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  • Thoughts of Cloud Development/Google App Engine

    - by jiewmeng
    I use mainly PHP for web development, but recently, I started thinking about using Google App Engine. It doesn't use PHP which I am already familiar with, so there will be a steeper learning curve. Probably using Python/Django. But I think it maybe worthwhile. Some advantages I see: Focus on App/Development. No need to setup/maintain server ... no more server configs Scales automatically Pay for what you use. Free for low usage Reliable, it's Google after all Some concerns though: Does database with no joins pose a problem for those who used App Engine before? Do I have to upload to Google just to test? Will it be slow compared to testing locally? What are your thoughts and opinions? Why would you use or not use App Engine?

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  • Multithreaded UI desktop application issues

    - by igor
    I am involved into development a rich UI project: desktop windows application. Application uses asynchronous invocations and in its turn it should be ready to process external messages (events). The problem is clear: at first time it was built as a simple prototype and it was not stress tested and all was fine. Then application was grown: the number of calls to server and number of events from server are high and performance is low. What is more users noticed that sometimes performance is extremal low. Asynchronous invocations based on thread pool (BeginInvoke, EndInvoke), external events are going from WCF service (.NET 3.5). My goal is synchronization of all tasks and putting priorities to every executions in desktop application. My question is: is there any practice how to reach my goal: patterns, task priority list, others? What should I do at first, second and next times? Thanks

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  • Writing a new programming language - when and how to bootstrap datastructures?

    - by OnResolve
    I'm in the process of writing my own programming language which, thus far, has been going great in terms of what I set out to accomplish. However, now, I'd like to bootstrap some pre-existing data structures and/or objects. My problem is that I'm not really sure on how to begin. When the compiler begins do I splice in these add-ins so their part of the scope of the application? If I make these in some core library, my concern is how I distribute the library in addition to the compiler--or are they part of the compiler? I get that there are probably a number of plausible ways to approach this, but I'm having trouble with the setting my direction. If it helps, the language is on top of the .NET core (i.e it compiles to CLR code). Any help or suggestions are very much appreciated!

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  • When do you call yourself a programmer

    - by benhowdle89
    "A programmer, computer programmer or coder is someone who writes computer software" from Wikipedia If you do frontend development using jQuery/CSS/HTML do you call yourself a programmer? If you develop PHP applications that deal with databases, do you call yourself a programmer? Are you only a programmer if you write applications for desktops and mobiles? Is the web a place where the line between developer and programmer stops?

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  • What would you do to improve the working of a small Development team?

    - by Omar Kooheji
    My company is having a reshuffle and I'm applying for my boss' job as he's moved up the ladder. The new role would give me a chance to move our development team into the 21st century and I'd like to make sure that: I can provide sensible suggestions in the interview to get the job so I can fix the team If I get the job I can actually enact some changes to actually improve the lives of the developers and their output. I want to know what I can suggest to improve the way we work, because I think it's a mess but every time I've suggested a change it's been shot down because any time spend implementing the change would be time that isn't spent developing software. Here is the state of play at the moment: My team consists of 3-4 developers (Mainly Java but I do some .Net work) Each member of the team is usually works on 2-3 projects at a time We are each responsible for the entire life cycle of the project from design to testing. Usually only one person works on a project (Although we have the odd project that will have more than one person working on it.) Projects tend to be bespoke to single customer, or are really heavilly reliant on a particular customer environment. We have 2-3 "Products" which we evolve to meet customer requirements. We use SVN for source control We don't do continuous integration (I'd like to start) We use a really basic bug tracker for internal issue tracking (I'd like to move to an issue/task management system) Any changes that bring a sudden dip in revenue generation will probably be rejected, the company isn't structured for development most of the rest of the technical team's jobs can be broken down to install this piece of hardware, configure that piece of hardware and once a job is done it's done and you never have to look at it again. This mentality has crept into development team because it's part of the company culture.

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  • Use a partial in a partial?

    - by Greg Wallace
    I'm a Rails newbie, so bear with me. I have a few places, some pages, some partials that use: <%= link_to "delete", post, method: :delete, data: { confirm: "You sure?" }, title: post.content %> Would it make sense to make this a partial since it is used repeatedly, sometimes in other partials too? Is it o.k. to put partials in partials?

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  • Teaching myself, as a physicist, to become a better programmer

    - by user787267
    I've always liked physics, and I've always liked coding, so when I got the offer for a PhD position doing numerical physics (details are not relevant, it's mostly parallel programming for a cluster) at a university, it was a no-brainer for me. However, as most physicists, I'm self taught. I don't have broad background knowledge about how to code in an object oriented way, or the name of that specific algorithm that optimizes the search in some kD tree. Since all my work so far has been more concerned about the physics and the scientific results, I undoubtedly have some bad habits - more so because my coding is my own, and not really teamwork. I have mostly used C since it is very straightforward and "what you write is what you get" - no need for fancy abstractions. However, I have recently switched to C++ since I'd like to learn more about the power that comes with abstraction, and it's pretty C-like (syntax-wise at least). How do I teach myself to code in a good, abstract way like a graduate in computer science? I know my code is efficient, but I want it to be elegant as well, and readable. Keep in mind that I don't have time to read several 1000-page tomes about abstract programming. I need to spend time on actual, physics related research (my supervisor would laugh at me if he knew I spent time thinking about how to program elegantly). How do I assess if my work is also good from a programmer's perspective?

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  • Additional useful skill?

    - by Sergey
    Almost each language has some additional technology or skill or whatever which can work in a pair with it but still be something fresh. For example, Java + Flex. It's a good pair - those who learn Java and want something both useful and new may try Flex. What are "pairs" for the most popular languages(Java, C#, C++, etc.)? PS: Most people advise learning functional programming as an additional skill but this is very fuzzy. They talk about such abstract things as wide programming perspective and other things, but you can hardly say whether these functional skills will be really needed. Yeah, maybe some basics of it can be useful, but serious learning of LISP seems not perspective.

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  • Functional programming and stateful algorithms

    - by bigstones
    I'm learning functional programming with Haskell. In the meantime I'm studying Automata theory and as the two seem to fit well together I'm writing a small library to play with automata. Here's the problem that made me ask the question. While studying a way to evaluate a state's reachability I got the idea that a simple recursive algorithm would be quite inefficient, because some paths might share some states and I might end up evaluating them more than once. For example, here, evaluating reachability of g from a, I'd have to exclude f both while checking the path through d and c: So my idea is that an algorithm working in parallel on many paths and updating a shared record of excluded states might be great, but that's too much for me. I've seen that in some simple recursion cases one can pass state as an argument, and that's what I have to do here, because I pass forward the list of states I've gone through to avoid loops. But is there a way to pass that list also backwards, like returning it in a tuple together with the boolean result of my canReach function? (although this feels a bit forced) Besides the validity of my example case, what other techniques are available to solve this kind of problems? I feel like these must be common enough that there have to be solutions like what happens with fold* or map. So far, reading learnyouahaskell.com I didn't find any, but consider I haven't touched monads yet. (if interested, I posted my code on codereview)

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  • What to use for simple cross-platform games instead of Flash?

    - by jmh_gr
    In short, for simple games: Is Flash still a good option for browser-based PC clients? It still has 90%+ penetration. What is a good alternative for mobile devices? It HTML5 + JavaScript the choice for mobile? Or does one have to learn a new native language for each target platform? (Android, Apple, Windows Phone)... If you desire further background: There are more blogs about the official demise of mobile Flash than I can count, along with endless useless and vitriolic comments. I'm actually trying to do something practical: build simple games that can be served accross multiple platforms. Several months ago I plopped down $1100 for CS5.5 Web and am wading into Flash. Bummer. My question to people who actually develop simple games and apps: What platform should I use instead? Is Flash still a sensible platform for web-served PC users? For example, let's say I build a simple arcade game that I would like to serve as an app to mobile users and as a browser-based game to PC users. Should I still invest the time and effort to learn and develop in Flash for the PC users, while building a parallel code set in some other language for mobile users? My games are simple enough that it would be annoying but not inconceivable to maintain parallel code sets.

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  • how do I write a functional specification quickly and efficiently

    - by giddy
    So I just read some fabulous articles by Joel on specs here. (Was written in 2000!!) I read all 4 parts, but Im looking for some methodical approaches to writing my specs. Im the only lonely dev, working on this fairly complicated app (or family of apps) for a very well known finance company. I've never made something this serious, I started out writing something like a bad spec, an overview of some sorts, and it has wasted a LOT of my time. Ive also made 3 mockup-kinda-thingies for my client so I have a good understanding of what they want. Also released a preview (a throw away working app with the most basic workflow), and Ive only written and tested some of the very core/base systems. I think the mistake Ive been making so far is not writing a detailed spec, so Im getting to it now. So the whole thing comprises of An MVC website (for admins & data viewing) 2 Silverlight modules (For 2 specific tasks) 1 Desktop Application Im totally short on time, resources and need to get this done quick, also, need to make sure these guys read it up equally quick and painlessly. So how do I go about it, Im looking for any tips, any real world stuff, how do you guys usually do it? Do you make a mock screenie of every dialog/form/page? Im thinking of making a dummy asp.net web forms project, then filling in html files in folders and making it look like my mvc url structure. Then having a section in the spec for the website and write up a page for every URL Ive got with a screenie. For my win forms app, Ive made somewhat of a demo Win Form project, would I then put in a dialog or stucture everything as I would in the real app and then screen shot it?

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  • Oral Tradition Check: Two Hundred Meanings for "NULL" in SQL

    - by Thomas L Holaday
    Two decades ago, the topic of "NULL" came up in conversation with a scholarly colleague. As I remember it, he said that C.J.Date, in an essay critical of commercial implementations of SQL, had listed over two hundred meanings for NULL. To my regret, I did not persist the details; but finding that list has since been on my Bucket List. Has anyone else heard this legend? Was it perhaps not Date, but another critic of commercial implementations of SQL?

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  • How to design a scalable notification system?

    - by Trent
    I need to write a notification system manager. Here is my requirements: I need to be able to send a Notification on different platforms, which may be totally different (for exemple, I need to be able to send either an SMS or an E-mail). Sometimes the notification may be the same for all recipients for a given platform, but sometimes it may be a notification per recipients (or several) per platform. Each notification can contain platform specific payload (for exemple an MMS can contains a sound or an image). The system need to be scalable, I need to be able to send a very large amount of notification without crashing either the application or the server. It is a two step process, first a customer may type a message and choose a platform to send to, and the notification(s) should be created to be processed either real-time either later. Then the system needs to send the notification to the platform provider. For now, I end up with some though but I don't know how scalable it will be or if it is a good design. I've though of the following objects (in a pseudo language): a generic Notification object: class Notification { String $message; Payload $payload; Collection<Recipient> $recipients; } The problem with the following objects is what if I've 1.000.000 recipients ? Even if the Recipient object is very small, it'll take too much memory. I could also create one Notification per recipient, but some platform providers requires me to send it in batch, meaning I need to define one Notification with several Recipients. Each created notification could be stored in a persistent storage like a DB or Redis. Would it be a good it to aggregate this later to make sure it is scalable? On the second step, I need to process this notification. But how could I distinguish the notification to the right platform provider? Should I use an object like MMSNotification extending an abstract Notification? or something like Notification.setType('MMS')? To allow to process a lot of notification at the same time, I think a messaging queue system like RabbitMQ may be the right tool. Is it? It would allow me to queue a lot of notification and have several worker to pop notification and process them. But what if I need to batch the recipients as seen above? Then I imagine a NotificationProcessor object for which I could I add NotificationHandler each NotificationHandler would be in charge to connect the platform provider and perform notification. I can also use an EventManager to allow pluggable behavior. Any feedbacks or ideas? Thanks for giving your time. Note: I'm used to work in PHP and it is likely the language of my choice.

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  • Designing javascript chart library

    - by coolscitist
    I started coding a chart library on top of d3js: My chart library. I read Javascript API reusability and Towards reusable charts. However, I am NOT really following the suggestions because I am not really convinced about them. This is how my library can be used to create a bubble chart: var chart = new XYBubbleChart(); chart.data = [{"xValue":200,"yValue":300},{"xValue":400,"yValue":200},{"xValue":100,"yValue":310}]; //set data chart.dataKey.x = "xValue"; chart.dataKey.y = "yValue"; chart.elementId = "#chart"; chart.createChart(); Here are my questions: It does not use chaining. Is it a big issue? Every property and function is exposed publicly. (Example: width, height are exposed in Chart.js). OOP is all about abstraction and hiding, but I don't really see the point right now. I think exposing everything gives flexibility to change property and functionality inside subclasses and objects without writing a lot of code. What could be pitfalls of such exposure? I have implemented functions like: zooming, "showing info boxes when data point is clicked" as "abilities". (example: XYZoomingAbility.js). Basically, such "abilities" accept "chart" object, play around with public variables of "chart" to add functionality. What this allows me to do is to add an ability by writing: activateZoomAbility(chartObject); My goal is to separate "visualization" from "interactivity". I want "interactivity" like: zooming to be plugged into the chart rather than built inside the chart. Like, I don't want my bubble chart to know anything about "zooming". However, I do want zoomable bubble chart. What is the best way to do this? How to test and what to test? I have written mixed tests: jasmine and actual html files so that I can test manually on browser.

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  • Real-world use cases for Smalltalk

    - by Andrea Spadaccini
    Hello, I've been playing a bit with Smalltalk, and I found it interesting. I know that there are some classical examples of Smalltalk: the Smalltalk images themselves and the Seaside web framework, and that there are lots of in-house custom applications built using this language. I'd like to know if: there are computer applications actively used and developed apart from the ones I mentioned. there are software houses that use Smalltalk for doing their job when would you use Smalltalk instead of another language for developing from scratch a new application

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  • Simple task framework - building software from reusable pieces

    - by RuslanD
    I'm writing a web service with several APIs, and they will be sharing some of the implementation code. In order not to copy-paste, I would like to ideally implement each API call as a series of tasks, which are executed in a sequence determined by the business logic. One obvious question is whether that's the best strategy for code reuse, or whether I can look at it in a different way. But assuming I want to go with tasks, several issues arise: What's a good task interface to use? How do I pass data computed in one task to another task in the sequence that might need it? In the past, I've worked with task interfaces like: interface Task<T, U> { U execute(T input); } Then I also had sort of a "task context" object which had getters and setters for any kind of data my tasks needed to produce or consume, and it gets passed to all tasks. I'm aware that this suffers from a host of problems. So I wanted to figure out a better way to implement it this time around. My current idea is to have a TaskContext object which is a type-safe heterogeneous container (as described in Effective Java). Each task can ask for an item from this container (task input), or add an item to the container (task output). That way, tasks don't need to know about each other directly, and I don't have to write a class with dozens of methods for each data item. There are, however, several drawbacks: Each item in this TaskContext container should be a complex type that wraps around the actual item data. If task A uses a String for some purpose, and task B uses a String for something entirely different, then just storing a mapping between String.class and some object doesn't work for both tasks. The other reason is that I can't use that kind of container for generic collections directly, so they need to be wrapped in another object. This means that, based on how many tasks I define, I would need to also define a number of classes for the task items that may be consumed or produced, which may lead to code bloat and duplication. For instance, if a task takes some Long value as input and produces another Long value as output, I would have to have two classes that simply wrap around a Long, which IMO can spiral out of control pretty quickly as the codebase evolves. I briefly looked at workflow engine libraries, but they kind of seem like a heavy hammer for this particular nail. How would you go about writing a simple task framework with the following requirements: Tasks should be as self-contained as possible, so they can be composed in different ways to create different workflows. That being said, some tasks may perform expensive computations that are prerequisites for other tasks. We want to have a way of storing the results of intermediate computations done by tasks so that other tasks can use those results for free. The task framework should be light, i.e. growing the code doesn't involve introducing many new types just to plug into the framework.

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  • Critique of the IO monad being viewed as a state monad operating on the world

    - by Petr Pudlák
    The IO monad in Haskell is often explained as a state monad where the state is the world. So a value of type IO a monad is viewed as something like worldState -> (a, worldState). Some time ago I read an article (or a blog/mailing list post) that criticized this view and gave several reasons why it's not correct. But I cannot remember neither the article nor the reasons. Anybody knows? Edit: The article seems lost, so let's start gathering various arguments here. I'm starting a bounty to make things more interesting.

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  • Backend devs put down by user stories

    - by Szili
    I planned to slice in backend development into to the user stories vertically. But a backend guy on our team started to complain that this makes their work invisible. My answer was that at the sprint planning and review meetings we discuss backend tasks in front of stakeholders so it makes it visible, and maintaining a high quality during the project will result a slower startin pace than other teams, but we will have a stable velocity during the project. And velocity is highly visible to stakeholders. He still insist having stories like: "As a developer I need to have a domain layer so I can encapsulate business logic." How can I solve the issue before it pollutes the team? The root of the issue is that our management systematically consider backend work as invisible and call backed devs miners, or other pejorative terms.

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  • New to Java and Spring. What are some good design principles for an inexperienced java developer like me?

    - by Imtiaz Ahmad
    I am learning Java and have written a few small useful programs. I am new to spring but have managed to understand the concept of dependency injection for decoupling. I'm trying to applying that in my development work in an enterprise setting. What are the 3 most important design patterns I should master (not for interview purposes but ones that I will use every day in as a good java developer)? Also what are some good java design considerations and practices in coding specifically in Java? My goal is write good decoupled and coherent programs that are easy to maintain that don't make me standout as a java rookie. Stuff like not beginning my package names with com. have already made me precariously visible in my team. But they know I have 2 years of coding experience and its not in java.

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  • Determine whether a link points to a file on local host or foreign domain [migrated]

    - by user107157
    This has been a burning question for me ever since and I think it's interesting enough to discuss it on the forums. As most will know, in websites we include anchor links, stylesheets, script files (javascript) and images. For anchor links we use the form <a href="..." /> For stylesheets we may use the form <link rel="stylesheet" type="text/css" href="..." /> For javascript we may use <script src="..." /> For images we use <img src="..." /> So, the question is this: How do we know that what is in the link pointer (i.e. replacing the ... in each example) is a local file or a foreign entity? To make it clear, lets say I create a local file named "ashish.com". Now, my purpose is to create a link so that anybody who clicks on it may download it. So, my code would be thus: <a href="ashish.com">Download It</a> But this makes it ambiguous. I could also be referring to a website named "ashish.com" So, how does the computer magically know which one I mean? Or does it even know this? What would happen in such a scenario?

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  • How to become a better programmer in 2011?

    - by Anish Patel
    Not strictly a Stack Overflow thing, but I thought I'd get it out there and ask the question. What are you as a programmer going to do to improve in 2011? The things I am planning to do are as follows: Learn Functional Programming Write 100 blog posts Take a bunch of Microsoft exams (70-433, 70-511, 70-513, 70-515, 70-516, 70-518, 70-519) Contribute to an open source project Lets hope the motivation lasts all year!

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  • Standard way of allowing general XML data

    - by Greg Jackson
    I'm writing a data gathering and reporting application that takes XML files as input, which will then be read, processed, and stored in a strongly-typed database. For example, an XML file for a "Job" might look like this: <Data type="Job"> <ID>12345</ID> <JobName>MyJob</JobName> <StartDate>04/07/2012 10:45:00 AM</StartDate> <Files> <File name="a.jpeg" path="images\" /> <File name="b.mp3" path="music\mp3\" /> </Files> </Data> I'd like to use a schema to have a standard format for these input files (depending on what type of data is being used, for example "Job", "User", "View"), but I'd also like to not fail validation if there is extra data provided. For example, perhaps a Job has additional properties such as "IsAutomated", "Requester", "EndDate", and so on. I don't particularly care about these extra properties. If they are included in the XML, I'll simply ignore them when I'm processing the XML file, and I'd like validation to do the same, without having to include in the schema every single possible property that a customer might provide me with. Is there a standard way of providing such a schema, or of allowing such a general XML file that can still be validated without resorting to something as naïve (and potentially difficult to deal with) as the below? <Data type="Job"> <Data name="ID">12345</Data> . . . <Data name="Files"> <Data name="File"> <Data name="Filename">a.jpeg</Data> <Data name="path">images</Data> . . . </Data> </Data>

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  • Help with complex MVVM (multiple views)

    - by jsjslim
    I need help creating view models for the following scenario: Deep, hierarchical data Multiple views for the same set of data Each view is a single, dynamically-changing view, based on the active selection Depending on the value of a property, display different types of tabs in a tab control My questions: Should I create a view-model representation for each view (VM1, VM2, etc)? 1. Yes: a. Should I model the entire hierarchical relationship? (ie, SubVM1, HouseVM1, RoomVM1) b. How do I keep all hierarchies in sync? (e.g, adding/removing nodes) 2. No: a. Do I use a huge, single view model that caters for all views? Here's an example of a single view Figure 1: Multiple views updated based on active room. Notice Tab control Figure 2: Different active room. Multiple views updated. Tab control items changed based on object's property. Figure 3: Different selection type. Entire view changes

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  • Moving Forward with Code Iteration

    - by rcapote
    There are times when working on my programming projects, and I get to a point where I'm ready to move on to the next part of my program. However, when I sit down to implement this new feature I get stuck, in a sense. It's not that I don't know how to implement the feature, it's that I get stuck on figuring out the best way to implement said feature. So I sit back for a day or two and let the ideas ferment until I am comfortable with a design. I get worried that I may not write something as well as it could be, or that I might have to go back and rework the whole thing; so I put it off. This is a big reason why I've never really finished many personal projects. Anyone else experience this, and how do you keep your self moving forward in your project?

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  • Compatibility of Enum Vs. string constants

    - by Yosi
    I was recently told that using Enum: public enum TaskEndState { Error, Completed, Running } may have compatibility/serialization issues, and thus sometimes it's better to use const string: public const string TASK_END_STATE = "END_STATE"; public const string TASK_END_STATE_ERROR = "TASK_END_STATE_ERROR"; public const string TASK_END_STATE_COMPLETE = "TASK_END_STATE_COMPLETE"; public const string TASK_END_STATE_RUNNING = "TASK_END_STATE_RUNNING"; Can you find practical use case where it may happen, is there any guidelines where Enum's should be avoided? Edit: My production environment has multiple WFC services (different versions of the same product). A later version may/or may not include some new properties as Task end state (this is just an example). If we try to deserialize a new Enum value in an older version of a specific service, it may not work.

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