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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • UIScrollView eating touches from its parent

    - by Jon Hull
    I have nested scrollViews (or rather a subclass of UIScrollView inside of an actual scrollview). I set the size of the inner view to its contentSize and set scrollEnabled = NO, because I only want the outside view scrolling. But the innerView occasionally eats touches and keeps the outerView from scrolling when it should. Is there something else I need to set to keep it from stealing the scrolling touches, but still allowing user interaction (e.g. editing a textView)?

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  • Custom cell and Delete/Move indicators

    - by Kamchatka
    Hello, I have a custom UITableViewCell. However, when I got in edit mode, I don't have any Delete and Move indicators appearing. The custom cell draws itself in the contentView. In layoutSubviews, I make sure there is space on the left and one the right of the contentView so that the controls can appear (if this was the problem). - (void)layoutSubviews { self.contentView.frame = CGRectMake(50, 0, self.frame.size.width - 100, sub.thumbnail.size.height + 20); } In the UITableViewController, I return YES in: - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { How could I solve this lack of interactivity. Is there something specific for custom cells? Thanks!

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  • While making an RSS reader which saves articles, how can I prevent duplicates?

    - by Koning Baard
    Lets say I have a RSS feed which lists the 3 newest questions on SO. At 1 o'clock, the feed looks like this: While making an RSS reader which saves articles, how can I prevent duplicates? Convert char array to UNICODE in MFC C++ How to deploy a Java Swing application with an embedded JavaDB database? At 2 o'clock, this feed looks like: django url from another template than the one associated with the view-function While making an RSS reader which saves articles, how can I prevent duplicates? Convert char array to UNICODE in MFC C++ (duplicate articles are bold) I want to download the RSS feed every 5 minutes, parse it and save the articles that aren't already saved, but I do not want duplicates (items that remain in the new, updated feed like the examples above). What can I use to determine if an article is already saved? Thanks

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  • MAAttachedWindow hide

    - by Montecorte
    I had the same problem that The-Kenny at this post but I fixed it adding the windowDidResignKey: method on the MAAttachedWindow.m, but now my problem is that when I click outside the StatusBar item keeps blue background and when I click another time on the status item it goes normally and I have to click a second time on it to show the window. I tried to add a method in the CustomView (the view of the status item) that do the same thing that te mouseDown method: - (void)mouseDown:(NSEvent *)event { NSRect frame = [[self window] frame]; NSPoint pt = NSMakePoint(NSMidX(frame), NSMidY(frame)); NSLog(@"%g,%g",pt.x,pt.y); clicked = !clicked; [controller toggleAttachedWindowAtPoint:pt]; [self setNeedsDisplay:YES];} my method is: - (void)windowDidResignKey { NSLog(@"Resigned"); NSRect frame = [[self window] frame]; NSPoint pt = NSMakePoint(NSMidX(frame), NSMidY(frame)); NSLog(@"%g,%g",pt.x,pt.y); clicked = !clicked; [controller toggleAttachedWindowAtPoint:pt]; [self setNeedsDisplay:YES];} I call this method in the windowDidResignKey that I have defined on MAAttachedWindow.m, but this method dont call correctly the toggleAttachedWindowAtPoint method, I dont know exactly why, it's only called when I click another time over the status item If anybody knows how to do that any help would be fine. Thank you so much :)

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  • When an NSWindow object has a delegate that is a NSWindow subclass, who is responsible to act on received events?

    - by spade78
    So I'm building a program that features the use of the IKImageBrowserView component as a subview in an NSWindow. As a side note, I have a controller object called ImageBrowserController which subclasses NSWindow and is set as the delegate of the NSWindow object of my app. I have sent IKImageBrowserView the message setCanControlQuickLookPanel:YES to enable it to automatically use the QuickLook functionality to preview image files when the IKImageBrowserView is a first responder to receive key events. Then it took me a while to figure out how to make the IKImageBrowserView a first responder which I finally got working by overriding acceptsFirstResponder inside my ImageBrowserController. Now I understand that as the delegate to the NSWindow, ImageBrowserController has a place in the responder chain after the event gets triggered on NSWindow. And I understand that as a subview of NSWindow, IKImageBrowserView is in line to be passed events for event handling. What I don't get is where the connection is between the ImageBrowserController being a first responder and the event somehow making it to the IKImageBrowserView. I didn't set NSWindow or IKImageBrowserView as first responders explicitly. So why isn't it necessary for me to implement event handling inside my ImageBrowserController? EDIT: So after reading the accepted answer and going back to my code I tried removing the acceptsFirstResponder override in my ImageBrowserController and the QuickLook functionality still triggered just like the accepted answer said it would. Commenting out the setCanControlQuickLookPanel:YES made the app beep at me when I tried to invoke QuickLook functionality via the spacebar. I'm getting the feeling that my troubles were caused by user error of XCode in hitting the RUN button instead of the BUILD button after making changes to my code (sigh).

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  • editButtonItem set but no minus buttons?

    - by QAD
    My edit button is placed in viewDidLoad: self.navigationItem.rightBarButtonItem = self.editButtonItem; It shows up correctly on the nav bar, and tapping this button indeed change it to Done. However, no minus buttons show up in my table rows. Swiping a row, then tap Delete works, though. Any ideas? EDIT 1: Here's how I'm doing: - (void)loadView { tableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; tableView.delegate = self; tableView.dataSource = self; tableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.view = tableView; } EDIT 2: My observation is that the edit and minus buttons display fine if my tableview is created in IB (RootViewController). The other two (or three) tableview are created by the aforemention code, so that might be the problem. Guess I'd have to dive in to isEditing, editing and whatnot.

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  • Problem autosizing second view

    - by Ruthy
    Hello, Once a view is called from appdelegate, it is properly loaded but not autosized correctly, on the bottom you see last lines from previous view! On xib file, view mode property is set to scale to fill but I tried others and still happening the same... Thanks for any idea to solve it!

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  • EASY: How does one release memory correctly in the attached C array?

    - by Tricky
    Hi, I'm just trying to work out why the following code is leaking memory and I have a funny feeling that i'm not releasing the array memory correctly. This is a C function in a wider objective-c app and I'm not native to C... i've tried just using free() on the array, but have a feeling this isn't the whole story... Could someone have a look and see what I'm missing here. Thanks! CFIndex theNumberOfSettings = 3; CTParagraphStyleSetting theSettings[3] = { {kCTParagraphStyleSpecifierAlignment, sizeof(CTTextAlignment), &alignment}, {kCTParagraphStyleSpecifierLineSpacing, sizeof(lineSpacing), &lineSpacing}, {kCTParagraphStyleSpecifierHeadIndent, sizeof(headIndent), &headIndent} }; CTParagraphStyleRef theParagraphRef = CTParagraphStyleCreate(theSettings, theNumberOfSettings); CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFAttributedStringGetLength(attrString)-1), kCTParagraphStyleAttributeName, theParagraphRef); CFRelease(theParagraphRef); free(theSettings);

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  • remove image from tableViewCell created programatically

    - by Ruthy
    Hello, I would like to move an imageView contained on a cell and it works but creating a new image at new position keeping old image (then two are shown). How could I remove old one?? used code: UIImage *cellImage = [UIImage imageNamed:(@"%@", showIconName)]; UIImageView *imageViewToPutInCell = [[UIImageView alloc] initWithImage:cellImage]; imageViewToPutInCell.frame = CGRectMake(iconPos, 7, cellImage.size.width, cellImage.size.height); [cell.contentView addSubview:imageViewToPutInCell]; every time that I reload tableView, it creates a new overlapped image. [cell.contentView removeFromSuperview]; used before, removes it but then new image is not created. Please help!! Thanx

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  • Do somthing when animation is ready.

    - by f0rz
    Hi! I have a animation in my navigationbased application. [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.5]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; [UIImageView commitAnimations]; Directly after this bit of code i call [self.navigationController popViewControllerAnimated:NO]; The thing is, I dont want to pop my ViewController before my animation is ready. Can someone point me to right directions here ?

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  • How do Apple code level support requests work?

    - by JustinXXVII
    I'm having an issue with a build that I can't figure out, and I'm considering filing a support request. It says I'll get contacted in about 3 days usually. Can anyone explain the process this takes, because I don't want to burn one of these by screwing up! Should I include a zip file of my entire project, or will the source file I'm having issues with be enough? Do I have to be at my computer when they contact me? Thanks for your help, generous ones!

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  • How do I enable spell checking within an NSTextField?

    - by Luke
    I have an NSTextField that I would like to enable "as-you-type" spell checking. When I load my application I can do this from the Menu Bar Edit Spelling and Grammar Check Spelling While Typing. I would like this option to be enabled by default. Within IB I can enable this for a NSTextView but I would like to use NSTextField for this part of the UI. Thank you.

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  • Preprocess strings file during Xcode build

    - by stigi
    Hello, I know there's a way to preprocess my info.plist file, but is there a similar way to process strings files inside my Settings.bundle? My problem: I have an iPhone app and I want the the user to know about the currently installed version. I do this by displaying it in the apps settings. Now every time i change the bundle version in my info.plist i also have to change the version in the Root.strings in the Settings.bundle. I could run a script action that updates it, but it would be nice to use the preprocessor since I could do even more fun things with it. Thanks!

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  • Recursively listing, and storing, directory contents

    - by enchilada
    I know how to recursively list directory contents. I will be using Snow Leopard's enumeratorAtURL:includingPropertiesForKeys:options:errorHandler: method to do this. However I want to store my findings into a object hierarchy (of, say, objects of a custom FileOrDirectory class that has isLeaf, children, and count attributes). I need to pre-load the directory and file structure into such a object hierarchy, in order to do whatever I want with NSTreeController and whatnot. I guess the trickiest thing here is to get the children attribute correct in the object hierarchy. Any ideas?

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  • Temporarily disabled NSArrayController filterPredicate, or consult ManagedObjectContext?

    - by ndg
    I have an NSArrayController which is bound to a class in my Managed Object Context. During runtime the NSArrayController can have a number of different filter predicates applied. At certain intervals, I want to iterate through my NSArrayController's contents regardless of the filter predicate applied to it. To do this, I set the filterPredicate to nil and then reinstate it after having iterated through my array. This seems to work, but I'm wondering if it's best practice? Should I instead be polling my Managed Object Context manually? NSPredicate *predicate = nil; predicate = [myArrayController filterPredicate]; [myArrayController setFilterPredicate:nil]; for(MyManagedObject *object in [myArrayController arrangedObjects]) { // ... } [myArrayController setFilterPredicate:predicate];

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  • callbacks via objective-c selectors

    - by codemonkey
    I have a "BSjax" class that I wrote that lets me make async calls to our server to get json result sets, etc using the ASIHTTPRequest class. I set it up so that the BSjax class parses my server's json response, then passes control back to the calling view controller via this call: [[self delegate] performSelectorOnMainThread:@selector(bsRequestFinished:) withObject:self waitUntilDone:YES]; ... where "bsRequestFinished" is the callback method in the calling view controller. This all worked fine and well until I realized that some pages are going to need to make different types of requests... i.e. I'll want to do different types of things in that callback function depending on which type of request was made. To me it seems like being able to pass different callback function names to my BSjax class would be the cleanest fix... but I'm having trouble (and am not even sure if it's possible) to pass in a variable that holds the callback function name and then replace the call above with something like this: [[self delegate] performSelectorOnMainThread:@selector(self.variableCallbackFunctionName) withObject:self waitUntilDone:YES]; ... where "self.variableCallbackFunctionName" is set by the calling view controller when it calls BSjax to make a new request. Is this even possible? If so, advisable? If not, alternatives? EDIT: Note that whatever fix I arrive at will need to take into account the reality that this class is making async requests... so I need to make sure that the callback function processing is correctly tied to the specific requests... as I can't rely on FIFO processing sequence.

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