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  • C++ MTL Library dimension.h bug?

    - by avanwieringen
    I've installed MTL on my Fedora Core 12 x64 system, but when building an application I get the following error: In file included from /usr/local/include/mtl/matrix.h:41, from /usr/local/include/mtl/mtl.h:40, from ltiSystem.hxx:4, from strTools.hxx:4, from ff.cxx:3: /usr/local/include/mtl/envelope2D.h:72: error: declaration of ‘typedef struct mtl::twod_tag mtl::envelope2D<T>::dimension’ /usr/local/include/mtl/dimension.h:19: error: changes meaning of ‘dimension’ from ‘class mtl::dimension<typename mtl::dense1D<T, 0>::size_type, 0, 0>’ make[1]: *** [ff.o] Error 1 Which would imply an error in MTL. I have changed to different MTL versions and the problem persists, but on Google there is no proper answer. I use the g++ compiler. Does anyone have a clye?

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  • Confusion about Nullable<T> constraints

    - by n535
    Greetings everybody. I am sorry, if this was already asked before (searched in vain) or is really very simple, but i just can't get it. The MSDN definition of a Nullable type, states, that it is defined in a following manner: [SerializableAttribute] public struct Nullable<T> where T : struct, new() So the question is quite straightforward: How is this definition possible? Or this is just a typo? Every value type already has a default constructor. Indeed, when i try to compile something like this, the compiler reasonably says, that it is illegal to apply both constraints at the same time, because the second one is implicitly included in a first one. Thanks in advance.

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  • Cross-platform SOA framework

    - by ByteMR
    I'm looking for a good cross-platform SOA framework that preferably works with several programming languages like C++, Python, and C#. I recently learned about Thrift, but that doesn't seem to work with MSVC from the documentation I've read and requires the use of Cygwin or MinGW to even compile the Thrift compiler. Does Thrift work with MSVC and if not, are there any alternatives that would meet my needs? Such as being able to generate C# and Python bindings and work on Linux, Mac, and Windows. Any suggestions would be greatly appreciated!

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  • DisplayName attribute from Resources?

    - by Palantir
    Hello! I have a localized application, and I am wondering if it is possible to have the DisplayName for a certain model property set from a Resource. I'd like to do something like this: public class MyModel { [Required] [DisplayName(Resources.Resources.labelForName)] public string name{ get; set; } } But I can't to it, as the compiler says: "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type" :( Are there any workarounds? I am outputting labels manually, but I need these for the validator output!

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  • ASP.NET UserControl not defined?

    - by BryanG
    I've just inherited an app that utilizes usercontrols in a couple ways which I'm not too familiar with. The problem I have right now is that when I attempt to publish this code base, I get a few errors which boil down to where some referenced usercontrols are not defined. Here's an example of one line: Private clientControl As New ASP.usercontrols_clientcontrol_ascx This is a tab strip usercontrol which references other usercontrols to dynamically create the tabs. Now, on the surface I get what is going on here...but the compiler is not accepting this. This tab strip usercontrol is in the root of the project, and the other usercontrols are in a sub folder. error BC30002: Type 'ASP.usercontrols_clientcontrol_ascx' is not defined. I'm sure this is 101 stuff here, but the build works and the publish fails. Any direction would be appreciated.

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  • Standard (cross-platform) way for bit manipulation

    - by Kiril Kirov
    As are are different binary representation of the numbers (for example, take big/little endian), is this cross-platform: some_unsigned_type variable = some_number; // set n-th bit, starting from 1, // right-to-left (least significant-to most significant) variable |= ( 1 << ( n - 1 ) ); // clear the same bit: variable &= ~( 1 << ( n - 1 ) ); In other words, does the compiler always take care of the different binary representation of the unsigned numbers, or it's platform-specific? And what if variable is signed integral type (for example, int) and its value is zero positive negative? What does the Standard say about this? P.S. And, yes, I'm interesting in both - C and C++, please don't tell me they are different languages, because I know this :) I can paste real example, if needed, but the post will become too long

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  • Does Msbuild recognise any build configurations other than DEBUG|RELEASE

    - by Dean
    I created a configuration named Test via Visual Studio which currently just takes all of DEBUG settings, however I employ compiler conditions to determine some specific actions if the build happens to be TEST|DEBUG|RELEASE. However how can I get my MSBUILD script to detect the TEST configuration?? Currently I build <MSBuild Projects="@(SolutionsToBuild)" Properties="Configuration=$(Configuration);OutDir=$(BuildDir)\Builds\" /> Where @(SolutionsToBuild) is a my solution. In the Common MsBuild Project Properties it states that $(Configuration) is a common property but it always appears blank? Does this mean that it never gets set but is simply reserved for my use or that it can ONLY detect DEBUG|RELEASE. If so what is the point in allowing the creation of different build configurations?

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  • error handling strategies in C?

    - by Leo
    Given the code below: typedef struct {int a;} test_t; arbitrary_t test_dosomething(test_t* test) { if (test == NULL) { //options: //1. print an error and let it crash //e.g. fprintf(stderr, "null ref at %s:%u", __FILE__, __LINE__); //2. stop the world //e.g. exit(1); //3. return (i.e. function does nothing) //4. attempt to re-init test } printf("%d", test->a); //do something w/ test } I want to get a compiler error if test is ever NULL, but I guess that's not possible in C. Since I need to do null checking at runtime, what option is the most proper way to handle it?

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  • C++/CLI value class constraint won't compile. Why?

    - by Simon
    Hello, a few weeks ago a co-worker of mine spent about two hours finding out why this piece of C++/CLI code won't compile with Visual Studio 2008 (I just tested it with Visual Studio 2010... same story). public ref class Test { generic<class T> where T : value class void MyMethod(Nullable<T> nullable) { } }; The compiler says: Error 1 error C3214: 'T' : invalid type argument for generic parameter 'T' of generic 'System::Nullable', does not meet constraint 'System::ValueType ^' C:\Users\Simon\Desktop\Projektdokumentation\GridLayoutPanel\Generics\Generics.cpp 11 1 Generics Adding ValueType will make the code compile. public ref class Test { generic<class T> where T : value class, ValueType void MyMethod(Nullable<T> nullable) { } }; My question is now. Why? What is the difference between value class and ValueType?

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  • Create Generic Class Instance from Static Method in a Derived Class

    - by user343547
    I have a class in C# with a template and static method similar to class BClass<T> { public static BClass<T> Create() { return new BClass<T>(); } } From this I derive a class and specify a template parameter to the base class class DClass : BClass<int> { } A problem occurs when I try to use the static method to create an instance of D class Program { static void Main(string[] args) { DClass d = DClass.Create(); } } Gives a compiler error "Cannot implicitly convert type 'Test.BClass<int ' to 'Test.DClass'." Adding the below cast leads to a runtime casting exception. DClass d = (DClass)DClass.Create(); Is there any succint way to allow the static method to create instances of the derived class? Ideally I would like the equivalent of a c++ typedef and I don't want the below syntax (which does work). BClass<int> d = DClass.Create();

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  • Passing a template func. as a func. ptr to an overloaded func. - is there a way to compile this code

    - by LoudNPossiblyRight
    Just a general c++ curiosity: This code below shouldn't compile because it's impossible to know which to instantiate: temp(const int&) or temp(const string&) when calling func(temp) - this part i know. What i would like to know is if there is anything i can do to the line marked PASSINGLINE to get the compiler to deduce that i want FPTR1 called and not FPTR2 ? #include<iostream> using std::cout; using std::endl; /*FPTR1*/ void func(void(*fptr)(const int&)){ fptr(1001001);} /*FPTR2*/ void func(void(*fptr)(const string&)){ fptr("1001001"); } template <typename T> void temp(const T &t){ cout << t << endl; } int main(){ /*PASSINGLINE*/ func(temp); return 0; } Thank you.

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  • Checking lazy loaded properties have been instantiated

    - by PaulG
    In a class which has a lazy loaded property, such as: private Collection<int> someInts; public Collection<int> SomeInts { get { if (this.someInts == null) this.someInts = new Collection<int>(); return this.someInts; } } Is it worth also having a property such as: public bool SomeIntsExist { get { return (this.someInts != null && this.someInts.Count > 0); } } And then using that property.. eg: if (thatClass.SomeIntsExist) { // do something with thatClass.SomeInts collection } or is this premature optimisation. Its certainly easier to roll with something like below, but it will instantiate the collection needlessly: if (thatClass.SomeInts.Count > 0) { // do something with thatClass.SomeInts collection } Is the compiler smart enough to figure things like this out? Is there a better way?

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  • Eclipse RCP standalone export problem with Groovy scripts

    - by geejay
    I am trying to export a standalone RCP app using Eclipse 3.5.2. The app has a main pure Java plug-in, and a Java / Groovy plug-in that is used by the main plug-in. When I export the main RCP plug-in using the "Export Wizard", I get compiler errors saying that the Groovy classes cannot be found, e.g ERROR in C:\mysrc\src\ch\calcs\providers\CalcProvider.java (at line 8) import ch.calcs.ArgSet; This plug-in works fine when run from within Eclipse. Any ideas?

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  • Explicit initialization of struct/class members

    - by Zephon
    struct some_struct{ int a; }; some_struct n = {}; n.a will be 0 after this; I know this braces form of initialization is inherited from C and is supported for compatibility with C programs, but this only compiles with C++, not with the C compiler. I'm using Visual C++ 2005. In C this type of initialization struct some_struct n = {0}; is correct and will zero-initialize all members of a structure. Is the empty pair of braces form of initialization standard? I first saw this form of initialization in a WinAPI tutorial from msdn.

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  • Why do Java source files go into a directory structure?

    - by bdhar
    Suppose that I am creating a Java project with the following classes com.bharani.ClassOne com.bharani.ClassTwo com.bharani.helper.HelperOne com.bharani.helper.support.HelperTwo with files put immediately under the folder 'src' src/ClassOne.java src/ClassTwo.java src/HelperOne.java src/HelperTwo.java and compile them using the command $ javac src/*.java -d classes (assuming that classes directory exists) The compiler compiles these files and put the class files in appropriate sub-directories inside the 'classes' directory like this classes/com/bharani/ClassOne.class classes/com/bharani/ClassTwo.class classes/com/bharani/helper/HelperOne.class classes/com/bharani/helper/support/HelperTwo.class Because the spec mandates that the classes should go inside appropriate directory structure. Fine. My question is this: When I use an IDE such as Eclipse or NetBeans, they create the directory structure for the source code directory ('src' directory here) also. Why is that? Is it mandatory? Or, is it just a convention? Thanks.

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  • Has anyone been successful at a assembler based led blinker for an xcore?

    - by dwelch
    I am liking the http://www.xmos.com chips but want to get a lower level understanding of what is going on. Basically assembler. I am trying to sort out something as simple as an led blinker, set the led, count to N clear the led, count to N, loop forever. Sure I can disassemble a 10 line XC program, but if you have tried that you will see there is a lot of bloat in there that is in every program, what bits are to support the compiler output and what bits are actually setting up the gpio?

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  • Why am I getting this warning about my app delegate and CLLocationManageDelegate?

    - by Dan Ray
    Observe this perfectly simple UIViewController subclass method: -(IBAction)launchSearch { OffersSearchController *search = [[OffersSearchController alloc] initWithNibName:@"OffersSearchView" bundle:nil]; EverWondrAppDelegate *del = [UIApplication sharedApplication].delegate; [del.navigationController pushViewController:search animated:YES]; [search release]; } On the line where I get *del, I am getting a compiler warning that reads, Type 'id <UIApplicationDelegate>' does not conform to the 'CLLocationManagerDelegate' protocol. In fact, my app delegate DOES conform to that protocol, AND what I'm doing here has nothing at all to do with that. So what's up with that message? Secondary question: sometimes I can get to my navigationController via self.navigationController, and sometimes I can't, and have to go to my app delegate's property to get it like I'm doing here. Any hint about why that is would be very useful.

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  • Does C# compile code inside an if(false) block?

    - by aximili
    I am just wondering if these code blocks gets compiled into .dll I don't think this one gets compiled at all #if SOMETHING_UNDEFINED // some code - this is ignored by the compiler #endif Now what about these? 1. if(false) { // some code - is this compiled? } 2. const bool F = false; if(F) { // some code - is this compiled? } 3. bool F = false; if(F) { // some code - is this compiled? }

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  • Beginner assembly programming memory usage question

    - by Daniel
    I've been getting into some assembly lately and its fun as it challenges everything i have learned. I was wondering if i could ask a few questions When running an executable, does the entire executable get loaded into memory? From a bit of fiddling i've found that constants aren't really constants? Is it just a compiler thing? const int i = 5; _asm { mov i, 0 } // i is now 0 and compiles fine So are all variables assigned with a constant value embedded into the file as well? Meaning: int a = 1; const int b = 2; void something() { const int c = 3; int d = 4; } Will i find all of these variables embedded in the file (in a hex editor or something)? If the executable is loaded into memory then "constants" are technically using memory? I've read around on the net people saying that constants don't use memory, is this true?

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  • Netbeans C++ not finding standard libraries (Macintosh)

    - by Grue
    Hello everyone! I am trying to use Netbeans 6.7 (on a Mac) to create C++ applications. I started out with the standard "Hello World," just to test if everything was working correctly. First try std and could not be found. So I tried reinstalling the developer tools on my Mac OS X disk. After that Netbeans updated its c++ compiler info, but still cannot find std or . Odder than this XCode seems to be working with C++ perfectly fine. Any help fixing this would be greatly appreciated.

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  • Why won't the debugger update?

    - by Tanner
    Hello everyone, Ive had this problem multiple times and it ruins my projects, I make some changes, like say I have a button in the top left corner of the form and move it to the top right corner, then I press debug but nothing happens to the form, it doesn't change the button is still in the top left-hand corner instead of the top right, and it also doesn't except any new code, its like it saved the project right there and won't move on. Does any one know why or had this problem before? Please, Help!!!! Additional Details: Compiler: Microsoft Visual C# 2008 Express Edition I once fixed this problem by rebuilding the solution, but its never worked again.

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  • "Inherited" types in C++

    - by Ken Moynihan
    The following code does not compile. I get an error message: error C2039: 'Asub' : is not a member of 'C' Can someone help me to understand this? Tried VS2008 & 2010 compiler. template <class T> class B { typedef int Asub; public: void DoSomething(typename T::Asub it) { } }; class C : public B<C> { public: typedef int Asub; }; class A { public: typedef int Asub; }; int _tmain(int argc, _TCHAR* argv[]) { C theThing; theThing.DoSomething(C::Asub()); return 0; }

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  • "_FILE_AND_LINE_ is not defined in this scope" (compiling RakNet NAT examples in OS X)

    - by Michael F
    Hello! I'm working on a RakNet-based project (using 3.8 on OS X 10.6), and I'm trying to work through the various examples that demonstrate the parts of RakNet I want to use. For the "NatCompleteClient" example, I've imported the source into a command-line project in XCode, along with the UPNP dependency. At compile time I've had a few errors in the UPNP section, though, and I can't find any guidance on this. In UPNPPortForwarder.mm, there are 7 lines that use _FILE_AND_LINE_, and the compiler is not happy; for example on line 232: foundInterfaces.Deallocate(r1,_FILE_AND_LINE_); causes: UPNPPortForwarder.mm:232: error: '_FILE_AND_LINE_' was not declared in this scope Can anyone tell me what this is all about? That variable doesn't seem to get talked about very often... or Google doesn't like to find it.

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  • how VAR is determined against many options?

    - by Royi Namir
    i have this code : IEnumerable<string> q = customers /*EF entity*/ .Select (c => c.Name.ToUpper()) .OrderBy (n => n) To select entity, ObjectContext actually create ObjectQuery, which implement IQueryable. The object return from ObjectQuery, is not normal object, but EntityObject but what if i write : ( notice the var) var q = customers /*EF entity*/ .Select (c => c.Name.ToUpper()) .OrderBy (n => n) it can be determined both to ienumerable or iqueryable : because ObjectQuery Also implements IEnumerable... i dont know if there's any specific info which tell the compiler "use A and not B. A is more specific..." ( there must be...i just cant find it) any help ? how will it know to use A || B ?

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