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  • how to create iPhone main menu screen with 2 tabbars subview ?

    - by Boaz
    Hi. I made two applications that each one of them is tabbar based. Now I want to combine them to one app that will be struct like that: -Main menu with 2 buttones. - button 1: tab bar app no 1. - button 2: tab bar app no 2. from each tab bar app, I want an Home button on the left side of the nav bar that will take me to the main menu. I found this link http://www.pushplay.net/blog_detail.php?id=27 but it's not good to me.. I will be happy if you will able to post some simple code for my problem.. Thanks.

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  • XCode 3.2 does not mark unit test assert failures in the editor

    - by Cliff
    I've been off in Java land for about a month or so and now, upon returning to XCode I feel lost. I've upgraded 1st to 3.1.2 then recently to 3.2 and also got a new Mac with Snow Leopard so I'm not exactly sure when the problem surfaced. I just know that I used to get little red bubbles in my unit test next to the failing asserts and that no longer seems to happen. Is there a way to restore this? I've been trying to use Apple's own SenTesting framework instead of GoogleTools for mac like I used to. Should I revert to Google Tools? Does anyone have an answer?

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  • Custom TableViewCell with TextField and first responder

    - by Robb
    I have a custom TableView cell that contains a TextField and I want it to become the first responder as soon as the view is shown but [textcell.textfield becomeFirstResponder] does not work. I know it's because it's a custom cell in another class and I even tried it there and it didn't work. Anyone know how to pull this off? Thanks...

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  • How to use CFNetwork to get byte array from sockets?

    - by Vic
    Hi, I'm working in a project for the iPad, it is a small program and I need it to communicate with another software that runs on windows and act like a server; so the application that I'm creating for the iPad will be the client. I'm using CFNetwork to do sockets communication, this is the way I'm establishing the connection: char ip[] = "192.168.0.244"; NSString *ipAddress = [[NSString alloc] initWithCString:ip]; /* Build our socket context; this ties an instance of self to the socket */ CFSocketContext CTX = { 0, self, NULL, NULL, NULL }; /* Create the server socket as a TCP IPv4 socket and set a callback */ /* for calls to the socket's lower-level connect() function */ TCPClient = CFSocketCreate(NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, (CFSocketCallBack)ConnectCallBack, &CTX); if (TCPClient == NULL) return; /* Set the port and address we want to listen on */ struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_len = sizeof(addr); addr.sin_family = AF_INET; addr.sin_port = htons(PORT); addr.sin_addr.s_addr = inet_addr([ipAddress UTF8String]); CFDataRef connectAddr = CFDataCreate(NULL, (unsigned char *)&addr, sizeof(addr)); CFSocketConnectToAddress(TCPClient, connectAddr, -1); CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource(kCFAllocatorDefault, TCPClient, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), sourceRef, kCFRunLoopCommonModes); CFRelease(sourceRef); CFRunLoopRun(); And this is the way I sent the data, which basically is a byte array /* The native socket, used for various operations */ // TCPClient is a CFSocketRef member variable CFSocketNativeHandle sock = CFSocketGetNative(TCPClient); Byte byteData[3]; byteData[0] = 0; byteData[1] = 4; byteData[2] = 0; send(sock, byteData, strlen(byteData)+1, 0); Finally, as you may have noticed, when I create the server socket, I registered a callback for the kCFSocketDataCallBack type, this is the code. void ConnectCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) { // SocketsViewController is the class that contains all the methods SocketsViewController *obj = (SocketsViewController*)info; UInt8 *unsignedData = (UInt8 *) CFDataGetBytePtr(data); char *value = (char*)unsignedData; NSString *text = [[NSString alloc]initWithCString:value length:strlen(value)]; [obj writeToTextView:text]; [text release]; } Actually, this callback is being invoked in my code, the problem is that I don't know how can I get the data that the windows client sent me, I'm expecting to receive an array of bytes, but I don't know how can I get those bytes from the data param. If anyone can help me to find a way to do this, or maybe me point me to another way to get the data from the server in my client application I would really appreciate it. Thanks.

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  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

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  • AudioQueueOfflineRender returning empty data

    - by hyn
    I'm having problems using AudioQueueOfflineRender to decode AAC data. When I examine the buffer after the call, it is always filled with empty data. I made sure the input buffer is valid and packet descriptions are provided. I searched and found that a few others have had the same problem: http://lists.apple.com/archives/Coreaudio-api/2008/Jul/msg00119.html Also, the inTimestamp argument doesn't make sense to me. Why should the renderer care where in the audio the beginning of the buffer corresponds to? The function throws an error if I pass in NULL, so I pass in the timestamp anyway.

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  • Circular Dependency of Navigation Control in iPhone

    - by Taimur Hamza
    Hi everyone , In my view this is one of the strangest problem i have ever come across in iPhone app development. Let me explain the scenario , i have main screen 'A' on which i have a Button that directs me to another Screen say 'B'. Now on Screen 'B' i have a feature in which user can send a mail to his friend for promotion purpose e.g a user wishes to tell a frnd about this app so i used MFMailComposeViewController and a view is generated where the user types the address and click send ( subject and body of mail is automatically generated ). After sending the mail a new view opens say screen 'C' and here i want to give the user the options . 1. Go to Screen 'A' ( which is main screen of the app ) 2. Go back to Screen 'B' ( from where the user requested to send a mail to his frnd ). Now the strange part i cannot declare the variables ( Screen 'A' and 'B' ) of both these files here at in header file of screen 'C' . Even when i declare the header file at the top it generates an error. The variables can be easily be declared and used for other screens but not for these 2 screens. Can anybody please explain wats the problem.? this the text of the error "/Users/admin/Documents/AppName/Classes/A.h:42: error: expected specifier-qualifier-list before 'B'" Thanks Guys ! Taimur

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  • how to create animation of sparkling effect for iphone using cocos2d or Quartz core

    - by iPhone Fun
    Hi all, I am creating one application in that i want to give background effect like there are number of starts and something like we are in universe and some starts are getting lighted for few seconds then some other starts etc. I got one open gles animation of Explosion , but I want that kind of effect using quartz core or Cocos2d so that I can implement other things easily. if any one do have any idea or any sample for the sample please suggest me. Thanks in advance

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  • json-framework error in iPhone static library

    - by David Beck
    I have an iPhone app that uses the json-framework. I moved some of the code, including the json-framework source, from the main project to a static library. When I did this, the json-framework stopped getting compiled into the binary (double checked with class dump). This causes a nasty error: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString JSONValue]: unrecognized selector sent to instance 0x43897f0' Everything else in the static library continues to function properly.

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  • Determine iPhone user's country

    - by alku83
    I need to determine at startup what country a user is in, for an iPhone application. Presumably I will have to turn on location services and do some sort of reverse geocoding. I don't really want to use a third party web service if possible, are there any other suggestions for determining country from what location services provides? Initially, I only need to check whether the user is inside the US or not, but this may change in the future to add more countries. I understand that location can not always be determined or the user may have location services turned off. Basically, I just need to know if the user is detected as being inside the US, in order to turn off a specific feature.

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  • Displaying Calendar in an Android App

    - by Rony
    Hi experts, I would be obliged if someone could provide me a solution as to which component to be used so that, I can display a fairly good looking calender in my android application. I kept browsing for a solution for the past two days, but unfortunately could not find a solution. Since, this is a very basic requisite, I am sure that, there will be a perfect solution for this. Please help with suggestions, comments and solutions. ANy help in this regard is well appreciated. Looking forward, Regards, Rony

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  • Three20 - add items to launcherView after viewDidLoad

    - by lostInTransit
    Hi I am getting a list of image URLs and corresponding names at run time in my app. I would like to add these images to a TTLauncherView object that I have. Cannot add these in loadView. I am making a call to the method for getting my data in a separate thread. Once the thread completes, I add the TTLauncherItem objects to an array and set the "pages" variable of the LauncherView. But for some reason, the view is not updated and I don't see anything on it. Can someone please let me know how to refresh the launcherview after adding items to it in methods other than loadView? Thanks.

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  • Problem with playing a sound when a button is clicked.

    - by iSharreth
    in my code: import "MyViewController.h" import (IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } But it is showing a warning that Class MyViewController does not implement AVAudioplayerDelegate. Anyone please help. I had included the AVFoundation.Framework.

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  • Why I add the CGPoint in the NSMultable Array?

    - by Tattat
    I want to store my CGPoint to the NSMultable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the "CGPointMake" can make a Object, but it can't be assigned. What happens?

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  • Problem creating checklist (similar to TouchCells sample code) app for iPhone. Random cells get chec

    - by Jonah
    I've been having a problem creating a checklist in the style of the TouchCells example from the Apple sample code. Basically, it is a table that allows multiple selection of its items and gives each selected item a check mark. The problem I'm having is that when I select an item and then scroll down the screen, another item (off the screen) will randomly be selected. It seems that it is usually the next cell to be loaded on the screen. I couldn't figure out what I was doing wrong so I tested it with Apple's TouchCells code. In their program though, they only have 6 cells and there is no room to scroll. So, I duplicated some of the items from the plist file to make more cells and... the same problem pops up. If you select a cell and then scroll, another cell will randomly be selected. Update I recently tried the iPhone Dev Cookbook sample code named "Checks" and... you guessed it, the same problem. Here's the link: http://code.google.com/p/cookbooksamples/downloads/list This is driving me nuts. Is it a bug or am I doing something wrong? Does anyone know how to fix this? Thanks! Also, does anyone know of any sample code that shows how to do this?

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  • I need to load a video stored in Applications folder in to a UITableView ?

    - by srikanth rongali
    I need to load a video stored in Applications folder in to a table view. When I touched the cell the video plays. I used the following code to get all the video files in to an array. NSFileManager *fileManager = [NSFileManager defaultManager]; NSArray* contents = [fileManager directoryContentsAtPath:@"/Users/srikanth/Desktop/Projects/UF/Table2/Videos"]; for(a = 1; a < [contents count]; a++) NSLog(@"Array contents: %@", [contents objectAtIndex:a]); cells = [[NSMutableArray alloc]initWithCapacity:[contents count]]; But how can I load the videos into UITableView. I used NSBundle for loading videos by giving path. It worked. But, now I need the videos to load from the array contents. When I touch the cell of the table the corresponding file from the array contents si to be loaded. How can I make it? Thank you.

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  • How to auto-scroll UITableView?

    - by Sheehan Alam
    I am trying to do something interesting. I am pulling some JSON data and populating cells in a UITableView. How can I make the UITableView scroll ever second or so? I want to give the effect that as new data is coming in, the table is scrolling, so it is streaming. Any ideas?

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  • Selecting an entire photo album with UIImagePickerController

    - by itai alter
    Hello all, I was wondering if there's a way to select an entire photo album with UIImagePickerController. What I have now is a UIImagePickerController with sourceType of PhotoLibrary. It shows the Albums, and navigates inside an album to select a single image... What I want to do is when the user selects the Album, instead of going inside the album, I want to load all the images to an array so I could do a timed slideshow of them. The delegate (DidFinishPickingImage) lets me run code only after the user has already gone into the album and selected a single image. Is there a way to do it? I couldn't find any information on this. Thanks!

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  • copy array from one class to another class array

    - by shishir.bobby
    hi all, i hv an array ("array A", which contains 3 objects, fox ex, to,from,message) in class "A". and in class "B",i m having another array ("array B"),which fills tableview,of class "B" only. i need to fill tableview,with the values of class A's array (i.e array A,with the object values, to,from,message). how can i do it?? how to copy array from another class ? i hope i m clear with my question regards shishir

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  • Easiest way to support multiple orientations? How do I load a custom NIB when the application is in

    - by Peter Hajas
    Hi there, I have an application in which I would like to support multiple orientations. I have two .xib files that I want to use, myViewController.xib and myViewControllerLandscape.xib. myViewController.xib exists in project/Resources and myViewControllerLandscape.xib exists in the root project directory. What I want to do is use a separate NIB (myViewControllerLandscape.xib) for my rotations. I try detecting rotation in viewDidLoad like this: if((self.interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (self.interfaceOrientation == UIInterfaceOrientationLandscapeRight)) { NSLog(@"Landscape detected!"); [self initWithNibName:@"myViewControllerLandscape" bundle:nil]; } But I can see in gdb that this isn't executed when the app is started with the device in landscape. The NSLog message doesn't fire. Why is this? What have I done wrong? Also, if I explicitly put the initWithNibName function call in the viewDidLoad method, that nib is not loaded, and it continues with the myViewController.xib file. What's wrong with my call? Should I specify a bundle? Thanks!

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  • How to save video from a url to disk, also how to begin playback after some buffering?

    - by Shizam
    First question is, given a url to an mp4 video, how can I save that file to disk? The followup to that is while its saving, can I begin playback after its buffered some of the video to disk or do I have to wait for the entire file to be written and then: MPMoviePlayerController* theMovie=[[MPMoviePlayerController alloc] initWithContentURL:theURL]; using the path to the local file. Thanks, Sam

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  • How to save video from a url to disk, also how to begin playback after some buffering?

    - by Shizam
    First question is, given a url to an mp4 video, how can I save that file to disk? The followup to that is while its saving, can I begin playback after its buffered some of the video to disk or do I have to wait for the entire file to be written and then: MPMoviePlayerController* theMovie=[[MPMoviePlayerController alloc] initWithContentURL:theURL]; using the path to the local file. Thanks, Sam

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  • Background problem of opengl 3d object over iphone camera view

    - by user292127
    Hi, I'm loading opengl 3d objects over the iphone camera view. When opengl view is loaded it's loading with a opengl 3d object with black background. The black background color will block the camera view.I just want to clear background color of opengl view so that I could load only the 3d object to the camera view. I had tried glclearcolor(1.0,1.0,1.0,0.0); but no change to background color. I had also tried to clear background color opengl view using [glview setbackgroundColor:[UIColor clearColor]];. No change in back ground color. Can any one help me with this stuff ? I'm new to opengl. Thanks in advance

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