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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocal as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • cgaffinetransformrotate jagged edges

    - by Raj
    I am trying to apply cgaffinetransformrotate transform to uiimageview. However the image edges seems to be jaded. Is there any workaround this problem. If I apply rotate angle to 90% than I don't see these jaded edges. I need to apply smaller angles, this is where I see the problem Thanks,

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  • iPhone: [subview release] removes my subview from the display

    - by Stefan Klumpp
    I have these two pieces of code. The first one works perfectly: UIView *tmp = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 60.0f, 296.0f, 44.0f)]; [self.dynamicView addSubview:tmp]; [tmp release]; The second one is pretty much the same, but the view doesn't show up. CommentBox *commentBox = [[CommentBox alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 296.0f, 44.0f)]; [self.dynamicView addSubview:commentBox]; [commentBox release]; // Why does this remove the view? If I remove the [commentBox release] the view surprisingly appears. But I don't see a different between these two code snippets. The init for the CommentBox looks like this: - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { // Load the nib: NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"CommentBox" owner:self options:nil]; self = [nibObjects objectAtIndex:0]; } return self; }

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  • uiscrollview not switching image subviews

    - by nickthedude
    I'm building a comic viewer app, that consists of two view controllers, the root viewcontroller basically displays a view where a user decides what comic they want to read by pressing a button. The second viewController actually displays the comic as a uiscrollview with a toolbar and a title at the top. So the problem I am having is that the comic image panels themselves are not changing from whatever the first comic you go to if you select another comic after viewing the first one. The way I set it up, and I admit it's not exactly mvc, so please don't hate, anyway the way I set it up is each comic uiscrollview consists of x number of jpg images where each comic set's image names have a common prefix and then a number like 'funny1.jpg', 'funny2.jpg', 'funny3.jpg' and 'soda1.jpg', 'soda2.jpg', 'soda3.jpg', etc... so when a user selects a comic to view in the root controller it makes a call to the delegate and sets ivars on instances of the comicviewcontroller that belongs to the delegate (mainDelegate.comicViewController.property) I set the number of panels in that comic, the comic name for the title label, and the image prefix. The number of images changes(or at least the number that you can scroll through), and the title changes but for some reason the images are the same ones as whatever comic you clicked on initially. I'm basing this whole app off of the 'scrolling' code sample from apple. I thought if I added a viewWillAppear:(BOOL) animated call to the comicViewController everytime the user clicked the button that would fix it but it didn't, after all that is where the scrollview is laid out. Anyway here is some code from each of the two controllers: RootController: -(IBAction) launchComic2{ AppDelegate *mainDelegate = [(AppDelegate *) [UIApplication sharedApplication] delegate]; mainDelegate.myViewController.comicPageCount = 3; mainDelegate.myViewController.comicTitle.text = @"\"Death by ETOH\""; mainDelegate.myViewController.comicImagePrefix = @"etoh"; [mainDelegate.myViewController viewWillAppear:YES]; [mainDelegate.window addSubview: mainDelegate.myViewController.view]; comicViewController: -(void) viewWillAppear:(BOOL)animated { self.view.backgroundColor = [UIColor viewFlipsideBackgroundColor]; // 1. setup the scrollview for multiple images and add it to the view controller // // note: the following can be done in Interface Builder, but we show this in code for clarity [scrollView1 setBackgroundColor:[UIColor whiteColor]]; [scrollView1 setCanCancelContentTouches:NO]; scrollView1.indicatorStyle = UIScrollViewIndicatorStyleWhite; scrollView1.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView1.scrollEnabled = YES; // pagingEnabled property default is NO, if set the scroller will stop or snap at each photo // if you want free-flowing scroll, don't set this property. scrollView1.pagingEnabled = YES; // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= self.comicPageCount; i++) { NSString *imageName = [NSString stringWithFormat:@"%@%d.jpg", self.comicImagePrefix, i]; NSLog(@"%@%d.jpg", self.comicImagePrefix, i); UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; // setup each frame to a default height and width, it will be properly placed when we call "updateScrollList" CGRect rect = imageView.frame; rect.size.height = kScrollObjHeight; rect.size.width = kScrollObjWidth; imageView.frame = rect; imageView.tag = i; // tag our images for later use when we place them in serial fashion [scrollView1 addSubview:imageView]; [imageView release]; } [self layoutScrollImages]; // now place the photos in serial layout within the scrollview } - (void)layoutScrollImages { UIImageView *view = nil; NSArray *subviews = [scrollView1 subviews]; // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } // set the content size so it can be scrollable [scrollView1 setContentSize:CGSizeMake((self.comicPageCount * kScrollObjWidth), [scrollView1 bounds].size.height)]; } Any help would be appreciated on this. Nick

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  • Avoiding EXC_BAD_ACCESS when using the delegate pattern

    - by Kenny Winker
    A have a view controller, and it creates a "downloader" object, which has a reference to the view controller (as a delegate). The downloader calls back the view controller if it successfully downloads the item. This works fine as long as you stay on the view, but if you navigate away before the download is complete I get EXC_BAD_ACCESS. I understand why this is happening, but is there any way to check if an object is still allocated? I tried to test using delegate != nil, and [delegate respondsToSelector:], but it chokes. if (!self.delegate || ![self.delegate respondsToSelector:@selector(downloadComplete:)]) { // delegate is gone, go away quietly [self autorelease]; return; } else { // delegate is still around [self.delegate downloadComplete:result]; } I know I could, a) have the downloader objects retain the view controller b) keep an array of downloaders in the view controller, and set their delegate values to nil when I deallocate the view controller. But I wonder if there is an easier way, where I just test if the delegate address contains a valid object?

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  • lastIndexOf in obj-c?

    - by Debashis
    How would I get the last occurrence of an NSString within another NSString? For example, in "abc def ghi abc def ghi," I want to find the index of the second "abc," not the first. I know I could do this with a bunch of rangeOfStrings, but is there already a function for that?

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  • populate UITableView from json

    - by mcgrailm
    Hello all working on my building my first iDevice app and I am trying to populate a UITableView with data from json result I can get it to load from plist array no propblem and I can even see my json the problem I'm having is that the UITableView never gets to see the json results please bare with me as this is first time with obj-c or anything like it in my .h file @interface TableViewViewController : UIViewController <UITableViewDataSource, UITableViewDelegate> { NSArray *exercises; NSMutableData *responseData; } in my .m file - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return exercises.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //create a cell UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; // fill it with contnets cell.textLabel.text = [exercises objectAtIndex:indexPath.row]; // return it return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { responseData = [[NSMutableData data] retain]; NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://url_to_json"]]; [[NSURLConnection alloc] initWithRequest:request delegate:self ]; // load from plist //NSString *myfile = [[NSBundle mainBundle] pathForResource:@"exercise" ofType:@"plist"]; //exercises = [[NSArray alloc] initWithContentsOfFile:myfile]; [super viewDidLoad]; } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [responseData setLength:0]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [responseData appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"Connection failed: %@", [error description]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [responseData release]; NSDictionary *dictionary = [responseString JSONValue]; NSArray *response = [dictionary objectForKey:@"response"]; exercises = [[NSArray alloc] initWithArray:response]; }

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  • URLCache - iPhone SDK

    - by Kevin
    Hello everyone.. I need some help in using the NSURLCache to download a simple file. It would need to be saved in the Documents folder of the app. I have seen the URLCache example that apple presented, but I didn't find it useful since it was an image that was being shown. In addition there was some complex code on the modification date. I actually need something when the application opens it will begin the download process. Can someone guide me through just the download process of any file? Thanks Kevin

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  • Changing UIView on orientation change

    - by Designeveloper
    Hey all. I have a fairly simple question. I am developing a "rich" iPad app, and I have two background images specifically designed for landscape and portrait. I'd like this ImageView to automatically change depending on the devices orientation. (like pretty much all of Apples iPad apps). Can anyone point me in the right direction? I'm assuming it would be something I do on viewDidLoad..

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  • UIImagePickerController Memory Leak

    - by Watson
    I am seeing a huge memory leak when using UIImagePickerController in my iPhone app. I am using standard code from the apple documents to implement the control: UIImagePickerController* imagePickerController = [[UIImagePickerController alloc] init]; imagePickerController.delegate = self; if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) { switch (buttonIndex) { case 0: imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:imagePickerController animated:YES]; break; case 1: imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:imagePickerController animated:YES]; break; default: break; } } And for the cancel: -(void) imagePickerControllerDidCancel:(UIImagePickerController *)picker { [[picker parentViewController] dismissModalViewControllerAnimated: YES]; [picker release]; } The didFinishPickingMediaWithInfo callback is just as stanard, although I do not even have to pick anything to cause the leak. Here is what I see in instruments when all I do is open the UIImagePickerController, pick photo library, and press cancel, repeatedly. As you can see the memory keeps growing, and eventually this causes my iPhone app to slow down tremendously. As you can see I opened the image picker 24 times, and each time it malloc'd 128kb which was never released. Basically 3mb out of my total 6mb is never released. This memory stays leaked no matter what I do. Even after navigating away from the current controller, is remains the same. I have also implemented the picker control as a singleton with the same results. Here is what I see when I drill down into those two lines: Any help here would be greatly appreciated! Again, I do not even have to choose an image. All I do is present the controller, and press cancel. Update 1 I downloaded and ran apple's example of using the UIIMagePickerController and I see the same leak happening there when running instruments (both in simulator and on the phone). http://developer.apple.com/library/ios/#samplecode/PhotoPicker/Introduction/Intro.html%23//apple_ref/doc/uid/DTS40010196 All you have to do is hit the photo library button and hit cancel over and over, you'll see the memory keep growing. Any ideas? Update 2 I only see this problem when viewing the photo library. I can choose take photo, and open and close that one over and over, without a leak.

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  • How can I use Web Services Core to send a complex type as a parameter to a SOAP API method

    - by Matthew Brindley
    I don't do much Cocoa programming, so I'm probably missing something obvious, so please excuse the basic question. I have a SOAP method that expects a complex type as a paramater. Here's some WSDL: <s:element name="SaveTestResult"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="result" type="tns:TestItemResponse" /> </s:sequence> </s:complexType> </s:element> Here's the definition of the complex type "TestItemResponse": <s:complexType name="TestItemResponse"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="TestItemRequestId" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="ExternalId" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="ApiId" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="InboxGuid" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="SpamResult" type="tns:SpamResult" /> <s:element minOccurs="0" maxOccurs="1" name="ResultImageSet" type="tns:ResultImageSet" /> <s:element minOccurs="1" maxOccurs="1" name="ExclusiveUseMailAccountId" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="State" type="tns:TestItemResponseState" /> <s:element minOccurs="0" maxOccurs="1" name="ErrorShortDescription" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ErrorFullDescription" type="s:string" /> </s:sequence> </s:complexType> I've been using Web Services Core to call a SOAP API method that requires a simple string param, that works great. That same method returns a complex type which WSC converted into nested NSDictionaries, so no problems there. So I assumed I'd be able to convert my local TestItemResponse class into an NSDictionary and then use that as the complex type param. It almost worked, but unfortunately WSC set the object's type as "Dictionary", instead of "TestItemResponse", and the server complained. <TestItemResponse xsi:type=\"SOAP-ENC:Dictionary\"> <ErrorFullDescription xsi:type=\"xsd:string\">foo</ErrorFullDescription> ... I can't seem to find anything that allows you to override the type WSC assigns to the element in the SOAP XML. I've been using code adapted from here, I'm happy to list it, it's just quite long and this is already the longest SO question I've ever posted.

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  • Is it safe to override `release` for debugging?

    - by Koning Baard XIV
    Sometimes I need to find out if an object will really be released. I could use Instruments of course, but that takes much time, and I have to search into millions of objects, so I used to do this: -(void)release { NSLog("I'm released"); [super release]; } But the problem is: is this safe to do? Can I get any problems when I override -(void)release. Also, is it really void? And what if I build my application for distribution, but per accident leave it there? Or is it just safe? Thanks

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  • Any example on how to implement the new VerificationController and the KNOWN_TRANSACTIONS_KEY constant?

    - by Carles Estevadeordal
    I've been looking at implementing the new VerificationController to verify in-App-Purchases: http://developer.apple.com/library/ios/#releasenotes/StoreKit/IAP_ReceiptValidation/_index.html And I wonder if there is some example anywhere en how to validate a transaction, since it seems that the - (BOOL)verifyPurchase:(SKPaymentTransaction *)transaction; is not enough and it has to be implemented internally to verify the purchase when the data form the server is received. Another question is if anyone has a clue on what the KNOWN_TRANSACTIONS_KEY is and how to fill it, is it just the product id of the purchase?

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  • Prevent diagonal scrolling in UIScrollView?

    - by NickD
    How can I force a UIScrollView in which paging and scrolling are on to move vertically or horizontally only? My understanding is that the directionalLockEnabled property should achieve this, but a diagonal swipe still causes the view to scroll diagonally instead of restricting motion to a single axis. Edit: to be clearer, I'd like to allow the user to scroll horizontally OR vertically, but not both simultaneously.

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  • NSDateFormatter incorrect date on simulator, correct date on device

    - by Rudiger
    Hi, Im building a calendar and to find out the first day of the month I do [formatter setDateFormat:@"e"]; int startDay = [[formatter stringFromDate:newDate] intValue]; On the device this works correctly and the 1st of the month is on the correct day. But on the simulator it is the day after. Although it doesn't overly matter about the simulator it is kind of driving me crazy thinking I've done something wrong. I tried to set the locale of the formatter but no difference, nor i think should it. Can anyone shed some light on this? On a side note is there a better way to build a calendar than this?

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  • iPhone Twitter Get UserId

    - by Mick Walker
    Hi, I am looking for a way to get a twitter users userid via their username. For example take http://twitter.com/AlySSa_miLAno (yes I know her twitter page off by heart lol) on the right hand side of the page is a link to her RSS feed: feed://twitter.com/statuses/user_timeline/26642006.rss In this context Alyssa's userid would be 26642006. Ideally I would like to avoid reading the full content of the page, as this could be quite expensive on a mobile device, so if anyone knows how to accomplish this using any Twitter/3rd party webservices that would be great.

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  • Heterogeneous NSTreeController

    - by andyvn22
    I have an NSTreeController (supplying content to an NSOutlineView). I'd like the top-level objects to be of one class, and all other objects (so, children at any level) to be of another. What's the best way to go about this? I'll need to somehow change the behavior of at least add, addChild, insert, and insertChild, I suppose. I was hoping, though, to find a simple way to account for this in only one location, rather than changing four separate methods.

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  • How to get HDD volume id programmatically?

    - by Leandro
    Hi, everybody. I`m programming in obj-c using cocoa, and I would like to discover the HDD volume id programmatically.I know that I will probably need to do this in pure C and than use it in my app, but even in the C language I could not find any answers. Please help.Thanks!

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  • Printing an NSDocument

    - by Brian Postow
    I'm trying to print a document. The document is an array of NSImageReps, or a single NSPDFImageRep, which has multiple pages. I'm having trouble figuring out how to use the NSPrintOperation class to print this. The NSPrintOperation seems to need an NSView to print. Do I need to manually add each image into the view at a calculated position and then let it do the pagination? that seems like it isn't in the spirit of Cocoa... is there some technique that I'm missing?

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  • how to run my iphone 2.0 app in iphone os 2.0 and also 3.0 and above os

    - by Rahul Vyas
    i have iphone with os ver. 2.0 i read that for app store all appplication must be run 3.0 os.so how could i make my application to run in both firmware.is there a way i can detect if os ver.3.0 then run different statments alse run statments for lower than 3.0 os.currently i am using this. #if __IPHONE_3_0 cell.textLabel.text=cellValue; [cell.textLabel setFont:[UIFont systemFontOfSize:15.0]]; [cell.textLabel setLineBreakMode:UILineBreakModeTailTruncation]; #else cell.text=cellValue; [cell setFont:[UIFont systemFontOfSize:15.0]]; [cell setLineBreakMode:UILineBreakModeTailTruncation]; #endif will it run on both firmware i want to make my app to be run on =3.0 os and lower than this...please help me how do i check my application for deprecated methods...i can only see this line as deprecated cell.text=cellValue; is there anything to change.i have installed new sdk named iphone_sdk_3.0__leopard__9m2736__final.dmg

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  • How to do iPad Photos app pinch to expand

    - by Macatomy
    I don't think this has been asked before on this site, but I might be wrong. Does anyone know the basics of how to get that whole effect with the iPad Photos app? Basically, pinching a stack of photos lets you have a "peek" at the photos in that stack, which expands based on the distance between your 2 fingers in the pinch, then fully completing the outwards pinch gesture opens the photos in the stack in a new view. See this video to get what I mean. I know of at least one third party app that uses the same method as the iPad Photo app, so I know it's possible to do. I'm guessing I would do something with UIPinchGestureRecognizer but I'm not sure exactly how to proceed.

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  • UITableView titleForHeaderInSection prints headers to console twice then crashes

    - by joec
    In the method below titleForHeaderInSection, for some reason the NSLog prints out the headers twice and then the app crashes in objc_msgSend. I can't understand why this would cause the app to crash? It would seem from research that crashes in objc_msgSend are caused by sending messages to already freed objects, but is that the case here? My sectionNames array is populated in viewDidLoad. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSString *title = nil; title=[sectionNames objectAtIndex:section]; NSLog(title); return title; } Thanks

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  • Detecting iPhone camera orientation

    - by Stephen Petschulat
    I'm getting inconsistent results depending on whether I get the image directly from the camera in the callback or choosing it from the camera roll. In the UIImagePickerControllerDelegate callback method, the UIImage.imageOrientation comes up as UIImageOrientationRight no matter how the photo is taken. When reading it off the Camera Roll, a landscape shot (turned left) comes up UIImageOrientationUp while a portrait shot comes up UIImageOrientationRight. How can I reliably get the camera orientation in both situations?

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  • How to change a UIBarButtonItem in a UINavigationBar

    - by pkulak
    I'm trying to set up a list of items that can be edited. I have a main view, with a UINavigationBar at the top and a UITableView directly under it. I'd like to have my "edit" button change to a "done" button on click, but I can't figure out how to do it. If I could do it in the code (not it interface builder), I could just replace it, but I can't even do that. I've seen some code using [self.navigationItem], but in my case self is a UIView. It also feels a bit odd to be using a UINavigationBar when I don't want navigation (this is one page only), but I want a toolbar with a title and and a button, so I don't think really have a choice.

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