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  • Wubi 12.04 boot error message

    - by Leandro
    Im having a boot problem with my Wubi 12.04 system. When Ubuntu starts to boot up, a message will appear in my screen and it's something like: T#s..... does not exist Sorry, I couldn't read all the message. Then another message pop-out after Ubuntu loading screen this time the message is this: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -check rootdelay= (did the system wait long enough?) -check root= (did the system wait for the right device?) -missing module (cat /proc/module: ls /dev) ALERT! /dev/disk/by/by_uuid/EODC2345DC231576 does not exist. Dropping to a shell

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  • A simple message room

    - by webbyJoe
    Can anyone recommend a simple message room (not chat room) which I can use for a private communication between my users. My idea: to grant some users (2-3 at the most) a specific privilege to talk privately in a message room. none of them would be administrator there. I need such features: - admin panel for adding users allowed to post messages in room - room invisible to anyone except users - filtering not-allowed words - Ajax-enabled so that replies appear immediately - other message room features I have a linux hosting so PHP message room would be the best option. I thought of using a forum for this, but it's too much work as a forum is public by nature and I need something private by nature. Any ideas? Thanks in advance.

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  • How to read a parameter passed to a facelet from a backing bean

    - by Antonio
    Hi, I've written a facelet, and a corresponding backing bean, that implements user management (addition, deletion and so on). I'd want to be able to perform some custom processing when, for instance, a new user is added. There is a "create" button in the facelet, whose click event is handled by its backing bean. At the end of the event handler, I'd want to be able to call a method of another backing bean, which is not known because ideally the facelet can be used in several pages, with different custom processing. I thought to implement this feature by providing to the facelet a backing bean name and a method name, like this: <myfacelet:subaccounts backingBean="myBackingBean" createListener="createListener" /> and at the end of the event handler call #{myBackingBean.createListener} someway. I'm using this method (along with some overloads) to obtain a MethodExpression: protected MethodExpression getMethodExpression(String beanName, String methodName, Class<?> expectedReturnType, Class<?>[] expectedParamTypes) { ExpressionFactory expressionFactory; MethodExpression method; ELContext elContext; String el; el = String.format("#{%s['%s']}", beanName, methodName); expressionFactory = getApplication().getExpressionFactory(); elContext = getFacesContext().getELContext(); method = expressionFactory.createMethodExpression(elContext, el, expectedReturnType, expectedParamTypes); return method; } and the click event handler should look like: public void saveSubaccountListener(ActionEvent event) { MethodExpression method; ... method = getMethodExpression( "backingBean", "createSubaccountListener", SubuserBean.class); if (method != null) method.invoke( getFacesContext().getELContext(), new Object[] { _editedSubuser }); } That works fine as long as I provide an existing bean name (myBackingBean), but if I use backingBean the invoke() doesn't work due to the following error: javax.el.PropertyNotFoundException: Target Unreachable, identifier 'backingBean' resolved to null Is there a way I can retrieve from the facelet backing bean the value of a parameter that has been passed to the facelet? In my case, the value of backingBean, which should be myBackingBean? I've searched for and tried different solutions, but with no luck yet.

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  • Data-driven animation states

    - by user8363
    I'm trying to handle animations in a 2D game engine hobby project, without hard-coding them. Hard coding animation states seems like a common but very strange phenomenon, to me. A little background: I'm working with an entity system where components are bags of data and subsystems act upon them. I chose to use a polling system to update animation states. With animation states I mean: "walking_left", "running_left", "walking_right", "shooting", ... My idea to handle animations was to design it as a data driven model. Data could be stored in an xml file, a rdbms, ... And could be loaded at the start of a game / level/ ... This way you can easily edit animations and transitions without having to go change the code everywhere in your game. As an example I made an xml draft of the data definitions I had in mind. One very important piece of data would simply be the description of an animation. An animation would have a unique id (a descriptive name). It would hold a reference id to an image (the sprite sheet it uses, because different animations may use different sprite sheets). The frames per second to run the animation on. The "replay" here defines if an animation should be run once or infinitely. Then I defined a list of rectangles as frames. <animation id='WIZARD_WALK_LEFT'> <image id='WIZARD_WALKING' /> <fps>50</fps> <replay>true</replay> <frames> <rectangle> <x>0</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> <rectangle> <x>45</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> </frames> </animation> Animation data would be loaded and held in an animation resource pool and referenced by game entities that are using it. It would be treated as a resource like an image, a sound, a texture, ... The second piece of data to define would be a state machine to handle animation states and transitions. This defines each state a game entity can be in, which states it can transition to and what triggers that state change. This state machine would differ from entity to entity. Because a bird might have states "walking" and "flying" while a human would only have the state "walking". However it could be shared by different entities because multiple humans will probably have the same states (especially when you define some common NPCs like monsters, etc). Additionally an orc might have the same states as a human. Just to demonstrate that this state definition might be shared but only by a select group of game entities. <state id='IDLE'> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_LEFT'> <event trigger='LEFT_UP' goto='IDLE' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_RIGHT'> <event trigger='RIGHT_UP' goto='IDLE' /> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> </state> These states can be handled by a polling system. Each game tick it grabs the current state of a game entity and checks all triggers. If a condition is met it changes the entity's state to the "goto" state. The last part I was struggling with was how to bind animation data and animation states to an entity. The most logical approach seemed to me to add a pointer to the state machine data an entity uses and to define for each state in that machine what animation it uses. Here is an xml example how I would define the animation behavior and graphical representation of some common entities in a game, by addressing animation state and animation data id. Note that both "wizard" and "orc" have the same animation states but a different animation. Also, a different animation could mean a different sprite sheet, or even a different sequence of animations (an animation could be longer or shorter). <entity name="wizard"> <state id="IDLE" animation="WIZARD_IDLE" /> <state id="MOVING_LEFT" animation="WIZARD_WALK_LEFT" /> </entity> <entity name="orc"> <state id="IDLE" animation="ORC_IDLE" /> <state id="MOVING_LEFT" animation="ORC_WALK_LEFT" /> </entity> When the entity is being created it would add a list of states with state machine data and an animation data reference. In the future I would use the entity system to build whole entities by defining components in a similar xml format. -- This is what I have come up with after some research. However I had some trouble getting my head around it, so I was hoping op some feedback. Is there something here what doesn't make sense, or is there a better way to handle these things? I grasped the idea of iterating through frames but I'm having trouble to take it a step further and this is my attempt to do that.

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  • Event-Driven Debugging

    - by Brian Donahue
    Most application troubleshooting involves getting an error, analyzing the error message, and at worst, attaching a debugger to work out the real cause. What is not really covered is how to troubleshoot an applicaiton that is not errant, but is having a performance issue, and more than likely, in the middle of the night when you are snug in your bed, sawing logs. What you need is an ever-vigilant cyborg who never sleeps to sit in front of your server all night, but as SkyNet is not live yet, you can settle for the next-best thing. Windows provides performance counters and alerts that can tell you when an applicaiton reaches an unacceptable threshold of naughty behavior, but although it can tattle on your brainchild, it won't be the child psychiatrist that you need to tell you why he's pulling your server's pigtails and pulling faces at the teacher. What you need is to plug a debugger into performance monitor and have it tell you what's going on with your applicaiton at the time. For this purpose, I'd used Microsoft's MDbgEngine as the basis for an applicaiton that will dump a program's stacks, I call it Application Slicer Dicer Wonder Dumper Super Cyborg, or StackOMatic for short. StackOMatic can look at a program's behavior and tell you if the stacks are not moving, but it can also work on the command-line to dump all managed methods on the stack at will. Now that there is a command you can use to dump the stacks, all you need to do is politely tell Windows to run it when you're displeased with your creation as it's trashing the CPU of your server at 3 AM. The first step is to create a scheduled task to tell StackOMatic to dump your applicaiton. Start Task Scheduler and right-click Task Scheduler Library and then Create Task. For this exercise I'm creating a task that will dump the Red Gate SQL Monitor Base Monitor Service. In the Actions tab, I enter the path to StackOMatic and use the arguments to log the stack dump to a file: /PN:RedGate.Response.Engine.Alerting.Base.Service /OUT:c:\users\administrator\MonitorLog.txt Next, I go into Windows Server 2008's Reliability and Performance Monitor and add a new Data Collector Set. This set will produce an alert on the %Processor Time for the service. When the processor time breaches 50%, it will run the StackDumpBaseService task I created. Whenever the service misbehaves, it will append to the log file. Now when I go to work in the morning, I can see what the service was doing when it overloaded the processor and take action.

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  • Your software-problem-solution approach

    - by Panoy
    Hi, I am unfamiliar with many software development philosophies/approaches such as these: DDD - Domain Driven Development Design TDD - Test Driven Development BDD - Behavior Driven Development Other 3-letter acronym that ends with "development" and many more My question is, when will you get to decide to choose what kind of philosophy/approach to follow? Espceially the top 3 approach in the list: What is TDD for? Why use DDD for this problem? Mainly your answer would be a case-to-case basis or maybe that there is no single universal philosophy/approach to consider. In that case, could you just tell me what type of project/scenario and why did you use that philosophy/approach.

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  • What are all the differences between pipes and message queues?

    - by aks
    What are all the differences between pipes and message queues? Please explain both from vxworks & unix perspectives. I think pipes are unidirectional but message queues aren't. But don't pipes internally use message queues, then how come pipes are unidirectional but message queues are not? What are the other differences you can think of (from design or usage or other perspectives)?

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  • Spring Security Configuration Leads to Perpetual Authentication Request

    - by Sammy
    Hello, I have configured my web application with the following config file: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:security="http://www.springframework.org/schema/security" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans.xsd http://www.springframework.org/schema/security http://www.springframework.org/schema/security/spring-security-3.0.xsd"> <security:global-method-security secured-annotations="enabled" pre-post-annotations="enabled" /> <!-- Filter chain; this is referred to from the web.xml file. Each filter is defined and configured as a bean later on. --> <!-- Note: anonumousProcessingFilter removed. --> <bean id="filterChainProxy" class="org.springframework.security.web.FilterChainProxy"> <security:filter-chain-map path-type="ant"> <security:filter-chain pattern="/**" filters="securityContextPersistenceFilter, basicAuthenticationFilter, exceptionTranslationFilter, filterSecurityInterceptor" /> </security:filter-chain-map> </bean> <!-- This filter is responsible for session management, or rather the lack thereof. --> <bean id="securityContextPersistenceFilter" class="org.springframework.security.web.context.SecurityContextPersistenceFilter"> <property name="securityContextRepository"> <bean class="org.springframework.security.web.context.HttpSessionSecurityContextRepository"> <property name="allowSessionCreation" value="false" /> </bean> </property> </bean> <!-- Basic authentication filter. --> <bean id="basicAuthenticationFilter" class="org.springframework.security.web.authentication.www.BasicAuthenticationFilter"> <property name="authenticationManager" ref="authenticationManager" /> <property name="authenticationEntryPoint" ref="authenticationEntryPoint" /> </bean> <!-- Basic authentication entry point. --> <bean id="authenticationEntryPoint" class="org.springframework.security.web.authentication.www.BasicAuthenticationEntryPoint"> <property name="realmName" value="Ayudo Web Service" /> </bean> <!-- An anonymous authentication filter, which is chained after the normal authentication mechanisms and automatically adds an AnonymousAuthenticationToken to the SecurityContextHolder if there is no existing Authentication held there. --> <!-- <bean id="anonymousProcessingFilter" class="org.springframework.security.web.authentication.AnonymousProcessingFilter"> <property name="key" value="ayudo" /> <property name="userAttribute" value="anonymousUser, ROLE_ANONYMOUS" /> </bean> --> <!-- Authentication manager that chains our main authentication provider and anonymous authentication provider. --> <bean id="authenticationManager" class="org.springframework.security.authentication.ProviderManager"> <property name="providers"> <list> <ref local="daoAuthenticationProvider" /> <ref local="inMemoryAuthenticationProvider" /> <!-- <ref local="anonymousAuthenticationProvider" /> --> </list> </property> </bean> <!-- Main authentication provider; in this case, memory implementation. --> <bean id="inMemoryAuthenticationProvider" class="org.springframework.security.authentication.dao.DaoAuthenticationProvider"> <property name="userDetailsService" ref="propertiesUserDetails" /> </bean> <security:user-service id="propertiesUserDetails" properties="classpath:operators.properties" /> <!-- Main authentication provider. --> <bean id="daoAuthenticationProvider" class="org.springframework.security.authentication.dao.DaoAuthenticationProvider"> <property name="userDetailsService" ref="userDetailsService" /> </bean> <!-- An anonymous authentication provider which is chained into the ProviderManager so that AnonymousAuthenticationTokens are accepted. --> <!-- <bean id="anonymousAuthenticationProvider" class="org.springframework.security.authentication.AnonymousAuthenticationProvider"> <property name="key" value="ayudo" /> </bean> --> <bean id="userDetailsService" class="org.springframework.security.core.userdetails.jdbc.JdbcDaoImpl"> <property name="dataSource" ref="dataSource" /> </bean> <bean id="exceptionTranslationFilter" class="org.springframework.security.web.access.ExceptionTranslationFilter"> <property name="authenticationEntryPoint" ref="authenticationEntryPoint" /> <property name="accessDeniedHandler"> <bean class="org.springframework.security.web.access.AccessDeniedHandlerImpl" /> </property> </bean> <bean id="filterSecurityInterceptor" class="org.springframework.security.web.access.intercept.FilterSecurityInterceptor"> <property name="securityMetadataSource"> <security:filter-security-metadata-source use-expressions="true"> <security:intercept-url pattern="/*.html" access="permitAll" /> <security:intercept-url pattern="/version" access="permitAll" /> <security:intercept-url pattern="/users/activate" access="permitAll" /> <security:intercept-url pattern="/**" access="isAuthenticated()" /> </security:filter-security-metadata-source> </property> <property name="authenticationManager" ref="authenticationManager" /> <property name="accessDecisionManager" ref="accessDecisionManager" /> </bean> <bean id="accessDecisionManager" class="org.springframework.security.access.vote.AffirmativeBased"> <property name="decisionVoters"> <list> <bean class="org.springframework.security.access.vote.RoleVoter" /> <bean class="org.springframework.security.web.access.expression.WebExpressionVoter" /> </list> </property> </bean> As soon as I run my application on tomcat, I get a request for username/password basic authentication dialog. Even when I try to access: localhost:8080/myapp/version, which is explicitly set to permitAll, I get the authentication request dialog. Help! Thank, Sammy

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  • What happens if a message is rolled back in MQ?

    - by Manglu
    Hi, I receive a message from a WebSPhere MQ queue. I try to process and if i receive some exceptions i want to rollback the message to the MQ Queue. I have no problems in doing the same. What happens to the message? Does it go to the bottom of the queue? If i try and pull a message from the queue would i receive the same message that i rolledback? What is the behaviour likely to be? I want to know this behaviour typically in a high volume Queue scenario? Appreciate any inputs. Thanks, Manglu

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  • How do I include a newline in a text message sent as email from an ASP.Net application?

    - by Tim Goodman
    I have an ASP.Net Application that sends text messages to mobile phones. It does this by sending an email. For instance, if your phone number is 555-555-5555 and your wireless carrier is Verizon, you can send an email to [email protected] and it will show up as a text message. I want to be able to include a newline in the body of the message. How do I do this? Also please note that my ASP.Net program gets the message from a database (MS SQL Server) so what I really need to know is what characters to include in the message body when I store it in my database. I already tried \n but it just showed up in the text message as \n

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  • BlockingCollection having issues with byte arrays

    - by MJLaukala
    I am having an issue where an object with a byte[20] is being passed into a BlockingCollection on one thread and another thread returning the object with a byte[0] using BlockingCollection.Take(). I think this is a threading issue but I do not know where or why this is happening considering that BlockingCollection is a concurrent collection. Sometimes on thread2, myclass2.mybytes equals byte[0]. Any information on how to fix this is greatly appreciated. MessageBuffer.cs public class MessageBuffer : BlockingCollection<Message> { } In the class that has Listener() and ReceivedMessageHandler(object messageProcessor) private MessageBuffer RecievedMessageBuffer; On Thread1 private void Listener() { while (this.IsListening) { try { Message message = Message.ReadMessage(this.Stream, this); if (message != null) { this.RecievedMessageBuffer.Add(message); } } catch (IOException ex) { if (!this.Client.Connected) { this.OnDisconnected(); } else { Logger.LogException(ex.ToString()); this.OnDisconnected(); } } catch (Exception ex) { Logger.LogException(ex.ToString()); this.OnDisconnected(); } } } Message.ReadMessage(NetworkStream stream, iTcpConnectClient client) public static Message ReadMessage(NetworkStream stream, iTcpConnectClient client) { int ClassType = -1; Message message = null; try { ClassType = stream.ReadByte(); if (ClassType == -1) { return null; } if (!Message.IDTOCLASS.ContainsKey((byte)ClassType)) { throw new IOException("Class type not found"); } message = Message.GetNewMessage((byte)ClassType); message.Client = client; message.ReadData(stream); if (message.Buffer.Length < message.MessageSize + Message.HeaderSize) { return null; } } catch (IOException ex) { Logger.LogException(ex.ToString()); throw ex; } catch (Exception ex) { Logger.LogException(ex.ToString()); //throw ex; } return message; } On Thread2 private void ReceivedMessageHandler(object messageProcessor) { if (messageProcessor != null) { while (this.IsListening) { Message message = this.RecievedMessageBuffer.Take(); message.Reconstruct(); message.HandleMessage(messageProcessor); } } else { while (this.IsListening) { Message message = this.RecievedMessageBuffer.Take(); message.Reconstruct(); message.HandleMessage(); } } } PlayerStateMessage.cs public class PlayerStateMessage : Message { public GameObject PlayerState; public override int MessageSize { get { return 12; } } public PlayerStateMessage() : base() { this.PlayerState = new GameObject(); } public PlayerStateMessage(GameObject playerState) { this.PlayerState = playerState; } public override void Reconstruct() { this.PlayerState.Poisiton = this.GetVector2FromBuffer(0); this.PlayerState.Rotation = this.GetFloatFromBuffer(8); base.Reconstruct(); } public override void Deconstruct() { this.CreateBuffer(); this.AddToBuffer(this.PlayerState.Poisiton, 0); this.AddToBuffer(this.PlayerState.Rotation, 8); base.Deconstruct(); } public override void HandleMessage(object messageProcessor) { ((MessageProcessor)messageProcessor).ProcessPlayerStateMessage(this); } } Message.GetVector2FromBuffer(int bufferlocation) This is where the exception is thrown because this.Buffer is byte[0] when it should be byte[20]. public Vector2 GetVector2FromBuffer(int bufferlocation) { return new Vector2( BitConverter.ToSingle(this.Buffer, Message.HeaderSize + bufferlocation), BitConverter.ToSingle(this.Buffer, Message.HeaderSize + bufferlocation + 4)); }

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  • Is there anyway to get the cyberphunks pidgin OTR plugin to be less verbose?

    - by Matt
    Is there anyway to get the cyberphunk piding OTR plugin to be less verbose? Sometimes I get hundreds of lines notifying me of the same thing... (6:40:56 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:40:57 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:40:57 PM) The last message to [email protected] was resent. (6:40:57 PM) Error setting up private conversation: Malformed message received (6:40:58 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:40:58 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:40:58 PM) The last message to [email protected] was resent. (6:40:59 PM) Error setting up private conversation: Malformed message received (6:40:59 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:00 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:00 PM) The last message to [email protected] was resent. (6:41:00 PM) Error setting up private conversation: Malformed message received (6:41:01 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:01 PM) Attempting to refresh the private conversation with [email protected]/Gaim939DD745... (6:41:01 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:01 PM) The last message to [email protected] was resent. (6:41:02 PM) OTR Error: You transmitted an unreadable encrypted message. (6:41:02 PM) Error setting up private conversation: Malformed message received (6:41:02 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:02 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:02 PM) The last message to [email protected] was resent. (6:41:03 PM) Error setting up private conversation: Malformed message received (6:41:03 PM) OTR Error: You transmitted an unreadable encrypted message. (6:41:03 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (6:41:03 PM) The last message to [email protected] was resent. (6:41:03 PM) OTR Error: You sent encrypted data to anoynmous, who wasn't expecting it. (6:41:04 PM) Error setting up private conversation: Malformed message received (6:41:09 PM) Attempting to refresh the private conversation with [email protected]/Adium39B22966... (6:41:11 PM) Unverified conversation with [email protected]/Adium39B22966 started. (6:41:11 PM) The last message to [email protected] was resent. (6:41:11 PM) OTR Error: You transmitted an unreadable encrypted message. **(6:41:16 PM) Anonymous: yea** (6:41:20 PM) [email protected]/91A31EC5: yarrr (**6:41:25 PM) Anonymous: sup? (6:41:29 PM) [email protected]/91A31EC5: nothing (6:41:33 PM) [email protected]/91A31EC5: just speaking like a pirate (6:41:51 PM) Anonymous: word (7:13:47 PM) Anonymous: how late you workin? (9:18:12 PM) [email protected]/91A31EC5: not too late** (9:18:13 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:13 PM) Unverified conversation with [email protected]/Gaim939DD745 started. (9:18:13 PM) The last message to [email protected] was resent. (9:18:14 PM) Error setting up private conversation: Malformed message received (9:18:14 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:14 PM) Unverified conversation with [email protected]/Adium39B22966 started. (9:18:14 PM) The last message to [email protected] was resent. (9:18:15 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:15 PM) Unverified conversation with [email protected]/Gaim939DD745 started. (9:18:15 PM) The last message to [email protected] was resent. (9:18:15 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:16 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:16 PM) The last message to [email protected] was resent. (9:18:16 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:17 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:17 PM) The last message to [email protected] was resent. (9:18:17 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:18 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:18 PM) The last message to [email protected] was resent. (9:18:18 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:19 PM) Unverified conversation with [email protected]/Adium39B22966 started. (9:18:19 PM) The last message to [email protected] was resent. (9:18:19 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:20 PM) Successfully refreshed the unverified conversation with [email protected]/Adium39B22966. (9:18:20 PM) The last message to [email protected] was resent. (9:18:20 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:20 PM) Attempting to refresh the private conversation with [email protected]/Gaim939DD745... (9:18:21 PM) Unverified conversation with [email protected]/Gaim939DD745 started. (9:18:21 PM) The last message to [email protected] was resent. (9:18:21 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:21 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:21 PM) Successfully refreshed the unverified conversation with [email protected]/Gaim939DD745. (9:18:21 PM) The last message to [email protected] was resent. (9:18:21 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:22 PM) We received an unreadable encrypted message from [email protected]. (9:18:23 PM) The last message to [email protected] was resent. (9:18:24 PM) OTR Error: You transmitted an unreadable encrypted message. (9:18:25 PM) We received an unreadable encrypted message from [email protected]. (9:18:26 PM) Unverified conversation with [email protected]/Adium39B22966 started. (9:18:26 PM) The last message to [email protected] was resent.

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  • Oracle President Mark Hurd Highlights How Data-driven HR Decisions Help Maximize Business Performance

    - by Scott Ewart
    HR Intelligence Can Help Companies Win the Race for Talent Today during a keynote at Taleo World 2012, Oracle President Mark Hurd outlined the ways that executives can use HR intelligence to help them make better business decisions, shape the future of their organizations and improve the bottom line. He highlighted that talent management is one of the top three focus areas for CEOs, and explained how HR intelligence can help drive decisions to meet business objectives. Hurd urged HR leaders to use data to make fact-based decisions about hiring, talent management and succession to drive strategic growth. To win the race for talent, Hurd explained that organizations need powerful technology that provides fact-based valuable insight that is needed to proactively manage talent, drive strategic initiatives that promote innovation, and enhance business performance. To view the full story and press release, click here.

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  • C# Domain-Driven Design Sample Released

    - by Artur Trosin
    In the post I want to declare that NDDD Sample application(s) is released and share the work with you. You can access it here: http://code.google.com/p/ndddsample. NDDDSample from functionality perspective matches DDDSample 1.1.0 which is based Java and on joint effort by Eric Evans' company Domain Language and the Swedish software consulting company Citerus. But because NDDDSample is based on .NET technologies those two implementations could not be matched directly. However concepts, practices, values, patterns, especially DDD, are cross-language and cross-platform :). Implementation of .NET version of the application was an interesting journey because now as .NET developer I better understand the differences positive and negative between these two platforms. Even there are those differences they can be overtaken, in many cases it was not so hard to match a java libs\framework with .NET during the implementation. Here is a list of technology stack: 1. .net 3.5 - framework 2. VS.NET 2008 - IDE 3. ASP.NET MVC2.0 - for administration and tracking UI 4. WCF - communication mechanism 5. NHibernate - ORM 6. Rhino Commons - Nhibernate session management, base classes for in memory unit tests 7. SqlLite - database 8. Windsor - inversion of control container 9. Windsor WCF facility - for better integration with NHibernate 10. MvcContrib - and in particular its Castle WindsorControllerFactory in order to enable IoC for controllers 11. WPF - for incident logging application 12. Moq - mocking lib used for unit tests 13. NUnit - unit testing framework 14. Log4net - logging framework 15. Cloud based on Azure SDK These are not the latest technologies, tools and libs for the moment but if there are someone thinks that it would be useful to migrate the sample to latest current technologies and versions please comment. Cloud version of the application is based on Azure emulated environment provided by the SDK, so it hasn't been tested on ‘real' Azure scenario (we just do not have access to it). Thanks to participants, Eugen Gorgan who was involved directly in development, Ruslan Rusu and Victor Lungu spend their free time to discuss .NET specific decisions, Eugen Navitaniuc helped with Java related questions. Also, big thank to Cornel Cretu, he designed a nice logo and helped with some browser incompatibility issues. Any review and feedback are welcome! Thank you, Artur Trosin

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  • Silverlight TV 20: Community Driven Development with WCF RIA Services

    In this episode, John talks with Jeff Handley about how the community's feedback really helped shape some features in WCF RIA Services. Jeff is very active in the community and has a wealth of knowledge about WCF RIA Services. Relevant links: John's Blog and John on Twitter Jeff's Blog and Jeff on Twitter WCF RIA Services ContosoSales sample application shown in the episode Silverlight 4 RC Features (or download here) Follow us on Twitter @SilverlightTV Silverlight Training...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is Test Driven Development viable in game development?

    - by Will Marcouiller
    As being Scrum certified, I tend to prone for Agile methodologies while developping a system, and even use some canvas from the Scrum framework to manage my day-to-day work. Besides, I am wondering whether TDD is an option in game development, if it is viable? If I believe this GD question, TDD is not much of a use in game development. Why are MVC & TDD not employed more in game architecture? I come from industrial programming where big projects with big budgets need to work flawlessly, as it could result to catastrophic scenarios if the code wasn't throroughly tested inside and out. Plus, following Scrum rules encourages meeting the due dates of your work while every single action in Scrum is time-boxed! So, I agree when in the question linked above they say to stop trying to build a system, and start writing the game. It is quite what Scrum says, try not to build the perfect system, first: make it work by the Sprint end. Then, refactor the code while working in the second Sprint if needed! I understand that if not all departments responsible for the game development use Scrum, Scrum becomes useless. But let's consider for a moment that all the departments do use Scrum... I think that TDD would be good to write bug-free code, though you do not want to write the "perfect" system/game. So my question is the following: Is TDD viable in game development anyhow?

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  • How to use Oracle AQ with Message-Driven Beans in Weblogic

    - by lukasz.romaszewski(at)oracle.com
    Welcome to the IMC blog! This post shows how to use Oracle AQ as an underlying JMS implementation with MDBs in Weblogic. MDB's can be very useful when you want to integrate your database logic with your Java application. Normally JEE application invokes the code inside the database. But in some cases you want the DB to initiate the asynchronous call and have your Java application do the actual processing. This is also very useful when you want to integrate JEE code with the Oracle Forms application.The post has been based on the following OTN documentation: Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} http://download.oracle.com/docs/cd/E14571_01/web.1111/e13738/aq_jms.htm#CJACBCEJDetailed instruction is here:How to connect MDB to Oracle AQ.pdf v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} You can also download a sample JDeveloper application here:MDB_AQApplication.zipPlease feel free to ask questions and put comments.Merry Christmas and Happy New Year!

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  • Video for an ads-driven web-site

    - by AntonAL
    I have a website, wich i will fill with a bunch of useful videos. I've implemented an ads rotation engine for articles and will do so for videos. The next milestone is to decide, how video will be integrated. They are two ways: To host videos myself. Pros: complete freedom. Cons: need tens of gigabytes of storage; support for multiple formats to be crossbrowser and crossdevice. Use Youtube. Pros: Very simple to use; nothing to do. What are pros and cons for each way ? Some questions for YouTube: Will i be able to control playback of YouTube-embedded video to make post-rolls ? What is ranking impact on my web-site, when most of pages will refer to YouTube ? Will, say, iPad play video, embedded via YouTube's iframe ? Does relying entirely on YouTube have a long-term perspective for a web-site, that should bring money ?

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  • CPU Wars Is a Trump-Style Card Game Driven by Chip Stats

    - by Jason Fitzpatrick
    If you’re looking for the geekiest card game around, you’d be hard pressed to beat CPU Wars–a top-trumps card game built around CPU specs. From the game’s designers: CPU Wars is a trump card game built by geeks for geeks. For Volume 1.0 we chose 30 CPUs that we believe had the greatest impact on the desktop history. The game is ideally played by 2 or 3 people. The deck is split between the players and then each player takes a turn and picks a category that they think has the best value. We have chosen the most important specs that could be numerically represented, such as maximum speed achieved and maximum number of transistors. It’s lots of fun, it has a bit of strategy and can be played during a break or over a coffee. If you’re interested, you can pick up a copy for £7.99 (roughly $12.50 USD). Hit up the link below for more information. How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More 47 Keyboard Shortcuts That Work in All Web Browsers How To Hide Passwords in an Encrypted Drive Even the FBI Can’t Get Into

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  • Information Driven Value Chains: Achieving Supply Chain Excellence in the 21st Century With Oracle -

    World-class supply chains can help companies achieve top line and bottom line results in today’s complex,global world.Tune into this conversation with Rick Jewell,SVP,Oracle Supply Chain Development,to hear about Oracle’s vision for world class SCM,and the latest and greatest on Oracle Supply Chain Management solutions.You will learn about Oracle’s complete,best-in-class,open and integrated solutions,which are helping companies drive profitability,achieve operational excellence,streamline innovation,and manage risk and compliance in today’s complex,global world.

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  • Events Driven Library XNA C#

    - by SchautDollar
    Language: C# w/ XNA Framework Relevant and Hopefully Helpful Background Info: I am making a library using the XNA framework for games I make with XNA. The Library has a folder(Namespace) dedication to the GUI. The GUI Controls inherit a base class hooked with the appropriate Interfaces. After a control is made, the programmer can hook the control with a "Frame" or "Module" that will tell the controls when to update and draw with an event. To make a "Frame" or "Module", you would inherit a class with the details coded in. (Kind of how win forms does it.) My reason for doing this is to simplify the process of creating menus with intractable controls. The only way I could think of for making the events for all the controls to function without being class specific would be to typecast a control to an object and typecast it back. (As I have read, this can be terribly inefficient.) Problem: Unfortunately, after I have implemented interfaces into the base classes and changed public delegate void ClickedHandler(BaseControl cntrl); to public delegate void ClickedHandler(Object cntrl, EventArgs e); my game has decreased in performance. This performance could be how I am firing the events, as what happens is the one menu will start fine, but then slowly but surely will freeze up. Every other frame works just fine, I just think it has something to do with the events and... that is why I am asking about them. Question: Is there a better more industry way of dealing with GUI Libraries other then using and implementing Events? Goal: To create a reusable feature rich XNA Control Library implementing performance enhancing standards and so on. Thank-you very much for taking your time to read this. I also hope this will help others possibly facing what I am facing right now.

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  • Using NBuilder to mock up a data driven UI - Part 1

    In this article we will take a look at a fairly new open source project called NBuilder (http://www.nbuilder.org and http://code.google.com/p/nbuilder/) and how it can be used to provide us with fake data out of the gate. NBuilder allows you to quickly stand up generated objects based on standard .net types in an easy fluent manner. And that is just the start!

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  • QCon: A practitioner-driven conference for Developers

    - by Ruma Sanyal
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} QCon [http://www.qconsf.com] started yesterday with the 3-day conference from Monday thru Wednesday, followed by 2 days of tutorials on Thursday and Friday. The conference features over 100 speakers in 6 concurrent tracks daily covering the most timely and innovative topics driving the evolution of enterprise software development today. Oracle and its Cloud Application Foundation products are well represented at this event. Yesterday, Joe Huang, responsible for outbound product management of Oracle's Mobile Application Development Framework (ADF Mobile), discussed hybrid mobile development with Java & HTML5 for iOS and Android. If you missed Joe’s session you can download the presentation from here. Michael Kovacs will be talking tomorrow about how to keep your application data highly available. Michael works with Oracle customers in a pre-sales role to help them understand when and how to use Oracle's technology to solve their business problems. His focus is on Java and technologies like WebLogic and Coherence. His session details can be found here. Lastly, we believe in having fun. So don’t miss the Oracle hospitality reception today at the Hyatt Atrium. See you there!   /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";}

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