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  • Starting a new Xcode project from a template vs. a blank project

    - by Dr Dork
    I sometimes find it's easier to create a new project from scratch in other IDEs simply because its often more difficult to understand and tweak the generated template code than it is to write the code you need from scratch. Do seasoned iPhone developers still use templates when creating new projects? How difficult is it to add functionality to a template project that isn't initially included in the template? For example, if I don't check the "Use Core Data" option when creating a new project, how difficult does that make it to use Core Data later on if I changed my mind?

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  • Keeping object in memory (iPhone SDK)

    - by Chris
    I am trying to create a UIImageView called theImageView in the touchesBegan method that I can then then move to a new location in touchesMoved. Currently I am receiving an "undeclared" error in touchesMoved where I set the new location for theImageView. What can I do to keep theImageView in memory between these two methods? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { ... UIImageView *theImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; theImageView.frame = CGRectMake(263, 228, 193, 300); [theImageView retain]; ... } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { ... theImageView.frame = CGRectMake(300, 300, 193, 300); ... }

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  • twitter multiple account

    - by jeevanantham
    hi any one know how to have multiple twitter account in one iphone application using objective c. Is there any session concept is there. Am currently using MGTwittEngine API. Any one please guide me, with possible sample code. Thanks in advance.

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  • Access problem with NSMutableArray

    - by pbcoder
    Hi, my problem is that I can't access my NSMutableArray in - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {}. I create my NSMutableArray here: nodes = [xmlDoc nodesForXPath:@"/xml/items/item/short_desc" error:nil]; if (nodes != nil && [nodes count] >= 1) { for (int i = 0; i < [nodes count]; i++) { CXMLElement *resultElement = [nodes objectAtIndex:i]; result = [[[[resultElement attributeForName:@"data"] stringValue] copy] autorelease]; [short_desc addObject:result]; } } and I can print out the content of short_desc everywhere with: NSLog([short_desc objectAtIndex:0]); but not in: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { ..... NSString *date = [name objectAtIndex:0]; labelDate.text = date; ..... return cell;} if I use: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { ..... NSString *date = @"text..."; labelDate.text = date; ..... return cell;} it works correctly. ANY SOLUTION FOR THIS PROBLEM???

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  • UISplitViewController Common View

    - by saikamesh
    is it possible to have a common view for both master and detail view controllers. What if I need to add a header image(at top, the very first view) common for both the master and detail view controllers. When the device is in the portrait mode the width of the header image view has to shrink to fit to the detail view controller's view and when the orientation changes to landscape the width of the same header image view has to be expanded that is the width of it has to be 1024. Please tell me whether doing this is possible. or any workaround for this?

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  • What UIKit elements can be used to replicate the App Store/iTunes Store paged grid?

    - by user350523
    I'm new to Cocoa Touch, so this might be pretty easy, but I can't seem to figure out what UIKit elements were used to create a grid like this? Is this simply a UITableView with a pagination controller? If so, how'd they style it like this? Thanks! PS: I'm not allowed to post images yet, i guess. hopefully the link works... http://img576.imageshack.us/img576/8523/screenshot20100525at941.png

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  • iPhone SDK: Keep an image from scrolling with a UIScrollView

    - by Wudstock
    Hi, I've been searching all over for an easy way to do this. Right now I have a UIScrollView setup as my main view. There's an Image on the left and a column of TextFields on the right. When any TextField is tapped, the keyboard comes up and hides the bottom TextField. So I have the ScrollView move up to unhide the bottom TextField. Question #1: Is there a way to have it respond to a specific TextField instead of all of them? Question #2: Is there a way to keep the Image on the left static so it doesn't move with the TextFields? Thanks in advance for any help.

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  • UITextField in UITableViewCell Help

    - by W Dyson
    Hello All, I have scoured the internet looking for a good tutorial or posting about having a UITableView populated with a UITextField in each cell for data entry. I want to keep track of each UITextField and the text written within it while scrolling. The tableView will be sectioned. I have been using a custom UITableViewCell but I'm open to any method. Also, is it possible to use the textFields as ivars? If any of you could point me in the right direction, it would be greatly appreciated. Thank you in advance!

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  • Corona SDK - Make a character pass through a platform

    - by Andy Res
    I'm building a game that has a character which should jump up on multiple platforms. The jumping functionality is done, but I would like if the character is just below a platform (static body), when I press the "jump" button, the character should pass through that platform and then sit on it. Right now it collides with the platform, and character cannot jump on it. Do you have any idea how this can be achieved? Right now the platforms are represented by rectangles with "static" body type: local platform = display.newRect( 50, 280, 150, 10 ) platform:setFillColor ( 55, 55, 55) physics.addBody ( platform, "static", {density=1.0, friction=1.0, bounce=0 }) And I was thinking if I could change, or remove the body type of platform when the character collids with it, so he can pass trough platform, but I don't know how to do this, or in general if this will work... maybe there are some built in techniques on how to achieve the effect I want?

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  • How to fast rendering UITableView

    - by pubudu
    In my program has two view controller. first one has one button.and second one has tableview with custom cell. in this cell has 5 textviews. when i click button of first tableview.it shows second view controller. Its is very slow rendering table view with 5 , 6 rows.it is working well with simulator.but it is very slow with actual i pad. when i click the button i have to wait 2,3 second with button pressed status.and after it view the second view controller it also very slow rendering.i can see it render rows. [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; this one also i used.when i comment this table from my second view.it navigate first view controller to second view controller very fast. how can i solve this issue?

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  • iPhone/iPad C++ Example

    - by MLS
    Does anyone know where or how to obtain a C++ example to create iPhone apps? What I am looking for is just using C++ (no objective-C or just the bare essential objective-C) and no interface builder, source only. Can ayone help me locate such a beast?

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  • How can I reset my UI when the user presses a button?

    - by Fasttracks
    I have 1 scrollview that contain 18 buttons. 1) when a user taps on any button, a button is added to a second UIScrollView. 2) Then, when a user taps on that button on second scrollview the button is removed from second scrollview. both uiscrollviews contain a list of their buttons. Afree both of these steps, I have to reload my scrollview. Can I do the same task by adding observer, so that it will automatically reload when any action done on button, and if yes then how?

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  • Xcode save image to camera roll

    - by user1470914
    I am new to Xcode (using 4.3) and am not sure how to save an image to the device's camera roll. All that I have done so far is an IBAction for the button to save the image (the button resides in the top right of the navigation bar. This tutorial (http://www.youtube.com/watch?v=sSdwjQUXA2Y) is EXACTLY what I would like to be able to do but the code is too blurry to read properly. Any help would be greatly appreciated.

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  • Adding the scrollview created by photoscroller to a subview

    - by wierddemon
    I'm trying to modify Apple's PhotoScroller example to make the scrollview that is created into a subview instead of it being a view that takes up the entire screen. Any ideas on how this can be accomplished? - (void)loadView { // Step 1: make the outer paging scroll view CGRect pagingScrollViewFrame = [self frameForPagingScrollView]; pagingScrollView = [[UIScrollView alloc] initWithFrame:pagingScrollViewFrame]; pagingScrollView.pagingEnabled = YES; pagingScrollView.backgroundColor = [UIColor blackColor]; pagingScrollView.showsVerticalScrollIndicator = NO; pagingScrollView.showsHorizontalScrollIndicator = NO; pagingScrollView.contentSize = [self contentSizeForPagingScrollView]; pagingScrollView.delegate = self; // When I do this it fails [self.view addSubview:pagingScrollView]; // Step 2: prepare to tile content recycledPages = [[NSMutableSet alloc] init]; visiblePages = [[NSMutableSet alloc] init]; [self tilePages]; }

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  • Moving a UIIMageView outside of a UIScrollView

    - by user359570
    Hello, At the bottom part of my main UIView, I've an UIScrollView with an UIImageView inside. I'd like to move the UIIMageView from the UIScrollView to the top part of my UIView. I'm able to move my UIImageView inside the UIScrollView, but outside, I can't. The UIImageView remains in the UIScrollView, it's parent. Any idea? Thanks in advance for any help. Best regards, Alx

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