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  • UITableViewCell indentation not in edit mode.

    - by Eric P.
    When you enter editing mode on a grouped-style UITableView, the cells indent to show the editing control (if you aren't sure what I mean, see this picture (editing mode) http://i.imgur.com/GJXvL.png and this (non-editing mode) http://i.imgur.com/ahKYS.png). I am trying to manually indent a cell when the tableView is not in editing mode. I tried the indentationLevel property, but that just moves the text further to the right inside the cell and doesn't actually change the cell. Any ideas?

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  • Android Drawable question.

    - by Tarmon
    Hey Everyone, I am trying to create a drawable in code and change the color based on some criteria. I can get it to work but it doesn't want to let me set the padding on the view. Any help would be appreciated. <?xml version="1.0" encoding="utf-8"?> <ImageView android:id="@+id/icon" android:layout_width="50px" android:layout_height="fill_parent" /> <TextView android:id="@+id/label" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="17px" android:textSize="28sp" /> ImageView icon = (ImageView) row.findViewById(R.id.icon); ShapeDrawable mDrawable; int x = 0; int y = 0; int width = 50; int height = 50; float[] outerR = new float[] { 12, 12, 12, 12, 12, 12, 12, 12 }; mDrawable = new ShapeDrawable(new RoundRectShape(outerR, null, null)); mDrawable.setBounds(x, y+height, x + width, y); switch(position){ case 0: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 1: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 2: mDrawable.getPaint().setColor(0xff00c000); //Green break; case 3: mDrawable.getPaint().setColor(0xff00c000); //Green break; case 4: mDrawable.getPaint().setColor(0xff0000ff); //Blue break; case 5: mDrawable.getPaint().setColor(0xff0000ff); //Blue break; case 6: mDrawable.getPaint().setColor(0xff696969); //Gray break; case 7: mDrawable.getPaint().setColor(0xff696969); //Gray break; case 8: mDrawable.getPaint().setColor(0xffffff00); //Yellow break; case 9: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 10: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 11: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 12: mDrawable.getPaint().setColor(0xffa020f0); //Purple break; case 13: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 14: mDrawable.getPaint().setColor(0xffffd700); //Gold break; case 15: mDrawable.getPaint().setColor(0xffff6600); //Orange break; } icon.setBackgroundDrawable(mDrawable); icon.setPadding(5, 5, 5, 5); If I set the padding in XML it just ignores it. Thanks, Rob

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  • Reading iTunesMovies file in iPhone?

    - by raziiq
    Hi there. In iPhone, the iPod app saves the media files (audio, video) with strange names and in weird folders (F00,F01 etc). There is a file named iTunesMovies in iPhone, which contains all the information about the metadata of those video files and how they are to be displayed in iPod app. I copied that to my Mac also, and when i tried to open that file in textEdit, it showed some alien characters which made me believe that it is encrypted may be(Thats just a wild guess). I want to read/change the contents of that iTunesMovies file. Can i do that? Is there any Framework which deals with that iTunesMovies file? Thanks in advance

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  • Make circular joystick

    - by Jaba
    How do I make a joystick like the one in i dig it, using UIImageView's that the smaller one can be used to move around, I just really would like to know how I would get the smaller UIImageView to stay inside the larger one, I just don't know how I would do this because they are both circular. I have an Image below:

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  • Selecting an entire photo album with UIImagePickerController

    - by itai alter
    Hello all, I was wondering if there's a way to select an entire photo album with UIImagePickerController. What I have now is a UIImagePickerController with sourceType of PhotoLibrary. It shows the Albums, and navigates inside an album to select a single image... What I want to do is when the user selects the Album, instead of going inside the album, I want to load all the images to an array so I could do a timed slideshow of them. The delegate (DidFinishPickingImage) lets me run code only after the user has already gone into the album and selected a single image. Is there a way to do it? I couldn't find any information on this. Thanks!

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  • How to declare NSString constants for passing to NSNotificationCenter

    - by synic
    I've got the following in my .h file: #ifndef _BALANCE_NOTIFICATION #define _BALANCE NOTIFICATION const NSString *BalanceUpdateNotification #endif and the following in my .m file: const NSString *BalanceUpdateNotification = @"BalanceUpdateNotification"; I'm using this with the following codes: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(updateBalance:) name:BalanceUpdateNotification object:nil]; and [[NSNotificatoinCenter defaultCenter] postNotificationName:BalanceUpdateNotificatoin object:self userInfo:nil]; Which works, but it gives me a warning: Passing argument 1 of 'postNotificationName:object:userInfo' discards qualifiers from pointer target type So, I can cast it to (NSString *), but I'm wondering what the proper way to do this is.

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  • Great UIKit/Objective-C one-Liners

    - by Nissan Fan
    New to Objective-C iPhone/iPod touch/iPad development, but I'm starting to discover lots of power in one-liners of code such as this: [UIApplication sharedApplication].applicationIconBadgeNumber = 10; Which will display that distinctive red notification badge on your app iphone with the number 10. Please share you favorite one-liners in Objective-C for the iPhone/iPod touch/iPad here.

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  • Object created in Interface Builder getting dealloc'ed too soon

    - by Collin Allen
    The Project I'm working on a relatively simple iPhone OS project that's navigation controller based, with a root table view and a detail table view. Tap an item in the main list to see its details in a pushed table view. The Setup I broke out the data source for both views into their own objects so as not to muddy the purpose of a view controller. Having done this, the table views no longer have data sources since those methods are now in separate files, so I created an instance of each data source class in the appropriate XIB files with the Object item (dragged it in, then set its class). Then, to actually connect the tableviews to their data sources, I set the dataSource outlet of each tableview to the yellow data source object in Interface Builder. The table view delegates are still set to their view controllers. The Problem The root table view works just fine, but when you tap a row to push to the detail view, the data source object gets instantiated as expected, then immediately dealloc'ed, causing a crash (numberOfSectionsInTableView: gets called on the freed object). I can't figure out why the data source is getting automatically dealloc-ed when I need it right then and there for the detail view, as indicated by my data source object creation and tableview connection in Interface Builder. What's more perplexing is that the very approach works fine for the root tableview! The Question Is there anything obvious I'm missing that would cause this to happen? Or, is this even the right way to instantiate a data source for a table view controller? It seems like poor object oriented programming to do it from within the view controller, which should only be concerned with the view. I could cram everything in two table view controller classes and it would probably work, but it would not be as modular as I'd like. Thanks!

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  • How to find the leaky faucet that loads into Malloc 32kb

    - by Rob
    I have been messing around with Leaks trying to find which function is not being deallocated (I am still new to this) and could really use some experienced insight. I have this bit of code that seems to be the culprit. Every time I press the button that calls this code, 32kb of memory is additionally allocated to memory and when the button is released that memory does not get deallocated. What I found was that everytime that AVAudioPlayer is called to play an m4a file, the final function to parse the m4a file is MP4BoxParser::Initialize() and this in turn allocates 32kb of memory through Cached_DataSource::ReadBytes My question is, how do I go about deallocating that after it is finished so that it doesn't keep allocating 32kb every time the button is pressed? Any help you could provide is greatly appreciated! - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //stop playing theAudio.stop; // cancel any pending handleSingleTap messages [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleSingleTap) object:nil]; UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [g_AppsList objectAtIndex: [touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource: filename ofType:@"m4a"]; theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:-1]; [theAudio setVolume: g_Volume]; [theAudio play]; }

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  • Loading a Reusable UITableViewCell from a Nib

    - by Greg Martin
    I am able to design custom UITableViewCells and load them just fine using the technique described in the thread found at http://forums.macrumors.com/showthread.php?t=545061. However, using that method no longer allows you to init the cell with a reuseIdentifier which means you have to create whole new instances of each cell at every call. Has anyone figured out a good way to still cache particular cell types for reuses, but still be able to design them in Interface Builder?

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  • Is it possible to read data that has been separately copied to the Android sd card without having ro

    - by icecream
    I am developing an application that needs to access data on the sd card. When I run on my development device (an odroid with Android 2.1) I have root access and can construct the path using: File sdcard = Environment.getExternalStorageDirectory(); String path = sdcard.getAbsolutePath() + File.separator + "mydata" File data = new File(path); File[] files = data.listFiles(new FilenameFilter() { @Override public boolean accept(File dir, String filename) { return filename.toLowerCase().endsWith(".xyz"); }}); However, when I install this on a phone (2.1) where I do not have root access I get files == null. I assume this is because I do not have the right permissions to read the data from the sd card. I also get files == null when just trying to list files on /sdcard. So the same applies without my constructed path. Also, this app is not intended to be distributed through the app store and is needs to use data copied separately to the sd card so this is a real use-case. It is too much data to put in res/raw (I have tried, it did not work). I have also tried adding: <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> to the manifest, even though I only want to read the sd card, but it did not help. I have not found a permission type for reading the storage. There is probably a correct way to do this, but I haven't been able to find it. Any hints would be useful.

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  • Create page break using OpenXml

    - by arek
    I use OpenXml to create Word document with simple text and some tables under this text. How can I force Paragraph with this text to show always on new page? Maybe this paragraph should be some Header but I'm not sure how to do this. Thanks

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  • How can I load a view based on how long I hold a UIButton?

    - by Thomas
    Hello all, I've searched the net and documentation, but haven't found anything quite like what I'm trying to do. I'm working on an app where I want to load one view if a UIButton is held for x seconds, another if it's held for x+y seconds, etc. I found this tutorial. The problem I'm running into is, how do I switch the length of the button press? The tutorial switched the number of taps. -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; switch ([allTouches count]) { case 1: // Single touch { // Get the first touch. UITouch *touch = [[allTouches allObjects] objectAtIndex:0]; switch ([touch tapCount]) { case 1: // Single Tap. { // Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(showAlertView:) userInfo:nil repeats:NO]; [timer retain]; } break; case 2: // Double tap. break; } } break; case 2: // Double touch { } break; default: break; } } Any suggestions? Thanks! Thomas

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  • Adding picture in pickerview

    - by iSharreth
    UIImageView *one = [[UIImageView alloc]initWithImage:[[UIImage alloc] initWithContentsOfFile:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"ball1.png"]]] ; UIImageView *two = [[UIImageView alloc]initWithImage:[[UIImage alloc] initWithContentsOfFile:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"ball2.png"]]] ; UIImageView *three = [[UIImageView alloc]initWithImage:[[UIImage alloc] initWithContentsOfFile:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"ball3.png"]]] ; arrayBalls = [[NSArray alloc]initWithObjects:one,two,three,nil]; I used the above code for displaying image in the pickerview. But the application is crashing when executing this code. Anyone please help.

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  • android Platform Versions

    - by Daniel Benedykt
    Hi Does anybody knows when there will be more updated information than the following info provided by google a couple of month ago? http://developer.android.com/intl/zh-CN/resources/dashboard/platform-versions.html maybe another source for more up to date information? Thanks

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  • xml parsing + tablew view tutorial needed

    - by shishir.bobby
    Hi all, i am working on live XML arsing, i am able to parse xml and pass into array,but i am not able to set those values into table view, so if any 1 can provide me some guideline or some tutorials to set array data into table view,with xml parsing,it will be a great heklp for me. regard shishir

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  • UINavigationController flashes white when I add it to a superview

    - by Chris Stamper
    Hey guys, I'm adding a NavigationController as a subview of my main view, with the flip animation (like a utility app/flipview thing). Here's how I'm doing it: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:.7]; [UIView setAnimationTransition:([self.tableController.view superview] ? UIViewAnimationTransitionFlipFromLeft : UIViewAnimationTransitionFlipFromRight) forView:self.tableHostView cache:YES]; [self.tableController.view removeFromSuperview]; settingsView* backView1 = [[settingsView alloc] initWithNibName:@"settingsView" bundle:nil]; backView1.delegate = self; UINavigationController* settingsNavStack = [[UINavigationController alloc]initWithRootViewController:backView1]; [backView1 release]; settingsNavStack.view.frame = CGRectMake(0, 0, 320, 460); settingsNavStack.navigationItem.title = @"Settings"; [self setBackView:settingsNavStack]; [settingsNavStack release]; [self.tableHostView addSubview:self.backView.view]; [[self backView]setDelegate: self]; When it loads, the view comes in very nicely. However, the navigation bar stays white until like .2 secs after the animation finishes. Anyone know why the navigation bar wouldn't display right away?

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  • stanza like application for iPad

    - by Suresh Varma
    Hi, I want to try to create an eReader for the Ipad like Stanza but I can't really find any open source project or help in the web, I don't really know how to begin and how to do it. If someone have idea, know how to create an eReader, display content page by page, how to use epub lib on Iphone (objective-c) Thanks in advance for any help.. Happy coding Edit: Since the question is too big the simple thing i want to know is how to let epub file run on my iPad. Or if you have any link or tutorial which teaches how to use epub file with iPad or iPhone would be a great help. Thanks

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