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  • How to write this in better way?

    - by dario
    Hi all. Let's look at this code: IList<IHouseAnnouncement> list = new List<IHouseAnnouncement>(); var table = adapter.GetData(); //get data from repository object -> DataTable if (table.Rows.Count >= 1) { for (int i = 0; i < table.Rows.Count-1; i++) { var anno = new HouseAnnouncement(); anno.Area = float.Parse(table.Rows[i][table.powierzchniaColumn].ToString()); anno.City = table.Rows[i][table.miastoColumn].ToString(); list.Add(anno); } } return list; Is it better way to write this in less code and better fashion (must be :-) )? Maybe using labda (but let mi know how)? Thanks in advance!

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  • Tags php improving database speed and user experience

    - by Doodle
    How did stackOverFlow, excuse me if it wasn't the first implementation of this system. Decide what its initial tags where? I want to provide users with the best experience on my site and am implementing a tags system. I don't care about search engines or any of that. I just care about my users. Does any one have any advice about things that have failed or succeeded when they allowed users to tag things? Does any one know some good resources about the methodologies of user tagging? Does any one know some good resources about implementing a tags system from a programming perspective, database structures, theories, etc ? I'll give my check to who ever I feel points me in the best direction on the subject.

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  • Do I need to perform a commit after a rebase?

    - by Benjol
    I've just rebased a feature branch onto another feature branch (in preparation for rebasing everything to the head of my master), and it involved quite a few tricky merge resolutions. Is the rebase automatically saved as a commit somewhere? Just where do those modifications live? I can't see anything in gitk, or git log --oneline. (Same question for when I merge back my branch after rebasing.)

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  • Are memory leaks ever ok?

    - by Imbue
    Is it ever acceptable to have a memory leak in your C or C++ application? What if you allocate some memory and use it until the very last line of code in your application (for example, a global object's deconstructor)? As long as the memory consumption doesn't grow over time, is it OK to trust the OS to free your memory for you when your application terminates (on Windows, Mac, and Linux)? Would you even consider this a real memory leak if the memory was being used continuously until it was freed by the OS. What if a third party library forced this situation on you? Would refuse to use that third party library no matter how great it otherwise might be? I only see one practical disadvantage, and that is that these benign leaks will show up with memory leak detection tools as false positives.

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  • How to deal with multiple screensizes + dynamic controls in Android?

    - by chobo2
    Hi I am learning how to program on Android phone. However I am unsure how to make my application work for the different screen sizes and resolutions. I read the tutorial on the android site and still unsure how to do it. First I know there are different files so could make a layout for each of the sizes but my problem is most of the screen needs to be dynamically created so there would not be much to put in these files. So I am not sure how to android to re size dynamic controls based on the screen size. I have also read it is bad practice to make controls in anything but the xml file as it separates view logic and programming logic. However they never talk about if you need to make these controls dynamically what you should do. So is there some other way to do it that is considered good practice?

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  • How to refactor logging in C#?

    - by Jader Dias
    In my services all exposed methods have: try { // the method core is written here } catch(Exception ex) { Log.Append(ex); } It's boring and ugly to repeat it over and over again. There is any way to avoid that? There is better way to keep the service working even if exceptions occurs and keep sending the exception details to the Log class?

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  • Could this be considered a well-written class (am I using OOP correctly)?

    - by Ben Dauphinee
    I have been learning OOP principals on my own for a while, and taken a few cracks at writing classes. What I really need to know now is if I am actually using what I have learned correctly, or if I could improve as far as OOP is concerned. I have chopped a massive portion of code out of a class that I have been working on for a while now, and pasted it here. To all you skilled and knowledgeable programmers here I ask: Am I doing it wrong? class acl extends genericAPI{ // -- Copied from genericAPI class protected final function sanityCheck($what, $check, $vars){ switch($check){ case 'set': if(isset($vars[$what])){return(1);}else{return(0);} break; } } // --------------------------------- protected $db = null; protected $dataQuery = null; public function __construct(Zend_Db_Adapter_Abstract $db, $config = array()){ $this->db = $db; if(!empty($config)){$this->config = $config;} } protected function _buildQuery($selectType = null, $vars = array()){ // Removed switches for simplicity sake $this->dataQuery = $this->db->select( )->from( $this->config['table_users'], array('tf' => '(CASE WHEN count(*) > 0 THEN 1 ELSE 0 END)') )->where( $this->config['uidcol'] . ' = ?', $vars['uid'] ); } protected function _sanityRun_acl($sanitycheck, &$vars){ switch($sanitycheck){ case 'uid_set': if(!$this->sanityCheck('uid', 'set', $vars)){ throw new Exception(ERR_ACL_NOUID); } $vars['uid'] = settype($vars['uid'], 'integer'); break; } } private function user($action = null, $vars = array()){ switch($action){ case 'exists': $this->_sanityRun_acl('uid_set', $vars); $this->_buildQuery('user_exists_idcheck', $vars); return($this->db->fetchOne($this->dataQuery->__toString())); break; } } public function user_exists($uid){ return($this->user('exists', array('uid' => $uid))); } } $return = $acl_test->user_exists(1);

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  • Is it a problem if i query again and again to SQL Server 2005 and 2000?

    - by learner
    Window app i am constructing is for very low end machines (Celeron with max 128 RAM). From the following two approaches which one is the best (I don't want that application becomes memory hog for low end machines):- Approach One:- Query the database Select GUID from Table1 where DateTime <= @givendate which is returning me more than 300 thousands records (but only one field i.e. GUID - 300 thousands GUIDs). Now running a loop to achieve next process of this software based on GUID. Second Approach:- Query the database Select Top 1 GUID from Table1 where DateTime <= @givendate with top 1 again and again until all 300 thousands records done. It will return me only one GUID at a time, and I can do my next step of operation. What do you suggest which approach will use the less Memory Resources?? (Speed / performance is not the issue here).

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  • How to keep statefull web clients in sync, when multiple clients are looking at the same data?

    - by Hilbrand
    In a RIA web client, created with GWT, the state is maintained in the web client, while the server is (almost) stateless (this is the preferred technique to keep the site scalable). However, if multiple users looking at the same data in their browser and one user changes something, which is send to the server and stored in the database, the other users still have the old data in their browser state. For example a tree is shown and one of the users adds/removes an item from the tree. Since there can be a lot of state in the client, what is the best technique to keep the state in the clients in sync? Are there any java frameworks that take care of this?

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  • Why is 'using namespace std;' considered a bad practice in C++?

    - by Mana
    Okay, sorry for the simplistic question, but this has been bugging me ever since I finished high school C++ last year. I've been told by others on numerous occasions that my teacher was wrong in saying that we should have "using namespace std;" in our programs, and that std::cout and std::cin are more proper. However, they would always be vague as to why this is a bad practice. So, I'm asking now: Why is "using namespace std;" considered bad? Is it really that inefficient, or risk declaring ambiguous vars(variables that share the same name as a function in std namespace) that much? Or does this impact program performance noticeably as you get into writing larger applications? I'm sorry if this is something I should have googled to solve; I figured it would be nice to have this question on here regardless in case anyone else was wondering.

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  • ASP.NET Template Selector/Builder - Dynamic CMS

    - by Ugene
    I am currently building my own CMS for various reasons that could take a long to explain... However i am looking for a dynamic solution to create templates for pages within the CMS and all areas must be editable via the administration area, maybe large text areas broken into multiple areas, text and image area on a page etc. Following on from the above i would like to create the following: Create a new page (selecting a pre-defined template like below) http://img525.imageshack.us/img525/9872/nestedpages.png and then upon editing the page it would have created as many text editors required for each editable region or a file upload control for an image area for example. i am thinking of using nested masterpages for the design elements, just unsure the best-practice way to achieve the above (db structure etc) I somehow hope this provides enough information but are happy to answer any questions you may have. Thanks

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  • Foreach loop and tasks.

    - by Scott Chamberlain
    I know from the codeing guidlines that I have read you should not do for (int i = 0; i < 5; i++) { Task.Factory.StartNew(() => Console.WriteLine(i)); } Console.ReadLine(); as it will write 5 5's, I understand that and I think i understand why it is happening. I know the solution is just to do for (int i = 0; i < 5; i++) { int localI = i; Task.Factory.StartNew(() => Console.WriteLine(localI)); } Console.ReadLine(); However is something like this ok to do? foreach (MyClass myClass in myClassList) { Task.Factory.StartNew(() => myClass.DoAction()); } Console.ReadLine(); Or do I need to do the same thing I did in the for loop. foreach (MyClass myClass in myClassList) { MyClass localMyClass = myClass; Task.Factory.StartNew(() => localMyClass.DoAction()); } Console.ReadLine();

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  • How do you remove/clean-up code which is no longer used?

    - by clarke ching
    So, we have a project which had to be radically descoped in order to ship on time. It's got a lot of code left in it which is not actually used. I want to clean up the code, removing any dead-wood. I have the authority to do it and I can convince people that it's a commercially sensible thing to do. [I have a lot of automated unit tests, some automated acceptance tests and a team of testers who can manually regression test.] My problem: I'm a manager and I don't know technically how to go about it. Any help?

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  • When should I implement IDisposeable?

    - by Bobby
    What is the best practice for when to implement IDisposeable? Is the best rule of thumb to implement it if you have one managed object in the class, or does it depend if the object was created in the class or just passed in? Should I also do it for classes with no managed objects at all?

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  • how to organize classes in ruby if they are literal subclasses

    - by RetroNoodle
    I know that title didn't make sense, Im sorry! Its hard to word what I am trying to ask. I had trouble googling it for the same reason. So this isn't even Ruby specific, but I am working in ruby and I am new to it, so bear with me. So you have a class that is a document. Inside each document, you have sentences, and each sentence has words. Words will have properties, like "noun" or a count of how many times they are used in the document, etc. I would like each of the elements, document, sentence, word be an object. Now, if you think literally - sentences are in documents, and words are in sentences. Should this be organized literally like this as well? Like inside the document class you will define and instantiate the sentence objects, and inside the sentence class you will define and instantiate the words? Or, should everything be separate and reference each other? Like the word class would sit outside the sentence class but the sentence class would be able to instantiate and work with words? This is a basic OOP question I guess, and I suppose you could argue to do it either way. What do you guys think? Each sentence in the document could be stored in a hash of sentence objects inside the document object, and each word in the sentence could be stored in a hash of word objects inside the sentence. I dont want to code myself into a corner here, thats why I am asking, plus I have wondered this before in other situations. Thank you!

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  • How to handle request/response propagation up and down a widget hierarchy in a GUI app?

    - by fig-gnuton
    Given a GUI application where widgets can be composed of other widgets: If the user triggers an event resulting in a lower level widget needing data from a model, what's the cleanest way to be able to send that request to a controller (or the datastore itself)? And subsequently get the response back to that widget? Presumably one wouldn't want the controller or datastore to be a singleton directly available to all levels of widgets, or is this an acceptable use of singleton? Or should a top level controller be injected as a dependency through a widget hierarchy, as far down as the lowest level widget that might need that controller? Or a different approach entirely?

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  • .NET Results Class

    - by pm_2
    I have a C# function that does some processing and needs to return figures about what it has processed, success, failure, etc. Can anyone tell me if there are any standard framework classes that will handle this (for example, number of records processed, number successful, failed, etc) ? Alternatively, can anyone say how they usually handle this? Is the best way to create a class, or to use out parameters?

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  • Should programmers use boolean variables to "document" their code?

    - by froadie
    I'm reading McConell's Code Complete, and he discusses using boolean variables to document your code. For example, instead of: if((elementIndex < 0) || (MAX_ELEMENTS < elementIndex) || (elementIndex == lastElementIndex)){ ... } He suggests: finished = ((elementIndex < 0) || (MAX_ELEMENTS < elementIndex)); repeatedEntry = (elementIndex == lastElementIndex); if(finished || repeatedEntry){ ... } This strikes me as logical, good practice, and very self-documenting. However, I'm hesitant to start using this technique regularly as I've almost never come across it; and perhaps it would be confusing just by virtue of being rare. However, my experience is not very vast yet, so I'm interested in hearing programmers' opinion of this technique, and I'd be curious to know if anyone uses this technique regularly or has seen it often when reading code. Is this a worthwhile convention/style/technique to adopt? Will other programmers understand and appreciate it, or consider it strange?

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  • int i vs int index etc. Which one is better?

    - by Earlz
    Coming from a C background I've always used int i for generic loop variables. Of course in big nested loops or other complex things I may use a descriptive name but which one had you rather see? int i; for(i=0;i<Controls.Count;i++){ DoStuff(Controls[i]); } or int index; for(index=0;index<Controls.Count;index++){ DoStuff(Controls[index]); } In the current project I am working on there are both of these styles and index being replaced by ndx. Which one is better? Is the i variable too generic? Also what about the other C style names? i, j, k Should all of these be replaced by actual descriptive variables?

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  • What are your suggestions for best practises for regular data updates in a website database?

    - by bboyle1234
    My shared-hosting asp.net website must automatically run data update routines at regular times of day. Once it has finished running certain update routines, it can run update routines that are dependent on the previous updates. I have done this type of work before, using quite complicated setups. Some features of the framework I created are: A cron job from another server makes a request which starts a data update routine on the main server Each updater is loaded from web.config Each updater overrides a "canRunUpdate" method that determines whether its dependencies have finished updating Each updater overrides a "hasFinishedUpdate" method Each updater overrides a "runUpdate" method Updaters start and run in parallel threads The initial request from the cron job server started each updater in its own thread and then ended. As a result, the threads containing the updaters would be terminated before the updaters were finished. Therefore I had to give the updaters the ability to save partial results and continue the update job next time they are started up. As a result, the cron server had to call the updater many times to ensure the job is done. Sometimes the cron server would continue making update requests long after all the updates were completed. Sometimes the cron server would finish calling the update requests and leave some updates uncompleted. It's not the best system. I'm looking for inspiration. Any ideas please? Thank you :)

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  • Boost shared_ptr use_count function

    - by photo_tom
    My application problem is the following - I have a large structure foo. Because these are large and for memory management reasons, we do not wish to delete them when processing on the data is complete. We are storing them in std::vector<boost::shared_ptr<foo>>. My question is related to knowing when all processing is complete. First decision is that we do not want any of the other application code to mark a complete flag in the structure because there are multiple execution paths in the program and we cannot predict which one is the last. So in our implementation, once processing is complete, we delete all copies of boost::shared_ptr<foo>> except for the one in the vector. This will drop the reference counter in the shared_ptr to 1. Is it practical to use shared_ptr.use_count() to see if it is equal to 1 to know when all other parts of my app are done with the data. One additional reason I'm asking the question is that the boost documentation on the shared pointer shared_ptr recommends not using "use_count" for production code.

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  • Generating new tasks in a foreach loop

    - by Scott Chamberlain
    I know from the codeing guidlines that I have read you should not do for (int i = 0; i < 5; i++) { Task.Factory.StartNew(() => Console.WriteLine(i)); } Console.ReadLine(); as it will write 5 5's, I understand that and I think i understand why it is happening. I know the solution is just to do for (int i = 0; i < 5; i++) { int localI = i; Task.Factory.StartNew(() => Console.WriteLine(localI)); } Console.ReadLine(); However is something like this ok to do? Task currentTask = myFirstTask; currentTask.Start(); foreach (Task task in _TaskList) { currentTask.ContinueWith((antecendent) => { if(antecendent.IsCompleated) { task.Start(); } else //do error handling; }); currentTask = task; } } or do i need to do this? Task currentTask = myFirstTask; foreach (Task task in _TaskList) { Task localTask = task; currentTask.ContinueWith((antecendent) => { if(antecendent.IsCompleated) { localTask.Start(); } else //do error handling; }); currentTask = task; }

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  • How should nested components interact with model in a GUI application?

    - by fig-gnuton
    Broad design/architecture question. If you have nested components in a GUI, what's the most common way for those components to interact with data? For example, let's say a component receives a click on one of its buttons to save data. Should the save request be delegated up that component's ancestors, with the uppermost ancestor ultimately passing the request to a controller? Or are models/datastores in a GUI application typically singletons, so that a component at any level of a hierarchy can directly get/set data? Or is a controller injected as a dependency down the hierarchy of components, so that any given component is only one intermediary away from the datastore/model?

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