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  • On checkbox checked show radio button

    - by aDameToKillFor
    Hello, I would like to ask for a little help here, since I haven't got any big knowledge in Javascript, nor in jQuery. I need to show 5 radio buttons when a checkbox is checked, the checkboxes represent languages that the user speaks, so for each of the selected, there should appear 5 separate radio buttons for how good they speak it(1 to 5). I tried to do it with jQuery, but I did not manage to get very far away... This is where my checkboxes are created(dynamically): <% for(int i = 0; i < Model.Languages.Count; i++) { %> <input id="applang" name="applang" type="checkbox" value="<%: Model.Languages[i].languageID%>" /> <%: Model.Languages[i].name.ToString() %><br /> <%} %> So, I tried to add this script, but it's not working: <script type="text/javascript"> $("input[@name='applang']").click(function () { $("input[type='radio']").show(); }); I also tried this way - to use this javascript: <script type="text/javascript"> function toggle_visibility(id) { var e = document.getElementById(id); if (e.style.display == 'block') e.style.display = 'none'; else e.style.display = 'block'; } And it works, but it works on already present controls, and I guess I need to create mine dynamically, or maybe not? And I tried to hide a present control with CSS, but then when the script shows it, it is there, only invisible :) Also, I would want to get the name and value of the radio buttons from my database, i.e. Model(this is ASP.NET MVC).. Can someone help me a little bit, please?

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  • contentscript, dynamic created iframe, postmessage

    - by thefoyer
    I'm attempting to inject an iframe from a content script. From the content script, post a message to the iframe, without much success. This is the closest I have got. No errors/warnings in the console but it doesn't work (alert test). contentscript: var iframe = document.createElement("iframe"); iframe.setAttribute("src", "https://www.com/iframe.php"); iframe.id = "iframe01"; document.getElementsByTagName("body")[0].appendChild(iframe); //then I inject this "web_accessible_resources" script var script = document.createElement("script"); script.type = "text/javascript"; script.src = chrome.extension.getURL("postMessage.js"); document.getElementsByTagName("head")[0].appendChild(script); postMessage.js window.postMessage({msg: "test"}, "*"); I've also tried top.postMessage({msg: "test"}, "*"); And var iframe = document.getElementById('iframe01'); iframe.contentWindow.postMessage({msg: "test"}, "*"); EDIT: I tried to make sure the iframe was loaded before postMessage, even if I put an alert there, it would alert telling me the iframe was loaded. var iframe = document.getElementById('iframe01'); if (ifrm_prsto.contentWindow.document) //do postMessage EDIT2: I did get it to work by moving the iframe from the contentscript to the inject.js script. Wasn't totally ideal but I do have it working now, I guess. iframe.php window.addEventListener("message", function(e) {alert("test");}); I am however able to do the reverse, talk to the parent script from the iframe.

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  • ctypes DLL with optional dependencies

    - by pisswillis
    Disclaimer: I'm new to windows programming so some of my assumptions may be wrong. Please correct me if so. I am developing a python wrapper for a C API using ctypes. The API ships with both 64 and 32 DLLs/LIBs. I can succesfully load the DLL using ctypes.WinDLL('TheLibName') and call functions etc etc. However some functions were not doing what they should. Upon further investigation it appears that the 32bit DLL is being used, which is what is causing the unexpected behaviour. I have tried using ctypes.WinDLL('TheLibName64') but the module is not found. I have tried registering the DLL with regsrv32, but it reports there is no entry point (it also reports no entry point when I try and register TheLibName, which is found by WinDLL(). The DLL came with a sample project in Visual Studio (I have 0 experience with VS so again please correct me here) which builds both 32 and 64 bit versions of the sample project. In the .vcsproj file the configurations for the 64 bit version include: AdditionalDependencies="TheLibName64.lib" in the VCLinkerTool section. In windows/system32 there are both TheLibName.dll/.lib, and TheLibName64.dll/.lib. So it seems to me that my problem is now to make the python ctypes DLL loader load these optional dependencies when the DLL is loaded. However I can't find any information on this (perhaps because, as a doze noob, I do not know the correct terminology) in the ctypes documentation. Is there a way to do this in ctypes? Am I going about this in completely the wrong way? Any help or general information about optional DLL dependencies and how they are loaded in windows would be much appreciated. Thanks

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  • Jquery tooltip absolute position above a link which is inside paragraph text?

    - by BerggreenDK
    I am trying to retrieve the position of an HTML element inside a paragraph. Eg. a span or anchor. I would also like the width of the element. So that when I hover the object, I can activate/build/show a sort of toolbar/tooltip above the element dynamically. I need it to be dynamically added to exisiting content, so somekinda "search-replace" jQuery thingy that scans the elements within eg. a DIV and then does this for all that matches this "feature". Main problem/question is: How do I retrieve the "current absolute" position of the element I am hovering with the mouse. I dont want the toolbar/tooltip to be following the mouse, but instead it must "snap" to the element its hovering. so I was thinking: "place BOX -20px from current element. Match width.... Possible? is there a jQuery plugin for this already - or? Sample code: <div class="helper"> <h1>headline</h1> <p>Here is some sample text. But <a href="somewhere.htm" class="help help45">this is with an explanation you can hover</a>. <a href="somewhereelse.htm">And this isnt.</a> <ul> <li>We could also do it <a href="somewhere.htm" class="help help32">inside a bullet list</a></li> </ul> </div> The .help is the class triggering the "help" and the .help45 or .help32 is the helpsection needed to be shown (but thats another task later, as I am hoping to retreive the "id" from the "help45" so a serverlookup for id=45 can load the text needed to be shown. Nb. if the page scrolls etc. the helptip still needs to follow the item on the page until closed/hidden.

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  • Problem setting dynamic UITableViewCell height

    - by HiveHicks
    I've got a UITableView with two dynamic rows. Each of the rows is a subclass of UITableViewCell and is loaded from nib. As my rows contain dynamic content, I use layoutSubviews to reposition all subviews: - (void)layoutSubviews { [super layoutSubviews]; CGFloat initialHeight = titleLabel.bounds.size.height; CGSize constraintSize = CGSizeMake(titleLabel.bounds.size.width, MAXFLOAT); CGSize size = [titleLabel.text sizeWithFont:titleLabel.font constrainedToSize:constraintSize]; CGFloat delta = size.height - initialHeight; CGRect titleFrame = titleLabel.frame; titleFrame.size.height += delta; titleLabel.frame = titleFrame; locationLabel.frame = CGRectOffset(locationLabel.frame, 0, delta); dayLabel.frame = CGRectOffset(dayLabel.frame, 0, delta); timeLabel.frame = CGRectOffset(timeLabel.frame, 0, delta); } The problem is that I can't find a way to determine the height in table view delegate's tableView:heightForRowAtIndexPath: method. The trick is that I load cell from nib, so just after it's loaded titleLabel.bounds.size.width is 300 px (as in nib), not taking into account type of the device (iPhone/iPad) and current orientation, so it seems impossible to calculate the height without conditional checks for orientation and device type. Any ideas?

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  • Changing the href attribute on hover with jQuery

    - by AverageJoe
    Ok, I have an html page that is loaded into another html page via PHP (ok so its a PHP page, whatever). The page that is loaded is a list of hyperlinks. I need to change the href attribute to make the hyperlinks relative to the location of the stored images they refer too. When i load the page containing the hyperlinks the links are relative to the web host server, not the server that the page is actually hosted from. Somthing like this: <div #screenshots) <p><a href="image1.htm">Image1</a></p> <p><a href="image2.htm">Image2</a></p> <p><a href="image3.htm">Image3</a></p> <p><a href="image4.htm">Image4</a></p> <p><a href="image5.htm">Image5</a></p> </div> When I mouse over the links, the status bar shows the reference as "http://webHostServer.com/image1.htm". If I click it I get a 404 error. I need the href to change to something like this when I mouse over it: "http://www.actualImageHostServerIPaddress/image1.htm" I looked at this for assitance and came out with the following jQuery code, but for some reason none of it works: $(document).ready(function(){ $("button").click(function() { $("#screenshots a").addClass('ss'); }); $(".ss").each(function() { $(this).data("oldHref", $(this).attr("href")); orig = $(this).attr("href"); over = "http://208.167.244.33/208.167.244.33/"; $(this).hover(function() { $(this).attr("href", $(this).attr("href").replace(orig, over+orig)); }, function() { $(this).attr("href", $(this).data("oldHref")); }); }); When I click the button it dosen't add the class to the anchor tags, so when I hover over them nothing changes. Any help here would be great.

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  • Context problem while loading Assemblies via Structuremap

    - by Zebi
    I want to load plugins in a smiliar way as shown here however the loaded assemblies seem not to share the same context. Trying to solve the problem I just build a tiny spike containing two assemblies. One console app and one library. The console app contains the IPlugin interface and has no references to the Plugin dll. I am scanning the plugin dir using a custom Registration convention: ObjectFactory.Initialize(x => x.Scan(s => { s.AssembliesFromPath(@"..\Plugin"); s.With(new PluginScanner()); })); public void Process(Type type, Registry registry) { if (!type.Name.StartsWith("P")) return; var instance = ObjectFactory.GetInstance(type); registry.For<IPlugin>().Add((IPlugin)instance); } Which thows an invalid cast exception saying he can not convert the plugin Type to IPlugin. public class P1 : IPlugin { public void Start() { Console.WriteLine("Hello from P1"); } } Further if I just construct the instance (which works fine by the way) and try to access ObjectFactory in the plugin ObjectFactory.WhatDoIHave() shows that they don't even share the same container instance. Experimenting around with MEF, Structuremap and loading the assembly manually whith Assembly.Load("Plugin") shows if loaded with Assembly.Load it works fine. Any ideas how I can fix this to work with StructureMaps assembly scanning?

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  • Have ASP page call save function anytime the user tries to navigate away from page

    - by Breander
    What I have is an input page with a bunch of dynamically created textboxes for the user to input data. The textboxes are dynamically created because the number that are needed are not known until the user selects some options on the page. So what I need to have happen is if the user tries to either A) navigate away from the page or B) select different options bringing up new textboxes. Anything the user may have typed into the textboxes needs to automatically be saved to the database. Like they clicked on the save button on the page. This doesn't sound like a vary smart way to do things or even an easy way to do things but this is the requirement I have been given. No message just save to the database. I have looked into things like onbeforepageunload javascript but that mostly tries to stop the user from navigating away I can't call any code behind code from it. Any help is appreciated. Note : The number of the texboxes with data can be any where between 20 and 500. Yes very crazy but not my idea.

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  • Echoing variable construct instead of content

    - by danp
    I'm merging two different versions of a translations array. The more recent version has a lot of changes, over several thousand lines of code. To do this, I loaded and evaluated the new file (which uses the same structure and key names), then loaded and evaluated the older version, overwriting the new untranslated values in the array with the values we already have translated. So far so good! However, I want to be able to echo out the constructor for this new merged array so I can cut and paste it into the new translation file, and have job done (apart from completing the rest of the translations..). The code looks like this (lots of different keys, not just index): $lang["index"]["chart1_label1"] = "Subscribed"; $lang["index"]["chart1_label2"] = "Unsubscribed"; And the old.. $lang["index"]["chart1_label1"] = "Subscrito"; $lang["index"]["chart1_label2"] = "Não subscrito"; After loading the two files, I end up with a merged $lang array, which I then want to echo out in the same form, so it can be used by the project. However, when I do something like this.. foreach ($lang as $key => $value) { if (is_array($value)) { foreach ($value as $key2 => $value2) { echo "$lang['".$key."']"; // ... etc etc } } } ..obviously I get "ArrayIndex" etc etc instead of "$lang". How to echo out $lang without it being evaluated..? Once this is working, can add in the rest of the brackets etc (I realise they are missing), but just want to make this part work first. If there's a better way to do this, all ears too! Thanks.

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  • java: assigning object reference IDs for custom serialization

    - by Jason S
    For various reasons I have a custom serialization where I am dumping some fairly simple objects to a data file. There are maybe 5-10 classes, and the object graphs that result are acyclic and pretty simple (each serialized object has 1 or 2 references to another that are serialized). For example: class Foo { final private long id; public Foo(long id, /* other stuff */) { ... } } class Bar { final private long id; final private Foo foo; public Bar(long id, Foo foo, /* other stuff */) { ... } } class Baz { final private long id; final private List<Bar> barList; public Baz(long id, List<Bar> barList, /* other stuff */) { ... } } The id field is just for the serialization, so that when I am serializing to a file, I can write objects by keeping a record of which IDs have been serialized so far, then for each object checking whether its child objects have been serialized and writing the ones that haven't, finally writing the object itself by writing its data fields and the IDs corresponding to its child objects. What's puzzling me is how to assign id's. I thought about it, and it seems like there are three cases for assigning an ID: dynamically-created objects -- id is assigned from a counter that increments reading objects from disk -- id is assigned from the number stored in the disk file singleton objects -- object is created prior to any dynamically-created object, to represent a singleton object that is always present. How can I handle these properly? I feel like I'm reinventing the wheel and there must be a well-established technique for handling all the cases.

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  • how to Add-in load again n again for every instance of an application?

    - by Ashwin Upadhyay
    I have one qus. i created one shared add-in in c#.net. This add-in is working fine. now i want this add-in is load again n again when any office application is opened. For e.g. when i open any MS word document then add-in is load for that and if after that i opened another MS word document without closing previously opened document then add-in is again load for newly opend MS word document. But when i opened MS word at first time the add-in is load and if i opened MS word again but add-in is already loaded. my requirement is like that-my add-in is worked backgroundly that is its work only to record the opening,closing time of the word document and how much time spend onto that word document and also the name of this document. But when i opened one word document then add-in is loaded for that and if againg opened new word document then becaz of previously opened document add-in is not load for that document remember that priviously opened document is not closed. but if i closed previously opened document then for new document add-in is load.

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  • Pass List of models to controller ASP.NET MVC 5

    - by user3697231
    I have a view where user can enter some data. But problem is this: Let's say you have 3 text box on view. Every time user can fill multiple times this 3 text boxes. To clarify, let's say user fills this 3 text boxes and press button which adds on form again these 3 text boxes. Now when user clicks submit this form is sent to controller, but how do I sent List of models as parameter. My architecture for this problem is something like this: MyModel public int ID { get;set; } public string Something { get; set; } /*This three textboxes can user set multiple times*/ /*Perhaps i Can create new model with these properties and then /*put List of that model as property here, but how to fill that list inside view ??*/ public string TextBoxOneValue { get; set; } public string TextBoxTwoValue { get; set; } public string TextBoxThreeValue { get; set; } Now, i was thinking that i Create PartialView with this 3 text boxes, and then when user clicks button on view another PartialView is loaded. And now, let's say I have Two partial views loaded, and user clicks submit, how that I pass list with values of these 3 text boxes to controller ??

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  • Mono Text Based Web Browser

    - by powerbox
    Hi guys, is there any public text based web browser implementation for C# or on mono base api that I can use to fill up web forms automatically? I'll be using it to automate some web task that does not require any image authentication. I'm currently using a web browser control available on .Net Framework and waits for the event WebBrowserDocumentCompletedEventHandler to fire after a page is successfully loaded and invoke some actions like Submit or simulating a mouse click on some links. It actually does the job but I can't process bulk transactions since I needed to wait for the whole page to be loaded together with the images and other stuff. It is easy to use HttpWebRequest to fill up some forms , provide some data and then submit. But on some occasions I only need to simulate a mouse click to a certain link which I don't know how to do with HttpWebRequest. By the way using HttpWebRequest will still download all the images of a web page that I see pointless since I only need to provide correct data back to the server. I hope someone can pinpoint me the correct way of doing this kind of automation and thanks in advance!

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  • Single Loader to multiple Sprite Possible?

    - by Jeffrey Chee
    I've looked in various resources regarding this topic, and it seems to me that I need a Loader for every Sprite which contains an image file (png). I'm trying to make a Tile Rendering System, and have created a grid of X by Y sprites, but all of them actually reference the same image file. Is there any other way to do this? (Make the sprite share the same png data file) Some sample code of what I have done. // Create an array of X * Y Loaders var cTileLoaders:Array = new Array( 100 ); // for example 10 by 10 grid var cTiles:Array = new Array( 100 ); var nIndex:int = 0; var nImgLoadCount:int = 0; for ( ; 100 > nIndex; ++nIndex ) { cTileLoaders[ nIndex ] = new Loader(); cTiles[ nIndex ] = new Sprite(); // perform more sprite initialization .... cTileLoaders[ nIndex ].contentLoaderInfo.addEventListener( Event.COMPLETE, ImageLoaded cTileLoaders[ nIndex ].Load( new URLRequest( "some image path" ) ); } // handler for image loaded function ImageLoaded( eEvent:Event ):void { ++nImgLoadCount; // when all 100 sprite data are loaded // assuming there is no i/o error if ( 100 == nImgLoadCount ) { cTiles[ nIndex ].addChild( cTileLoaders[ nIndex ].content ); } }

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  • Client-side user custom CSS single file for overriding multiple domains

    - by Cawas
    This is for using in Safari, though it could probably be used on Firefox as well. In Chrome you have to add a plugin anyway (which generally allow for custom CSS per domain), and Opera already allows this to be done without needing any CSS. But while it's for customizing on the client-side, it's also a pure CSS question. So I'm using no plugins here. So, again, I got a custom CSS code (easily) working for all domains. Now I want to get specify CSS code for each domain. All with just 1 CSS file that's being loaded by Safari. Over the web and googling, I've found two ways to supposedly do this, but none actually worked. They're both documented on userstyles.com: @-moz-document domain("your-domain.com") { }. This would be perfect, since I can have several tags like that and just choose which style will be loaded for which domain. It just doesn't work. @namespace is quite confusing and I've tried every variation I could think of. None worked.

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  • Flex: Scale an Image so that its width matches contentWidth?

    - by Tong Wang
    I have a dynamic layout, where an image is loaded into an HBox: <mx:HBox ...> <mx:Image height="100%" .../> </mx:HBox> only the image's height is set on the image, so that it can take all the vertical space available, while its width is left undefined and I expect the width to scale accordingly with its height. It turns out that the image's height is equal to its contentHeight, i.e. height scales properly; however, the image's width is still the same as measuredWidth (the image's original width), and is not scaled accordingly. For example, if the image's original size is 800x600 and if the HBox is 300 in height, then image height will scale down to 300, however its width doesn't scale down to 400, instead it stays at 800. I tried to add an event listener to explicitly set the image width: <mx:Image id="img" height="100%" updateComplete="img.width=img.contentWidth;" .../> It works only the first time the image is loaded, after that, if I use Image.load() to dynamically load different images, it stops working - the image width is set to 0. Any help/advice will be highly appreciated.

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  • jQuery: responding to click event of element added to document after page load

    - by morpheous
    I am writing a page which uses a lot of in situ editing and updating using jQuery for AJAX. I have come accross a problem which can best be summarised by the workflow described below: Clicking on 'element1' on the page results in a jQuery AJAX POST Data is received in json format The data received in json format The received data is used to update an existing element 'results' in the page The received data is actual an HTML form I want jQuery to be responsible for POSTing the form when the form button is clicked The problem arises at point 6 above. I have code in my main page which looks like this: $(document).ready(function(){ $('img#inserted_form_btn').click(function(){ $.ajax({'type: 'POST', 'url': 'www.example.com', function($data){ $(data.id).html($data.frm); }), 'dataType': 'json'} }); }); However, the event is not being triggered. I think this is because when the document is first loaded, the img#inserted_form_btn element does not exist on the page (it is inserted into the DOM as the result of an element being clicked on the page (not shown in the code above - to keep the question short) My question therefore is: how can I get jQuery to be able to respond to events occuring in elements that were added to the DOM AFTER the page has loaded?

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  • How to add an object to a html string?

    - by Philippe Maes
    I'm trying to load several images by a drop action and than resizing them and adding them as a thumbnail. The resize part is very important because the images can be very large and I want to make the thumbnails small of size. Here is my code: loadingGif(drop); for (var i=0;i<files.length;i++) { var file = files[i]; var reader = new FileReader(); reader.onload = function(e) { var src = e.target.result; var img = document.createElement('img'); img.src = src; var scale = 100/img.height; img.height = 100; img.width = scale*img.width; output.push('<div id="imagecontainer"><div id="image">'+img+'</div><div id="delimage"><img src="img/del.jpg"" /></div></div>'); if(output.length == files.length) { drop.removeChild(drop.lastChild); drop.innerHTML += output.join(''); output.length = 0; } } reader.readAsDataURL(file); } As you can probably tell I insert a loading gif image in my dropzone until all files are loaded (output.length == files.length). When a file is loaded I add html to an array which I will print if the load is complete. The problem is I can't seem to add the img object (I need this object to resize the image) to the html string, which seems obvious as the img is an object... So my question to you guys is: how do I do this? :)

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  • jQuery class selector and click()

    - by Anonymous
    I'm currently trying to get an alert to happen when something is clicked. I can get it working in jsFiddle, but not in production code: jsFiddle example that works (jQuery 1.5 loaded) HTML (in case jsFiddle is inaccessible): <!DOCTYPE HTML><html><head><title>Test</title></head> <body> <h1>25 Feb 2011</h1><h3>ABC</h3><ul> <li class="todoitem">Test&mdash;5 minutes</li> </ul> </body></html> Javascript: $(".todoitem").click(function() { alert('Item selected'); }); Non-working production example: <!DOCTYPE HTML><html><head><title>Test</title> <script src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.5.1.min.js" type="text/javascript"></script> <script type="text/javascript"> $(".todoitem").click(function() { alert('Item selected'); }); </script> </head> <body> <h1>25 Feb 2011</h1><h3>ABC</h3><ul><li class="todoitem">Test&mdash;5 minutes</li></ul> </body> </html> Safari's Inspector indicate that jQuery is being loaded correctly, so that's not the issue. As far as I can tell, these two pieces of code are essentially identical, but the latter isn't working. Can anyone see what I've done wrong?

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  • Setting iphone to vibrate and setting iphone back to sound via app.

    - by Cadu
    Folks, I need your knowledge here. Think about the following sittuation - my app need to set my iphone to vibrate mode on a certain time and get it back to playing sounds mode (for call receiving, sms, email, all common sound notifications) some minutes later. I've already googled that, and didn't find a good, apple accetable way of doing that: http://stackoverflow.com/questions/736047/possible-to-programmatically-open-settings-app-from-iphone http://stackoverflow.com/questions/702319/is-it-possible-to-dynamically-alter-an-iphone-apps-settings-page-in-the-settings http://stackoverflow.com/questions/1141391/display-iphone-application-settings-within-your-application http://stackoverflow.com/questions/335965/how-do-i-launch-my-settings-bundle-from-my-application [This one here is interesting, as fas I as find a way to know what is the key for the settings I'm interested in] http://stackoverflow.com/questions/335965/how-do-i-launch-my-settings-bundle-from-my-application [It mentions I can do that, but does not give an idea of how =(] http://stackoverflow.com/questions/702319/is-it-possible-to-dynamically-alter-an-iphone-apps-settings-page-in-the-settings [If this is true, I wouldn't be able to do what I want...] Does anyone there has an idea of how do I do that via app? Many thanks in advance.

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  • UIWebview :: Text :: HTML :: JS

    - by user306089
    hello, 1- i load a text from a txt file 2- i show it into a html "file" 3- problem : 3-a : this code works : i create my page by code and i insert my text myText = ... loaded from an array of texts ...; NSString *myDescriptionHTML = [NSString stringWithFormat:@"<html> \n" "<head> \n" "<style type=\"text/css\"> \n" "body {font-family: \"%@\"; font-size: 1.0f + 'em'; color:#FFF;}\n" "</style> \n" "</head> \n" "<body id=\"myid\">%@</body> \n" "</html>", @"Arial", myText]; [self.myWebView loadHTMLString:myDescriptionHTML baseURL:nil]; 3-b but this one does not work : i load a html page already created and i inject my text into using JS : myText = ... loaded from an array of texts ...; [self.myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat:@"document.getElementById(\"myid\").innerHTML = \"%@\";", myText]]; 3-c but this one working : same as 3-b but i init my text with a string in the code itself : myText = @"hello all"; [self.myWebView stringByEvaluatingJavaScriptFromString:[NSString stringWithFormat:@"document.getElementById(\"myid\").innerHTML = \"%@\";", myText]]; any help to understand what's wrong with 3-b ? thank you

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  • Canvas - @font-face doesn't work on IE9+

    - by iMoses
    I've created a widget which allows the user to locate free-text over an image using a textarea. When saving the image a background canvas application reads the text and calculates its position, then it draws the text to the canvas over the image and saves a new image file. The font I use for this widget is league-gothic which I am importing using the @font-face method. This seems to work great and without any issues on all browsers except (of-course) for IE9 and IE10. When using internet explorer you can clearly see that the font was indeed loaded since the textarea uses the same font, but when trying to draw the text onto the canvas the font-family reverts to one of its fallback, in this case Arial. I've searched quite a bit and found nothing. Unlike most font issues I found that concern the canvas element, I am completely sure that the font has indeed loaded as I am viewing it before saving the result. Anything at all will help me at the moment. If you have any insight, experience with similar bugs or whatever, please share :) Thanks in advance. P.S. I can't expose a code example at the moment, but if it becomes a problem I'll do my best to provide one.

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  • How to call a method after asynchronous task is complete

    - by doctordoder
    I have a class called WikiWebView which is a subclass of UIWebView which loads Wikipedia subjects and is designed to fetch all the links of the webpage, in order to create a sort of site map for the subject. My problem is that I can only create the links once the web page has loaded, but the loading isn't done right after [self loadRequest:requestObj] is called. - (void)loadSubject:(NSString *)subject { // load the actual webpage NSString *wiki = @"http://www.wikipedia.org/wiki/"; NSString *fullURL = [wiki stringByAppendingString:subject]; NSURL *url = [NSURL URLWithString:fullURL]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [self loadRequest:requestObj]; // [self createLinks]; // need this to be called after the view has loaded } - (void)createLinks { NSString *javascript = @"var string = \"\";" "var arr = document.getElementsByClassName(\"mw-redirect\");" "for (var i = 0; i < arr.length; ++i)" "{" "var redirectLink = arr[i].href;" "string = string + redirectLink + \" \";" "}" "string;"; NSString *links = [self stringByEvaluatingJavaScriptFromString:javascript]; self.links = [links componentsSeparatedByString:@" "]; } I tried the normal delegation technique, which lead to this code being added: - (id)init { if (self = [super init]) { self.delegate = self; // weird } return self; } #pragma mark - UIWebViewDelegate - (void)webViewDidStartLoad:(UIWebView *)webView { ++_numProcesses; } - (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { --_numProcesses; } - (void)webViewDidFinishLoad:(UIWebView *)webView { --_numProcesses; if (_numProcesses == 0) { [self createLinks]; } } However, the delegate methods are never called.. I've seen similar questions where the answers are to use blocks, but how would I do that in this case?

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  • Jquery - removing an image before the client browser attempts to download it

    - by ajbrun
    Hi there, I wonder if anyone could help me with a problem I've been having. I have a number of large images available, but due to space limitations, I can't create multiple copies of these at various sizes. I have used PHP GD functions to resize the images to the sizes I need and output them to the browser. This works, but obviously takes some processing time, which therefore impacts pages load times. I'm fine with this, but I only want to show the image once it's fully loaded, and have a loading gif in its place until that time. I'm using jquery to do this. The problem I'm having is making the page functional whether the client has javascript enabled or not. If JS is not enabled, I want standard img tags to be outputted, otherwise the images are removed and replaced with a loading gif until they have been fully loaded. The link below shows a simple non-javascript unfriendly example of a what I want to do (try turning JS off): http://jqueryfordesigners.com/demo/image-load-demo.php I've been testing the basics using the code below. The attr() function will be replaced with something like remove(). This is just a test to make something happen to the image before the browser tries to load it. $(document).ready(function() { $( "#Thumbnails .thumbnail img" ).attr('src', '#'); }); In IE, this works correctly - the image source is replaced with "#" BEFORE the client browser gets a chance to start downloading the image. In firefox however, it downloads the image, and THEN changes the source. It seems to me that firefox is loading the jquery onready event later than it should. As far as I know, this should be executed before the standard onload event and before anything has started loading. If it helps, I'm testing it with a good number of images on screen (81). Am I doing something wrong?

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  • Switching between 2 UINavigationControllers

    - by Smikey
    Hi all, I seem to have a problem switching between 2 UINavigationControllers, i.e. one which controls the main (selection) menu of my application, and the second which controls the main session (i.e. the user can't go back to the selection menu once they're started a new session). The first works just fine, but I get into trouble when trying to load the second. I have a class called GameViewController which contains the second UINavigationController instance. I set this up as usual, linking it as an IBOutlet to the delegate and setting up the NavController in the GameViewController.xib file with its 'Class' property pointing at GameScreenViewController (my main game screen), and its NIB Name property pointing to the GameScreenViewController nib file. I then create a new instance of GameViewController and load it. In IB, the navigation controller looks fine, with its View 'loaded from "GameScreenViewController"', however when the NavigationController is loaded in the game, it actually loads the GameViewController's UIWindow instance (just a blank window). I'm not sure how to make it load the Navigation Controller's view rather than its own window? Also, another quick question. When I load the second navigation controller from the first, which makes more sense to use: [self.view addSubview:gameViewController.view]; or [self presentModalViewController:gameViewController animated:YES]; Thanks for any help, much appreciated :D Michael

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