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  • Rotating and Moving a UIImageView (CocoaTouch)

    - by yar
    This code works to rotate: CGAffineTransform transform = CGAffineTransformMakeRotation(radians(lastAngle++)); anImage.transform = transform; and this code works to move my UIImageView CGRect frame = [anImage frame]; frame.origin.x+=1; frame.origin.y+=1; [anImage setFrame:frame]; but when I combine them, the image stretches out increasingly on each run through. Perhaps the frame should not be modified like this?

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  • Using Core Data Concurrently and Reliably

    - by John Topley
    I'm building my first iOS app, which in theory should be pretty straightforward but I'm having difficulty making it sufficiently bulletproof for me to feel confident submitting it to the App Store. Briefly, the main screen has a table view, upon selecting a row it segues to another table view that displays information relevant for the selected row in a master-detail fashion. The underlying data is retrieved as JSON data from a web service once a day and then cached in a Core Data store. The data previous to that day is deleted to stop the SQLite database file from growing indefinitely. All data persistence operations are performed using Core Data, with an NSFetchedResultsController underpinning the detail table view. The problem I am seeing is that if you switch quickly between the master and detail screens several times whilst fresh data is being retrieved, parsed and saved, the app freezes or crashes completely. There seems to be some sort of race condition, maybe due to Core Data importing data in the background whilst the main thread is trying to perform a fetch, but I'm speculating. I've had trouble capturing any meaningful crash information, usually it's a SIGSEGV deep in the Core Data stack. The table below shows the actual order of events that happen when the detail table view controller is loaded: Main Thread Background Thread viewDidLoad Get JSON data (using AFNetworking) Create child NSManagedObjectContext (MOC) Parse JSON data Insert managed objects in child MOC Save child MOC Post import completion notification Receive import completion notification Save parent MOC Perform fetch and reload table view Delete old managed objects in child MOC Save child MOC Post deletion completion notification Receive deletion completion notification Save parent MOC Once the AFNetworking completion block is triggered when the JSON data has arrived, a nested NSManagedObjectContext is created and passed to an "importer" object that parses the JSON data and saves the objects to the Core Data store. The importer executes using the new performBlock method introduced in iOS 5: NSManagedObjectContext *child = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType]; [child setParentContext:self.managedObjectContext]; [child performBlock:^{ // Create importer instance, passing it the child MOC... }]; The importer object observes its own MOC's NSManagedObjectContextDidSaveNotification and then posts its own notification which is observed by the detail table view controller. When this notification is posted the table view controller performs a save on its own (parent) MOC. I use the same basic pattern with a "deleter" object for deleting the old data after the new data for the day has been imported. This occurs asynchronously after the new data has been fetched by the fetched results controller and the detail table view has been reloaded. One thing I am not doing is observing any merge notifications or locking any of the managed object contexts or the persistent store coordinator. Is this something I should be doing? I'm a bit unsure how to architect this all correctly so would appreciate any advice.

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  • Attaching user data to AXObserver

    - by Ben Packard
    I am using an AXObserver to monitor when a window is closed. In the callback, I am just raising an NSNotification. All working well. What is the correct syntax for attaching some user data as refcon? The working call looks like this: err6 = AXObserverAddNotification(observerTable, tableRef, kAXUIElementDestroyedNotification, nil); and the callback specified when I create the observer has the signature: static void cbTableClosed (AXObserverRef observer, AXUIElementRef element, CFStringRef notification, void *refcon) I want to replace refcon with an object of my own, but don't know how to change either line. The obvious objective-c type changes through up warnings.

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  • TabBar / "More View Controller" - Possible to have icons in colors other than black?

    - by Malakim
    Hi, Is it possible to have the icons in a TabBar and / or the "More navigation controller" be in colors other than grey and black? I tried changing the color of the icon I set for the view controller using UITabBarItem's - (id)initWithTitle:(NSString *)title image:(UIImage *)image tag:(NSInteger)tag method. My client thinks the interface is too dark and want's to brighten it up with some colorful icons... Thanks!

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  • What's the best way to call an IBAction from within code?

    - by Rob
    Say for instance I have an IBAction that is hooked up to a button in interface builder. - (IBAction)functionToBeCalled:(id)sender { // do something here } Within my code, say for instance in another method, what is the best way to call that IBAction? If I try to call it like this, I receive an error: [self functionToBeCalled:]; But, if I try to call it like this (cheating a bit, I think), it works fine: [self functionToBeCalled:0]; What is the proper way to call it though?

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  • Objective-C++ Memory Problem

    - by Stephen Furlani
    Hello, I'm having memory woes. I've got a C++ Library (Equalizer from Eyescale) and they use the Traversal Visitor Pattern to allow you to add new functionality to their classes. I've finally figured out how it works, and I've got a Visitor that just returns the properties from one of the objects. (since I don't know how they're allocated). so. My little code does this: VisitorResult AGLContextVisitor::visit( Channel* channel ) { // Search through Nodes, Pipes until we get to the right window. // Add some code to make sure we find the right one? // Not executing the following code as C++ in gdb? eq::Window* w = channel->getWindow(); OSWindow* osw = w->getOSWindow(); AGLWindow* aw = (AGLWindow *)osw; AGLContext agl_ctx = aw->getAGLContext(); this->setContext(agl_ctx); return TRAVERSE_PRUNE; } So here's the problem. eq::Window* w = channel->getWindow(); (gdb) print w 0x0 BUT If I do this: (gdb) set objc-non-blocking-mode off (gdb) print w=channel->getWindow() 0x300effb9 // an honest memory location, and sets w as verified in the Debugger window of XCode. It does the same thing for osw. I don't get it. Why would something work in (gdb) but not in the code? The file is completely a cpp file, but it seems to be running in objc++, since I need to turn blocking off. Help!? I feel like I'm missing some memory-management basic thing here, either with C++ or Obj-C. [edit] channel-getWindow() is supposed to do this: /** @return the parent window. @version 1.0 */ Window* getWindow() { return _window; } The code also executes fine if I run it from a C++-only application. [edit] No... I tried creating a simple stand-alone program since I was tired of running it as a plugin. Messy to debug. And no, it doesn't run in the C++ program either. So I'm really at a loss as to what I'm doing wrong. Thanks, -- Stephen Furlani

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  • xcode - defining integer variables

    - by Mike
    If I have #define myVariable 10 and later I use this as in [self doSomething:myVariable]; Supposing doSomethign method is like - (void) doSomething:(int)myNumber; I receive a warning telling me that a "]" is expected before the ";" why is that and how to solve this? thanks for any help.

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  • iPhone Exception Handling

    - by Coocoo4Cocoa
    I have one crash in my iPhone application that does throw an NSException. The crash reports are completely ambiguous in where the error is and what exactly is causing it. Is there a smart way for me to set a top level exception handler somewhere to see what is causing it? I can't replicate the problem myself, but a few of my beta users certainly can. What's a smart way to handle a problem of this nature?

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  • iphone how to customize UITableViewCell cell.textlabel and cell.detailtextlabel programmatically

    - by Prerak
    Hi! In my iPhone App In table view cell I want to dispaly one main title and 5 subtitlessubtitles suppose item1 as main title and item2 , item3 , item4 , item5 and item6 as subtitles, for that i have saperate two arrays for passing the values in table view cell one for cell.textLabel.text= second for cell.detailTextLabel.text now I want the flexibility to make item2 as maintitle and want to add item1 to subtitle How can I set title and subtitle programmatically from single array? and any of them as Please Help and Suggest, Thank You.

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  • NSPopupButton Bindings with Value Transformer

    - by rdelmar
    I don't know if what I see with a popup button populated by bindings with a value transformer is the way it's supposed to be or not -- the unusual thing I'm seeing (at least with respect to what I've seen with value transformers and table views) is that the "value" parameter in the transformedValue: method is the whole array bound to the array controller, not the individual strings in the array. When I've done this with table views, the transformer is called once for each displayed row in the table, and the "value" parameter is whatever object is bound to that row and column, not the whole array that serves as the content array for the array controller. I have a very simple app to test this. In the app delegate there is this: +(void)initialize { RDTransformer *transformer = [[RDTransformer alloc] init]; [NSValueTransformer setValueTransformer:transformer forName:@"testTransformer"]; } - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { self.theData = @[@{@"name":@"William", @"age":@"24"},@{@"name":@"Thomas", @"age":@"23"},@{@"name":@"Alexander", @"age":@"64"},@{@"name":@"James", @"age":@"47"}]; } In the RDTransformer class is this: + (Class)transformedValueClass { return [NSString class]; } +(BOOL)allowsReverseTransformation { return NO; } -(id)transformedValue:(id)value { NSLog(@"%@",value); return value; } In IB, I added an NSPopupButton to the window and an array controller to the objects list. The content array of the controller is bound to App Delegate.theData, and the Content Values of the popup button is bound to Array Controller.arrangedObjects.name with the value transformer, testTransformer. When I run the program, the log from the transformedValue: method is this: 2012-09-19 20:31:39.975 PopupBindingWithTransformer[793:303] ( ) 2012-09-19 20:31:40.019 PopupBindingWithTransformer[793:303] ( William, Thomas, Alexander, James ) This doesn't seem to be other people's experience from what I can see on SO. Is there something I'm doing wrong with either the bindings or the value transformer?

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  • How do I set an ABPeoplePickerNavigationController's prompt?

    - by mverzilli
    This is the code I'm using to call the people picker, but the prompt label text doesn't change: ABPeoplePickerNavigationController *picker = [[ABPeoplePickerNavigationController alloc] init]; picker.peoplePickerDelegate = self; picker.displayedProperties = [NSArray arrayWithObjects: [NSNumber numberWithInt:kABPersonEmailProperty], nil]; picker.navigationItem.prompt = @"Choose a contact to..."; [self presentModalViewController:picker animated:YES];

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  • UIScrollView eating touches from its parent

    - by Jon Hull
    I have nested scrollViews (or rather a subclass of UIScrollView inside of an actual scrollview). I set the size of the inner view to its contentSize and set scrollEnabled = NO, because I only want the outside view scrolling. But the innerView occasionally eats touches and keeps the outerView from scrolling when it should. Is there something else I need to set to keep it from stealing the scrolling touches, but still allowing user interaction (e.g. editing a textView)?

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  • NSTableView with columns bound to different NSArrayControllers

    - by Vyacheslav Karpukhin
    i have NSTableView and two columns in it: NSTableColumn *column = [[[NSTableColumn alloc] initWithIdentifier:@"custId"] autorelease]; [column bind:@"value" toObject:arrC2 withKeyPath:@"arrangedObjects.custId" options:nil]; [table addTableColumn:column]; column = [[[NSTableColumn alloc] initWithIdentifier:@"totalGrams"] autorelease]; [column bind:@"value" toObject:valuationArrC withKeyPath:@"arrangedObjects.totalGrams_double" options:nil]; [table addTableColumn:column]; as you can see, columns bound to different NSArrayControllers. first column shows correct values, but second just shows "(" symbol. but if i swap columns like this: NSTableColumn *column = [[[NSTableColumn alloc] initWithIdentifier:@"totalGrams"] autorelease]; [column bind:@"value" toObject:valuationArrC withKeyPath:@"arrangedObjects.totalGrams_double" options:nil]; [table addTableColumn:column]; column = [[[NSTableColumn alloc] initWithIdentifier:@"custId"] autorelease]; [column bind:@"value" toObject:arrC2 withKeyPath:@"arrangedObjects.custId" options:nil]; [table addTableColumn:column]; then i see values of first column (which was second in the first example) and again "(" in the second column. i don't understand that behaviour. how can i bound two array controllers to one table?

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  • Custom cell and Delete/Move indicators

    - by Kamchatka
    Hello, I have a custom UITableViewCell. However, when I got in edit mode, I don't have any Delete and Move indicators appearing. The custom cell draws itself in the contentView. In layoutSubviews, I make sure there is space on the left and one the right of the contentView so that the controls can appear (if this was the problem). - (void)layoutSubviews { self.contentView.frame = CGRectMake(50, 0, self.frame.size.width - 100, sub.thumbnail.size.height + 20); } In the UITableViewController, I return YES in: - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { How could I solve this lack of interactivity. Is there something specific for custom cells? Thanks!

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • iPhone Camera and Image Chooser

    - by PF1
    Hi Everyone: I have found a lot of information on using UIImagePickerController to let the user choose the image they want from the Photos application's data. I am wondering how I can create this same effect on 3.0, as it doesn't seem as if a lot of the old code works anymore. In addition, I would like the user to be able to take a new picture from this same pop-up. Thanks for any help!

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