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  • No right-click event Firefox 3.6

    - by cdmckay
    I'm in the process of porting an app to JavaScript/CSS and it uses right-click. For some reason Firefox 3.6 for Windows isn't issuing a right-click event, but Chrome and IE do. Here's some test code. If you right-click #test then you get nothing in Firefox but you get an alert under Chrome and IE. <html> <head> <title>Hi</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(function(){ $("#test").get(0).oncontextmenu = function() { return false; }; $("#test").mousedown(function() { alert("hi"); }); }); </script> </head> <body> <div id="test" style="background: red;">Hi</div> </body> </html> Why isn't the right-click event being generated in Firefox?

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  • Checking if iframe is ready to be written to

    - by Bilal Aslam
    A 3rd party script on my web page creates an iframe. I need to know when this iframe is ready, so I can manipulate its DOM. I can think of a hacky approach: repeatedly try to modify the iFrame's DOM, and return success when a change we make sticks between two attempts. For this to work, I would prefer a property I can check on the iframe repeatedly. Is there an alternative, cross-browser evented approach to knowing that the iframe is ready? E.g. can we redefine the onLoad function to call into our code (but I don't know if I can do this, since I didn't create the iframe).

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  • Use Javascript to retrieve HTML on same-domain

    - by ehfeng
    Say I have an xml document on a webserver (www.example.com/example.xml). On my main page, if I would like to retrieve that document as a string, how can I do this? I tried xmlhttprequest - maybe I'm using it wrong? It returns it as "undefined." Help? var xml_page = new XMLHttpRequest(); xml_page.open("GET", "http://www.samedomain.com/example.xml", true); if (xml_page.readyState == 4 && xml_page.status == 200) { var data = xml_page.responseText; } document.write(data);

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  • jQuery - Add click event to Div and go to first link found

    - by LuckyShot
    Hi guys, I think I've been too much time looking at this function and just got stuck trying to figure out the nice clean way to do it. It's a jQuery function that adds a click event to any div with a click CSS class found in the page and when clicked it redirects the user to the first link found in the div. function clickabledivs() { $('.click').each( function (intIndex) { $(this).bind("click", function(){ window.location = $( "#"+$(this).attr('id')+" a:first-child" ).attr('href'); }); } ); } The code simply works although I'm pretty sure there is a fairly better way to accomplish it, specially the selector I am using: $( "#"+$(this).attr('id')+" a:first-child" ) looks too long and slow. Any ideas? Please let me know if you need more details. Thanks! PS: I've got some jQuery benchmarking reference from Project2k.de here: http://blog.projekt2k.de/2010/01/benchmarking-jquery-1-4/

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  • Why does this C# event handler not respond to this event in this Silverlight application?

    - by Edward Tanguay
    Can anyone tell me why the following code successfully executes this event: OnLoadingComplete(this, null); but never executes this event handler? void initialDataLoader_OnLoadingComplete(object obj, DataLoaderArgs args) CODE: using System; using System.Collections.Generic; using System.Linq; using System.Windows.Controls; using System.Diagnostics; namespace TestEvent22928 { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); DataLoader initialDataLoader = new DataLoader("initial"); initialDataLoader.RegisterText("test1", "http://test:111/testdata/test1.txt"); initialDataLoader.RegisterText("test2", "http://test:111/testdata/test2.txt"); initialDataLoader.BeginLoading(); initialDataLoader.OnLoadingComplete += new DataLoader.LoadingComplete(initialDataLoader_OnLoadingComplete); } void initialDataLoader_OnLoadingComplete(object obj, DataLoaderArgs args) { Debug.WriteLine("loading complete"); //WHY DOES EXECUTION NEVER GET HERE? } } public class DataManager { public DataLoader CreateDataloader(string dataloaderIdCode) { DataLoader dataLoader = new DataLoader(dataloaderIdCode); return dataLoader; } } public class DataLoader { public string IdCode { get; set; } public List<DataItem> DataItems { get; set; } public delegate void LoadingComplete(object obj, DataLoaderArgs args); public event LoadingComplete OnLoadingComplete = delegate { }; private int dataItemCurrentlyLoadingIndex; public DataLoader(string idCode) { IdCode = idCode; DataItems = new List<DataItem>(); dataItemCurrentlyLoadingIndex = -1; } public void RegisterText(string idCode, string absoluteSourceUrl) { DataItem dataItem = new DataItem { IdCode = idCode, AbsoluteSourceUrl = absoluteSourceUrl, Kind = DataItemKind.Text }; DataItems.Add(dataItem); } public void BeginLoading() { LoadNext(); } private void LoadNext() { dataItemCurrentlyLoadingIndex++; if (dataItemCurrentlyLoadingIndex < DataItems.Count()) { DataItem dataItem = DataItems[dataItemCurrentlyLoadingIndex]; Debug.WriteLine("loading " + dataItem.IdCode + "..."); LoadNext(); } else { OnLoadingComplete(this, null); //EXECUTION GETS HERE } } } public class DataItem { public string IdCode { get; set; } public string AbsoluteSourceUrl { get; set; } public DataItemKind Kind { get; set; } public object DataObject { get; set; } } public enum DataItemKind { Text, Image } public class DataLoaderArgs : EventArgs { public string Message { get; set; } public DataItem DataItem { get; set; } public DataLoaderArgs(string message, DataItem dataItem) { Message = message; DataItem = dataItem; } } }

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  • Google map API v3 event click raise when clickingMarkerClusterer?

    - by lucian.jp
    I have a Google Map API v3 map object on a page that uses MarkerClusterer. I have a function that need to run when we click on the map to it is registered as: google.maps.event.addListener(map, 'click', function (event) { CallMe(event.latLng); }); So my problem is as follows: When I click on a cluster of MarkerClusterer instead of behaving like a marker and not raise the click event on the map but only the one from the marker it calls the click from the map. To test this I have generated an alert from the markerclusterer click: google.maps.event.addListener(markerClusterer, "clusterclick", function (cluster) { alert('MarkerClusterer click event'); }); So the clusterclick rises after the click event of map object. I then can't remove the listener of map object as a solution. Is there any way to test if there was a clusterer click in the click event of the map? Or a way to replicate the marker behaviour and do not raise the click event of map when clustererclick is called? Google and documentation didn’t help me. Thx

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  • event.clientX is readonly?

    - by Duracell
    Working in IE 8, mostly, but trying to write a portable solution for modern browsers. Using telerik controls. I'm catching the 'Showing' client-side event of the RadContextMenu and trying to adjust it's coordinates. The clientX, clientY and x,y members of the DOM event cannot be assigned a new value. Visual Studio breaks with a "htmlfile: Member not found" error. My goal is to get a RadContextMenu to show inside a RadEditor when the user clicks in it (under certain conditions, this is a requirement from management). So I capture the onclick event for the RadEditor's content area (radEditor.get_document().body;). I then call show(evt) on the context menu, where 'evt' is the event object corresponding to the click event. Because the RadEditor's content is in an IFRAME, you have to adjust the position of the click event before the context menu displays. This is done in the "Showing" event. However, I cannot assign a value to the members .clientX and friends. It's as if javascript has temporarily forgotten about integer + and += operators. Is it possible that these members have become readonly/const at some point? var evt = args.get_domEvent(); while (node) { evt.clientX += node.offsetLeft; //'Member not found' here. evt.clientY += node.offsetTop; node = node.offsetParent; } evt.clientY += sender.get_element().clientHeight;

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  • Suppressing default anchor behavior in Safari with jQuery

    - by Macy Abbey
    Hello, I am attempting to prevent default anchor behavior in Safari using the jQuery library. Unfortunately, the standard techniques of returning false or using event.preventDefault() do not seem to be working in Safari. Could anyone help me with this issue? The code I'm working with is like this: $('#main .green-tabs a').live("click",function(event){ $('.green-tabs a').removeClass('active'); $(this).addClass('active'); event.preventDefault(); var that = this; return LolPage(event,that);});

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  • Flash AS 3.0 building a message console approach

    - by vasion
    I am having trouble figuring out how to build a console for my application so i can send msgs to it from any class in the package. i tried to send a generic Event, but I cannot find a way send a msg together with the event, or at least a reference to the object which is dispatching the event. what approach would you suggest?

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  • Test whether image loaded correctly with JavaScript

    - by johkar
    I have an image deployed on several application servers (green up arrow: uparrow.gif). I have an application server status page where I list out all the servers and with a corresponding image where the image's source is the uparrow.gif for that server. If the image does not load (server down) I would like to switch to a red down arrow (downarrow.gif). Is there a way to check whether an image loaded or not with straight JavaScript (no JS libraries etc)? I would imagine I would set an interval for it to continue checking if the user were on the page. Thanks.

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  • Change event on <select>

    - by adivasile
    If i attach a change event listener on a<select> how do i acces the option that was selected (not just the value, the actual element). $('select').addEvent('change',function(event) { //?? }); Note: i'm using Mootools

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  • mx:Tree not dispatching "itemClick" event when click on icon

    - by Xshare
    I have a flex tree that worked perfectly fine when we set the defaultLeafIcon={null} and the folderClosedIcon and folderOpenIcon to {null}. We decided to put the icons back in and took out the nulls. Now they show up fine, but if you click on the icon instead of the label or the rest of the row, it seems to change the selected item, shows the highlight around the new item, but doesn't dispatch the ItemClick event. This makes it really hard to know that the tree's selected item has changed! The weird part is that once you have clicked on the icon once and it looked like the selectedItem changed (or at least it applied that style), if you click the same icon again, it will actually fire the itemClick event. if you click any other icon, it does the same thing again, switching the selectedItem and styling that row, but not firing the itemClick event. Any ideas? Thanks. (This is in flex 4 btw)

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  • Why javascript IF only works one time?

    - by Emily
    I have javascript code which copy the value of input file and past it in the text box in real time. <script> function copyit(){ var thephoto=document.getElementById('thephoto').value; var fileonchange=document.getElementById('fileonchange').value; if(!thephoto==fileonchange){ document.getElementById('fileonchange').value=thephoto; } } window.setInterval("copyit()", 500); </script> Choose File : <input type="file" id="thephoto"><br> Here Is the file name : <input type="text" id="fileonchange"> Sadly this only works one time and then stops pasting the value when changing the file again. ( i mean you should reload the page to works again) Is IF has a cache or something? you can try the code by yourself to see. Thank you all

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  • Javascript onunload form submit isn't submitting data

    - by Kevin
    I currently have form that checks if a user has unsubmitted changes when they leave the page with a function called through the onunload event. Here's the function: function saveOnExit() { var answer = confirm("You are about to leave the page. All unsaved work will be lost. Would you like to save now?"); if (answer) { document.main_form.submit(); } } And here's the form: <body onunload="saveOnExit()"> <form name="main_form" id="main_form" method="post" action="submit.php" onsubmit="saveScroll()"> <textarea name="comments"></textarea> <input type="submit" name="submit2" value="Submit!"/> </form> I'm not sure what I'm doing wrong here. The data gets submitted and saved in my database if I just press the submit button for the form. However, trying to submit the form through the onunload event doesn't result in anything being stored, from what I can tell. I've tried adding onclick alerts to the submitt button and onsubmit alerts to the form elements and I can verify that the submit button is being triggered and that the form does get submitted. However, nothing gets passed stored in the database. Any ideas as to what I'm doing wrong? Thanks.

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  • check keyboard state without using KeyboardEvent in AS3

    - by Pieter888
    Is it possible to check for pressed keys without using the KeyboardEvent? I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed. normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me. Is there any other way of checking the keyboard's state within the ENTER_FRAME event?

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  • += new EventHandler(Method) vs += Method

    - by mafutrct
    There are two basic ways to subscribe to an event: SomeEvent += new EventHandler<ArgType> (MyHandlerMethod); SomeEvent += MyHandlerMethod; What is the difference, and when should I chose one over the other? Edit: If it is the same, then why does VS default to the long version, cluttering the code? That makes no sense at all to me.

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  • Switch statement usage - C

    - by Jamie Keeling
    Hello, I have a thread function on Process B that contains a switch to perform certain operations based on the results of an event sent from Process A, these are stored as two elements in an array. I set the first element to the event which signals when Process A has data to send and I have the second element set to the event which indicates when Process A has closed. I have began to implement the functionality for the switch statement but I'm not getting the results as I expect. Consider the following: // //Thread function DWORD WINAPI ThreadFunc(LPVOID passedHandle) { for(i = 0; i < 2; i++) { ghEvents[i] = OpenEvent(EVENT_ALL_ACCESS, FALSE, TEXT("Global\\ProducerEvents")); if(ghEvents[i] == NULL) { getlasterror = GetLastError(); } } dwProducerEventResult = WaitForMultipleObjects( 2, ghEvents, FALSE, INFINITE); switch (dwProducerEventResult) { case WAIT_OBJECT_0 + 0: { //Producer sent data //unpackedHandle = *((HWND*)passedHandle); MessageBox(NULL,L"Test",L"Test",MB_OK); break; } case WAIT_OBJECT_0 + 1: { //Producer closed ExitProcess(1); break; } default: return; } } As you can see if the event in the first array is signalled Process B should display a simple message box, if the second array is signalled the application should close. When I actually close Process A, Process B displays the message box instead. If I leave the first case blank (Do nothing) both applications close as they should. Furthermore Process B sends data an error is thrown (When I comment out the unpacking): Have I implemented my switch statement incorrectly? I though I handled the unpacking of the HWND correctly too, any suggestions? Thanks for your time.

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