Search Results

Search found 5340 results on 214 pages for 'transport stream'.

Page 12/214 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • Exchange Not Delivering Email

    - by wolfvilleian
    I'm having an issue where my Exchange Edge Transport server receives mail (found in logs) and then it vanishes, never ending up in the users mailbox, I have a edge subscription setup between it and the main Exchange server, how can I go about tracing the message to figure out what is broken? I also have found records of the message in the logs on the main Exchange server. Thanks a ton for any help Edit: If I change port 25 on my main router to point to the main exchange server as opposed to the Edge Transport, email comes through fine form external domains and delivered in the correct mailbox

    Read the article

  • Deploying Data Mining Models using Model Export and Import, Part 2

    - by [email protected]
    In my last post, Deploying Data Mining Models using Model Export and Import, we explored using DBMS_DATA_MINING.EXPORT_MODEL and DBMS_DATA_MINING.IMPORT_MODEL to enable moving a model from one system to another. In this post, we'll look at two distributed scenarios that make use of this capability and a tip for easily moving models from one machine to another using only Oracle Database, not an external file transport mechanism, such as FTP. The first scenario, consider a company with geographically distributed business units, each collecting and managing their data locally for the products they sell. Each business unit has in-house data analysts that build models to predict which products to recommend to customers in their space. A central telemarketing business unit also uses these models to score new customers locally using data collected over the phone. Since the models recommend different products, each customer is scored using each model. This is depicted in Figure 1.Figure 1: Target instance importing multiple remote models for local scoring In the second scenario, consider multiple hospitals that collect data on patients with certain types of cancer. The data collection is standardized, so each hospital collects the same patient demographic and other health / tumor data, along with the clinical diagnosis. Instead of each hospital building it's own models, the data is pooled at a central data analysis lab where a predictive model is built. Once completed, the model is distributed to hospitals, clinics, and doctor offices who can score patient data locally.Figure 2: Multiple target instances importing the same model from a source instance for local scoring Since this blog focuses on model export and import, we'll only discuss what is necessary to move a model from one database to another. Here, we use the package DBMS_FILE_TRANSFER, which can move files between Oracle databases. The script is fairly straightforward, but requires setting up a database link and directory objects. We saw how to create directory objects in the previous post. To create a database link to the source database from the target, we can use, for example: create database link SOURCE1_LINK connect to <schema> identified by <password> using 'SOURCE1'; Note that 'SOURCE1' refers to the service name of the remote database entry in your tnsnames.ora file. From SQL*Plus, first connect to the remote database and export the model. Note that the model_file_name does not include the .dmp extension. This is because export_model appends "01" to this name.  Next, connect to the local database and invoke DBMS_FILE_TRANSFER.GET_FILE and import the model. Note that "01" is eliminated in the target system file name.  connect <source_schema>/<password>@SOURCE1_LINK; BEGIN  DBMS_DATA_MINING.EXPORT_MODEL ('EXPORT_FILE_NAME' || '.dmp',                                 'MY_SOURCE_DIR_OBJECT',                                 'name =''MY_MINING_MODEL'''); END; connect <target_schema>/<password>; BEGIN  DBMS_FILE_TRANSFER.GET_FILE ('MY_SOURCE_DIR_OBJECT',                               'EXPORT_FILE_NAME' || '01.dmp',                               'SOURCE1_LINK',                               'MY_TARGET_DIR_OBJECT',                               'EXPORT_FILE_NAME' || '.dmp' );  DBMS_DATA_MINING.IMPORT_MODEL ('EXPORT_FILE_NAME' || '.dmp',                                 'MY_TARGET_DIR_OBJECT'); END; To clean up afterward, you may want to drop the exported .dmp file at the source and the transferred file at the target. For example, utl_file.fremove('&directory_name', '&model_file_name' || '.dmp');

    Read the article

  • Exchange 2010 Hub Transport Role Fails - Registry Keys Missing?

    - by DKNUCKLES
    I've inherited an attempted Exchange 2010 implementation from a colleague that apparently failed. I've almost managed to bring it back from the dead, but the Hub Transport role fails to install with the following error [10/06/2012 02:30:44.0119] [2] Beginning processing Set-LocalPermissions -Feature:'Bridgehead' [10/06/2012 02:30:44.0166] [2] [ERROR] Unexpected Error [10/06/2012 02:30:44.0166] [2] [ERROR] The registry key "SOFTWARE\Microsoft\ExchangeServer\v14\Transport" does not exist under "HKEY_LOCAL_MACHINE". [10/06/2012 02:30:44.0182] [2] Ending processing Set-LocalPermissions [10/06/2012 02:30:44.0182] [1] The following 1 error(s) occurred during task execution: [10/06/2012 02:30:44.0182] [1] 0. ErrorRecord: The registry key "SOFTWARE\Microsoft\ExchangeServer\v14\Transport" does not exist under "HKEY_LOCAL_MACHINE". [10/06/2012 02:30:44.0182] [1] 0. ErrorRecord: System.ArgumentException: The registry key "SOFTWARE\Microsoft\ExchangeServer\v14\Transport" does not exist under "HKEY_LOCAL_MACHINE". at Microsoft.Exchange.Management.Deployment.SetLocalPermissions.GetTargetRegistryKey(XmlNode targetNode) at Microsoft.Exchange.Management.Deployment.SetLocalPermissions.ChangePermissions[TTarget,TSecurity,TAccessRule,TRights](XmlNode targetNode, Dictionary`2 rightsDictionary, GetTarget`1 getTarget, GetOrginalPermissionsOnTarget`2 getOrginalPermissionsOnTarget, SetPermissionsOnTarget`2 setPermissionsOnTarget, CreateAccessRule`2 createAccessRule, AddAccessRule`2 addAccessRule, RemoveAccessRuleAll`1 removeAccessRuleAll) at Microsoft.Exchange.Management.Deployment.SetLocalPermissions.SetPermissionsOnCurrentLevel[TTarget,TSecurity,TAccessRule,TRights](XmlNode permissionSetNode, String targetType, Dictionary`2 rightsDictionary, GetTarget`1 getTarget, GetOrginalPermissionsOnTarget`2 getOrginalPermissionsOnTarget, SetPermissionsOnTarget`2 setPermissionsOnTarget, CreateAccessRule`2 createAccessRule, AddAccessRule`2 addAccessRule, RemoveAccessRuleAll`1 removeAccessRuleAll) at Microsoft.Exchange.Management.Deployment.SetLocalPermissions.SetPermissionsOnCurrentLevel(XmlNode permissionSetNode) at Microsoft.Exchange.Management.Deployment.SetLocalPermissions.SetFeaturePermissions(String feature) at Microsoft.Exchange.Management.Deployment.SetLocalPermissions.InternalProcessRecord() [10/06/2012 02:30:44.0197] [1] [ERROR] The following error was generated when "$error.Clear(); Set-LocalPermissions -Feature:"Bridgehead" " was run: "The registry key "SOFTWARE\Microsoft\ExchangeServer\v14\Transport" does not exist under "HKEY_LOCAL_MACHINE".". [10/06/2012 02:30:44.0197] [1] [ERROR] The registry key "SOFTWARE\Microsoft\ExchangeServer\v14\Transport" does not exist under "HKEY_LOCAL_MACHINE". [10/06/2012 02:30:44.0197] [1] [ERROR-REFERENCE] Id=BridgeheadLocalPermissionsComponent___2e2dbc2a97cb4429bc2074edc50bedbd Component=EXCHANGE14:\Current\Release\Shared\Datacenter\Setup [10/06/2012 02:30:44.0197] [1] Setup is stopping now because of one or more critical errors. [10/06/2012 02:30:44.0197] [1] Finished executing component tasks. [10/06/2012 02:30:44.0244] [1] Ending processing Install-BridgeheadRole I've been unable to find any documentation on how to resolve this issue. Any help would be appreciated.

    Read the article

  • Sockets: Transport endpoint is not connected on send

    - by TheoretiCAL
    I'm trying to learn socket programming from http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html and am attempting to build a SOCK_STREAM client/server. My client: #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define SERVERPORT "4951" // the port users will be connecting to int main(int argc, char *argv[]) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; if (argc != 3) { fprintf(stderr,"usage: talker hostname message\n"); exit(1); } memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if ((rv = getaddrinfo(argv[1], SERVERPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and make a socket for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: socket"); continue; if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("client: connect"); continue; } } break; } if (p == NULL) { fprintf(stderr, "talker: failed to bind socket\n"); return 2; } if ((numbytes = send(sockfd, argv[2], strlen(argv[2]), 0) == -1)) { perror("talker: send"); exit(1); } freeaddrinfo(servinfo); printf("talker: sent %d bytes to %s\n", numbytes, argv[1]); close(sockfd); return 0; } Server: #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4951" // the port users will be connecting to #define MAXBUFLEN 100 static int backlog = 10; // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; int new_fd; socklen_t addr_size; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } int yes=1; // lose the pesky "Address already in use" error message if (setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&yes,sizeof(int)) == -1) { perror("setsockopt"); exit(1); } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } if (listen(sockfd,backlog) == -1){ close(sockfd); perror("listener:listen"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recv..\n"); while(1){ addr_size = sizeof their_addr; if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &addr_size))==-1){ perror("accept"); exit(1); } if ((numbytes = recv(new_fd, buf, MAXBUFLEN-1 , 0) == -1)) { perror("recv"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); } return 0; } Upon executing the client, I get " send: Transport endpoint is not connected" and I'm not sure where I went wrong. Thanks.

    Read the article

  • Some questions about writing on ASP.NET response stream

    - by vtortola
    Hi, I'm making tests with ASP.NET HttpHandler for download a file writting directly on the response stream, and I'm not pretty sure about the way I'm doing it. This is a example method, in the future the file could be stored in a BLOB in the database: public void GetFile(HttpResponse response) { String fileName = "example.iso"; response.ClearHeaders(); response.ClearContent(); response.ContentType = "application/octet-stream"; response.AppendHeader("Content-Disposition", "attachment; filename=" + fileName); using (FileStream fs = new FileStream(Path.Combine(HttpContext.Current.Server.MapPath("~/App_Data"), fileName), FileMode.Open)) { Byte[] buffer = new Byte[4096]; Int32 readed = 0; while ((readed = fs.Read(buffer, 0, buffer.Length)) > 0) { response.OutputStream.Write(buffer, 0, readed); response.Flush(); } } } But, I'm not sure if this is correct or there is a better way to do it. My questions are: When I open the url with the browser, appears the "Save File" dialog... but it seems like the server has started already to push data into the stream before I click "Save", is that normal? If I remove the line"response.Flush()", when I open the url with the browser, ... I see how the web server is pushing data but the "Save File" dialog doesn't come up, (or at least not in a reasonable time fashion) why? When I open the url with a WebRequest object, I see that the HttpResponse.ContentLength is "-1", although I can read the stream and get the file. What is the meaning of -1? When is HttpResponse.ContentLength going to show the length of the response? For example, I have a method that retrieves a big xml compresed with deflate as a binary stream, but in that case... when I access it with a WebRequest, in the HttpResponse I can actually see the ContentLength with the length of the stream, why? What is the optimal length for the Byte[] array that I use as buffer for optimal performance in a web server? I've read that is between 4K and 8K... but which factors should I consider to make the correct decision. Does this method bloat the IIS or client memory usage? or is it actually buffering the transference correctly? Sorry for so many questions, I'm pretty new in web development :P Cheers.

    Read the article

  • Silverlight changes the io.Stream to byte[]

    - by Sai
    I have created a WCF service for uploading images , which accepts System.IO.Stream as input parameter and am using streaming. When I added the service reference in Silverlight project then it automatically changed the parameter of my WCF method from System.IO.Stream to byte[]. Can anyone suggest if there is a way around this so that I can get System.IO.Stream type rather than byte[]. Thanks in advance

    Read the article

  • Json HTTP Module stream issue

    - by Justin
    Hey, I have an HTTP Module that I use to clean up the JSON returned by my web service (see http://www.codeproject.com/KB/webservices/ASPNET_JSONP.aspx?msg=3400287#xx3400287xx for an example of this.) Basically it relates to calling cross-domain JSON web services from javascript. There is this JsonHttpModule which uses a JsonResponseFilter Stream class to write out the JSON and the overloaded Write method is supposed to wrap the name of the callback function around the JSON, otherwise the JSON errors out as needing a label. However, if the JSON is really long, the Write method in the Stream class is called multiple times, causing the callback function to incorrectly get inserted midway through the JSON. Is there a way in the Stream class to wrap the callback function around the stream at the end or to specify that it write all of the JSON in 1 Write method instead of in chunks?? Here's where it calls the JsonResponseFilter in the JsonHttpModule: public void OnReleaseRequestState(object sender, EventArgs e) { HttpApplication app = (HttpApplication)sender; if (!_Apply(app.Context.Request)) return; // apply response filter to conform to JSONP app.Context.Response.Filter = new JsonResponseFilter(app.Context.Response.Filter, app.Context); } Here's the Write method in the JsonResponseFilter Stream class that gets called multiple times: public override void Write(byte[] buffer, int offset, int count) { var b1 = Encoding.UTF8.GetBytes(_context.Request.Params["callback"] + "("); _responseStream.Write(b1, 0, b1.Length); _responseStream.Write(buffer, offset, count); var b2 = Encoding.UTF8.GetBytes(");"); _responseStream.Write(b2, 0, b2.Length); } Thanks for any help! Justin

    Read the article

  • Creating a byte array from a stream

    - by Bob
    What is the preffered method for creating a byte array from an input stream? Here is my current solution with .NET 3.5. Is it still a better idea to read and write chunks of the stream? Stream s; byte[] b; using (BinaryReader br = new BinaryReader(s)) { b = br.ReadBytes(s.Length); }

    Read the article

  • Can i write to data output stream after reading response from data input stream?

    - by Sirius
    Hi, i want to do a client-server activity like this: 1. first the client sends/writes to output stream 2. the server responses with some data that will be read with input stream 3. after receiving the data, the client sends/writes to output stream again to respond that the data has been received now, do i have to close the output stream and re-open it again before doing step no.3 ? also if someone could provide me with a snippet, it would be really helpful. thanks

    Read the article

  • Something like System.Diagnostics.Process.Start to run a stream

    - by phenevo
    Hi, I get from server images and videos by stream. Now I'm saving it: Stream str = client.GetFile(path); using (var outStream = new FileStream(@"c:\myFile.jpg", FileMode.Create)) { var buffer = new byte[4096]; int count; while ((count = str.Read(buffer, 0, buffer.Length)) > 0) { outStream.Write(buffer, 0, count); } } I can be jpg, mpg, flv and a lot of other multimedia types (Before I get stream I know what is a extension of this file). Now I want to not save it , bu run direct from stream. Is it possible ??

    Read the article

  • Read media stream from servlet in a webpage?

    - by khue
    Hi, I have a servlet that construct response to a media file request by reading the file from server: File uploadFile = new File("C:\TEMP\movie.mov"); FileInputStream in = new FileInputStream(uploadFile); Then write that stream to the response stream. My question is how do I play the media file in the webpage using or tag to read the media stream from the response. Thank you very much. Regards K.

    Read the article

  • Saving a stream to file

    - by Loadman
    Hi, I have a StreamReader object that I initialized with a stream, now I want to save this stream to disk (the stream may be a gif or jpg or pdf etc). SO my code so far is: StreamReader sr = new StreamReader(myOtherObject.InputStream); I need to save this to disk (I have the filename). In the future I may want to store this to sqlserver I have the encoding type also, which I will need if I store it to sql server right?

    Read the article

  • Modify input stream data on the fly

    - by Frizi
    I would like to implement a std::stream modifier/parser, that is doing data manipulation on the fly. Is it possible to create it in form of stream manipulator? For example, i want to strip all the line comments (from any // to the end of line) out of the stdin and pass it to stdout. string str; istream strippingCin = cin >> stripcomments; while(strippingCin.good()) { strippingCin >> str; cout << str; } There may be also a large file input instead of cin, so i don't want to load full stream data into memory at once. Is it possible without writing my own stream class? Maybe is there another route i should take instead?

    Read the article

  • How can I convert my Stream (image data) back into a file

    - by James Hay
    I have a WCF restful service that I'm trying to upload an image to. I have a very basic metod that accepts a stream as it's only parameter and is defined in the contract as: [OperationContract] [WebInvoke(UriTemplate = "ReviewImage", BodyStyle = WebMessageBodyStyle.Bare, Method = "POST")] ReviewImage UploadImage(Stream data); I'm actually consuming this service from flash (which is fairly inconsequntial) which selects a file from the file system and uploads it through the service url. It all works seems to work, adding a breakpoint to the UploadImage method breaks as expected. If I wanted to save this file back to disk, is it just a case of reading this Stream object into a FileStream object that creates the file somewhere? A bit like the this? When i do actually do this the file can not be opened as an image. I'm sure i'm missing a key piece of knowledge here. Does my stream actually contain just the image bytes or does it contain more than that?

    Read the article

  • Stream video from one app to another in OS X (Software video input device)

    - by Josh
    Not sure how specifically to word this... I'm wondering if there's any way to take a video stream from one application, for example VLC Media Player, and present that video stream to other applications as a video input source. For example, could I broadcast a video file from my hard disk to a website that allows video conferencing using a Flash applet? Basically, I'm looking for something like Soundflower, but for video streams. Is this possible? Tags, title, question re-wording suggestions welcomed -- I'm not sure how to properly describe this. Thanks!

    Read the article

  • How to create a virtual audio device and stream audio input with it

    - by Steven Rosato
    Is it possible to create another audio device and redirect only wanted input streams to it? Here's my concrete problem: I am broadcasting a game via XFire and it uses the Windows audio device to capture any audio I receive. As I am broadcasting, other users who watch the video stream are communicating with me over Skype, and they hear themselves back within the video stream and it is entirely logical since I am broadcasting the audio I hear. What I want to do is create another audio device within Windows and redirect (pipe) ONLY the audio input from that game and not the input reveived from Skype. I would then tell XFire to use that newly created "virtual" audio device to broadcast and therefore my partners won't hear themselves back. Is there any software that can do that or can it be achieved natively with Windows? (I am under Windows 7).

    Read the article

  • How to create a virtual audio device and stream audio input with it

    - by Steven Rosato
    Is it possible to create another audio device and redirect only wanted input streams to it? Here's my concrete problem: I am broadcasting a game via XFire and it uses the Windows audio device to capture any audio I receive. As I am broadcasting, other users who watch the video stream are communicating with me over Skype, and they hear themselves back within the video stream and it is entirely logical since I am broadcasting the audio I hear. What I want to do is create another audio device within Windows and redirect (pipe) ONLY the audio input from that game and not the input reveived from Skype. I would then tell XFire to use that newly created "virtual" audio device to broadcast and therefore my partners won't hear themselves back. Is there any software that can do that or can it be achieved natively with Windows? (I am under Windows 7).

    Read the article

  • Setup Windows Media Player 11 to stream from TVersity

    - by snorfys
    I've got TVersity installed on a Windows 2003 server box (work had an extra license that they donated to let me install at home to get some practice setting up/administering a domain etc.) I found out that Windows Media Player 11 won't install on Windows 2003, but installed TVersity instead and streaming to my 360 is working great. Problem is that I don't know how to setup streaming to any other PC on the network. All of the PCs have access to the shared network folder, but playing from there doesn't stream and the stutter is pretty bad. Is there a way to setup Windows Media Player 11 or another player to stream from TVersity?

    Read the article

  • How to create a virtual input in windows from an audio stream

    - by Brian
    Great to find this forum full of knowledge. I was wondering if anyone knew of an application or other work around to create a virtual input device in windows. I have a IP cam app on my android phone, that I would like to use for skype webcam. It comes with a port for getting the video feed into skype, and that works great. However, the only audio available, is a OGG stream. Both video and audio work great with media players such as VLC etc, but ot with skype, since skype only works with windows input devices. Is there such software outthere, in which I could simply name my audio stream address, and pipe that to a virtual input device to allow skype to find it?

    Read the article

  • Poor quality when trying to stream a 720p video to XBox 360 using Media Center Extender

    - by MBraedley
    I have my XBox 360 set up as a Media Center Extender for my Windows 7 desktop. SD quality avi videos stream fine to my XBox, either though the video library or through Media Center Extender, but when I try a 720p mkv file, the frame rate plummets and the A/V sync is completely lost. I don't want to transcode or switch container formats (mkv isn't supported by the 360), but still want to stream. Both my desktop and 360 are plugged into the same gigabit switch, which is plugged into my ISP supplied modem/router. The video plays fine on my machine in a number of programs. Considering that I should have more than enough bandwidth to accommodate this video, why won't it play back properly?

    Read the article

  • Create a video stream from an image

    - by skerit
    I have a network camera that is only able to give me an image, not a video stream. In my home network this image is at http://192.168.1.16/loginfree.jpg I'm able to get this image a few times per second. I would now like to be able to serve it up as a video stream so I can use it in zoneminder. Any idea as to how I do that? I've messed around with named pipes and ffmpeg's image2pipe, but I can't get it to work properly.

    Read the article

  • Record the audio stream from HDMI monitor

    - by Nick
    I am trying to record sound playing on my comupter with Audacity but am running into some troubles. I have the stereo mix set to be the default audio recorder but it doesn't pick up the audio that is being played through my HDMI monitors speakers: Playback Recording When I plug in headphones the stereo mix will pick up the audio stream and I can record but not when playing through the HDMI. I have installed the latest audio drivers and have tried all the different record options to no avail. How can I capture the Audio stream going through the HDMI?

    Read the article

  • How can I use scp without providing a password

    - by Tim
    I have asked a question before in here. My question was that I tried to give my password to scp via piping echo mypassword | scp [email protected]:project/* ~/project/ However it still asks me to manually input the password. How should I specify mypassword to scp in commands? I still don't understand one of the replies. what is a input stream by TTY, for example? What are the common ways for a input stream? How to know what type of input stream a stdin input to a command is? For example that of ssh/scp.

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >