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  • Sharing elements between Android apps, a question of best practices

    - by Emanuil
    Here's a quote from Android's Dev Guide: A central feature of Android is that one application can make use of elements of other applications (provided those applications permit it). For example, if your application needs to display a scrolling list of images and another application has developed a suitable scroller and made it available to others, you can call upon that scroller to do the work, rather than develop your own. Isn't it a bad practice to make an app dependent on other apps?

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  • Change NSNumber value by allocating new NSNumber?

    - by Peter Hajas
    I understand that NSNumber is immutable, but I still have the need to change it in my app. I use it because it's an object, and therefore usable with @property (if I could, I would use float or CGFloat in a heartbeat, but sadly, I can't). Is there any way to just overwrite the old NSNumber instance? I'm trying this: NSNumber *zero = [[NSNumber alloc] initWithFloat:0.0]; myNSNumber = zero but this doesn't change the value. This is a simplified version of my code, as I'm changing the root view controller's parameter (I know, not MVC-friendly). Still, the changing of the value should be the same assignment, right? Should I release myNSNumber first? What should I set the @property at for myNSNumber? Thanks!

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  • android OCR?

    - by user121196
    I'm looking for a Java OCR that runs on Android, however Asprise doesn't seem to be a platform independent OCR. is there any opensource/free Java OCR I can use for android application development?

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  • NSMutableDictionary of NSMutableSets... sorting this out

    - by Mike
    I have a NSMutableDictionary of NSMutableSets. Each set entry is a string, something like this: NSMutableSet *mySet = [NSMutableSet setWithObjects: [NSString stringWithFormat:@"%d", time1], [NSString stringWithFormat:@"%d", time2], [NSString stringWithFormat:@"%d", time3], nil]; // time 1,2,3, are NSTimeInterval variables then I store each set on the dictionary using this: NSString *rightNowString = [NSString stringWithFormat:@"%d", rightNow]; [myDict setValue:mySet forKey:rightNow]; // rightNow is NSTimeInterval as rightNow key can occur out of order, I end with a NSDictionary that is not ordered by rightNow. How can I sort this NSDictionary by its keys considering that they are numbers stored as strings on the dictionary...? I don't care for ordering the sets, just the dictionary. thanks for any help.

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  • Adding Icons next to items in Navigation Drawer

    - by DunriteJW
    I have been trying to figure this out for quite some time right now. I've looked all over this site and many others, and can't find anything that works. I simply want icons next to each item in my navigation drawer. I am currently using the method that Google's navigation drawer sample app uses. in the MainActivity.java I have the following: mColorTitles = getResources().getStringArray(R.array.colors_array); mDrawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout); mDrawerList = (ListView) findViewById(R.id.left_drawer); mColorIcons = getResources().getStringArray(R.array.color_icons); adapter = new ArrayAdapter<String>(this, R.layout.drawer_list_item, mColorTitles); // set a custom shadow that overlays the main content when the drawer opens mDrawerLayout.setDrawerShadow(R.drawable.drawer_shadow, GravityCompat.START); // set up the drawer's list view with items and click listener mDrawerList.setAdapter(adapter); mDrawerList.setOnItemClickListener(new DrawerItemClickListener()); my drawer_list_item.xml: <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/text1" android:layout_width="match_parent" android:layout_height="match_parent" android:textAppearance="?android:attr/textAppearanceListItemSmall" android:gravity="center_vertical" android:paddingLeft="5dp" android:paddingRight="16dp" android:textColor="#000" android:background="?android:attr/activatedBackgroundIndicator" android:minHeight="?android:attr/listPreferredItemHeightSmall"/> it currently just makes the navigation drawer display the color titles from the array. I have the icons that I want in another array, and they follow the exact same order as I want them associated with the colors. I just have no idea how to even begin inserting the icons from that array into the navigation items if it helps, here's what my arrays look like in my strings.xml (not full code) <string-array name="colors_array"> <item>Home</item> <item>Cherry</item> <item>Crimson</item> ... <array name="color_icons"> <item>@drawable/homeicon</item> <item>@drawable/cherryicon</item> <item>@drawable/crimsonicon</item> ... I've tried putting a drawable in the drawer_list_item, which works, but (of course) it always puts the same one in there. I could not think of a way to change it according to the color. I am relatively new to android programming, so if I am missing something simple, I'm sorry. If you could help me out, I would greatly appreciate it, as this is basically the last thing I need to do before I publish my application to the Play Store. Thanks in advance!

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  • per build configuration files on iPhone ?

    - by Matt
    I'm looking for the best way to store per-Build configuration information for an iPhone app. In my iPhone app there are several url's and storage location settings that are specific to a particular build (DEBUG RELEASE etc) Currently i have three recipients for my app, QA/Test, myself and the customer, each has specific settings for the url's and storage locations mentioned above. whats the best way to do this? NOTE: they don't necessarily have to be defined in the build but what im looking for is advice on the best way to store alternate configuration settings. ALSO NOTE: i do not want these settings to be editable through the settings app thanks

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  • Submenu within menu within menu ?

    - by abhishek mishra
    On pressing menu button , I have 2 options : Add & more. On click of more i have 3 options : Organize ,Export & Exit On click of Organize i want other 5 options. On click of more i get my submenu. But i want other 5 options on click of organize.How do i proceed??? My code in parts is as follows : XML file------------------------------- <item android:id="@+id/more" android:title="@string/moreMenu" android:icon="@drawable/icon"> <menu> <item android:id="@+id/Organize" android:title="@string/Organize" /> <item android:id="@+id/Export" android:title="@string/Export" /> </menu> </item> android:id="@+id/add" android:title="@string/addMenu" android:icon="@drawable/add"/ Java------------------------- package com.tcs.QuickNotes; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.widget.Toast; public class ToDoList extends Activity { Menu menu; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.todolist); } public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); getMenuInflater().inflate(R.layout.categorymenu, menu); return true; } public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.more: Toast.makeText(this, "You pressed more!", Toast.LENGTH_LONG).show(); //(What needs to be done from here) return true; case R.id.add: Toast.makeText(this, "You pressed add!", Toast.LENGTH_LONG).show(); return true; } return false; } public boolean onPrepareOptionsMenu(Menu menu) { return true; } }

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  • MPMediaItem - NSCoding problem with MPMediaItemArtwork

    - by z s
    Hi, So MPMediaItem conforms to NSCoding, but it contains a pointer to MPMediaItemArtwork, which doesn't conform to NSCoding. So if I try to archive a MPMediaItem, if that item has some artwork in it, it will not be able to unarchive. I tried to make a category of MPMediaItemArtwork and make it conform to NSCoding, but I can't seem to do that because we don't have access to the actual UIImage that it stores. Does anyone know of any other creative ways to get around this problem? I want to be able to archive an MPMediaItem, even if it means somehow stripping off the artwork object. Is there a way to make a category of a class to strip away certain functionality (instead of just adding more, like we do with categories)? Or any other clever way to achieve this? Thanks.

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  • UIEvent for iPhone locking & unlocking?

    - by Jason
    I am building an iPhone app in which I want to time user activity. However, I don't want to count time when the iPhone was locked (or when the user received a phone call) when calculating the times. What is the best way to do this? Is there a UIEvent which my app can receive (and act upon) when the iPhone locks or unlocks?

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  • iphone: how do I obtain a list of all files with a given extension on the app's document folder?

    - by Mike
    I have saved all my files using something like this NSString *fileName = [NSString stringWithFormat:@"%@.plist", myName]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *appFile = [documentsDirectory stringByAppendingPathComponent:fileName]; [myDict writeToFile:appFile atomically:YES]) //where myDic is a dictionary containing the value of all parameters I would like to save. All these files were saved with the .plist extension. The same directory contains several JPG and PNG files. Now, how do I retrieve the list of all .plist files on that directory? thanks for any help.

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  • SVG to Android Shape

    - by Buggieboy
    I have started learning about vector drawing in Android with the Shape class. Since Shape is a Drawable, and Drawables are usually defined as XML, it sounds a lot like the vector drawing commands in SVG. My question is this: Has anybody created an XSLT transformation, or other mechanism, for converting an SVG drawing description into Android Shapes?

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  • Help with ListView Databse

    - by Weston Dunn
    I am having issues @ run with this code: App Force Closing.. Sprinter.Java import android.app.ListActivity; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.os.Bundle; import android.widget.ListAdapter; import android.widget.SimpleCursorAdapter; public class Sprinter extends ListActivity { /** Called when the activity is first created. */ final static String MY_DB_NAME = "Sprinter"; final static String MY_DB_TABLE = "Stations"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); SQLiteDatabase myDB = null; try { myDB = this.openOrCreateDatabase(MY_DB_NAME, MODE_PRIVATE, null); myDB.execSQL("CREATE TABLE IF NOT EXISTS " + MY_DB_TABLE + "_id integer primary key autoincrement, name varchar(100);"); myDB.execSQL("INSERT INTO " + MY_DB_TABLE + " (_id, name)" + " VALUES ('', 'Oceanside Transit Center');"); myDB.execSQL("INSERT INTO " + MY_DB_TABLE + " (_id, name)" + " VALUES ('', 'Coast Highway');"); Cursor mCursor = myDB.rawQuery("SELECT name" + " FROM " + MY_DB_TABLE, null); startManagingCursor(mCursor); ListAdapter adapter = new SimpleCursorAdapter(this, R.layout.list_item, mCursor, new String[] { "name" }, new int[] { R.id.Name }); this.setListAdapter(adapter); this.getListView().setTextFilterEnabled(true); } finally { if (myDB != null) { myDB.close(); } } } } main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@id/android:list" android:layout_width="wrap_content" android:layout_height="wrap_content"> </ListView> <TextView android:id="@id/android:empty" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="No Data" /> </LinearLayout> list_item.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout android:id="@+id/LinearLayout" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:id="@+id/Name" android:layout_width="wrap_content" android:layout_height="wrap_content"> </TextView> </LinearLayout>

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  • [Android] For-Loop Performance Oddity

    - by Jack Holt
    I just noticed something concerning for-loop performance that seems to fly in the face of the recommendations given by the Google Android team. Look at the following code: package com.jackcholt; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class Main extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); loopTest(); finish(); } private void loopTest() { final long loopCount = 1228800; final int[] image = new int[8 * 320 * 480]; long start = System.currentTimeMillis(); for (int i = 0; i < (8 * 320 * 480); i++) { image[i] = i; } for (int i = 0; i < (8 * 320 * 480); i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (recompute loop limit): " + (System.currentTimeMillis() - start)); start = System.currentTimeMillis(); for (int i = 0; i < 1228800; i++) { image[i] = i; } for (int i = 0; i < 1228800; i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (literal loop limit): " + (System.currentTimeMillis() - start)); start = System.currentTimeMillis(); for (int i = 0; i < loopCount; i++) { image[i] = i; } for (int i = 0; i < loopCount; i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (precompute loop limit): " + (System.currentTimeMillis() - start)); } } When I run this code I get the following output in logcat: I/loopTest( 726): Elapsed time (recompute loop limit): 759 I/loopTest( 726): Elapsed time (literal loop limit): 755 I/loopTest( 726): Elapsed time (precompute loop limit): 1317 As you can see the code that seems to recompute the loop limit value on every iteration of the loop compares very well to the code that uses a literal value for the loop limit. However, the code that uses a variable which contains the precomputed value for the loop limit is significantly slower than either of the others. I'm not surprised that accessing a variable should be slower that using a literal but why does code that looks like it should be using two multiply instructions on every iteration of the loop so comparable in performance to a literal? Could it be that because literals are the only thing being multiplied, the Java compiler is optimizing out the multiplication and using a precomputed literal?

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  • Cannot show scene with Cocos2D when using UITabBarController

    - by gw1921
    Hi I'm new to Cocos2D but am having serious issues when trying to load a cocos scene in one of the UIViewControllers mixed with other normal UIKit UIViewControllers. My project uses a UITabBarController to manage four view controllers. Three are normal UIKit view controllers while one of them I want to use cocos2D for (to draw some sprites and animate them). The following is what I've done so far. In the applicationDidFinishLaunching method, I initialize cocos2D to use the window and take the first tabbarcontroller view: - (void)applicationDidFinishLaunching:(UIApplication *)application { if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) { [CCDirector setDirectorType:CCDirectorTypeDefault]; } [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] attachInView: window]; [[[CCDirector sharedDirector] openGLView] addSubview: tabBarController.view]; [window makeKeyAndVisible]; } Then in the third UIViewController code (where I want to use cocos2D) I do this (note: the view is being loaded from a NIB file which has a blank UIView and nothing else):\ - (void)viewDidLoad { [super viewDidLoad]; // 'scene' is an autorelease object. CCScene *myScene = [CCScene node]; // 'layer' is an autorelease object. MyLayer *myLayer = [MyLayer node]; // add layer as a child to scene [myScene addChild: myLayer]; [[CCDirector sharedDirector] runWithScene: myScene]; } However all I see is a blank white view and nothing else. If I call the following in viewdidLoad: [[CCDirector sharedDirector] attachInView: self.view]; The app crashes complaining that CCDirector is already attached. Please help!

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  • Hide divider without hiding childDivider on ExpandableListView

    - by thomaus
    I can't find a way to hide dividers on an ExpandableListView without hiding the child dividers too. Here is my code. <ExpandableListView android:id="@+id/activities_list" android:background="@android:color/transparent" android:fadingEdge="none" android:groupIndicator="@android:color/transparent" android:divider="@android:color/transparent" android:childDivider="@drawable/list_divider" android:layout_width="fill_parent" android:layout_height="wrap_content" /> With this code, I get no dividers on groups but no child dividers neither. If I set android:divider to "@drawable/list_divider" I get both group and child dividers. Thanks in advance!

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  • MPMusicPlayerController stops sending notifications

    - by jasongullickson
    I have a MPMusicPlayerController playing the entire iPod library and I'm subscribed to the notifications when tracks change etc. This is all working correctly When the end of the playlist is reached, MPMusicPlayerController sends a change of state notification and stops. When I re-start the player, music begins to play again but MPMusicPlayerController no longer sends notifications when tracks change, etc. Thoughts?

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  • What is the proper way to align UITableViewCells when only some have an imageView?

    - by Topher Fangio
    Hello all, I am new to iPhone programming and working on my first real application (i.e. one not written in a book or online) and I've run into a small problem which I could solve a multitude of ways, but feel like there should be a good solution that perhaps I am just missing. Here is the scenario: I have a UITableView with a bunch of standard UITableViewCells in it. What I want to do is toggle a green check mark when the cell is selected and I have that part working (note: I'm already using the accessoryType for something else, so I can't use it for the checkmark...besides, it's not as pretty). Unfortunately, when I toggle the checkmark like so: if (...) { cell.imageView.image = [UIImage imageNamed:@"checkmark.png"]; } else { cell.imageView.image = nil; } It makes the cell's label bounce back and forth depending on whether it is checked or not. What is the proper way to align the cell's text (set via cell.textLabel.text) regardless of whether or not it has an image set? The solutions I have come up with are: Create a blank 40x40 png image in Photoshop and set the unchecked to that Create a blank 40x40 image solely in code Set some setting that I don't know about that will align it for me Create a subclass of UITableCellView that does what I need (which would be stupid, I'd just go with option 1...) Suggestions? Thoughts? Comments? Thank you very much :-) P.S. I'd like the solution to work with OS 3.0 and 4.0 if that makes any sort of difference.

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  • Android broswer crushes on Ajax calls, when viewport meta tag is defined

    - by Eran
    I am building a web app, which is intended to run on the Android browser. When I have a webpage that contains any kind of viewport meta tag, like this: <meta name="viewport" content="width=400"/> My webpage crushes on ajax calls. It happens when using the emulator, the actual browser on my nexus one, and on a droid (all running Android 2.1). Without the meta tag, the ajax calls run as they should. Any ideas?

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