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  • LINQ Datacontext Disposal Issues

    - by Refracted Paladin
    I am getting a Cannot access object: DataContext after it's been disposed in the below DAL method. I thought that I would be okay calling dispose there. result is an IEnumurable and I thought it was IQueryable that caused these kinds of problems. What am I doing wrong? How SHOULD I be disposing of my DataContext. Is there something better to be returning then a DataTable? This is a Desktop app that points at SQL 2005. Example method that causes this error -- public static DataTable GetEnrolledMembers(Guid workerID) { var DB = CmoDataContext.Create(); var AllEnrollees = from enrollment in DB.tblCMOEnrollments where enrollment.CMOSocialWorkerID == workerID || enrollment.CMONurseID == workerID join supportWorker in DB.tblSupportWorkers on enrollment.EconomicSupportWorkerID equals supportWorker.SupportWorkerID into workerGroup from worker in workerGroup.DefaultIfEmpty() select new { enrollment.ClientID, enrollment.CMONurseID, enrollment.CMOSocialWorkerID, enrollment.EnrollmentDate, enrollment.DisenrollmentDate, ESFirstName = worker.FirstName, ESLastName = worker.LastName, ESPhone = worker.Phone }; var result = from enrollee in AllEnrollees.AsEnumerable() where (enrollee.DisenrollmentDate == null || enrollee.DisenrollmentDate > DateTime.Now) //let memberName = BLLConnect.MemberName(enrollee.ClientID) let lastName = BLLConnect.MemberLastName(enrollee.ClientID) let firstName = BLLConnect.MemberFirstName(enrollee.ClientID) orderby enrollee.DisenrollmentDate ascending, lastName ascending select new { enrollee.ClientID, //MemberName = memberName, LastName = lastName, FirstName = firstName, NurseName = BLLAspnetdb.NurseName(enrollee.CMONurseID), SocialWorkerName = BLLAspnetdb.SocialWorkerName(enrollee.CMOSocialWorkerID), enrollee.EnrollmentDate, enrollee.DisenrollmentDate, ESWorkerName = enrollee.ESFirstName + " " + enrollee.ESLastName, enrollee.ESPhone }; DB.Dispose(); return result.CopyLinqToDataTable(); } partial class where I create the DataContext -- partial class CmoDataContext { public static bool IsDisconnectedUser { get { return Settings.Default.IsDisconnectedUser; } } public static CmoDataContext Create() { var cs = IsDisconnectedUser ? Settings.Default.CMOConnectionString : Settings.Default.Central_CMOConnectionString; return new CmoDataContext(cs); }

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  • longitude and latitude for current location returned from CLLocationManager in UK region is not corr

    - by bond
    Hi I am getting latitude and longitude of current location from CLLocationManager delegate method. It works fine for some region but its giving problem in UK region. When it is used in UK region, the current location longitude and latitude returned from CLLocationManager is not proper. Thanks heres a part of the logic i am using. -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; self.locationManager = [[CLLocationManager alloc] init]; if(self.locationManager.locationServicesEnabled) { self.locationManager.delegate = self; self.locationManager.distanceFilter = kCLDistanceFilterNone; self.locationManager.desiredAccuracy = kCLLocationAccuracyBest; } } -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"Updating"); //if the time interval returned from core location is more than 15 seconds //we ignore it because it might be from an old session if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 15) { self.latitude = newLocation.coordinate.latitude; self.longitude = newLocation.coordinate.longitude; NSLog(@"longitude=%f-- latitude=%f--",self.longitude,self.latitude); [self.locationManager stopUpdatingLocation]; [self removeActivityIndicator]; [[self locationSaved] setHidden:NO]; [[self viewLocationInMap] setEnabled:YES]; }}

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  • How to check name of Domino Server to which lotus notes is configured? using C#

    - by Preeti
    Hi, I am trying to login Domino server. For that i am taking Lotus Notes Password and Domino Server Name from user. if (notesPassword == "" && serverName == "") { MessageBox.Show("Please enter the server name !! "); return; } else { if (connectToDomino(notesPassword, serverName)) { MessageBox.Show("Connection Established Succesfully!!.."); } else { MessageBox.Show("Connection Fail.Please Login Again To Begin"); } }//else and in public bool connectToDomino(string NotesPassword, string strDominoServerName) { try { if (_lotesNotesSession == null) { NotesSession notesSession = new Domino.NotesSessionClass(); notesSession.Initialize(NotesPassword); } return true; } catch(Exception ex) { return false; } } Here i am initializing notes password.So in this case it is just verifying Notes Password. So even if user enters invalid entry of server name above function will return true. I tried : string serverName = notesSession.ServerName; But it is showing null value. :( Regards, Preeti

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  • Generating code -- is there an easy way to get a proper string representation of nullable type?

    - by Cory Larson
    So I'm building an application that is going to do a ton of code generation with both C# and VB output (depending on project settings). I've got a CodeTemplateEngine, with two derived classes VBTemplateEngine and CSharpTemplateEngine. This question regards creating the property signatures based on columns in a database table. Using the IDataReader's GetSchemaTable method I gather the CLR type of the column, such as "System.Int32", and whether it IsNullable. However, I'd like to keep the code simple, and instead of having a property that looks like: public System.Int32? SomeIntegerColumn { get; set; } or public Nullable<System.Int32> SomeIntegerColumn { get; set; }, where the property type would be resolved with this function (from my VBTemplateEngine), public override string ResolveCLRType(bool? isNullable, string runtimeType) { Type type = TypeUtils.ResolveType(runtimeType); if (isNullable.HasValue && isNullable.Value == true && type.IsValueType) { return "System.Nullable(Of " + type.FullName + ")"; // or, for example... return type.FullName + "?"; } else { return type.FullName; } }, I would like to generate a simpler property. I hate the idea of building a Type string from nothing, and I would rather have something like: public int? SomeIntegerColumn { get; set; } Is there anything built-in anywhere, such as in the VBCodeProvider or CSharpCodeProvider classes that would somehow take care of this for me? Or is there a way to get a type alias of int? from a type string like System.Nullable'1[System.Int32]? Thanks!

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  • C#/Java: Proper Implementation of CompareTo when Equals tests reference identity

    - by Paul A Jungwirth
    I believe this question applies equally well to C# as to Java, because both require that {c,C}ompareTo be consistent with {e,E}quals: Suppose I want my equals() method to be the same as a reference check, i.e.: public bool equals(Object o) { return this == o; } In that case, how do I implement compareTo(Object o) (or its generic equivalent)? Part of it is easy, but I'm not sure about the other part: public int compareTo(Object o) { if (! (o instanceof MyClass)) return false; MyClass other = (MyClass)o; if (this == other) { return 0; } else { int c = foo.CompareTo(other.foo) if (c == 0) { // what here? } else { return c; } } } I can't just blindly return 1 or -1, because the solution should adhere to the normal requirements of compareTo. I can check all the instance fields, but if they are all equal, I'd still like compareTo to return a value other than 0. It should be true that a.compareTo(b) == -(b.compareTo(a)), and the ordering should stay consistent as long as the objects' state doesn't change. I don't care about ordering across invocations of the virtual machine, however. This makes me think that I could use something like memory address, if I could get at it. Then again, maybe that won't work, because the Garbage Collector could decide to move my objects around. hashCode is another idea, but I'd like something that will be always unique, not just mostly unique. Any ideas?

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  • Problem creating socket with C++ in winsock2

    - by Ash85
    Hi, I'm having the weirdest problem causing me headaches. Consider the following code: // Create and bind socket std::map<Connection, bool> clients; unsigned short port=6222; struct sockaddr_in local_address, from_address; int result; char buffer[10000]; SOCKET receive_socket; local_address.sin_family = AF_INET; local_address.sin_addr.s_addr = INADDR_ANY; local_address.sin_port = htons(port); receive_socket = socket(AF_INET,SOCK_DGRAM,0); What's happening is receive_socket is not binding, I get SOCKET_ERROR. When I debug the program and check receive_socket, it appears to just be garbled crap. I put a breakpoint on the 'std::map' line. When I step into each line of the above code, the debug cursor jumps straight from the 'unsigned short port' line to the first 'local_address.sin' line, even though I am using step into (F11), it does not stop at struct, int, char or SOCKET lines, it jumps straight over them. At this point I hover my mouse over local_address, from_address, result, buffer and receive_socket. They are all full of garbled crap. Is this because I have not defined these variables yet? I've also noticed that when I reach the bottom of the above code, local_address.sin_port is set to 19992, but it should be 6222?

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  • How do I unit test a finalizer?

    - by GraemeF
    I have the following class which is a decorator for an IDisposable object (I have omitted the stuff it adds) which itself implements IDisposable using a common pattern: public class DisposableDecorator : IDisposable { private readonly IDisposable _innerDisposable; public DisposableDecorator(IDisposable innerDisposable) { _innerDisposable = innerDisposable; } #region IDisposable Members public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } #endregion ~DisposableDecorator() { Dispose(false); } protected virtual void Dispose(bool disposing) { if (disposing) _innerDisposable.Dispose(); } } I can easily test that innerDisposable is disposed when Dispose() is called: [Test] public void Dispose__DisposesInnerDisposable() { var mockInnerDisposable = new Mock<IDisposable>(); new DisposableDecorator(mockInnerDisposable.Object).Dispose(); mockInnerDisposable.Verify(x => x.Dispose()); } But how do I write a test to make sure innerDisposable does not get disposed by the finalizer? I want to write something like this but it fails, presumably because the finalizer hasn't been called by the GC thread: [Test] public void Finalizer__DoesNotDisposeInnerDisposable() { var mockInnerDisposable = new Mock<IDisposable>(); new DisposableDecorator(mockInnerDisposable.Object); GC.Collect(); mockInnerDisposable.Verify(x => x.Dispose(), Times.Never()); }

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  • How update DB table with DataSet

    - by Paul
    I am begginer with ADO.NET , I try update table with DataSet. O client side I have dataset with one table. I send this dataset on service side (it is ASP.NET Web Service). On Service side I try update table in database, but it dont 't work. public bool Update(DataSet ds) { SqlConnection conn = null; SqlDataAdapter da = null; SqlCommand cmd = null; try { string sql = "UPDATE * FROM Tab1"; string connStr = WebConfigurationManager.ConnectionStrings["Employees"].ConnectionString; conn = new SqlConnection(connStr); conn.Open(); cmd=new SqlCommand(sql,conn); da = new SqlDataAdapter(sql, conn); da.UpdateCommand = cmd; da.Update(ds.Tables[0]); return true; } catch (Exception ex) { throw ex; } finally { if (conn != null) conn.Close(); if (da != null) da.Dispose(); } } Where can be problem?

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  • Is is possible to populate a datatable using a Lambda expression(C#3.0)

    - by deepak.kumar.goyal
    I have a datatable. I am populating some values into that. e.g. DataTable dt =new DataTable(); dt.Columns.Add("Col1",typeof(int)); dt.Columns.Add("Col2",typeof(string)); dt.Columns.Add("Col3",typeof(DateTime)); dt.Columns.Add("Col4",typeof(bool)); for(int i=0;i< 10;i++) dt.Rows.Add(i,"String" + i.toString(),DateTime.Now,(i%2 == 0)?true:false); There is nothing wrong in this program and gives me the expected output. However, recently , I am learning Lambda and has done some basic knowledge. With that I was trying to do the same thing as under Enumerable.Range(0,9).Select(i = > { dt.Rows.Add(i,"String" + i.toString(),DateTime.Now,(i%2 == 0)?true:false); }); But I am unsuccessful. Is my approach correct(Yes I know that I am getting compile time error; since not enough knowledge on the subject so far)? Can we achieve this by the way I am doing is a big doubt(as I donot know.. just giving a shot). If so , can some one please help me in this regard. I am using C#3.0 and dotnet framework 3.5 Thanks

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  • How to implement or emulate an "abstract" OCUnit test class?

    - by Quinn Taylor
    I have a number of Objective-C classes organized in an inheritance hierarchy. They all share a common parent which implements all the behaviors shared among the children. Each child class defines a few methods that make it work, and the parent class raises an exception for the methods designed to be implemented/overridden by its children. This effectively makes the parent a pseudo-abstract class (since it's useless on its own) even though Objective-C doesn't explicitly support abstract classes. The crux of this problem is that I'm unit testing this class hierarchy using OCUnit, and the tests are structured similarly: one test class that exercises the common behavior, with a subclass corresponding to each of the child classes under test. However, running the test cases on the (effectively abstract) parent class is problematic, since the unit tests will fail in spectacular fashion without the key methods. (The alternative of repeating the common tests across 5 test classes is not really an acceptable option.) The non-ideal solution I've been using is to check (in each test method) whether the instance is the parent test class, and bail out if it is. This leads to repeated code in every test method, a problem that becomes increasingly annoying if one's unit tests are highly granular. In addition, all such tests are still executed and reported as successes, skewing the number of meaningful tests that were actually run. What I'd prefer is a way to signal to OCUnit "Don't run any tests in this class, only run them in its child classes." To my knowledge, there isn't (yet) a way to do that, something similar to a +(BOOL)isAbstractTest method I can implement/override. Any ideas on a better way to solve this problem with minimal repetition? Does OCUnit have any ability to flag a test class in this way, or is it time to file a Radar? Edit: Here's a link to the test code in question. Notice the frequent repetition of if (...) return; to start a method, including use of the NonConcreteClass() macro for brevity.

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  • How to create an Universal Binary for iTunes Connect Distribution?

    - by balexandre
    I created an app that was rejected because Apple say that my App was not showing the correct iPad window and it was showing the same iPhone screen but top left aligned. Running on simulator, I get my App to show exactly what it should, a big iPad View. my app as Apple referees that is showing on device: my app running the simulator (50% zoom only): my code in the Application Delegate is the one I published before - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // The default have the line below, let us comment it //MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; // Our main controller MainViewController *aController = nil; // Is this OS 3.2.0+ ? #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // It's an iPad, let's set the MainView to our MainView-iPad aController = [[MainViewController alloc] initWithNibName:@"MainView-iPad" bundle:nil]; else // This is a 3.2.0+ but not an iPad (for future, when iPhone/iPod Touch runs with same OS than iPad) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #else // It's an iPhone/iPod Touch (OS < 3.2.0) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #endif // Let's continue our default code self.mainViewController = aController; [aController release]; mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } on my target info I have iPhone/iPad My question is, how should I build the app? Use Base SDK iPhone Simulator 3.1.3 iPhone Simulator 3.2 my Active Configuration is Distribution and Active Architecture is arm6 Can anyone that already published app into iTunes Connect explain me the settings? P.S. I followed the Developer Guideline on Building and Installing your Development Application that is found on Creating and Downloading Development Provisioning Profiles but does not say anything regarding this, as I did exactly and the app was rejected.

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  • decompressing .gZ file from Document directory?

    - by senthilmuthu
    hi, i am having .gZ (zip file) in document directory.i want unZip it.but i am using libz.dylib framework .will it decompress and save all data to that file path?how can i get that extracted data?any has experienced in doing this?any help?when i use the method,but when i put break point, it returns data error(used in NSLog)--Z_DATA_ERROR-- - (id)initWithGzippedData: (NSData *)gzippedData; { [gzippedData retain]; if ([gzippedData length] == 0) return nil; unsigned full_length = [gzippedData length]; unsigned half_length = [gzippedData length] / 2; NSMutableData *decompressed = [[NSMutableData alloc] initWithLength:(full_length + half_length)]; BOOL done = NO; int status; z_stream strm; strm.next_in = (Bytef *)[gzippedData bytes]; strm.avail_in = [gzippedData length]; strm.total_out = 0; strm.zalloc = Z_NULL; strm.zfree = Z_NULL; if (inflateInit2(&strm, (15+32)) != Z_OK) { [gzippedData release]; [decompressed release]; return nil; } while (!done) { // Make sure we have enough room and reset the lengths. if (strm.total_out >= [decompressed length]) [decompressed increaseLengthBy: half_length]; strm.next_out = [decompressed mutableBytes] + strm.total_out; strm.avail_out = [decompressed length] - strm.total_out; // Inflate another chunk. status = inflate (&strm, Z_SYNC_FLUSH); if(status == Z_DATA_ERROR) { NSLog(@"data error"); } if (status == Z_STREAM_END) done = YES; else if (status != Z_OK) break; } if (inflateEnd (&strm) != Z_OK) { [decompressed release]; return nil; } // Set real length. [decompressed setLength: strm.total_out]; id newObject = [self initWithBytes:[decompressed bytes] length:[decompressed length]]; [decompressed release]; [gzippedData release]; return newObject; }

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  • Working with images (CGImage), exif data, and file icons

    - by Nick
    What I am trying to do (under 10.6).... I have an image (jpeg) that includes an icon in the image file (that is you see an icon based on the image in the file, as opposed to a generic jpeg icon in file open dialogs in a program). I wish to edit the exif metadata, save it back to the image in a new file. Ideally I would like to save this back to an exact copy of the file (i.e. preserving any custom embedded icons created etc.), however, in my hands the icon is lost. My code (some bits removed for ease of reading): // set up source ref I THINK THE PROBLEM IS HERE - NOT GRABBING THE INITIAL DATA CGImageSourceRef source = CGImageSourceCreateWithURL( (CFURLRef) URL,NULL); // snag metadata NSDictionary *metadata = (NSDictionary *) CGImageSourceCopyPropertiesAtIndex(source,0,NULL); // make metadata mutable NSMutableDictionary *metadataAsMutable = [[metadata mutableCopy] autorelease]; // grab exif NSMutableDictionary *EXIFDictionary = [[[metadata objectForKey:(NSString *)kCGImagePropertyExifDictionary] mutableCopy] autorelease]; << edit exif >> // add back edited exif [metadataAsMutable setObject:EXIFDictionary forKey:(NSString *)kCGImagePropertyExifDictionary]; // get source type CFStringRef UTI = CGImageSourceGetType(source); // set up write data NSMutableData *data = [NSMutableData data]; CGImageDestinationRef destination = CGImageDestinationCreateWithData((CFMutableDataRef)data,UTI,1,NULL); //add the image plus modified metadata PROBLEM HERE? NOT ADDING THE ICON CGImageDestinationAddImageFromSource(destination,source,0, (CFDictionaryRef) metadataAsMutable); // write to data BOOL success = NO; success = CGImageDestinationFinalize(destination); // save data to disk [data writeToURL:saveURL atomically:YES]; //cleanup CFRelease(destination); CFRelease(source); I don't know if this is really a question of image handling, file handing, post-save processing (I could use sip), or me just being think (I suspect the last). Nick

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  • Rotation Portrait Landscape with 2 XIB

    - by Ploetzeneder
    Hello, i have got 2 GUIs and 2 Controllers 1 is called landscapeguicontroller and the second is called highguicontroller. Now generally i call the highguicontroller, and when i rotate my iphone it detects that and then it shows the landscapeguicontroller: Code: landscapeguicontroller *neu =[[landscapeguicontroller alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:neu animated:YES]; [self dismissModalViewControllerAnimated:YES]; The Problem is that then the animation pushes the new window from the beyond side of the iphone up into the window. In the Landscapeguicontroller,i have added to the the following lines: Code: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } when i want go back to the highguicontroller i call: [self dismissModalViewControllerAnimated:YES]; that all works , but just in the second animation i see the correct "rotation animation". Have you got any suggestions? So a short Problem description: in the 1. animation from high to landscape, the landscape is pushed into the window BUT in the 2. animation from landscape to high, the rotation looks like a real rotation... i want the 1.animation look like the 2. animation best regards Ploetzeneder

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  • Tell LINQ Distinct which item to return

    - by Jon
    I understand how to do a Distinct() on a IEnumerable and that I have to create an IEqualityComparer for more advanced stuff however is there a way in which you can tell which duplicated item to return? For example say you have a List<T> List<MyClass> test = new List<MyClass>(); test.Add(new MyClass {ID = 1, InnerID = 4}); test.Add(new MyClass {ID = 2, InnerID = 4}); test.Add(new MyClass {ID = 3, InnerID = 14}); test.Add(new MyClass {ID = 4, InnerID = 14}); You then do: var distinctItems = test.Distinct(new DistinctItemComparer()); class DistinctItemComparer : IEqualityComparer<MyClass> { public bool Equals(MyClass x, MyClass y) { return x.InnerID == y.InnerID;; } public int GetHashCode(MyClassobj) { return obj.InnerID.GetHasCode(); } } This code will return the classes with ID 1 and 3. Is there a way to return the ID matches 2 & 4.

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  • Why are all objects in this extension of usercontrol null at runtime?

    - by csciguy
    All, I have a simple class. public class Container : UserControl { public bool IsClickable { get; set; } } I have a class that extends this class. public class ScrollingContainer : Container { public void Draw() { } public void Update() { } } I have a custom class, that then extends ScrollingContainer. public partial class MaskContainer : ScrollingContainer { public MaskContainer() { InitializeComponent(); } } XAML <local:ScrollingContainer x:Class="Test.Types.MaskContainer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:GameObjects;assembly=GameObjects" mc:Ignorable="d" > </local:ScrollingContainer> In my mainpage.xaml, I have the following. <types:MaskContainer x:Name="maskContainer" Canvas.ZIndex="1" Width="Auto" Height="Auto"> <Canvas x:Name="maskCanvas"> <Button x:Name="button1" Content="test button"/> </Canvas> </types:MaskContainer> Why, at runtime, are both maskCanvas and button1 null? maskContainer is not null. The inheritance should be straightforward here. Container inherits usercontrol. Scrollable container inherits container. Mask Container inherits scrollable container. Why am I losing the fucntionality of the original base class at this level? Is it incorrect to add the element (button1) to the maskcontainer inside of the main.xaml? My end goal is to create a container that is reusable, but inherits all properties/methods that I've specified throughout the chain. Any help is appreciated.

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  • Objective-C: fetchManagedObjectsForEntity problem

    - by Meko
    Hi.I am trying to get value from CoreData entity name Person with predicate and then comparing with new data in dictionary.But it it returns every time 0 .And it creates about 5 person with same name. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"userName == %@",[flickr usernameForUserID:@"owner"]]; peopleList = (NSMutableArray *)[flickr fetchManagedObjectsForEntity:@"Person" withPredicate:predicate]; NSEnumerator *enumerator = [peopleList objectEnumerator]; Person *person; BOOL exists = FALSE; while (person = [enumerator nextObject]) { NSLog(@" Person is: %@ ", person.userName); NSLog(@"Person ID IS %@",person.userID); NSLog(@"Dict ID is %@",[dict objectForKey:@"owner"]); if([person.userID isEqualToString:[dict objectForKey:@"owner"]]) { exists = TRUE; NSLog(@"-- Person Exists : %@--", person.userName); [newPhoto setPerson:person]; } } Here peopleList returns 0 and the enumerator also 0 and it does not use if and not comparing.In my entity I have Person and Photo entities.In Person I have userName and userID attributes and also one-to many relationship with Photo entity. I think problem in predicate but i cant figure out it .

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  • Objective-C respondsToSelector question.

    - by Holli
    From what I have learned so far: In Objective-C you can send any message to any object. If the object does implement the right method it will be executed otherwise nothing will happen. This is because before the message is send Objective-C will perform respondsToSelector. I hope I am right so far. I did a little program for testing where an action is invoked every time a slider is moved. Also for testing I set the sender to NSButton but in fact it is an NSSlider. Now I asked the object if it will respond to setAlternateTitle. While a NSButton will do and NSSlider will not. If I run the code and do respondsToSelector myself it will tell me the object will not respond to that selector. If I test something else like intValue, it will respond. So my code is fine so far. - (IBAction)sliderDidMove:(id)sender { NSButton *slider = sender; BOOL responds = [slider respondsToSelector:@selector(setAlternateTitle)]; if(responds == YES) { NSLog(@"YES"); } else { NSLog(@"NO"); } [slider setAlternateTitle:@"Hello World"]; } But when I actually send the setAlternateTitle message the program will crash and I am not exactly sure why. Shouldn't it do a respondsToSelector before sending the message?

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  • MS SQL datetime precision problem

    - by Nailuj
    I have a situation where two persons might work on the same order (stored in an MS SQL database) from two different computers. To prevent data loss in the case where one would save his copy of the order first, and then a little later the second would save his copy and overwrite the first, I've added a check against the lastSaved field (datetime) before saving. The code looks roughly like this: private bool orderIsChangedByOtherUser(Order localOrderCopy) { // Look up fresh version of the order from the DB Order databaseOrder = orderService.GetByOrderId(localOrderCopy.Id); if (databaseOrder != null && databaseOrder.LastSaved > localOrderCopy.LastSaved) { return true; } else { return false; } } This works for most of the time, but I have found one small bug. If orderIsChangedByOtherUser returns false, the local copy will have its lastSaved updated to the current time and then be persisted to the database. The value of lastSaved in the local copy and the DB should now be the same. However, if orderIsChangedByOtherUser is run again, it sometimes returns true even though no other user has made changes to the DB. When debugging in Visual Studio, databaseOrder.LastSaved and localOrderCopy.LastSaved appear to have the same value, but when looking closer they some times differ by a few milliseconds. I found this article with a short notice on the millisecond precision for datetime in SQL: Another problem is that SQL Server stores DATETIME with a precision of 3.33 milliseconds (0. 00333 seconds). The solution I could think of for this problem, is to compare the two datetimes and consider them equal if they differ by less than say 10 milliseconds. My question to you is then: are there any better/safer ways to compare two datetime values in MS SQL to see if they are exactly the same?

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  • IPreInsertEventListener makes object dirty, causes invalid update

    - by Groxx
    In NHibernate 2.1.2: I'm attempting to set a created timestamp on insert, as demonstrated here. I have this: public bool OnPreInsert(PreInsertEvent @event) { if (@event.Entity is IHaveCreatedTimestamp) { DateTime dt = DateTime.Now; string Created = ((IHaveCreatedTimestamp)@event.Entity).CreatedPropertyName; SetState(@event.Persister, @event.State, Created, dt); @event.Entity.GetType().GetProperty(Created).SetValue(@event.Entity, dt, null); } // return true to veto the insert return false; } The problem is that doing this (or duplicating Ayende's example precisely, or reordering or removing lines) causes an update after the insert. The insert uses the correct "now" value, @p6 = 3/8/2011 5:41:22 PM, but the update tries to set the Created column to @p6 = 1/1/0001 12:00:00 AM, which is outside MSSQL's range: Test 'CanInsertAndDeleteInserted' failed: System.Data.SqlTypes.SqlTypeException : SqlDateTime overflow. Must be between 1/1/1753 12:00:00 AM and 12/31/9999 11:59:59 PM. I've tried the same thing with the PerformSaveOrUpdate listener, described here, but that also causes an update and an insert, and elsewhere there have been mentions of avoiding it because it is called regardless of if the object is dirty or not :/ Searching around elsewhere, there are plenty of claims of success after setting both the state and the object to the same value, or by using the save listener, or of the cause coming from collections or other objects, but I'm not having any success.

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  • iPhone - UIViewController not rotating when device orientation changes

    - by Ryu
    I have got my own custom UIViewController, which contains a UIScrollView with an UIImageView as it's subview. I would like to make the image to auto rotate when device orientation changes, but it doesn't seem to be working... In the header file, I've got; @interface MyViewController : UIViewController <UIScrollViewDelegate> { IBOutlet UIScrollView *containerView; UIImageView *imageView; } These components are initialised in the loadView function as below; containerView = [[UIScrollView alloc] initWithFrame:frame]; NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://..."]]; UIImage *image = [[UIImage alloc] initWithData:data]; imageView = [[UIImageView alloc] initWithImage:image]; [image release]; [containerView addSubview:imageView]; And I have added the following method, assuming that's all I need to make the view auto-rotate... -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } MyViewController loads fine with the image I've specified to grab from the URL, and the shouldAutorotate... function is being called, with the correct UIInterfaceOrientation, when I flip the device too. However, didRotateFromInterfaceOrientation method do not get called, and the image doesn't seem to rotate itself... Could someone please point out what I need to add, or what I have done wrong here? Thanks in advance!

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  • Dynamic Linq Property Converting to Sql

    - by Matthew Hood
    I am trying to understand dynamic linq and expression trees. Very basically trying to do an equals supplying the column and value as strings. Here is what I have so far private IQueryable<tblTest> filterTest(string column, string value) { TestDataContext db = new TestDataContext(); // The IQueryable data to query. IQueryable<tblTest> queryableData = db.tblTests.AsQueryable(); // Compose the expression tree that represents the parameter to the predicate. ParameterExpression pe = Expression.Parameter(typeof(tblTest), "item"); Expression left = Expression.Property(pe, column); Expression right = Expression.Constant(value); Expression e1 = Expression.Equal(left, right); MethodCallExpression whereCallExpression = Expression.Call( typeof(Queryable), "Where", new Type[] { queryableData.ElementType }, queryableData.Expression, Expression.Lambda<Func<tblTest, bool>>(e1, new ParameterExpression[] { pe })); // Create an executable query from the expression tree. IQueryable<tblTest> results = queryableData.Provider.CreateQuery<tblTest>(whereCallExpression); return results; } That works fine for columns in the DB. But fails for properties in my code eg public partial class tblTest { public string name_test { get { return name; } } } Giving an error cannot be that it cannot be converted into SQL. I have tried rewriting the property as a Expression<Func but with no luck, how can I convert simple properties so they can be used with linq in this dynamic way? Many Thanks

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  • UINavigationController navigation stack problems in Landscape Mode

    - by David F
    I have a iPhone application that I am currently converting to a Universal Binary to work with the iPad. I have successfully implemented everything I need in terms of layout so that full landscape functionality is now supported in my app (previously I primarily used portrait mode to display content). But, I have one strange problem, and it ONLY occurs in landscape mode: when I push a view controller onto the stack, it takes two taps on the back button to return to the previous view controller!!! The first tap shows a blank view, but with the same name on the left-side back navigation button, the second tap takes the controller back to previous view like it should. I don't have an iPad to test, so I am relying on the simulator. The problem does not show up on the iPhone and doesn't show up if you rotate back to portrait mode. My app consists of a tabbarcontroller with navigation controllers loaded for its vc's: //application delegate - (void)applicationDidFinishLaunching:(UIApplication *)application //.... WebHelpViewController *vc8 = [[WebHelpViewController alloc] init]; UINavigationController *nv8 = [[UINavigationController alloc] initWithRootViewController:vc8]; [self.tabBarController setViewControllers:[NSArray arrayWithObjects:nv1,nv2,nv3,nv4,nv5,nv6,nv7,nv8,nil]]; To implement landscape capability, the UITabBarController is overridden to autorotate when required: //CustomTabBarController.m - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return [[(UINavigationController *)self.selectedViewController topViewController] shouldAutorotateToInterfaceOrientation:interfaceOrientation]; } ... works fine. I navigate into new views using this method SomeViewController *vc = [[SomeViewController alloc] init]; [self.navigationController pushViewController:vc animated:YES]; [vc release]; Has anyone encountered this problem, and do they know if it's only a simulation error?

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  • Extension methods in class library project

    - by Mostafa
    I've implemented some extension methods and put those in separate Class Library project. Imagine I have a simple extension method like this in class library called MD.Utility: namespace MD.Utility { public static class ExtenMethods { public static bool IsValidEmailAddress(this string s) { Regex regex = new Regex(@"^[\w-\.]+@([\w-]+\.)+[\w-]{2,4}$"); return regex.IsMatch(s); } } } But nowhere in WebApp like App_code folder or WebFroms code-behind page I can't use this Extension method. If I do like this: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MD.Utility; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string email = "[email protected]"; if (email.IsValidEmailAddress()) { //To do } } } The compiler doesn't recognize IsValidEmailAddress() and even no intellisense support. While if I put my extension method in App_Code folder it's ok for using in another cs file in App_code Folder or Web Form code-behind pages.

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  • Debugging mono assembly load error

    - by Will I Am
    I am running asp.net/mono on Ubuntu with lighthttpd/fastcgi. Somehow I suspect an assembly reference sneaked in that I cannot track down, and it's causing my application to fail (it works fine on windows under MS.NET). When I try it under mono, I get: Failed to create shadow copy (CopyFile). Description: HTTP 500. Error processing request. Stack Trace: System.ExecutionEngineException: Failed to create shadow copy (CopyFile). at (wrapper managed-to-native) System.Reflection.Assembly:LoadFrom (string,bool) at System.Reflection.Assembly.LoadFrom (System.String assemblyFile) [0x00000] at System.Web.Compilation.BuildManager.LoadAssembly (System.String path, System.Collections.Generic.List`1 al) [0x00000] at System.Web.Compilation.BuildManager.GetReferencedAssemblies () [0x00000] at System.Web.Compilation.BuildManager.GenerateAssembly (System.Web.Compilation.AssemblyBuilder abuilder, System.Collections.Generic.List`1 buildItems, System.Web.VirtualPath virtualPath, BuildKind buildKind) [0x00000] at System.Web.Compilation.BuildManager.BuildAssembly (System.Web.VirtualPath virtualPath) [0x00000] at System.Web.Compilation.BuildManager.GetCompiledType (System.String virtualPath) [0x00000] at System.Web.HttpApplicationFactory.InitType (System.Web.HttpContext context) [0x00000] Version information: Mono Version: 2.0.50727.1433; ASP.NET Version: 2.0.50727.1433 I am at a loss to how to debug this, as it's not giving me a hint of what assembly it's having problem with. Any ideas?

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