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  • XCode - Run Focussed Test

    - by Akshay
    In XCode - Is there a way of running just one test(one test case or preferably one test method). What I do today is to run the 'Test' task which runs all tests and takes up a lot of time. Thanks

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  • how can we count the time interval of the animation in cocos2d ?

    - by srikanth rongali
    Hi, I am doing my program in cocos2d. I am using NSDate to get the current time of the start of animation. And I know my animation takes 3 seconds. So I can get the time at completion of animation by using NSInterval and using the previous time and animation time. But, if If the animation time interval is not fixed how can I calculate the time interval of the animation and time at the completion of the animation ? I am animating a sprite. Please help how can I make it. Thank You.

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  • Can I get a person's display name or composite name from Apple AddressBook on OSX platform?

    - by AlexT
    I have come across ABRecordCopyCompositeName() in these pages but, having Spotlighted it, have a hunch it's only available for the IOS platform. The AddressBook app itself, and ABPeoplePicker obviously do something similar internally, so is there an equivalent API for OSX? It's a tedious thing to retrieve title, first name, middle name, last name, suffix and work out if it's a company before building it yourself.

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  • Does UIActivityIndicator require manual threading on iPhone

    - by Akusete
    I am running creating an iPhone application which performs a costly operation and I wanted to create an activityIndicator to let the user know the application has not frozen. The operation is performed entirely in one event call... so there is no chance for the UI framework to receive control to actually display and animate this indicator. The sample apps which use the UIActivityIndicator (or any other similar animation) start and stop the animation in different events, triggered separately at different stages of the program. Do I need to manually create a separate thread to run my operation in, or is there already default support for this kind of behavior?

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  • Problem while looping on a NSDictionary

    - by Tom
    Hi! The end of my loop causes a EXC_BAD_ACCESS. Here's my dictionary (AppDelegate.data): 1 = ( 3, "Test 1", False, "" ); 2 = ( 4, "Test 2", False, "" ); And here is my loop: for (id theKey in AppDelegate.data) { if (theKey = nil) { NSLog(@"HOLY COW"); } else { NSLog(@"Key: %@ ?", theKey); } } It never says holy cow, and it says the right key but at the end it crashes... Do you have any idea why? It should only loop on 1 and two and then exit the loop... I know that there's always a "nil" object at the end that's why I did a condition with it but it doesn't look like it works at all.. Thanks!

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  • How to manually manage Core Data relationships when deleting

    - by Simon
    I have a Core Data entity, which contains a relationship to another entity. Under certain circumstances, I need to delete the managed objects in the relationship, and at other times no action needs to be taken. I have the Delete Rule on the entity is No Action because of this manual management. The problem I have is, where is the best place to enforce these rules? I cannot see any suitable messages to override on NSManagedObject (something that might notify the object it has been deleted and should clear up its relationships). I would rather not do it higher up in the application logic, because the entity objects can get deleted from array controllers and at different points in the applications, making it necessary to stuff relationship update code at all those levels.

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  • How to read PNG image to NSImage -

    - by user322111
    Hi how can i read Png image to NSImage. I tried the following way,but when i get the width and size of the image i'm getting some weird value.. if any one can direct me in right path.. highly appropriate.. NSImage * picture = [[NSImage alloc] initWithContentsOfFile: [bundleRoot stringByAppendingString:tString]]; NSLog(@"sixe %d %d",picture.size.width, picture.size.height); if( picture ){ NSLog(@"Picture is not null"); }else { NSLog(@"Picture is null."); } Thanks

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  • problem with NSInputStream on real iPhone

    - by ThamThang
    Hi guys, I have a problem with NSInputStream. Here is my code: case NSStreamEventHasBytesAvailable: printf("BYTE AVAILABLE\n"); int len = 0; NSMutableData *data = [[NSMutableData alloc] init]; uint8_t buffer[32768]; if(stream == iStream) { printf("Receiving...\n"); len = [iStream read:buffer maxLength:32768]; [data appendBytes:buffer length:len]; } [iStream close]; I try to read small data and it works perfectly on simulator and real iPhone. If I try to read large data (more than 4kB or maybe 5kB), the real iPhone just can read 2736 bytes and stop. Why is it? Help me plz! Merci d'avance!

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  • Passing values from UIButton to an UIActionSheet

    - by Michael
    I'm trying to send an ActionSheet a variable from a button. I can't use the tag property because its being used for something else. I've declared myIndexRow as an instance variable and have: NSInteger myIndexRow = indexPath.row; [deleteButton addTarget:self action:@selector(showDeleteSheet:) forControlEvents:UIControlEventTouchUpInside]; deleteButton.myIndexRow = myIndexRow; but I'm getting the 'Request for member 'myRow' is something not a structure or union' There is something obvious I am missing here.

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  • NSSavePanel selecting part of file name

    - by regulus6633
    How do I set the part of the file name that is selected in NSSavePanel? I only want the file name selected and not the file extension. Here's what I noticed. If I setAllowedFileTypes: for the save panel then only the file name is selected but not the file extension. However if I don't set the allowed file types then the file extension is selected along with the file name. I don't want to use setAllowedFileTypes but I still want to control the selection so that the file extension is not selected. Can that be done?

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  • How to programatically set cell.textLabel.text from a different view?

    - by Andy
    I've got a view controller, call it VC1, that's a table view. When I tap a cell in the table view, I am presented with a new view controller, call it VC2, which is a short list of choices. After making a choice, I want to dismiss VC2 and set the cell.textLabel.text property of the VC1 cell I originally tapped to the value I selected in VC2. Conceptually speaking, what is the proper way to do this? I've tried a handful of different approaches, but all of them seem wonky at best, and only one of them actually worked - although it was the most cumbersome of all, passing references to both view controllers and table view cells and all kinds of things. It just feels like I'm making a mountain out of what is probably a mole hill. This is such a common paradigm that I find it hard to believe there's not a simple method for doing it. Thanks in advance for any input you can offer.

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  • With and Without Dot Notation?

    - by fuzzygoat
    I am trying to write the following without using dot notation ... [scrollView setMinimumZoomScale: scrollView.bounds.size.width / image.size.width]; Is this right? [scrollView setMinimumZoomScale: [scrollView bounds].size.width / [image size].width]; cheers Gary.

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  • Best way to show a loading screen in an iPhone app?

    - by pkulak
    I'm building what is essentially a web app. Every piece of data has to be fetched from a web API. So, every UITableView that I show takes some amount of time to fill with data and I'm struggling to find a good way to show the user a loading screen. Right now I'm popping up an action sheet, but that just seems a bit wrong. Ideally, I'd popup up a blank view over the tableview with "Loading..." on it, then fade it away when the data comes in, but I can't think of a way to do that in 8 places in my app without massive code duplication.

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  • Using drawAtPoint with my CIImage not doing anything on screen

    - by Adam
    Stuck again. :( I have the following code crammed into a procedure invoked when I click on a button on my application main window. I'm just trying to tweak a CIIMage and then display the results. At this point I'm not even worried about exactly where / how to display it. I'm just trying to slam it up on the window to make sure my Transform worked. This code seems to work down through the drawAtPoint message. But I never see anything on the screen. What's wrong? Thanks. Also, as far as displaying it in a particular location on the window ... is the best technique to put a frame of some sort on the window, then get the coordinates of that frame and "draw into" that rectangle? Or use a specific control from IB? Or what? Thanks again. // earlier I initialize a NSImage from JPG file on disk. // then create NSBitmapImageRep from the NSImage. This all works fine. // then ... CIImage * inputCIimage = [[CIImage alloc] initWithBitmapImageRep:inputBitmap]; if (inputCIimage == Nil) NSLog(@"could not create CI Image"); else { NSLog (@"CI Image created. working on transform"); CIFilter *transform = [CIFilter filterWithName:@"CIAffineTransform"]; [transform setDefaults]; [transform setValue:inputCIimage forKey:@"inputImage"]; NSAffineTransform *affineTransform = [NSAffineTransform transform]; [affineTransform rotateByDegrees:3]; [transform setValue:affineTransform forKey:@"inputTransform"]; CIImage * myResult = [transform valueForKey:@"outputImage"]; if (myResult == Nil) NSLog(@"Transformation failed"); else { NSLog(@"Created transformation successfully ... now render it"); [myResult drawAtPoint: NSMakePoint ( 0,0 ) fromRect: NSMakeRect ( 0,0,128,128 ) operation: NSCompositeSourceOver fraction: 1.0]; //100% opaque [inputCIimage release]; } }

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  • Popuplating an NSPopupButton with the contents of two NSArrayControllers

    - by ndg
    I'm looking to populate an NSPopupButton with the contents of two NSArrayControllers. The NSArrayControllers are both bound to my Core Data Managed Object Context and represent separate entities (in this example: Person and Department). Within my NSPopupButton, I would like a list of departments, and the people that work under them. Like so: Department 1 Person 1 Person 2 Department 2 Person 3 Person 4 All departments would need to be disabled by default, meaning that users should only be able to select people listed within the dropdown. I'm lost as to how I would go about doing something like this. The concept of manually populating an NSPopupButton seems fairly trivial, but I'm a bit shaky as to best to populate the element with Core Data objects. Essentially, I'm just looking for someone to point me in the right direction. I imagine there's a right way to do this, and a number of very wrong ways.

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  • Problem adding UIBarButtonItems to a ToolBar

    - by Olivier de Jonge
    I have a UINavigationController with a UITableViewController in it. I want to show a ToolBar on the bottom with UIBarButtonItem's. The ToolBar is showing up, but the buttons won't appear. Anyone knows why? - (void)viewDidLoad { [super viewDidLoad]; [[self navigationItem] setTitle:@"Selections List"]; [[self navigationItem] setRightBarButtonItem:[[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addProjectSearch:)] autorelease]]; [[self navigationItem] setLeftBarButtonItem:[self editButtonItem]]; [[super tableView] setDataSource: self]; [[super tableView] setDelegate: self]; //Toolbar UIBarButtonItem * logoutButton = [[[UIBarButtonItem alloc] initWithTitle:@"Log out" style:UIBarButtonItemStylePlain target:self action:@selector(logOut:)]autorelease]; NSMutableArray * arr = [NSMutableArray arrayWithObjects:logoutButton, nil]; [[self navigationController] setToolbarHidden: NO animated:YES]; [[self navigationController] setToolbarItems:arr animated:YES]; }

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  • Garbage Collection leak? Scripting Bridge leak?

    - by Y.Vera
    Hello everyone! I'm always really picky about memory leaks and I cannot understand why my garbage collected application leaks. My code is entirely memory-managed and it runs great without garbage collection, not a single leak. However, as soon as I turn on garbage collection it leaks! Just to prove a point, why does this leak in a garbage collected app? (place this dummy code at applicationDidFinishLaunching:) NSOpenPanel *panel = [NSOpenPanel openPanel]; [panel beginSheetModalForWindow:window completionHandler:^(NSInteger result) {NSBeep();}]; Also, is there a way to prevent leaks in apps (garbage collected or otherwise) that use Scripting Bridge? it seems as if they all leak, even the sample ones in xcode. Thanks everybody!

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  • Updating Label on previously loaded view?

    - by fuzzygoat
    I am working on a simple app tab-bar based application that has two views. The first is the main application and the second is a simple instruction screen. What I am trying to do is create a update a label on that second screen as things change in the main app. Because the second screen is only simple with one label and some text I am not unloading it once its loaded. After the first viewDidLoad I can update the label just fine, but after that is there a way to catch successive view switches from the tab-bar menu so I can update the label? many thanks gary

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