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  • PHP miniwebsever file download

    - by snikolov
    $httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo['extension']) { default: $mime = "text/html"; } if ($input == "/") { $input = "index.html"; } $input = ".$input"; if (file_exists($input) && is_readable($input)) { echo "Serving $input\n"; $contents = file_get_contents($input); $output = "HTTP/1.0 200 OK\r\nServer: APatchyServer\r\nConnection: close\r\nContent-Type: $mime\r\n\r\n$contents"; } else { //$contents = "The file you requested doesn't exist. Sorry!"; //$output = "HTTP/1.0 404 OBJECT NOT FOUND\r\nServer: BabyHTTP\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n$contents"; function openfile() { $filename = "a.pl"; $file = fopen($filename, 'r'); $filesize = filesize($filename); $buffer = fread($file, $filesize); $array = array("Output"=$buffer,"filesize"=$filesize,"filename"=$filename); return $array; } $send = openfile(); $file = $send['filename']; $filesize = $send['filesize']; $output = 'HTTP/1.0 200 OK\r\n'; $output .= "Content-type: application/octet-stream\r\n"; $output .= 'Content-Disposition: attachment; filename="'.$file.'"\r\n'; $output .= "Content-Length:$filesize\r\n"; $output .= "Accept-Ranges: bytes\r\n"; $output .= "Cache-Control: private\n\n"; $output .= $send['Output']; $output .= "Content-Transfer-Encoding: binary"; $output .= "Connection: Keep-Alive\r\n"; } socket_write($client, $output); socket_close ($client); } socket_close ($httpsock); Hello, I am snikolov i am creating a miniwebserver with php and i would like to know how i can send the client a file to download with his browser such as firefox or internet explore i am sending a file to the user to download via sockets, but the cleint is not getting the filename and the information to download can you please help me here,if i declare the file again i get this error in my server Fatal error: Cannot redeclare openfile() (previously declared in C:\User s\fsfdsf\sfdsfsdf\httpd.php:31) in C:\Users\hfghfgh\hfghg\httpd.php on li ne 29, if its possible, i would like to know if the webserver can show much banwdidth the user request via sockets, perl has the same option as php but its more hardcore than php i dont understand much about perl, i even saw that a miniwebserver can show much the client user pulls from the server would it be possible that you can assist me with this coding, i much aprreciate it thank you guys.

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  • Key Promoter for NetBeans

    - by Geertjan
    Whenever a menu item or toolbar button is clicked, it would be handy if NetBeans were to tell you 'hey, did you know, you can actually do this via the following keyboard shortcut', if a keyboard shortcut exists for the invoked action. After all, ultimately, a lot of developers would like to do everything with the keyboard and a key promoter feature of this kind is a helpful tool in learning the keyboard shortcuts related to the menu items and toolbar buttons you're clicking with your mouse. Above, you see the balloon message that appears for each menu item and toolbar button that you click and, below, you can see a list of all the actions that have been logged in the Notifications window. That happens automatically when an action is invoked (assuming the plugin described in this blog entry is installed), showing the display name of the action, together with the keyboard shortcut, which is presented as a hyperlink which, when clicked, re-invokes the action (which might not always be relevant, especially for context-sensitive actions, though for others it is quite useful, e.g., reopen the New Project wizard). And here's all the code. Notice that I'm hooking into the 'uigestures' functionality, which was suggested by Tim Boudreau, and I have added my own handler, which was suggested by Jaroslav Tulach, which gets a specific parameter from each new log entry handled by the 'org.netbeans.ui.actions' logger, makes sure that the parameter actually is an action, and then gets the relevant info from the action, if the relevant info exists: @OnShowingpublic class Startable implements Runnable {    @Override    public void run() {        Logger logger = Logger.getLogger("org.netbeans.ui.actions");        logger.addHandler(new StreamHandler() {            @Override            public void publish(LogRecord record) {                Object[] parameters = record.getParameters();                if (parameters[2] instanceof Action) {                    Action a = (Action) parameters[2];                    JMenuItem menu = new JMenuItem();                    Mnemonics.setLocalizedText(                            menu,                             a.getValue(Action.NAME).toString());                    String name = menu.getText();                    if (a.getValue(Action.ACCELERATOR_KEY) != null) {                        String accelerator = a.getValue(Action.ACCELERATOR_KEY).toString();                        NotificationDisplayer.getDefault().notify(                                name,                                 new ImageIcon("/org/nb/kp/car.png"),                                 accelerator,                                 new ActionListener() {                            @Override                            public void actionPerformed(ActionEvent e) {                                a.actionPerformed(e);                            }                        });                    }                }            }        });    }} Indeed, inspired by the Key Promoter in IntelliJ IDEA. Interested in trying it out? If there's interest in it, I'll put it in the NetBeans Plugin Portal.

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  • Automatic Maintenance Jobs in every PDB? New SPM Evolve Advisor Task in Oracle 12.1.0.2

    - by Mike Dietrich
    A customer checking out our slides from the OTN Tour in August 2014 asked me a finicky question the other day: "According to the documentation the Automatic SQL Tuning Advisor maintenance task gets executed only within the CDB$ROOT, but not within each PDB - but the slides are not clear here. So what is the truth?" Ok, that's good question. In my understanding all tasks will get executed within each PDB - that's why we recommend (based on experience) to break up the default maintenance windows when using Oracle Multitenant. Otherwise all PDBs will have the same maintenance windows, and guess what will happen when 25 PDBs start gathering object statistics at the same time ... The documentation indeed says: Automatic SQL Tuning Advisor data is stored in the root. It might have results about SQL statements executed in a PDB that were analyzed by the advisor, but these results are not included if the PDB is unplugged. A common user whose current container is the root can run SQL Tuning Advisor manually for SQL statements from any PDB. When a statement is tuned, it is tuned in any container that runs the statement. This sounds reasonable. But when we have a look into our PDBs or into the CDB_AUTOTASK_CLIENT view the result is different from what the doc says. In my environment I did create just two fresh empty PDBs (CON_ID 3 and 4): SQL> select client_name, status, con_id from cdb_autotask_client; CLIENT_NAME                           STATUS         CON_ID------------------------------------- ---------- ----------auto optimizer stats collection       ENABLED             1sql tuning advisor                    ENABLED             1auto space advisor                    ENABLED             1auto optimizer stats collection       ENABLED             4sql tuning advisor                    ENABLED             4auto space advisor                    ENABLED             4auto optimizer stats collection       ENABLED             3sql tuning advisor                    ENABLED             3auto space advisor                    ENABLED             3 9 rows selected. I haven't verified the reason why this is different from the docs but it may have been related to one change in Oracle Database 12.1.0.2: The new SPM Evolve Advisor Task ( SYS_AUTO_SPM_EVOLVE_TASK) for automatic plan evolution for SQL Plan Management. This new task doesn't appear as a stand-alone job (client) in the maintenance window but runs as a sub-entity of the Automatic SQL Tuning Advisor task. And (I'm just guessing) this may be one of the reasons why every PDB will have to have its own Automatic SQL Tuning Advisor task  Here you'll find more information about how to enable, disable and configure the new Oracle 12.1.0.2 SPM Evolve Advisor Task: Oracle Database 12.1.0.2 SQL Tuning Guide:Managing the SPM Evolve Advisor Task -Mike

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  • Trying to implement a method that can compare any two lists but it always returns false

    - by Tyler Pfaff
    Hello like the title says I'm trying to make a method that can compare any two lists for equality. I'm trying to compare them in a way that validates that every element of one list has the same value as every element of another list. My Equals method below always returns false, can anyone see why that is? Thank you! using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; public class IEnumerableComparer<T> : IEqualityComparer<IEnumerable<T>> { public bool Equals(IEnumerable<T> x, IEnumerable<T> y) { for(int i = 0; i<x.Count();i++){ if(!Object.Equals(x.ElementAt(i), y.ElementAt(i))){ return false; } } return true; } public int GetHashCode(IEnumerable<T> obj) { if (obj == null) return 0; return unchecked(obj.Select(e => e.GetHashCode()).Aggregate(0, (a, b) => a + b)); } } Here is my data I'm using to test this Equals method. static void Main(string[] args) { Car car1 = new Car(); car1.make = "Toyota"; car1.model = "xB"; Car car2 = new Car(); car2.make = "Toyota"; car2.model = "xB"; List<Car> l1 = new List<Car>(); List<Car> l2 = new List<Car>(); l1.Add(car1); l2.Add(car2); IEnumerableComparer<Car> seq = new IEnumerableComparer<Car>(); bool b = seq.Equals(l1, l2); Console.Write(b); //always says false Console.Read(); } } Car class class Car { public String make { get; set; } public String model { get; set; } }

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  • Invalid cast exception

    - by user127147
    I have a simple application to store address details and edit them. I have been away from VB for a few years now and need to refreash my knowledge while working to a tight deadline. I have a general Sub responsible for displaying a form where user can add contact details (by pressing button add) and edit them (by pressing button edit). This sub is stored in a class Contact. The way it is supposed to work is that there is a list with all the contacts and when new contact is added a new entry is displayed. If user wants to edit given entry he or she selects it and presses edit button Public Sub Display() Dim C As New Contact C.Cont = InputBox("Enter a title for this contact.") C.Fname = frmAddCont.txtFName.Text C.Surname = frmAddCont.txtSName.Text C.Address = frmAddCont.txtAddress.Text frmStart.lstContact.Items.Add(C.Cont.ToString) End Sub I call it from the form responsible for adding new contacts by Dim C As New Contact C.Display() and it works just fine. However when I try to do something similar using the edit button I get errors - "Unable to cast object of type 'System.String' to type 'AddressBook.Contact'." Dim C As Contact If lstContact.SelectedItem IsNot Nothing Then C = lstContact.SelectedItem() C.Display() End If I think it may be something simple however I wasn't able to fix it and given short time I have I decided to ask for help here. I have updated my class with advice from other members and here is the final version (there are some problems however). When I click on the edit button it displays only the input box for the title of the contact and actually adds another entry in the list with previous data for first name, second name etc. Public Class Contact Public Contact As String Public Fname As String Public Surname As String Public Address As String Private myCont As String Public Property Cont() Get Return myCont End Get Set(ByVal value) myCont = Value End Set End Property Public Overrides Function ToString() As String Return Me.Cont End Function Sub NewContact() FName = frmAddCont.txtFName.ToString frmStart.lstContact.Items.Add(FName) frmAddCont.Hide() End Sub Public Sub Display() Dim C As New Contact C.Cont = InputBox("Enter a title for this contact.") C.Fname = frmAddCont.txtFName.Text C.Surname = frmAddCont.txtSName.Text C.Address = frmAddCont.txtAddress.Text 'frmStart.lstContact.Items.Add(C.Cont.ToString) frmStart.lstContact.Items.Add(C) End Sub End Class

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  • GridView's ItemContainerStyle and selection states

    - by Roberto Casadei
    I'm trying to change the appearance of gridview items when they are selected. (Before, I used a trick with an IsSelected property in the ViewModel object bound to the containing grid and a bool-to-color converter, but I recognize that it is bad) To do so, I do: <GridView ItemContainerStyle="{StaticResource GridViewItemContainerStyle}" ...> ... and <Style x:Key="GridViewItemContainerStyle" TargetType="GridViewItem"> <Setter Property="Background" Value="Red" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="GridViewItem"> <Grid> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(Grid.Background)" Storyboard.TargetName="itemGrid"> <DiscreteObjectKeyFrame KeyTime="0" Value="Black"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> <VisualStateGroup x:Name="SelectionStates"> <VisualState x:Name="UnselectedSwiping"/> <VisualState x:Name="UnselectedPointerOver"/> <VisualState x:Name="Selecting"/> <VisualState x:Name="Selected"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(Grid.Background)" Storyboard.TargetName="itemGrid"> <DiscreteObjectKeyFrame KeyTime="0" Value="White"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="SelectedSwiping"/> <VisualState x:Name="Unselecting"/> <VisualState x:Name="Unselected"/> <VisualState x:Name="SelectedUnfocused"/> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Grid ... x:Name="itemGrid"> <!-- HERE MY DATA TEMPLATE --> </Grid> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> When I run the app, the items are Black (as in the "normal" state). But selecting them does not turn them into White. Where am I wrong? Moreover, it there a way to set "ItemContainerStyle" without having it to "overwrite" the "ItemTemplate" ???

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  • Registry Problem

    - by Dominik
    I made a launcher for my game server. (World of Warcraft) I want to get the installpath of the game, browsed by the user. I'm using this code to browse, and get the installpath, then set some other strings from the installpath string, then just strore in my registry key. using System; using System.Drawing; using System.Reflection; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using Microsoft.Win32; using System.IO; using System.Net.NetworkInformation; using System.Diagnostics; using System.Runtime; using System.Runtime.InteropServices; using System.Security; using System.Security.Cryptography; using System.Text; using System.Net; using System.Linq; using System.Net.Sockets; using System.Collections.Generic; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string InstallPath, WoWExe, PatchPath; private void Form1_Load(object sender, EventArgs e) { RegistryKey LocalMachineKey_Existence; MessageBox.Show("Browse your install location.", "Select Wow.exe"); OpenFileDialog BrowseInstallPath = new OpenFileDialog(); BrowseInstallPath.Filter = "wow.exe|*.exe"; if (BrowseInstallPath.ShowDialog() == DialogResult.OK) { InstallPath = System.IO.Path.GetDirectoryName(BrowseInstallPath.FileName); WoWExe = InstallPath + "\\wow.exe"; PatchPath = InstallPath + "\\Data\\"; LocalMachineKey_Existence = Registry.LocalMachine.CreateSubKey(@"SOFTWARE\ExistenceWoW"); LocalMachineKey_Existence.SetValue("InstallPathLocation", InstallPath); LocalMachineKey_Existence.SetValue("PatchPathLocation", PatchPath); LocalMachineKey_Existence.SetValue("WoWExeLocation", WoWExe); } } } } The problem is: On some computer, it doesnt stores like it should be. For example, your wow.exe is in C:\ASD\wow.exe, your select it with the browse windows, then the program should store it in the Existence registry key as C:\ASD\Data\ but it stores like this: C:\ASDData , so it forgots a backslash :S Look at this picture: http://img21.imageshack.us/img21/2829/regedita.jpg My program works cool on my PC, and on my friends pc, but on some pc this "bug" comes out :S I have windows 7, with .NEt 3.5 Please help me.

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  • Serialization of non-required fields in protobuf-net

    - by David Hedlund
    I have a working java client that is communicating with Google, through ProtoBuf serialized messages. I am currently trying to translate that client into C#. I have a .proto file where the parameter appId is an optional string. Its default value in the C# representation as generated by the protobuf-net library is an empty string, just as it is in the java representation of the same file. message AppsRequest { optional AppType appType = 1; optional string query = 2; optional string categoryId = 3; optional string appId = 4; optional bool withExtendedInfo = 6; } I find that when I explicitly set appId to "" in the java client, the client stops working (403 Bad Request from Google). When I explicitly set appId to null in the java client, everything works, but only because hasAppId is being set to false (I'm uncertain as to how that affects the serialization). In the C# client, I always get 403 responses. I don't see any logic behind the distinction between not setting a value, and setting the default value, that seems to make all the difference in the java client. Since the output is always a binary stream, I am not sure if the successful java messages are being serialized with an empty string, or not serialized at all. In the C# client, I've tried setting IsRequired to true on the ProtoMember attribute, to force them to serialize, and I've tried setting the default value to null, and explicitly set "", so I'm quite sure I've tried some configuration where the value is being serialized. I've also played around with ProtoBuf.ProtoIgnore and at some point, removing the appId parameter altogether, but I haven't been able to avoid the 403 errors in C#. I've tried manually copying the serialized string from java, and that resolved my issues, so I'm certain that the rest of the HTTP Request is working, and the error can be traced to the serialized object. My serialization is simply this: var clone = ProtoBuf.Serializer.DeepClone(request); MemoryStream ms = new MemoryStream(2000); ProtoBuf.Serializer.Serialize(ms, clone); var bytearr = ms.ToArray(); string encodedData = Convert.ToBase64String(bytearr); I'll admit to not being quite sure about what DeepClone does. I've tried both with and without it...

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  • How can I programmatically add triggers to an ASP.NET UpdatePanel?

    - by scottm
    I am trying to write a quote generator. For each product, there are a set of options. I want to dynamically add a drop down list for each option, and then have their SelectedIndexChanged events all wired up to update the quote cost. I am not having any trouble adding the DropDownList controls to my UpdatePanel, but I can't seem to wire up the events. After the page loads, the drop downs are there, with their data, but changing them does not call the SelectedIndexChanged event handler, nor does the QuoteUpdatePanel update. I have something like this: QuotePanel.ASCX <asp:ScriptManager ID="ScriptManager" runat="server" /> <asp:UpdatePanel ID="QuoteUpdatePanel" runat="server" ChildrenAsTriggers="true"> <ContentTemplate> Cost: <asp:Label ID="QuoteCostLabel" runat="server" /> <fieldset id="standard-options"> <legend>Standard Options</legend> <asp:UpdatePanel ID="StandardOptionsUpdatePanel" runat="server" ChildrenAsTriggers="true" UpdateMode="Conditional"> <ContentTemplate> </ContentTemplate> </asp:UpdatePanel> </fieldset> </ContentTemplate> </asp:UpdatePanel> The code to add the dropdowns and the event they are to be wire up for: protected void PopluateUpdatePanel(IQuoteProperty standardOptions) foreach (IQuoteProperty standardOp in standardOptions) { QuotePropertyDropDownList<IQuoteProperty> dropDownList = new QuotePropertyDropDownList<IQuoteProperty>(standardOp); dropDownList.SelectedIndexChanged += new EventHandler(QuotePropertyDropDown_SelectedIndexChanged); dropDownList.ID = standardOp.GetType().Name + "DropDownList"; ScriptManager.RegisterAsyncPostBackControl(dropDownList); Label propertyLabel = new Label() {Text = standardOp.Title, CssClass = "quote-property-label"}; this.StandardOptionsUpdatePanel.ContentTemplateContainer.Controls.Add(propertyLabel); this.StandardOptionsUpdatePanel.ContentTemplateContainer.Controls.Add(dropDownList); _standardOptionsListBoxes.Add(dropDownList); AsyncPostBackTrigger trigger = new AsyncPostBackTrigger() { ControlID = dropDownList.UniqueID, EventName = "SelectedIndexChanged" }; this.StandardOptionsUpdatePanel.Triggers.Add(trigger); } } void QuotePropertyDropDown_SelectedIndexChanged(object sender, EventArgs e) { QuoteCostLabel.Text = QuoteCost.ToString(); }

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  • Migrating from hand-written persistence layer to ORM

    - by Sergey Mikhanov
    Hi community, We are currently evaluating options for migrating from hand-written persistence layer to ORM. We have a bunch of legacy persistent objects (~200), that implement simple interface like this: interface JDBC { public long getId(); public void setId(long id); public void retrieve(); public void setDataSource(DataSource ds); } When retrieve() is called, object populates itself by issuing handwritten SQL queries to the connection provided using the ID it received in the setter (this usually is the only parameter to the query). It manages its statements, result sets, etc itself. Some of the objects have special flavors of retrive() method, like retrieveByName(), in this case a different SQL is issued. Queries could be quite complex, we often join several tables to populate the sets representing relations to other objects, sometimes join queries are issued on-demand in the specific getter (lazy loading). So basically, we have implemented most of the ORM's functionality manually. The reason for that was performance. We have very strong requirements for speed, and back in 2005 (when this code was written) performance tests has shown that none of mainstream ORMs were that fast as hand-written SQL. The problems we are facing now that make us think of ORM are: Most of the paths in this code are well-tested and are stable. However, some rarely-used code is prone to result set and connection leaks that are very hard to detect We are currently squeezing some additional performance by adding caching to our persistence layer and it's a huge pain to maintain the cached objects manually in this setup Support of this code when DB schema changes is a big problem. I am looking for an advice on what could be the best alternative for us. As far as I know, ORMs has advanced in last 5 years, so it might be that now there's one that offers an acceptable performance. As I see this issue, we need to address those points: Find some way to reuse at least some of the written SQL to express mappings Have the possibility to issue native SQL queries without the necessity to manually decompose their results (i.e. avoid manual rs.getInt(42) as they are very sensitive to schema changes) Add a non-intrusive caching layer Keep the performance figures. Is there any ORM framework you could recommend with regards to that?

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  • Can this way of storing typed objects be improved?

    - by Pindatjuh
    This is an "can it be improved"-question. Topic: Storing typed objects in memory. Background information: I'm building a compiler for the x86-32 Windows platform for my language. My goal includes typed objects. Idea: Every primitive is a semi-class (it can be used as if it was a normal class, but it's stored more compact). Every class is represented by primitives and some meta-data (containing class-properties, inheritance stuff, etc.). The meta-data is complex: it doesn't use fields but instead context-switches. For primitives, the meta-data is very small, compared to a "real" class, which is alot bigger. This enables another idea that "primitives are objects", in my language, which I found nessecairy. Example: If I have an array of 32 booleans, then the pure content of this array is exactly 4 byte (32 bits of booleans). The meta-data will contain flags that the type is an array of booleans, which contains 32 entries. The meta-data is very compacted, on bit-level: using a sort of "packing" mechanism, which is read by a FSM at runtime, when doing inspection of the type (like when passing the object to methods for checking, etc.) For instance (read from left to right, top to bottom, remember vertical position when going to the right, and check nearest column header for meaning of switch): Primitive? Array? Type-Meta 1 Byte? || Size (1 byte) 1 1 [...] 1 [...] done 0 2 Bytes? || Size (2 bytes) 1 [...] done || Size (4 bytes) 0 [...] done Integer? 1 Byte? 2 Bytes? 0 1 0 1 done 1 done 0 done Boolean? Byte? 0 1 0 done 1 done More-Primitives 0 .... Class-Stuff (Huge) 0 ... (After reaching done the data is inserted. || = byte alignment. [...] is variable sized. ... is not described here, for simplicity. And let's call them cost-based-data-structures.) For an array of 32 booleans containing all true values, the memory for this type would be (read top-down): 1 Primitive 1 Array 1 ArrayType: Primitive 0 Not-Array 0 Not-Integer 1 Boolean 0 Not-Byte (thus bit) 1 Integer Size: 1 Byte 00100000 Array size 01010101 01010101 01010101 01010101 Data (user defined) Thus, 8 bytes represent 32 booleans in an array: 11100101 00100000 01010101 01010101 01010101 01010101 How can I improve this? (Both performance- and memory-consumption wise)

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  • PHP 'instanceof' failing with class constant

    - by Nathan Loding
    I'm working on a framework that I'm trying to type as strongly as I possibly can. (I'm working within PHP and taking some of the ideas that I like from C# and trying to utilize them within this framework.) I'm creating a Collection class that is a collection of domain entities/objects. It's kinda modeled after the List<T> object in .Net. I've run into an obstacle that is preventing me from typing this class. If I have a UserCollection, it should only allow User objects into it. If I have a PostCollection, it should only allow Post objects. All Collections in this framework need to have certain basic functions, such as add, remove, iterate. I created an interface, but found that I couldn't do the following: interface ICollection { public function add($obj) } class PostCollection implements ICollection { public function add(Post $obj) {} } This broke it's compliance with the interface. But I can't have the interface strongly typed because then all Collections are of the same type. So I attempted the following: interface ICollection { public function add($obj) } abstract class Collection implements ICollection { const type = 'null'; } class PostCollection { const type = 'Post'; public function add($obj) { if(!($obj instanceof self::type)) { throw new UhOhException(); } } } When I attempt to run this code, I get syntax error, unexpected T_STRING, expecting T_VARIABLE or '$' on the instanceof statement. A little research into the issue and it looks like the root of the cause is that $obj instanceof self is valid to test against the class. It appears that PHP doesn't process the entire self::type constant statement in the expression. Adding parentheses around the self::type variable threw an error regarding an unexpected '('. An obvious workaround is to not make the type variable a constant. The expression $obj instanceof $this->type works just fine (if $type is declared as a variable, of course). I'm hoping that there's a way to avoid that, as I'd like to define the value as a constant to avoid any possible change in the variable later. Any thoughts on how I can achieve this, or have I take PHP to it's limit in this regard? Is there a way of "escaping" or encapsulating self::this so that PHP won't die when processing it?

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  • HLSL tex2d sampler seemingly using inconsistent rounding; why?

    - by RJFalconer
    Hello all, I have code that needs to render regions of my object differently depending on their location. I am trying to use a colour map to define these regions. The problem is when I sample from my colour map, I get collisions. Ie, two regions with different colours in the colourmap get the same value returned from the sampler. I've tried various formats of my colour map. I set the colours for each region to be "5" apart in each case; Indexed colour RGB, RGBA: region 1 will have RGB 5%,5%,5%. region 2 will have RGB 10%,10%,10% and so on. HSV Greyscale: region 1 will have HSV 0,0,5%. region 2 will have HSV 0,0,10% and so on. (Values selected in The Gimp) The tex2D sampler returns a value [0..1]. [ I then intend to derive an int array index from region. Code to do with that is unrelated, so has been removed from the question ] float region = tex2D(gColourmapSampler,In.UV).x; Sampling the "5%" colour gave a "region" of 0.05098 in hlsl. From this I assume the 5% represents 5/100*255, or 12.75, which is rounded to 13 when stored in the texture OR when sampled by the sampler; can't tell which. (Reasoning: 0.05098 * 255 ~= 13) By this logic, the 50% should be stored as 127.5. Sampled, I get 0.50196 which implies it was stored as 128. the 70% should be stored as 178.5. Sampled, I get 0.698039, which implies it was stored as 178. What rounding is going on here? (127.5 becomes 128, 178.5 becomes 178 ?!) Edit: OK, http://en.wikipedia.org/wiki/Bankers_rounding#Round_half_to_even Apparently this is "banker's rounding". Is this really what HLSL samplers use? I am using Shader Model 2 and FX Composer. This is my sampler declaration; //Colour map texture gColourmapTexture < string ResourceName = "Globe_Colourmap_Regions_Greyscale.png"; string ResourceType = "2D"; >; sampler2D gColourmapSampler : register(s1) = sampler_state { Texture = <gColourmapTexture>; #if DIRECT3D_VERSION >= 0xa00 Filter = MIN_MAG_MIP_LINEAR; #else /* DIRECT3D_VERSION < 0xa00 */ MinFilter = Linear; MipFilter = Linear; MagFilter = Linear; #endif /* DIRECT3D_VERSION */ AddressU = Clamp; AddressV = Clamp; };

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  • infix operation to postfix using stacks

    - by Chris De La O
    We are writing a program that needs to convert an infix operation (4 5/3) to postfix (4 5 3 / ) using stacks. however my convert to postfix does not work as it doesnt not output the postFix array that is supposed to store the conversion from infix notation to postfix notation. here is the code for the convertToPostix fuction. //converts infix expression to postfix expression void ArithmeticExpression::convertToPostfix(char *const inFix, char *const postFix) { //create a stack2 object named cow Stack2<char> cow; cout<<postFix; char thing = '('; //push a left parenthesis onto the stack cow.push(thing); //append a right parenthesis to the end of inFix array strcat(inFix, ")"); int i = 0;//declare an int that will control posFix position //if the stack is not empty if (!cow.isEmpty()) { //loop to run until the last character in inFix array for (int x = 0; inFix[x]!= '\0'; x++ ) { //if the inFix element is a digit if (isdigit(inFix[x])) { postFix[i]=inFix[x];//it is assigned to the next element in postFix array i++;//move on to next element in postFix } //if the inFix element is a left parenthesis else if (inFix[x]=='(') { cow.push(inFix[x]);//push it unto the stack } //if the inFix element is an operator else if (isOperator(inFix[x])) { char oper2 = inFix[x];//char variable holds inFix operator if (isOperator(cow.stackTop()))//if the top node in the stack is an operator { while (isOperator(cow.stackTop()))//and while the top node in the stack is an operator { char oper1 = cow.stackTop();//char variable holds node operator if(precedence( oper1, oper2))//if the node operator has higher presedence than node operator { postFix[i] = cow.pop();//we pop such operator and insert it in postFix array's next element cow.push(inFix[x]);//and push inFix operator unto the stack i++;//move to the next element in posFix } } } //if the top node is not an operator //we push the current inFix operator unto the top of the stack else cow.push(inFix[x]); } //if the inFix element is a right parenthesis else if (inFix[x]==')') { //we pop everything in the stack and insert it in postFix //until we arrive at a left paranthesis while (cow.stackTop()!='(') { postFix[i] = cow.pop(); i++; } //we then pop and discard left parenthesis cow.pop(); } } postFix[i]='\0'; //print !!postFix array!! (not stack) print();//code for this is just cout<<postFix; }

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  • Child data grid is not showing the values in the page

    - by prince23
    hi, Child data grid is not showing the values in the page for the child datagrid I am binding with an list <sdk:DataGrid MinHeight="100" x:Name="contacts" Margin="51,21,88,98" RowDetailsVisibilityChanged="contacts_RowDetailsVisibilityChanged" LoadingRowDetails="contacts_LoadingRowDetails" RowDetailsVisibilityMode="VisibleWhenSelected" MouseLeftButtonUp="contacts_MouseLeftButtonUp" MouseLeftButtonDown="contacts_MouseLeftButtonDown"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding EmployeeID}" Header="ID" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeFName}" Header="Fname" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeLName}" Header="LName" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeMailID}" Header="MailID" /> </sdk:DataGrid.Columns> <sdk:DataGrid.RowDetailsTemplate> <DataTemplate> <sdk:DataGrid x:Name="dgrdRowDetail" Width="200" AutoGenerateColumns="False" HorizontalAlignment="Center" IsReadOnly="True"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding Company name}"/> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding EmpID}"/> </sdk:DataGrid.Columns> </sdk:DataGrid> </DataTemplate> </sdk:DataGrid.RowDetailsTemplate> </sdk:DataGrid> I am having 2 grids "contacts" and "dgrdRowDetail" globally i have defined an variable like this:- DataGrid dgrdRowDetail; in the contacts_RowDetailsVisibilityChanged event I have this code if (e.Row.DataContext != null) { string strEmpID = ((SilverlightApplication1.DBServiceEMP.Employee)((e.DetailsElement).DataContext)).EmployeeID; dgrdRowDetail = (DataGrid)e.DetailsElement.FindName("dgrdRowDetail"); // here i am finding the child datgrid control in contacts datagrid // then in dgrdRowDetail i will be binding this grid with new values if (strEmpID != null) { int EmpID = Convert.ToInt32(strEmpID.ToString()); DBServiceEmp.GetEmployeeIDCompleted += new EventHandler<GetEmployeeIDCompletedEventArgs>(DBServiceEmp_GetEmployeeIDCompleted); DBServiceEmp.GetEmployeeIDAsync(EmpID); } } this is my method void DBServiceEmp_GetEmployeeIDCompleted(object sender, GetEmployeeIDCompletedEventArgs e) { // List<Employee> Employes = new List<Employee>(); List<Employee> rows = new List<Employee>(); for (int i = 0; i < e.Result.Count; i++) { rows.Add(e.Result[i]); } dgrdRowDetail.ItemsSource = rows; // here i am binding the child datagrid with new data source } dgrdRowDetail.ItemsSource = rows// what ever rows i am binding to dgrdRowDetail are not shown in the page if i check the rows i am able to see the value ther. but in the child grid it is not reflecting plz plz help me out i am struck thanks in advance prince

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  • A better UPDATE method in LINQ to SQL

    - by Refracted Paladin
    The below is a typical, for me, Update method in L2S. I am still fairly new to a lot of this(L2S & business app development) but this just FEELs wrong. Like there MUST be a smarter way of doing this. Unfortunately, I am having trouble visualizing it and am hoping someone can provide an example or point me in the right direction. To take a stab in the dark, would I have a Person Object that has all these fields as Properties? Then what, though? Is that redundant since L2S already mapped my Person Table to a Class? Is this just 'how it goes', that you eventually end up passing 30 parameters(or MORE) to an UPDATE statement at some point? For reference, this is a business app using C#, WinForms, .Net 3.5, and L2S over SQL 2005 Standard. Here is a typical Update Call for me. This is in a file(BLLConnect.cs) with other CRUD methods. Connect is the name of the DB that holds tblPerson When a user clicks save() this is what is eventually called with all of these fields having, potentially, been updated-- public static void UpdatePerson(int personID, string userID, string titleID, string firstName, string middleName, string lastName, string suffixID, string ssn, char gender, DateTime? birthDate, DateTime? deathDate, string driversLicenseNumber, string driversLicenseStateID, string primaryRaceID, string secondaryRaceID, bool hispanicOrigin, bool citizenFlag, bool veteranFlag, short ? residencyCountyID, short? responsibilityCountyID, string emailAddress, string maritalStatusID) { using (var context = ConnectDataContext.Create()) { var personToUpdate = (from person in context.tblPersons where person.PersonID == personID select person).Single(); personToUpdate.TitleID = titleID; personToUpdate.FirstName = firstName; personToUpdate.MiddleName = middleName; personToUpdate.LastName = lastName; personToUpdate.SuffixID = suffixID; personToUpdate.SSN = ssn; personToUpdate.Gender = gender; personToUpdate.BirthDate = birthDate; personToUpdate.DeathDate = deathDate; personToUpdate.DriversLicenseNumber = driversLicenseNumber; personToUpdate.DriversLicenseStateID = driversLicenseStateID; personToUpdate.PrimaryRaceID = primaryRaceID; personToUpdate.SecondaryRaceID = secondaryRaceID; personToUpdate.HispanicOriginFlag = hispanicOrigin; personToUpdate.CitizenFlag = citizenFlag; personToUpdate.VeteranFlag = veteranFlag; personToUpdate.ResidencyCountyID = residencyCountyID; personToUpdate.ResponsibilityCountyID = responsibilityCountyID; personToUpdate.EmailAddress = emailAddress; personToUpdate.MaritalStatusID = maritalStatusID; personToUpdate.UpdateUserID = userID; personToUpdate.UpdateDateTime = DateTime.Now; context.SubmitChanges(); } }

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  • Getting 404 when attempting to POST file to Google Cloud Storage from service account

    - by klactose
    I'm wondering if anyone can tell me the proper syntax & formatting for a service account to send a POST Object to bucket request? I'm attempting it programmatically using the HttpComponents library. I manage to get a token from my GoogleCredential, but every time I construct the POST request, I get: HTTP/1.1 403 Forbidden <?xml version='1.0' encoding='UTF-8'?><Error><Code>AccessDenied</Code><Message>Access denied.</Message><Detailsbucket-name</Details></Error The Google documentation that describes the request methods, mentions posting using html forms, but I'm hoping that wasn't suggesting the ONLY way to get the job done. I know that HttpComponents has a way to explicitly create form data by using UrlEncodedFormEntity, but it doesn't support multipart data. Which is why I went with using the MultipartEntity class. My code is below: MultipartEntity entity = new MultipartEntity( HttpMultipartMode.BROWSER_COMPATIBLE ); String token = credential.getAccessToken(); entity.addPart("Authorization", new StringBody("OAuth " + token)); String date = formatDate(new Date()); entity.addPart("Date", new StringBody(date)); entity.addPart("Content-Encoding", new StringBody("UTF-8")); entity.addPart("Content-Type", new StringBody("multipart/form-data")); entity.addPart("bucket", new StringBody(bucket)); entity.addPart("key", new StringBody("fileName")); entity.addPart("success_action_redirect", new StringBody("/storage")); File uploadFile = new File("pathToFile"); FileBody fileBody = new FileBody(uploadFile, "text/xml"); entity.addPart("file", fileBody); httppost.setEntity(entity); System.out.println("Posting URI = "+httppost.toString()); HttpResponse response = client.execute(httppost); HttpEntity resp_entity = response.getEntity(); As I mentioned, I am able to get an actual token, so I'm pretty sure the problem is in how I've formed the request as opposed to not being properly authenticated. Keep in mind: This is being performed by a service account. Which means that it does have Read/Write access Thanks for reading, and I appreciate any help!

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  • Nested Execution Flow Control

    - by chris
    I've read tens of answers related to callbacks, promises and other ways to control flow, but I can't still wrap my head around this task, obviously due to my lack of competence. I have a nested problem: In test_1() (and the other functions) I would like to ensure that the rows are added to the table according to the order in which the elements are in the object; I would like to execute either test_2 or test_3 (or both after each other) only after test_1 has finished completely. Actually the right sequence will only be known at runtime (there will be a switch with the possible sequences, like 1,2,3 or 1,3,2 or 1,2,1,3 or 1,3,3,2, etc...) Code: $(function () { // create table tbl = document.createElement('table'); tbl.className = "mainTbl"; $("body").append(tbl); }); function test_1() { $.each(obj, function () { var img = new Image(); img.onload = function () { // add row of data to table var row = tbl.insertRow(-1); var c1 = row.insertCell(0); c1.innerHTML = "loaded"; }; img.onerror = function () { // add row of data to table var row = tbl.insertRow(-1); var c1 = row.insertCell(0); c1.innerHTML = "not loaded"; }; img.src = this.url; }); } function test_2() { $.each(obj, function () { var img = new Image(); img.onload = function () { // add row of data to table var row = tbl.insertRow(-1); var c1 = row.insertCell(0); c1.innerHTML = "loaded"; }; img.onerror = function () { // add row of data to table var row = tbl.insertRow(-1); var c1 = row.insertCell(0); c1.innerHTML = "not loaded"; }; img.src = this.url; }); } function test_3() { $.each(obj, function () { var img = new Image(); img.onload = function () { // add row of data to table var row = tbl.insertRow(-1); var c1 = row.insertCell(0); c1.innerHTML = "loaded"; }; img.onerror = function () { // add row of data to table var row = tbl.insertRow(-1); var c1 = row.insertCell(0); c1.innerHTML = "not loaded"; }; img.src = this.url; }); } I know that calling the functions in sequence doesn't work as they don't wait for each other... I think promises are they way to go but I can't find the right combination and the documentation is way too complex for my skills. What's the best way to structure the code so that it's executed in the right order?

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  • Problem Implementing Texture on Libgdx Mesh of Randomized Terrain

    - by BrotherJack
    I'm having problems understanding how to apply a texture to a non-rectangular object. The following code creates textures such as this: from the debug renderer I think I've got the physical shape of the "earth" correct. However, I don't know how to apply a texture to it. I have a 50x50 pixel image (in the environment constructor as "dirt.png"), that I want to apply to the hills. I have a vague idea that this seems to involve the mesh class and possibly a ShapeRenderer, but the little i'm finding online is just confusing me. Bellow is code from the class that makes and regulates the terrain and the code in a separate file that is supposed to render it (but crashes on the mesh.render() call). Any pointers would be appreciated. public class Environment extends Actor{ Pixmap sky; public Texture groundTexture; Texture skyTexture; double tankypos; //TODO delete, temp public Tank etank; //TODO delete, temp int destructionRes; // how wide is a static pixel private final float viewWidth; private final float viewHeight; private ChainShape terrain; public Texture dirtTexture; private World world; public Mesh terrainMesh; private static final String LOG = Environment.class.getSimpleName(); // Constructor public Environment(Tank tank, FileHandle sfileHandle, float w, float h, int destructionRes) { world = new World(new Vector2(0, -10), true); this.destructionRes = destructionRes; sky = new Pixmap(sfileHandle); viewWidth = w; viewHeight = h; skyTexture = new Texture(sky); terrain = new ChainShape(); genTerrain((int)w, (int)h, 6); Texture tankSprite = new Texture(Gdx.files.internal("TankSpriteBase.png")); Texture turretSprite = new Texture(Gdx.files.internal("TankSpriteTurret.png")); tank = new Tank(0, true, tankSprite, turretSprite); Rectangle tankrect = new Rectangle(300, (int)tankypos, 44, 45); tank.setRect(tankrect); BodyDef terrainDef = new BodyDef(); terrainDef.type = BodyType.StaticBody; terrainDef.position.set(0, 0); Body terrainBody = world.createBody(terrainDef); FixtureDef fixtureDef = new FixtureDef(); fixtureDef.shape = terrain; terrainBody.createFixture(fixtureDef); BodyDef tankDef = new BodyDef(); Rectangle rect = tank.getRect(); tankDef.type = BodyType.DynamicBody; tankDef.position.set(0,0); tankDef.position.x = rect.x; tankDef.position.y = rect.y; Body tankBody = world.createBody(tankDef); FixtureDef tankFixture = new FixtureDef(); PolygonShape shape = new PolygonShape(); shape.setAsBox(rect.width*WORLD_TO_BOX, rect.height*WORLD_TO_BOX); fixtureDef.shape = shape; dirtTexture = new Texture(Gdx.files.internal("dirt.png")); etank = tank; } private void genTerrain(int w, int h, int hillnessFactor){ int width = w; int height = h; Random rand = new Random(); //min and max bracket the freq's of the sin/cos series //The higher the max the hillier the environment int min = 1; //allocating horizon for screen width Vector2[] horizon = new Vector2[width+2]; horizon[0] = new Vector2(0,0); double[] skyline = new double[width]; //TODO skyline necessary as an array? //ratio of amplitude of screen height to landscape variation double r = (int) 2.0/5.0; //number of terms to be used in sine/cosine series int n = 4; int[] f = new int[n*2]; //calculating omegas for sine series for(int i = 0; i < n*2 ; i ++){ f[i] = rand.nextInt(hillnessFactor - min + 1) + min; } //amp is the amplitude of the series int amp = (int) (r*height); double lastPoint = 0.0; for(int i = 0 ; i < width; i ++){ skyline[i] = 0; for(int j = 0; j < n; j++){ skyline[i] += ( Math.sin( (f[j]*Math.PI*i/height) ) + Math.cos(f[j+n]*Math.PI*i/height) ); } skyline[i] *= amp/(n*2); skyline[i] += (height/2); skyline[i] = (int)skyline[i]; //TODO Possible un-necessary float to int to float conversions tankypos = skyline[i]; horizon[i+1] = new Vector2((float)i, (float)skyline[i]); if(i == width) lastPoint = skyline[i]; } horizon[width+1] = new Vector2(800, (float)lastPoint); terrain.createChain(horizon); terrain.createLoop(horizon); //I have no idea if the following does anything useful :( terrainMesh = new Mesh(true, (width+2)*2, (width+2)*2, new VertexAttribute(Usage.Position, (width+2)*2, "a_position")); float[] vertices = new float[(width+2)*2]; short[] indices = new short[(width+2)*2]; for(int i=0; i < (width+2); i+=2){ vertices[i] = horizon[i].x; vertices[i+1] = horizon[i].y; indices[i] = (short)i; indices[i+1] = (short)(i+1); } terrainMesh.setVertices(vertices); terrainMesh.setIndices(indices); } Here is the code that is (supposed to) render the terrain. @Override public void render(float delta) { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); // tell the camera to update its matrices. camera.update(); // tell the SpriteBatch to render in the // coordinate system specified by the camera. backgroundStage.draw(); backgroundStage.act(delta); uistage.draw(); uistage.act(delta); batch.begin(); debugRenderer.render(this.ground.getWorld(), camera.combined); batch.end(); //Gdx.graphics.getGL10().glEnable(GL10.GL_TEXTURE_2D); ground.dirtTexture.bind(); ground.terrainMesh.render(GL10.GL_TRIANGLE_FAN); //I'm particularly lost on this ground.step(); }

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  • Multi-Threading Question Concerning WPF

    - by Andrew
    Hello, I'm a newbie to threading, and I don't really know how to code a particular task. I would like to handle a mouse click event on a window that will kick off a while loop in a seperate thread. This thread, which is distinct from the UI thread, should call a function in the while loop which updates a label on the window being serviced by the UI thread. The while loop should stop running when the left mouse button is no longer being pressed. All the loop does is increment a counter, and then repeatedly call the function which displays the updated value in the window. The code for the window and all of the threading is given below (I keep getting some error about STA threading, but don't know where to put the attribute). Also, I'm hoping to use this solution, if it ever works, in another project that makes asynchronous calls elsewhere to a service via wcf, so I was hoping not to make any application-wide special configurations, since I'm really new to multi-threading and am quite worried about breaking other code in a larger program... Here's what I have: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication2" Name="MyMainWindow" Title="MainWindow" Width="200" Height="150" PreviewMouseLeftButtonDown="MyMainWindow_PreviewMouseLeftButtonDown"> <Label Height="28" Name="CounterLbl" /> </Window> And here's the code-behind: using System.Windows; using System.Windows.Input; using System.Threading; namespace WpfApplication2 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private int counter = 0; public MainWindow() { InitializeComponent(); } private delegate void EmptyDelegate(); private void MyMainWindow_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e) { Thread counterThread = new Thread(new ThreadStart(MyThread)); counterThread.Start(); } private void MyThread() { while (Mouse.LeftButton == MouseButtonState.Pressed) { counter++; Dispatcher.Invoke(new EmptyDelegate(UpdateLabelContents), null); } } private void UpdateLabelContents() { CounterLbl.Content = counter.ToString(); } } } Anyways, multi-threading is really new to me, and I don't have any experience implementing it, so any thoughts or suggestions are welcome! Thanks, Andrew

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  • Building an ASP.Net 4.5 Web forms application - part 5

    - by nikolaosk
    ?his is the fifth post in a series of posts on how to design and implement an ASP.Net 4.5 Web Forms store that sells posters on line. There are 4 more posts in this series of posts.Please make sure you read them first.You can find the first post here. You can find the second post here. You can find the third post here.You can find the fourth here.  In this new post we will build on the previous posts and we will demonstrate how to display the details of a poster when the user clicks on an individual poster photo/link. We will add a FormView control on a web form and will bind data from the database. FormView is a great web server control for displaying the details of a single record. 1) Launch Visual Studio and open your solution where your project lives2) Add a new web form item on the project.Make sure you include the Master Page.Name it PosterDetails.aspx 3) Open the PosterDetails.aspx page. We will add some markup in this page. Have a look at the code below <asp:Content ID="Content2" ContentPlaceHolderID="FeaturedContent" runat="server">    <asp:FormView ID="posterDetails" runat="server" ItemType="PostersOnLine.DAL.Poster" SelectMethod ="GetPosterDetails">        <ItemTemplate>            <div>                <h1><%#:Item.PosterName %></h1>            </div>            <br />            <table>                <tr>                    <td>                        <img src="<%#:Item.PosterImgpath %>" border="1" alt="<%#:Item.PosterName %>" height="300" />                    </td>                    <td style="vertical-align: top">                        <b>Description:</b><br /><%#:Item.PosterDescription %>                        <br />                        <span><b>Price:</b>&nbsp;<%#: String.Format("{0:c}", Item.PosterPrice) %></span>                        <br />                        <span><b>Poster Number:</b>&nbsp;<%#:Item.PosterID %></span>                        <br />                    </td>                </tr>            </table>        </ItemTemplate>    </asp:FormView></asp:Content> I set the ItemType property to the Poster entity class and the SelectMethod to the GetPosterDetails method.The Item binding expression is available and we can retrieve properties of the Poster object.I retrieve the name, the image,the description and the price of each poster. 4) Now we need to write the GetPosterDetails method.In the code behind of the PosterDetails.aspx page we type public IQueryable<Poster> GetPosterDetails([QueryString("PosterID")]int? posterid)        {                    PosterContext ctx = new PosterContext();            IQueryable<Poster> query = ctx.Posters;            if (posterid.HasValue && posterid > 0)            {                query = query.Where(p => p.PosterID == posterid);            }            else            {                query = null;            }            return query;        } I bind the value from the query string to the posterid parameter at run time.This is all possible due to the QueryStringAttribute class that lives inside the System.Web.ModelBinding and gets the value of the query string variable PosterID.If there is a matching poster it is fetched from the database.If not,there is no data at all coming back from the database. 5) I run my application and then click on the "Midfielders" link.Then click on the first poster that appears from the left (Kenny Dalglish) and click on it to see the details. Have a look at the picture below to see the results.   You can see that now I have all the details of the poster in a new page.?ake sure you place breakpoints in the code so you can see what is really going on. Hope it helps!!!

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  • Unable to serialize correctly- c#

    - by ltech
    I had asked this Yesterday If my xsd schema changes to <xs:element name="Document" minOccurs="0" maxOccurs="unbounded"> <xs:complexType> <xs:sequence> <xs:element name="MetaDoc" minOccurs="0" maxOccurs="unbounded"> <xs:complexType> <xs:sequence> <xs:element name="ATTRIBUTES" minOccurs="0" maxOccurs="unbounded"> <xs:complexType> <xs:sequence> <xs:element name="author" type="xs:string" minOccurs="0" /> <xs:element name="max_versions" type="xs:string" minOccurs="0" /> <xs:element name="summary" type="xs:string" minOccurs="0" /> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> My xsd - class generation becomes /// <remarks/> [System.Xml.Serialization.XmlArrayAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] [System.Xml.Serialization.XmlArrayItemAttribute("MetaDoc", typeof(DocumentMetaDocATTRIBUTES[]), Form=System.Xml.Schema.XmlSchemaForm.Unqualified, IsNullable=false)] [System.Xml.Serialization.XmlArrayItemAttribute("ATTRIBUTES", typeof(DocumentMetaDocATTRIBUTES), Form=System.Xml.Schema.XmlSchemaForm.Unqualified, IsNullable=false, NestingLevel=1)] public DocumentMetaDocATTRIBUTES[][][] Document { get { return this.documentField; } set { this.documentField = value; } } If I am deriving to CollectionBase, as shown in my previous post, how would I manage the XmlArrayItemAttribute ? so that I can read this part of my input xml into my strongly types object <Document> <MetaDoc> <ATTRIBUTES> <author>asas</author> <max_versions>1</max_versions> <summary>aasasqqqq</summary> </ATTRIBUTES> </MetaDoc> </Document>

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  • NHibernate unintentional lazy property loading

    - by chiccodoro
    I introduced a mapping for a business object which has (among others) a property called "Name": public class Foo : BusinessObjectBase { ... public virtual string Name { get; set; } } For some reason, when I fetch "Foo" objects, NHibernate seems to apply lazy property loading (for simple properties, not associations): The following code piece generates n+1 SQL statements, whereof the first only fetches the ids, and the remaining n fetch the Name for each record: ISession session = ...IQuery query = session.CreateQuery(queryString); ITransaction tx = session.BeginTransaction(); List<Foo> result = new List<Foo>(); foreach (Foo foo in query.Enumerable()) { result.Add(foo); } tx.Commit(); session.Close(); produces: NHibernate: select foo0_.FOO_ID as col_0_0_ from V1_FOO foo0_<br/> NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 81<br/> NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 36470<br/> NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 36473 Similarly, the following code leads to a LazyLoadingException after session is closed: ISession session = ... ITransaction tx = session.BeginTransaction(); Foo result = session.Load<Foo>(id); tx.Commit(); session.Close(); Console.WriteLine(result.Name); Following this post, "lazy properties ... is rarely an important feature to enable ... (and) in Hibernate 3, is disabled by default." So what am I doing wrong? I managed to work around the LazyLoadingException by doing a NHibernateUtil.Initialize(foo) but the even worse part are the n+1 sql statements which bring my application to its knees. This is how the mapping looks like: <class name="Foo" table="V1_FOO"> ... <property name="Name" column="NAME"/> </class> BTW: The abstract "BusinessObjectBase" base class encapsulates the ID property which serves as the internal identifier.

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  • Updating UISearchDisplayController with Core Data results using GCD

    - by Brian Halpin
    I'm having trouble displaying the results from Core Data in my UISearchDisplayController when I implement GCD. Without it, it works, but obviously blocks the UI. In my SearchTableViewController I have the following two methods: - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { // Tell the table data source to reload when text changes [self filterContentForSearchText:searchString]; // Return YES to cause the search result table view to be reloaded. return YES; } // Update the filtered array based on the search text -(void)filterContentForSearchText:(NSString*)searchText { // Remove all objects from the filtered search array [self.filteredLocationsArray removeAllObjects]; NSPredicate *predicate = [CoreDataMaster predicateForLocationUsingSearchText:@"Limerick"]; CoreDataMaster *coreDataMaster = [[CoreDataMaster alloc] init]; // Filter the array using NSPredicate self.filteredLocationsArray = [NSMutableArray arrayWithArray: [coreDataMaster fetchResultsFromCoreDataEntity:@"City" UsingPredicate:predicate]]; } You can probably guess that my problem is with returning the array from [coreDataMaster fetchResultsFromCoreDataEntity]. Below is the method: - (NSArray *)fetchResultsFromCoreDataEntity:(NSString *)entity UsingPredicate:(NSPredicate *)predicate { NSMutableArray *fetchedResults = [[NSMutableArray alloc] init]; dispatch_queue_t coreDataQueue = dispatch_queue_create("com.coredata.queue", DISPATCH_QUEUE_SERIAL); dispatch_async(coreDataQueue, ^{ NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:entity inManagedObjectContext:self.managedObjectContext]; NSSortDescriptor *nameSort = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObjects:nameSort, nil]; [fetchRequest setEntity:entityDescription]; [fetchRequest setSortDescriptors:sortDescriptors]; // Check if predicate is set if (predicate) { [fetchRequest setPredicate:predicate]; } NSError *error = nil; NSArray *fetchedManagedObjects = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; for (City *city in fetchedManagedObjects) { [fetchedResults addObject:city]; } NSDictionary *userInfo = [NSDictionary dictionaryWithObject:[NSArray arrayWithArray:fetchedResults] forKey:@"results"]; [[NSNotificationCenter defaultCenter] postNotificationName:@"fetchResultsComplete" object:nil userInfo:userInfo]; }); return [NSArray arrayWithArray:fetchedResults]; } So the thread hasn't finished executing by the time it returns the results to self.filteredLocationsArray. I've tried added a NSNotification which passes the NSDictionary to this method: - (void)updateSearchResults:(NSNotification *)notification { NSDictionary *userInfo = notification.userInfo; NSArray *array = [userInfo objectForKey:@"results"]; self.filteredLocationsArray = [NSMutableArray arrayWithArray:array]; [self.tableView reloadData]; } I've also tried refreshing the searchViewController like [self.searchDisplayController.searchResultsTableView reloadData]; but to no avail. I'd really appreciate it if someone could point me in the right direction and show me where I might be going wrong. Thanks

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  • Bad_alloc exception when using new for a struct c++

    - by bsg
    Hi, I am writing a query processor which allocates large amounts of memory and tries to find matching documents. Whenever I find a match, I create a structure to hold two variables describing the document and add it to a priority queue. Since there is no way of knowing how many times I will do this, I tried creating my structs dynamically using new. When I pop a struct off the priority queue, the queue (STL priority queue implementation) is supposed to call the object's destructor. My struct code has no destructor, so I assume a default destructor is called in that case. However, the very first time that I try to create a DOC struct, I get the following error: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012f5dc.. I don't understand what's happening - have I used up so much memory that the heap is full? It doesn't seem likely. And it's not as if I've even used that pointer before. So: first of all, what am I doing that's causing the error, and secondly, will the following code work more than once? Do I need to have a separate pointer for each struct created, or can I re-use the same temporary pointer and assume that the queue will keep a pointer to each struct? Here is my code: struct DOC{ int docid; double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; //a lot of processing goes on here; when a matching document is found, I do this: rank = calculateRanking(table, num); //if the heap is not full, create a DOC struct with the docid and rank and add it to the heap if(q.size() < 20) { doc = new DOC(num, rank); q.push(*doc); doc = NULL; } //if the heap is full, but the new rank is greater than the //smallest element in the min heap, remove the current smallest element //and add the new one to the heap else if(rank > q.top().rank) { q.pop(); cout << "pushing doc on to queue" << endl; doc = new DOC(num, rank); q.push(*doc); } Thank you very much, bsg.

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