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  • Intercepting/Hijacking iPhone Touch Events for MKMapView

    - by Shawn
    Is there a bug in the 3.0 SDK that disables real-time zooming and intercepting the zoom-in gesture for the MKMapView? I have some real simple code so I can detect tap events, but there are two problems: zoom-in gesture is always interpreted as a zoom-out none of the zoom gestures update the Map's view in realtime. In hitTest, if I return the "map" view, the MKMapView functionality works great, but I don't get the opportunity to intercept the events. Any ideas? MyMapView.h: @interface MyMapView : MKMapView { UIView *map; } MyMapView.m: - (id)initWithFrame:(CGRect)frame { if (![super initWithFrame:frame]) return nil; self.multipleTouchEnabled = true; return self; } - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { NSLog(@"Hit Test"); map = [super hitTest:point withEvent:event]; return self; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"%s", __FUNCTION__); [map touchesCancelled:touches withEvent:event]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event { NSLog(@"%s", __FUNCTION__); [map touchesBegan:touches withEvent:event]; } - (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"%s, %x", __FUNCTION__, mViewTouched); [map touchesMoved:touches withEvent:event]; } - (void)touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"%s, %x", __FUNCTION__, mViewTouched); [map touchesEnded:touches withEvent:event]; }

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  • Regex to extract this semi formatted data

    - by Codygman
    Alright, I can't quite figure out how to do this. Given the following text: Roland AX-1: /start Roland's AX-1 strap-on remote MIDI controller has a very impressive 45-note velocity sensitive keyboard, and has switchable velocity curves, goes octave up/down, transpose, split/layering zones, and has fun tempo control for sequencers and more. Roland's AX-1 comes with a built-in GS control for total MIDI control of GM/GS synths. Its "Expression Bar" can control pitch and mod via an almost ribbon-like controller. It's also the newest and most advanced remote controller for your synths or midi modules. /end Roland AX-7: /start Roland's AX-7 builds on the infamous Roland AX-1 design. You just strap it on and put it to the front of the stage. Offering several controllers, such as: a D-Beam, then you can open the door to amazing live performance. 7-segment LED display, larger patch memory (Around 128 patches with MIDI data backup), and comes with GM2/GS compatibility make it extra easy to use. The 45-note, velocity-sensitive keyboard. 5 realtime controllers including a data entry knob, touch controller knob, opression bar, a hold button, and D-Beam. 128 patches with MIDI data backup. 2 MIDI zones. /end I'm trying to use the following: /^([\w\d \-]*):\s\s\s\s^\/start([^\:]*)\/end$/im You can see on rubular here: http://rubular.com/r/BVRRHsnWdp Thanks for any help. I guess i'm trying to match blocks of text until I hit the next title which always ends with a :$

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  • J2ME web service client

    - by Wasim
    Hi all , I started to use the Netbeans 6.8 web service client wizard . I created a web service (.Net web service) witch return an object Data. The Data class , contains fileds with many types : int , string , double , Person object and array of Person object. I created the J2ME client code through the wizard and every thing seems ok . I see in the Netbeans project the service and the stub . When I try to call my web service method , say Data GetData() ; Then I have a problem with parsing the returned data from the web service and the client data object . As follows : After finishing to call the web service method , in the stub code : public Data helloWorld() throws java.rmi.RemoteException { Object inputObject[] = new Object[] { }; Operation op = Operation.newInstance( _qname_operation_HelloWorld, _type_HelloWorld, _type_HelloWorldResponse ); _prepOperation( op ); op.setProperty( Operation.SOAPACTION_URI_PROPERTY, "http://tempuri.org/HelloWorld" ); Object resultObj; try { resultObj = op.invoke( inputObject ); } catch( JAXRPCException e ) { Throwable cause = e.getLinkedCause(); if( cause instanceof java.rmi.RemoteException ) { throw (java.rmi.RemoteException) cause; } throw e; } return Data_fromObject((Object[])resultObj); } private static Data Data_fromObject( Object obj[] ) { if(obj == null) return null; Data result = new Data(); result.setIntData(((Integer )obj[0]).intValue()); result.setStringData((String )obj[1]); result.setDoubleData(((Double )obj[2]).doubleValue()); return result; } I debug the code and in Run time resultObj has one element witc is an array of the Data object , so in parsing the values in the Data_fromObject method it expect many cells like we see in the code obj[0] , obj[1] , obj [2] but in realtime it has obj[0][0] , obj[0][1] , obj[0][2] What can be the problem , how can check the code generation issue ? Is it a problem with the web service side. Please help. Thanks in advance...

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  • How to let the user choose between typing price inclusive VAT or exclusive VAT in TextField?

    - by Sanoj
    I am implementing an back-office application where the user type in prices for products. Sometimes it is preferred to type the price inclusive value-added-tax, VAT and sometimes exclusive VAT. How do I best let the user choose between the inclusive or exclusive VAT in a usability perspective? I could have two TextFields above eachother one inclusive VAT and one exclusive, and reflect the input. But I don't think that reflecting the input in another TextField at realtime is good when it comes to usability, it distracts the user. I could also have two Radiobuttons above the TextField or below, or maybe besides the TextField that let the user make the choice. Or should I have a single button for turning between inclusive/exclusive VAT? like On/Off-buttons. But what text should I have on the button and how should the button be designed? I think this is good because it takes less space and it is easy to have it close to the TextField, but it's very hard to design a good button in a usability perspective. Please give me some recommendations. Maybe someone of you works with usability or have seen a similar problem.

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  • BroadcastReceiver not receiving an alarm's broadcast

    - by juanjux
    I have a code that sets a new repeating alarm (on production I'll use a inexactRepeating), but the BroadCastReceiver I've registered for handling it is not being called. Here is the code where I set the alarm: newAlarmPeriod = 5000; // For debugging Intent alarmIntent = new Intent(this, GroupsCheckAlarmReceiver.class); PendingIntent sender = PendingIntent.getBroadcast(this, Constants.CHECK_ALARM_CODE, alarmIntent, 0); AlarmManager am = (AlarmManager) getSystemService(ALARM_SERVICE); am.setRepeating(AlarmManager.RTC_WAKEUP, System.currentTimeMillis() + newAlarmPeriod, newAlarmPeriod, sender); It seems to work and it triggers and alarm every five seconds, as seen in the output of "adb shell dumpsys alarm": DUMP OF SERVICE alarm: Current Alarm Manager state: Realtime wakeup (now=1269941046923): RTC_WAKEUP #1: Alarm{43cbac58 type 0 android} type=0 when=1269997200000 repeatInterval=0 count=0 operation=PendingIntent{43bb1738: PendingIntentRecord{43bb1248 android broadcastIntent}} RTC_WAKEUP #0: Alarm{43ce30e0 type 0 com.almarsoft.GroundhogReader} type=0 when=1269941049555 repeatInterval=5000 count=1 operation=PendingIntent{43d990c8: PendingIntentRecord{43d49108 com.almarsoft.GroundhogReader broadcastIntent}} RTC #1: Alarm{43bfc250 type 1 android} type=1 when=1269993600000 repeatInterval=0 count=0 operation=PendingIntent{43c5a618: PendingIntentRecord{43c4f048 android broadcastIntent}} RTC #0: Alarm{43d67dd8 type 1 android} type=1 when=1269941100000 repeatInterval=0 count=0 operation=PendingIntent{43c4e0f0: PendingIntentRecord{43c4f6c8 android broadcastIntent}} Broadcast ref count: 0 Alarm Stats: android 24390ms running, 0 wakeups 80 alarms: act=android.intent.action.TIME_TICK flg=0x40000004 com.almarsoft.GroundhogReader 26ms running, 2 wakeups 2 alarms: flg=0x4 cmp=com.almarsoft.GroundhogReader/.GroupsCheckAlarmReceiver But for some reason my BroadCastReceiver is not being called when the alarm is triggered. I've declared it on the Manifest: <receiver android:name=".GroupsCheckAlarmReceiver" /> And this is the abbreviated code: public class GroupsCheckAlarmReceiver extends BroadcastReceiver{ @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "XXX Alarm worked.", Toast.LENGTH_LONG).show(); Log.d("XXX", "GroupsCheckAlarmReceiver.onReceive"); }

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  • How do you efficiently implement a document similarity search system?

    - by Björn Lindqvist
    How do you implement a "similar items" system for items described by a set of tags? In my database, I have three tables, Article, ArticleTag and Tag. Each Article is related to a number of Tags via a many-to-many relationship. For each Article i want to find the five most similar articles to implement a "if you like this article you will like these too" system. I am familiar with Cosine similarity and using that algorithm works very well. But it is way to slow. For each article, I need to iterate over all articles, calculate the cosine similarity for the article pair and then select the five articles with the highest similarity rating. With 200k articles and 30k tags, it takes me half a minute to calculate the similar articles for a single article. So I need another algorithm that produces roughly as good results as cosine similarity but that can be run in realtime and which does not require me to iterate over the whole document corpus each time. Maybe someone can suggest an off-the-shelf solution for this? Most of the search engines I looked at does not enable document similarity searching.

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  • Are Large iPhone Ping Times Indicative of Application Latency?

    - by yar
    I am contemplating creating a realtime app where an iPod Touch/iPhone/iPad talks to a server-side component (which produces MIDI, and sends it onward within the host). When I ping my iPod Touch on Wifi I get huge latency (and a enormous variance, too): 64 bytes from 192.168.1.3: icmp_seq=9 ttl=64 time=38.616 ms 64 bytes from 192.168.1.3: icmp_seq=10 ttl=64 time=61.795 ms 64 bytes from 192.168.1.3: icmp_seq=11 ttl=64 time=85.162 ms 64 bytes from 192.168.1.3: icmp_seq=12 ttl=64 time=109.956 ms 64 bytes from 192.168.1.3: icmp_seq=13 ttl=64 time=31.452 ms 64 bytes from 192.168.1.3: icmp_seq=14 ttl=64 time=55.187 ms 64 bytes from 192.168.1.3: icmp_seq=15 ttl=64 time=78.531 ms 64 bytes from 192.168.1.3: icmp_seq=16 ttl=64 time=102.342 ms 64 bytes from 192.168.1.3: icmp_seq=17 ttl=64 time=25.249 ms Even if this is double what the iPhone-Host or Host-iPhone time would be, 15ms+ is too long for the app I'm considering. Is there any faster way around this (e.g., USB cable)? If not, would building the app on Android offer any other options? Traceroute reports more workable times: traceroute to 192.168.1.3 (192.168.1.3), 64 hops max, 52 byte packets 1 192.168.1.3 (192.168.1.3) 4.662 ms 3.182 ms 3.034 ms can anyone decipher this difference between ping and traceroute for me, and what they might mean for an application that needs to talk to (and from) a host?

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  • html5 vs flash - full comparison chart anywhere?

    - by iddqd
    So since Steve Jobs said Flash sucks and implied that HTML5 can do everything Flash can without the need for a Plugin, I keep hearing those exact words from a lot of People. I would really like to have a Chart somewhere (similar to http://en.wikipedia.org/wiki/Comparison_of_layout_engines_%28HTML5%29#Form_elements_and_attributes ) that I can just show to those people. Showing all the little things that Flash can do right now, that HTML5/Ajax/CSS is not yet even thinking about. But of course also the things that HTML5 does better. I would like to see details compared like audio playback, realtime audio processing, byte level access, bitmap data manipulation, webcam access, binary sockets, stuff in the works such as P2P technology (adobe stratus) and all the stuff I don't know about myself. Ideally with examples of what can be accomplished with, lets say Binary Sockets (such as a POP3 client) because otherwise it won't mean a lot to non-programmers since they will just say "well we can do without Binary Sockets". And ideally with some current benchmarks and some examples of websites that use this technology. I've searched the web and am surprised not to find anything. So is there such a comparison somewhere? Or does anybody want to create this and post it to Wikipedia? ;-)

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  • Capturing time intervals when somebody was online? How would you impement this feature?

    - by Kirzilla
    Hello, Our aim is to build timelines saying about periods of time when user was online. (It really doesn't matter what user we are talking about and where he was online) To get information about onliners we can call API method, someservice.com/api/?call=whoIsOnline whoIsOnline method will give us a list of users currently online. But there is no API method to get information about who IS NOT online. So, we should build our timelines using information we got from whoIsOnline. Of course there will be a measurement error (we can't track information in realtime). Let's suppose that we will call whoIsOnline method every 2 minutes (yes, we will run our script by cron every 2 minutes). For example, calling whoIsOnline at 08:00 will return Peter_id Michal_id Andy_id calling whoIsOnline at 08:02 will return Michael_id Andy_id George_id As you can see, Peter has gone offline, but we have new onliner - George. Available instruments are Db(MySQL) / text files / key-value storage (Redis/memcache); feel free to choose any of them (or even all of them). So, we have to get information like this George_id was online... 12 May: 08:02-08:30, 12:40-12:46, 20:14-22:36 11 May: 09:10-12:30, 21:45-23:00 10 May: was not online And now question... How would you store information to implement such timelines? How would you query/calculate information about periods of time when user was online? Additional information.. You cannot update information about offline users, only users who are "currently" online. Solution should be flexible: timeline information could be represented relating to any timezone. We should keep information only for last 7 days. Every user seen online is automatically getting his own identifier in our database. Uff.. it was really hard for me to write it because my English is pretty bad, but I hope my question will be clear for you. Thank you.

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  • moving audio over a local network using GStreamer

    - by James Turner
    I need to move realtime audio between two Linux machines, which are both running custom software (of mine) which builds on top of Gstreamer. (The software already has other communication between the machines, over a separate TCP-based protocol - I mention this in case having reliable out-of-band data makes a difference to the solution). The audio input will be a microphone / line-in on the sending machine, and normal audio output as the sink on the destination; alsasrc and alsasink are the most likely, though for testing I have been using the audiotestsrc instead of a real microphone. GStreamer offers a multitude of ways to move data round over networks - RTP, RTSP, GDP payloading, UDP and TCP servers, clients and sockets, and so on. There's also many examples on the web of streaming both audio and video - but none of them seem to work for me, in practice; either the destination pipeline fails to negotiate caps, or I hear a single packet and then the pipeline stalls, or the destination pipeline bails out immediately with no data available. In all cases, I'm testing on the command-line just gst-launch. No compression of the audio data is required - raw audio, or trivial WAV, uLaw or aLaw encoding is fine; what's more important is low-ish latency.

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  • Reasons for & against a Database

    - by dbemerlin
    Hi, i had a discussion with a coworker about the architecture of a program i'm writing and i'd like some more opinions. The Situation: The Program should update at near-realtime (+/- 1 Minute). It involves the movement of objects on a coordinate system. There are some events that occur at regular intervals (i.e. creation of the objects). Movements can change at any time through user input. My solution was: Build a server that runs continously and stores the data internally. The server dumps a state-of-the-program at regular intervals to protect against powerfailures and/or crashes. He argued that the program requires a Database and i should use cronjobs to update the data. I can store movement information by storing startpoint, endpoint and speed and update the position in the cronjob (and calculate collisions with other objects there) by calculating direction and speed. His reasons: Requires more CPU & Memory because it runs constantly. Powerfailures/Crashes might destroy data. Databases are faster. My reasons against this are mostly: Not very precise as events can only occur at full minutes (wouldn't be that bad though). Requires (possibly costly) transformation of data on every run from relational data to objects. RDBMS are a general solution for a specialized problem so a specialized solution should be more efficient. Powerfailures (or other crashes) can leave the Data in an undefined state with only partially updated data unless (possibly costly) precautions (like transactions) are taken. What are your opinions about that? Which arguments can you add for any side?

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  • Rails : fighting long http response times with ajax. Is it a good idea? Please, help with implementa

    - by baranov
    Hi, everybody! I've googled some tutorials, browsed some SO answers, and was unable to find a recipe for my problem. I'm writing a web site which is supposed to display almost realtime stock chart. Data is stored in constantly updating MySQL database, I wrote a find_by_sql query code which fetches all the data I need to get my chart drawn. Everything is ok, except performance - it takes from one second to one minute for different queries to fetch all the data from the database, this time includes necessary (My)SQL-server side calculations. This is simply unacceptable. I got the following idea: if the data is queried from the MySQL server one point a time instead of entire dataset, it takes only about 1-100ms to get an individual point. I imagine the data fetch process might be browser-driven. After the user presses the button in order to get a chart drawn, controller makes one request to the database and renders, say, a progress bar, say 1% ready. When the browser gets the response, it immediately makes an (ajax) request, and the server fetches the next piece of data and renders "2%". And so on, until all the data is ready and the server displays the requested chart. Could this be implemented in rails+js, is there a tutorial for solving a similar problem on the Web? I suppose if the thing is feasible at all, somebody should have already done this before. I have read several articles about ajax, I believe I do understand general principles, but never did nontrivial ajax programming myself. Thanks for your time!

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  • Sharing a COM port over TCP

    - by guinness
    What would be a simple design pattern for sharing a COM port over TCP to multiple clients? For example, a local GPS device that could transmit co-ordinates to remote hosts in realtime. So I need a program that would open the serial port and accept multiple TCP connections like: class Program { public static void Main(string[] args) { SerialPort sp = new SerialPort("COM4", 19200, Parity.None, 8, StopBits.One); Socket srv = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); srv.Bind(new IPEndPoint(IPAddress.Any, 8000)); srv.Listen(20); while (true) { Socket soc = srv.Accept(); new Connection(soc); } } } I would then need a class to handle the communication between connected clients, allowing them all to see the data and keeping it synchronized so client commands are received in sequence: class Connection { static object lck = new object(); static List<Connection> cons = new List<Connection>(); public Socket socket; public StreamReader reader; public StreamWriter writer; public Connection(Socket soc) { this.socket = soc; this.reader = new StreamReader(new NetworkStream(soc, false)); this.writer = new StreamWriter(new NetworkStream(soc, true)); new Thread(ClientLoop).Start(); } void ClientLoop() { lock (lck) { connections.Add(this); } while (true) { lock (lck) { string line = reader.ReadLine(); if (String.IsNullOrEmpty(line)) break; foreach (Connection con in cons) con.writer.WriteLine(line); } } lock (lck) { cons.Remove(this); socket.Close(); } } } The problem I'm struggling to resolve is how to facilitate communication between the SerialPort instance and the threads. I'm not certain that the above code is the best way forward, so does anybody have another solution (the simpler the better)?

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  • Interchange structured data between Haskell and C

    - by Eonil
    First, I'm a Haskell beginner. I'm planning integrating Haskell into C for realtime game. Haskell does logic, C does rendering. To do this, I have to pass huge complexly structured data (game state) from/to each other for each tick (at least 30 times per second). So the passing data should be lightweight. This state data may laid on sequential space on memory. Both of Haskell and C parts should access every area of the states freely. In best case, the cost of passing data can be copying a pointer to a memory. In worst case, copying whole data with conversion. I'm reading Haskell's FFI(http://www.haskell.org/haskellwiki/FFICookBook#Working_with_structs) The Haskell code look specifying memory layout explicitly. I have a few questions. Can Haskell specify memory layout explicitly? (to be matched exactly with C struct) Is this real memory layout? Or any kind of conversion required? (performance penalty) If Q#2 is true, Any performance penalty when the memory layout specified explicitly? What's the syntax #{alignment foo}? Where can I find the document about this? If I want to pass huge data with best performance, how should I do that? *PS Explicit memory layout feature which I said is just C#'s [StructLayout] attribute. Which is specifying in-memory position and size explicitly. http://www.developerfusion.com/article/84519/mastering-structs-in-c/ I'm not sure Haskell has matching linguistic construct matching with fields of C struct.

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  • NSTask Tail -f Using objective C

    - by Bach
    I need to read the last added line to a log file, in realtime, and capture that line being added. Something similar to Tail -f. So my first attempt was to use Tail -f using NSTask. I can't see any output using the code below: NSTask *server = [[NSTask alloc] init]; [server setLaunchPath:@"/usr/bin/tail"]; [server setArguments:[NSArray arrayWithObjects:@"-f", @"/path/to/my/LogFile.txt",nil]]; NSPipe *outputPipe = [NSPipe pipe]; [server setStandardInput:[NSPipe pipe]]; [server setStandardOutput:outputPipe]; [server launch]; [server waitUntilExit]; [server release]; NSData *outputData = [[outputPipe fileHandleForReading] readDataToEndOfFile]; NSString *outputString = [[[NSString alloc] initWithData:outputData encoding:NSUTF8StringEncoding] autorelease]; NSLog (@"Output \n%@", outputString); I can see the output as expected when using: [server setLaunchPath:@"/bin/ls"]; How can i capture the output of that tail NSTask? Is there any alternative to this method, where I can open a stream to file and each time a line is added, output it on screen? (basic logging functionality)

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  • Creating collaborative whiteboard drawing application

    - by Steven Sproat
    I have my own drawing program in place, with a variety of "drawing tools" such as Pen, Eraser, Rectangle, Circle, Select, Text etc. It's made with Python and wxPython. Each tool mentioned above is a class, which all have polymorphic methods, such as left_down(), mouse_motion(), hit_test() etc. The program manages a list of all drawn shapes -- when a user has drawn a shape, it's added to the list. This is used to manage undo/redo operations too. So, I have a decent codebase that I can hook collaborative drawing into. Each shape could be changed to know its owner -- the user who drew it, and to only allow delete/move/rescale operations to be performed on shapes owned by one person. I'm just wondering the best way to develop this. One person in the "session" will have to act as the server, I have no money to offer free central servers. Somehow users will need a way to connect to servers, meaning some kind of "discover servers" browser...or something. How do I broadcast changes made to the application? Drawing in realtime and broadcasting a message on each mouse motion event would be costly in terms of performance and things get worse the more users there are at a given time. Any ideas are welcome, I'm not too sure where to begin with developing this (or even how to test it)

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  • What are CAD apps written in, and how are they organized ?

    - by ldigas
    What are CAD applications (Rhino, Autocad) of today written in and how are they organized internally ? I gave as an example, Autocad and Rhino, although I would love to hear of other examples as well. I'm particularly interested in knowing what is their backend written in (multilanguage ?) and how is it organized, and how do they handle their frontend (GUI) in real time ? Do they use native windows API's or some libraries of their own, since I imagine, as good as may be, the open source solutions on today's market won't cut it. I may be wrong ... As most of you who have used them know, they handle amongs other things relatively complex rotational operations in realtime (shading is not interesting me). I've been doing some experiments with several packages recently, and for some larger models found that there is considerable difference in speed in, for example, programed rotation (big full ship models) amongst some of them (which I won't name). So I'm wondering about their internals ... Also, if someone knows of some book on the subject, I'd be interested to hear of it.

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  • Standard term for a thread I/O reorder buffer?

    - by Crashworks
    I have a case where many threads all concurrently generate data that is ultimately written to one long, serial file. I need to somehow serialize these writes so that the file gets written in the right order. ie, I have an input queue of 2048 jobs j0..jn, each of which produces a chunk of data oi. The jobs run in parallel on, say, eight threads, but the output blocks have to appear in the file in the same order as the corresponding input blocks — the output file has to be in the order o0o1o2... The solution to this is pretty self evident: I need some kind of buffer that accumulates and writes the output blocks in the correct order, similar to a CPU reorder buffer in Tomasulo's algorithm, or to the way that TCP reassembles out-of-order packets before passing them to the application layer. Before I go code it, I'd like to do a quick literature search to see if there are any papers that have solved this problem in a particularly clever or efficient way, since I have severe realtime and memory constraints. I can't seem to find any papers describing this though; a Scholar search on every permutation of [threads, concurrent, reorder buffer, reassembly, io, serialize] hasn't yielded anything useful. I feel like I must just not be searching the right terms. Is there a common academic name or keyword for this kind of pattern that I can search on?

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  • Loading GWT Messages from a Database

    - by Lars Tackmann
    In GWT one typically loads i18n strings using a interface like this: public interface StatusMessage extends Messages { String error(String username); : } which then loads the actual strings from a StatusMessage.property file: error=User: {0} does not have access to resource This is a great solution, however my client is unbendable in his demand for putting the i18n strings in a database so they can be changed at runtime (though its not a requirement that they be changed realtime). One solution is to create a async service which takes a message ID and user locale and returns a string. I have implemented this and find it terribly ugly (and it introduces a huge amount of extra communication with the server, plus it makes property placeholder replacement rather complicated). So my question is this, can I in some nice way implement a custom message provider that loads the messages from the backend in one big swoop (for the current user session). If it can also hook into the default GWT message mechanism, then I would be completely happy (i.e. so I can create a interface like above and keep using the the nice {0}, {1}... property replacement format). Other suggestions for clean database driven messages in GWT are also welcome.

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  • RequestBuilder timeouts and browser connection limits per domain.

    - by WesleyJohnson
    This is specifically about GWT's RequestBuilder, but should apply to general XHR as well. My company is having me build a near realtime chat application over HTTP. Yes, I do realize there are better ways to do chat aplications, but this is what they want. Eventually we want it working on the iPad/iPhone as well so flash is out, which rules out websockets and comet as well, I think? Anyway, I'm running into issues were I've set GWT's RequestBuilder timeout to 10 seconds and we get very random and sporadic timeouts. We've got error handling and emailing on the server side and never get any errors, which suggests the underlying XHR request that RequestBuilder is built on, never gets to the server and times out after 10 seconds. We're using these request to poll the server for new messages rather often and also for sending new messages to the server and also polling (less frequently) for other parts of application. What I'm afraid of is that we're running into the browsers limit on concurrent connections to the same domain (2 for IE by default?). Now my question is - If I construct a RequestBuilder and call it's send() method and the browser blocks it from sending until one of the 2 connections per domain is free, does the timeout still start while the request is being blocked or will it not start until the browser actually releases the underlying XHR? I hope that's clear, if not please let me know and I'll try to explain more.

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  • Ways to access a 32bit DLL from a 64bit exe

    - by bufferz
    I have a project that must be compiled and run in 64 bit mode. Unfortunately, I am required to call upon a DLL that is only available in 32 bit mode, so there's no way I can house everything in a 1 Visual Studio project. I am working to find the best way to wrap the 32 bit DLL in its own exe/service and issue remote (although on the same machine) calls to that exe/service from my 64 bit app. My OS is Win7 Pro 64 bit. The required calls to this 32 bit process are several dozen per second, but low data volume. This is a realtime image analysis application so response time is critical despite low volume. Lots of sending/receiving single primitives. Ideally, I would host a WCF service to house this DLL, but in a 64 bit OS one cannot force the service to run as x86! Source. That is really unfortunate since I timed function calls to the WCF service to be only 4ms on my machine. I have experimented with named pipes is .net. I found them to be 40-50 times slower than WCF (unusable for me). Any other options or suggestions for the best way to approach my puzzle?

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  • Why is my long polling code for a notification system not updating in real time? PHP MYSQL

    - by tjones
    I am making a notification system similar to the red notification on facebook. It should update the number of messages sent to a user in real time. When the message MYSQL table is updated, it should instantly notify the user, but it does not. There does not seem to be an error inserting into MYSQL because on page refresh the notifications update just fine. I am essentially using code from this video tutorial: http://www.screenr.com/SNH (which updates in realtime if a data.txt file is changed, but it is not written for MYSQL like I am trying to do) Is there something wrong with the below code: **Javascript** <script type="text/javascript"> $(document).ready(function(){ var timestamp = null; function waitForMsg(){ $.ajax({ type: "GET", url: "getData.php", data: "userid=" + userid, async: true, cache: false, success: function(data){ var json = eval('(' + data + ')'); if (json['msg'] != "") { $('.notification').fadeIn().html(json['msg']); } setTimeout('waitForMsg()',30000); }, error: function(XMLHttpRequest, textStatus, errorThrown){ setTimeout('waitForMsg()',30000); } }); } waitForMsg(); </script> <body> <div class="notification"></div> **PHP*** <?php if ($_SERVER['REQUEST_METHOD'] == 'GET' ) { $userid = $_GET['userid']; include("config.php"); $sql="SELECT MAX(time) FROM notification WHERE userid='$userid'"; $result = mysql_query($sql); $row = mysql_fetch_assoc($result); $currentmodif = $row['MAX(time)']; $s="SELECT MAX(lasttimeread) FROM notificationsRead WHERE submittedby='$userid'"; $r = mysql_query($s); $rows = mysql_fetch_assoc($r); $lasttimeread = $rows['MAX(lasttimeread)']; while ($currentmodif <= $lasttimeread) { usleep(10000); clearstatcache(); $currentmodif = $row['MAX(time)']; } $response = array(); $response['msg'] = You have new messages; echo json_encode($response); } ?>

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  • Built in background-scheduling system in .NET?

    - by Lasse V. Karlsen
    I ask though I doubt there is any such system. Basically I need to schedule tasks to execute at some point in the future (usually no more than a few seconds or possibly minutes from now), and have some way of cancelling that request unless too late. Ie. code that would look like this: var x = Scheduler.Schedule(() => SomethingSomething(), TimeSpan.FromSeconds(5)); ... x.Dispose(); // cancels the request Is there any such system in .NET? Is there anything in TPL that can help me? I need to run such future-actions from various instances in a system here, and would rather avoid each such class instance to have its own thread and deal with this. Also note that I don't want this (or similar, for instance through Tasks): new Thread(new ThreadStart(() => { Thread.Sleep(5000); SomethingSomething(); })).Start(); There will potentially be a few such tasks to execute, they don't need to be executed in any particular order, except for close to their deadline, and it isn't vital that they have anything like a realtime performance concept. I just want to avoid spinning up a separate thread for each such action.

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  • Aborting $.post() / responsive search results

    - by Emphram Stavanger
    I have the following kludgey code; HTML <input type="search" id="search_box" /> <div id="search_results"></div> JS var search_timeout, search_xhr; $("#search_box").bind("textchange", function(){ clearTimeout(search_timeout); search_xhr.abort(); search_term = $(this).val(); search_results = $("#search_results"); if(search_term == "") { if(search_results.is(":visible")) search_results.stop().hide("blind", 200); } else { if(search_results.is(":hidden")) search_results.stop().show("blind", 200); } search_timeout = setTimeout(function () { search_xhr = $.post("search.php", { q: search_term }, function(data){ search_results.html(data); }); }, 100); }); (uses the textchange plugin by Zurb) The problem I had with my original more simple code was that it was horribly unresponsive. Results would appear seconds later, especially when typed slower, or when Backspace was used, etc. I made all this, and the situation isn't much better. Requests pile up. My original intention is to use .abort() to cancel out whatever previous request is still running as the textchange event is fired again (as per 446594). This doesn't work, as I get repeated errors like this in console; Uncaught TypeError: Cannot call method 'abort' of undefined How can I make .abort() work in my case? Furthermore, is this approach the best way to fetch 'realtime' search results? Much like Facebook's search bar, which gives results as the user types, and seems to be very quick on its feet.

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  • Nginx and PHP-FPM running out of connections

    - by E3pO
    I keep running into errors like these, [02-Jun-2012 01:52:04] WARNING: [pool www] seems busy (you may need to increase pm.start_servers, or pm.min/max_spare_servers), spawning 8 children, there are 19 idle, and 49 total children [02-Jun-2012 01:52:05] WARNING: [pool www] seems busy (you may need to increase pm.start_servers, or pm.min/max_spare_servers), spawning 16 children, there are 19 idle, and 50 total children [02-Jun-2012 01:52:06] WARNING: [pool www] seems busy (you may need to increase pm.start_servers, or pm.min/max_spare_servers), spawning 32 children, there are 19 idle, and 51 total children [02-Jun-2012 03:10:51] WARNING: [pool www] seems busy (you may need to increase pm.start_servers, or pm.min/max_spare_servers), spawning 8 children, there are 18 idle, and 91 total children I changed my settings for php-fpm to these, pm.max_children = 150 (It was at 100, i got a max_children reached and upped to 150) pm.start_servers = 75 pm.min_spare_servers = 20 pm.max_spare_servers = 150 Resulting in [02-Jun-2012 01:39:19] WARNING: [pool www] server reached pm.max_children setting (150), consider raising it I've just launched a new website that is getting a conciderable amount of traffic on it. This traffic is legitimate and users are getting 504 gateway timeouts when the limit is reached. I have limited connections to my server with IPTABLES and I'm running fail2ban and keeping track of nginx access logs. The traffic is all legitimate, i'm just running out of room for users. I'm currently running on a dual core box with ubuntu 64bit. free total used free shared buffers cached Mem: 6114284 5726984 387300 0 141612 4985384 -/+ buffers/cache: 599988 5514296 Swap: 524284 5804 518480 My php.ini max_input_time = 60 My nginx config is worker_processes 4; pid /var/run/nginx.pid; events { worker_connections 19000; # multi_accept on; } worker_rlimit_nofile 20000; #each connection needs a filehandle (or 2 if you are proxying) client_max_body_size 30M; client_body_timeout 10; client_header_timeout 10; keepalive_timeout 5 5; send_timeout 10; location ~ \.php$ { try_files $uri /er/error.php; fastcgi_split_path_info ^(.+\.php)(/.+)$; fastcgi_connect_timeout 60; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 256 16k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_max_temp_file_size 0; fastcgi_intercept_errors on; fastcgi_pass unix:/tmp/php5-fpm.sock; fastcgi_index index.php; include fastcgi_params; } What can I do to stop running out of connections? Why does this keep occurring? I'm monitoring my traffic on Google Analytics realtime and when the user count gets above about 120 my php-fpm.log is full of these warnings..

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