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  • I need help with this ogre dependent header (Qgears)

    - by commodore
    I'm 2 errors away from compiling Qgears. (Hacked Version of the Final Fantasy VII Engine) I've messed with the preprocessors to load the actual location of the ogre header files. Here are the errors: ||=== qgears, Debug ===| /home/cj/Desktop/qgears/trunk/project/linux/src/core/TextManager.h|48|error: invalid use of ‘::’| /home/cj/Desktop/qgears/trunk/project/linux/src/core/TextManager.h|48|error: expected ‘;’ before ‘m_LanguageRoot’| ||=== Build finished: 2 errors, 0 warnings ===| Here's the header file: // $Id$ #ifndef TEXT_MANAGER_h #define TEXT_MANAGER_h #include <OGRE/OgreString.h> #include <OGRE/OgreUTFString.h> #include <map> struct TextData { TextData(): text(""), width(0), height(0) { } Ogre::String name; Ogre::UTFString text; int width; int height; }; typedef std::vector<TextData> TextDataVector; class TextManager { public: TextManager(void); virtual ~TextManager(void); void SetLanguageRoot(const Ogre::String& root); void LoadTexts(const Ogre::String& file_name); void UnloadTexts(const Ogre::String& file_name); const TextData GetText(const Ogre::String& name); private: struct TextBlock { Ogre::String block_name; std::vector<TextData> text; } Ogre::String m_LanguageRoot; // Line #48 std::list<TextBlock> m_Texts; }; extern TextManager* g_TextManager; #endif // TEXT_MANAGER_h The only header file that's in include that's not a ogre header file is "map". If it helps, I'm using the Code::Blocks IDE/GCC Compiler in GNU/Linux. (Arch) I'm not sure even if I get this header fixed, I think I'll have build errors latter, but it's worth a shot. Edit: I added the semicolon and I have one more error in the header file: error: expected unqualified-id before ‘{’ token

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  • Why does Visual Studio 2010 throw this error with Boost 1.42.0?

    - by ra170
    I'm trying to recompile application, that compiles fine with warning level 4 in visual studio 2005 and visual studio 2008. Since the errors (look below) are coming from std:tr1, I'm thinking there's some conflict, but not sure how to fix. My first thought was to remove all references to boost, such as but then I get an error that it can't find format method. So here's one of the errors: (not sure what it means) Any ideas, suggestions, solutions? Thanks! > c:\program files (x86)\microsoft > visual studio > 10.0\vc\include\type_traits(197): error C2752: > 'std::tr1::_Remove_reference<_Ty>' : > more than one partial specialization > matches the template argument list 1> > with 1> [ 1> > _Ty=bool (__cdecl &)(const BlahBlah &) 1> ] 1> c:\program > files (x86)\microsoft visual studio > 10.0\vc\include\xtr1common(356): could be > 'std::tr1::_Remove_reference<_Ty&&>' > 1> c:\program files > (x86)\microsoft visual studio > 10.0\vc\include\xtr1common(350): or 'std::tr1::_Remove_reference<_Ty&>' 1> > c:\program files (x86)\microsoft > visual studio > 10.0\vc\include\type_traits(962) : see reference to class template > instantiation > 'std::tr1::remove_reference<_Ty>' > being compiled 1> with

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  • MSBuild appears to only use old output files for custom build tools

    - by sixlettervariables
    I have an ANTLR grammar file as part of a C# project file and followed the steps outlined in the User Manual. <Project ...> <PropertyGroup> <Antlr3ToolPath>$(ProjectDir)tools\antlr-3.1.3\lib</Antlr3ToolPath> <AntlrCleanupPath>$(ProjectDir)AntlrCleanup\$(OutputPath)</AntlrCleanupPath> </PropertyGroup> <ItemGroup> <Antlr3 Include="Grammar\Foo.g"> <OutputFiles>FooLexer.cs;FooParser.cs</OutputFiles> </Antlr3> <Antlr3 Include="Grammar\Bar.g"> <OutputFiles>BarLexer.cs;BarParser.cs</OutputFiles> </Antlr3> </ItemGroup> <Target Name="GenerateAntlrCode" Inputs="@(Antlr3)" Outputs="%(Antlr3.OutputFiles)"> <Exec Command="java -cp %22$(Antlr3ToolPath)\antlr-3.1.3.jar%22 org.antlr.Tool -message-format vs2005 @(Antlr3Input)" Outputs="%(Antlr3Input.OutputFiles)" /> <Exec Command="%22$(AntlrCleanupPath)\AntlrCleanup.exe%22 @(Antlr3Input) %(Antlr3Input.OutputFiles)" /> </Target> <ItemGroup> <!-- ...other files here... --> <Compile Include="Grammar\FooLexer.cs"> <AutoGen>True</AutoGen> <DesignTime>True</DesignTime> <DependentUpon>Foo.g</DependentUpon> </Compile> <Compile Include="Grammar\FooParser.cs"> <AutoGen>True</AutoGen> <DesignTime>True</DesignTime> <DependentUpon>Foo.g</DependentUpon> </Compile> <!-- ... --> </ItemGroup> </Project> For whatever reason, the Compile steps only use old versions of the code, no amount of tweaking appears to help.

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  • Greek characters, Regular Expressions, and C#

    - by craigmoliver
    I'm building a CMS for a scientific journal and that uses a lot of Greek characters. I need to validate a field to include a specific character set and Greek characters. Here's what I have now: [^a-zA-Z0-9-()/\s] How do I get this to include Greek characters in addition to alphanumeric, '(', ')', '-', and '_'? I'm using C#, by the way.

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  • trying to divide complex numbers, division by zero

    - by user553619
    I'm trying the program below to divide complex numbers, it works for complex numbers but not when the denominator is real (i.e, the complex part is zero). Division by zero occurs in this line ratio = b->r / b->i ;, when the complex part b->i is zero (in the case of a real denominator). How do I get around this? and why did the programmer do this, instead of the more straightforward rule for complex division The wikipedia rule seems to be better, and no division by zero error would occur here. Did I miss something? Why did the programmer not use the wikipedia formula?? Thanks /*! @file dcomplex.c * \brief Common arithmetic for complex type * * <pre> * -- SuperLU routine (version 2.0) -- * Univ. of California Berkeley, Xerox Palo Alto Research Center, * and Lawrence Berkeley National Lab. * November 15, 1997 * * This file defines common arithmetic operations for complex type. * </pre> */ #include <math.h> #include <stdlib.h> #include <stdio.h> #include "slu_dcomplex.h" /*! \brief Complex Division c = a/b */ void z_div(doublecomplex *c, doublecomplex *a, doublecomplex *b) { double ratio, den; double abr, abi, cr, ci; if( (abr = b->r) < 0.) abr = - abr; if( (abi = b->i) < 0.) abi = - abi; if( abr <= abi ) { if (abi == 0) { fprintf(stderr, "z_div.c: division by zero\n"); exit(-1); } ratio = b->r / b->i ; den = b->i * (1 + ratio*ratio); cr = (a->r*ratio + a->i) / den; ci = (a->i*ratio - a->r) / den; } else { ratio = b->i / b->r ; den = b->r * (1 + ratio*ratio); cr = (a->r + a->i*ratio) / den; ci = (a->i - a->r*ratio) / den; } c->r = cr; c->i = ci; }

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  • receiving error undefined index on two variables

    - by Brad
    Using adLDAP.php class receiving following error: Notice: Undefined index: memberof in /web/ee_web/include/adLDAP.php on line 762 line 762: if (is_array($groups[0]["memberof"])) { Also receiving error: Notice: Undefined index: count in /web/ee_web/include/adLDAP.php on line 982 line 982: $entries[0]["memberof"]["count"]++; Unsure of what I need to do to resolve these error messages, it seems that the script is working fine, but I'd like get rid of these errors. Using: http://adldap.sourceforge.net/wiki/doku.php?id=api

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  • django forms in diferent contexts

    - by z3a
    I'm in a middle of a problem, I have a url like /account/login that displays a login form. I need to include this form in another template that have a different url. I tried to use {%include%} but this don't work, the form is not shown. Any one have a clue about this??

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  • Seg Fault when using std::string on an embedded Linux platform

    - by Brad
    Hi, I have been working for a couple of days on a problem with my application running on an embedded Arm Linux platform. Unfortunately the platform precludes me from using any of the usual useful tools for finding the exact issue. When the same code is run on the PC running Linux, I get no such error. In the sample below, I can reliably reproduce the problem by uncommenting the string, list or vector lines. Leaving them commented results in the application running to completion. I expect that something is corrupting the heap, but I cannot see what? The program will run for a few seconds before giving a segmentation fault. The code is compiled using a arm-linux cross compiler: arm-linux-g++ -Wall -otest fault.cpp -ldl -lpthread arm-linux-strip test Any ideas greatly appreciated. #include <stdio.h> #include <vector> #include <list> #include <string> using namespace std; ///////////////////////////////////////////////////////////////////////////// class TestSeg { static pthread_mutex_t _logLock; public: TestSeg() { } ~TestSeg() { } static void* TestThread( void *arg ) { int i = 0; while ( i++ < 10000 ) { printf( "%d\n", i ); WriteBad( "Function" ); } pthread_exit( NULL ); } static void WriteBad( const char* sFunction ) { pthread_mutex_lock( &_logLock ); printf( "%s\n", sFunction ); //string sKiller; // <----------------------------------Bad //list<char> killer; // <----------------------------------Bad //vector<char> killer; // <----------------------------------Bad pthread_mutex_unlock( &_logLock ); return; } void RunTest() { int threads = 100; pthread_t _rx_thread[threads]; for ( int i = 0 ; i < threads ; i++ ) { pthread_create( &_rx_thread[i], NULL, TestThread, NULL ); } for ( int i = 0 ; i < threads ; i++ ) { pthread_join( _rx_thread[i], NULL ); } } }; pthread_mutex_t TestSeg::_logLock = PTHREAD_MUTEX_INITIALIZER; int main( int argc, char *argv[] ) { TestSeg seg; seg.RunTest(); pthread_exit( NULL ); }

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  • setup.py adding options (aka setup.py --enable-feature )

    - by pygabriel
    I'm looking for a way to include some feature in a python (extension) module in installation phase. In a practical manner: I have a python library that has 2 implementations of the same function, one internal (slow) and one that depends from an external library (fast, in C). I want that this library is optional and can be activated at compile/install time using a flag like: python setup.py install # (it doesn't include the fast library) python setup.py --enable-fast install I have to use Distutils, however all solution are well accepted!

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  • NO such file or directory for the files -----stdarg.h and float.h ?

    - by balraj
    HI all I am using some files on .mm extension in the xcode project for compiling these files we have added the LLVM-GCC 4.2 in the build setting after adding this compiler this showing the error /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/stdarg.h:4:25: error: stdarg.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/float.h:8:24: error: float.h: No such file or directory i have no idea how to remove this error any help to remove this error. thanks Balraj

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  • Recommended Bean Utility Libraries for Java

    - by Jim Ferrans
    I'm looking for a good, well-supported, and efficient Java library that uses reflection to automate JavaBean operations. These include making a deep copy of an arbitrary bean hierarchy (with nested lists and maps of beans), comparing two bean hierarchies for deep equality, and "transmorphing" one bean to another of a different class. Some possibilities include Apache Commons BeanUtils, Spring's BeanUtils, and Java's Bean support. Which libraries would you recommend?

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  • Why touching "d_name" makes calls to readdir() fail?

    - by Sarah Mani
    Hi, I'm trying to write a little helper for Windows which eventually will accept a file extension as an argument and return the number of files of that kind in the current directory. To do so, I'm reading the file entries in the directories and after getting the extension I'd like to convert it to lowercase to compare it with the yet-to-add specified argument. When converting the extension to lowercase I found that touching even a duplicate string of the d_name variable will cause a strange behaviour, like no more calls to readdir are called. Here is the code I'm using right now (the commented code is preliminary) and outputs for a given directory: #include <ctype.h> #include <dirent.h> #include <stdio.h> #include <string.h> char * strrch(char *string, size_t elements, char character) { char *reverse = string + elements; while (--reverse != string) if (*reverse == character) return reverse; return NULL; } void test(char *string) { // Even being a duplicate will make it fail: char *str = strdup(string); printf("Strings: %s %s\n", string, str); *str = 'a'; printf("Strings: %s %s\n", string, str); //unsigned short int i = 0; //for (; str[i] != '\0', str++; i++) // str[i] = tolower((unsigned char) str[i]); //puts(str); } int main(int argc, char **argv) { DIR *directory; struct dirent *element; if (directory = opendir(".")) { while (element = readdir(directory)) test(strrch(element->d_name, element->d_namlen, '.')); closedir(directory); puts(NULL); } else puts("Couldn't open the directory.\n"); } Output without modifying the duplicate (modification and the second printf call commented): Strings: (null) (null) Strings: . . Strings: .exe .exe Strings: .pdf .pdf Strings: .c .c Strings: .ini .ini Strings: .pdf .pdf Strings: .pdf .pdf Strings: .pdf .pdf Strings: .flac .flac Strings: .FLAC .FLAC Strings: .lnk .lnk Strings: .URL .URL Output of the same directory (with the code above, with the 2 printfs): Strings: (null) (null) Is there anything wrong? Is it a compiler issue? I'm using GCC 4.4.3 in Windows (MinGW) right now. Thank you very much for your help. By the way, is there any other way to work with files and directories in a Windows environment not using the POSIX functions?

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  • Error in creating template class

    - by Luciano
    I found this vector template class implementation, but it doesn't compile on XCode. Header file: // File: myvector.h #ifndef _myvector_h #define _myvector_h template <typename ElemType> class MyVector { public: MyVector(); ~MyVector(); int size(); void add(ElemType s); ElemType getAt(int index); private: ElemType *arr; int numUsed, numAllocated; void doubleCapacity(); }; #include "myvector.cpp" #endif Implementation file: // File: myvector.cpp #include <iostream> #include "myvector.h" template <typename ElemType> MyVector<ElemType>::MyVector() { arr = new ElemType[2]; numAllocated = 2; numUsed = 0; } template <typename ElemType> MyVector<ElemType>::~MyVector() { delete[] arr; } template <typename ElemType> int MyVector<ElemType>::size() { return numUsed; } template <typename ElemType> ElemType MyVector<ElemType>::getAt(int index) { if (index < 0 || index >= size()) { std::cerr << "Out of Bounds"; abort(); } return arr[index]; } template <typename ElemType> void MyVector<ElemType>::add(ElemType s) { if (numUsed == numAllocated) doubleCapacity(); arr[numUsed++] = s; } template <typename ElemType> void MyVector<ElemType>::doubleCapacity() { ElemType *bigger = new ElemType[numAllocated*2]; for (int i = 0; i < numUsed; i++) bigger[i] = arr[i]; delete[] arr; arr = bigger; numAllocated*= 2; } If I try to compile as is, I get the following error: "Redefinition of 'MyVector::MyVector()'" The same error is displayed for every member function (.cpp file). In order to fix this, I removed the '#include "myvector.h"' on the .cpp file, but now I get a new error: "Expected constructor, destructor, or type conversion before '<' token". A similar error is displayed for every member as well. Interestingly enough, if I move all the .cpp code to the header file, it compiles fine. Does that mean I can't implement template classes in separate files?

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  • How to fix unresolved external symbol due to MySql Connector C++?

    - by Chan
    Hi everyone, I followed this tutorial http://blog.ulf-wendel.de/?p=215#hello. I tried both on Visual C++ 2008 and Visual C++ 2010. Either static or dynamic, the compiler gave me the same exact error messages: error LNK2001: unresolved external symbol _get_driver_instance Has anyone experience this issue before? Update: + Additional Dependencies: mysqlcppconn.lib + Additional Include Directories: C:\Program Files\MySQL\MySQL Connector C++ 1.0.5\include + Additional Libraries Directories: C:\Program Files\MySQL\MySQL Connector C++ 1.0.5\lib\opt Thanks, Chan Nguyen

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  • Bundle module with app on Google App Engine

    - by Oscar Reyes
    This may be a basic question but how can I include a module with my app. I'm very new to python and what I want to do is to include this module simplejson with my app, but after downloading it I have no idea what to do next :( This is how the module looks like after unzip it. I don't know what files to move to my app.

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  • How to write a cctor and op= for a factory class with ptr to abstract member field?

    - by Kache4
    I'm extracting files from zip and rar archives into raw buffers. I created the following to wrap minizip and unrarlib: Archive.hpp #include "ArchiveBase.hpp" #include "ArchiveDerived.hpp" class Archive { public: Archive(string path) { /* logic here to determine type */ switch(type) { case RAR: archive_ = new ArchiveRar(path); break; case ZIP: archive_ = new ArchiveZip(path); break; case UNKNOWN_ARCHIVE: throw; break; } } Archive(Archive& other) { archive_ = // how do I copy an abstract class? } ~Archive() { delete archive_; } void passThrough(ArchiveBase::Data& data) { archive_->passThrough(data); } Archive& operator = (Archive& other) { if (this == &other) return *this; ArchiveBase* newArchive = // can't instantiate.... delete archive_; archive_ = newArchive; return *this; } private: ArchiveBase* archive_; } ArchiveBase.hpp class ArchiveBase { public: // Is there any way to put this struct in Archive instead, // so that outside classes instantiating one could use // Archive::Data instead of ArchiveBase::Data? struct Data { int field; }; virtual void passThrough(Data& data) = 0; /* more methods */ } ArchiveDerived.hpp "Derived" being "Zip" or "Rar" #include "ArchiveBase.hpp" class ArchiveDerived : public ArchiveBase { public: ArchiveDerived(string path); void passThrough(ArchiveBase::Data& data); private: /* fields needed by minizip/unrarlib */ // example zip: unzFile zipFile_; // example rar: RARHANDLE rarFile_; } ArchiveDerived.cpp #include "ArchiveDerived.hpp" ArchiveDerived::ArchiveDerived(string path) { //implement } ArchiveDerived::passThrough(ArchiveBase::Data& data) { //implement } Somebody had suggested I use this design so that I could do: Archive archiveFile(pathToZipOrRar); archiveFile.passThrough(extractParams); // yay polymorphism! How do I write a cctor for Archive? What about op= for Archive? What can I do about "renaming" ArchiveBase::Data to Archive::Data? (Both minizip and unrarlib use such structs for input and output. Data is generic for Zip & Rar and later is used to create the respective library's struct.)

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  • Compiler error: memset was not declared in this scope

    - by michael
    Hi, I am trying to compile my c program in ubuntu 9.10 (gcc 4.4.1). I am getting this error: Rect.cpp:344: error: ‘memset’ was not declared in this scope But the problem is I have already included in my cpp file: #include <stdio.h> #include <stdlib.h> And the same program compiles fine under ubuntu 8.04 gcc 4.2.4). Please tell me what am i missing. Thank you.

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  • iPhone App with Thirdparty Code - License Question

    - by hecta
    What do I need to include if my iPhone App uses some third party code under an opensource licence for example BSD or MIT, before submitting for AppStore approval? Is it enough if I let original code with it's comments untouched or do I need to include a readme file where I describe that I used "xyz's framekwork under licence abc" or something like that?

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  • Recursive XSLT, part 2

    - by Eric
    Ok, following on from my question here. Lets say my pages are now like this: A.xml: <page> <header>Page A</header> <content-a>Random content for page A</content-a> <content-b>More of page A's content</content-b> <content-c>More of page A's content</content-c> <!-- This doesn't keep going: there are a predefined number of sections --> </page> B.xml: <page include="A.xml"> <header>Page B</header> <content-a>Random content for page B</content-a> <content-b>More of page B's content</content-b> <content-c>More of page B's content</content-c> </page> C.xml: <page include="B.xml"> <header>Page C</header> <content-a>Random content for page C</content-a> <content-b>More of page C's content</content-b> <content-c>More of page C's content</content-c> </page> After the transform (on C.xml), I'd like to end up with this: <h1>Page C</h1> <div> <p>Random content for page C</p> <p>Random content for page B</p> <p>Random content for page A</p> </div> <div> <p>More of page C's content</p> <p>More of page B's content</p> <p>More of page A's content</p> </div> <div> <p>Yet more of page C's content</p> <p>Yet more of page B's content</p> <p>Yet more of page A's content</p> </div> I know that I can use document(@include) to include another document. However, the recursion is a bit beyond me. How would I go about writing such a transform?

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  • How to delete multiple files with msbuild/web deployment project?

    - by Alex
    I have an odd issue with how msbuild is behaving with a VS2008 Web Deployment Project and would like to know why it seems to randomly misbehave. I need to remove a number of files from a deployment folder that should only exist in my development environment. The files have been generated by the web application during dev/testing and are not included in my Visual Studio project/solution. The configuration I am using is as follows: <!-- Partial extract from Microsoft Visual Studio 2008 Web Deployment Project --> <ItemGroup> <DeleteAfterBuild Include="$(OutputPath)data\errors\*.xml" /> <!-- Folder 1: 36 files --> <DeleteAfterBuild Include="$(OutputPath)data\logos\*.*" /> <!-- Folder 2: 2 files --> <DeleteAfterBuild Include="$(OutputPath)banners\*.*" /> <!-- Folder 3: 1 file --> </ItemGroup> <Target Name="AfterBuild"> <Message Text="------ AfterBuild process starting ------" Importance="high" /> <Delete Files="@(DeleteAfterBuild)"> <Output TaskParameter="DeletedFiles" PropertyName="deleted" /> </Delete> <Message Text="DELETED FILES: $(deleted)" Importance="high" /> <Message Text="------ AfterBuild process complete ------" Importance="high" /> </Target> The problem I have is that when I do a build/rebuild of the Web Deployment Project it "sometimes" removes all the files but other times it will not remove anything! Or it will remove only one or two of the three folders in the DeleteAfterBuild item group. There seems to be no consistency in when the build process decides to remove the files or not. When I've edited the configuration to include only Folder 1 (for example), it removes all the files correctly. Then adding Folder 2 and 3, it starts removing all the files as I want. Then, seeming at random times, I'll rebuild the project and it won't remove any of the files! I have tried moving these items to the ExcludeFromBuild item group (which is probably where it should be) but it gives me the same unpredictable result. Has anyone experienced this? Am I doing something wrong? Why does this happen?

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