How do I save files with libgdx so that users can't read them?
        Posted  
        
            by 
                Rudy_TM
            
        on Game Development
        
        See other posts from Game Development
        
            or by Rudy_TM
        
        
        
        Published on 2012-02-17T04:33:50Z
        Indexed on 
            2012/04/02
            23:43 UTC
        
        
        Read the original article
        Hit count: 271
        
Writing my game in libgdx, I arrived at the point when I need to save the player stats and the info of the levels. However, in libgdx it's not allowed to write the file inside folder of the application, only external (on the SD) is allowed. The point is that I don't want the file to be seen by anyone, or if they can see it, how can I convert it to a binary file so it's not human readable? I just want to hide the file.
© Game Development or respective owner