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  • C++: Help with cin difference between Linux and Windows

    - by Krashman5k
    I have a Win32 console program that I wrote and it works fine. The program takes input from the user and performs some calculations and displays the output - standard stuff. For fun, I am trying to get the program to work on my Fedora box but I am running into an issue with clearing cin when the user inputs something that does not match my variable type. Here is the code in question: void CParameter::setPrincipal() { double principal = 0.0; cout << endl << "Please enter the loan principal: "; cin >> principal; while(principal <= 0) { if (cin.fail()) { cin.clear(); cin.ignore(INT_MAX, '\n'); } else { cout << endl << "Plese enter a number greater than zero. Please try again." << endl; cin >> principal; } } m_Parameter = principal; } This code works in Windows. For example, if the user tries to enter a char data type (versus double) then the program informs the user of the error, resets cin, and allows the user another opportunity to enter a valid value. When I move this code to Fedora, it compiles fine. When I run the program and enter an invalid data type, the while loop never breaks to allow the user to change the input. My questions are; how do I clear cin when invalid data is inputted in the Fedora environment? Also, how should I write this code so it will work in both environments (Windows & Linux)? Thanks in advance for your help!

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  • Why in the world is this Moq + NUnit test failing?

    - by Dave Falkner
    I have this dataAccess mock object and I'm trying to verify that one of its methods is being invoked, and that the argument passed into this method fulfills certain constraints. As best I can tell, this method is indeed being invoked, and with the constraints fulfilled. This line of the test throws a MockException: data.Verify(d => d.InsertInvoice(It.Is<Invoice>(i => i.TermPaymentAmount == 0m)), Times.Once()); However, removing the constraint and accepting any invoice passes the test: data.Verify(d => d.InsertInvoice(It.IsAny<Invoice>()), Times.Once()); I've created a test windows form that instantiates this test class, runs its .Setup() method, and then calls the method which I am wishing to test. I insert a breakpoint on the line of code where the mock object is failing the test data.InsertInvoice(invoice); to actually hover over the invoice, and I can confirm that its .TermPaymentAmount decimal property is indeed zero at the time the method is invoked. Out of desperation, I even added a call back to my dataAccess mock: data.Setup(d => d.InsertInvoice(It.IsAny<Invoice>())).Callback((Invoice inv) => System.Windows.Forms.MessageBox.Show(inv.TermPaymentAmount.ToString("G17"))); And this gives me a message box showing "0". This is really baffling me, and no one else in my shop has been able to figure this out. Any help would be appreciated. A barely related question, which I should probably ask independently, is whether it is preferable to use Mock.Verify(...) as I have here, or to use Mock.Expect(...).Verifiable followed by Mock.VerifyAll() as I have seen other people doing? If the answer is situational, which situations would warrent the use of one over the other?

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  • Pointers to a typed variable in C#: Interfase, Generic, object or Class? (Boxing/Unboxing)

    - by PaulG
    First of all, I apologize if this has been asked a thousand times. I read my C# book, I googled it, but I can't seem to find the answer I am looking for, or I am missing the point big time. I am very confused with the whole boxing/unboxing issue. Say I have fields of different classes, all returning typed variables (e.g. 'double') and I would like to have a variable point to any of these fields. In plain old C I would do something like: double * newVar; newVar = &oldVar; newVar = &anotherVar; ... In C#, it seems I could do an interfase, but would require that all fields be properties and named the same. Breaks apart when one of the properties doesn't have the same name or is not a property. I could also create a generic class returning double, but seems a bit absurd to create a class to represent a 'double', when a 'double' class already exists. If I am not mistaken, it doesn't even need to be generic, could be a simple class returning double. I could create an object and box the typed variable to the newly created object, but then I would have to cast every time I use it. Of course, I always have the unsafe option... but afraid of getting to unknown memory space, divide by zero and bring an end to this world. None of these seem to be the same as the old simple 'double * variable'. Am I missing something here?

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  • Processing data from an AJAX request

    - by Josh K
    I have a PHP API I'm working with that outputs everything as JSON. I need to call one of the API methods and parse it out using an AJAX request. I am using jQuery (though it shouldn't matter). When I make the request it errors out with a "parsererror" as the textStatus and a "Syntax Error: invalid label" when I make the request. Simplified code: $.ajax ({ type: "POST", url: "http://mydomain.com/api/get/userlist/"+mid, dataType: "json", dataFilter: function(data, type) { /* Here we assume and pray */ users = eval(data); alert(users[1].id); }, success: function(data, textStatus, XMLHttpRequest) { alert(data.length); // Should be an array, yet is undefined. }, error: function(XMLHttpRequest, textStatus, errorThrown) { alert(textStatus); alert(errorThrown); }, complete: function(XMLHttpRequest, textStatus) { alert("Done"); } }); If I leave off the eval(data) then everything works fine. Well, except for data still being undefined in success. Note that I'm taking an array of objects in PHP and then passing them out through json_encode. Would that make any difference? There has been no progress made on this. I'm willing to throw more code up if someone believes they can help. Here is the PHP side of things private function _get_user_colors($id) { $u = new User(); $u->get_where(array('id' => $id)); $bar = array(); $bar['user'] = $u->stored; foreach($user->colors as $color) { $bar['colors'][] = $color; } echo(json_encode($bar)); } I have had zero issues using this with other PHP based scripts. I don't know why Javascript would take issue with it.

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  • Is there a set based solution for this problem?

    - by NYSystemsAnalyst
    We have a table set up as follows: |ID|EmployeeID|Date |Category |Hours| |1 |1 |1/1/2010 |Vacation Earned|2.0 | |2 |2 |2/12/2010|Vacation Earned|3.0 | |3 |1 |2/4/2010 |Vacation Used |1.0 | |4 |2 |5/18/2010|Vacation Earned|2.0 | |5 |2 |7/23/2010|Vacation Used |4.0 | The business rules are: Vacation balance is calculated by vacation earned minus vacation used. Vacation used is always applied against the oldest vacation earned amount first. We need to return the rows for Vacation Earned that have not been offset by vacation used. If vacation used has only offset part of a vacation earned record, we need to return that record showing the difference. For example, using the above table, the result set would look like: |ID|EmployeeID|Date |Category |Hours| |1 |1 |1/1/2010 |Vacation Earned|1.0 | |4 |2 |5/18/2010|Vacation Earned|1.0 | Note that record 2 was eliminated because it was completely offset by used time, but records 1 and 4 were only partially used, so they were calculated and returned as such. The only way we have thought of to do this is to get all of the vacation earned records in a temporary table. Then, get the total vacation used and loop through the temporary table, deleting the oldest record and subtracting that value from the total vacation used until the total vacation used is zero. We could clean it up for when the remaining vacation used is only part of the oldest vacation earned record. This would leave us with just the outstanding vacation earned records. This works, but it is very inefficient and performs poorly. Also, the performance will just degrade over time as more and more records are added. Are there any suggestions for a better solution, preferable set based? If not, we'll just have to go with this.

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  • How do I repeat function over several row.

    - by ChrisBD
    I'll admit that I'm not an Excel guru so maybe someone here can help me. On my worksheet I have several blocks of data. I calculate the sum of all items within column D of that block. Within each block I am checking the value of the cell in column C and if it contains the letter "y" and the value in column D of that row is equal to zero I must exclude the total sum of column D. Currently I am doing this by multiplying the sum value by either 1 or 0 which is produced by running a test over the cell contents. Below is an example of what I am using to test rows 23 to row 25 inclusively for data in Column D. I am also performing the same on Column E and G, but the "y" character is always in column C, hence the absolut column reference. =IF(AND($C23="y",D23=0),0,1)*IF(AND($C24="y",D24=0),0,1)*IF(AND($C25="y",D25=0),0,1) There must be a more efficient way to do this. Ideally I would like to write a function that I can paste into a cell and then select the rows or cells over which I run the test. Can anyone point me in the right direction?

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  • VB6 Game Development : Don't ask me why :-)

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do provide solutions with max performance and with as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) Thank You

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  • Mysql query, need suggestion or solution

    - by Xi Kam
    Can anyone help me, i have two tables and i need records from both the table //////////////////////////////++ Query 1 ++//////////////////////////////////// SELECT SUM(rec_issued) AS issed, regen_id, YEAR(issue_date) AS iYear, MONTH(issue_date) AS iMonth FROM `view_rec_issued` WHERE `regen_id` = 2 GROUP BY YEAR(issue_date) DESC, MONTH(issue_date) DESC ORDER BY issue_date ASC issed regen_id iYear iMonth 424 2 2011 3 4340 2 2011 4 4235 2 2011 5 10570 2 2012 2 4761 2 2012 3 5000 2 2012 4 3700 2 2012 5 3414 2 2012 6 3700 2 2012 7 2992 2 2012 8 995 2 2012 10 ![Result from Query 1][1] //////////////////////////////++ Query 2 ++//////////////////////////////////// SELECT SUM(total_redem) AS redemed, regen_id, YEAR(redemption_date) AS rYear, MONTH(redemption_date) AS rMonth FROM `recredem_month_wise` WHERE `regen_id` = 2 GROUP BY YEAR(redemption_date) DESC, MONTH(redemption_date) DESC order by redemption_date ASC redemed regen_id rYear rMonth 424 2 2011 3 260 2 2011 4 6523 2 2011 5 1070 2 2011 6 200 2 2011 10 500 2 2011 11 9750 2 2012 2 5000 2 2012 3 5500 2 2012 4 3803 2 2012 5 3700 2 2012 7 3000 2 2012 8 ![Result from Query 2][2] But i want it as - issed regen_id iYear iMonth redemed regen_id rYear rMonth 424 2 2011 3 424 2 2011 3 4340 2 2011 4 260 2 2011 4 4235 2 2011 5 6523 2 2011 5 NULL NULL NULL NULL 1070 2 2011 6 NULL NULL NULL NULL 200 2 2011 10 NULL NULL NULL NULL 500 2 2011 11 10570 2 2012 2 9750 2 2012 2 4761 2 2012 3 5000 2 2012 3 5000 2 2012 4 5500 2 2012 4 3700 2 2012 5 3803 2 2012 5 3414 2 2012 6 NULL NULL NULL NULL 3700 2 2012 7 3700 2 2012 7 2992 2 2012 8 3000 2 2012 8 995 2 2012 10 NULL NULL NULL NULL ![I want this output][3] In these table regen_id is unique and i need data as YEAR and MONTH, if in any table not have the records in perticular month and year it should retrieve zero or null. But in every record year and month should equal like this - iYear = rYear and iMonth = rMonth So we can merge both the fields - No need to show year and month twice iYear and rYear = year iMonth and rMonth = month Thank You Please look at this problem.

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  • No result when Rally.data.WsapiDataStore lacks permissions

    - by user1195996
    I'm calling Ext.create('Rally.data.WsapiDataStore', params), and looking for results with the load event. I'm requesting a number of objects across programs that the user may or may not have read permission for. This works fine for queries where the user has permissions. But in the case where the user does not have permission and presumably gets zero results back, the load event does not seem to fire at all. I would expect it to fire with the unsuccessful flag or else to return with empty results. Since I don't know that the request has failed, my program waits and waits. How can I tell if a this request fails to return because of security? BTW, looking at the network stats, I believe all my requests get a "200 OK" status back. Here is the method I use to create the various data stores: _createDataStore: function(params) { this.openRequests++; var createParams = { model: params.type, autoLoad: true, // So I can later determine which query type it is, and which program requestType: params.requestType == undefined ? params.type : params.requestType, program: this.program, listeners: { load: this._onDataLoaded, scope: this }, filters: params.filters, pageSize: params.pageSize, fetch: params.fetch, context: { project: this.project, projectScopeUp: false, projectScopeDown: true }, pageSize: 1 // We only need the count }; console.log('_createDataStore', this.program, createParams.requestType); Ext.create('Rally.data.WsapiDataStore', createParams); }, And here is the _onDataLoaded method: _onDataLoaded: function(store, data, successB) { console.log('_onDataLoaded', this.program, successB); ... I only see this function called for those queries for which the account has permissions.

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  • Does IE6 Really not Allow Me to set width/height from left/right/top/bottom???

    - by viatropos
    Building a site super quick and having it work on all my Mac browsers, I thought I'd take a gander on a friends old dell laptop with Windows XP and IE6. Nothing looks remotely correct. It's because I used lots of left/right/top/bottom (constraint) declarations to size elements proportionally to their parent's size (I didn't use percent sizes because the percents refer to the parent's size before margins and padding are applied, left/right/top/bottom refer to them after with position:absolute. I'm asking about that here :)). I've read lots these past few weeks on how horrible IE6 (and IE) is in general, but because of all the reasons people say to support it (large market share and the fear of installing better software), and because half the people in the company we're building a site for use IE6 (getting them to upgrade to Chrome slowly but surely), I thought if I could just get IE6 to render my constraints, that might help. So I am messing around with simple layouts here, and they work fine in my latest versions of Firefox, Safari, Chrome, and Opera, but IE6 is basically saying: If you haven't set a width or height on me, I'm assuming it's zero. But position:absolute; left:0px; right:0px; top:0px; bottom:0px; on a container that's width:1000px; height:1000px; should be the same as setting width:1000px; height:1000px on the child, no? Taking a quick look at the source for this, why won't IE6 render the constraint based absolutely positioned AND SIZED elements? (note: I will be messing around with that file for a while) Thanks

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  • SetMatrix() does not copy all values to HLSL

    - by Tili
    Hi, I want to use the contents of a vector of D3DXMatrices to my shader. m_pLightMatrices->SetMatrixArray(&currentLightMatrices[0].m[0][0],0,numLights); As we know the internals of a vector this poses no problems (as it is just a dynamic array). Now when I access this matrix in hlsl to fill up a struct I get this strange behavior: struct LightTest { float3 LightPos; float LightRange; float4 LightDiffuse; float3 LightAtt; }; float4x4 currentLight = gLights[0]; LightTest lt; lt.LightPos = currentLight._m00_m01_m02; //{0,0,0} lt.LightDiffuse = currentLight[1].rgba; //{0,0,0,0} lt.LightRange = currentLight._m03; //this gives me a value lt.LightAtt = currentLight[2].xyz; //{0,0,0} While debugging I see that my matrix is nicely filled with the variables I want. When I try to hardcode check what is in the struct I get all zero's, except the LightRange. As you can see I tried different methods of accessing the float4x4 but without any other results. Why oh why is hlsl not copying all my variables ?

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  • Should I be worried if I don't get any internships by 3rd year's end?

    - by karamba
    I am in some mediocre college in some corner of India. Am about to complete 3rd year C.S. in a month and a half. I have no idea how to go about "finding an internship" as everyone seems to put it. Looking at online advice, I find that a primary way is to "use your contacts". I am sad to say that I don't have many friends(those I have, I am trying to get help from them for all it's worth), and my family can't help me as they have no idea about the software industry. My college has no official facility for aiding students in this, and the few faculty members who had contacts in "whatever" part of the industry have favoured some students that they have personally come to know. (Though I hear that the "internships" they got involve them stocking equipment in some small companies.... still it's something?) I'm getting nervous. I am considering just spending the coming summer refining my skills in C++ and begin learning MySQL and C#, both of which I have zero experience in. Maybe work on my own project... like a library management system. Relative to those in my college, I think I am among the best programmers there, but that isn't saying much as a lot of students can barely write basic code. I have experience in teaching myself C++, and DirectX9 having created a Tetris clone, some basic 3D apps (bouncing balls), and a basic console-based, text-file-database-using library management system (which I plan to improve this summer). Is it alright if I spend my summer so? Will I be able to get a job later on? I know I have to improve my social skills to get anywhere in life, and I will try, but say I am stuck like this till 4th year's end... will such self studying, online learning help me in landing a decent job? Perhaps after I have learned a bit more, joining some open source project?

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  • jQuery $.each()-problem

    - by Volmar
    Hi, im making a wordpress plugin and i have a function where i import images, this is done with a $.each()-loop that calls a .load()-function every iteration. The load-function page the load-function calls is downloading the image and returns a number. The number is imported into a span-element. The source and destination Arrays is being imported from LI-elemnts of a hidden ULs. this way the user sees a counter counting from zero up to the total number of images being imported. You can se my jQuery code below: jQuery(document).ready(function($) { $('#mrc_imp_img').click(function(){ var dstA = []; var srcA = []; $("#mrc_dst li").each(function() { dstA.push($(this).text()) }); $("#mrc_src li").each(function() { srcA.push($(this).text()) }); $.each(srcA, function (i,v) { $('#mrc_imgimport span.fc').load('/wp-content/plugins/myplugin/imp.php?num='+i+'&dst='+dstA[i]+'&src='+srcA[i]); }); }); }); This works pretty good but sometimes it looks like the load function isn't updating the DOM as fast as it should because sometimes the numbers that the span is updated with is lower than the previous and almost everytime a lower number is replacing the last number in the end. How can i prevent this from happening and how can i make it hide '#mrc_imp_img' when the $.each-loop is ready?

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  • EF Query with conditional include that uses Joins

    - by makerofthings7
    This is a follow up to another user's question. I have 5 tables CompanyDetail CompanyContacts FK to CompanyDetail CompanyContactsSecurity FK to CompanyContact UserDetail UserGroupMembership FK to UserDetail How do I return all companies and include the contacts in the same query? I would like to include companies that contain zero contacts. Companies have a 1 to many association to Contacts, however not every user is permitted to see every Contact. My goal is to get a list of every Company regardless of the count of Contacts, but include contact data. Right now I have this working query: var userGroupsQueryable = _entities.UserGroupMembership .Where(ug => ug.UserID == UserID) .Select(a => a.GroupMembership); var contactsGroupsQueryable = _entities.CompanyContactsSecurity;//.Where(c => c.CompanyID == companyID); /// OLD Query that shows permitted contacts /// ... I want to "use this query inside "listOfCompany" /// //var permittedContacts= from c in userGroupsQueryable //join p in contactsGroupsQueryable on c equals p.GroupID //select p; However this is inefficient when I need to get all contacts for all companies, since I use a For..Each loop and query each company individually and update my viewmodel. Question: How do I shoehorn the permittedContacts variable above and insert that into this query: var listOfCompany = from company in _entities.CompanyDetail.Include("CompanyContacts").Include("CompanyContactsSecurity") where company.CompanyContacts.Any( // Insert Query here.... // b => b.CompanyContactsSecurity.Join(/*inner*/,/*OuterKey*/,/*innerKey*/,/*ResultSelector*/) ) select company; My attempt at doing this resulted in: var listOfCompany = from company in _entities.CompanyDetail.Include("CompanyContacts").Include("CompanyContactsSecurity") where company.CompanyContacts.Any( // This is concept only... doesn't work... from grps in userGroupsQueryable join p in company.CompanyContactsSecurity on grps equals p.GroupID select p ) select company;

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  • calling a trim method in actionscript 2.0

    - by user151013
    Hi I Got a notnull function for a text field as below private function valStringNotNull( val:String ) :Boolean { if ( String(val).length <= 0 ) { _errorCode = "StringNull"; return false; } _errorCode = "NoError"; return true; } and this function is being called here var pCnt:Number = 0; _validateParams[pCnt++] = { type: "notNull", input: win.firstNameInput , isSendData:true, dataName:"firstName"}; _validateParams[pCnt++] = { type: "notNull", input: win.lastNameInput, isSendData:true, dataName:"lastName"}; _validateParams[pCnt++] = { type: "noValidation", input: roleCombo, isSendData:true, dataName:"role" }; Selection.setFocus(win.firstNameInput); and for the not null I defined this way private function validateCases ( param:Object ) :Boolean { _errorObj = param.input || param.input1; switch( param.type ) { case "notNull": return valStringNotNull( param.input.text ); break; } } but as you see as I defined the length should be greater than zero its taking even a space as an input and displaying blank white space in my text field so I got a trim function as below public function ltrim(input:String):String { var size:Number = input.length; for(var i:Number = 0; i < size; i++) { if(input.charCodeAt(i) > 32) { return input.substring(i); } } return ""; } and I need to call this trim function before my not null function so that it trims off all the leftside white space but as I am very new to flash can some one help me how to keep this trim function before the notnull function.Can some one please help me with this please

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  • How can I put back a character that I've read when I detect it's the start of a new row?

    - by gcc
    char nm; int i=0; double thelow, theupp; double numbers[200]; for(i=0;i<4;++i) { { char nm; double thelow,theupp; /*after erased ,created again*/ scanf("%c %lf %lf", &nm, &thelow, &theupp); for (k = 0; ; ++k) ; { scanf("%lf",numbers[k]); if(numbers[k]=='\n') break; } /*calling function and sending data(nm,..) to it*/ } /*after } is seen (nm ..) is erased*/ ; } I want say compiler : hey my dear code read only i-th row,dont touch characters at placed in next line. because characters at placed in next line is token after i increased by 1 and nm ,thelow,theupp is being zero or erased after then again created. how can I do ? input; D -1.5 0.5 .012 .025 .05 .1 .1 .1 .025 .012 0 0 0 .012 .025 .1 .2 .1 .05 .039 .025 .025 B 1 3 .117 .058 .029 .015 .007 .007 .007 .015 .022 .029 .036 .044 .051 .058 .066 .073 .080 .088 .095 .103

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  • Using memset on structures in C++

    - by garry
    Hey guys. I am working on fixing older code for my job. It is currently written in C++. They converted static allocation to dynamic but didn't edit the memsets/memcmp/memcpy. This is my first programming internship so bare with my newbe-like question. The following code is in C, but I want to have it in C++ ( I read that malloc isn't good practice in C++). I have two scenarios: First, we have f created. Then you use &f in order to fill with zero. The second is a pointer *pf. I'm not sure how to set pf to all 0's like the previous example in C++. Could you just do pf = new foo instead of malloc and then call memset(pf, 0, sizeof(foo))? struct foo { ... } f; memset( &f, 0, sizeof(f) ); //or struct foo { ... } *pf; pf = (struct foo*) malloc( sizeof(*pf) ); memset( pf, 0, sizeof(*pf) );

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  • generate k distinct number less then n

    - by davit-datuashvili
    hi i have following question task is this generate k distinct positive numbers less then n without duplication my method is following first create array size of k where we should write these numbers int a[]=new int[k]; //now i am going to cretae another array where i check if (at given number position is 1 then generate number again else put this number in a array and continue cycle i put here a piece of code and explanations int a[]=new int[k]; int t[]=new int[n+1]; Random r=new Random(); for (int i==0;i<t.length;i++){ t[i]=0;//initialize it to zero } int m=0;//initialize it also for (int i=0;i<a.length;i++){ m=r.nextInt(n);//random element between 0 and n if (t[m]==1){ //i have problem with this i want in case of duplication element occurs repeats this steps afain until there will be different number else{ t[m]=1; x[i]=m; } } so i fill concret my problem if t[m]==1 it means that this element occurs already so i want to generate new number but problem is that number of generated numbers will not be k beacuse if i==0 and occurs duplicate element and we write continue then it will switch at i==1 i need like goto for repeat step or for (int i=0;i<x.length;i++){ loop: m=r.nextInt(n); if ( x[m]==1){ continue loop; } else{ x[m]=1; a[i]=m; continue;//continue next step at i=1 and so on } } i need this code in java please help

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  • Strange code behaviour?

    - by goldenmean
    Hi, I have a C code in which i have a structure declaration which has an array of int[576] declared in it. For some reason, i had to remove this array from the structure, So i replaced this array with a pointer as int *ptr; declared some global array of same type, somewhere else in the code, and initialized this pointer by assigning the global array to this pointer. So i did not have to change the way i was accessing this array, from other parts of my code. But it works fine/gives desired output when i have the array declared in the structure, but it gives junk output when i declare it as a pointer in the structure and assign a global array to this pointer, as a part of the pointer initialization. All this code is being run on MS-VC 6.0/Windows setup/Intel-x86. I tried below things: 1)Suspected structure padding/alignment but could not get any leads? If at all structure alignment could be a culprit how can i proceed to narrow it down and confirm it? 2) I have made sure that in both cases the array is initialized to some default values, say 0 before its first use, and its not being used before initialization. 3)I tried using global array as well as malloc based memory for this newly declared array. Same result, junk output. Am i missing something? How can i zero down the problem. Any pointers would be helpful. Thanks, -AD.

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  • determining the starting speed for an accelerated animation (in flash/actionscript but it's a math question)

    - by vulkanino
    This question burns my brain. I have an object on a plane, but for the sake of simplicity let's work just on a single dimension, thus the object has a starting position xs. I know the ending position xe. The object has to move from starting to ending position with an accelerated (acceleration=a) movement. I know the velocity the object has to have at the ending position (=ve). In my special case the ending speed is zero, but of course I need a general formula. The only unknown is the starting velocity vs. The objects starts with vs in xs and ends with ve in xe, moving along a space x with an acceleration a in a time t. Since I'm working with flash, space is expressed in pixels, time is expressed in frames (but you can reason in terms of seconds, it's easy to convert knowing the frames-per-second). In the animation loop (think onEnterFrame) I compute the new velocity and the new position with (a=0.4 for example): vx *= a (same for vy) x += vx (same for y) I want the entire animation to last, say, 2 seconds, which at 30 fps is 60 frames. Now you know that in 60 frames my object has to move from xs to xe with a constant deceleration so that the ending speed is 0. How do I compute the starting speed vs? Maybe there's a simpler way to do this in Flash, but I am now interested in the math/physics behind this.

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  • Set all nonzero matrix elements to 1 (while keeping the others 0)

    - by Tomas Lycken
    I have a mesh grid defined as [X, Y, Z] = meshgrid(-100:100, -100:100, 25); % z will have more values later and two shapes (ovals, in this case): x_offset_1 = 40; x_offset_2 = -x_offset_1; o1 = ((X-x_offset_1).^2./(2*Z).^2+Y.^2./Z.^2 <= 1); o2 = ((X-x_offset_2).^2./(2*Z).^2+Y.^2./Z.^2 <= 1); Now, I want to find all points that are nonzero in either oval. I tried union = o1+o2; but since I simply add them, the overlapping region will have a value of 2 instead of the desired 1. How can I set all nonzero entries in the matrix to 1, regardless of their previous value? (I tried normalized_union = union./union;, but then I end up with NaN in all 0 elements because I'm dividing by zero...) Follow-up question: I got a perfect answer to my original question, but now I have a follow-up question on the same problem. I'm going to define a filled disc, c = (X.^2+Y.^2<R^2) that will also overlap with the two ovals. How do I find all the points that are inside the circle, but not inside any of the ovals?

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  • Struct arrays in C

    - by ThomasTheTankEngine
    Hi I'm having trouble trying to initializing each element of the struct array. When I try and assign the value ZERO to both 'bSize' and 'msgs', it doesn't work as it errors out when i get to malloc. In the printf statement it prints a -1852803823 number. Excuse the messy code as i'm playing around trying to figure it out. struct message{ int *data; int bSize; int msgs; }; int main(int argc, char *argv[]) { ..... } void getSchedFile (FILE *file, int **schd) { struct message sMsg[nodeCount]; const int pakSize = 6; // Iniitialise message buffer for (int i=0; i<nodeCount; i++){ sMsg[i].bSize = 0; sMsg[i].msgs = 0; printf("bSize %d\n",sMsg[i].bSize); } /* Get the number of bytes */ fseek(file, 0L, SEEK_SET); int time; while((fscanf(file, "%d", &time)) != EOF){ int src; fscanf(file, "%d", &src); // get source node id // These are here for easier reading code int aPos = sMsg[src].bSize; int nMsg = sMsg[src].msgs; printf("size %d\n", sMsg[src].bSize); if (sMsg[src].bSize==0){ sMsg[src].data = malloc( pakSize * sizeof(int)); }else{ sMsg[src].data = realloc(sMsg[src].data, (aPos+pakSize)*sizeof(int)); }

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  • How do you get and set a class property across multiple functions in Objective-C?

    - by editor
    Following up on this question about sharing objects between classes, I now need to figure out how to share the objects across various functions in a class. First, the setup: In my App Delegate I load menu information from JSON into a NSMutableDictionary and message that through to a view controller using a function called initWithData. I need to use this dictionary to populate a new Table View, which has methods like numberOfRowsInSection and cellForRowAtIndexPath. I'd like to use the dictionary count to return numberOfRowsInSection and info in the dictionary to populate each cell. Unfortunately, my code never gets beyond the init stage and the dictionary is empty so numberOfRowsInSection always returns zero. I thought I could create a class property, synthesize it and then set it. But it doesn't seem to want to retain the property's value. What am I doing wrong here? In the header .h: @interface FirstViewController:UIViewController <UITableViewDataSource, UITableViewDelegate, UITabBarControllerDelegate> { NSMutableDictionary *sectorDictionary; NSInteger sectorCount; } @property (nonatomic, retain) NSMutableDictionary *sectorDictionary; - (id)initWithData:(NSMutableDictionary*)data; @end in the implementation .m: - (id) testFunction:(NSMutableDictionary*)dictionary { NSLog(@"Count #1: %d", [dictionary count]); return nil; } - (id)initWithData:(NSMutableDictionary *)data { if (!(self=[super init])) { return nil; } [self testFunction:data]; // this is where I'd like to set a retained property self.sectorDictionary = data; return nil; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { NSLog(@"Count #2: %d", [self.sectorDictionary count]); return [self.sectorDictionary count]; } Output from NSLog: 2010-05-04 23:00:06.255 JSONApp[15890:207] Count #1: 9 2010-05-04 23:00:06.259 JSONApp[15890:207] Count #2: 0

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  • isalpha(<mychar>) == true evaluates to false??

    - by Buttink
    string temp is equal to "ZERO:\t.WORD\t1" from my debugger. (the first line of my file) string temp = RemoveWhiteSpace(data); int i = 0; if ( temp.length() > 0 && isalpha(temp[0]) ) cout << "without true worked" << endl; if ( temp.length() > 0 && isalpha(temp[0]) == true ) cout << "with true worked" << endl; This is my code to check if first character of temp is a a-z,A-Z. The first if statement will evaluate to true and the 2nd to false. WHY?!?!?! I have tried this even without the "temp.length() 0 &&" and it still evaluates false. It just hates the "== true". The only thing I can think of is that isalpha() returns != 0 and true == 1. Then, you could get isalpha() == 2 != 1. But, I have no idea if C++ is that ... weird. BTW, I dont need to know that the "== true" is logically pointless. I know. output was without true worked Compiled with CodeBlock using GNU GCC on Ubuntu 9.10 (if this matters any)

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  • I'm writing a diagnostic app for iOS that loads a predetermined set of webpages and records the time it takes for the page to render on the device.

    - by user1754840
    I'm writing a sort of diagnostic app for iOS that opens a predetermined list of websites and records the elapsed time it takes each to load. I have the app open a UIWebView within a ViewController. Here are the important bits of the ViewController source: - (void)viewDidLoad { [super viewDidLoad]; DataClass *obj = [DataClass getInstance]; obj.startOfTest = [NSDate date]; //load the first webpage NSString *urlString = [websites objectAtIndex:obj.counter]; //assume firstWebsite is already instantiated and counter is initially set to zero obj.counter = obj.counter + 1; NSURL *url = [NSURL URLWithString:urlString]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; [obj.websiteStartTimes addObject:[NSDate date]]; [webView loadRequest:request]; } - (void)webViewDidFinishLoading:(UIWebView *)localWebView{ DataClass *obj = [DataClass getInstance]; //gets 'global' variables if(!webView.loading){ NSString *urlString = [websites objectAt:obj.counter]; obj.counter = obj.counter + 1; NSURL *url = [NSURL URLWithString:urlString]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; [obj.websiteStartTimes addObject:[NSDate date]]; [webView loadRequest:request]; } The problem with this code is that it seems to load the next website before the one before it has finished. I would have thought that both the call to webViewDidFinishLoading AND the if statement within that would ensure that the website would be done, but that's not the case. I've noticed that sometimes, a single website will invoke the didFinishLoading method more than once, but it would only enter the if statement once. For example, if I have a list of ten websites, the webView would only really show the 3rd and the 6th website on the list and then indicate that it was "done" rendering them all. What else can I do to ensure that a website is done loading completely and rendered to the screen before the app moves on to the next one?

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