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  • SMS Library in C#

    - by Prasad
    I need to develop an application that sends SMS to the users that are interested to get the updates about the website. I am looking for Library in C# which is useful to integrate with my application. The Library can be GSM Modem dependent or free service which i can make use of it. Please can anyone suggest the library or SMS gateway which can be integrated with C# application.

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  • Open standard iPhone photo library application from iPhone app

    - by Vidas
    Hello, I need to open photo library from my iPhone app just like standard iPhone Camera application does. Is it possible? I don't want picking-style interface of UIImagePickerController - it has unnecessary controls like "Use" and "Cancel" buttons and does not have full photo library viewing functionality - zooming and sliding between photos etc. My goal is to navigate user to the photo library for viewing photos (with full functionality of viewing photos) and - when user has finished - return to my app - just like standard Camera application does when you preview last-taken photos.

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  • Android - Adding external library to project

    - by mmontalbo
    Hi, I am having a lot of trouble adding the WEKA library to a project I am working on. I have followed several tutorials that explain how to do this including the Android Developers guide: http://developer.android.com/guide/appendix/faq/commontasks.html#addexternallibrary and several of the postings on SO. I have created a folder in my project with the weka.jar file, created a new library (adding the weka.jar file to the library) and included this library in my build path. I have also added the library under the "Order and Export" tab in the project properties. I have also tried importing the jar file so that the actual contents of the jar are extracted into a directory in my project. The end result of all of this is that my project is able to build correctly and without error, but when it comes time to run my code on the emulator I get the following exception: 04-10 22:52:21.051: ERROR/dalvikvm(582): Could not find class 'weka.classifiers.trees.J48', referenced from method edu.usc.student.composure.classifier.GaitClassifierImpl. with J48 being the class I reference in my code. Does anyone have any additional suggestions that I may have overlooked? Thanks!

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  • .NET Framework Class Library Documentation

    - by T G Trese
    Developing in .NET 3.5. Recently my well-worn link to the .NET Framework 3.5 Class Library documentation (http://msdn.microsoft.com/en-us/library/ms229335.aspx) started taking me to the .NET 4.0 docs. This is a bit of a nuisance, because I'm not interested in .NET 4.0 (yet)--the project I'm working on is in 3.5. Previous versions of the .NET Class Library docs provided links to older versions; these don't appear to be present any more in 4.0 docs. And I can't seem to locate the 3.5 docs anywhere on MSDN. Does anyone know where these are located. Or (better) where I can download a static copy of the Class Library docs (something conveniently available with Java API javadocs) that Microsoft can't hide? Many thanks in advance.

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  • what is the difference between plugin and library?

    - by fayer
    i wonder what the difference between a library and a plugin is? if a component creates a database (maybe comes with a .sql file or creates through a method) could it still be a library or is it called a plugin or module? cause i am creating a address book component and it provides methods to insert and read records in database. i don't know if i should put it in library folder or plugin folder. please shed a light on this. thanks

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  • Does any method exist quickly to detect valid range versions of used library

    - by daneel-yaitskov
    I'm a beginner Haskell programmer. I have written some useful code for the last six month. And I want to release a library from it. The code will use system installation cabal as any Haskell library. A library is released with cabal has a meta data file where there is a logical predicate from the libraries and their versions. A developer usually uses one set libraries. It tediously care a set of the sets libraries. How to know either my library is compiled successfully or not for some subset libraries?

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  • C++ Library Include

    - by Pooch
    Hi all, I am relatively new to C++ and need to use a library for the first time. I was hoping someone would be able to show me how to properly [ link to / include ] the library. The library I want to use is the ID3 v3.8.8 that can be found here: http://id3lib.sourceforge.net/ I have downloaded the Windows binaries and now just need a way to link to the library. I am using Visual Studio 2010. Any help is greatly appreciated. Thanks in advance.

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  • Writing PDF reader Library

    - by Stefano
    I have searched for PDF reader library that is licenced under LGPL or the like but could not find. I found only GPLs. Now I need a help to write my own library to read the PDF file and display it in my app. I have downloaded PDF Specs 1.7 from Adobe and I'm trying to search out a beginner tutorial but I'm yet to find one. Is there a beginner tutorial for writing my own reader library (only reader)? Thanks

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  • Specification Pattern and Boolean Operator Precedence

    - by Anders Nielsen
    In our project, we have implemented the Specification Pattern with boolean operators (see DDD p 274), like so: public abstract class Rule { public Rule and(Rule rule) { return new AndRule(this, rule); } public Rule or(Rule rule) { return new OrRule(this, rule); } public Rule not() { return new NotRule(this); } public abstract boolean isSatisfied(T obj); } class AndRule extends Rule { private Rule one; private Rule two; AndRule(Rule one, Rule two) { this.one = one; this.two = two; } public boolean isSatisfied(T obj) { return one.isSatisfied(obj) && two.isSatisfied(obj); } } class OrRule extends Rule { private Rule one; private Rule two; OrRule(Rule one, Rule two) { this.one = one; this.two = two; } public boolean isSatisfied(T obj) { return one.isSatisfied(obj) || two.isSatisfied(obj); } } class NotRule extends Rule { private Rule rule; NotRule(Rule obj) { this.rule = obj; } public boolean isSatisfied(T obj) { return !rule.isSatisfied(obj); } } Which permits a nice expressiveness of the rules using method-chaining, but it doesn't support the standard operator precedence rules of which can lead to subtle errors. The following rules are not equivalent: Rule<Car> isNiceCar = isRed.and(isConvertible).or(isFerrari); Rule<Car> isNiceCar2 = isFerrari.or(isRed).and(isConvertible); The rule isNiceCar2 is not satisfied if the car is not a convertible, which can be confusing since if they were booleans isRed && isConvertible || isFerrari would be equivalent to isFerrari || isRed && isConvertible I realize that they would be equivalent if we rewrote isNiceCar2 to be isFerrari.or(isRed.and(isConvertible)), but both are syntactically correct. The best solution we can come up with, is to outlaw the method-chaining, and use constructors instead: OR(isFerrari, AND(isConvertible, isRed)) Does anyone have a better suggestion?

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  • Saving complex aggregates using Repository Pattern

    - by Kevin Lawrence
    We have a complex aggregate (sensitive names obfuscated for confidentiality reasons). The root, R, is composed of collections of Ms, As, Cs, Ss. Ms have collections of other low-level details. etc etc R really is an aggregate (no fair suggesting we split it!) We use lazy loading to retrieve the details. No problem there. But we are struggling a little with how to save such a complex aggregate. From the caller's point of view: r = repository.find(id); r.Ps.add(factory.createP()); r.Cs[5].updateX(123); r.Ms.removeAt(5); repository.save(r); Our competing solutions are: Dirty flags Each entity in the aggregate in the aggregate has a dirty flag. The save() method in the repository walks the tree looking for dirty objects and saves them. Deletes and adds are a little trickier - especially with lazy-loading - but doable. Event listener accumulates changes. Repository subscribes a listener to changes and accumulates events. When save is called, the repository grabs all the change events and writes them to the DB. Give up on repository pattern. Implement overloaded save methods to save the parts of the aggregate separately. The original example would become: r = repository.find(id); r.Ps.add(factory.createP()); r.Cs[5].updateX(123); r.Ms.removeAt(5); repository.save(r.Ps); repository.save(r.Cs); repository.save(r.Ms); (or worse) Advice please! What should we do?

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  • nhibernate fluent repository pattern insert problem

    - by voam
    I am trying to use Fluent NHibernate and the repository pattern. I would like my business layer to not be knowledgeable of the data persistence layer. Ideally I would pass in an initialized domain object to the insert method of the repository and all would be well. Where I run into problems is if the object being passed in has a child object. For example say I want to insert an a new order for a customer, and the customer is a property of the order object. I would like to do something like this: Customer c = new Customer; c.CustomerId = 1; Order o = new Order; o.Customer = c; repository.InsertOrder(o); The problem is that using NHiberate the CustomerId field is only privately settable so I can not set it directly like this. so what I have ended up doing is have my repository have an interface of Order InsertOrder(int customerId) where all the foreign keys get passed in as parameters. Somehow this just doesn't seem right. The other approach was to use the NHibernate session variable to load a customer object in my business model and then have the order passed in to the repository but this defeats my persistence ignorance ideal. Should I throw this persistence ignorance out the window or am I missing something here? Thanks

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  • Which design pattern is most appropriate?

    - by Anon
    Hello, I want to create a class that can use one of four algorithms (and the algorithm to use is only known at run-time). I was thinking that the Strategy design pattern sounds appropriate, but my problem is that each algorithm requires slightly different parameters. Would it be a bad design to use strategy, but pass in the relevant parameters into the constructor?. Here is an example (for simplicity, let's say there are only two possible algorithms) ... class Foo { private: // At run-time the correct algorithm is used, e.g. a = new Algorithm1(1); AlgorithmInterface* a; }; class AlgorithmInterface { public: virtual void DoSomething = 0; }; class Algorithm1 : public AlgorithmInterface { public: Algorithm1( int i ) : value(i) {} virtual void DoSomething(){ // Does something with int value }; int value; }; class Algorithm2 : public AlgorithmInterface { public: Algorithm2( bool b ) : value(b) {} virtual void DoSomething(){ // Do something with bool value }; bool value; };

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  • Observer Design Pattern - multiple event types

    - by David
    I'm currently implementing the Observer design pattern and using it to handle adding items to the session, create error logs and write messages out to the user giving feedback on their actions (e.g. You've just logged out!). I began with a single method on the subject called addEvent() but as I added more Observers I found that the parameters required to detail all the information I needed for each listener began to grow. I now have 3 methods called addMessage(), addStorage() and addLog(). These add data into an events array that has a key related to the event type (e.g. log, message, storage) but I'm starting to feel that now the subject needs to know too much about the listeners that are attached. My alternative thought is to go back to addEvent() and pass an event type (e.g. USER_LOGOUT) along with the data associated and each Observer maintains it's own list of event handles it is looking for (possibly in a switch statement), but this feels cumbersome. Also, I'd need to check that sufficient data had also been passed along with the event type. What is the correct way of doing this? Please let me know if I can explain any parts of this further. I hope you can help and see the problem I'm battling with.

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  • Accessing jQuery objects in the module pattern

    - by Stewart
    Hello, Really getting in to javascript and looking around at some patterns. One I have come accross is the module pattern. Its seems like a nice way to think of chucks of functionality so I went ahead and tried to implement it with jQuery. I ran in to a snag though. Consider the following code <!DOCTYPE html> <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8"> <title>index</title> <script type="text/javascript" charset="utf-8" src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <script type="text/javascript" charset="utf-8"> $(document).ready(function(){ var TestClass2 = (function(){ var someDiv; return { thisTest: function () { someDiv = document.createElement("div"); $(someDiv).append("#index"); $(someDiv).html("hello"); $(someDiv).addClass("test_class"); } } })(); TestClass2.thisTest(); }); </script> </head> <body id="index" onload=""> <div id="name"> this is content </div> </body> </html> The above code alerts the html content of the div and then adds a class. These both use jQuery methods. The problem is that the .html() method works fine however i can not add the class. No errors result and the class does not get added. What is happening here? Why is the class not getting added to the div?

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  • f# pattern matching with types

    - by philbrowndotcom
    I'm trying to recursively print out all an objects properties and sub-type properties etc. My object model is as follows... type suggestedFooWidget = { value: float ; hasIncreasedSinceLastPeriod: bool ; } type firmIdentifier = { firmId: int ; firmName: string ; } type authorIdentifier = { authorId: int ; authorName: string ; firm: firmIdentifier ; } type denormalizedSuggestedFooWidgets = { id: int ; ticker: string ; direction: string ; author: authorIdentifier ; totalAbsoluteWidget: suggestedFooWidget ; totalSectorWidget: suggestedFooWidget ; totalExchangeWidget: suggestedFooWidget ; todaysAbsoluteWidget: suggestedFooWidget ; msdAbsoluteWidget: suggestedFooWidget ; msdSectorWidget: suggestedFooWidget ; msdExchangeWidget: suggestedFooWidget ; } And my recursion is based on the following pattern matching... let rec printObj (o : obj) (sb : StringBuilder) (depth : int) let props = o.GetType().GetProperties() let enumer = props.GetEnumerator() while enumer.MoveNext() do let currObj = (enumer.Current : obj) ignore <| match currObj with | :? string as s -> sb.Append(s.ToString()) | :? bool as c -> sb.Append(c.ToString()) | :? int as i -> sb.Append(i.ToString()) | :? float as i -> sb.Append(i.ToString()) | _ -> printObj currObj sb (depth + 1) sb In the debugger I see that currObj is of type string, int, float, etc but it always jumps to the defualt case at the bottom. Any idea why this is happening?

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  • NSString simple pattern matching

    - by SirRatty
    Hi all, Mac OS 10.6, Cocoa project, 10.4 compatibility required. (Please note: my knowledge of regex is quite slight) I need to parse NSStrings, for matching cases where the string contains an embedded tag, where the tag format is: [xxxx] Where xxxx are random characters. e.g. "The quick brown [foxy] fox likes sox". In the above case, I need to grab the string "foxy". (Or nil if no tag is found.) Each string will only have one tag, and the tag can appear anywhere within the string, or may not appear at all. Could someone please help with a way to do that, preferably without having to include another library such as RegexKit. Thank you for any help.

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  • Modified Strategy Design Pattern

    - by Samuel Walker
    I've started looking into Design Patterns recently, and one thing I'm coding would suit the Strategy pattern perfectly, except for one small difference. Essentially, some (but not all) of my algorithms, need an extra parameter or two passed to them. So I'll either need to pass them an extra parameter when I invoke their calculate method or store them as variables inside the ConcreteAlgorithm class, and be able to update them before I call the algorithm. Is there a design pattern for this need / How could I implement this while sticking to the Strategy Pattern? I've considered passing the client object to all the algorithms, and storing the variables in there, then using that only when the particular algorithm needs it. However, I think this is both unwieldy, and defeats the point of the strategy pattern. Just to be clear I'm implementing in Java, and so don't have the luxury of optional parameters (which would solve this nicely).

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  • Design Pattern Advice for Bluetooth App for Android

    - by Aimee Jones
    I’m looking for some advice on which patterns would apply to some of my work. I’m planning on doing a project as part of my college work and I need a bit of help. My main project is to make a basic Android bluetooth tracking system where the fixed locations of bluetooth dongles are mapped onto a map of a building. So my android app will regularly scan for nearby dongles and triangulate its location based on signal strength. The dongles location would be saved to a database along with their mac addresses to differentiate between them. The android phones location will then be sent to a server. This information will be used to show the phone’s location on a map of the building, or map of a route taken, on a website. My side project is to choose a suitable design pattern that could be implemented in this main project. I’m still a bit new to design patterns and am finding it hard to get my head around ones that may be suitable. I’ve heard maybe some that are aimed at web applications for the server side of things may be appropriate. My research so far is leading me to the following: Navigation Strategy Pattern Observer Pattern Command Pattern News Design Pattern Any advice would be a great help! Thanks

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  • Packing jar files into library jar files

    - by Hillel
    Firstly, this question is not about packing a simple jar file (e.g. lwjgl) into a runnable jar file. I know how to do this using JarSplice. So if I have a game which uses JInput, I will pack my game jar and jinput.jar using JarSplice and enter the natives in the process. The problem arises when I want to create a custom library that uses JInput, and then pack that into my games. See, the whole idea of writing a game library is that I don't ever have to even copy code like the wrapper I wrote for JInput Controller, and I always have a definitive version inside a library jar. Basically what I wanna do is create a jar file of my library, pack jinput.jar into it using JarSplice, possibly with the natives as well, and then when I want to export a jar of my game, I either export it automatically through Eclipse with the library jar, or, if that doesn't work, use JarSplice. I've tried several solutions, and nothing works. When I try to pack the game jar and the library jar using JarSplice, I get an error saying that there's either duplicate .project or .classpath. When I try to export my game through Eclipse with the library jar, it won't run (which is to be expected), but then, if I try to attach the natives with JarSplice, it doesn't give me any errors but the jar doesn't run. I'm not expecting anyone to solve this, but if anyone has an idea, something that will allow me to never look at the Gamepad code ever again, that would be awesome. I don't care if I have to package my library jar using JarSplice 5 times, and then do the same with the game jar, as long as it works. Otherwise I'll just have to copy the Gamepad class into every project alongside the library jar. :(

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