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  • The framerate of one movieclip slowly declines over time. What could cause this? [Flash CS3]

    - by Miles
    I'm creating a flash rhythm game. I have a looping (at a certain frame I have a gotoAndPlay) movieclip that represents the notes that scroll by, which plays for about three minutes. As the level progresses, the movieclip's framerate begins to lag and stutter. I have no idea how this could occur. It is also worth mentioning that the notes are represented by text, if that makes any difference. As far as posting my code goes, I think it would be far too convoluted to be worth your time. And I think it could be a simple problem. I just don't understand how the framerate of this movieclip could drop independent of the rest of the game.

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  • How do I prevent JDialog from showing in gnome-panel(Linux)?

    - by aeter
    I have a class: public class ANote extends JDialog{...} In GNOME(Linux) it shows an entry in the gnome-panel. I want it to show nothing (the same way it does in the taskbar in Windows), because there may be present several instances of the class simultaneously, and this overcrowds the gnome-panel. How do I prevent it from showing an instance in the gnome-panel? EDIT: So far I have tried playing with the modality, which hides it from the gnome-panel, but blocks the main frame of the application behind the ANote instances.

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  • algorithm to find Best 8 minute window in a 1 hour run

    - by Arun
    I have a requirement like, an activity runs for about more than an hour. I need to get the best 8 minute window where some parameters are maximum. say a value x, which is dynamic for every second. if my activity runs for one hr,i get 3600 values for x. I need to find the best continuous 8 minute time interval where x value was the highest among all the others. if i capture say from 0th minute to 8th minute, there may be another time frame like 0.4 to 8.4 where it was maximum. the granularity is one second. every second we need to consider. basically the peak 8 minute window where x was maximum. please help me with the design

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  • How to rotate a UIImageView?

    - by jkally
    It's quite frustrating not to be able to do such a simple task: I have an "app" with a single viewcontroller, and in it a single UIImageView, that's initialized to a specific image at potrtait mode. Now when the iPhone gets roteated to landscape mode and the shouldAutorotateToInterfaceOrientation event fires, at which I return YES, my resulting UIImageView looks totally screwed up: either the image is stretched so to fill landscape mode frame (which looks ridiculuous of course) or the top and bottom of the image are cropped. How can I have my UIImageview and the contained image handle the device rotation gracefully, and display normal looking image at landscape mode as well?

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  • zooming from a particular point

    - by Chandan Shetty SP
    I am using this code to zoom from a particular point CGPoint getCenterPointForRect(CGRect inRect) { CGRect screenRect = [[UIScreen mainScreen] bounds]; return CGPointMake((screenRect.size.height-inRect.origin.x)/2,(screenRect.size.width-inRect.origin.y)/2); } -(void) startAnimation { CGPoint centerPoint = getCenterPointForRect(self.view.frame); self.view.transform = CGAffineTransformMakeTranslation(centerPoint.x, centerPoint.y); self.view.transform = CGAffineTransformScale( self.view.transform , 0.001, 0.001); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:kTransitionDuration]; self.view.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } Its not working. What is the correct way to do zooming from a particular point.

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  • NSTableView - Trying to fit exactly 9 rows

    - by Justin808
    Hi, I'm trying to size the rows of a NSTableView to exactly 9 rows fit. I've tried [menuTableView setRowHeight:floor(menuRect.size.height / 9)]; and I've tried [menuTableView setRowHeight:(menuRect.size.height / 9)]; and [menuTableView setRowHeight:ceil(menuRect.size.height / 9)]; but all of them have the same issue, if I've selected row 0 then row 9 is clipped at the bottom and if I select row 9 then row 0 is clipped at the top. How can I set up a NSTableView to show 9 full rows so no matter what there is never a partial row visible? Thanks, edit: Yes menuRect is the frame for the menuTableView

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  • remove image from tableViewCell created programatically

    - by Ruthy
    Hello, I would like to move an imageView contained on a cell and it works but creating a new image at new position keeping old image (then two are shown). How could I remove old one?? used code: UIImage *cellImage = [UIImage imageNamed:(@"%@", showIconName)]; UIImageView *imageViewToPutInCell = [[UIImageView alloc] initWithImage:cellImage]; imageViewToPutInCell.frame = CGRectMake(iconPos, 7, cellImage.size.width, cellImage.size.height); [cell.contentView addSubview:imageViewToPutInCell]; every time that I reload tableView, it creates a new overlapped image. [cell.contentView removeFromSuperview]; used before, removes it but then new image is not created. Please help!! Thanx

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  • problem getting the height of a UIScrollView

    - by funkadelic
    hi, i am setting the size of a UIScrollView in viewDidLoad: but when I try to get the height of it, i am getting 0 in the console here is my code: - (void)viewDidLoad { [scrollView setContentSize:CGSizeMake(320,500)]; NSLog(@"scrollView: %@", scrollView); NSLog(@"scrollView.contentSize.height: %i", scrollView.contentSize.height); [super viewDidLoad]; } and in the console log i get scrollView: <UIScrollView: 0x4974110; frame = (0 0; 320 367); clipsToBounds = YES; autoresize = RM+TM; layer = <CALayer: 0x4974010>> scrollView.contentSize.height: 0 Shouldn't scrollView.contentSize.height be returning 367? On a related note, i specified the height to be 500 via [scrollView setContentSize:], but that doesn't appear to be applied?

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  • Computer Vision Website Image Slideshow help

    - by msandbot
    Hi, I'm making an online display of the output of a computer vision algorithm. After running the algorithm I am left with a folder of about 1000 16 bit .tiff files. I need to put those on the website in a list for so that the researchers can click through and find the list. Also there needs to be an image frame with an "animated gif" feel that can be started stopped and played in reverse. Any ideas on the best way to do this? What language to use? I made a simple website in Ruby on Rails but I don't know if it has the capabilities to do what I require.

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  • HTML tables in JTextPane showing weird "form" boxes

    - by Ted
    import java.awt.BorderLayout; import java.awt.EventQueue; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextPane; import javax.swing.border.EmptyBorder; import javax.swing.text.Document; import javax.swing.text.html.HTMLEditorKit; import javax.swing.text.html.StyleSheet; public class htmlEditor2 extends JFrame { private JPanel contentPane; public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { htmlEditor2 frame = new htmlEditor2(); frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } public htmlEditor2() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setBounds(100, 100, 450, 300); contentPane = new JPanel(); contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); contentPane.setLayout(new BorderLayout(0, 0)); setContentPane(contentPane); Foo f = new Foo(); f.setText("<html><body><table border=\"1\" width=\"985\" cellpadding=\"3\" cellspacing=\"0\" style=\"table-layout: fixed; border-collapse: collapse; border-width: 0px; border-color: #010101; \"><colgroup><col width=\"328\"></col> <col width=\"328\"></col> <col width=\"328\"></col> </colgroup><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row 1</span></font></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row2</span></font></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row3</span></font></div></td></tr><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td></tr><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td></tr></table><div align=\"left\">&nbsp;&nbsp;</div></body></html>"); contentPane.add(f); } class Foo extends JTextPane { public Foo() { super(); HTMLEditorKit kit = new HTMLEditorKit(); setEditorKit(kit); StyleSheet styleSheet = kit.getStyleSheet(); styleSheet.addRule(""); //in case I need to add a CSS Document doc = kit.createDefaultDocument(); setDocument(doc); } } } I would paste a nicely formatted version of the html, but I'm not sure how to do it on here... So yeah.. I just want to know how to get rid of those weird colgroup and col boxes in my table and how to make the table work normally! Thanks yall!

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  • Optimizing tiled maps in cocos2d-iphone

    - by Omega
    My cocos2d-iphone game has tiled maps. The tilesets textures are rather big. I got around 5 tilesets and each one is 2048x2048 (retina). My maps are around 80x80. They have around 8 layers and each one is obviously using one tileset. The frame rate falls (it goes around 30 sometimes. I know 30 is rather aceptable, but still, I want 50+). So given that textures are huge I can't afford to make many layers (since each one loads a texture of these). So how about I divide my tileset textures into much smaller tilesets (like 1024x1024 each)? That will allow me to use many more layers for my maps, right? Are there any other tips for huge retina display tile maps?

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  • How to programmatically blur an area in a movie (in python) ?

    - by Stefano Borini
    I have a movie, and I want to produce a new movie out of it with an area blurred (e.g. an object, a writing or a face). The area is moving, so I must have fine control of the current frame and move the position of the blur area accordingly. Blur is an option, but also a dark mask is fine too. Now, I have a question open at superuser on which software to use, but since I suspect I will have to buy adobe premiere to do something like this, and I don't want to shell out a kidney for something I have to do once, I am thinking about coding it myself in python. What are the best libraries available for this task ?

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  • Making div fixed vertically but glued to the page's border horizontally

    - by George
    Hi! Can you please go to: http://www.binarymark.com/Products/ColorPickerPro/default.aspx and note the page's layout. What I want to do is to stick or "glue" some small div to the right side of the page, that is so that it's just outside of the right frame of the page. However, vertically I want the div to be fixed to a Window, that is no matter how much the page is scrolled, it should remain a fixed 300px from the top edge of the window. Here's what it should look like http://www.binarymark.com/layexp.png Can you help me please? Seems easy, but I have no idea how to combine vertical fixed positioning and horizontal relative/absolute positioning and making sure it supports all major browsers. Thanks.

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  • Actionscript 2.0 Functions problem

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • Do you think the AI industry will ever come back?

    - by Isaiah
    I just spent some time reading about the collapse of the AI industry and realized a lot of the reason it failed was because technology was slow to catch up with their theories on when it would be available. I also read that it is believed computers that will be able to emulate human synapses may be made round 2015-2025. It's 2010 now and were getting pretty close to that time frame. I was wondering if anyone thinks that the AI industry will return as the technology lands? And if so, will it change the language market? Could Lisp like languages suddenly experience a burst of growth if it does? Idk I just thought it was interesting thinking about it.

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  • how to aggregate this data in R

    - by stevejb
    Hello, I have a data frame in R with the following structure. > testData date exch.code comm.code oi 1 1997-12-30 CBT 1 468710 2 1997-12-23 CBT 1 457165 3 1997-12-19 CBT 1 461520 4 1997-12-16 CBT 1 444190 5 1997-12-09 CBT 1 446190 6 1997-12-02 CBT 1 443085 .... 77827 2004-10-26 NYME 967 10038 77828 2004-10-19 NYME 967 9910 77829 2004-10-12 NYME 967 10195 77830 2004-09-28 NYME 967 9970 77831 2004-08-31 NYME 967 9155 77832 2004-08-24 NYME 967 8655 What I want to do is produce a table the shows for a given date and commodity the total oi across every exchange code. So, the rows would be made up of unique(testData$date) and the columns would be unique(testData$comm.code) and each cell would be the total oi over all exch.codes on a given day. Thanks,

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  • Side-by-side plots with ggplot2 in R

    - by chris_dubois
    I would like to place two plots side by side using the ggplot2 package (ie. do the equivalent of par(mfrow=c(1,2))). For example, I would like to have the following two plots show side-by-side with the same scale. x <- rnorm(100) eps <- rnorm(100,0,.2) qplot(x,3*x+eps) qplot(x,2*x+eps) Do I need to put them in the same data.frame like in this example? qplot(displ, hwy, data=mpg, facets = . ~ year) + geom_smooth() Thanks!

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  • Gluing tiles together using imagemagick's montage command

    - by AP257
    This seems like it might be a reasonably common question, so I'm going to ask it using as many keywords as I can think of! I have a bunch of (well, nine) tile jpegs, with standard tile filenames. Each jpeg is 220x175 pixels: (top row) tile_1_0_0.jpg tile_1_1_0.jpg tile_1_2_0.jpg (middle row) tile_1_0_1.jpg tile_1_1_1.jpg tile_1_2_1.jpg (bottom row) tile_1_0_2.jpg tile_1_1_2.jpg tile_1_2_2.jpg How can I use imagemagick/montage to 'glue' or join them all together to make a single, coherent image? I don't want to resize them at all, so I guess the final image should be 660x525. That would be montage with no framing, shadowing, bordering, etc - just the nine original images, glued together to make a single jpeg. I know it should be something along these lines, but I'm struggling with getting the order and sizing right: montage +frame +shadow +label -tile 3x3 -geometry <options> *.jpg joined.jpg

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  • Actionscript 2.0 Functions problem and somewhat "global" variable

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • iPhone - Make loadView entries fill up parent view?

    - by Eli
    I have a loadView call that basically places one view at the top (like a header) and one at the bottom (like a footer). It's possible via a passed in parameter to not have a header or a footer, to hide them later, or to resize the view. I have all this working, but it's very susceptible to breaking because the views can go in various places of various sizes and all must be manually set to the correct size or they will not use up all the space. I want one in between the two of them that automatically resizes to fill whatever space is not taken by the others. loadView doesn't seem to be able to obtain the size of its parent's frame (or where it's being fit in, exactly), nor do I see an obvious way to just put the center view at a certain position and have its width and height automatically adapted. Any ideas? If I'm not explaining myself well enough and you know Java Swing, think BorderLayout with a BorderLayout.NORTH, BorderLayout.SOUTH, and BorderLayout.CENTER component.

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  • Real time video stream from camera via server to Iphone

    - by devdevdev
    Hi I want to create an Iphone app that can display real time video from a camera. The intended setup is. Camera connected to Mac Mini delivering real time video to Iphone over local network. The Iphone doesn't need to display high quality or use a high frame rate, but it has to be real time. Max 1 sec delay. I've been searching a lot for a solution, but so far I have not found a resonable one. HTTP Live Stream is not a solution due to the delay. Any suggestions?

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  • fscommand2 support in Actionscript 3.0 ?

    - by Andhravaala
    Hi All, I am very new to Action Script. I am using Flash Professional CS5 with ActionScript 3.0. The problem is, When I am trying use fscommand2 function, Compiler throwing an error saying: Scene 1, Layer 'Layer 1', Frame 1, Line 7 1180: Call to a possibly undefined method fscommand2. But, I am able to use fscommand. But, it will not fulfill my requirement to get Device(Mobile) properties like DeviceID etc. Please help me in using fscommand2 or any equivalent API support in ActionScript 3.0. Thanks in advance.

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  • Is it possible to run javascript with other target?

    - by Kristoffer Nolgren
    I have a facebook app that I authenticate using a general-purpose authentification. Like this: // Fixar oAuth jso_configure({ "facebook": { client_id: "393963983989013", redirect_uri: "http://resihop.herokuapp.com/", authorization: "https://www.facebook.com/dialog/oauth", presenttoken: "qs" } }); // Make sure that you have jso_ensureTokens({ "facebook": [""] }); // This dumps all cached tokens to console, for easyer debugging. //jso_dump(); jso_ensureTokens({ "facebook": [""] }); It's tirggered on document.ready. Because it's a facebook app I can't run the authentification in the iFrame. Facebook denies this using X-Frame-Options. The solution, if you authenticate with a link is to use target="_top". How do i Achieve the same effect in javascript? Maybe I need to edit one of the funcitons (though ideally not, as they are part of a library) in that case please point me in the right direction.

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  • ActionScript Accessing Functions/Vars From Outside Of Class

    - by TheDarkIn1978
    how can i call public functions or vars of a sprite class from another class (or frame script)? i keep getting 1061: Call to a possibly undefined method (function i'm trying to call) through a reference with static type flash.display:Sprite. //Framescript var a:Sprite = new customRect(); addChild(a); a.getSide(); //.as file package { import flash.display.Sprite; public class customRect extends Sprite { public var side:Number; private function customRect() { var box:Sprite = new Sprite(); box.graphics.beginFill(); box.graphics.drawRect(0, 0, 200, 200); box.graphics.endFill(); side = box.width; } public function getSide():void { trace(side); } } }

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  • Perl Tk closing windows

    - by guy ergas
    in my perl tk script i have opened 2 windows and after a spacific button click i want to close one of them. how can i do it? code example: main: $main = new MainWindow; $sidebar = $main-Frame(-relief = "raised", -borderwidth = 2) -pack (-side="left" , -anchor = "nw", -fill = "y"); $Button1 = $sidebar - Button (-text="Open\nNetlist", -command= \&GUI_OPEN_NETLIST) -pack(-fill="x"); MainLoop; sub GUI_OPEN_NETLIST { $component_dialog = new MainWindow; $Button = $component_dialog - Button (-text="Open\nNetlist", -command= close new window) -pack(-fill="x"); MainLoop; }

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