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  • How can I connect to MSMQ over a workgroup?

    - by cyclotis04
    I'm writing a simple console client-server app using MSMQ. I'm attempting to run it over the workgroup we have set up. They run just fine when run on the same computer, but I can't get them to connect over the network. I've tried adding Direct=, OS:, and a bunch of combinations of other prefaces, but I'm running out of ideas, and obviously don't know the right way to do it. My queue's don't have GUIDs, which is also slightly confusing. Whenever I attempt to connect to a remote machine, I get an invalid queue name message. What do I have to do to make this work? Server: class Program { static string _queue = @"\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static void Main(string[] args) { _queue = Dns.GetHostName() + _queue; lock (_mqLock) { if (!MessageQueue.Exists(_queue)) _mq = MessageQueue.Create(_queue); else _mq = new MessageQueue(_queue); } Console.Write("Starting server at {0}:\n\n", _mq.Path); _mq.Formatter = new BinaryMessageFormatter(); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } _mq.Close(); } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write(msg.Body); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } Client: class Program { static MessageQueue _mq; static void Main(string[] args) { string queue; while (_mq == null) { Console.Write("Enter the queue name:\n"); queue = Console.ReadLine(); //queue += @"\Private$\qim"; try { if (MessageQueue.Exists(queue)) _mq = new MessageQueue(queue); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); _mq = null; } } Console.Write("Connected. Begin typing.\n\n"); _mq.Formatter = new BinaryMessageFormatter(); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } }

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  • PostgreSQL, triggers, and concurrency to enforce a temporal key

    - by Hobbes
    I want to define a trigger in PostgreSQL to check that the inserted row, on a generic table, has the the property: "no other row exists with the same key in the same valid time" (the keys are sequenced keys). In fact, I has already implemented it. But since the trigger has to scan the entire table, now i'm wondering: is there a need for a table-level lock? Or this is managed someway by the PostgreSQL itself?

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  • Entity binding WPF

    - by morphsd
    I'm doing some auction sale app and I'm new to Entity Framework. I used quickest way to create and bind Wpf control and entity(wizard and drag and drop) so VS2010 generated a lot of code for me. Now I have a problem... WPF control isn't syched to my entity. I read some articles and I understood that I have to use IObservable. Is there an easy way to do that without writing that generated code manually?

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  • Free GUI-like web design tool for Java?

    - by Peter C.
    Our company needs to build web solution and we're somewhat short on time. We use Java and do not have a design yet. We're looking for some tools/plugins for: GUI-like web design (drag and drop components) WYSIWYG The tools must be *free We like GWT but any other UI framework is fine. Plugins for NetBeans or Eclipse would be great. Any ideas?

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  • Captcha replacement

    - by portoalet
    Hi, I stumbled upon http://www.kettletime.com.au/chance where the user needs to drag and drop a box with a number into another box to prove that he is human. How do you implement this? Any free library to do this? Thanks

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  • JNI String Corruption

    - by Chris Dennett
    Hi everyone, I'm getting weird string corruption across JNI calls which is causing problems on the the Java side. Every so often, I'll get a corrupted string in the passed array, which sometimes has existing parts of the original non-corrupted string. The C++ code is supposed to set the first index of the array to the address, it's a nasty hack to get around method call limitations. Additionally, the application is multi-threaded. remoteaddress[0]: 10.1.1.2:49153 remoteaddress[0]: 10.1.4.2:49153 remoteaddress[0]: 10.1.6.2:49153 remoteaddress[0]: 10.1.2.2:49153 remoteaddress[0]: 10.1.9.2:49153 remoteaddress[0]: {garbage here} java.lang.NullPointerException at kokuks.KKSAddress.<init>(KKSAddress.java:139) at kokuks.KKSAddress.createAddress(KKSAddress.java:48) at kokuks.KKSSocket._recvFrom(KKSSocket.java:963) at kokuks.scheduler.RecvOperation$1.execute(RecvOperation.java:144) at kokuks.scheduler.RecvOperation$1.execute(RecvOperation.java:1) at kokuks.KKSEvent.run(KKSEvent.java:58) at kokuks.KokuKS.handleJNIEventExpiry(KokuKS.java:872) at kokuks.KokuKS.handleJNIEventExpiry_fjni(KokuKS.java:880) at kokuks.KokuKS.runSimulator_jni(Native Method) at kokuks.KokuKS$1.run(KokuKS.java:773) at java.lang.Thread.run(Thread.java:717) remoteaddress[0]: 10.1.7.2:49153 The null pointer exception comes from trying to use the corrupt string. In C++, the address prints to standard out normally, but doing this reduces the rate of errors, from what I can see. The C++ code (if it helps): /* * Class: kokuks_KKSSocket * Method: recvFrom_jni * Signature: (Ljava/lang/String;[Ljava/lang/String;Ljava/nio/ByteBuffer;IIJ)I */ JNIEXPORT jint JNICALL Java_kokuks_KKSSocket_recvFrom_1jni (JNIEnv *env, jobject obj, jstring sockpath, jobjectArray addrarr, jobject buf, jint position, jint limit, jlong flags) { if (addrarr && env->GetArrayLength(addrarr) > 0) { env->SetObjectArrayElement(addrarr, 0, NULL); } jboolean iscopy; const char* cstr = env->GetStringUTFChars(sockpath, &iscopy); std::string spath = std::string(cstr); env->ReleaseStringUTFChars(sockpath, cstr); // release me! if (KKS_DEBUG) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << std::endl; } ns3::Ptr<ns3::Socket> socket = ns3::Names::Find<ns3::Socket>(spath); if (!socket) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " socket not found for path!!" << std::endl; return -1; // not found } if (!addrarr) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " array to set sender is null" << std::endl; return -1; } jsize arrsize = env->GetArrayLength(addrarr); if (arrsize < 1) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " array too small to set sender!" << std::endl; return -1; } uint8_t* bufaddr = (uint8_t*)env->GetDirectBufferAddress(buf); long bufcap = env->GetDirectBufferCapacity(buf); uint8_t* realbufaddr = bufaddr + position; uint32_t remaining = limit - position; if (KKS_DEBUG) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " bufaddr: " << bufaddr << ", cap: " << bufcap << std::endl; } ns3::Address aaddr; uint32_t mflags = flags; int ret = socket->RecvFrom(realbufaddr, remaining, mflags, aaddr); if (ret > 0) { if (KKS_DEBUG) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " addr: " << aaddr << std::endl; ns3::InetSocketAddress insa = ns3::InetSocketAddress::ConvertFrom(aaddr); std::stringstream ss; insa.GetIpv4().Print(ss); ss << ":" << insa.GetPort() << std::ends; if (KKS_DEBUG) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " addr: " << ss.str() << std::endl; jsize index = 0; const char *cstr = ss.str().c_str(); jstring jaddr = env->NewStringUTF(cstr); if (jaddr == NULL) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " jaddr is null!!" << std::endl; //jaddr = (jstring)env->NewGlobalRef(jaddr); env->SetObjectArrayElement(addrarr, index, jaddr); //if (env->ExceptionOccurred()) { // env->ExceptionDescribe(); //} } jint jret = ret; return jret; } The Java code (if it helps): /** * Pass an array of size 1 into remote address, and this will be set with * the sender of the packet (hax). This emulates C++ references. * * @param remoteaddress * @param buf * @param flags * @return */ public int _recvFrom(final KKSAddress remoteaddress[], ByteBuffer buf, long flags) { if (!kks.isCurrentlyThreadSafe()) throw new RuntimeException( "Not currently thread safe for ns-3 functions!" ); //lock.lock(); try { if (!buf.isDirect()) return -6; // not direct!! final String[] remoteAddrStr = new String[1]; int ret = 0; ret = recvFrom_jni( path.toPortableString(), remoteAddrStr, buf, buf.position(), buf.limit(), flags ); if (ret > 0) { System.out.println("remoteaddress[0]: " + remoteAddrStr[0]); remoteaddress[0] = KKSAddress.createAddress(remoteAddrStr[0]); buf.position(buf.position() + ret); } return ret; } finally { errNo = _getErrNo(); //lock.unlock(); } } public int recvFrom(KKSAddress[] fromaddress, final ByteBuffer bytes, long flags, long timeoutMS) { if (KokuKS.DEBUG_MODE) printMessage("public synchronized int recvFrom(KKSAddress[] fromaddress, final ByteBuffer bytes, long flags, long timeoutMS)"); if (kks.isCurrentlyThreadSafe()) { return _recvFrom(fromaddress, bytes, flags); // avoid event } fromaddress[0] = null; RecvOperation ro = new RecvOperation( kks, this, flags, true, bytes, timeoutMS ); ro.start(); fromaddress[0] = ro.getFrom(); return ro.getRetCode(); }

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  • sql rowlock on select statement

    - by David
    I have an ASP.Net webpage where the user selects a row for editing. I want to use the row lock on that row and once the user finishes the editing and updates another user can edit that row i.e. How can I use rowlock so that only one user can edit a row? Thank you

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  • How to make Android Service run even when the device is not awake?

    - by Deema
    hi my application objective is to save location updates every ,let say, 20 minuets . I used service and it worked fine , but when i lock the screen or it is locked automatically the service stop running . when i unlock it , service runs again. highlight on my code: Service xxx onCreat(){ call timer(); } timer(){ code } How to make my code run all the time in all conditions?

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  • What are MVP and MVC and what is the difference?

    - by Wolfbyte
    When looking beyond the RAD (drag-drop and configure) way of building User Interfaces that many tools encourage you are likely to come across 2 design patterns called Model-View-Controller and Model-View-Presenter. My question has two parts to it: What issues do these patterns address? How are they similar? How are they different?

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  • Get attribute of JQuery ui.draggable

    - by Jon
    Hi Everyone, I'm using JqueryUI for drag and drop on one of my pages and for some reason I can't seem to get an attribute of the ui.draggable object being passed into my droppable drop event. ui.draggable.attr("src") and $(ui.draggable).attr("src") both return undefined, however if I type ui.draggable.html() I will get the html back. Any ideas?

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  • How can I fix this touch event / draw loop "deadlock"?

    - by Josh
    Just want to start out by saying this seems like a great site, hope you guys can help! I'm trying to use the structure laid out in LunarLander to create a simple game in which the user can drag some bitmaps around on the screen (the actual game is more complex, but that's not important). I ripped out the irrelevant parts of LanderLander, and set up my own bitmap drawing, something like BoardThread (an inner class of BoardView): run() { while(mRun) { canvas = lockSurfaceHolder... syncronized(mSurfaceHolder) { /* drawStuff using member position fields in BoardView */ } unlockSurfaceHolder } } My drawStuff simply walks through some arrays and throws bitmaps onto the canvas. All that works fine. Then I wanted to start handling touch events so that when the user presses a bitmap, it is selected, when the user unpresses a bitmap, it is deselected, and if a bitmap is selected during a touch move event, the bitmap is dragged. I did this stuff by listening for touch events in the BoardView's parent, BoardActivity, and passing them down into the BoardView. Something like In BoardView handleTouchEvent(MotionEvent e) { synchronized(mSurfaceHolder) { /* Modify shared member fields in BoardView so BoardThread can render the bitmaps */ } } This ALSO works fine. I can drag my tiles around the screen no problem. However, every once in a while, when the app first starts up and I trigger my first touch event, the handleTouchEvent stops executing at the synchronized line (as viewed in DDMS). The drawing loop is active during this time (I can tell because a timer changes onscreen), and it usually takes several seconds or more before a bunch of touch events come through the pipeline and everything is fine again. This doesn't seem like deadlock to me, since the draw loop is constantly going in and out of its syncronized block. Shouldn't this allow the event handling thread to grab a lock on mSurfaceHolder? What's going on here? Anyone have suggestions for improving how I've structured this? Some other info. This "hang" only ever occurs on first touch event after activity start. This includes on orientation change after restoreState has been called. Also, I can remove EVERYTHING within the syncronized block in the event handler, and it will still get hung up at the syncronized call. Thanks!

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  • Using object instead of AppDelegate for Outlets & Actions?

    - by Driss Zouak
    In all the MonoTouch examples I have seen everyone is using outlets and actions on AppDelegate, yet when I've been through some objective-C webcasts I see people using an Object they drag onto XIB in Interface Builder and using that (Seems a lot cleaner). Is there just not a way to reference any Objects like that that we create? Is there a particular way to access it? Any advice would be appreciated, thanks

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  • Windows layout : see the navigator

    - by Istao
    Hi, In netbeans I should want a layout like the second in this page : http://wiki.netbeans.org/WinsysLayoutFor65 The navigator is in bottom, left side. I can't do that. If I select menu Window/Navigating/Navigator, the navigators appears in the middle panel. If I drag drop it, it goes in left, or in bottom, but never in bottom left. How is it possible to put it in bottom left ? Thanks.

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  • flash as3: can children not run their own actionscript?

    - by HeroicNate
    I thought I was being slick by having movieclips that I export for actionscript and then addChild later. I've made this one movieclip that loads html text through as, and it works fine when I drag it to the stage; but if I do var trackListingBox:trackListingScreen = new trackListingScreen(); addChild(trackListingBox); it either doesn't run the actionscript, or it's somehow broken. Can children not run their own action script?

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  • Rad upload Java applet and z-index

    - by Belgurinn
    I'm using Rad upload for drag and drop upload. It's working perfectly except I'm having a problem with the z-index. I'm also using jquery UI on the site and the overlay doesn't cover the applet. Any ideas on how to control the z-index. It would be nice if there where a setting like in flash where you control wmode. But I've tried z-index on the div that controls it and no result.

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