Builder pattern and singletons
- by Berryl
Does anyone have any links to some code they like that shows a good example of this in c#?
As an example of bad code, here is what a builder I have now looks like. I'm trying to have a way to keep the flexibility of the builder pattern but not rebuild the properties. 
Cheers,
Berryl
public abstract class ActivityBuilder
{
    public abstract ActivityBuilder Build();
    public bool IsBuilt { get; protected set; }
    public IEnumerable<Project> Projects {
        get {
            if(_projects==null) {
                Build();
            }
            return _projects;
        } 
    }
    protected IEnumerable<Project> _projects;
    // .. other properties
}