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  • Présentation de Microsoft Online Services, par Michaël Todorovic

    Présentation de Microsoft Online Services, par Michaël Todorovic Citation: Cet article présente la plateforme Microsoft Online Services au travers de l'offre BPOS (Business Productivity Online Standard). Vous pouvez donner votre avis sur cet article en répondant à cette discussion et lui donner une note en notant la discussion. Si vous rencontrez des problèmes avec la mise en ...

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  • Watch IPL League 2010 Online On YouTube

    - by Suganya
    Having said that IPL League match for the year 2010 starts tomorrow, Many of us would be interested in watching the broadcast live online. The first match between Deccan chargers and Kolkata Knight Riders starts tomorrow at 20.00 IST. IPL T20 lasts for 45 days starting from March 12th 2010 till April 25th 2010. The entire league takes place in India. The opening ceremony takes place on 12th continued by the official game between Deccan Chargers and Kolkata Knight Riders Most of us would not be able to watch the match on Television. So this year IPL joins hand with Google to make it available live on NET. How to Watch IPL Match Live Online Google and IPL has joined their hands to make the match available online for all the viewers around the world. To watch the IPL Match live online log on here How to Watch IPL Match Live On Mobile IPL and GCV(Global Cricket Ventures) are tied to July Systems. You can watch IPL matches live on mobile by accessing the link directly using a GPRS enabled mobile or viewers can simply call from their mobile phone to MiX (Mobile Internet Experience) using the Toll Free number 08 123 123 123. Once you call this Toll Free number a link will be sent to your mobile. You can access that link to view the live cricket on your mobile. Watch IPL League Cricket Match Live Online Watch IPL League Cricket Match Live On Mobile Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Do 2D games have a future? [closed]

    - by Griffin
    I'm currently working on a 2D soft-body physics engine (since none exist right now -_-), but I'm worried that there's no point to spending what will most likely be years on it. Although I love working on it, I doubt such an engine would get any income considering anyone willing to pay money for the library will likely to be working in 3D. Do 2D games have any sort of future in the game industry? Should I just drop my engine and find something meaningful to work on? Bonus: I've been trying to think of a unique way to implement my physics engine in a 2d game by looking at games that are multiple dimensions, but still in 2d perspective like Paper Mario. Any ideas?

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  • Does C# have a future in games development?

    - by IbrarMumtaz
    I recently learned that the MMO Minecraft is powered by Java from a recent interview on CVG.co.uk on a possible collaboration between two former and now competing colleagues. In the interview he bluntly said that the founder of Minecraft is a Java coder and he is a C or C++ coder so they are incompatible with each other. So collaborating on future projects will be difficult. This got me thinking, If Java could do that? What does the future hold for MS very popular C# language and .Net platform as far as games or mainstream games development is concerned?

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  • Are there any home/soho NAS devices that will backup/sync to the cloud?

    - by 3rdparty
    Looking for a home office (SOHO) market (priced) network hard drive (NAS) that will sync some or all of its content to a cloud-based backup service. The only option I've been able to find so far is NetGear's [ReadyNAS Vault][1] however from what I've read it's not as secure as it could be, and the service is quite expensive ($200/yr for 50GB of cloud storage) - it's 'powered' by ElephantDrive Ideally would love to see something like Wuala integrated into a Lacie Network HDD - conveniently, I suspect this is in the works as Lacie recently acquired Wuala, however nothing has come of it yet. I know there are options to use rsync with a customizable NAS (such as the very versatile and hackable D-Link DNS-323, but the easier this is to setup and maintain, the better. Thanks! ps. I had many links posted within this question, but was limited to posting with only one due to anti-spam restrictions - gotta get my 'reputation' higher!

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  • Development platform for 2D web and mobile games

    - by Robert Vella
    Is there a game development platform -- similar to Torque, or Unity -- which can be used to deploy 2D games on the following platforms: Web iOs Android Xbox Live Arcade (Preferred but not required) And which has an integrated or mature physics engine? Perhaps, even a built in editor? I've looked at the following possibilities but I've found something missing in each one. Of course in each case I may be guilty of misconception. Corona SDK (No web deployment, no windows support) Torque 2D (No web deployment) Flash + Flash Punk or Flixel (No native android deployment, and I'm not sure if it is stable on mobile platforms) Unity + SpriteManager2 (Not really optimised for 2D games, and I haven't seen enough advanced 2D examples -- like say platformers -- to really have any confidence in using it for something like this) Has anyone had any luck with this?

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  • Is LiveDrive.com reliable?

    - by Marc
    I'm currently using DropBox (50GB account) which works fine, but at this moment I'm not impressed with its speed. I have a 60down/6up connection and only LiveDrive can use almost the full bandwidth of my connection. Dropbox often is very slow (avg. 100-500Kb/s compared to LD at 6MB/s). If I only look at the speed and storage costs then LD is much better, but I don't have enough experience with LD to be able to say something about reliability. Can anyone comment on this? Thx.

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  • Beginning android games, 2nd edition engine

    - by Benjamin Stephen
    I recently bought the book from Apress and have worked my way through it, unfortunately, it seems to just be dealing with side scrolling games and not Zelda-like top down games. I was wondering if anyone out there can tell me if it's possible to use their engine to create such a game? It doesn't go into how to build a top down tile map. Using the engine in their book, how can I make a tile map easily that has walls and things like that? Any help would be appreciated. Thanks in advance.

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  • Installing old Loki games on 12.04 64-bit results in no audio

    - by FlabbergastedPickle
    All, Here's an interesting problem. I followed instructions provided online for installing Loki Games' Heroes of Might and Magic 3 (see http://www.swanson.ukfsn.org/loki/ and http://wtanaka.com/node/7641) and got it installed and patched to the latest version. However, every time I start it regardless whether the pulseaudio is running, I get the following error: LD_LIBRARY_PATH=/usr/local/lib/Loki_Compat/ /usr/local/lib/Loki_Compat/ld-linux.so.2 /usr/local/games/Heroes3/heroes3.dynamic ALSA lib conf.c:3314:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_pulse.so ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM default Couldn't open audio: My first soundcard is HDMI output and my second one is the actual soundcard (HP DM1 running 12.04 64-bit with latest updates). I did set up /etc/asound.conf as follows: asound.conf pcm.!default { type hw card 1 } ctl.!default { type hw card 1 } So, the default soundcard should work ok. Between Shadowgrounds that also stopped working and this it appears a there may be some unfinished business/regressions in 32-bit support on 64-bit systems in 12.04. Any thoughts?

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  • What are examples of games with "minimalist" models/art assets

    - by Ken
    When teaching game development, my student's obsess about building realistic or complex art/models/animation. And spending wayyy to much time trying to get accurate collision detection between two 3D models [despite my best efforts] However I would like them to spend more time thinking about developing the game mechanics, interaction and game play. I'm looking for some games where the visuals are simple but have good game play. Things I am thinking about are Cubes' vs Spheres or Impossible Game. What are more examples of visually simple (preferably 3D) games to help inspire my students?

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  • How to Choose a Web Developer to Create Your Online Template Site

    Online template systems are found online, and, typically offer you an "easy" and inexpensive way to build your website. Notice the quotations about easy. The actual process of building and maintaining the online template site might not feel like it's easy and inexpensive. The reality is that, in most cases, it really is easier to use an online template system than it is to start a new website from scratch. Also, you can get a site up much more quickly because the internal structure and background images of the site are already done. However, you should choose a developer that has some experience in this area.

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  • One-Way Backup Service? [closed]

    - by Jon Rodriguez
    Up until a month ago, my girlfriend has used MobileMe to backup all the files on her MacBook. This turned out terribly when a quirk of MobileMe caused it to erase all of her files on MobileMe, and then sync the newly-erased MobileMe down to her computer, erasing everything. A week's worth of college essays and CS homework were gone. Now, I am terrified of any commercial cloud-backup solutions because of the possibility of this happening. Going off the list provided in these answers, could you please help me find a good backup service that is completely one-way? I want a service where there is literally not a single line of code that has the possibility of writing to my computer's drive. I want a pure one-way backup service.

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  • Legality of similar games

    - by Jamie Taylor
    This is my first question on GD.SE, and I hope it's in the right place. A little background: I'm an amateur (read: not explicitly employed to develop games, but am employed as a software developer) game developer and took a ComSci with Games Development degree. My Question: What is the legal situation/standpoint of creating a copycat title? I know that there are only N number of ways of solving a problem, and N number of ways to design a piece of software. Say that an independent developer designed a copycat game (a Tetris clone in this example) for instance, and decided to use that game to generate income for themselves as well as interest for their other products. Say the developer adds a disclaimer into the software along the lines of "based on , originally released c. by ." Are there any legal problems/grey areas with the developer in this example releasing this game, commercially? Would they run into legal problems? Should the developer in this example expect cease and desist orders or law suit claims from original publishers? Have original publishers been known to, effectively, kill independent projects because they are a little too close to older titles? I know that there was, at least, one attempt by a group of independent developers to remake Sonic the Hedgehog 2 and Sega shut them down. I also know of Sega shutting down development of the independent Streets of Rage Remake. I know that "but it's an old game, your honour," isn't a great legal standpoint when it comes to defending yourself. But, could an independent developer have a law suit filed against them for re-implementing an older title in a new way? I know that there are a lot of copycat versions of the older titles like Tetris available on app stores (and similar services), and that it would be very difficult for a major publisher to shut them all down. Regardless of this, is making a Tetris (or other game) copycat/clone illegal? We were taught lots of different things at University, but we never covered copyright law. I'm presuming that their thought behind it was "IF these students get jobs in games development, they wont need to know anything about the legal side of it, because their employers will have legal departments... presumably" tl;dr Is it illegal to create a clone or copycat of an old title, and make money from it?

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  • Online iPad 1&2 emulators give different results compared to the real thing

    - by Systembolaget
    I'm designing a centered website (jQuery Isotope). Thre sandbox is here. I have used some online iPad 1&2 emulators to test how the site is viewed on these devices. Then, I managed to get hold of the real thing. Result: on real iPads, the site is centered and the layout adjusts automatically as expected. In online iPad emulators, the site is not quite centered and additional Isotope elements are squeezed in. Of course, I trust the real thing more than online emulators, but why is this happening? To me, it feels like website testing with online emulators is not so reliable after all? If this question is wrong here, please move it or tell me where it should go. SO is about programming, this question isn't. Thanks!

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  • Searching for an online shop accessible via API

    - by Simon A. Eugster
    I need an online shop with a custom interface (customizing items with Ajax, with a preview included). Writing it myself does not make too much sense (implementing all the payment options etc.), so I would like to use an existing online shop (OpenSource). I would like to build my own UI which, for example, tells the shop to add an item to its cart -- i.e. without using the online shop's native UI. More precisely, it should be an online gallery where the user can directly order an image if he likes it. The final checkout/payment page can be native again. Is there a shop system that supports this? Or is it still faster to write it on my own? Or are there better options?

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  • How To Check If Your Account Passwords Have Been Leaked Online and Protect Yourself From Future Leaks

    - by Chris Hoffman
    Security breaches and password leaks happen constantly on today’s Internet. LinkedIn, Yahoo, Last.fm, eHarmony – the list of compromised websites is long. If you want to know whether your account information was leaked, there are some tools you can use. These leaks often lead to many compromised accounts on other websites. However, you can protect yourself by using unique passwords everywhere – if you do, password leaks won’t be a threat to you. Image Credit: Johan Larsson on Flickr 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Traffic Online - SEO Style

    About traffic online as it pertains to simple and basic concepts to drive traffic online to you through content. This is a generic look at getting more targeted online traffic, and what people can do now in order to get this targeted audience today.

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  • Design leaderboard ratings for quiz games

    - by PeterK
    Back in March 2011 i started the following post: How to design a leaderboard? Now my quiz game have been out for approximately a year and sold pretty decently. I am working on to update the game design and is again looking into the leaderboard design to make it better as i am not happy with it. Currently i rate players on number of correct answers, which is not good as it does not consider things like number of games, difficulty levels etc. I also have "extended" stats behind the UITableView (Leaderboard). A player can play based on three levels of difficulty: hard, medium or easy Difficulty levels can be mixed between players in a game Each game can be one to six players, so there can be single games or duels Between 2 and 30 questions per game As i am considering integrating Game Center Leaderboard i need to design a better rating system so i would like to ask for some ideas how to do the rating based on the above. I am thinking about how much a point would be worth and what it includes.

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  • Mapping skydrive as network drive in macos

    - by vittore
    as you probably know, if you have windows live account you can use free skydrive 25 gb storage. Even more a lot of people know that if you go to your skydrive in browser and copy cid query parameter value (https://...live.com/...&cid=xxxxxxxx ) you will be able to map skydrive as network drive in windows using this network pass \[cid].docs.live.net[cid]\ I do now that if you have network share like \server\folder i can map it in macos too, as smb://server/folder. however it is doesn't seem to be a case with skydrive when i try to map it as smb://[cid].docs.live.net/[cid] finder tells it can't connect. Anyone know how to map it ?

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  • Making retro games: Any good known game architectures?

    - by A.Quiroga
    I'm trying to do a remake of Snowbros . I'm doing it using libgdx but at each time i must try to thought how things got done . For example the physics of the jump and collisions . It seams to be time perfect , but i use the deltaTime to try to aproximate the value in game . I think in this case maybe its using some calcs with processor Hz , but i don't know. Then the simple question , is there any resources of how did they programm this games? Or any idea of the simple ideas repeated each game to game in the old style retro games.

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  • what knowledge would I need to make a good simulation games

    - by Skeith
    I have an idea for a game like theme park but don't know how simulation games are made. I am not some noob on his first game so I appreciated constructive answers instead of "its hard, don't do it". What I want is to know how simulation game mechanics are put together. I figure it would be heaver on the AI than normal games and not knowing much about AI would like to know some programming techniques I should look into for this style game. specific techniques please not just a book on ai. what sort of architecture would be used? I guess it would have some sort of probability engine with pre designed events that are triggered based on the AI state. Would it use a FSM or be purely event driven ? Any information on how a sims game functions would be cool.

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  • Web app to manage subscriptions to online magazine

    - by Mulone
    I'm looking for a php web app, a Wordpress plugin, or an online web service (naturally as cheap as possible) to manage the subscriptions for an online magazine. These are the main features I need: register/open new subscription renew subscription pay online with credit card send automatic emails after registration auto-send reminder when subscription expires send bulk emails to all subscribers The magazine runs on Wordpress.

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  • Google Games Chat #6

    Google Games Chat #6 Google Games Chat is back once again. What kinds of crazy topics will be talking about this time around? Will Todd ever finish Skyrim? What Google employee and/or homeless person is sleeping behind the couch this week? Tune in and find out! Ask us questions in the moderator link! We might even get around to answering them! From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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