C#, XNA, How to select image minialization filter in 2D mode?
- by Kaminari
The problem is that I can't select minimalization filter for Texture2D scaling. There is MinFilter
GraphicsDevice.SamplerStates[0].MinFilter
But it's not working. When I try to assign some filter it just changes back to the Linear.
Is there a way to implement my own filter or how to select one of the available?