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  • TOP CPU usage for whole system

    - by heike
    I am using a machine that has using cat /proc/cpuinfo | grep processor | wc -l returning 8 I am trying to load the server using a load generator that I wrote, and capture the behaviour of TOP command for idle (as the software that is tested on server runs on ROOT). Doing the load as an increasing step function, I capture the idle state every second, and see the result. Strange thing is that when I increase the load every 1 minute, the idle state is infact increasing (??). This honestly does not make sense .. I thought with more load, the idle state will decrease, and the cpu usage will increase. Is there any reasonable explanation for this behaviour, maybe for the server utilization itself? Thanks for any feedback -- ok, no idea for the down vote. but I try to find this behaviour a lot, can not find any reasonable things to explain this ..

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  • Problem with loading webpage in firefox

    - by user107735
    I'm using ubuntu 12.04 and I always keep my pc up to date. For last 4 or 5 weeks, I noticed in firefox, the page displays enough data but spinner in the tab doesn't stop. Not only that, Some page load very quickly and wheel still speaning. Some are very very slow and wheel is as always speaning. Some websites (ex. google analytics) takes more than 5 minutes to load. Some websites load but slider doesnt load and wheel is speaning (ex. blenderdesh.com) I'm facing lot of problems for this. Please help me.....

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  • (Phaser) Preload Future States in Create?

    - by Brian
    I'm a first time user of Phaser, been trying to make a simple point and click type game. I'm trying to keep things very modular, so I'm defining a list of levels (states) in a JSON, and then every level has its own JSON containing the objects within that level. However, I'm encountering an issue in that, when changing states, I get a black flash while the assets for the next state load (this happens whether I iterate through the JSON list or define everything manually). From what I've read, all sprites should be loaded in the preload stage, however, by doing this I'm causing that tiny but noticeable black pause. I know one way would be to simply load every asset at the start of the game, but that seems incredibly inefficient (wouldn't that fill up the memory immensely?). I would rather load a state's assets from the "parent" state. However, in my quick test (which maybe I did wrong) it seems that game.load doesn't work properly if done within the create stage? What is the best approach to doing this?

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  • PHP: Writing non-english characters to XML - encoding problem

    - by Dean
    Hello, I wrote a small PHP script to edit the site news XML file. I used DOM to manipulate the XML (Loading, writing, editing). It works fine when writing English characters, but when non-English characters are written, PHP throws an error when trying to load the file. If I manually type non-English characters into the file - it's loaded perfectly fine, but if PHP writes the non-English characters the encoding goes wrong, although I specified the utf-8 encoding. Any help is appreciated. Errors: Warning: DOMDocument::load() [domdocument.load]: Entity 'times' not defined in filepath Warning: DOMDocument::load() [domdocument.load]: Input is not proper UTF-8, indicate encoding ! Bytes: 0x91 0x26 0x74 0x69 in filepath Here are the functions responsible for loading and saving the file (self-explanatory): function get_tags_from_xml(){ // Load news entries from XML file for display $errors = Array(); if(!$xml_file = load_news_file()){ // Load file // String indicates error presence $errors = "file not found"; return $errors; } $taglist = $xml_file->getElementsByTagName("text"); return $taglist; } function set_news_lang(){ // Sets the news language global $news_lang; if($_POST["news-lang"]){ $news_lang = htmlentities($_POST["news-lang"]); } elseif($_GET["news-lang"]){ $news_lang = htmlentities($_GET["news-lang"]); } else{ $news_lang = "he"; } } function load_news_file(){ // Load XML news file for proccessing, depending on language global $news_lang; $doc = new DOMDocument('1.0','utf-8'); // Create new XML document $doc->load("news_{$news_lang}.xml"); // Load news file by language $doc->formatOutput = true; // Nicely format the file return $doc; } function save_news_file($doc){ // Save XML news file, depending on language global $news_lang; $doc->saveXML($doc->documentElement); $doc->save("news_{$news_lang}.xml"); } Here is the code for writing to XML (add news): <?php ob_start()?> <?php include("include/xml_functions.php")?> <?php include("../include/functions.php")?> <?php get_lang();?> <?php //TODO: ADD USER AUTHENTICATION! if(isset($_POST["news"]) && isset($_POST["news-lang"])){ set_news_lang(); $news = htmlentities($_POST["news"]); $xml_doc = load_news_file(); $news_list = $xml_doc->getElementsByTagName("text"); // Get all existing news from file $doc_root_element = $xml_doc->getElementsByTagName("news")->item(0); // Get the root element of the new XML document $new_news_entry = $xml_doc->createElement("text",$news); // Create the submited news entry $doc_root_element->appendChild($new_news_entry); // Append submited news entry $xml_doc->appendChild($doc_root_element); save_news_file($xml_doc); header("Location: /cpanel/index.php?lang={$lang}&news-lang={$news_lang}"); } else{ header("Location: /cpanel/index.php?lang={$lang}&news-lang={$news_lang}"); } ?> <?php ob_end_flush()?>

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  • Loops on a Matlab program

    - by lebland-matlab
    I have 3 sets of 10 vectors each, and I want to take 2 vectors from the first set , 2 vectors from the second set and 3 vectors from the third set . My goal is to make a loop to implement the following program, knowing that after each calculation, the result shall be saved in a new file. My problem is that I can not handle the indices included in the strings. I try to use multiple loops to scan the 3 sets in the order of indices. loops should contain the following program clc; clear all; load('C:\Users\Documents\MATLAB\myFile\matrice_F.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_G.mat'); F = m_F; G = m_G; load('C:\Users\Documents\MATLAB\myFile\matrice_J.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_K.mat'); J = m_J; K = m_K; load('C:\Users\Documents\MATLAB\myFile\matrice_N.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_O.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_P.mat'); N = m_N ; O = m_O; P = m_P; [A,B,C,D,E] = myFun(F,G,J,K,N,O,P); file_name = 'matrice_final.mat'; save(file_name,'A','B','C','D','E');

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  • Saving/Associating slider values with a pop-up menu

    - by James
    Hi, Following on from a question I posted yesterday about GUIs, I have another problem I've been working with. This question related to calculating the bending moment on a beam under different loading conditions. On the GUI I have developed so far, I have a number of sliders (which now work properly) and a pop-up menu which defines the load case. I would like to be able to select the load case from the pop-up menu and position the loads as appropriate, in order to define each load case in turn. The output that I need is an array defining the load case number (the rows) and a number of loading parameters (the itensity and position of the loads, which are controlled by the sliders). The problem I am having is that I can produce this array (of the size I need) and define the loading for one load case (by selecting the pop-up menu) using the sliders, but when I change the popup menu again, the array only keeps the loading for the load case selected by the pop-up menu. Can anyone suggest an approach I can take with (specifically to store the variables from each load case) or an example that illustrates a similar solution to the problem? The probem may be a bit vague, so please let me know if anything needs clearing up. Many Thanks, James

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  • How can I make this Matlab program possible?

    - by lebland-matlab
    I do not know how to combine the indices with the characters, Could you help me to make this program possible: clc; clear all; set1={F,G,FF,GG,X,Y,XX,L,BH,JK}; %set of name vectors set2={J,K,HG,UY,TR,BC,XW,IOP,ES,QA}; %set of name vectors set3={AJ,RK,DS,TU,WS,ZZE,ZXW,TYP,ZAA,QWW}; %set of name vectors for i=1:1:9 load('C:\Users\Documents\MATLAB\myFile\matrice_'set1(i)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set1(i+1)'.mat'); 'set1(i)' = m_'set1(i)'; 'set1(i+1)' = m_'set1(i+1)'; for j=1:1:9 load('C:\Users\Documents\MATLAB\myFile\matrice_'set2(j)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set2(j+1)'.mat'); 'set2(j)' = m_'set2(j)'; 'set2(j+1)' = m_'set2(j+1)'; for k=1:1:8 load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k+1)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k+2)'.mat'); 'set3(k)' = m_'set3(k)' ; 'set3(k+1)' = m_'set3(k+1)'; 'set3(k+2)' = m_'set3(k+2)'; [Result1'index',Result2'index',Result3'index',Result4'index',Result5'index'] = myFun('set1(i)','set1(i+1)','set2(j)','set2(j+1)','set3(k)','set3(k+1)','set3(k+2)'); %% 9x9x8=648 index=1,2,...,648 file_name = 'matrice_final'index'.mat'; save(file_name,'Result1'index'','Result2'index'','Result3'index'','Result4'index'','Result5'index''); clear 'set3(k)' 'set3(k+1)' 'set3(k+2)' end clear 'set2(j)' 'set2(j+1)' end clear 'set1(i)' 'set1(i+1)' end

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  • TDD test data loading methods

    - by Dave Hanson
    I am a TDD newb and I would like to figure out how to test the following code. I am trying to write my tests first, but I am having trouble for creating a test that touches my DataAccessor. I can't figure out how to fake it. I've done the extend the shipment class and override the Load() method; to continue testing the object. I feel as though I end up unit testing my Mock objects/stubs and not my real objects. I thought in TDD the unit tests were supposed to hit ALL of the methods on the object; however I can never seem to test that Load() code only the overriden Mock Load My tests were write an object that contains a list of orders based off of shipment number. I have an object that loads itself from the database. public class Shipment { //member variables protected List<string> _listOfOrders = new List<string>(); protected string _id = "" //public properties public List<string> ListOrders { get{ return _listOfOrders; } } public Shipment(string id) { _id = id; Load(); } //PROBLEM METHOD // whenever I write code that needs this Shipment object, this method tries // to hit the DB and fubars my tests // the only way to get around is to have all my tests run on a fake Shipment object. protected void Load() { _listOfOrders = DataAccessor.GetOrders(_id); } } I create my fake shipment class to test the rest of the classes methods .I can't ever test the Real load method without having an actual DB connection public class FakeShipment : Shipment { protected new void Load() { _listOfOrders = new List<string>(); } } Any thoughts? Please advise. Dave

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  • Maintain order of messages via proxies to app servers

    - by David Turner
    Hi, I am receiving messages from a 3rd party via a http post, and it is important that the order the messages hit our infrastructure is maintained through the load balancers and proxies until it hits our application server. Quick Diagram. (proxies in place due to security requirements.) [ACE load balancer] - [2 proxies] - [Application Servers] or maybe [ACE load balancer] - [2 proxies] - [ACE load balancer] - [Application Servers] My idea was that I would setup the load balancers in active-passive mode, to force all messages to use one proxy, and then both the proxies would hit a second load balancer that would be configured in active passive to hit one application server. Whilst the above is not ideal, it does give me resilience, and once the message is in my app servers, I enter a stateless world, and load balance across both nodes of my cluster. However, I am concerned that even a single proxy could send messages out of order, perhaps if 2 messages are recived very close together, message 2 might get processed faster than message 1. Is this possible? Likely? Is there a simple open source proxy (MOD_PROXY?) that can be easily configured to just pass messages through it, and to guarantee to send the messages through in the order they are received. If so which, and finally links to how I should configure it would be great. In fact any links to articles around avoiding "out of order" messages using hardware would be gratefully received. Thanks, ps for those that are interested, the app is a java spring integration application currently on a appliation server.

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  • how to Compute the average probe length for success and failure - Linear probe (Hash Tables)

    - by fang_dejavu
    hi everyone, I'm doing an assignment for my Data Structures class. we were asked to to study linear probing with load factors of .1, .2 , .3, ...., and .9. The formula for testing is: The average probe length using linear probing is roughly Success-- ( 1 + 1/(1-L)**2)/2 or Failure-- (1+1(1-L))/2. we are required to find the theoretical using the formula above which I did(just plug the load factor in the formula), then we have to calculate the empirical (which I not quite sure how to do). here is the rest of the requirements **For each load factor, 10,000 randomly generated positive ints between 1 and 50000 (inclusive) will be inserted into a table of the "right" size, where "right" is strictly based upon the load factor you are testing. Repeats are allowed. Be sure that your formula for randomly generated ints is correct. There is a class called Random in java.util. USE it! After a table of the right (based upon L) size is loaded with 10,000 ints, do 100 searches of newly generated random ints from the range of 1 to 50000. Compute the average probe length for each of the two formulas and indicate the denominators used in each calculationSo, for example, each test for a .5 load would have a table of size approximately 20,000 (adjusted to be prime) and similarly each test for a .9 load would have a table of approximate size 10,000/.9 (again adjusted to be prime). The program should run displaying the various load factors tested, the average probe for each search (the two denominators used to compute the averages will add to 100), and the theoretical answers using the formula above. .** how do I calculate the empirical success?

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  • Ext JS 4.2.1 loading controller - best practice

    - by Hown_
    I am currently developing a Ext JS application with many views/controlers/... I am wondering myself what the best practice is for loading the JS controllers/views/and so on... currently i have my application defined like this: // enable javascript cache for debugging, otherwise Chrome breakpoints are lost Ext.Loader.setConfig({ disableCaching: false }); Ext.require('Ext.util.History'); Ext.require('app.Sitemap'); Ext.require('app.Error'); Ext.define('app.Application', { name: 'app', extend: 'Ext.app.Application', views: [ // TODO: add views here 'app.view.Viewport', 'app.view.BaseMain', 'app.view.Main', 'app.view.ApplicationHeader', //administration 'app.view.administration.User' ... ], controllers: [ 'app.controller.Viewport', 'app.controller.Main', 'app.controller.ApplicationHeader', //administration 'app.controller.administration.User', ... ], stores: [ // stores in there.. ] }); somehow this forces the client to load all my views and controllers at startup and is calling all init methods of all controllers of course.. i need to load data everytime i chnage my view.. and now i cant load it in my controllers init function. I would have to do something like this i assume: init: function () { this.control({ '#administration_User': { afterrender: this.onAfterRender } }); }, Is there a better way to do this? Or just an other event? Though the main thing i am questioning myself is if it is the best practice to load all the javascript at startup. Wouldnt it be better to only load the controllers/views/... which the client does need right now? Or should i load all the JS at startup? If i do want to load the controllers dynamicly how could i do this? I assume a would have to remove them from my application arrays (views, controllers, stores) and create an instance if i do need it and mby set the view in the controllers init?! What's best practice??

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  • lambda expressions in VB.NET... what am I doing wrong???

    - by Bob
    when I run this C# code, no problems... but when I translate it into VB.NET it compiles but blows due to 'CompareString' member not being allowed in the expression... I feel like I'm missing something key here... private void PrintButton_Click(object sender, EventArgs e) { if (ListsListBox.SelectedIndex > -1) { //Context using (ClientOM.ClientContext ctx = new ClientOM.ClientContext(UrlTextBox.Text)) { //Get selected list string listTitle = ListsListBox.SelectedItem.ToString(); ClientOM.Web site = ctx.Web; ctx.Load(site, s => s.Lists.Where(l => l.Title == listTitle)); ctx.ExecuteQuery(); ClientOM.List list = site.Lists[0]; //Get fields for this list ctx.Load(list, l => l.Fields.Where(f => f.Hidden == false && (f.CanBeDeleted == true || f.InternalName == "Title"))); ctx.ExecuteQuery(); //Get items for the list ClientOM.ListItemCollection listItems = list.GetItems( ClientOM.CamlQuery.CreateAllItemsQuery()); ctx.Load(listItems); ctx.ExecuteQuery(); // DOCUMENT CREATION CODE GOES HERE } MessageBox.Show("Document Created!"); } } but in VB.NET code this errors due to not being allowed 'CompareString' members in the ctx.Load() methods... Private Sub PrintButton_Click(sender As Object, e As EventArgs) If ListsListBox.SelectedIndex > -1 Then 'Context Using ctx As New ClientOM.ClientContext(UrlTextBox.Text) 'Get selected list Dim listTitle As String = ListsListBox.SelectedItem.ToString() Dim site As ClientOM.Web = ctx.Web ctx.Load(site, Function(s) s.Lists.Where(Function(l) l.Title = listTitle)) ctx.ExecuteQuery() Dim list As ClientOM.List = site.Lists(0) 'Get fields for this list ctx.Load(list, Function(l) l.Fields.Where(Function(f) f.Hidden = False AndAlso (f.CanBeDeleted = True OrElse f.InternalName = "Title"))) ctx.ExecuteQuery() 'Get items for the list Dim listItems As ClientOM.ListItemCollection = list.GetItems(ClientOM.CamlQuery.CreateAllItemsQuery()) ctx.Load(listItems) ' DOCUMENT CREATION CODE GOES HERE ctx.ExecuteQuery() End Using MessageBox.Show("Document Created!") End If End Sub

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  • Xinerama creates a panning viewport

    - by iblue
    EDIT: I've created a bug report: https://bugs.freedesktop.org/show_bug.cgi?id=48458 My Setup I have 4 monitors, 1920x1080, which are in portrait mode (rotated left). They are connected to two radeon graphic cards. As usual, a picture says more than a thousand words. The problem Everything works fine, when Xinerama is disabled. But when I enable Xinerama, things get weird. When I move the mouse of the screen and return, the screen contents begin to move with the mouse, only on this monitor. It seems like the virtual display size does not match the real screen size, which activates a panning viewport. Any idea how to stop this? The video I created a video to demonstrate the issue: http://www.youtube.com/watch?v=zq_XHji1P24 xorg.conf This is my xorg.conf: Section "ServerLayout" ##################[ Evilness begins here ]############# Option "Xinerama" "on" # <--- Makes it go b0rked! ##################[ End of all evil ]############# Identifier "BOFH Console of Doom" Screen 0 "Screen-0" 0 0 Screen 1 "Screen-1" RightOf "Screen-0" Screen 2 "Screen-2" RightOf "Screen-1" Screen 3 "Screen-3" RightOf "Screen-2" EndSection Section "ServerFlags" Option "RandR" "false" EndSection Section "Module" Load "dbe" Load "dri" Load "extmod" Load "dri2" Load "record" Load "glx" EndSection Section "Monitor" Identifier "Monitor-0" Option "Rotate" "left" EndSection Section "Monitor" Identifier "Monitor-1" Option "Rotate" "left" EndSection Section "Monitor" Identifier "Monitor-2" Option "Rotate" "left" EndSection Section "Monitor" Identifier "Monitor-3" Option "Rotate" "left" EndSection Section "Device" Identifier "Radeon-0-0" Driver "radeon" BusID "PCI:9:0:0" Option "ZaphodHeads" "DVI-0" Screen 0 EndSection Section "Device" Identifier "Radeon-0-1" Driver "radeon" BusID "PCI:9:0:0" Option "ZaphodHeads" "DVI-1" Screen 1 EndSection Section "Device" Identifier "Radeon-1-0" Driver "radeon" BusID "PCI:4:0:0" Option "ZaphodHeads" "DVI-2" Screen 0 EndSection Section "Device" Identifier "Radeon-1-1" Driver "radeon" BusID "PCI:4:0:0" Option "ZaphodHeads" "DVI-3" Screen 1 EndSection Section "Screen" Identifier "Screen-0" Device "Radeon-0-0" Monitor "Monitor-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen-1" Device "Radeon-0-1" Monitor "Monitor-1" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen-2" Device "Radeon-1-0" Monitor "Monitor-2" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen-3" Device "Radeon-1-1" Monitor "Monitor-3" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • PHP 5.3.8 startup warning

    - by David
    How do I solve my PHP startup warning: PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/imap.so' - /usr/lib/php/extensions/no-debug-non-zts-20090626 /imap.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/mcrypt.so' - /usr/lib/php/extensions/no-debug-non-zts- 20090626/mcrypt.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/memcache.so' - /usr/lib/php/extensions/no-debug-non-zts- 20090626/memcache.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/mysql.so' - /usr/lib/php/extensions/no-debug-non-zts- 20090626/mysql.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib /php/extensions/no-debug-non-zts-20090626/mysqli.so' - /usr/lib/php/extensions /no-debug-non-zts-20090626/mysqli.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/pdo.so' - /usr/lib/php/extensions/no-debug-non-zts-20090626 /pdo.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/pdo_mysql.so' - /usr/lib/php/extensions/no-debug-non-zts- 20090626/pdo_mysql.so: cannot open shared object file: No such file or directory in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions /no-debug-non-zts-20090626/suhosin.so' - /usr/lib/php/extensions/no-debug-non-zts- 20090626/suhosin.so: cannot open shared object file: No such file or directory in Unknown on line 0 I've many configuration files in my config folder, I don't know where they come from: PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/gd.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/gd.ini on line 2 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/imap.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/mcrypt.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d /memcache.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d /mysql.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d /mysqli.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/pdo.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d /pdo_mysql.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/xcache.ini on line 1 in Unknown on line 0 PHP Deprecated: Comments starting with '#' are deprecated in /etc/php5/conf.d/xcache.ini on line 9 in Unknown on line 0 Because of the warning I think I don't need them?

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  • How do I pass a variable number of parameters along with a callback function?

    - by Bungle
    I'm using a function to lazy-load the Sizzle selector engine (used by jQuery): var sizzle_loaded; // load the Sizzle script function load_sizzle(module_name) { var script; // load Sizzle script and set up 'onload' and 'onreadystatechange' event // handlers to ensure that external script is loaded before dependent // code is executed script = document.createElement('script'); script.src = 'sizzle.min.js'; script.onload = function() { sizzle_loaded = true; gather_content(module_name); }; script.onreadystatechange = function() { if ((script.readyState === 'loaded' || script.readyState === 'complete') && !sizzle_loaded) { sizzle_loaded = true; gather_content(module_name); } }; // append script to the document document.getElementsByTagName('head')[0].appendChild(script); } I set the onload and onreadystatechange event handlers, as well as the sizzle_loaded flag to call another function (gather_content()) as soon as Sizzle has loaded. All of this is needed to do this in a cross-browser way. Until now, my project only had to lazy-load Sizzle at one point in the script, so I was able to just hard-code the gather_content() function call into the load_sizzle() function. However, I now need to lazy-load Sizzle at two different points in the script, and call a different function either time once it's loaded. My first instinct was to modify the function to accept a callback function: var sizzle_loaded; // load the Sizzle script function load_sizzle(module_name, callback) { var script; // load Sizzle script and set up 'onload' and 'onreadystatechange' event // handlers to ensure that external script is loaded before dependent // code is executed script = document.createElement('script'); script.src = 'sizzle.min.js'; script.onload = function() { sizzle_loaded = true; callback(module_name); }; script.onreadystatechange = function() { if ((script.readyState === 'loaded' || script.readyState === 'complete') && !sizzle_loaded) { sizzle_loaded = true; callback(module_name); } }; // append script to the document document.getElementsByTagName('head')[0].appendChild(script); } Then, I could just call it like this: load_sizzle(module_name, gather_content); However, the other callback function that I need to use takes more parameters than gather_content() does. How can I modify my function so that I can specify a variable number of parameters, to be passed with the callback function? Or, am I going about this the wrong way? Ultimately, I just want to load Sizzle, then call any function that I need to (with any arguments that it needs) once it's done loading. Thanks for any help!

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  • How to prepare KML file for Android Emulator Control?

    - by AndroiDBeginner
    I am trying to test my application with location information. You know the Emulator Control has an ability to load from KML file. (Eclipse - DDMS - Emulator Control - Location Controls - KML - Load KML...) I've prepared KML file using Google earth application with its "Add path". Then saved it by .kml extension and load it on the Eclipse. Eclipse didn't load this KML file. How to prepare KML file for Android Emulator Control?

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  • how do I convert if else to one line if else?

    - by roozbeh heydari
    how do i convert follow code to one line if else if (data.BaseCompareId == 2) report.Load(Server.MapPath("~/Content/StimulReports/MonthGroup.mrt")); else report.Load(Server.MapPath("~/Content/StimulReports/YearGroup.mrt")); i try this code but did not work data.BaseCompareId == 2 ? report.Load(Server.MapPath("~/Content/StimulReports/MonthGroup.mrt")) : report.Load(Server.MapPath("~/Content/StimulReports/YearGroup.mrt"));

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  • How to fix this Makefile

    - by Phenom
    I want my Makefile to be as simple as possible and still function. This is what it looks like. load: load.cpp g++ load.cpp -g -o load list: list.cpp g++ list.cpp -g -o list It worked fine when there was only one entry. But when I added the second entry, it doesn't check to see if it's updated and needs to be recompiled, unless I specifically supply the name. How do I fix this?

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  • CodeIgniter Third party class not loading

    - by Jatin Soni
    I am trying to implement Dashboard widget class (found here: http://harpanet.com/programming/php/codeigniter/dashboard/index#installation) but it is giving me error Unable to load the requested class I have tried to add this class in autoload as well as menually to my controller $this->load->library('dash') but this also giving the same error. I have checked dash.php and found below method private function __example__() but can't understand what the developer is saying in comment. class Dash { private function __example__() { /* * This function is purely to show an example of a dashboard method to place * within your own controller. */ // load third_party hArpanet dashboard library $this->load->add_package_path(APPPATH.'third_party/hArpanet/hDash/'); $dash =& $this->load->library('dash'); $this->load->remove_package_path(APPPATH.'third_party/hArpanet/hDash/'); // configure dashboard widgets - format: type, src, title, cols, alt (for images) $dash->widgets = array( array('type'=>'oop', 'src'=>'test_dash', 'title'=>'Test OOP Widget', 'cols'=>3), // if 'title' is set to FALSE, the title block is omitted entirely // note: this is an 'html' widget but is being fed content from a local method array('type'=>'html', 'src'=>self::test_method(), 'title'=>false, 'cols'=>3), array('type'=>'file', 'src'=>'saf_inv.htm', 'title'=>'Safety Investigation'), // multi-content widget - set widget title in outer array (also note use of CI anchor to create a link) array('title'=>anchor('tz', 'TARGET ZERO'), // sub-content follows same array format as single content widget // 'img' content can also have an 'alt' text array('type'=>'img', 'src'=>'saf_tzout.gif', 'alt'=>'Action Completed'), array('type'=>'file', 'src'=>'saf_tz.htm'), array('type'=>'file', 'src'=>'ave_close.htm', 'title'=>'Average Time to Close') ), array('type'=>'file', 'src'=>'saf_meet.htm', 'title'=>'Safety Meeting'), array('type'=>'file', 'src'=>'saf_acc.htm', 'title'=>'Accident Investigation'), array('type'=>'file', 'src'=>'saf_hazmat.htm', 'title'=>anchor('hazmat', 'HAZMAT')), array('type'=>'file', 'src'=>'saf_cont.htm', 'title'=>'Loss of Containment'), array('type'=>'file', 'src'=>'saf_worksinfo.htm', 'title'=>'Works Information'), // an action widget - 'clear' will generate a blank widget with a style of clear:both array('type'=>'clear'), // multi-content widget - width can be set using the 'cols' param in outer array array('title'=>'RAG Report', 'cols' => 2, array('type'=>'file', 'src'=>'saf_rag.htm'), array('type'=>'img', 'src'=>'ProcSaf.gif')), array('type'=>'file', 'src'=>'saf_chrom.htm', 'title'=>'Chrome checks'), ); // populate the view variable $widgets = $dash->build('safety'); // render the dashboard $this->load->view('layout_default', $widgets); } ................... } // end of Dash class Installation path is root/application/third_party/hArpanet/hDash/libraries/dash.php How can I load this class to my system and use widgets?

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  • Questions about jQuery's getScript()

    - by Nimbuz
    $.getScript("somescript.js", function() { alert('Load Complete'); }); Once loaded, is it cached or is it loaded again if referenced more than once? If an event depends on this file being loaded, will the event be delayed of fail/timeout in case the file takes longer to load or doesn't load? How do I check and do something in case the file fails to load for some reason? Thanks in advance for your help.

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  • Is content from AJAX call added to Django context variable

    - by John
    Hi, I am using the JQuery load function to load part of my page. Can I access the variables from that page in the page that loads it. e.g. Page A uses JQuery load function to load B Page B loads and sets a variable in context called pageB_var which holds a django object Page A can then access this variable by doing {{pageB_var}} since it was added to the context If not what is the best way of doing this? Thanks

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • "Could not load file or assembly 'XXX.YYY' or one of its dependencies. The system cannot find the file specified."

    - by Niall Collins
    I have a .net visual studio solution with a number of projects (class libraries and a web application). I did some refractoring which moved files between projects, created new projects, deleted ones not being used and renamed some existing projects. The solution builds without an issue but when I run the web application, the following exception occurs: "Could not load file or assembly 'XXX.YYY' or one of its dependencies. The system cannot find the file specified." The project called XXX.YYY which was deleted in the refractoring outputed a dll called XXX.YYY. But this isnt used anywhere in the application. I deleted the web applications obj directory and bin folder and rebuild but it still occurs. Anyone have any ideas when this might be occurring, any tips??

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  • Queued Loadtest to remove Concurrency issues using Shared Data Service in OpenScript

    - by stefan.thieme(at)oracle.com
    Queued Processing to remove Concurrency issues in Loadtest ScriptsSome scripts act on information returned by the server, e.g. act on first item in the returned list of pending tasks/actions. This may lead to concurrency issues if the virtual users simulated in a load test scenario are not synchronized in some way.As the load test cases should be carried out in a comparable and straight forward manner simply cancel a transaction in case a collision occurs is clearly not an option. In case you increase the number of virtual users this approach would lead to a high number of requests for the early steps in your transaction (e.g. login, retrieve list of action points, assign an action point to the virtual user) but later steps would be rarely visited successfully or at all, depending on the application logic.A way to tackle this problem is to enqueue the virtual users in a Shared Data Service queue. Only the first virtual user in this queue will be allowed to carry out the critical steps (retrieve list of action points, assign an action point to the virtual user) in your transaction at any one time.Once a virtual user has passed the critical path it will dequeue himself from the head of the queue and continue with his actions. This does theoretically allow virtual users to run in parallel all steps of the transaction which are not part of the critical path.In practice it has been seen this is rarely the case, though it does not allow adding more than N users to perform a transaction without causing delays due to virtual users waiting in the queue. N being the time of the total transaction divided by the sum of the time of all critical steps in this transaction.While this problem can be circumvented by allowing multiple queues to act on individual segments of the list of actions, e.g. per country filter, ends with 0..9 filter, etc.This would require additional handling of these additional queues of slots for the virtual users at the head of the queue in order to maintain the mutually exclusive access to the first element in the list returned by the server at any one time of the load test. Such an improved handling of multiple queues and/or multiple slots is above the subject of this paper.Shared Data Services Pre-RequisitesStart WebLogic Server to host Shared Data ServicesYou will have to make sure that your WebLogic server is installed and started. Shared Data Services may not work if you installed only the minimal installation package for OpenScript. If however you installed the default package including OLT and OTM, you may follow the instructions below to start and verify WebLogic installation.To start the WebLogic Server deployed underneath of Oracle Load Testing and/or Oracle Test Manager you can go to your Start menu, Oracle Application Testing Suite and select the Restart Oracle Application Testing Suite Application Service entry from the Tools submenu.To verify the service has been started you can run the Microsoft Management Console for Services by Selecting Run from the Start Menu and entering services.msc. Look for the entry that reads Oracle Application Testing Suite Application Service, once it has changed it status from Starting to Started you can proceed to verify the login. Please note that this may take several minutes, I would say up to 10 minutes depending on the strength of your CPU horse-power.Verify WebLogic Server user credentialsYou will have to make sure that your WebLogic Server is installed and started. Next open the Oracle WebLogic Server Adminstration Console on http://localhost:8088/console.It may take a while until the application is deployed and started. It may display the following until the Administration Console has been deployed on the fly.Afterwards you can login using the username oats and the password that you selected during install time for your Application Testing Suite administrative purposes.This will bring up the Home page of you WebLogic Server. You have actually verified that you are able to login with these credentials already. However if you want to check the details, navigate to Security Realms, myrealm, Users and Groups tab.Here you could add users to your WebLogic Server which could be used in the later steps. Details on the Groups required for such a custom user to work are exceeding this quick overview and have to be selected with the WebLogic Server Adminstration Guide in mind.Shared Data Services pre-requisites for Load testingOpenScript Preferences have to be set to enable Encryption and provide a default Shared Data Service Connection for Playback.These are pre-requisites you want to use for load testing with Shared Data Services.Please note that the usage of the Connection Parameters (individual directive in the script) for Shared Data Services did not playback reliably in the current version 9.20.0370 of Oracle Load Testing (OLT) and encryption of credentials still seemed to be mandatory as well.General Encryption settingsSelect OpenScript Preferences from the View menu and navigate to the General, Encryption entry in the tree on the left. Select the Encrypt script data option from the list and enter the same password that you used for securing your WebLogic Server Administration Console.Enable global shared data access credentialsSelect OpenScript Preferences from the View menu and navigate to the Playback, Shared Data entry in the tree on the left. Enable the global shared data access credentials and enter the Address, User name and Password determined for your WebLogic Server to host Shared Data Services.Please note, that you may want to replace the localhost in Address with the hosts realname in case you plan to run load tests with Loadtest Agents running on remote systems.Queued Processing of TransactionsEnable Shared Data Services Module in Script PropertiesThe Shared Data Services Module has to be enabled for each Script that wants to employ the Shared Data Service Queue functionality in OpenScript. It can be enabled under the Script menu selecting Script Properties. On the Script Properties Dialog select the Modules section and check Shared Data to enable Shared Data Service Module for your script. Checking the Shared Data Services option will effectively add a line to your script code that adds the sharedData ScriptService to your script class of IteratingVUserScript.@ScriptService oracle.oats.scripting.modules.sharedData.api.SharedDataService sharedData;Record your scriptRecord your script as usual and then add the following things for Queue handling in the Initialize code block, before the first step and after the last step of your critical path and in the Finalize code block.The java code to be added at individual locations is explained in the following sections in full detail.Create a Shared Data Queue in InitializeTo create a Shared Data Queue go to the Java view of your script and enter the following statements to the initialize() code block.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);This will create an instantiation of the Shared Data Queue object named queueA which is maintained for upto 120 minutes.If you want to use the code for multiple scripts, make sure to use a different queue name for each one here and in the subsequent steps. You may even consider to use a dynamic queueName based on filters of your result list being concurrently accessed.Prepare a unique id for each IterationIn order to keep track of individual virtual users in our queue we need to create a unique identifier from the virtual user id and the used username right after retrieving the next record from our databank file.getDatabank("Usernames").getNextDatabankRecord();getVariables().set("usernameValue1","VU_{{@vuid}}_{{@iterationnum}}_{{db.Usernames.Username}}_{{@timestamp}}_{{@random(10000)}}");String usernameValue = getVariables().get("usernameValue1");info("Now running virtual user " + usernameValue);As you can see from the above code block, we have set the OpenScript variable usernameValue1 to VU_{{@vuid}}_{{@iterationnum}}_{{db.Usernames.Username}}_{{@timestamp}}_{{@random(10000)}} which is a concatenation of the virtual user id and the iterationnumber for general uniqueness; as well as the username from our databank, the timestamp and a random number for making it further unique and ease spotting of errors.Not all of these fields are actually required to make it really unique, but adding the queue name may also be considered to help troubleshoot multiple queues.The value is then retrieved with the getVariables.get() method call and assigned to the usernameValue String used throughout the script.Please note that moving the getDatabank("Usernames").getNextDatabankRecord(); call to the initialize block was later considered to remove concurrency of multiple virtual users running with the same userid and therefor accessing the same "My Inbox" in step 6. This will effectively give each virtual user a userid from the databank file. Make sure you have enough userids to remove this second hurdle.Enqueue and attend Queue before Critical PathTo maintain the right order of virtual users being allowed into the critical path of the transaction the following pseudo step has to be added in front of the first critical step. In the case of this example this is right in front of the step where we retrieve the list of actions from which we select the first to be assigned to us.beginStep("[0] Waiting in the Queue", 0);{info("Enqueued virtual user " + usernameValue + " at the end of queueA");sharedData.offerLast("queueA", usernameValue);info("Wait until the user is the first in queueA");String queueValue1 = null;do {// we wait for at least 0.7 seconds before we check the head of the// queue. This is the time it takes one user to move through the// critical path, i.e. pass steps [5] Enter country and [6] Assign// to meThread.sleep(700);queueValue1 = (String) sharedData.peekFirst("queueA");info("The first user in queueA is currently: '" + queueValue1 + "' " + queueValue1.getClass() + " length " + queueValue1.length() );info("The current user is '"+ usernameValue + "' " + usernameValue.getClass() + " length " + usernameValue.length() + ": indexOf " + usernameValue.indexOf(queueValue1) + " equals " + usernameValue.equals(queueValue1) );} while ( queueValue1.indexOf(usernameValue) < 0 );info("Now the user is the first in queueA");}endStep();This will enqueue the username to the tail of our Queue. It will will wait for at least 700 milliseconds, the time it takes for one user to exit the critical path and then compare the head of our queue with it's username. This last step will be repeated while the two are not equal (indexOf less than zero). If they are equal the indexOf will yield a value of zero or larger and we will perform the critical steps.Dequeue after Critical PathAfter the virtual user has left the critical path and complete its last step the following code block needs to dequeue the virtual user. In the case of our example this is right after the action has been actually assigned to the virtual user. This will allow the next virtual user to retrieve the list of actions still available and in turn let him make his selection/assignment.info("Get and remove the current user from the head of queueA");String pollValue1 = (String) sharedData.pollFirst("queueA");The current user is removed from the head of the queue. The next one will now be able to match his username against the head of the queue.Clear and Destroy Queue for FinishWhen the script has completed, it should clear and destroy the queue. This code block can be put in the finish block of your script and/or in a separate script in order to clear and remove the queue in case you have spotted an error or want to reset the queue for some reason.info("Clear queueA");sharedData.clearQueue("queueA");info("Destroy queueA");sharedData.destroyQueue("queueA");The users waiting in queueA are cleared and the queue is destroyed. If you have scripts still executing they will be caught in a loop.I found it better to maintain a separate Reset Queue script which contained only the following code in the initialize() block. I use to call this script to make sure the queue is cleared in between multiple Loadtest runs. This script could also even be added as the first in a larger scenario, which would execute it only once at very start of the Loadtest and make sure the queues do not contain any stale entries.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);info("Clear queueA");sharedData.clearQueue("queueA");This will create a Shared Data Queue instance of queueA and clear all entries from this queue.Monitoring QueueWhile creating the scripts it was useful to monitor the contents, i.e. the current first user in the Queue. The following code block will make sure the Shared Data Queue is accessible in the initialize() block.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);In the run() block the following code will continuously monitor the first element of the Queue and write an informational message with the current username Value to the Result window.info("Monitor the first users in queueA");String queueValue1 = null;do {queueValue1 = (String) sharedData.peekFirst("queueA");if (queueValue1 != null)info("The first user in queueA is currently: '" + queueValue1 + "' " + queueValue1.getClass() + " length " + queueValue1.length() );} while ( true );This script can be run from OpenScript parallel to a loadtest performed by the Oracle Load Test.However it is not recommend to run this in a production loadtest as the performance impact is unknown. Accessing the Queue's head with the peekFirst() method has been reported with about 2 seconds response time by both OpenScript and OTL. It is advised to log a Service Request to see if this could be lowered in future releases of Application Testing Suite, as the pollFirst() and even offerLast() writing to the tail of the Queue usually returned after an average 0.1 seconds.Debugging QueueWhile debugging the scripts the following was useful to remove single entries from its head, i.e. the current first user in the Queue. The following code block will make sure the Shared Data Queue is accessible in the initialize() block.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);In the run() block the following code will remove the first element of the Queue and write an informational message with the current username Value to the Result window.info("Get and remove the current user from the head of queueA");String pollValue1 = (String) sharedData.pollFirst("queueA");info("The first user in queueA was currently: '" + pollValue1 + "' " + pollValue1.getClass() + " length " + pollValue1.length() );ReferencesOracle Functional Testing OpenScript User's Guide Version 9.20 [E15488-05]Chapter 17 Using the Shared Data Modulehttp://download.oracle.com/otn/nt/apptesting/oats-docs-9.21.0030.zipOracle Fusion Middleware Oracle WebLogic Server Administration Console Online Help 11g Release 1 (10.3.4) [E13952-04]Administration Console Online Help - Manage users and groupshttp://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e13952/taskhelp/security/ManageUsersAndGroups.htm

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