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  • Swing object: first setText() gets "stuck" when using Mac Java SE 6

    - by Tim
    Hi there, I am a Java newbie trying to maintain an application that works fine under J2SE 5.0 (32- and 64-bit) but has a very specific problem when run under Java SE 6 64-bit: [Tims-MPB:~] tlynch% java -version java version "1.6.0_15" Java(TM) SE Runtime Environment (build 1.6.0_15-b03-226) Java HotSpot(TM) 64-Bit Server VM (build 14.1-b02-92, mixed mode) The application is cross-platform and reportedly works correctly on Java SE 6 under Windows, though I haven't been able to verify that myself. The program uses a JTextField for some text entry and a JLabel to indicate the text to be entered. The first time the showDialog() method is called to set the label text and display the dialog, it works correctly, but subsequent calls all result in the display of the label from the initial invocation rather than the one most recently specified via setText(). public void showDialog(String msgText) { System.out.println("set ChatDialog: " + msgText); jLabel1.setText(msgText); jLabel1.repaint(); // I added this; it didn't help System.out.println("get ChatDialog: " + jLabel1.getText()); super.setVisible(true); } [the full text of the class is provided below] The added printlns validate that expected text is passed to the label's setText() method and is confirmed by retrieving it using getText(), but what shows up on the screen/GUI is always the text from the very first time the method was called for the object. A similar issue is observed with a JTextArea used to label another dialog box. These problem are consistent across multiple Mac systems running Java SE 6 under OS 10.5.x and 10.6.x, but they are never observed when one reverts to J2SE 5.0. If there is some background information pertinent to this problem that I have omitted, please let me know. Any insights or advice appreciated. package gui; import java.awt.*; import java.awt.event.KeyEvent; import javax.swing.*; // Referenced classes of package gui: // MyJPanel, ChatDialog_jTextField1_keyAdapter, WarWindow public class ChatDialog extends JDialog { public ChatDialog(JFrame parent, WarWindow w) { super(parent, true); text = ""; borderLayout1 = new BorderLayout(); jPanel1 = new MyJPanel(); borderLayout2 = new BorderLayout(); jPanel2 = new MyJPanel(); jPanel3 = new MyJPanel(); jLabel1 = new JLabel(); jTextField1 = new JTextField(); warWindow = w; try { jbInit(); } catch(Exception exception) { System.out.println("Problem with ChatDialog init"); exception.printStackTrace(); } return; } public String getText() { return text; } void jTextField1_keyPressed(KeyEvent e) { int id = e.getKeyCode(); switch(id) { case 10: // '\n' text = jTextField1.getText(); setVisible(false); break; } } private void jbInit() throws Exception { setLocation(232, 450); setSize(560, 60); setModal(true); setResizable(false); setUndecorated(true); getContentPane().setLayout(borderLayout1); jPanel1.setLayout(borderLayout2); jPanel2.setMinimumSize(new Dimension(10, 20)); jPanel2.setPreferredSize(new Dimension(10, 20)); jLabel1.setPreferredSize(new Dimension(380, 15)); jLabel1.setHorizontalAlignment(0); jLabel1.setText("Chat Message"); jTextField1.setPreferredSize(new Dimension(520, 21)); jTextField1.setRequestFocusEnabled(false); jTextField1.addKeyListener(new ChatDialog_jTextField1_keyAdapter(this)); getContentPane().add(jPanel1, "Center"); jPanel1.add(jPanel2, "North"); jPanel2.add(jLabel1, null); jPanel1.add(jPanel3, "Center"); jPanel3.add(jTextField1, null); } public void setVisible(boolean b) { jTextField1.setText(""); super.setVisible(b); } public void showDialog(String msgText) { System.out.println("set ChatDialog: " + msgText); jLabel1.setText(msgText); jLabel1.repaint(); // I added this; it didn't help System.out.println("get ChatDialog: " + jLabel1.getText()); super.setVisible(true); } void this_keyPressed(KeyEvent e) { int id = e.getKeyCode(); switch(id) { case 10: // '\n' System.exit(88); break; } } BorderLayout borderLayout1; BorderLayout borderLayout2; JLabel jLabel1; JPanel jPanel1; JPanel jPanel2; JPanel jPanel3; JTextField jTextField1; String text; WarWindow warWindow; }

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  • Why aren't operator conversions implicitly called for templated functions? (C++)

    - by John Gordon
    I have the following code: template <class T> struct pointer { operator pointer<const T>() const; }; void f(pointer<const float>); template <typename U> void tf(pointer<const float>); void g() { pointer<float> ptr; f(ptr); tf(ptr); } When I compile the code with gcc 4.3.3 I get a message (aaa.cc:17: error: no matching function for call to ‘tf(pointer<float>&)’) indicating that the compiler called 'operator pointer<const T>' for the non-templated function f(), but didn't for the templated function tf(). Why and is there any workaround short of overloading tf() with a const and non-const version? Thanks in advance for any help.

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  • "Thread-Safe Calls" with "Invoke" method to Winform control leads very heavy memory leak!!

    - by konnychen
    In the following link: "Make Thread-Safe Calls to Windows Forms Controls http://msdn.microsoft.com/en-us/library/ms171728.aspx" We can see an example which provide cross tread access to a winform control. But if the thread is in a while loop, it will cause the heavy memory leak. As I use taskmanage I can see the memory is increasing. Can anyone help me to solve the problem? oThread2 = new Thread(new ThreadStart(Cyclic_Call)); oThread2.Start(); delegate void SetText_lab_Statubar(string text); private void m_SetText_lab_Statubar(string text) { if (this.lab_Statubar.InvokeRequired) { SetText_lab_Statubar d = new SetText_lab_Statubar(m_SetText_lab_Statubar); this.Invoke(d, new object[] { text }); } else { this.lab_Statubar.Text = text; } } private void Cyclic_Call() { do { this.m_SetText_lab_Statubar("This string is set from thread"); Thread.Sleep(100); } while (!b_AbortThraed); }

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  • How to add OnClickListener in ViewPager

    - by Erdem Azakli
    I have problem with ViewPager and can't find answer.I want to Toast a message when pictures(view) clicked. I can't make, please help me. Example: click on the picture1 --Message"Picture1" click on the picture2 --Message"Picture2" Thanks a lot, Mypageradapter; package com.example.pictures; import android.content.Context; import android.media.AudioManager; import android.os.Parcelable; import android.support.v4.view.PagerAdapter; import android.support.v4.view.ViewPager; import android.view.LayoutInflater; import android.view.View; public class MyPagerAdapter extends PagerAdapter{ public int getCount() { return 6; } public Object instantiateItem(View collection, int position) { View view=null; LayoutInflater inflater = (LayoutInflater) collection.getContext() .getSystemService(Context.LAYOUT_INFLATER_SERVICE); int resId = 0; switch (position) { case 0: resId = R.layout.picture1; view = inflater.inflate(resId, null); break; case 1: resId = R.layout.picture2; view = inflater.inflate(resId, null); break; case 2: resId = R.layout.picture3; view = inflater.inflate(resId, null); break; case 3: resId = R.layout.picture4; view = inflater.inflate(resId, null); break; case 4: resId = R.layout.picture5; view = inflater.inflate(resId, null); break; case 5: resId = R.layout.picture6; view = inflater.inflate(resId, null); break; } ((ViewPager) collection).addView(view, 0); return view; } @SuppressWarnings("unused") private Context getApplicationContext() { // TODO Auto-generated method stub return null; } private void setVolumeControlStream(int streamMusic) { // TODO Auto-generated method stub } @SuppressWarnings("unused") private Context getBaseContext() { // TODO Auto-generated method stub return null; } @SuppressWarnings("unused") private PagerAdapter findViewById(int myfivepanelpager) { // TODO Auto-generated method stub return null; } @Override public void destroyItem(View arg0, int arg1, Object arg2) { ((ViewPager) arg0).removeView((View) arg2); } @Override public boolean isViewFromObject(View arg0, Object arg1) { return arg0 == ((View) arg1); } @Override public Parcelable saveState() { return null; } public static Integer getItem(int position) { // TODO Auto-generated method stub return null; } } OnPageChangeListener; package com.example.pictures; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.support.v4.view.ViewPager; import android.support.v4.view.ViewPager.OnPageChangeListener; import android.view.View; import android.widget.Button; import android.widget.Toast; public class Pictures extends Activity implements OnPageChangeListener{ SoundManager snd; int sound1,sound2,sound3; View view=null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.picturespage); MyPagerAdapter adapter = new MyPagerAdapter(); ViewPager myPager = (ViewPager) findViewById(R.id.myfivepanelpager); myPager.setAdapter(adapter); myPager.setCurrentItem(0); myPager.setOnPageChangeListener(this); snd = new SoundManager(this); sound1 = snd.load(R.raw.sound1); sound2 = snd.load(R.raw.sound2); sound3 = snd.load(R.raw.sound3); } public void onPageScrollStateChanged(int arg0) { // TODO Auto-generated method stub } public void onPageScrolled(int arg0, float arg1, int arg2) { // TODO Auto-generated method stub } public void onPageSelected(int position) { // TODO Auto-generated method stub switch (position) { case 0: snd.play(sound1); break; case 1: snd.play(sound2); break; case 2: snd.play(sound3); break; case 3: Toast.makeText(this, "1", Toast.LENGTH_SHORT).show(); break; case 4: Toast.makeText(this, "2", Toast.LENGTH_SHORT).show(); break; case 5: Toast.makeText(this, "3", Toast.LENGTH_SHORT).show(); break; } } };

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  • Can running object be garbage collected?

    - by Kugel
    I have a simple class: public class Runner { public void RunAndForget(RunDelegate method) { ThreadPool.QueueUserWorkItem(new WaitCallback(Run), method); } private void Run(object o) { ((RunDelegate )o).Invoke(); } } And if I use this like so: private void RunSomethingASync() { Runner runner = new Runner(); runner.FireAndForget(new RunDelegate(Something)); } Is there any danger using it like this? My C++ guts tell me that runner object should be destroyed after RunSomethingASync is finished. Am I right? What happens then to the method running on different thread? Or perhaps it is other way around and runner will not be collected? That would be a problem considering I may call RunSomethingASync() many times.

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  • NHibernate on WCF Dependency Injection

    - by Diego Dias
    Hi, I would like of inject a wrapper of my sessionfactory in my wcf service, but my service is in other server and I want set nhibernate in my site asp.net. I have a interface as: public interface ISessionBuilder { ISession Current{get;}; void Close(); } public class SessionBuilder : ISessionBuilder { static SessionBuilder() { Initialize(); } public ISession Current{ get; private set; } public void Close() { //aqui eu fecho a session } private static void Initialize() { //aqui eu configuro o NHibernate } } I want to be able of set SessionBuilder in the site asp.net and inject this implementation in my wcf Service where I have my repositories which will consume SessionBuilder to query my database. Anyone have some sugestion?

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  • NSAutoreleasePool carrying across methods?

    - by Tim
    I'm building an iPhone application where I detach some threads to do long-running work in the background so as not to hang the UI. I understand that threads need NSAutoreleasePool instances for memory management. What I'm not sure about is if the threaded method calls another method - does that method also need an NSAutoreleasePool? Example code: - (void)primaryMethod { [self performSelectorInBackground:@selector(threadedMethod) withObject:nil]; } - (void)threadedMethod { NSAutoreleasePool *aPool = [[NSAutoreleasePool alloc] init]; // Some code here [self anotherMethod]; // Maybe more code here [aPool drain]; } - (void)anotherMethod { // More code here } The reason I ask is I'm receiving errors that objects are being autoreleased with no pool in place, and are "just leaking." I've seen other questions where people didn't have autorelease pools in place at all, and I understand why an autorelease pool is needed. I'm specifically interested in finding out whether an autorelease pool created in (in this example) threadedMethod applies to objects created in anotherMethod.

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  • Comparison between pointer and integer (cocoa)

    - by Cal S
    Hi, I'm just learning cocoa (coming from C#) but I'm getting a strange error for something that seems really simple... (charsSinceLastUpdate=36) #import "CSMainController.h" @implementation CSMainController //global vars int *charsSinceLastUpdate = 0; NSString *myString = @"Hello world"; // - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { ... } //other functions - (void)textDidChange:(NSNotification *)aNotification { NSLog(@"charsSinceLastUpdate=%i",charsSinceLastUpdate); if (charsSinceLastUpdate>=36) { // <- THIS line returns the error: Comparison between pointer and integer charsSinceLastUpdate=0; [statusText setStringValue:@"Will save now!"]; } else { charsSinceLastUpdate++; [statusText setStringValue:@"Not saving"]; } } //my functions - (void)showNetworkErrorAlert:(BOOL)showContinueWithoutSavingOption { ... } // @end Any help would be appreciated, thanks!

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  • how to modify a textbox using remoting

    - by danutz0119
    I am trying to modify a textBox found in the server Form using remoting from the client side. i have tried some solutions i found, but none of them work. the remoting part works propperly, the only thing that I am not able to figure out is this: this is what i have: client side: ... private void btn_b1_Click(object sender, EventArgs e) { ... myFunc.update(string s); ... } ... sharedLibs: public interface myInterf { void update(string s); } server side: here i have 2 classes in the same namespace class class1 : MarshalByRefObject, myInterf { public void update(string s) { //what do i write here to modify textBox1? } } public partial class class2 : Form { ... // here is the textBox i am trying to alter; }

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  • Is it possible to use AutoMapper to wrap methods?

    - by Woj
    I have two classes: public class TestClass1 { public int TestInt { get; set; } public void TestMethod() { // Do something } } public class TestClass2 { public int TestInt { get; set; } public void TestMethod() { // Do something } } I want to create interface that I can use for both classes. The easiest solution is to implement the interface on TestClass1 and TestClass2 but I don;t have access to the implementation of these classes (external dll). I was wondering if I can create new interface and use AutoMapper to map TestClass1 and TestClass2 to ITestInterface: public interface ITestInterface { int TestInt { get; set; } void TestMethod(); }

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  • UI View Controller crashes after interruption

    - by nosuic
    Given the multitasking of iOS I thought it wouldn't be a pain to pause and resume my app, by pressing the home button or due to a phone call, but for a particular view controller it crashes. The navigation bar is working fine i.e. when I tap "Back" it's ok, but if I try to tap controls of the displayed UI View Controller then I get EXC_BAD_ACCESS.. =/ Please find the code of my problematic View Controller below. I'm not very sure about it myself, because I used loadView to build its View, but apart from this interruption problem it works fine. StoreViewController.h #import <UIKit/UIKit.h> @protocol StoreViewDelegate <NSObject> @optional - (void)DirectionsClicked:(double)lat:(double)lon; @end @interface StoreViewController : UIViewController { double latitude; double longitude; NSString *description; NSString *imageURL; short rating; NSString *storeType; NSString *offerType; UIImageView *imageView; UILabel *descriptionLabel; id<StoreViewDelegate> storeViewDel; } @property (nonatomic) double latitude; @property (nonatomic) double longitude; @property (nonatomic) short rating; @property (nonatomic,retain) NSString *description; @property (nonatomic,retain) NSString *imageURL; @property (nonatomic,retain) NSString *storeType; @property (nonatomic,retain) NSString *offerType; @property (assign) id<StoreViewDelegate> storeViewDel; @end StoreViewController.m #import "StoreViewController.h" #import <QuartzCore/QuartzCore.h> @interface StoreViewController() -(CGSize) calcLabelSize:(NSString *)string withFont:(UIFont *)font maxSize:(CGSize)maxSize; @end @implementation StoreViewController @synthesize storeViewDel, longitude, latitude, description, imageURL, rating, offerType, storeType; - (void)mapsButtonClicked:(id)sender { } - (void)loadView { UIView *storeView = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; // Colours UIColor *lightBlue = [[UIColor alloc] initWithRed:(189.0f / 255.0f) green:(230.0f / 255.0f) blue:(252.0f / 255.0f) alpha:1.0f]; UIColor *darkBlue = [[UIColor alloc] initWithRed:(28.0f/255.0f) green:(157.0f/255.0f) blue:(215.0f/255.0f) alpha:1.0f]; // Layout int width = self.navigationController.view.frame.size.width; int height = self.navigationController.view.frame.size.height; float firstRowHeight = 100.0f; int margin = width / 20; int imgWidth = (width - 3 * margin) / 2; // Set ImageView imageView = [[UIImageView alloc] initWithFrame:CGRectMake(margin, margin, imgWidth, imgWidth)]; CALayer *imgLayer = [imageView layer]; [imgLayer setMasksToBounds:YES]; [imgLayer setCornerRadius:10.0f]; [imgLayer setBorderWidth:4.0f]; [imgLayer setBorderColor:[lightBlue CGColor]]; // Load default image NSData *imageData = [NSData dataWithContentsOfFile:@"thumb-null.png"]; UIImage *image = [UIImage imageWithData:imageData]; [imageView setImage:image]; [storeView addSubview:imageView]; // Set Rating UIImageView *ratingView = [[UIImageView alloc] initWithFrame:CGRectMake(3 * width / 4 - 59.0f, margin, 118.0f, 36.0f)]; UIImage *ratingImage = [UIImage imageNamed:@"bb-rating-0.png"]; [ratingView setImage:ratingImage]; [ratingImage release]; [storeView addSubview:ratingView]; // Set Get Directions button UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(3 * width / 4 - 71.5f, 36.0f + 2*margin, 143.0f, 63.0f)]; [btn addTarget:self action:@selector(mapsButtonClicked:) forControlEvents:UIControlEventTouchUpInside]; UIImage *mapsImgUp = [UIImage imageNamed:@"bb-maps-up.png"]; [btn setImage:mapsImgUp forState:UIControlStateNormal]; [mapsImgUp release]; UIImage *mapsImgDown = [UIImage imageNamed:@"bb-maps-down.png"]; [btn setImage:mapsImgDown forState:UIControlStateHighlighted]; [mapsImgDown release]; [storeView addSubview:btn]; [btn release]; // Set Description Text UIScrollView *descriptionView = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0f, imgWidth + 2 * margin, width, height - firstRowHeight)]; descriptionView.backgroundColor = lightBlue; CGSize s = [self calcLabelSize:description withFont:[UIFont systemFontOfSize:18.0f] maxSize:CGSizeMake(width, 9999.0f)]; descriptionLabel = [[UILabel alloc] initWithFrame:CGRectMake(margin, margin, width - 2 * margin, s.height)]; descriptionLabel.lineBreakMode = UILineBreakModeWordWrap; descriptionLabel.numberOfLines = 0; descriptionLabel.font = [UIFont systemFontOfSize:18.0f]; descriptionLabel.textColor = darkBlue; descriptionLabel.text = description; descriptionLabel.backgroundColor = lightBlue; [descriptionView addSubview:descriptionLabel]; [storeView addSubview:descriptionView]; [descriptionLabel release]; [lightBlue release]; [darkBlue release]; self.view = storeView; [storeView release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [imageView release]; [descriptionLabel release]; [super dealloc]; } @end Any suggestions ? Thank you, F.

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  • C++ - what does the colon after a constructor mean?

    - by waitinforatrain
    I'd happily Google this but don't know what to call it to Google it. I have a piece of code here: class demo { private: unsigned char len, *dat; public: demo(unsigned char le = 5, unsigned char default) : len(le) { dat = new char[len]; for (int i = 0; i <= le; i++) dat[i] = default; } void ~demo(void) { delete [] *dat; } }; class newdemo : public demo { private: int *dat1; public: newdemo(void) : demo(0, 0) { *dat1 = 0; return 0; } }; (It's from a past exam paper and the question is to correct errors in the code so ignore errors!) My question is, what are the ": len(le) " and " : demo(0, 0)" called? Something to do with inheritance?

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  • Facebook implementation in android

    - by Sanat Pandey
    I am implementing Facebook in my app through FbRocket jar, but it gives some error as ClassNotFound, but I don't know why bcoz i have alredy added that jar in libraries........ Please help me out. 05-09 19:04:28.933: ERROR/AndroidRuntime(759): FATAL EXCEPTION: main 05-09 19:04:28.933: ERROR/AndroidRuntime(759): java.lang.NoClassDefFoundError: net.xeomax.FBRocket.FBRocket 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at org.shopzilla.android.moretab.SettingActivity.shareFacebook(SettingActivity.java:73) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at org.shopzilla.android.moretab.SettingActivity$2.onClick(SettingActivity.java:63) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.view.View.performClick(View.java:2485) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.view.View$PerformClick.run(View.java:9080) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.os.Handler.handleCallback(Handler.java:587) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.os.Handler.dispatchMessage(Handler.java:92) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.os.Looper.loop(Looper.java:123) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at android.app.ActivityThread.main(ActivityThread.java:3683) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at java.lang.reflect.Method.invokeNative(Native Method) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at java.lang.reflect.Method.invoke(Method.java:507) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 05-09 19:04:28.933: ERROR/AndroidRuntime(759): at dalvik.system.NativeStart.main(Native Method) Code: package org.shopzilla.android.moretab; import java.util.List; import net.xeomax.FBRocket.FBRocket; import net.xeomax.FBRocket.Facebook; import net.xeomax.FBRocket.ServerErrorException; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.shopzilla.android.common.R; import org.shopzilla.android.facebook.FacebookActivity; import org.shopzilla.android.facebook.FacebookWebOAuthActivity; import org.shopzilla.android.twitter.TwitterActivity; import org.shopzilla.android.twitter.TwitterWebOAuthActivity; import twitter4j.http.RequestToken; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.TextView; public class SettingActivity extends Activity{ String bytesSent; HttpClient httpclient; int count1; // List with parameters and their values List<NameValuePair> nameValuePairs; TextView mText; Button btn_facebook; Button btn_twitter; FBRocket fbRocket; RequestToken rToken; String oauthVerifier; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.more_setting); Button btn_twitter = (Button)findViewById(R.id.btn_more_setting_twitter); Button btn_facebook = (Button)findViewById(R.id.btn_More_setting_facebook); btn_twitter.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { // TODO Auto-generated method stub Intent intent = new Intent(SettingActivity.this,TwitterActivity.class); startActivity(intent); //displayTwitterAuthorization(); } }); btn_facebook.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub /*Intent intent = new Intent(SettingActivity.this,FacebookActivity.class); startActivity(intent);*/ shareFacebook(); //displayFacebookAuthorization(); //shareFacebook(); } }); } public void shareFacebook() { fbRocket = new FBRocket(SettingActivity.this, "ShopZilla", "172619129456913"); if (fbRocket.existsSavedFacebook()) { fbRocket.loadFacebook(); } else { fbRocket.login(R.layout.facebook); } } public void onLoginFail() { fbRocket.displayToast("Login failed!"); fbRocket.login(R.layout.facebook); } public void onLoginSuccess(Facebook facebook) { // TODO Auto-generated method stub fbRocket.displayToast("Login success!"); try { facebook.setStatus("This is your status"); fbRocket.displayDialog("Status Posted Successfully!! " + facebook.getStatus()); } catch (ServerErrorException e) { if (e.notLoggedIn()) { fbRocket.login(R.layout.facebook); } else { System.out.println(e); } } } }

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  • UIViewScrollviw UITableView subview scrolling. IOS

    - by user1484810
    I have a UIScrollview with a UITableview subview. The UIScrollview scrolls the UITableView horizontally. The UITable view naturally scrolls up and down. If a user places their finger on the UitableView, and moves (swipes) horizontally, The delegate method below is invoked (void)scrollViewDidScroll:(UIScrollView *)scrollView with scrollView isEqual theUIScrollView If the user lifts their finger and places it back down on the UITableView and moves in a vertical direction The delegate method below is invoked (void)scrollViewDidScroll:(UIScrollView *)scrollView with scrollView isEqual = theUITable If however the user places their finger and moves in a horizontally (void)scrollViewDidScroll:(UIScrollView *)scrollView with scrollView isEqual theUIScrollView If the user then moves the finger (without lifting it) in a vertical direction. delegate method scrollViewDidScroll is not invoked at all. (The reverse is true too.) I note that the "Pulse News" app seems to behave in the above manner.. Ultimately I want to figure out how to get the UITableView and UIScrollview moving in a "unidirectional" fashion, with one finger kept on the screen. Thanks...

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  • How can I push a string from one client connected to a WCF service to another connected as well?

    - by Sergio Tapia
    Here's what I have so far: IService: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; namespace ServiceLibrary { [ServiceContract(SessionMode = SessionMode.Allowed, CallbackContract = typeof(IServiceCallback))] public interface IService { [OperationContract(IsOneWay = false, IsInitiating = true, IsTerminating = false)] void Join(string userName); } interface IServiceCallback { [OperationContract(IsOneWay = true)] void UserJoined(string senderName); } } Service: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; namespace ServiceLibrary { [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession, ConcurrencyMode = ConcurrencyMode.Multiple)] public class Service:IService { IServiceCallback callback = null; public void Join(string userName) { callback = OperationContext.Current.GetCallbackChannel<IServiceCallback>(); } } } Just a simple string passed from one client to another.

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  • Why do I have to specify virtual functions in the declaration of a derived class?

    - by neuviemeporte
    Given the base class A and the derived class B: class A { public: virtual void f(); } class B : public A { public: void g(); } I get errors saying that f() is not declared in B while trying do define void B::f(). Do I have to declare f() explicitly in B? I think that if the interface changes I shouldn't have to correct the declarations in every single class deriving from it. Is there no way for B to get all the virtual functions' declarations from A automatically?

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  • c windows connect() fails. error 10049

    - by Joshua Moore
    The following two pieces of code compile, but I get a connect() failed error on the client side. (compiled with MinGW). Client Code: // thanks to cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoClientWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define RCVBUFSIZE 32 // size of receive buffer void DieWithError(char *errorMessage); int main(int argc, char* argv[]) { int sock; struct sockaddr_in echoServAddr; unsigned short echoServPort; char *servIP; char *echoString; char echoBuffer[RCVBUFSIZE]; int echoStringLen; int bytesRcvd, totalBytesRcvd; WSAData wsaData; if((argc < 3) || (argc > 4)){ fprintf(stderr, "Usage: %s <Sever IP> <Echo Word> [<Echo Port>]\n", argv[0]); exit(1); } if (argc==4) echoServPort = atoi(argv[3]); // use given port if any else echoServPort = 7; // echo is well-known port for echo service if(WSAStartup(MAKEWORD(2, 0), &wsaData) != 0){ // load winsock 2.0 dll fprintf(stderr, "WSAStartup() failed"); exit(1); } // create reliable, stream socket using tcp if((sock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) DieWithError("socket() failed"); // construct the server address structure memset(&echoServAddr, 0, sizeof(echoServAddr)); echoServAddr.sin_family = AF_INET; echoServAddr.sin_addr.s_addr = inet_addr(servIP); // server IP address echoServAddr.sin_port = htons(echoServPort); // establish connection to the echo server if(connect(sock, (struct sockaddr*)&echoServAddr, sizeof(echoServAddr)) < 0) DieWithError("connect() failed"); echoStringLen = strlen(echoString); // determine input length // send the string, includeing the null terminator to the server if(send(sock, echoString, echoStringLen, 0)!= echoStringLen) DieWithError("send() sent a different number of bytes than expected"); totalBytesRcvd = 0; printf("Received: "); // setup to print the echoed string while(totalBytesRcvd < echoStringLen){ // receive up to the buffer size (minus 1 to leave space for a null terminator) bytes from the sender if(bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE-1, 0) <= 0) DieWithError("recv() failed or connection closed prematurely"); totalBytesRcvd += bytesRcvd; // keep tally of total bytes echoBuffer[bytesRcvd] = '\0'; printf("%s", echoBuffer); // print the echo buffer } printf("\n"); closesocket(sock); WSACleanup(); exit(0); } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } Server Code: // thanks cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoServerWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define MAXPENDING 5 // maximum outstanding connection requests #define RCVBUFSIZE 1000 void DieWithError(char *errorMessage); void HandleTCPClient(int clntSocket); // tcp client handling function int main(int argc, char **argv) { int serverSock; int clientSock; struct sockaddr_in echoServerAddr; struct sockaddr_in echoClientAddr; unsigned short echoServerPort; int clientLen; // length of client address data structure WSAData wsaData; if (argc!=2){ fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]); exit(1); } echoServerPort = atoi(argv[1]); if(WSAStartup(MAKEWORD(2, 0), &wsaData)!=0){ fprintf(stderr, "WSAStartup() failed"); exit(1); } // create socket for incoming connections if((serverSock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP))<0) DieWithError("socket() failed"); // construct local address structure memset(&echoServerAddr, 0, sizeof(echoServerAddr)); echoServerAddr.sin_family = AF_INET; echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); // any incoming interface echoServerAddr.sin_port = htons(echoServerPort); // local port // bind to the local address if(bind(serverSock, (struct sockaddr*)&echoServerAddr, sizeof(echoServerAddr) )<0) DieWithError("bind() failed"); // mark the socket so it will listen for incoming connections if(listen(serverSock, MAXPENDING)<0) DieWithError("listen() failed"); for (;;){ // run forever // set the size of the in-out parameter clientLen = sizeof(echoClientAddr); // wait for a client to connect if((clientSock = accept(serverSock, (struct sockaddr*)&echoClientAddr, &clientLen)) < 0) DieWithError("accept() failed"); // clientSock is connected to a client printf("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); HandleTCPClient(clientSock); } // NOT REACHED } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } void HandleTCPClient(int clientSocket) { char echoBuffer[RCVBUFSIZE]; // buffer for echostring int recvMsgSize; // size of received message // receive message from client if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0) <0)) DieWithError("recv() failed"); // send received string and receive again until end of transmission while(recvMsgSize > 0){ // echo message back to client if(send(clientSocket, echoBuffer, recvMsgSize, 0)!=recvMsgSize) DieWithError("send() failed"); // see if there's more data to receive if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0)) <0) DieWithError("recv() failed"); } closesocket(clientSocket); // close client socket } How can I fix this?

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  • Using a general class for execution with try/catch/finally?

    - by antirysm
    I find myself having a lot of this in different methods in my code: try { runABunchOfMethods(); } catch (Exception ex) { logger.Log(ex); } What about creating this: public static class Executor { private static ILogger logger; public delegate void ExecuteThis(); static Executor() { // logger = ...GetLoggerFromIoC(); } public static void Execute(ExecuteThis executeThis) { try { executeThis(); } catch (Exception ex) { logger.Log(ex); } } } And just using it like this: private void RunSomething() { Method1(someClassVar); Method2(someOtherClassVar); } ... Executor.Execute(RunSomething); Are there any downsides to this approach? (You could add Executor-methods and delegates when you want a finally and use generics for the type of Exeception you want to catch...)

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  • How to tell a method has a varargs argument using reflection?

    - by Anthony Kong
    Here is a sample code package org.example; import java.lang.reflect.Method; class TestRef { public void testA(String ... a) { for (String i : a) { System.out.println(i); } } public static void main(String[] args){ Class testRefClass = TestRef.class; for (Method m: testRefClass.getMethods()) { if (m.getName() == "testA") { System.out.println(m); } } } } The output is public void org.example.TestRef.testA(java.lang.String[]) So the signature of the method is reported to take a array of String. Is there any mean in the reflection library I can tell that the method is originally declared to take a varargs?

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  • System.Threading.Timer example to run and display seconds until you click a button

    - by Roy
    Hi, I am having some issues creating an asp.net page using C# When you first click a button it starts the display of seconds via a label control. When you click the button again the seconds stop. Currently my code behind looks like this: System.Threading.Timer Timer; bool endProcess = false; int i = 0; protected void Page_Load(object sender, EventArgs e) { Timer = new System.Threading.Timer(TimerCallback, null, 10, 10); } private void TimerCallback(object state) { Label1.Text = i.ToString(); i++; if (endProcess == true) { Timer.Dispose(); return; } } public void Button1_Click(object sender, System.EventArgs e) { endProcess = true; }

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  • How to solve the leaks when allocating the NSMutableArray in Objective-C

    - by Madan Mohan
    Hi Guys, I am getting leaks in Master view controller of iPhone. When I call this method, I am inserting them into filteredListCount array, because when I search I need to show the list from filteredListCount array otherwise customerArray. This functionality is working fine but I am getting leaks in the method below at allocation: filteredListCount = [[NSMutableArray alloc] initWithCapacity: [customerArray count]]; This is the first view controller of my application, I am showing the list and I am also allowing to search from a list. - (void)parser:(CustomerListLibXmlParser *)parser addCustomerObject:(Customer *)customerObj1 { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [customerArray addObject:customerObj1]; filteredListCount = [[NSMutableArray alloc] initWithCapacity: [customerArray count]]; [filteredListCount addObjectsFromArray: customerArray]; [theTableView reloadData]; } - (void)parser:(CustomerListLibXmlParser *)parser encounteredError:(NSError *)error { } - (void)parserFinished:(CustomerListLibXmlParser *)parser { [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; self.title=@"Customers"; }

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  • error: typedef name may not be a nested-name-specifier

    - by Autopulated
    I am trying to do something along the lines of this answer, and struggling: $ gcc --version gcc (GCC) 4.2.4 (Ubuntu 4.2.4-1ubuntu4) file.cpp:7: error: template argument 1 is invalid file.cpp:7: error: typedef name may not be a nested-name-specifier And the offending part of the file: template <class R, class C, class T0=void, class T1=void, class T2=void> struct MemberWrap; template <class R, class C, class T0> struct MemberWrap<R, C, T0>{ typedef R (C::*member_t)(T0); typedef typename boost::add_reference<typename T0>::type> TC0; // <---- offending line MemberWrap(member_t f) : m_wrapped(f){ } R operator()(C* p, TC0 p0){ GILRelease guard; return (p->*(this->m_wrapped))(p0); } member_t m_wrapped; };

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  • how to write silverlight threading function in another file or project

    - by Piyush
    I am using three tier architecture.I have SilverlightUI and UIController two projects.SilverlightUI contains only UI pages and controls while UIController contains all proxies of WCF services. Now I have created threads to update my controls dynamically and to do processing parallel.AS the requirement I want to define all functionality of threads in UIController projects.What should I do? Currenty what I am doing - private void Button_Click(object sender, RoutedEventArgs e) { StartThreads(); } private void StartThreads() { private Thread _thread1; _thread1 = new Thread(DoThread1); _thread1.Start(); } public static void DoThread1() { _data1.Dispatcher.BeginInvoke(delegate() { _data1.Text = _count1.ToString(); }); System.Threading.Thread.Sleep(1000); } I Want to write DoThread1() method in UIController project and call that function from here button_click()

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  • Enforcing an "end" call whenever there is a corresponding "start" call

    - by Jeff Meatball Yang
    Let's say I want to enforce a rule: Everytime you call "StartJumping()" in your function, you must call "EndJumping()" before you return. When a developer is writing their code, they may simply forget to call EndSomething - so I want to make it easy to remember. I can think of only one way to do this: and it abuses the "using" keyword: class Jumper : IDisposable { public Jumper() { Jumper.StartJumping(); } public void Dispose() { Jumper.EndJumping(); } public static void StartJumping() {...} public static void EndJumping() {...} } public bool SomeFunction() { // do some stuff // start jumping... using(Jumper j = new Jumper()) { // do more stuff // while jumping } // end jumping } Is there a better way to do this?

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  • Maintaining last stage when rotating through CATransform3DIdentity

    - by Mikhail Naimy
    Hi. i am rotating imageview through following code.it rotates fine..but when i rotate again , Imageview goes to previous angle( which is in initial stage) and then it rotates...any one can help in this?rotationTransform has been declared as CABasicAnimation* rotationAnimation in .h file.... - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [touches anyObject]; startTouchPosition = [touch locationInView:self.view]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [[event allTouches] anyObject]; location = [touch locationInView:self.view]; currentLocationRadians = atan2f(location.y - self.view.frame.size.height/2, location.x - self.view.frame.size.width/2); lastLocationRadians = atan2f(startTouchPosition.y - self.view.frame.size.height/2, startTouchPosition.x - self.view.frame.size.width/2); rotationTransform = CATransform3DIdentity; rotationTransform = CATransform3DRotate(rotationTransform, currentLocationRadians-lastLocationRadians + rad, 0.0, 0.0, 1.0); _imgview.layer.transform = rotationTransform; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { rotationTransform = _imgview.layer.transform; }

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