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  • Google déploie Android 4.2 et publie son code source ainsi que son SDK

    Fuite des fonctionnalités d'Android 4.2 : nouveau Google Play, gestion du multi-utilisateur et contrôle parental Google a récemment envoyé des invitations à la presse pour un évènement Android le 29 octobre prochain à New York. Au cours de cet évènement, l'éditeur pourrait dévoiler Android 4.2, une mise à jour mineure de la version 4.1, Jelly Bean. Cette nouvelle a laissé place à des rumeurs qui viennent dévoiler quelques-unes des nouvelles fonctionnalités et améliorations qu'apportera cette version d'Android. Selon le site spécialisé Android Police, la prochaine mise à jour de l'OS mobile de Google apportera une nouvelle version de la galerie d'applications...

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  • Upload File From URL

    - by Ryan Naddy
    I have been using Windows for a while, and with it there is a feature when you want to upload a photo (for example) to a website, you click on the "Choose File" in Chrome to upload a photo, a "File Explorer" opens, and instead of selecting a file from the hard drive you can paste a URL into the "File Explorer" and press open and it will download the file from the web to your temporary files, and use it to be uploaded. Is there any way I can do that in Ubuntu 12.10? Here is the windows example:Upload from url via File Explorer

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  • Unified data source for k2 installed Joomla websites

    - by Özkan ÖZLÜ
    I am responsible for a few web sites of my organization. I use Joomla! 2.5.9 for those web sites. They all are running at the same server. I use K2 component for content managing. I have a general website in which shows all the staff information at the 'Staff' page. Also some of those people and their contents are shown in another department's website. So, there are databases for each web site. For example: In the general website (let's say general.org), when I click on the 'Staff' menu item, page shows all of the people work at my organization. Also they work at different departments. In another web site (eg: education.general.org) when I click on the 'Staff' menu item, it shows the people work at education department. But for each web site, I have different user accounts which means a modification in one of them does not affect the other one. If the one of the education staff tries to change his profile picture on the education web site, he also has to do it on the general web site. And sometimes one person might be working at two departments. Thus he has to edit three times of his data. Is it possible to merge the records for all websites? In other words, I want everyone to insert/update their data on the general web site, and the other web sites will be updated automatically.

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  • Remote file copy util (like rsync) but that will take account of data already copied (in this sessio

    - by Rory McCann
    Let's say I have a directory with 2 files, both are identical and quite large (e.g. 2GB ea.) I want to rsync that directory to a remote host. As I understand it (and I could be wrong), rsync calculates checksums of files. Surely if it sees 2 files with the same checksum it can just copy the first file, then do a local copy on the remote host for the 2nd file? That would make it faster, no? On a similar note, doesn't rsync hash all the remote files before copying? If it saw a different file with the same hash as a file that was to transfered, it could do a local copy on the remote host. Does rsync support this sort of thing? Is there some way to turn it on? Is there a tool similar to rsync that will do this sort of 'hash based' local copies?

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  • Is there a way to save and restore a set of tabs in a linux file manager?

    - by N Rahl
    For a frequent task, I need a file manager window open with about 8 tabs, each a different location. I'd like to be able to open the tabs once and then save them as a "tab set", so that in future sessions, I can simply open a file manager and restore the saved tab set, without having to open each tab manually. I'm running Mint 16 with Thunar, but could use a different file manager if needed. Is there a way to do this?

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  • Read an object from compressed file generated from ActionScript 3

    - by Last Chance
    I have made a simple game Map Editor and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ba.writeObject(arr); ba.compress(); var file:File = new File(); file.save(ba); I had successfully saved a compressed object to a file. Now the problem is my server side need to read this file and decompress the array out from the file, then convert it to a Python list. Is that possible?

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  • digital magazine publishing engine licensing question

    - by nosarious
    I have a publishing engine I have been developing for thirty months but find myself being unable to work on it during my masters degree. I would like to make it open source in the interim to get others to use it and improve how it works. I would like to consider a licensing system that allows for multiple instances of the software for singular users (ie, a newspaper/magazine or zine hosting the code on their own). I would like to limit it from becoming the basis of a larger magazine hosting service right now because it is intended to be an integral part of a much larger publishing ecosystem which allows for the creation, dissemination and collection of publications as a free or very inexpensive service. Right now there is no license associated with it, which is why I am not posting a link here. (This system was developed to counter implied censorship for digital magazines and remove costly and confusing 'barriers to entry' for creators wishing to make interactive digital content. It is intended to be useful for free, but I would like to prevent people taking the code and using it to take advantage of others. It needs a bit of work to separate the content from the page itself to allow the access of multiple which I cannot develop right now) Any help or suggestion on how to handle licensing this code for contributions and use would be appreciated, and if anyone would like to see examples or the github I would be happy to send it.

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  • ASP.net repeater control with SQLDataReader as data source

    - by PhilSando
    Here is the markup for the repeater control and its templates: <asp:Repeater ID="Repeater" runat="server"> <HeaderTemplate> <table> <tr> <td colspan="3"><h2>Header information:</h2></td> </tr> </HeaderTemplate> <ItemTemplate> <tr> <td><%#Container.DataItem%></td> </tr> </ItemTemplate> <FooterTemplate> </table> </FooterTemplate> </asp:Repeater>  Here is the code to populate it with data:   SQLString = "select something from foo where something"             SQLCommand = New SqlCommand(SQLString, SQLConnection)             SQLConnection.Open()             SQLDReader = SQLCommand.ExecuteReader             If SQLDReader.HasRows Then                 Contactinforepeater.DataSource = SQLDReader                 Contactinforepeater.DataBind()             End If         End If         SQLConnection.Close()         SQLDReader.Close()

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  • read object from compressed file that generate from actionscript3

    - by Last Chance
    I have made a simple game Map Editor, and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ba.writeObject(arr); ba.compress(); var file:File = new File(); file.save(ba); now I had successful save a compressed object to a file. now the problem is my server side need to read this file and decompress get the arr out from file, then convert it as python list. is that prossible?

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  • Need efficient way to keep enemy from getting hit multiple times by same source

    - by TenFour04
    My game's a simple 2D one, but this probably applies to many types of scenarios. Suppose my player has a sword, or a gun that shoots a projectile that can pass through and hit multiple enemies. While the sword is swinging, there is a duration where I am checking for the sword making contact with any enemy on every frame. But once an enemy is hit by that sword, I don't want him to continue getting hit over and over as the sword follows through. (I do want the sword to continue checking whether it is hitting other enemies.) I've thought of a couple different approaches (below), but they don't seem like good ones to me. I'm looking for a way that doesn't force cross-referencing (I don't want the enemy to have to send a message back to the sword/projectile). And I'd like to avoid generating/resetting multiple array lists with every attack. Each time the sword swings it generates a unique id (maybe by just incrementing a global static long). Every enemy keeps a list of id's of swipes or projectiles that have already hit them, so the enemy knows not to get hurt by something multiple times. Downside is that every enemy may have a big list to compare to. So projectiles and sword swipes would have to broadcast their end-of-life to all enemies and cause a search and remove on every enemy's array list. Seems kind of slow. Each sword swipe or projectile keeps its own list of enemies that it has already hit so it knows not to apply damage. Downsides: Have to generate a new list (probably pull from a pool and clear one) every time a sword is swung or a projectile shot. Also, this breaks down modularity, because now the sword has to send a message to the enemy, and the enemy has to send a message back to the sword. Seems to me that two-way streets like this are a great way to create very difficult-to-find bugs.

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  • Term for a single C++ endpoint/object file

    - by Qix
    I have heard several terms for a C++ "Codepoint" (which is what I've heard used the most often), or a .cpp file that is compiled into an object file. For instance, .cpp files can include other .cpp files (or any other file, really, so long as it compiles), but during compilation, there is really only one 'main' code file that is used/generated. I know there is a widely accepted term, I just can't recall what it is. What is the accepted term for the final .c/.cpp file used to generate an object file?

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  • Is there extensible structured file analyzer, like network analysis tools?

    - by ???
    There are many network analysis tools like Wireshark, Sniffer Pro, Omnipeak which can dump the packet data in structured manner. I'm just writing my own file analyzer for general purpose, which can dump JPEG, PNG, EXE, ELF, ASN.1 DER encoded files, etc. in tree style. There are so many file formats in the world that I can't handle them all. So I'm wondering if there's some software already there, with pluggable architecture and a large established file format repository?

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  • Ubuntu Server driver source catalog

    - by SRU IT
    Where do I find this drivers on my .iso image for the server software, or what is the ftp: location to download these files as those are the two options i am given on how to solve this issue. ubuntu-server 11.10, hardware: dell r210 what I am reading is that I am possibly missing 'mpt2sas' driver somewhere in this boot disc. I'm attempting to download a different version in the hopes that the mistake I made was downloading software meant for an AMD architecture.

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  • How do I save files with libgdx so that users can't read them?

    - by Rudy_TM
    Writing my game in libgdx, I arrived at the point when I need to save the player stats and the info of the levels. However, in libgdx it's not allowed to write the file inside folder of the application, only external (on the SD) is allowed. The point is that I don't want the file to be seen by anyone, or if they can see it, how can I convert it to a binary file so it's not human readable? I just want to hide the file.

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