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  • What is difference between install desktop-environment and run directly distro?

    - by Pandya
    My question is what is difference between installing perticular desktop environment on Ubuntu And Using directly that (Default -environmented) distro/flavour of Ubuntu? Example: Two options: Install ubuntu-gnome-desktop or kubuntu-desktop or xubuntu-desktopetc. (official & recognized derivatives) alternatively on Ubuntu (Default -Unity Desktop) Use (Run) perticular distro/flavour Ubuntu-Gnome or Kubuntu or Xubuntu etc. I want to know is both method working same performance? and which is proper method to use Desktop Environment.

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  • Filtres d'écran en 2D avec OpenGL dans le Blender Game Engine, une traduction de Guillaume Belz

    Bonjour à tous Blender est à l'origine un logiciel libre de dessin 3D, mais propose de plus en plus de fonctionnalités avancées d'animation. En particulier, Blender intègre un moteur de jeux appelé Blender Game Engine (BGE), qui permet aux utilisateurs d'écrire leurs propres shaders en utilisant les langages Python et OpenGL Shading Language (GLSL). Dans cet article, l'auteur présente les bases pour écrire ses propres shaders et les paramétrer dans Blender à partir d'un exemple simple : un filtre de flou. Filtres d'écran en 2D avec OpenGL dans le Blender Game Engine A...

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  • Achieving certain rendering styles

    - by milesmeow
    I'm trying to assess the difficulty of creating a rendering style that is more like the game Okami and the Quake mods (as shown on this page...search for 'okami','quake npr'). Here's a better page describing the Quake rendering mod. Can a game engine such as Unity be used and programmed to achieve these kind of rendering styles? I'm doing research and am totally new to this so any insight into this would help tremendously.

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  • G-Summit

    - by user12652314
    Gamification picks up steam suddenly with meeting at Badgeville on Friday, gamification summit with Advanced UX in May, Erika's talk at G-Summit, Marta's presentation on mobile usability and gamifying enterprise communities at STC 2012. Nicole and I with a live 3D demo at Innovations in Online Learning, and the highlight launch of America's Cup for Java Kids Virtual Design Competition at the Immersive Education Summit in June with Oracle Academy and the Java team

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  • Transparent menus in gnome shell

    - by mac
    How do I make menus look transparent in Gnome-shell? In unity, I use ubuntu-tweak to do this(In ubuntu tweak , Go to Desktop-Compiz settings and then select Enable transparent menus option). Since compiz is no longer being used in gnome-shell, this is not working any more . Any alternatives ? I love gnome-shell but I am still missing some awesome features of compiz like "wobbly windows" and other desktop effects!

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  • Is this masters course worth taking?

    - by dbomb101
    I've been spending the last couple of years developing 2D game in XNA but there are still alot of gaps in my knowledge especially in terms of 3D development and working in game development teams and I would like to eventually be able to develop more technically advanced games. I was thinking of taking the masters course linked below to help out with that. Do you think the course is worth it or should I simply continue self studying ? Course Details

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  • Gnome-shell worskpace preview on dual screen

    - by martin
    I'have isntalled gnome3 and I have dual screens(laptop, monitor). Is it possible to see the other monitor in workspace preview in the gnome panel??? I only can see primary monitor, that's why i'm not able to move windows inside the second screen? I've tried to change some settings in dconf , but with no luck. I want to have it like this http://stephen.rees-carter.net/wp-content/uploads/2011/04/Unity-workspace-switcher.png Does anyone have a solution?

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  • Screen corruption with 946G / 82945G/GZ [closed]

    - by Ferdinandhi
    Since version 10.04 I have problems with Ubuntu (I think) my graphics card. This problem arises especially when working with graphics or CPU usage much. The problem is that it breaks the GUI as you see in the image and the entire computer is very slow. I'm running Ubuntu 11.04 and have a Intel graphics card 945G x86/MMX/SSE2. I used Unity and Gnome 3 with the same results. lspci returns 00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02)

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  • Lag when recording with xvidcap?

    - by quangtruong1985
    I used Xvidcap to record my desktop, but the quality of video was too bad (it lagged so much). I also tried with all output formats that xvidcap support, increase the frame-per-second as much as possible and the quality always at 100% but nothing changed. Click to see my video on Youtube Im using 11.04 (unity) with compiz enabled. My card is ATI/AMD Mobility 5450 and all drivers were installed and activated. Please help me! Regards.

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  • Right click is disabled on Desktop

    - by RameshKatkam
    I installed elementary OS and e17 on my Ubuntu 12.04 from ppas. After logout and login, right click on desktop is not working in gnome and unity but working in file manger.When I login into Pantheon session, I don't find an option to open Home folder and my login display manager theme is also changed.I want to get back to default Ubuntu login theme.Can i change the login theme with simple-lightdm manager. I dont want to mess up my system.Please hemp me how to fix these.

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  • Chrome in the launcher does not open with keyboard hotkey (Super + #)

    - by Jin
    I'm running Ubuntu 14.04 LTS and I have chrome as the first application locked in my launcher. When I click it or press Super+1 the Chrome icon just flashes, but never opens the app. All other apps open fine. I have to manually find it in Unity and launch it from there, or from Terminal. I've set this to launch properly on another machine but I don't know why it's not working on my laptop. Why does this happen?

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  • How do I publish updates?

    - by Klikini
    A common issue with Unity is the suspend feature, which reboots some computers when resuming. I have figured out how to fix it, tested it, and it works. You change line 11 of /etc/default/grub to: GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi_sleep=nonvs" I would like to post this as an update for future Ubuntu versions. How do I do this? More info about the changes: Sony Vaio FW350 reboots instead of waking up after sleep/suspend

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  • Window Focus in Scale (Compiz)

    - by Göran
    This is a follow-up question to Expose (OSX Style) Functionality in Unity. I'm having issues with focus. With the help of Compiz Config I have succesfully activated a window picker similar to the one named exposé in Mac OS X (but with more options!). However when I use this function the window I click on/choose is not automatically focused. How can I fix this or is this a bug within Compiz/Scale?

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  • Any ideas on reducing lag in terrain generation?

    - by l5p4ngl312
    Ok so here's the deal. I've written an isometric engine that generates terrain based on camera values using 2D perlin noise. I planned on doing 3D but first I need to work out the lag issues I'm having. I will try to explain how I am doing this so that maybe someone can spot where I am going wrong. I know it should not be this laggy. There is the abstract class Block which right now just contains render(). BlockGrass, etc. extend this class and each has code in the render function to create a textured quad at the given position. Then there is the class Chunk which has the function Generate() and setBlocksInArea(). Generate uses 2D perlin noise to make a height map and stores the heights in a 2D array. It stores the positions of each block it generates in blockarray[x][y][z]. The chunks are 8x8x128. In the main game class there is a 3D array called blocksInArea. The blocks in this array are what gets rendered. When a chunk generates, it adds its blocks to this array at the correct index. It is like this so chunks can be saved to the hard drive (even though they aren't yet) but there can still be optimization with the rendering that you wouldn't have if you rendered each chunk separately. Here's where the laggy part comes in: When the camera moves to a new chunk, a row of chunks generates on the end of the axis that the camera moved on. But it still has to move the other chunks up/down in the blocksInArea (render) array. It does this by calculating the new position in the array and doing the Chunk.setBlocksInArea(): for(int x = 0; x < 8; x++){ for(int y = 0; y < 8; y++){ nx = x+(coordX - camCoordX)*8 ny = y+(coordY - camCoordY)*8 for(int z = 0; z < height[x][y]; z++){ blockarray[x][y][z] = Game.blocksInArea[nx][ny][z]; } } } My reasoning was that this would be much faster than doing the perlin noise all over again, but there are still little spikes of lag when you move in between chunks. Edit: Would it be possible to create a 3 dimensional array list so that shifting of chunks within the array would not be neccessary?

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  • Is the STL efficient enough for mobile devices?

    - by mx2
    When it comes to mobile game development on iOS and Android NDK, some developers write their own C++ containers, while others claim that STL is more than adequate for mobile game development (For example, the author of iPhone 3D Programming uses STL rather than Objective-C in his examples. His defense is that STL is no slower than Objective-C). Then there are also mobile developers who abandon C++ entirely and develop games entirely (or mostly) in the C language (C89/C90). What are the benefits and drawbacks of each approach?

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  • Application indicator + entry widget

    - by Jan Jeseter
    I would like write my own application indicator via guide in http://unity.ubuntu.com/projects/appindicators/ (in python) My question - Is there any chance add next to icon indicator entry widget (see below) on top panel? ( window = gtk.Window(gtk.WINDOW_TOPLEVEL) vbox = gtk.VBox(False, 0) window.add(vbox) vbox.show() entry = gtk.Entry() entry.set_max_length(50) entry.set_text("hello") vbox.pack_start(entry, True, True, 0) entry.show() window.show() ) Thanks

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  • Tools for creating assets? [closed]

    - by Agent_9191
    There are similar questions about finding existing resources that are free for use (free sprites/images, music, sound), but I'm interested in creating the resources myself. What tools do you use for asset creation/modification? Please only put one tool per answer. Also try to include the following information: Product Name Link to website Type of assets is can create (2D images, 3D images, audio, etc) OS(s) supported Cost License (if free/open source) General summary

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  • How do I install libtiff.so.3?

    - by Osama Ahmaro
    I installed Maya 2011 on Ubuntu 10.04 many times and it was always working, Recently i upgraded my Ubuntu from 10.04 to 11.04, and when i tried to install Maya 2011 on it i wasn’t able to get it working. After installing Maya 2011 on Ubuntu 11.04 i try to run Maya from the terminal and this is what i get : error while loading shared libraries: libtiff.so.3: cannot open shared object file: No such file or directory. Please help. Note : Maya is a 3d software.

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  • Generating triangles from a square grid

    - by vivi
    I have a 2D square grid of values representing terrain elevations, and I want to generate triangles from that grid to make a 3D view of the terrain. My first thought was to split each square diagonally into 2 triangles, however the split diagonal can clearly be seen, especially from the top : [Sorry, as a new user I can't post images, please see here : imgur] Is there a recommended way to generate triangles to remove/reduce this effect ?

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  • Some lenses not working in 12.04

    - by Jazz
    I have just started experimenting with extra lens in Unity. I installed some that I found listed in an AskUbuntu question. Some of them don't seem to work. The "Cooking" lens is supposed to show recipes, but I just get a blank result - nothing is found. I have another lens which I assume is the youtube lens I installed, that sits and searches forever when I switch to it, and even type a search into it.

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  • GDL Presents: All the Web's a Stage

    GDL Presents: All the Web's a Stage All the Web's a Stage: Building a 3D Space in the Browser Thursday, October 11 - 10:30AM PDT Meet the designers and creative team behind a new sensory Chrome experiment, Movi.Kanti.Revo, in a live, design-focused Q&A. Learn how Cirque du Soleil and Subatomic Systems worked to translate the wonder of Cirque into an environment built entirely with markup and CSS. Host: Pete LePage, Developer Advocate Guests: Gillian Ferrabee, Cirque du Soleil | Nicole McDonald, Director/Creative Director, Subatomic Systems From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Upgrade problem

    - by Sujit Maharjan
    An unresolvable problem occurred while calculating the upgrade: The package 'unity' is marked for removal but it is in the removal blacklist. This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug using the command 'ubuntu-bug ubuntu-release-upgrader-core' in a terminal. What shall i do? Do i need to remove untiy from blacklist but how?

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  • How do I add a launcher for .sh applications?

    - by Hailwood
    I have installed ubuntu (11.04). I installed phpstorm which is simply an archive for you to extract and shove in your /opt directory. To run it you would use /opt/PhpStorm-103.243/bin/PhpStorm.sh In unity I had created a launcher on my desktop. Now I have installed gnome-3(gnome-shell), And I have nothing in my desktop. So how do I run phpstorm quickly? Can I get it to show up in "applications"?

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