Search Results

Search found 32007 results on 1281 pages for 'php openid'.

Page 1273/1281 | < Previous Page | 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280  | Next Page >

  • KSoap2 Android not valid SOAP

    - by Rogier21
    Hello all, I am trying to post to my own test soap server (C#) with Android in combination with KSOAP2. Now I have the specifications from the SOAP server, it expects: POST /SharingpointCheckBarcode.asmx HTTP/1.1 Host: awc.test.trin-it.nl Content-Type: text/xml; charset=utf-8 Content-Length: length SOAPAction: "http://tempuri.org/checkBarcode" <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Header> <AuthHeader xmlns="http://tempuri.org/"> <username>string</username> <password>string</password> </AuthHeader> </soap:Header> <soap:Body> <checkBarcode xmlns="http://tempuri.org/"> <barcode>string</barcode> </checkBarcode> </soap:Body> </soap:Envelope> But what Android KSOAP2 sends out: <?xml version="1.0" encoding="utf-8"?> <v:Envelope xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns:d="http://www.w3.org/2001/XMLSchema" xmlns:c="http://schemas.xmlsoap.org/soap/encoding/" xmlns:v="http://schemas.xmlsoap.org/soap/envelope/"> <v:Header /> <v:Body> <checkBarcode xmlns="http://tempuri.org" id="o0" c:root="1"> <username i:type="d:string">test</username> <password i:type="d:string">test</password> <barcode i:type="d:string">2620813000301</barcode> </checkBarcode> </v:Body> </v:Envelope> With this code: try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("username", "test"); request.addProperty("password", "test"); request.addProperty("barcode", "2620813000301"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.encodingStyle = "test"; envelope.setOutputSoapObject(request); AndroidHttpTransport androidHttpTransport = new AndroidHttpTransport (URL); androidHttpTransport.debug = true; androidHttpTransport.setXmlVersionTag("<?xml version=\"1.0\" encoding=\"utf-8\"?>"); androidHttpTransport.call(SOAP_ACTION, envelope); Log.d("MyAPP", "----------------- " + androidHttpTransport.requestDump +"\r\n\r\n" + androidHttpTransport.responseDump); ((TextView)findViewById(R.id.lblStatus)).setText(androidHttpTransport.requestDump +"\r\n\r\n" + androidHttpTransport.responseDump); } catch(Exception E) { ((TextView)findViewById(R.id.lblStatus)).setText("ERROR:" + E.getClass().getName() + ": " + E.getMessage()); } The response I get back from the server is that there are no results found, so not an error, but when I test it with another App or PHP, it with the same data, it says it's OK. I think it's because of the

    Read the article

  • cmake doesn't work in windows XP

    - by Runner
    I'm new with cmake,just installed it and following this article: http://www.cs.swarthmore.edu/~adanner/tips/cmake.php D:\Works\c\cmake\build>cmake .. -- Building for: NMake Makefiles CMake Warning at CMakeLists.txt:2 (project): To use the NMake generator, cmake must be run from a shell that can use the compiler cl from the command line. This environment does not contain INCLUDE, LIB, or LIBPATH, and these must be set for the cl compiler to work. -- The C compiler identification is unknown -- The CXX compiler identification is unknown CMake Warning at D:/Tools/CMake 2.8/share/cmake-2.8/Modules/Platform/Windows-cl.cmake:32 (ENABLE_LANGUAGE): To use the NMake generator, cmake must be run from a shell that can use the compiler cl from the command line. This environment does not contain INCLUDE, LIB, or LIBPATH, and these must be set for the cl compiler to work. Call Stack (most recent call first): D:/Tools/CMake 2.8/share/cmake-2.8/Modules/CMakeCInformation.cmake:58 (INCLUDE) CMakeLists.txt:2 (project) CMake Error: your RC compiler: "CMAKE_RC_COMPILER-NOTFOUND" was not found. Please set CMAKE_RC_COMPILER to a valid compiler path or name. -- Check for CL compiler version -- Check for CL compiler version - failed -- Check if this is a free VC compiler -- Check if this is a free VC compiler - yes -- Using FREE VC TOOLS, NO DEBUG available -- Check for working C compiler: cl CMake Warning at CMakeLists.txt:2 (PROJECT): To use the NMake generator, cmake must be run from a shell that can use the compiler cl from the command line. This environment does not contain INCLUDE, LIB, or LIBPATH, and these must be set for the cl compiler to work. CMake Warning at D:/Tools/CMake 2.8/share/cmake-2.8/Modules/Platform/Windows-cl.cmake:32 (ENABLE_LANGUAGE): To use the NMake generator, cmake must be run from a shell that can use the compiler cl from the command line. This environment does not contain INCLUDE, LIB, or LIBPATH, and these must be set for the cl compiler to work. Call Stack (most recent call first): D:/Tools/CMake 2.8/share/cmake-2.8/Modules/CMakeCInformation.cmake:58 (INCLUDE) CMakeLists.txt:2 (PROJECT) CMake Error at D:/Tools/CMake 2.8/share/cmake-2.8/Modules/CMakeRCInformation.cmake:22 (GET_FILENAME_COMPONENT): get_filename_component called with incorrect number of arguments Call Stack (most recent call first): D:/Tools/CMake 2.8/share/cmake-2.8/Modules/Platform/Windows-cl.cmake:32 (ENABLE_LANGUAGE) D:/Tools/CMake 2.8/share/cmake-2.8/Modules/CMakeCInformation.cmake:58 (INCLUDE) CMakeLists.txt:2 (PROJECT) CMake Error: CMAKE_RC_COMPILER not set, after EnableLanguage CMake Error: your C compiler: "cl" was not found. Please set CMAKE_C_COMPILER to a valid compiler path or name. CMake Error: Internal CMake error, TryCompile configure of cmake failed -- Check for working C compiler: cl -- broken CMake Error at D:/Tools/CMake 2.8/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:52 (MESSAGE): The C compiler "cl" is not able to compile a simple test program. It fails with the following output: CMake will not be able to correctly generate this project. Call Stack (most recent call first): CMakeLists.txt:2 (project) CMake Error: your C compiler: "cl" was not found. Please set CMAKE_C_COMPILER to a valid compiler path or name. CMake Error: your CXX compiler: "cl" was not found. Please set CMAKE_CXX_COMPILER to a valid compiler path or name. -- Configuring incomplete, errors occurred! What are the complete requirement to use cmake successfully in windows XP?I've already installed Visual Studio under D:\Tools\Microsoft Visual Studio 9.0

    Read the article

  • IE6 iframe anchor links moves iframe up

    - by WastedSpace
    Hi, Having a real head scratching moment... I have a site where there is a footer div that always sits at the bottom of the screen (26px high), and above that I have an iFrame which sizes to 100% of the remaining height. This works well. Even clicking on anchor links inside the iframe works as it should in all browsers (apart from IE6). Unfortunately I still have to support IE6. What is happening in IE6 is that the footer jumps up the page with the iframe still above it when I click on an anchor link. The top part of the iframe is cut off. Even the iframe's scroll bars disappear under the top of the browser. I have created some screen shots to show you what I mean. I have blurred out the actual data for now. How it should look (and does look) in other browsers: http://img100.imageshack.us/i/screen1om.jpg/ How it looks in IE6 before clicking on an anchor link: http://img532.imageshack.us/i/screen2e.jpg/ (I had to make the iframe's height 95%, because if I set it to 100% height weirdly it wouldn't show anything...) How it looks in IE6 after clicking on an anchor link: http://img214.imageshack.us/i/screen3g.jpg/ It's hard for me to show the fool code I am using, as there are lots of other things going on (of which I'm confident doesn't affect the layout), so will try to summarise: The html code (simplified): <div id="ifra"><iframe src="home.php" frameborder="0" name="content_pane" id="content_pane" marginheight="10" marginwidth="10"></iframe></div> <h1 class="toolbar"><a id="footerlink">Site Name</a></h1> The CSS (simplified): html, body { overflow: hidden; } html, body, iframe { height: 100%; } body { padding: 0; margin: 0; } #ifra, iframe { position: absolute; width: 100%; left: 0; } #ifra { top: 0px; bottom: 26px; } iframe { border: 0 none; } .toolbar { height: 26px; background-color: #C2C7C9; position: fixed; bottom: 0; width: 100%; background-image: url(bg.png); background-repeat: repeat-x; background-position: left top; } IE8 specific CSS: #ifra, .toolbar { position: fixed; } IE7 specific CSS: html { padding: 0px; } #ifra, iframe { position: absolute; } #ifra { top: 0px; bottom: 26px; } * html body { padding /**/: 100px 0 50px 0; overflow-y /**/: hidden; } IE6 specific CSS: .toolbar { position: fixed; } * html { overflow-y: hidden; } * html body { overflow-y: auto; height: 100%; } * html .toolbar { position: absolute; } iframe { height: 95%; } #ifra { height: 100%; } I know it's not ideal not seeing the full code, but just wondering if there is anything jumping out at anyone from these lines of code? By the way I did consider dropping the div surrounding the iframe, but for some reason the scroll bars would disappear under the footer in all browsers... Thanks for looking! Ali.

    Read the article

  • Migrate from MySQL to PostgreSQL on Linux (Kubuntu)

    - by Dave Jarvis
    A long time ago in a galaxy far, far away... Trying to migrate a database from MySQL to PostgreSQL. All the documentation I have read covers, in great detail, how to migrate the structure. I have found very little documentation on migrating the data. The schema has 13 tables (which have been migrated successfully) and 9 GB of data. MySQL version: 5.1.x PostgreSQL version: 8.4.x I want to use the R programming language to analyze the data using SQL select statements; PostgreSQL has PL/R, but MySQL has nothing (as far as I can tell). A New Hope Create the database location (/var has insufficient space; also dislike having the PostgreSQL version number everywhere -- upgrading would break scripts!): sudo mkdir -p /home/postgres/main sudo cp -Rp /var/lib/postgresql/8.4/main /home/postgres sudo chown -R postgres.postgres /home/postgres sudo chmod -R 700 /home/postgres sudo usermod -d /home/postgres/ postgres All good to here. Next, restart the server and configure the database using these installation instructions: sudo apt-get install postgresql pgadmin3 sudo /etc/init.d/postgresql-8.4 stop sudo vi /etc/postgresql/8.4/main/postgresql.conf Change data_directory to /home/postgres/main sudo /etc/init.d/postgresql-8.4 start sudo -u postgres psql postgres \password postgres sudo -u postgres createdb climate pgadmin3 Use pgadmin3 to configure the database and create a schema. The episode continues in a remote shell known as bash, with both databases running, and the installation of a set of tools with a rather unusual logo: SQL Fairy. perl Makefile.PL sudo make install sudo apt-get install perl-doc (strangely, it is not called perldoc) perldoc SQL::Translator::Manual Extract a PostgreSQL-friendly DDL and all the MySQL data: sqlt -f DBI --dsn dbi:mysql:climate --db-user user --db-password password -t PostgreSQL > climate-pg-ddl.sql mysqldump --skip-add-locks --complete-insert --no-create-db --no-create-info --quick --result-file="climate-my.sql" --databases climate --skip-comments -u root -p The Database Strikes Back Recreate the structure in PostgreSQL as follows: pgadmin3 (switch to it) Click the Execute arbitrary SQL queries icon Open climate-pg-ddl.sql Search for TABLE " replace with TABLE climate." (insert the schema name climate) Search for on " replace with on climate." (insert the schema name climate) Press F5 to execute This results in: Query returned successfully with no result in 122 ms. Replies of the Jedi At this point I am stumped. Where do I go from here (what are the steps) to convert climate-my.sql to climate-pg.sql so that they can be executed against PostgreSQL? How to I make sure the indexes are copied over correctly (to maintain referential integrity; I don't have constraints at the moment to ease the transition)? How do I ensure that adding new rows in PostgreSQL will start enumerating from the index of the last row inserted (and not conflict with an existing primary key from the sequence)? How do you ensure the schema name comes through when transforming the data from MySQL to PostgreSQL inserts? Resources A fair bit of information was needed to get this far: https://help.ubuntu.com/community/PostgreSQL http://articles.sitepoint.com/article/site-mysql-postgresql-1 http://wiki.postgresql.org/wiki/Converting_from_other_Databases_to_PostgreSQL#MySQL http://pgfoundry.org/frs/shownotes.php?release_id=810 http://sqlfairy.sourceforge.net/ Thank you!

    Read the article

  • Need help with setting up comet code

    - by Saif Bechan
    Does anyone know off a way or maybe think its possible to connect Node.js with Nginx http push module to maintain a persistent connection between client and browser. I am new to comet so just don't understand the publishing etc maybe someone can help me with this. What i have set up so far is the following. I downloaded the jQuery.comet plugin and set up the following basic code: Client JavaScript <script type="text/javascript"> function updateFeed(data) { $('#time').text(data); } function catchAll(data, type) { console.log(data); console.log(type); } $.comet.connect('/broadcast/sub?channel=getIt'); $.comet.bind(updateFeed, 'feed'); $.comet.bind(catchAll); $('#kill-button').click(function() { $.comet.unbind(updateFeed, 'feed'); }); </script> What I can understand from this is that the client will keep on listening to the url followed by /broadcast/sub=getIt. When there is a message it will fire updateFeed. Pretty basic and understandable IMO. Nginx http push module config default_type application/octet-stream; sendfile on; keepalive_timeout 65; push_authorized_channels_only off; server { listen 80; location /broadcast { location = /broadcast/sub { set $push_channel_id $arg_channel; push_subscriber; push_subscriber_concurrency broadcast; push_channel_group broadcast; } location = /broadcast/pub { set $push_channel_id $arg_channel; push_publisher; push_min_message_buffer_length 5; push_max_message_buffer_length 20; push_message_timeout 5s; push_channel_group broadcast; } } } Ok now this tells nginx to listen at port 80 for any calls to /broadcast/sub and it will give back any responses sent to /broadcast/pub. Pretty basic also. This part is not so hard to understand, and is well documented over the internet. Most of the time there is a ruby or a php file behind this that does the broadcasting. My idea is to have node.js broadcasting /broadcast/pub. I think this will let me have persistent streaming data from the server to the client without breaking the connection. I tried the long-polling approach with looping the request but I think this will be more efficient. Or is this not going to work. Node.js file Now to create the Node.js i'm lost. First off all I don't know how to have node.js to work in this way. The setup I used for long polling is as follows: var sys = require('sys'), http = require('http'); http.createServer(function (req, res) { res.writeHead(200, {'Content-Type': 'text/html'}); res.write(new Date()); res.close(); seTimeout('',1000); }).listen(8000); This listens to port 8000 and just writes on the response variable. For long polling my nginx.config looked something like this: server { listen 80; server_name _; location / { proxy_pass http://mydomain.com:8080$request_uri; include /etc/nginx/proxy.conf; } } This just redirected the port 80 to 8000 and this worked fine. Does anyone have an idea on how to have Node.js act in a way Comet understands it. Would be really nice and you will help me out a lot. Recources used An example where this is done with ruby instead of Node.js jQuery.comet Nginx HTTP push module homepage Faye: a Comet client and server for Node.js and Rack To use faye I have to install the comet client, but I want to use the one supplied with Nginx. Thats why I don't just use faye. The one nginx uses is much more optimzed. extra Persistant connections Going evented with Node.js

    Read the article

  • facebook iframe stream.Publish cannot close dialog or skip

    - by fooyee
    am pulling my hair over this :( spent 10 hrs but nothing came out I read this thread http://forum.developers.facebook.com/viewtopic.php?pid=198128 but it didn't help much. I'm running a local dev App Engine server ( localhost:8080 ) iframe app so I have a couple of problems. 1) on safari 4.0.4, the publish story dialog comes up nicely with all images/data/action_links. upon posting a story (or skipping), the dialog goes blank and wouldn't close. 2) I tested the same code on firefox 3.5.8, the dialog comes up with all images/data/action_links, but then the whole thing freezes. Clicking anywhere on the dialog doesn't help at all. If i'm patient enough and click "publish", I have to wait for abt 10 seconds before the dialog says "story is published". then it freezes. (clicking on skip doesn't make a difference). btw, there is no "button clicking effect" : ie: the buttons don't look like they "sink down" upon clicking. I checked the firefox memory using the command "top" on the terminal, it all seems okay, no spike in CPU processes ( i could open other firefox tabs and work on them) My futile attempts at solving the problems... 1) so i thought, hmm could this be because of local dev (localhost) problem? I uploaded the code to the production server, the same thing happens. 2) I tried an older firefox (3.1) and the same problem persisted ( the freezing ) 3) I noticed that i kind of used 2 different FB features ( Connect and XFBML). The Connect Feature I used in the PostStory function. The XFBML feature I used before the tag. So I thought, hmm ... I tried replacing the FB_RequireFeatures["Connect"] feature with FB_RequireFeatures["XFBML"]. nothing changed. I still can't close the story dialog. 4) Is there a possibility that I didn't connect to xd_receiver.htm properly? my xd_receiver.htm is stored in my folder /media/fbconnect in my app.yaml handler: - url: /fbconnect static_dir: media/fbconnect so i thought a connection has to be established with xd_receiver.htm. any way I can test that? here're all the codes: <script type="text/javascript"> //post story function function PostStory() { //init facebook FB_RequireFeatures(["Connect"], function() { FB.Facebook.init('my_app_key', "/fbconnect/xd_receiver.htm"); FB.ensureInit(function() { var message = 'the message'; var attachment = { 'name': 'a simple app to send gifts', 'href': 'http://apps.facebook.com/my_app_name', 'caption': '{*actor*} sent u something', 'description': 'some description', "media": [{ "type": "image", "src": "http://bit.ly/105QYr", "href": "http://bit.ly/105QYr"}] }; //action links can only be seen AFTER the feed is published var action_links = [{ 'text': 'Send him/her a gift back!', 'href': 'http://somelink.com'}]; FB.Connect.streamPublish(message, attachment, action_links, null, "Share the gift with your friends", callback, false, null); }); }); function callback(post_id, exception) { //alert('Wall Post Complete'); } } </script> just before the end of the /body tag, i have this: <script type="text/javascript"> function callFBInit() { FB_RequireFeatures( ["XFBML"], function(){ FB.Facebook.init("my_app_key", "/fbconnect/xd_receiver.htm"); } ); } callFBInit(); btw, my xd_receiver.htm contains: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns=? http://www.w3.org/1999/xhtml? > <head> <title>cross-domain receiver page</title> </head> <body> <script src=?http://static.ak.facebook.com/js/api_lib/v0.4/xdcommreceiver.debug.js? type=? text/javascript? ></script> </body> </html> hope you guys can help out. thx

    Read the article

  • Streaming a webcam from Silverlight 4 (Beta)

    - by Ken Smith
    The new webcam stuff in Silverlight 4 is darned cool. By exposing it as a brush, it allows scenarios that are way beyond anything that Flash has. At the same time, accessing the webcam locally seems like it's only half the story. Nobody buys a webcam so they can take pictures of themselves and make funny faces out of them. They buy a webcam because they want other people to see the resulting video stream, i.e., they want to stream that video out to the Internet, a lay Skype or any of the dozens of other video chat sites/applications. And so far, I haven't figured out how to do that with It turns out that it's pretty simple to get a hold of the raw (Format32bppArgb formatted) bytestream, as demonstrated here. But unless we want to transmit that raw bytestream to a server (which would chew up way too much bandwidth), we need to encode that in some fashion. And that's more complicated. MS has implemented several codecs in Silverlight, but so far as I can tell, they're all focused on decoding a video stream, not encoding it in the first place. And that's apart from the fact that I can't figure out how to get direct access to, say, the H.264 codec in the first place. There are a ton of open-source codecs (for instance, in the ffmpeg project here), but they're all written in C, and they don't look easy to port to C#. Unless translating 10000+ lines of code that look like this is your idea of fun :-) const int b_xy= h->mb2b_xy[left_xy[i]] + 3; const int b8_xy= h->mb2b8_xy[left_xy[i]] + 1; *(uint32_t*)h->mv_cache[list][cache_idx ]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[0+i*2]]; *(uint32_t*)h->mv_cache[list][cache_idx+8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[1+i*2]]; h->ref_cache[list][cache_idx ]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[0+i*2]>>1)]; h->ref_cache[list][cache_idx+8]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[1+i*2]>>1)]; The mooncodecs folder within the Mono project (here) has several audio codecs in C# (ADPCM and Ogg Vorbis), and one video codec (Dirac), but they all seem to implement just the decode portion of their respective formats, as do the java implementations from which they were ported. I found a C# codec for Ogg Theora (csTheora, http://www.wreckedgames.com/forum/index.php?topic=1053.0), but again, it's decode only, as is the jheora codec on which it's based. Of course, it would presumably be easier to port a codec from Java than from C or C++, but the only java video codecs that I found were decode-only (such as jheora, or jirac). So I'm kinda back at square one. It looks like our options for hooking up a webcam (or microphone) through Silverlight to the Internet are: (1) Wait for Microsoft to provide some guidance on this; (2) Spend the brain cycles porting one of the C or C++ codecs over to Silverlight-compatible C#; (3) Send the raw, uncompressed bytestream up to a server (or perhaps compressed slightly with something like zlib), and then encode it server-side; or (4) Wait for someone smarter than me to figure this out and provide a solution. Does anybody else have any better guidance? Have I missed something that's just blindingly obvious to everyone else? (For instance, does Silverlight 4 somewhere have some classes I've missed that take care of this?)

    Read the article

  • Understanding Node.js and concept of non-blocking I/O

    - by Saif Bechan
    Recently I became interested in using Node.js to tackle some of the parts of my web-application. I love the part that its full JavaScript and its very light weight so no use anymore to call an JavaScript-PHP call but a lighter JavaScript-JavaScript call. I however do not understand all the concepts explained. Basic concepts Now in the presentation for Node.js Ryan Dahl talks about non-blocking IO and why this is the way we need to create our programs. I can understand the theoretical concept. You just don't wait for a response, you go ahead and do other things. You make a callback for the response, and when the response arrives millions of clock-cycles later, you can fire that. If you have not already I recommend to watch this presentation. It is very easy to follow and pretty detailed. There are some nice concepts explained on how to write your code in a good manner. There are also some examples given and I am going to work with the basic example given. Examples The way we do thing now: puts("Enter your name: "); var name = gets(); puts("Name: " + name); Now the problem with this is that the code is halted at line 1. It blocks your code. The way we need to do things according to node puts("Enter your name: "); gets(function (name) { puts("Name: " + name); }); Now with this your program does not halt, because the input is a function within the output. So the programs continues to work without halting. Questions Now the basic question I have is how does this work in real-life situations. I am talking here for the use in web-applications. The application I am writing does I/O, bit is still does it in am blocking matter. I think that most of the time, if not all, you need to block, because you have to wait on what the response is you have to work with. When you need to get some information from the database, most of the time this data needs to be verified before you can further with the code. Example 1 If you take a login for example. You have to wait for the database to response to return, because you can not do anything else. I can't see a way around this without blocking. Example 2 Going back to the basic example. The use just request something from a database which does not need any verification. You still have to block because you don't have anything to do more. I can not come up with a single example where you want to do other things while you wait for the response to return. Possible answers I have read that this frees up recourses. When you program like this it takes less CPU or memory usage. So this non-blocking IO is ONLY meant to free up recourses and does not have any other practical use. Not that this is not a huge plus, freeing up recourses is always good. Yet I fail to see this as a good solution. because in both of the above examples, the program has to wait for the response of the user. Whether this is inside a function, or just inline, in my opinion there is a program that wait for input. Resources I looked at I have looked at some recourses before I posted this question. They talk a lot about the theoretical concept, which is quite clear. Yet i fail to see some real-life examples where this is makes a huge difference. Stackoverflow: What is in simple words blocking IO and non-blocking IO? Blocking IO vs non-blocking IO; looking for good articles tidy code for asynchronous IO Other recources: Wikipedia: Asynchronous I/O Introduction to non-blocking I/O The C10K problem

    Read the article

  • Fetching data (responsebody) with a HttpClient in an AsyncTask and returning the data outside the As

    - by Peter Warbo
    Basically I'm wondering how I'm able to do what I've written in the topic. I've looked through many tutorials on AsyncTask but I can't get it to work. I have a little form (EditText) that will take what the user inputs there and make it to a url query for the application to lookup and then display the results. What I think would seem to work is something like this: In my main activity i have a string called responseBody. Then the user clicks on the search button it will go to my search function and from there call the GrabUrl method with the url which will start the asyncdata and when that process is finished the onPostExecute method will use the function activity.this.setResponseBody(content). This is what my code looks like simpliefied with the most important parts (I think). public class activity extends Activity { private String responseBody; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); initControls(); } public void initControls() { fieldSearch = (EditText) findViewById(R.id.EditText01); buttonSearch = (Button)findViewById(R.id.Button01); buttonSearch.setOnClickListener(new Button.OnClickListener() { public void onClick (View v){ search(); }}); } public void grabURL(String url) { new GrabURL().execute(url); } private class GrabURL extends AsyncTask<String, Void, String> { private final HttpClient client = new DefaultHttpClient(); private String content; private boolean error = false; private ProgressDialog dialog = new ProgressDialog(activity.this); protected void onPreExecute() { dialog.setMessage("Getting your data... Please wait..."); dialog.show(); } protected String doInBackground(String... urls) { try { HttpGet httpget = new HttpGet(urls[0]); ResponseHandler<String> responseHandler = new BasicResponseHandler(); content = client.execute(httpget, responseHandler); } catch (ClientProtocolException e) { error = true; cancel(true); } catch (IOException e) { error = true; cancel(true); } return content; } protected void onPostExecute(String content) { dialog.dismiss(); if (error) { Toast toast = Toast.makeText(activity.this, getString(R.string.offline), Toast.LENGTH_LONG); toast.setGravity(Gravity.TOP, 0, 75); toast.show(); } else { activity.this.setResponseBody(content); } } } public void search() { String query = fieldSearch.getText().toString(); String url = "http://example.com/example.php?query=" + query; //this is just an example url, I have a "real" url in my application but for privacy reasons I've replaced it grabURL(url); // the method that will start the asynctask processData(responseBody); // process the responseBody and display stuff on the ui-thread with the data that I would like to get from the asyntask but doesn't obviously }

    Read the article

  • How to make jQuery animate upwards

    - by ivannovak
    Hey there, I've got some jquery running fairly well, howeever when I hover over the element in question, the bottom expands downward which is not unexpected but is not the desired effect. I'd like the bottom of the element to remain stationary with the top of the element expanding upwards. If you'd like to see what I currently have, you may navigate to http://demo.ivannovak.com/mobia/ Any help would be greatly appreciated. Here is my code: HTML <div class="button"> <h3>Product Quality</h3> <div>Duis tristique ultricies velit sit amet adipiscing.</div> <img src="<?php bloginfo('template_url'); ?>/assets/img/INgravatar_subernova.png" alt="placeholderImage" height="70" /> <p><a href="#">Learn More &gt;</a></p> <div class="bottom"></div> </div> CSS div#buttons {} div#buttons .button { background: url(assets/img/bg_blue_top.jpg) #206094 no-repeat top left; padding: 5px 10px 0; width: 209px; float: left; margin-right: 5px; position: relative; height: 50px; } div#buttons .button h3 { font-weight: normal; color: #fff; text-transform: uppercase; } div#buttons .button:hover div, div#buttons .button:hover img { /* display: block; */ } div#buttons .button div { width: 120px; padding-right: 20px; float: left; color: #bbb; display: none; } div#buttons .button img { float: right; display: none; } div#buttons .button p { position: absolute; bottom: 10px; left: 10px; z-index: 9; font-weight: bold; text-transform: uppercase; } div#buttons .button p a { color: #7bc143; text-decoration: none; } div#buttons .button p a:hover { text-decoration: underline; } div#buttons .button .bottom { background: url(assets/img/bg_blue_bottom.jpg) no-repeat bottom left; height:26px; position: absolute; display: block; width: 229px; right: 0px; padding:0; bottom: 0; } jQuery $(document).ready(function() { $('.button').mouseenter(function() { $(this).closest('div').animate({ height: "150px", }, 400, "swing"); }); $('.button').mouseleave(function() { $(this).closest('div').animate({ height: "50px", }, 400, "swing"); }); });

    Read the article

  • Missing audio and problems playing FLV video converted from 720p .mov file with FFMPEG

    - by undefined
    I have some .mov video files recorded from a JVC GC-FM1 HD video camera in 720p mode. I have FFMPEG running on a Linux box that I upload files to and have them encoded into FLV format. The video appears to be encoding ok but there is no audio in the resulting FLV file and when I play it back in Flash Player in a browser or on Adobe Media Player, the video pauses at the start. It appears that Adobe Media Player waits for the progress bar to reach the end of the video before starting the playback - i.e. the video will load, the picture pauses, the progress bar seeks to the end as if the video was playing then when it reaches the end the video picture starts. There is no audio on the video. I am noticing this in the video player I have built with Flash 8 using an FLVPlayback component and attached seekBar. The seek bar will start moving as if the video is playing but the picture remains paused. Here are some outputs from my FFMPEG log and the command I am using to encode the video - my FFMPEG command called from PHP - $cmd = 'ffmpeg -i ' . $sourcelocation.$filename.".".$fileext . ' -ab 96k -b 700k -ar 44100 -s ' . $target['width'] . 'x' . $target['height'] . ' -ac 1 -acodec libfaac ' . $destlocation.$filename.$ext_trans .' 2>&1'; and here is the output from my error log - FFmpeg version UNKNOWN, Copyright (c) 2000-2010 Fabrice Bellard, et al. built on Jan 22 2010 11:31:03 with gcc 4.1.2 20070925 (Red Hat 4.1.2-33) configuration: --prefix=/usr --enable-static --enable-shared --enable-gpl --enable-nonfree --enable-postproc --enable-avfilter --enable-avfilter-lavf --enable-libfaac --enable-libfaad --enable-libfaadbin --enable-libgsm --enable-libmp3lame --enable-libvorbis --enable-libx264 libavutil 50. 7. 0 / 50. 7. 0 libavcodec 52.48. 0 / 52.48. 0 libavformat 52.47. 0 / 52.47. 0 libavdevice 52. 2. 0 / 52. 2. 0 libavfilter 1.17. 0 / 1.17. 0 libswscale 0. 9. 0 / 0. 9. 0 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) -> 59.94 (60000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'uploads/video/60974_v1.mov': Metadata: major_brand : qt minor_version : 0 compatible_brands: qt comment : JVC GC-FM1 comment-eng : JVC GC-FM1 Duration: 00:00:30.41, start: 0.000000, bitrate: 4158 kb/s Stream #0.0(eng): Video: h264, yuv420p, 640x480 [PAR 1:1 DAR 4:3], 4017 kb/s, 59.94 fps, 59.94 tbr, 90k tbn, 119.88 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Output #0, rawvideo, to 'uploads/video/60974_v1.jpg': Stream #0.0(eng): Video: mjpeg, yuvj420p, 320x240 [PAR 1:1 DAR 4:3], q=2-31, 200 kb/s, 90k tbn, 59.94 tbc Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding [h264 @ 0x8e67930]B picture before any references, skipping [h264 @ 0x8e67930]decode_slice_header error [h264 @ 0x8e67930]no frame! Error while decoding stream #0.0 [h264 @ 0x8e67930]B picture before any references, skipping [h264 @ 0x8e67930]decode_slice_header error [h264 @ 0x8e67930]no frame! Error while decoding stream #0.0 frame= 1 fps= 0 q=3.8 Lsize= 15kB time=0.02 bitrate=7271.4kbits/s dup=482 drop=0 video:15kB audio:0kB global headers:0kB muxing overhead 0.000000% Which are the important errors here - B picture before any references, skipping? decode_slice_header error? no frame? or Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) - 59.94 (60000/1001) Any advice welcome, thanks

    Read the article

  • Lots of mysql Sleep processes

    - by user259284
    Hello, I am still having trouble with my mysql server. It seems that since i optimize it, the tables were growing and now sometimes is very slow again. I have no idea of how to optimize more. mySQL server has 48GB of RAM and mysqld is using about 8, most of the tables are innoDB. Site has about 2000 users online. I also run explain on every query and every one of them is indexed. mySQL processes: http://www.pik.ba/mysqlStanje.php my.cnf: # The MySQL database server configuration file. # # You can copy this to one of: # - "/etc/mysql/my.cnf" to set global options, # - "~/.my.cnf" to set user-specific options. # # One can use all long options that the program supports. # Run program with --help to get a list of available options and with # --print-defaults to see which it would actually understand and use. # # For explanations see # http://dev.mysql.com/doc/mysql/en/server-system-variables.html # This will be passed to all mysql clients # It has been reported that passwords should be enclosed with ticks/quotes # escpecially if they contain "#" chars... # Remember to edit /etc/mysql/debian.cnf when changing the socket location. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock # Here is entries for some specific programs # The following values assume you have at least 32M ram # This was formally known as [safe_mysqld]. Both versions are currently parsed. [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] # # * Basic Settings # user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp language = /usr/share/mysql/english skip-external-locking # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. bind-address = 10.100.27.30 # # * Fine Tuning # key_buffer = 64M key_buffer_size = 512M max_allowed_packet = 16M thread_stack = 128K thread_cache_size = 8 # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP max_connections = 1000 table_cache = 1000 join_buffer_size = 2M tmp_table_size = 2G max_heap_table_size = 2G innodb_buffer_pool_size = 3G innodb_additional_mem_pool_size = 128M innodb_log_file_size = 100M log-slow-queries = /var/log/mysql/slow.log sort_buffer_size = 5M net_buffer_length = 5M read_buffer_size = 2M read_rnd_buffer_size = 12M thread_concurrency = 10 ft_min_word_len = 3 #thread_concurrency = 10 # # * Query Cache Configuration # query_cache_limit = 1M query_cache_size = 512M # # * Logging and Replication # # Both location gets rotated by the cronjob. # Be aware that this log type is a performance killer. #log = /var/log/mysql/mysql.log # # Error logging goes to syslog. This is a Debian improvement :) # # Here you can see queries with especially long duration #log_slow_queries = /var/log/mysql/mysql-slow.log #long_query_time = 2 #log-queries-not-using-indexes # # The following can be used as easy to replay backup logs or for replication. # note: if you are setting up a replication slave, see README.Debian about # other settings you may need to change. #server-id = 1 #log_bin = /var/log/mysql/mysql-bin.log expire_logs_days = 10 max_binlog_size = 100M #binlog_do_db = include_database_name #binlog_ignore_db = include_database_name # # * BerkeleyDB # # Using BerkeleyDB is now discouraged as its support will cease in 5.1.12. skip-bdb # # * InnoDB # # InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/. # Read the manual for more InnoDB related options. There are many! # You might want to disable InnoDB to shrink the mysqld process by circa 100MB. #skip-innodb # # * Security Features # # Read the manual, too, if you want chroot! # chroot = /var/lib/mysql/ # # For generating SSL certificates I recommend the OpenSSL GUI "tinyca". # # ssl-ca=/etc/mysql/cacert.pem # ssl-cert=/etc/mysql/server-cert.pem # ssl-key=/etc/mysql/server-key.pem [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] #no-auto-rehash # faster start of mysql but no tab completition [isamchk] key_buffer = 16M # # * NDB Cluster # # See /usr/share/doc/mysql-server-*/README.Debian for more information. # # The following configuration is read by the NDB Data Nodes (ndbd processes) # not from the NDB Management Nodes (ndb_mgmd processes). # # [MYSQL_CLUSTER] # ndb-connectstring=127.0.0.1 # # * IMPORTANT: Additional settings that can override those from this file! # The files must end with '.cnf', otherwise they'll be ignored. # !includedir /etc/mysql/conf.d/

    Read the article

  • Block filters using fragment shaders

    - by Nils
    I was following this tutorial using Apple's OpenGL Shader Builder (tool similar to Nvidia's fx composer, but simpler). I could easily apply the filters, but I don't understand if they worked correct (and if so how can I improve the output). For example the blur filter: OpenGL itself does some image processing on the textures, so if they are displayed in a higher resolution than the original image, they are blurred already by OpenGL. Second the blurred part is brighter then the part not processed, I think this does not make sense, since it just takes pixels from the direct neighborhood. This is defined by float step_w = (1.0/width); Which I don't quite understand: The pixels are indexed using floating point values?? Edit: I forgot to attach the exact code I used: Fragment Shader // Originally taken from: http://www.ozone3d.net/tutorials/image_filtering_p2.php#part_2 #define KERNEL_SIZE 9 float kernel[KERNEL_SIZE]; uniform sampler2D colorMap; uniform float width; uniform float height; float step_w = (1.0/width); float step_h = (1.0/height); // float step_w = 20.0; // float step_h = 20.0; vec2 offset[KERNEL_SIZE]; void main(void) { int i = 0; vec4 sum = vec4(0.0); offset[0] = vec2(-step_w, -step_h); // south west offset[1] = vec2(0.0, -step_h); // south offset[2] = vec2(step_w, -step_h); // south east offset[3] = vec2(-step_w, 0.0); // west offset[4] = vec2(0.0, 0.0); // center offset[5] = vec2(step_w, 0.0); // east offset[6] = vec2(-step_w, step_h); // north west offset[7] = vec2(0.0, step_h); // north offset[8] = vec2(step_w, step_h); // north east // Gaussian kernel // 1 2 1 // 2 4 2 // 1 2 1 kernel[0] = 1.0; kernel[1] = 2.0; kernel[2] = 1.0; kernel[3] = 2.0; kernel[4] = 4.0; kernel[5] = 2.0; kernel[6] = 1.0; kernel[7] = 2.0; kernel[8] = 1.0; // TODO make grayscale first // Laplacian Filter // 0 1 0 // 1 -4 1 // 0 1 0 /* kernel[0] = 0.0; kernel[1] = 1.0; kernel[2] = 0.0; kernel[3] = 1.0; kernel[4] = -4.0; kernel[5] = 1.0; kernel[6] = 0.0; kernel[7] = 2.0; kernel[8] = 0.0; */ // Mean Filter // 1 1 1 // 1 1 1 // 1 1 1 /* kernel[0] = 1.0; kernel[1] = 1.0; kernel[2] = 1.0; kernel[3] = 1.0; kernel[4] = 1.0; kernel[5] = 1.0; kernel[6] = 1.0; kernel[7] = 1.0; kernel[8] = 1.0; */ if(gl_TexCoord[0].s<0.5) { // For every pixel sample the neighbor pixels and sum up for( i=0; i<KERNEL_SIZE; i++ ) { // select the pixel with the concerning offset vec4 tmp = texture2D(colorMap, gl_TexCoord[0].st + offset[i]); sum += tmp * kernel[i]; } sum /= 16.0; } else if( gl_TexCoord[0].s>0.51 ) { sum = texture2D(colorMap, gl_TexCoord[0].xy); } else // Draw a red line { sum = vec4(1.0, 0.0, 0.0, 1.0); } gl_FragColor = sum; } Vertex Shader void main(void) { gl_TexCoord[0] = gl_MultiTexCoord0; gl_Position = ftransform(); }

    Read the article

  • problem to create session of facebook login

    - by khoyendra
    import com.facebook.api.FacebookRestClient; import org.apache.commons.httpclient.HttpClient; import org.apache.commons.httpclient.HttpState; import org.apache.commons.httpclient.NameValuePair; import org.apache.commons.httpclient.methods.GetMethod; import org.apache.commons.httpclient.methods.PostMethod; import org.apache.commons.httpclient.params.HttpClientParams; public class FaceLogin { public FaceLogin(){ getUserID("xxxxxx", "xxxxxx"); } private static void getUserID(String email, String password){ String session = null; try { HttpClient http = new HttpClient(); http.setParams(new HttpClientParams()); http.setState(new HttpState()); String api_key = "API KEY"; String secret = "SECRETS"; FacebookRestClient client = new FacebookRestClient(api_key, secret); client.setIsDesktop(true); String token = client.auth_createToken(); final String loginId = "http://www.facebook.com/login.php"; GetMethod get = new GetMethod(loginId + "?api_key=" + api_key + "&v=1.0&auth_token=" +token); System.out.println("Get="+get); http.executeMethod(get); PostMethod post = new PostMethod(loginId); post.addParameter(new NameValuePair("api_key", api_key)); post.addParameter(new NameValuePair("v", "1.0")); post.addParameter(new NameValuePair("auth_token", token)); post.addParameter(new NameValuePair("fbconnect","true")); post.addParameter(new NameValuePair("return_session","true")); post.addParameter(new NameValuePair("session_key_only","true")); post.addParameter(new NameValuePair("req_perms","read_stream,publish_stream")); post.addParameter(new NameValuePair("lsd","8HYdi")); post.addParameter(new NameValuePair("locale","en_US")); post.addParameter(new NameValuePair("persistent","1")); post.addParameter(new NameValuePair("email", email)); post.addParameter(new NameValuePair("pass", password)); System.out.println("Token ="+token); int postStatus = http.executeMethod(post); System.out.println("Response : " + postStatus); session = client.auth_getSession(token); // Here I am getting error System.out.println("Session string: " + session); long userid = client.users_getLoggedInUser(); System.out.println("User Id is : " + userid); } catch (Exception e) { e.printStackTrace(); } } public static void main(String k[]) { FacebookLogin facebookLoginObj=new FacebookLogin(); } } here i have to find some error when i create session error is run: Get=org.apache.commons.httpclient.methods.GetMethod@17ec9f7 Token =0c578e0692ae04327cd29a4beede48e3 Jun 8, 2010 7:04:48 PM org.apache.commons.httpclient.HttpMethodBase processResponseHeaders WARNING: Cookie rejected: "$Version=0; $Domain=deleted; $Path=/; $Domain=.facebook.com". Cookie name may not start with $ Response : 200 Jun 8, 2010 7:04:48 PM org.apache.commons.httpclient.HttpMethodBase processResponseHeaders WARNING: Cookie rejected: "$Version=0; $Path=deleted; $Path=/; $Domain=.facebook.com". Cookie name may not start with $ Facebook returns error code 100 - v -> 1.0 - auth_token -> 0c578e0692ae04327cd29a4beede48e3 - method -> facebook.auth.getSession com.facebook.api.FacebookException: Invalid parameter - call_id -> 1276004088734 - api_key -> f7cb1e48c383ef599da9021fc4dec322 - sig -> 8b7f0a5394b25551ab3cf1487ac0da00 at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:828) at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:606) at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:606) at com.facebook.api.FacebookRestClient.auth_getSession(FacebookRestClient.java:1891) at facebookcrawler.FacebookLogin.getUserID(FacebookLogin.java:81) at facebookcrawler.FacebookLogin.<init>(FacebookLogin.java:24) at facebookcrawler.FaceLogin.main(FaceLogin.java:80) BUILD SUCCESSFUL (total time: 7 seconds)

    Read the article

  • Implementing a popularity algorithm in Django

    - by TheLizardKing
    I am creating a site similar to reddit and hacker news that has a database of links and votes. I am implementing hacker news' popularity algorithm and things are going pretty swimmingly until it comes to actually gathering up these links and displaying them. The algorithm is simple: Y Combinator's Hacker News: Popularity = (p - 1) / (t + 2)^1.5` Votes divided by age factor. Where` p : votes (points) from users. t : time since submission in hours. p is subtracted by 1 to negate submitter's vote. Age factor is (time since submission in hours plus two) to the power of 1.5.factor is (time since submission in hours plus two) to the power of 1.5. I asked a very similar question over yonder http://stackoverflow.com/questions/1964395/complex-ordering-in-django but instead of contemplating my options I choose one and tried to make it work because that's how I did it with PHP/MySQL but I now know Django does things a lot differently. My models look something (exactly) like this class Link(models.Model): category = models.ForeignKey(Category) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add = True) modified = models.DateTimeField(auto_now = True) fame = models.PositiveIntegerField(default = 1) title = models.CharField(max_length = 256) url = models.URLField(max_length = 2048) def __unicode__(self): return self.title class Vote(models.Model): link = models.ForeignKey(Link) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add = True) modified = models.DateTimeField(auto_now = True) karma_delta = models.SmallIntegerField() def __unicode__(self): return str(self.karma_delta) and my view: def index(request): popular_links = Link.objects.select_related().annotate(karma_total = Sum('vote__karma_delta')) return render_to_response('links/index.html', {'links': popular_links}) Now from my previous question, I am trying to implement the algorithm using the sorting function. An answer from that question seems to think I should put the algorithm in the select and sort then. I am going to paginate these results so I don't think I can do the sorting in python without grabbing everything. Any suggestions on how I could efficiently do this? EDIT This isn't working yet but I think it's a step in the right direction: from django.shortcuts import render_to_response from linkett.apps.links.models import * def index(request): popular_links = Link.objects.select_related() popular_links = popular_links.extra( select = { 'karma_total': 'SUM(vote.karma_delta)', 'popularity': '(karma_total - 1) / POW(2, 1.5)', }, order_by = ['-popularity'] ) return render_to_response('links/index.html', {'links': popular_links}) This errors out into: Caught an exception while rendering: column "karma_total" does not exist LINE 1: SELECT ((karma_total - 1) / POW(2, 1.5)) AS "popularity", (S... EDIT 2 Better error? TemplateSyntaxError: Caught an exception while rendering: missing FROM-clause entry for table "vote" LINE 1: SELECT ((vote.karma_total - 1) / POW(2, 1.5)) AS "popularity... My index.html is simply: {% block content %} {% for link in links %} karma-up {{ link.karma_total }} karma-down {{ link.title }} Posted by {{ link.user }} to {{ link.category }} at {{ link.created }} {% empty %} No Links {% endfor %} {% endblock content %} EDIT 3 So very close! Again, all these answers are great but I am concentrating on a particular one because I feel it works best for my situation. from django.db.models import Sum from django.shortcuts import render_to_response from linkett.apps.links.models import * def index(request): popular_links = Link.objects.select_related().extra( select = { 'popularity': '(SUM(links_vote.karma_delta) - 1) / POW(2, 1.5)', }, tables = ['links_link', 'links_vote'], order_by = ['-popularity'], ) return render_to_response('links/test.html', {'links': popular_links}) Running this I am presented with an error hating on my lack of group by values. Specifically: TemplateSyntaxError at / Caught an exception while rendering: column "links_link.id" must appear in the GROUP BY clause or be used in an aggregate function LINE 1: ...karma_delta) - 1) / POW(2, 1.5)) AS "popularity", "links_lin... Not sure why my links_link.id wouldn't be in my group by but I am not sure how to alter my group by, django usually does that.

    Read the article

  • CURL - HTTPS Wierd error

    - by Vincent
    All, I am having trouble requesting info from HTTPS site using CURL and PHP. I am using Solaris 10. It so happens that sometimes it works and sometimes it doesn't. I am not sure what is the cause. If it doesn't work, this is the entry recorded in the verbose log: * About to connect() to 10.10.101.12 port 443 (#0) * Trying 10.10.101.12... * connected * Connected to 10.10.101.12 (10.10.101.12) port 443 (#0) * error setting certificate verify locations, continuing anyway: * CAfile: /etc/opt/webstack/curl/curlCA CApath: none * error:80089077:lib(128):func(137):reason(119) * Closing connection #0 If it works, this is the entry recorded in the verbose log: * About to connect() to 10.10.101.12 port 443 (#0) * Trying 10.10.101.12... * connected * Connected to 10.10.101.12 (10.10.101.12) port 443 (#0) * error setting certificate verify locations, continuing anyway: * CAfile: /etc/opt/webstack/curl/curlCA CApath: none * SSL connection using DHE-RSA-AES256-SHA * Server certificate: * subject: C=CA, ST=British Columnbia, L=Vancouver, O=google, OU=FDN, CN=g.googlenet.com, [email protected] * start date: 2007-07-24 23:06:32 GMT * expire date: 2027-09-07 23:06:32 GMT * issuer: C=US, ST=California, L=Sunnyvale, O=Google, OU=Certificate Authority, CN=support, [email protected] * SSL certificate verify result: unable to get local issuer certificate (20), continuing anyway. > POST /gportal/gpmgr HTTP/1.1^M Host: 10.10.101.12^M Accept: */*^M Accept-Encoding: gzip,deflate^M Content-Length: 1623^M Content-Type: application/x-www-form-urlencoded^M Expect: 100-continue^M ^M < HTTP/1.1 100 Continue^M < HTTP/1.1 200 OK^M < Date: Wed, 28 Apr 2010 21:56:15 GMT^M < Server: Apache^M < Cache-Control: no-cache^M < Pragma: no-cache^M < Vary: Accept-Encoding^M < Content-Encoding: gzip^M < Content-Length: 1453^M < Content-Type: application/json^M < ^M * Connection #0 to host 10.10.101.12 left intact * Closing connection #0 My CURL options are as under: $ch = curl_init(); $devnull = fopen('/tmp/curlcookie.txt', 'w'); $fp_err = fopen('/tmp/verbose_file.txt', 'ab+'); fwrite($fp_err, date('Y-m-d H:i:s')."\n\n"); curl_setopt($ch, CURLOPT_STDERR, $devnull); curl_setopt($ch, CURLOPT_POST, 1); curl_setopt($ch, CURLOPT_URL, $desturl); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, false); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, 0); curl_setopt($ch, CURLOPT_CONNECTTIMEOUT,120); curl_setopt($ch, CURLOPT_AUTOREFERER, true); curl_setopt($ch, CURLOPT_ENCODING, 'gzip,deflate'); curl_setopt($ch, CURLOPT_POSTFIELDS, $postdata); curl_setopt($ch, CURLOPT_VERBOSE,1); curl_setopt($ch, CURLOPT_FAILONERROR, true); curl_setopt($ch, CURLOPT_STDERR, $fp_err); $ret = curl_exec($ch); Anybody has any idea, why it works sometimes but fails mostly? Thanks

    Read the article

  • 3D game engine for networked world simulation / AI sandbox

    - by Martin
    More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game development in our country. Each day more and more I find that I miss something. So I decided to spend an hour or so each day to do programming for fun. So my idea is to build a world simulation. I would like to begin with something simple - some human-like creatures that live their life - like Sims 3 but much more simple, just basic needs, basic animations, minimum graphic assets - I guess it won't be a city but just a large house for a start. The idea is to have some kind of a server application which stores the world data in MySQL database, and some client applications - body-less AI bots which simulate movement and some interactions with the world and each other. But it wouldn't be fun without 3D. So there are also 3D clients - I can enter that virtual world and see the AI bots living. When the bot enters visible area, it becomes material - loads a mesh and animations, so I can see it. When I leave, the bots lose their 3d mesh bodies again, but their virtual life still continues. With time I hope to make it like some expandable scriptable sandbox to experiment with various AI algorithms and so on. But I am not intended to create a full-blown MMORPG :D I have looked for many possible things I would need (free and open source) and now I have to make a choice: OGRE3D + enet (or RakNet). Old good C++. But won't it slow me down so much that I won't have fun any more? CrystalSpace. Formally not a game engine but very close to that. C++ again. MOgre (OGRE3D wrapper for .NET) + lidgren (networking library which is already used in some gaming projects). Good - I like C#, it is good for fast programming and also can be used for scripting. XNA seems just a framework, not an engine, so really have doubts, should I even look at XNA Game Studio :( Panda3D - full game engine with positive feedback. I really like idea to have all the toolset in one package, it has good reviews as a beginner-friendly engine...if you know Python. On the C++ side, Panda3D has almost non-existent documentation. I have 0 experience with Python, but I've heard it is easy to learn. And if it will be fun and challenging then I guess I would benefit from experience in one more programming language. Which of those would you suggest, not because of advanced features or good platform support but mostly for fun, easy workflow and expandability, and so I can create and integrate all the components I need - the server with the database, AI bots and a 3D client application?

    Read the article

  • Django ImageField issue with JPEG's

    - by Kieran Lynn
    I am having a major issue with PIL (Python Image Library) in Django and have jumpped through a lot of hoops and have thus far not been able to figure out what the root of the issue is. The problem essentially breaks down to not being able to upload JPEG images through the ImageField in the Django admin. But the issue is not as simple as installing libjpeg. First, I installed PIL (through Buildout) and realized once it was installed that I had not installed libjpeg because JPEG support was not available. Having not setup the server myself, I just assumed that it was not installed and I compiled libjpeg 8 from the source. This ended up in my /usr/local/lib/ directory. I cleared out my Buildout files and rebuilt everything. This time when PIL compiled I had JPEG support. But I went to the Django Admin and tried to upload a JPEG though an ImageField with no luck. I got the "Upload a valid image. The file you uploaded was either not an image or a corrupted image" error. Just as a test I opened up a the Djano shell and ran the following: > import Image > i = Image.open( "/absolute_path/file.jpg" ) > print i <JpegImagePlugin.JpegImageFile image mode=RGB size=940x375 at 0x7F908C529BD8> This runs with no errors and shows that PIL is able to open JPEG's. After doing some reading, I come across this thread: Is it possible to control which libraries apache uses? Looks like PHP also uses libjpeg and is loading before Django, and therefor loading libjpeg 6.2 before. This is show when using lsof: COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME apache2 2561 www-data mem REG 202,1 146032 639276 /usr/lib/libjpeg.so.62.0.0 So my thought is that I should be using libjpeg 6.2. So I removed libjpeg located in my /usr/local/lib directory. After rereading the PIL installation instructions, I realized that I might not have the dev/header files for libjpeg that PIL needs. So I also uninstalled libjpeg using the aptitude uninstaller (sudo aptitude remove libjpeg62). Then to ensure that I got the header files that PIL needed I installed libjpeg using aptitude: (sudo aptget install libjpeg62-dev). From here I cleaned out my Buildout directory, and reran Buildout, which in turn reinstalled PIL. Once again, I have JPEG support, now using the libjpeg62. So I go to test in the Django Admin. Still no JPEG support. So I wanted to test JPEG support in general and see if the exception was not handled, what kind of error it would throw. So in my homepage view I added the following code to open a JPEG image: import Image i = Image.open( "/absolute_path/file.jpg" ) v = i.verify() Then I pass i to the HTML view just to easily see the output. I deploy these changes to the server and restart. I am surprised not to see an error and get the following output: {{ i }} - <JpegImagePlugin.JpegImageFile image mode=RGB size=940x375 at 0x7F908C529BD8> {{ v }} - None So at this point I am really confused: Why can I successfully open a JPEG while the admin cannot? Am I missing something, is this not an issue with libjpeg? If not an issue with libjpeg, why can I upload a PNG with no issues? Any help would be much appreciated, I have been on this for 2 days debugging with no luck. Setup: 1. Rackspace Cloud Server 2. Ubuntu 10.04 3. Django 1.2.3 (Installed though Buildout) 4. PIL 1.1.7 (Installed though Buildout) 5. libjpeg 6.2 (installed through aptitude (sudo aptget install libjpeg62-dev)

    Read the article

  • Progressbar blocks notiyfyDatasetChanged() method in Android

    - by pathfinder
    I'm trying to display a ProgressBar while a listview is being populated. This is my XML <FrameLayout android:layout_width="fill_parent" android:layout_height="wrap_content" > <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:divider="@null" android:dividerHeight="0dp" android:fadingEdge="none" > </ListView> <ProgressBar android:id="@+id/doProgress" android:layout_width="60dp" android:layout_height="60dp" android:layout_gravity="center" /> </FrameLayout> ProgressBar's visibiliy has been changed in the onPostExecuteMethod when the whole listview is loaded. AsyncTask Code: public class WhatToDoLoader extends AsyncTask<String, String, String> { ProgressDialog progress = new ProgressDialog(WhatToDo.this); String url = "http://wearedesigners.net/clients/clients12/tourism/fetchWhatToDoList.php"; final String TAG_MAIN = "item"; final String TAG_ID = "itemId"; final String TAG_NAME = "itemName"; final String TAG_DETAIL = "itemDetailText"; final String TAG_ITEM_IMAGE = "itemImages"; final String TAG_MAP = "itemMapData"; final String TAG_MAP_IMAGE = "mapImage"; @Override protected void onProgressUpdate(String... values) { // TODO Auto-generated method stub super.onProgressUpdate(values); adapter.notifyDataSetChanged(); } @Override protected void onPreExecute() { // TODO Auto-generated method stub super.onPreExecute(); /* * progress.setMessage("Loading What To Do List"); progress.show(); */ } @Override protected String doInBackground(String... params) { XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(url); // getting XML Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(TAG_MAIN); // TODO Auto-generated method stub for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(TAG_ID, parser.getValue(e, TAG_ID)); map.put(TAG_NAME, parser.getValue(e, TAG_NAME)); map.put(TAG_DETAIL, parser.getValue(e, TAG_DETAIL)); map.put(TAG_MAP, parser.getValue(e, TAG_MAP)); map.put(TAG_MAP_IMAGE, parser.getValue(e, TAG_MAP_IMAGE)); map.put(TAG_ITEM_IMAGE, parser.getValue(e, TAG_ITEM_IMAGE)); System.out.println("Test : " + parser.getValue(e, TAG_ID)); // adding HashList to ArrayList whatToDoInfo.add(map); publishProgress(""); } return null; } @Override protected void onPostExecute(String result) { // TODO Auto-generated method stub super.onPostExecute(result); ProgressBar pb = (ProgressBar) findViewById(R.id.doProgress); pb.setVisibility(pb.INVISIBLE); } } When i run the code it throws the following exception. *java.lang.IllegalStateException: The content of the adapter has changed but ListView did not receive a notification. Make sure the content of your adapter is not modified from a background thread, but only from the UI thread.* But the same code works fine when the progressbar feature is omitted. I can't find where i'm going wrong. can someone please help me ? Thank you in advance.

    Read the article

  • C# Request not timing out

    - by Joel Kennedy
    I have this code which runs in a BackgroundWorker, and should make a POST request to the server and get a response. It works fine when it is supposed to work, but when I try to induce a 404 error it doesn't catch the error reporting system. loginProcess.DoWork += delegate(object s, DoWorkEventArgs args) { // loginProcess BackgroundWorker try { // Try to login, if error, report loginProcess.ReportProgress(10); String method = "POST"; String postdata = "postdata=test"; String url = "http://localhost/dev/login.php"; loginProcess.ReportProgress(15); WebRequest rqst = HttpWebRequest.Create(url); rqst.Timeout = 5000; ((HttpWebRequest)rqst).KeepAlive = true; loginProcess.ReportProgress(20); //rqst.Timeout = this.Timeout; // only needed, if you use HTTP AUTH //CredentialCache creds = new CredentialCache(); //creds.Add(new Uri(url), "Basic", new NetworkCredential(this.Uname, this.Pwd)); //rqst.Credentials = creds; rqst.Method = method; if (!String.IsNullOrEmpty(postdata)) { //rqst.ContentType = "application/xml"; rqst.ContentType = "application/x-www-form-urlencoded"; loginProcess.ReportProgress(30); byte[] byteData = UTF8Encoding.UTF8.GetBytes(postdata); loginProcess.ReportProgress(40); rqst.ContentLength = byteData.Length; loginProcess.ReportProgress(50); using (Stream postStream = rqst.GetRequestStream()) { loginProcess.ReportProgress(50); postStream.Write(byteData, 0, byteData.Length); loginProcess.ReportProgress(60); postStream.Close(); loginProcess.ReportProgress(70); rqst.GetResponse().Close(); rqst.GetRequestStream().Close(); } } loginProcess.ReportProgress(90); using (var response1 = rqst.GetResponse()) { using (var responseStream1 = response1.GetResponseStream()) { using (var reader1 = new StreamReader(responseStream1)) { //StreamReader rsps = new StreamReader(rqst.GetResponse().GetResponseStream()); string strRsps = reader1.ReadToEnd(); loginProcess.ReportProgress(95); loginVars = strRsps; //rqst. //reader1.Close(); //rsps.Dispose(); } args.Result = "SUCCESS"; } } } catch(WebException err) { // Catch error and put into err variable if(err.Status == WebExceptionStatus.ProtocolError) { // If something is wrong with protocol LoginReporting.ErrorName = Convert.ToString(((HttpWebResponse)err.Response).StatusCode); LoginReporting.ErrorDescription = Convert.ToString(((HttpWebResponse)err.Response).StatusDescription); LoginReporting.ErrorNotes = "Error when logging in, Server returned: " + Convert.ToString(((HttpWebResponse)err.Response).StatusCode); LoginReporting.ErrorLocation = "LoginRequest.ProtocolError"; args.Result = "ERROR"; //MessageBox.Show(Convert.ToString(((HttpWebResponse)err.Response).StatusCode)); //MessageBox.Show(Convert.ToString(((HttpWebResponse)err.Response).StatusDescription)); } else { args.Result = "ERROR"; } } catch(Exception err) { // Catch unhandled error LoginReporting.ErrorName = Convert.ToString(err); LoginReporting.ErrorDescription = Convert.ToString(err.Message); LoginReporting.ErrorNotes = "Error when logging in, Server returned: " + Convert.ToString(err.Message); LoginReporting.ErrorLocation = "LoginRequest.ProtocolError"; args.Result = "ERROR"; } }; I have put a timeout on the request but it just doesn't work! Is this a bug, or am I doing something wrong here? Thanks

    Read the article

  • What are the Open Source alternatives to WPF/XAML?

    - by Evan Plaice
    If we've learned anything from HTML/CSS it's that, declarative languages (like XML) work best to describe User Interfaces because: It's easy to build code preprocessors that can template the code effectively. The code is in a well defined well structured (ideally) format so it's easy to parse. The technology to effectively parse or crawl an XML based source file already exists. The UIs scripted code becomes much simpler and easier to understand. It simple enough that designers are able to design the interface themselves. Programmers suck at creating UIs so it should be made easy enough for designers. I recently took a look at the meat of a WPF application (ie. the XAML) and it looks surprisingly familiar to the declarative language style used in HTML. It's apparent to me that the current state of desktop UI development is largely fractionalized, otherwise there wouldn't be so much duplicated effort in the domain of graphical user interface design (IE. GTK, XUL, Qt, Winforms, WPF, etc). There are 45 GUI platforms for Python alone It's seems reasonable to me that there should be a general purpose, open source, standardized, platform independent, markup language for designing desktop GUIs. Much like what the W3C made HTML/CSS into. WPF, or more specifically XAML seems like a pretty likely step in the right direction. Now that the 'browser wars' are over should we look forward to a future of 'desktop gui wars?' Note: This topic is relatively subjective in the attempt to be 'future-thinking.' I think that desktop GUI development in its current state sucks ((really)hard) and, even though WPF is still in it's infancy, it presents a likely solution to the problem. Update: Thanks a lot for the info, keep it comin'. Here's are the options I've gathered from the comments and answers. GladeXML Editor: Glade Interface Designer OS Platforms: All GUI Platform: GTK+ Languages: C (libglade), C++, C# (Glade#), Python, Ada, Pike, Perl, PHP, Eiffel, Ruby XRC (XML Resource) Editors: wxGlade, XRCed, wxDesigner, DialogBlocks (non-free) OS Platforms: All GUI Platform: wxWidgets Languages: C++, Python (wxPython), Perl (wxPerl), .NET (wx.NET) XML based formats that are either not free, not cross-platform, or language specific XUL Editor: Any basic text editor OS Platforms: Any OS running a browser that supports XUL GUI Platform: Gecko Engine? Languages: C++, Python, Ruby as plugin languages not base languages Note: I'm not sure if XUL deserves mentioning in this list because it's less of a desktop GUI language and more of a make-webapps-run-on-the-desktop language. Plus, it requires a browser to run. IE, it's 'DHTML for the desktop.' CookSwing Editor: Eclipse via WindowBuilder, NetBeans 5.0 (non-free) via Swing GUI Builder aka Matisse OS Platforms: All GUI Platform: Java Languages: Java only XAML (Moonlight) Editor: MonoDevelop OS Platforms: Linux and other Unix/X11 based OSes only GUI Platforms: GTK+ Languages: .NET Note: XAML is not a pure Open Source format because Microsoft controls its terms of use including the right to change the terms at any time. Moonlight can not legally be made to run on Windows or Mac. In addition, the only platform that is exempt from legal action is Novell. See this for a full description of what I mean.

    Read the article

  • FaceBook Login Problem

    - by toman
    Hi All, I am for an application which extracts information from facebook search, hence i require to login facebook. i have registered my application in facebook developers site and have got api key and secret key. in my code i am getting an exception when i am trying to login. Here is my code for login to facebook: import com.facebook.api.FacebookRestClient; import org.apache.commons.httpclient.HttpClient; import org.apache.commons.httpclient.HttpState; import org.apache.commons.httpclient.NameValuePair; import org.apache.commons.httpclient.methods.GetMethod; import org.apache.commons.httpclient.methods.PostMethod; import org.apache.commons.httpclient.params.HttpClientParams; public class FaceLogin { public FaceLogin(){ getUserID("username", "password"); } private static void getUserID(String email, String password) { String session = null; try { HttpClient http = new HttpClient(); http.setParams(new HttpClientParams()); //http.getHostConfiguration().setHost("http://www.facebook.com/"); http.setState(new HttpState()); String api_key = "****some key****"; String secret = "****some key****"; FacebookRestClient client = new FacebookRestClient(api_key, secret); client.setIsDesktop(true); String token = client.auth_createToken(); final String loginId = "http://www.facebook.com/login.php"; GetMethod get = new GetMethod(loginId + "?api_key=" + api_key + "&v=1.0&auth_token=" +token); System.out.println("Get="+get); http.executeMethod(get); PostMethod post = new PostMethod(loginId); post.addParameter(new NameValuePair("api_key", api_key)); post.addParameter(new NameValuePair("v", "1.0")); post.addParameter(new NameValuePair("auth_token", token)); post.addParameter(new NameValuePair("fbconnect","true")); post.addParameter(new NameValuePair("return_session","true")); post.addParameter(new NameValuePair("session_key_only","true")); post.addParameter(new NameValuePair("req_perms","read_stream,publish_stream")); post.addParameter(new NameValuePair("lsd","8HYdi")); post.addParameter(new NameValuePair("locale","en_US")); post.addParameter(new NameValuePair("persistent","1")); post.addParameter(new NameValuePair("email", email)); post.addParameter(new NameValuePair("pass", password)); System.out.println("Token ="+token); int postStatus = http.executeMethod(post); System.out.println("Response : " + postStatus); session = client.auth_getSession(token); // Here I am getting error System.out.println("Session string: " + session); long userid = client.users_getLoggedInUser(); System.out.println("User Id is : " + userid); } catch (Exception e) { e.printStackTrace(); } } public static void main(String k[]) { FaceLogin facebookLoginObj=new FaceLogin(); } } I am getting the following exception: org.apache.commons.httpclient.HttpMethodBase processResponseHeaders WARNING: Cookie rejected: "$Version=0; $Domain=deleted; $Path=/; $Domain=.facebook.com". Cookie name may not start with $ Response : 200 Jun 8, 2010 2:07:36 PM org.apache.commons.httpclient.HttpMethodBase processResponseHeaders WARNING: Cookie rejected: "$Version=0; $Path=deleted; $Path=/; $Domain=.facebook.com". Cookie name may not start with $ Facebook returns error code 100 com.facebook.api.FacebookException: Invalid parameter - v - 1.0 at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:828) - auth_token - 004e90dc8818d5f0921d1065d24508d3 at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:606) - method - facebook.auth.getSession - call_id - 1275986256796 - api_key - f7cb1e48c383ef599da9021fc4dec322 at com.facebook.api.FacebookRestClient.auth_getSession(FacebookRestClient.java:1891) at facebookcrawler.FacebookLogin.getUserID(FacebookLogin.java:81) at facebookcrawler.FacebookLogin.( - sig - 9344ec75b74a0a87bcae645046d45da8 FacebookLogin.java:24) at facebookcrawler.FaceLogin.main(FaceLogin.java:80) Here may be the problem is for creating session, i searched for all the solutions on net but could not helped me to get login. Please help me if you can suggest me some way to resolve this problem. i thanks to all your valuable suggestion.

    Read the article

  • The best cross platform (portable) arbitrary precision math library

    - by Siu Ching Pong - Asuka Kenji
    Dear ninjas / hackers / wizards, I'm looking for a good arbitrary precision math library in C or C++. Could you please give me some advices / suggestions? The primary requirements: It MUST handle arbitrarily big integers (my primary interest is on integers). In case that you don't know what the word arbitrarily big means, imagine something like 100000! (the factorial of 100000). The precision MUST NOT NEED to be specified during library initialization / object creation. The precision should ONLY be constrained by the available resources of the system. It SHOULD utilize the full power of the platform, and should handle "small" numbers natively. That means on a 64-bit platform, calculating 2^33 + 2^32 should use the available 64-bit CPU instructions. The library SHOULD NOT calculate this in the same way as it does with 2^66 + 2^65 on the same platform. It MUST handle addition (+), subtraction (-), multiplication (*), integer division (/), remainder (%), power (**), increment (++), decrement (--), gcd(), factorial(), and other common integer arithmetic calculations efficiently. Ability to handle functions like sqrt() (square root), log() (logarithm) that do not produce integer results is a plus. Ability to handle symbolic computations is even better. Here are what I found so far: Java's BigInteger and BigDecimal class: I have been using these so far. I have read the source code, but I don't understand the math underneath. It may be based on theories / algorithms that I have never learnt. The built-in integer type or in core libraries of bc / Python / Ruby / Haskell / Lisp / Erlang / OCaml / PHP / some other languages: I have ever used some of these, but I have no idea on which library they are using, or which kind of implementation they are using. What I have already known: Using a char as a decimal digit, and a char* as a decimal string and do calculations on the digits using a for-loop. Using an int (or a long int, or a long long) as a basic "unit" and an array of it as an arbitrary long integer, and do calculations on the elements using a for-loop. Booth's multiplication algorithm What I don't know: Printing the binary array mentioned above in decimal without using naive methods. Example of a naive method: (1) add the bits from the lowest to the highest: 1, 2, 4, 8, 16, 32, ... (2) use a char* string mentioned above to store the intermediate decimal results). What I appreciate: Good comparisons on GMP, MPFR, decNumber (or other libraries that are good in your opinion). Good suggestions on books / articles that I should read. For example, an illustration with figures on how a un-naive arbitrarily long binary to decimal conversion algorithm works is good. Any help. Please DO NOT answer this question if: you think using a double (or a long double, or a long long double) can solve this problem easily. If you do think so, it means that you don't understand the issue under discussion. you have no experience on arbitrary precision mathematics. Thank you in advance! Asuka Kenji

    Read the article

  • How do I get a Java to call data from the Internet? Where to even start??

    - by cdg
    Hello oh great wizards of all things android. I really need your help. Mostly because my little brain just doesn't know were to start. I am trying to pull data from the internet to make a widget for the home screen. I have the layout built: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Layout" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/widget_bg_normal" android:clipChildren="false" > <TextView android:id="@+id/text_view" android:layout_width="100px" android:layout_height="wrap_content" android:paddingTop="18px" android:layout_centerHorizontal="true" android:textSize="8px" android:text="158x154 Image downloaded from the internet goes here. Needs to be updated every evening at midnight or unless the button below is pressed. Now if I could only figure out exactly how to do this, life would be good." /> <Button android:id="@+id/new_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Get New" android:layout_below="@+id/scroll_image" android:layout_centerHorizontal="true" android:padding="0px" android:textSize="10px" android:height="8px" android:includeFontPadding="false" /> </RelativeLayout> Got the provider xml bulit: <?xml version="1.0" encoding="utf-8"?> <appwidget-provider xmlns:android="http://schemas.android.com/apk/res/android" android:minWidth="150dip" android:minHeight="150dip" android:updatePeriodMillis="10000" android:initialLayout="@layout/widget" /> The Manifest works great. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.dge.myandroid" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".myactivty" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <!-- Widget --> <receiver android:name=".mywidget" android:label="@string/app_name" > <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.widgetprovider" android:resource="@xml/widgetprovider" /> </receiver> <!-- Widget End --> </application> <uses-permission android:name="android.permission.INTERNET" /> <uses-sdk android:minSdkVersion="7" /> </manifest> The data it is calling looks something like this when it is called. It basically goes to a website that uses php to random the image: <html><body bgcolor="#000000">center> <a href="http://www.website.com" target="_blank"> <img border="0" src="http://www.webiste.com//0.gif"></a> <img src="http://www.webiste.com" style="border:none;" /> </center></body></html> But here is were I am stuck. I just don't know where to start at all. The java is so far beyond my little head that I don't know what to do. package com.dge.myandroid; import android.appwidget.AppWidgetProvider; public class mywidget extends AppWidgetProvider { } The wiki example just confused me more. I just don't know where to begin. Please help.

    Read the article

  • Animated background image in a hidden <div> doesn't load or loads not animated

    - by Guanche
    Hello, I have spent the whole day trying to make a script which on "submit" hides the form and shows hidden with animated progress bar. The problem is that Internet Explorer doesn't show animated gif images in hidden divs. The images are static. I visited many websites and found a script which uses: document.getElementById(id).style.backgroundImage = 'url(/images/load.gif)'; Finally, my script works in Internet Explorer, Firefox, Opera but... Google Chrome doesn't display the image at all. I see only div text. After many tests I discovered the following: the only way to see the background image in Google Chrome is to include the same image somewhere in the page (outside of hidden div) with 1px dimensions: <img src="/images/load.gif" width="1" heigh="1" /> This did the trick but... after this dirty solution Microsoft Explorer for some reason shows the image as static again. So, my question is: is there any way how to force Gogle Chrome to show the image? Thanks. This is my script: <script language="JavaScript" type="text/javascript"> function ver (id, elementId){ if (document.getElementById('espera').style.visibility == "visible") { return false; }else{ var esplit = document.forms[0]['userfile'].value.split("."); ext = esplit[esplit.length-1]; if (document.forms[0]['userfile'].value == '') { alert('Please select a file'); return false; }else{ if ((ext.toLowerCase() == 'jpg')) { document.getElementById(id).style.position = 'absolute'; document.getElementById(id).style.display = 'inline'; document.getElementById(id).style.visibility = "visible"; document.getElementById(id).style.backgroundImage = 'url(/images/load.gif)'; document.getElementById(id).style.height = "100px"; document.getElementById(id).style.backgroundColor = '#f3f3f3'; document.getElementById(id).style.backgroundRepeat = "no-repeat"; document.getElementById(id).style.backgroundPosition = "50% 50%"; var element; if (document.all) element = document.all[elementId]; else if (document.getElementById) element = document.getElementById(elementId); if (element && element.style) element.style.display = 'none'; return true; }else{ alert('This is not a jpg file'); return false; } } } } </script> <div id="frmDiv"> <form enctype="multipart/form-data" action="/upload.php" method="post" name="upload3" onsubmit="return ver('espera','frmDiv');"> <input type="hidden" name="max_file_size" value="4194304" /> <table border="0" cellspacing="1" cellpadding="2" width="100%"> <tr bgcolor="#f5f5f5"> <td>File (jpg)</td> <td> <input type="file" name="userfile" class="upf" /></td></tr> <tr bgcolor="#f5f5f5"> <td>&nbsp;</td> <td> <input class="upf2" type="submit" name="add" value="Upload" /> </td></tr></table></form> </div> <div id="espera" style="display:none;text-align:center;float:left;width:753px;">&nbsp;<br />&nbsp;<br />&nbsp;<br />&nbsp;<br /> &nbsp;<br />Please wait...<br />&nbsp; </div>

    Read the article

< Previous Page | 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280  | Next Page >