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  • GKTank example is not working.

    - by david
    Hello, I'm trying to get the GKTank example working with 2 iPhones. Both have bluetooth enabled. I start the app on both devices and tap the screen. The Peer Picker comes up and the devices find each other. If I select one device in the list it says "Waiting for {other iPhone}..." forever. On the {other iPhone} the waiting phone gets grayed out. If I select the device to connect to from both devices at the same time both go into waiting state forever... The debug log says this if I select the other iPhone on the debugged device: 2010-05-30 23:20:24.331 GKTank[2433:4e03] handleEvents started (2) 2010-05-30 23:20:25.269 GKTank[2433:4e03] ~ DNSServiceRegister callback: Ref=135f70, Flags=2, ErrorType=0 name=00oRWv-0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:20:25.375 GKTank[2433:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=8 (name=[en2]), ErrorType=0 name=00oRWv-0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:20:30.691 GKTank[2433:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 name=00K83eS0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:20:30.855 GKTank[2433:4e03] ~ DNSServiceQueryRecord callback: Ref=13a320, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 fullname=00k83es0a..iphone\032von\032tamara._gktank._udp.local. rrtype=16 rrclass=1 rdlen=18 ttl=7200 2010-05-30 23:20:30.872 GKTank[2433:4e03] ** peer 480260628: oldbusy=0, newbusy=0 2010-05-30 23:20:35.215 GKTank[2433:207] ** Stop resolving? potentially previous resolves 2010-05-30 23:20:35.226 GKTank[2433:207] **** BEGIN RESOLVE: 480260628 and it stays that way. On the second iPhone the device is listed as not available and grayed out. If I select each other at the same time it says this: 2010-05-30 23:24:31.416 GKTank[2442:4e03] handleEvents started (2) 2010-05-30 23:24:32.321 GKTank[2442:4e03] ~ DNSServiceRegister callback: Ref=135120, Flags=2, ErrorType=0 name=006JiAZ0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:24:32.419 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=8 (name=[en2]), ErrorType=0 name=006JiAZ0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:24:57.156 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 name=004_n6C0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:24:57.308 GKTank[2442:4e03] ~ DNSServiceQueryRecord callback: Ref=13a320, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 fullname=004_n6c0a..iphone\032von\032tamara._gktank._udp.local. rrtype=16 rrclass=1 rdlen=18 ttl=7200 2010-05-30 23:24:57.314 GKTank[2442:4e03] ** peer 203104196: oldbusy=0, newbusy=0 2010-05-30 23:25:02.383 GKTank[2442:207] ** Stop resolving? potentially previous resolves 2010-05-30 23:25:02.425 GKTank[2442:207] **** BEGIN RESOLVE: 203104196 2010-05-30 23:25:13.562 GKTank[2442:4e03] ~ DNSServiceQueryRecord callback: Ref=13a320, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 fullname=004_n6c0a..iphone\032von\032tamara._gktank._udp.local. rrtype=16 rrclass=1 rdlen=18 ttl=7200 2010-05-30 23:25:13.569 GKTank[2442:4e03] ** peer 203104196: oldbusy=0, newbusy=1 2010-05-30 23:25:33.660 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=0, IFIndex=-3 (name=[]), ErrorType=0 name=004_n6C0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:25:33.671 GKTank[2442:4e03] Peer [203104196] removed? (0). 2010-05-30 23:25:33.683 GKTank[2442:4e03] GKPeer[139f10] 203104196 service count old=1 new=0 2010-05-30 23:25:37.786 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 name=004_n6C0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:25:37.816 GKTank[2442:4e03] GKPeer[139f10] 203104196 service count old=0 new=1 ... and waits forever. Does anybody know whats wrong with this sample??

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  • cgaffinetransformrotate jagged edges

    - by Raj
    I am trying to apply cgaffinetransformrotate transform to uiimageview. However the image edges seems to be jaded. Is there any workaround this problem. If I apply rotate angle to 90% than I don't see these jaded edges. I need to apply smaller angles, this is where I see the problem Thanks,

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  • Heterogeneous NSTreeController

    - by andyvn22
    I have an NSTreeController (supplying content to an NSOutlineView). I'd like the top-level objects to be of one class, and all other objects (so, children at any level) to be of another. What's the best way to go about this? I'll need to somehow change the behavior of at least add, addChild, insert, and insertChild, I suppose. I was hoping, though, to find a simple way to account for this in only one location, rather than changing four separate methods.

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  • searchdisplaycontroller: change the text of the searchbar

    - by kudorgyozo
    Hello, SHORT DESCRIPTION OF PROBLEM: I want to set the text of a searchbar without automatically triggering the search display controller that is bound to it. LONG DESCRIPTION OF PROBLEM: I have an iphone application with a search bar and a search display controller. The searchdisplaycontroller is used for autocomplete. For autocomplete i use an sqlite database. The user enters the first few letters of a keyword and the result are shown in the table of the searchdisplaycontroller. An sql select query is executed for every character typed. this part works ok, the letters have been entered and the results are visible. The problem is the following: If the user selects a row from the table I want to change the text of the searchbar to the text that was selected in the autocomplete results table. I also want to hide the search display controller. This is not working. After the search display controller disappears the textbox in the search bar is empty. I have no idea what's wrong. I didn't think something so simple as changing the text of a textbox can get so complicated. I have tried to change the text in 2 methods: First in the didSelectRowAtIndexPath method (for the search results table of the search display controller), but that didn't help. The text was there while the search display controller was active (animating away) but after that the textbox was empty. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"didSelectRowAtIndexPath"); if (allKeywords.count 0) { didSelectKeyword = TRUE; self.selectedKeyword = (NSString *)[allKeywords objectAtIndex: indexPath.row]; NSLog(@"keyword didselectrow at idxp: %@", self.selectedKeyword); shouldReloadResults = FALSE; [[self.mainViewController keywordSearchBar] setText: selectedKeyword]; //shouldReloadResults = TRUE; [[mainViewController searchDisplayController] setActive:NO animated: YES]; } } I also tried to change it in the searchDisplayControllerDidEndSearch method but that didn't help either. The textbox was...again.. empty. edit: actually it wasnt empty the text was there but after the disappearing animation the results of the autocomplete table are still there. So it ends up getting worse. - (void)searchDisplayControllerDidEndSearch:(UISearchDisplayController *)controller { NSLog(@"searchDisplayControllerDidEndSearch"); if (didSelectKeyword) { shouldReloadResults = FALSE; NSLog(@"keyword sdc didendsearch: %@", selectedKeyword); [[mainViewController keywordSearchBar] setText: selectedKeyword]; // In this method i call another method which selects the data from sqlite. This part is working. - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { NSLog(@"shouldReloadResults : %i", shouldReloadResults); if (shouldReloadResults) { NSLog(@"shouldReloadTableForSearchString: %@", searchString); [self GetKeywords: searchString : @"GB"]; NSLog(@"shouldReloadTableForSearchString vege"); return YES; } return NO; } Please ask me if it's not clear what my problem is. I need your help. Thank you

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  • Move delete control in custom UITableViewCell

    - by Macatomy
    I have a UITableViewCell with a custom backgroundView (for custom cell drawing). To make it look proper with my cell, I need to move both the delete disclosure indicator (the red circle with a white line through it) and the Delete button itself over a few pixels. How do I change the position? Thanks

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  • Convert UIViews made programmatically to UIScrollViews

    - by Scott
    So I have a bunch of UIViews that I made programmatically and placed a bunch of content on (UIButtons, UILabels, UINavigationBars, etc.), and most of these views are going to need to actually be UIScrollViews instead. Now keep in mind I made all these through code not the Interface Builder. What I first tried was to just change each declaration of a UIView to a UIScrollView instead, and that compiled and ran fine, however, they were not scrollable. It's REALLY weird. Here is the code that I change into UIScrollViews, although it doesn't scroll: - (void)loadView { //allocate the view self.view = [[UIScrollView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"MainBG.jpg"]]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; UIFont *myBoldFont = [UIFont boldSystemFontOfSize:20.0]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(20, b + (j*45), c, d)]; [label setBackgroundColor:[UIColor clearColor]]; label.text = element; label.font = myBoldFont; UIImage *img = [UIImage imageNamed:@"ButtonBase.png"]; [button setImage:img forState:UIControlStateNormal]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); // [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; [self.view addSubview:label]; j++; } } What am I doing wrong?

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  • CGPDFContextCreateWithURL not correctly creating context

    - by mjdth
    Using the following code, the ctx is not correctly being created. It remains nil: #import <QuartzCore/QuartzCore.h> @implementation UIView(PDFWritingAdditions) - (void)renderInPDFFile:(NSString*)path { CGRect mediaBox = self.bounds; CGContextRef ctx = CGPDFContextCreateWithURL((CFURLRef)[NSURL URLWithString:path], &mediaBox, NULL); CGPDFContextBeginPage(ctx, NULL); CGContextScaleCTM(ctx, 1, -1); CGContextTranslateCTM(ctx, 0, -mediaBox.size.height); [self.layer renderInContext:ctx]; CGPDFContextEndPage(ctx); CFRelease(ctx); } @end In the console it shows: <Error>: CGPDFContextCreate: failed to create PDF context delegate. I've tried several different paths so I'm fairly certain that is not the problem. Thanks for any advice!

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  • Dynamically sized UIWebView in a UITableViewCell with auto layout - constraint violation

    - by Orion Edwards
    I've got a UITableViewCell which contains a UIWebView. The table view cell adjusts it's height depending on the web view contents. I've got it all working fine, however when the view loads, I get a constraint violation exception in the debugger (the app continues running and functionally works fine, but I'd like to resolve this exception if possible). How I've got it set up: The TableView sets the cell height like this: -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if(indexPath.section == 0) { [_topCell layoutIfNeeded]; CGFloat finalHeight = [_topCell.contentView systemLayoutSizeFittingSize:UILayoutFittingCompressedSize].height; return finalHeight + 1; } The cell constraints are as follows: Arbitrary 7px offset from the cell's contentView (top) to the webView Web view has arbitrary fixed height constraint of 62px (will expand later once content loads) Arbitrary 8px offset from the webView to the cell's contentView (bottom) in my viewDidLoad, I tell the webView to go and load a URL, and in the webViewDidFinishLoad, I update the web view height constraint, like this -(void)webViewDidFinishLoad:(UIWebView *)webView { CGSize fittingSize = [webView sizeThatFits:CGSizeZero]; // fittingSize is approx 500 [self.tableView beginUpdates]; // Exceptions happen on the following line setting the constant _topCell.webViewHeightConstraint.constant = fittingSize.height; [_topCell layoutSubviews]; [self.tableView endUpdates]; } The exception looks like this: Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSLayoutConstraint:0x10964b250 V:[webView(62)] (Names: webView:0x109664a00 )>", "<NSLayoutConstraint:0x109243d30 V:|-(7)-[webView] (Names: webView:0x109664a00, cellContent:0x1092436f0, '|':cellContent:0x1092436f0 )>", "<NSLayoutConstraint:0x109243f80 V:[webView]-(8)-| (Names: cellContent:0x1092436f0, webView:0x109664a00, '|':cellContent:0x1092436f0 )>", "<NSAutoresizingMaskLayoutConstraint:0x10967c210 h=--& v=--& V:[cellContent(78)] (Names: cellContent:0x1092436f0 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x10964b250 V:[webView(62)] (Names: webView:0x109664a00 )> This seems a bit weird. It's implied that the constraint which sets the height of the web view is going to be broken, however the web view does get it's height correctly set, and the tableview renders perfectly well. From my guesses, it looks like the newly increased web view height constraint (it's about 500px after the web view loads) is going to conflict with the <NSAutoresizingMaskLayoutConstraint:0x10967c210 h=--& v=--& V:[cellContent(78)] setting the cell height to 78 (put there by interface builder). This makes sense, however I don't want that cell content to have a fixed height of 78px, I want it to increase it's height, and functionally, it actually does this, just with these exceptions. I've tried setting _topCell.contentView.translatesAutoresizingMaskIntoConstraints = NO; to attempt to remove the NSAutoresizingMaskLayoutConstraint - this stops the exceptions, but then all the other layout is screwed up and the web view is about 10px high in the middle of the table view for no reason. I've also tried setting _topCell.contentView.autoresizingMask |= UIViewAutoresizingFlexibleHeight; in the viewDidLoad to hopefully affect the contentView 78px height constraint, but this has no effect Any help would be much appreciated

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  • iPhone: [subview release] removes my subview from the display

    - by Stefan Klumpp
    I have these two pieces of code. The first one works perfectly: UIView *tmp = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 60.0f, 296.0f, 44.0f)]; [self.dynamicView addSubview:tmp]; [tmp release]; The second one is pretty much the same, but the view doesn't show up. CommentBox *commentBox = [[CommentBox alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 296.0f, 44.0f)]; [self.dynamicView addSubview:commentBox]; [commentBox release]; // Why does this remove the view? If I remove the [commentBox release] the view surprisingly appears. But I don't see a different between these two code snippets. The init for the CommentBox looks like this: - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { // Load the nib: NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"CommentBox" owner:self options:nil]; self = [nibObjects objectAtIndex:0]; } return self; }

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  • How would I write the following applescript in Obj-C AppScript? ASTranslate was of no help =(

    - by demonslayer319
    The translation tool isn't able to translate this working code. I copied it out of a working script. set pathToTemp to (POSIX path of ((path to desktop) as string)) -- change jpg to pict tell application "Image Events" try launch set albumArt to open file (pathToTemp & "albumart.jpg") save albumArt as PICT in file (pathToTemp & "albumart.pict") --the first 512 bytes are the PICT header, so it reads from byte 513 --this is to allow the image to be added to an iTunes track later. set albumArt to (read file (pathToTemp & "albumart.pict") from 513 as picture) close end try end tell The code is taking a jpg image, converting it to a PICT file, and then reading the file minus the header (the first 512 bytes). Later in the script, albumArt will be added to an iTunes track. I tried translating the code (minus the comments), but ASTranslate froze for a good 2 minutes before giving me this: Untranslated event 'earsffdr' #import "IEGlue/IEGlue.h" IEApplication *imageEvents = [IEApplication applicationWithName: @"Image Events"]; IELaunchCommand *cmd = [[imageEvents launch] ignoreReply]; id result = [cmd send]; #import "IEGlue/IEGlue.h" IEApplication *imageEvents = [IEApplication applicationWithName: @"Image Events"]; IEReference *ref = [[imageEvents files] byName: @"/Users/Doom/Desktop/albumart.jpg"]; id result = [[ref open] send]; #import "IEGlue/IEGlue.h" IEApplication *imageEvents = [IEApplication applicationWithName: @"Image Events"]; IEReference *ref = [[imageEvents images] byName: @"albumart.jpg"]; IESaveCommand *cmd = [[[ref save] in: [[imageEvents files] byName: @"/Users/Doom/Desktop/albumart.pict"]] as: [IEConstant PICT]]; id result = [cmd send]; 'crdwrread' Traceback (most recent call last): File "objcrenderer.pyc", line 283, in renderCommand KeyError: 'crdwrread' 'cascrgdut' Traceback (most recent call last): File "objcrenderer.pyc", line 283, in renderCommand KeyError: 'cascrgdut' 'crdwrread' Traceback (most recent call last): File "objcrenderer.pyc", line 283, in renderCommand KeyError: 'crdwrread' Untranslated event 'rdwrread' OK I have no clue how to make sense of this. Thanks for any and all help!

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  • Create a Editable Grid View as in iBooks

    - by tilomitra
    There have been some similar questions asked regarding Grid views, but none have been sufficiently answered (some have been left unanswered as the SDKs were under NDAs at the time). The question is: Can anyone direct me towards a tutorial, or explain to me what steps to take to create a Grid View similar to iBooks, or the Yahoo! Entertainment app on the iPhone? Here's a screenshot of what I mean.

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  • RSS Detector in NSXMLParser

    - by Alexandre Cassagne
    How do I use NSXMLDetector to find RSS links in HTML files, the tags in the source are like so : <link rel="alternate" type="application/rss+xml" title="CNN - Top Stories [RSS]" href="http://rss.cnn.com/rss/cnn_topstories.rss"> <link rel="alternate" type="application/rss+xml" title="CNN - Recent Stories [RSS]" href="http://rss.cnn.com/rss/cnn_latest.rss"> I need this in order to automatically detect RSS links in a RSS app. Thanks !

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  • Mac OS X software always order files alphabetically rather than by type.

    - by george
    I have noticed many Mac applications sort the files alphabetically rather than by type. A good example would be Coda by panic.com. The files in the file menu are organized alphabetically. I requested for them to add the feature to organize files by type, and they've said that it's a Finder thing. So I looked at other applications to see if they were organizing by type. I noticed Dreamweaver CS4 had this same problem and now including Dreamweaver CS5. There has to be something in the Mac that does this and that I can modify. I played with Spotlight and it now displays its files by type (thinking that's what I can do) but it didn't take effect in other applications. What library are these applications using to display a file menu for their files? here is an example-- file menu layout of coda by panic.com. (i couldnt post another link because it wouldnt let me). can you see how everything is organised alphabetically rather than by folder? i just want the file menu to show all folders first then all the files. 1) http://www.iaddesign.com/coda.png there must be a way to modify mac to let me to do this.

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  • By using " editingStyleForRowAtIndexPath " method , " didSelectRowAtIndexPath " method is not calle

    - by Madan Mohan
    Hi, the delegate method not called -(void)viewWillAppear:(BOOL)animated { [theTableView setEditing:TRUE animated:TRUE]; } -(UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { return UITableViewCellEditingStyleDelete; } by calling the above the methods i will get minus component before each cell in table view. But the below method didSelectRowAtIndexPath is not called and disclouser indicator is not in visible. (void )tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [theTableView deselectRowAtIndexPath:indexPath animated:YES]; ContactEditViewCotroller *contactEditViewCotroller=[[ContactEditViewCotroller alloc]init]; contactEditViewCotroller.isEdit=isEdit; if(isEdit == YES) { for(int i=0; i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { appDelegate.isAddInEdit=NO; editcontacts = [editObject.contactList objectAtIndex:i]; contactEditViewCotroller.editcontacts=editcontacts; indexRow=i; } } } else { for(int i=0; i<=[addContactList count]-1;i++) { if(indexPath.section == i) { appDelegate.isAddInEdit=NO; Contacts *obj = [addContactList objectAtIndex:i]; contactEditViewCotroller.addcontacts=obj; } } } [[self navigationController] pushViewController:contactEditViewCotroller animated:YES]; [contactEditViewCotroller release]; }

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocal as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • NSDateFormatter incorrect date on simulator, correct date on device

    - by Rudiger
    Hi, Im building a calendar and to find out the first day of the month I do [formatter setDateFormat:@"e"]; int startDay = [[formatter stringFromDate:newDate] intValue]; On the device this works correctly and the 1st of the month is on the correct day. But on the simulator it is the day after. Although it doesn't overly matter about the simulator it is kind of driving me crazy thinking I've done something wrong. I tried to set the locale of the formatter but no difference, nor i think should it. Can anyone shed some light on this? On a side note is there a better way to build a calendar than this?

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  • Incorrect decrement of the reference count

    - by idober
    I have the following problem: In one flow of the execution I use alloc, and on the other flow, alloc is not needed. At the end of the if statement, in any case, I release the object. When I do 'build and Analize' I get an error: 'Incorrect decrement of the reference count of an object is not owned by the caller'. How to solve that? UIImage *image; int RandomIndex = arc4random() % 10; if (RandomIndex<5) { image = [[UIImage alloc] initWithContentsOfFile:@"dd"]; } else { image = [UIImage imageNamed:@"dd"]; } UIImageView *imageLabel =[[UIImageView alloc] initWithImage:image]; [image release]; [imageLabel release];

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  • Cocoa Touch & Sql Server

    - by kim3er
    Is it possible to connect to Sql Server for the purpose of executing simple Sql commands within a native iPhone app? If so, how does one go about it? I'm stumped. More generally, I would at least like to see how this is done with GCC. Thanks in advance, Rich

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  • SQLite - a smart way to remove and add new objects

    - by Ilya
    Hi, I have a table in my database and I want for each row in my table to have an unique id and to have the rows named sequently. For example: I have 10 rows, each has an id - starting from 0, ending at 9. When I remove a row from a table, lets say - row number 5, there occurs a "hole". And afterwards I add more data, but the "hole" is still there. It is important for me to know exact number of rows and to have at every row data in order to access my table arbitrarily. There is a way in sqlite to do it? Or do I have to manually manage removing and adding of data? Thank you in advance, Ilya.

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  • iPhone SDK background thread image loading problem

    - by retailevolved
    I have created a grid view that displays six "cells" of content. In each cell, an image is loaded from the web. There are a multiple pages of this grid (the user moves through them by swiping up / down to see the next set of cells). Each cell has its own view controller. When these view controllers load, they use an ImageLoader class that I made to load and display an image. These view controllers implement an ImageLoaderDelegate that has a single method that gets called when the image is finished loading. ImageLoader does its work on a background thread and then simply notifies its delegate when it is done loading, passing the image to the delegate method. Trouble is that if the user moves on to the next page of grid content before the image has finished loading (releasing the GridCellViewControllers that use the ImageLoaders), the app crashes. I suspect that this is because along the line, an asynchronous method finishes and attempts to notify its delegate but can't because it's been released. Here's some code to give a better picture: GridCellViewController.m: - (void)viewDidLoad { [super viewDidLoad]; // ImageLoader _loader = [[ProductImageLoader alloc] init]; _loader.delegate = self; if(_boundObject) [_loader loadImageForProduct:_boundObject]; } //ImageLoaderDelegate method - (void) imageDidFinishLoading: (UIImage *)image { [_imgController setImage:image]; } ProductImageLoader.m - (void) loadImageForProduct: (Product *) product { // Get image on another thread [NSThread detachNewThreadSelector:@selector(getImageForProductInBackground:) toTarget:self withObject:product]; } - (void) getImageForProductInBackground: (Product *) product { NSAutoreleasePool *tempPool = [[NSAutoreleasePool alloc] init]; HttpRequestLoader *tempLoader = [[HttpRequestLoader alloc] init]; NSURL *tempUrl = [product getImageUrl]; NSData *imageData = tempUrl ? [tempLoader loadSynchronousDataFromAddress:[tempUrl absoluteString]] : nil; UIImage *image = [[UIImage alloc] initWithData:imageData]; [tempPool release]; if(delegate) [delegate imageDidFinishLoading:image]; } The app crashes with EXC_BAD_ACCESS. Disclaimer: The code has been slightly modified to focus on the issue at hand.

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  • Avoiding EXC_BAD_ACCESS when using the delegate pattern

    - by Kenny Winker
    A have a view controller, and it creates a "downloader" object, which has a reference to the view controller (as a delegate). The downloader calls back the view controller if it successfully downloads the item. This works fine as long as you stay on the view, but if you navigate away before the download is complete I get EXC_BAD_ACCESS. I understand why this is happening, but is there any way to check if an object is still allocated? I tried to test using delegate != nil, and [delegate respondsToSelector:], but it chokes. if (!self.delegate || ![self.delegate respondsToSelector:@selector(downloadComplete:)]) { // delegate is gone, go away quietly [self autorelease]; return; } else { // delegate is still around [self.delegate downloadComplete:result]; } I know I could, a) have the downloader objects retain the view controller b) keep an array of downloaders in the view controller, and set their delegate values to nil when I deallocate the view controller. But I wonder if there is an easier way, where I just test if the delegate address contains a valid object?

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  • Application get crash while using NSAutoreleasepool inside MKMapview regionDidChangeAnimated method

    - by Ram
    Hi, i am working on a map application, in that i like to drop the pins (as in Zillow apps) when ever user change the map view. I am using following code code. i am try to load the xml data from server using NSAutoreleasepool to do the xml parsing in the background thread. (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated{ NSLog(@"inside region did changed "); urlString =[NSString stringWithFormat: @"http://asdfasdasdf.com/asdfasdf/mapxml.php]; [stories1 release]; [mapview removeAnnotations:eventPoints1]; eventPoints1 = [[NSMutableArray array] retain]; [self performSelectorInBackground:@selector(callParsing) withObject:nil]; } -(void)callParsing{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self parseXMLFileAtURL:urlString]; [self performSelectorOnMainThread:@selector(droppingPin) withObject:nil waitUntilDone:YES]; [pool drain]; } The above code is working fine, but once i changed the mapview, the appllication get crashed. Anyone can help me to fix the issue? thanks in advance.

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  • Break on EXC_BAD_ACCESS in XCode?

    - by jasonh
    I'm new to iPhone development and XCode in general and have no idea how to begin troubleshooting an EXC_BAD_ACCESS signal. How can I get XCode to break at the exact line that is causing the error? I can't seem to get XCode to stop on the line causing the problem, but I do see the following lines in my debug console: Sun Oct 25 15:12:14 jasonsmacbook TestProject[1289] : CGContextSetStrokeColorWithColor: invalid context Sun Oct 25 15:12:14 jasonsmacbook TestProject[1289] : CGContextSetLineWidth: invalid context Sun Oct 25 15:12:14 jasonsmacbook TestProject[1289] : CGContextAddPath: invalid context Sun Oct 25 15:12:14 jasonsmacbook TestProject[1289] : CGContextDrawPath: invalid context 2009-10-25 15:12:14.680 LanderTest[1289:207] *** -[CFArray objectAtIndex:]: message sent to deallocated instance 0x3c4e610 Now, I am attempting to draw to the context I retrieve from UIGraphicsGetCurrentContext() and pass to the object that I want to draw with. Further trial and error debugging and I found that an NSMutableArray I have a property for on my class was a zombie. I went into the init function for the class and here's the code I was using: if ((self = [super init])) { NSMutableArray *array = [NSMutableArray array]; self.terrainBlocks = array; [array release]; } return self; } I removed the [array release] line and it no longer gives me the EXC_BAD_ACCESS signal, but I'm now confused about why this works. I thought that when I used the property, it automatically retained it for me, and thus I should release it from within init so that I don't have a leak. I'm thoroughly confused about how this works and all the guides and Stackoverflow questions I've read only confuse me more about how to set properties within my init method. There seems to be no consensus as to which way is the best.

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  • uiscrollview not switching image subviews

    - by nickthedude
    I'm building a comic viewer app, that consists of two view controllers, the root viewcontroller basically displays a view where a user decides what comic they want to read by pressing a button. The second viewController actually displays the comic as a uiscrollview with a toolbar and a title at the top. So the problem I am having is that the comic image panels themselves are not changing from whatever the first comic you go to if you select another comic after viewing the first one. The way I set it up, and I admit it's not exactly mvc, so please don't hate, anyway the way I set it up is each comic uiscrollview consists of x number of jpg images where each comic set's image names have a common prefix and then a number like 'funny1.jpg', 'funny2.jpg', 'funny3.jpg' and 'soda1.jpg', 'soda2.jpg', 'soda3.jpg', etc... so when a user selects a comic to view in the root controller it makes a call to the delegate and sets ivars on instances of the comicviewcontroller that belongs to the delegate (mainDelegate.comicViewController.property) I set the number of panels in that comic, the comic name for the title label, and the image prefix. The number of images changes(or at least the number that you can scroll through), and the title changes but for some reason the images are the same ones as whatever comic you clicked on initially. I'm basing this whole app off of the 'scrolling' code sample from apple. I thought if I added a viewWillAppear:(BOOL) animated call to the comicViewController everytime the user clicked the button that would fix it but it didn't, after all that is where the scrollview is laid out. Anyway here is some code from each of the two controllers: RootController: -(IBAction) launchComic2{ AppDelegate *mainDelegate = [(AppDelegate *) [UIApplication sharedApplication] delegate]; mainDelegate.myViewController.comicPageCount = 3; mainDelegate.myViewController.comicTitle.text = @"\"Death by ETOH\""; mainDelegate.myViewController.comicImagePrefix = @"etoh"; [mainDelegate.myViewController viewWillAppear:YES]; [mainDelegate.window addSubview: mainDelegate.myViewController.view]; comicViewController: -(void) viewWillAppear:(BOOL)animated { self.view.backgroundColor = [UIColor viewFlipsideBackgroundColor]; // 1. setup the scrollview for multiple images and add it to the view controller // // note: the following can be done in Interface Builder, but we show this in code for clarity [scrollView1 setBackgroundColor:[UIColor whiteColor]]; [scrollView1 setCanCancelContentTouches:NO]; scrollView1.indicatorStyle = UIScrollViewIndicatorStyleWhite; scrollView1.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView1.scrollEnabled = YES; // pagingEnabled property default is NO, if set the scroller will stop or snap at each photo // if you want free-flowing scroll, don't set this property. scrollView1.pagingEnabled = YES; // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= self.comicPageCount; i++) { NSString *imageName = [NSString stringWithFormat:@"%@%d.jpg", self.comicImagePrefix, i]; NSLog(@"%@%d.jpg", self.comicImagePrefix, i); UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; // setup each frame to a default height and width, it will be properly placed when we call "updateScrollList" CGRect rect = imageView.frame; rect.size.height = kScrollObjHeight; rect.size.width = kScrollObjWidth; imageView.frame = rect; imageView.tag = i; // tag our images for later use when we place them in serial fashion [scrollView1 addSubview:imageView]; [imageView release]; } [self layoutScrollImages]; // now place the photos in serial layout within the scrollview } - (void)layoutScrollImages { UIImageView *view = nil; NSArray *subviews = [scrollView1 subviews]; // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } // set the content size so it can be scrollable [scrollView1 setContentSize:CGSizeMake((self.comicPageCount * kScrollObjWidth), [scrollView1 bounds].size.height)]; } Any help would be appreciated on this. Nick

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