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  • Cast errors with IXmlSerializable

    - by Nathan
    I am trying to use the IXmlSerializable interface to deserialize an Object (I am using it because I need specific control over what gets deserialized and what does not. See my previous question for more information). However, I'm stumped as to the error message I get. Below is the error message I get (I have changed some names for clarity): An unhandled exception of type 'System.InvalidCastException' occurred in App.exe Additional information: Unable to cast object of type 'System.Xml.XmlNode[]' to type 'MyObject'. MyObject has all the correct methods defined for the interface, and regardless of what I put in the method body for ReadXml() I still get this error. It doesn't matter if it has my implementation code or if it's just blank. I did some googling and found an error that looks similar to this involving polymorphic objects that implement IXmlSerializable. However, my class does not inherit from any others (besides Object). I suspected this may be an issue because I never reference XmlNode any other time in my code. Microsoft describes a solution to the polymorphism error: https://connect.microsoft.com/VisualStudio/feedback/details/422577/incorrect-deserialization-of-polymorphic-type-that-implements-ixmlserializable?wa=wsignin1.0#details The code the error occurs at is as follows. The object to be read back in is an ArrayList of "MyObjects" IO::FileStream ^fs = gcnew IO::FileStream(filename, IO::FileMode::Open); array<System::Type^>^ extraTypes = gcnew array<System::Type^>(1); extraTypes[0] = MyObject::typeid; XmlSerializer ^xmlser = gcnew XmlSerializer(ArrayList::typeid, extraTypes); System::Object ^obj; obj = xmlser->Deserialize(fs); fs->Close(); ArrayList ^al = safe_cast<ArrayList^>(obj); MyObject ^objs; for each(objs in al) //Error occurs here { //do some processing } Thanks for reading and for any help.

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  • PDCurses TUI with C++ Win32 console application

    - by Bach
    I have downloaded pdcurses source and was able to successfully include curses.h in my project, linked the pre-compiled library and all good. After few hours of trying out the library, I saw the tuidemo.c in the demos folder, compiled it into an executable and brilliant! exactly what I needed for my project. Now the problem is that it's a C code, and I am working on a C++ project in VS c++ 2008. The files I need are tui.c and tui.h How can I include that C file in my C++ code? I saw few suggestions here but the compiler was not too happy with 100's of warnings and errors. How can I go on including/using that TUI pdcurses includes!? Thanks EDIT: I added extern "C" statement, so my test looks like this now, but I'm getting some other type of error #include <stdio.h> #include <stdlib.h> using namespace std; extern "C" { #include <tui.h> } void sub0(void) { //do nothing } void sub1(void) { //do nothing } int main (int argc, char * const argv[]) { menu MainMenu[] = { { "Asub", sub0, "Go inside first submenu" }, { "Bsub", sub1, "Go inside second submenu" }, { "", (FUNC)0, "" } /* always add this as the last item! */ }; startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); return 0; } Although it is compiling successfully, it is throwing an Error at runtime: 0xC0000005: Access violation reading location 0x021c52f9 at line startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); Not sure where to go from here. thanks again.

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  • How can "today's date" be varied for unit testing purposes?

    - by ck
    I use VS2008 targetting .NET 2.0 Framework, and, just in case, no I can't change this :) I have a DateCalculator class. Its method GetNextExpirationDate attempts to determine the next expiration, internally using DateTime.Today as a baseline date. As I was writing unit tests, I realized that I wanted to test GetNextExpirationDate for different 'today' dates. What's the best way to do this? Here are some alternatives I've considered: Expose a property/overloaded method with argument baselineDate and only use it from the unit test. In actual client code, disregard the property/overloaded method in favour of the method that defaults baselineDate to DateTime.Today. I'm reluctant to do this as it makes the public interface of the DateCalculator class awkward. Create a protected field called baselineDate that is internally set to DateTime.Today. When testing, derive a DateCalculatorForTesting from DateCalculator and set baslineDate via the constructor. It keeps the public interface clean, but still isn't great - baselineDate was made protected and a derived class is required, both solely for testing. Use extension methods. I tried this after adding the ExtensionAttribute, then realized it wouldn't work because extension methods can't access private/protected variables. I initially thought this was really quite an elegant solution. :( I'd be interested in hearing what others think.

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  • Javascript force GC collection? / Forcefully free object?

    - by plash
    I have a js function for playing any given sound using the Audio interface (creating a new instance for every call). This works quite well, until about the 32nd call (sometimes less). This issue is directly related to the release of the Audio instance. I know this because I've allowed time for the GC in Chromium to run and it will allow me to play another 32 or so sounds again. Here's an example of what I'm doing: <html><head> <script language="javascript"> function playSound(url) { snd = new Audio(url); snd.play(); delete snd; snd = null; } </script> </head> <body> <a href="#" onclick="playSound('blah.mp3');">Play sound</a> </body></html> I also have this, which works well for pages that have less than 32 playSound calls: var AudioPlayer = { cache: {}, play: function(url) { if (!AudioPlayer.cache[url]) AudioPlayer.cache[url] = new Audio(url); AudioPlayer.cache[url].play(); } }; But this will not work for what I want to do (dynamically replace a div with other content (from separate files), which have even more sounds on them - 1. memory usage would easily skyrocket, 2. many sounds will never play). I need a way to release the sound immediately. Is it possible to do this? I have found no free/close/unload method for the Audio interface. The pages will be viewed locally, so the constant loading of sounds is not a big factor at all (and most sounds are rather short).

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  • Using data binding on value which is a FrameworkElement

    - by JaredPar
    One of my data sources produces a collection of values which are typed to the following interface public interface IData { string Name { get; } FrameworkElement VisualElement { get; } } I'd like to use data binding in WPF to display a collection of IData instances in a TabControl where the Name value becomes the header of the tab and the VisualElement value is displayed as the content of the corresponding tab. Binding the header is straight forward. I'm stuck though on how to define a template which allows me to display the VisualElement value. I've tried a number of solutions with little success. My best attempt is as follows. <TabControl ItemsSource="{Binding}"> <TabControl.ItemTemplate> <DataTemplate> <Label Content="{Binding Name}"/> </DataTemplate> </TabControl.ItemTemplate> <TabControl.ContentTemplate> <DataTemplate> How do I display VisualElement here? </DataTemplate> </TabControl.ContentTemplate> </TabControl> I'm still very new to WPF so I could be missing the obvious here.

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  • How to prevent git merge to merge a specific file from trunk into a branch and vice versa

    - by svenn
    Hi, I am using git while developing VHDL code. I am doing development on a component in a git branch: comp_dev. The component interface does not change, just the code inside the component. Now, this component already exists in the master branch, but in a more stable version, enough for other developers to be able to use the component. The other developers also have branches for their work, and when their code is good they merge their branches back to master. At this stage I need to be able to merge all the changes from master back to my comp_dev branch, which is basically no problem, but sometimes the stable version of the component I am working on do change as a part of other designers work, but not the interface. I have to do manual git merge -s ours on that particular file every time I want to merge, otherwise I get a conflict that I need to solve manually, throwing out their work. The same happens if I want to merge changes in other files back to master. If I forget to do git merge -s ours src/rx/state_machine.vhd comp_dev before I do a git merge, then I end up with either a manual merge, or I accidentally merge an unstable version of the state machine on top of the stable one. Is there a way to temporarily exclude one file from merges?

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  • Inheritance issue with ivar on the iPhone

    - by Buffalo
    I am using the BLIP/MYNetwork library to establish a basic tcp socket connection between the iPhone and my computer. So far, the code builds and runs correctly in simulator but deploying to device yields the following error: error: property 'delegate' attempting to use ivar '_delegate' declared in super class of 'TCPConnection' @interface TCPConnection : TCPEndpoint { @private TCPListener *_server; IPAddress *_address; BOOL _isIncoming, _checkedPeerCert; TCPConnectionStatus _status; TCPReader *_reader; TCPWriter *_writer; NSError *_error; NSTimeInterval _openTimeout; } /** The delegate object that will be called when the connection opens, closes or receives messages. */ @property (assign) id<TCPConnectionDelegate> delegate; /** The delegate messages sent by TCPConnection. All methods are optional. */ @protocol TCPConnectionDelegate <NSObject> @optional /** Called after the connection successfully opens. */ - (void) connectionDidOpen: (TCPConnection*)connection; /** Called after the connection fails to open due to an error. */ - (void) connection: (TCPConnection*)connection failedToOpen: (NSError*)error; /** Called when the identity of the peer is known, if using an SSL connection and the SSL settings say to check the peer's certificate. This happens, if at all, after the -connectionDidOpen: call. */ - (BOOL) connection: (TCPConnection*)connection authorizeSSLPeer: (SecCertificateRef)peerCert; /** Called after the connection closes. You can check the connection's error property to see if it was normal or abnormal. */ - (void) connectionDidClose: (TCPConnection*)connection; @end @interface TCPEndpoint : NSObject { NSMutableDictionary *_sslProperties; id _delegate; } - (void) tellDelegate: (SEL)selector withObject: (id)param; @end Does anyone know how I would fix this? Would I simply declare _delegate as a public property of the base class "TCPEndPoint"? Thanks for the help ya'll!

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  • Consuming WCF Web Service

    - by Debby
    Hi, I have a simple web service running and I have a console application client consuming the service. I did have issues getting this running and I had been helped by some wonderful people in this community. I have another problem: if I want to call the service from the client in a loop, it doesn't work. It works only for the first time and then it just keeps waiting. Why is this happening and how can I resolve it. The code: namespace WebService { [ServiceContract] public interface IService { [OperationContract(Name="Result")] [WebGet(UriTemplate = "/")] Stream Result(); } public class Service:IService { public Stream Result() { // read a file from the server and return it as stream } } } The client: namespace WebServiceClient { [ServiceContract] public interface IService { [OperationContract(Name="Result")] [WebGet(UriTemplate = "/")] Stream Result(); } } static void Main() { Console.WriteLine("Press enter when the service is available"); Console.ReadLine(); // creating factory HttpChunkingBinding binding = new HttpChunkingBinding(); binding.MaxReceivedMessageSize = 0x7fffffffL; ChannelFactory<WebServiceClient.IService> factory = new ChannelFactory<WebServiceClient.IService> (binding, new EndpointAddress("http://localhost/WebService/Service")); WebServiceClient.IService service = factory.CreateChannel(); for(int i = 0; i < 10; i++) { Stream s = service.Result(); // write this stream to a file and close the stream } //Closing our channel. ((IClientChannel)service).Close(); } Thanks,

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  • How to name multiple versioned ServiceContracts in the same WCF service?

    - by Tor Hovland
    When you have to introduce a breaking change in a ServiceContract, a best practice is to keep the old one and create a new one, and use some version identifier in the namespace. If I understand this correctly, I should be able to do the following: [ServiceContract(Namespace = "http://foo.com/2010/01/14")] public interface IVersionedService { [OperationContract] string WriteGreeting(Person person); } [ServiceContract(Name = "IVersionedService", Namespace = "http://foo.com/2010/02/21")] public interface IVersionedService2 { [OperationContract(Name = "WriteGreeting")] Greeting WriteGreeting2(Person2 person); } With this I can create a service that supports both versions. This actually works, and it looks fine when testing from soapUI. However, when I create a client in Visual Studio using "Add Service Reference", VS disregards the namespaces and simply sees two interfaces with the same name. In order to differentiate them, VS adds "1" to the name of one of them. I end up with proxies called ServiceReference.VersionedServiceClient and ServiceReference.VersionedService1Client Now it's not easy for anybody to see which is the newer version. Should I give the interfaces different names? E.g IVersionedService1 IVersionedService2 or IVersionedService/2010/01/14 IVersionedService/2010/02/21 Doesn't this defeat the purpose of the namespace? Should I put them in different service classes and get a unique URL for each version?

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  • ipad tabbar rotation

    - by MaKo
    hi, please help with this noob questions but really making me go crazy if I create a project from scratch (using windows based app) for the ipad, and add a tabbar , with firstviewController, and secondviewController, it works fine, starts in landscape mode, but in info.plist I set it to Landscape(left home button), but really in simulator starts with the button on the right side! in the FirstViewController.m (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight) return YES; else { return NO; }} so it starts in landscape, and rotates as the simulator rotates, but if I create a template app for iphone tabbar, set the info.plist Initial interface orientation Landscape (left home button) and add the code above, IT DOESNT WORK!!! simulator starts with button at left but tab bar on the side, same problem that I had with an app that Im porting from iphone to ipad, (landscape intended) I get to the landscape start mode, but the tab bar remains on the side! also the only way to make the old ported app to show the simulator on the side was with UIInterfaceOrientation UIIntefaceOrientationLandscapeLeft (didnt work with Initial interface orientation), does not let me choose the value for the key, but it shows the simulator on landscape,, so,, what can I do please to show the tab bar on landscape mode??? the tabbar from scratch was made to see if the code will work , but it didnt?? why does it work in the tab bar made from windows app and not tab bar app? I just want the tab bar to show in landscape ahhh, thanks

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  • Parameter based bindings in ninject 2.0

    - by Przemaas
    I want to use conditional binding in ninject, based on passed parameters. I have something like below: public class Subject { } public interface ITarget { } public class Target1 : ITarget { } public class Target2 : ITarget { } And now I need to instantiate ITarget interface: public void MethodName(IKernel kernel) { ITarget target1 = kernel.Get<ITarget>(new Parameter("name", new Subject(), true)); // Should be instance of Target1 ITarget target2 = kernel.Get<ITarget>(); // Should be instance of Target2 } I have problems to define proper bindings. I tried the following: kernel.Bind<ITarget>().To<Target1>().When(Predicate); kernel.Bind<ITarget>().To<Target2>(); private bool Predicate(IRequest request) { IParameter parameter = request.Parameters.Count == 0 ? null : request.Parameters[0]; if (parameter == null) { return false; } object parameterValue = parameter.GetValue( /*what to put here?*/); return parameterValue != null && parameterValue.GetType().IsAssignableFrom(typeof(Subject)); } but I don't know how to get value of passed parameter. I need to pass IContext instance to GetValue method, but don't know how to get valid instance of IContext. Or maybe there is better way to accomplish my task? Regards

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  • Why does my iOS app crash when trying presentModalViewController?

    - by user555807
    I've been banging my head against this all day, it seems like something simple but I can't figure it out. I've got an iOS app that I created using the "View-based Application" template in XCode. Here is essentially the code I have: AppDelegate.h: #import <UIKit/UIKit.h> @interface AppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MainViewController *viewController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MainViewController *viewController; @end AppDelegate.m: #import "AppDelegate.h" #import "MainViewController.h" @implementation AppDelegate @synthesize window, viewController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self.window addSubview:viewController.view]; [self.window makeKeyAndVisible]; return YES; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end MainViewController.h: #import <UIKit/UIKit.h> @interface MainViewController : UIViewController { } -(IBAction) button:(id)sender; @end MainViewController.m: #import "MainViewController.h" #import "ModalViewController.h" @implementation MainViewController ... -(IBAction) button:(id)sender { ModalViewController *mvc = [[[ModalViewController alloc] initWithNibName:NSStringFromClass([ModalViewController class]) bundle:nil] autorelease]; [self presentModalViewController:mvc animated:YES]; } @end There's nothing of interest in the ModalViewController. So the modal view should display when the button is pressed. When I press the button, it hangs for a second then crashes back to the home screen with no error message. I am stumped, please show me what I'm doing wrong!

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  • preparing SMS app for Android KitKat

    - by Pmsc
    in agreement with the recent post from Android Developers http://android-developers.blogspot.pt/2013/10/getting-your-sms-apps-ready-for-kitkat.html ,I was trying to prepare my app to the new android version, but encountered a problem with the part they suggest to create a dialog to let the user set the app as the default application to handle SMS's : Android Developers Post public class ComposeSmsActivity extends Activity { @Override protected void onResume() { super.onResume(); final String myPackageName = getPackageName(); if (!Telephony.Sms.getDefaultSmsPackage(this).equals(myPackageName)) { // App is not default. // Show the "not currently set as the default SMS app" interface View viewGroup = findViewById(R.id.not_default_app); viewGroup.setVisibility(View.VISIBLE); // Set up a button that allows the user to change the default SMS app Button button = (Button) findViewById(R.id.change_default_app); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent intent = new Intent(Telephony.Sms.Intents.ACTION_CHANGE_DEFAULT); intent.putExtra(Telephony.Sms.Intents.EXTRA_PACKAGE_NAME, myPackageName); startActivity(intent); } }); } else { // App is the default. // Hide the "not currently set as the default SMS app" interface View viewGroup = findViewById(R.id.not_default_app); viewGroup.setVisibility(View.GONE); } } } the code itself in pretty much straightforward, but I'm unable to access to Telephony.Sms.getDefaultSmsPackage because it says that Telephony cannot be resolved, and I can't find any import or declaration that would fix that. Can anyone please help? Thanks in advanced.

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  • Screen capture doesn't work on MFC application in Vista

    - by David Thornley
    We've got some in-house applications built in MFC, with OpenGL drawing routines. They all use the same code to draw on the screen and either print the screen or save it to a JPEG file. Everything's been working fine in Windows XP, and I need to find a way to make them work on Vista. In three of our applications, everything works. In the remaining one, I can get the window border, title bar, menus, and task bar, but the interior never shows up. As I said, these applications use the exact same code to write to the screen and capture the window image, and the only difference I see that looks like it might be relevant is that the problem application uses the MFC multiple document interface, while the ones that work use the single document interface. Either the answer isn't on the net, or I'm worse at Googling than I thought. I asked on the MSDN forums, and the only practical suggestion I got was to use GDI+ rather than GDI, and that did nothing different. I have tried different things with every part of the code that captures and prints or save, given a pointer to the window, so apparently it's a matter of the window itself. I haven't rebuilt the offending application using SDI yet, and I really don't have any other ideas. Has anybody seen anything like this?

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  • C# ASP.NET Binding Controls via Generic Method

    - by OverTech
    I have a few web applications that I maintain and I find myself very often writing the same block of code over and over again to bind a GridView to a data source. I'm trying to create a Generic method to handle data binding but I'm having trouble getting it to work with Repeaters and DataLists. Here is the Generic method I have so far: public void BindControl<T>(T control, SqlCommand sql) where T : System.Web.UI.WebControls.BaseDataBoundControl { cmd = sql; cn.Open(); SqlDataReader dr = cmd.ExecuteReader(); if (dr.HasRows) { control.DataSource = dr; control.DataBind(); } dr.Close(); cn.Close(); } That way I can just define my CommandText then make a call to "BindControls(myGridView, cmd)" instead of retyping this same basic block of code every time I need to bind a grid. The problem is, this doesn't work with Repeaters or DataLists. Each of these controls inherit their respective "DataSource" and "DataBind" methods from different classes. Someone on another forum suggested that I implement an interface, but I'm not sure how to make that work either. The GridView, Datalist and Repeater get their respective "DataBind" methods from BaseDataBoundControl, BaseDataList, and Repeater classes. How would I go about creating a single interface to tie them all together? Or am I better off just using 3 overloads for this method? Dave

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  • Cant' cast a class with multiple inheritance

    - by Jay S.
    I am trying to refactor some code while leaving existing functionality in tact. I'm having trouble casting a pointer to an object into a base interface and then getting the derived class out later. The program uses a factory object to create instances of these objects in certain cases. Here are some examples of the classes I'm working with. // This is the one I'm working with now that is causing all the trouble. // Some, but not all methods in NewAbstract and OldAbstract overlap, so I // used virtual inheritance. class MyObject : virtual public NewAbstract, virtual public OldAbstract { ... } // This is what it looked like before class MyObject : public OldAbstract { ... } // This is an example of most other classes that use the base interface class NormalObject : public ISerializable // The two abstract classes. They inherit from the same object. class NewAbstract : public ISerializable { ... } class OldAbstract : public ISerializable { ... } // A factory object used to create instances of ISerializable objects. template<class T> class Factory { public: ... virtual ISerializable* createObject() const { return static_cast<ISerializable*>(new T()); // current factory code } ... } This question has good information on what the different types of casting do, but it's not helping me figure out this situation. Using static_cast and regular casting give me error C2594: 'static_cast': ambiguous conversions from 'MyObject *' to 'ISerializable *'. Using dynamic_cast causes createObject() to return NULL. The NormalObject style classes and the old version of MyObject work with the existing static_cast in the factory. Is there a way to make this cast work? It seems like it should be possible.

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  • What's the best NAME for "quick" Category you add to a file?

    - by Joe Blow
    So the other day I was sick of typing out repetetive addTarget:action:forControlEvents:s, and macros are only entertaining for so long, so I did this: @implementation UIControl (xx) -(void)addTarget:(id)target action:(SEL)action { [self addTarget:target action:action forControlEvents:UIControlEventTouchUpInside]; } @end *and simply added it at the top of the .m file in question. Works great of course, but notice the "xx".* What's the best thing to NAME a "quick" Category like this? Annoyingly, it appears you can not leave the xx blank - it would then become an "Extension" (which, incidentally, I don't understand at all). I was thinking maybe: a single underscore the name of the class again identically "quick" perhaps the name of the class in this file (as in "quick extra routines for UIControl in CherryBomb") - so it would be UIControl(CherryBomb), ie, remind you that these extra routines are handy for CherryBomb "x" your or your company's initials (use the same "quick" Category name everywhere) "ThisTextNeverUsedAnywhere" By the way, I've been assuming that Categories only happen in the files that see them (CherryBomb.m in the example) - they do not from then on apply app-wide. ie they only apply where you include the header file (UIControl+NattyStuff) or in the "quick" case only in the file to which one adds the text. (By the way ... it appears you do not actually need to include an interface for such a Category, i.e. you can omit... //you can actually get away without these lines... //#import <UIKit/UIControl.h> //@interface UIControl (x) //-(void)addTarget:(id)target action:(SEL)action; //@end ... that part and it works fine.) For people who love Categories, and who doesn't, what's the answer to this troubling question? What should you name a "quick" Category where the name is never going to be referenced again and is irrelevant? Is "_" a solution?

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  • How to use the LINQ where expression?

    - by NullReference
    I'm implementing the service \ repository pattern in a new project. I've got a base interface that looks like this. Everything works great until I need to use the GetMany method. I'm just not sure how to pass a LINQ expression into the GetMany method. For example how would I simply sort a list of objects of type name? nameRepository.GetMany( ? ) public interface IRepository<T> where T : class { void Add(T entity); void Update(T entity); void Delete(T entity); void Delete(Expression<Func<T, bool>> where); T GetById(long Id); T GetById(string Id); T Get(Expression<Func<T, bool>> where); IEnumerable<T> GetAll(); IEnumerable<T> GetMany(Expression<Func<T, bool>> where); } public virtual IEnumerable<T> GetMany(Expression<Func<T, bool>> where) { return dbset.Where(where).ToList(); }

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  • (Not So) Silly Objective-C inheritance problem when using property - GCC Bug?

    - by Ben Packard
    Update 2 - Many people are insisting I need to declare an iVar for the property. Some are saying not so, as I am using Modern Runtime (64 bit). I can confirm that I have been successfully using @property without iVars for months now. Therefore, I think the 'correct' answer is an explanation as to why on 64bit I suddenly have to explicitly declare the iVar when (and only when) i'm going to access it from a child class. The only one I've seen so far is a possible GCC bug (thanks Yuji). Not so simple after all... Update - I messed up one line of the original copy and paste - corrected. The @property call was missing (nonatomic, retain) but is a red herring - STILL NEED AN ANSWER! Thanks. I've been scratching my head with this for a couple of hours - I haven't used inheritance much. Here I have set up a simple Test B class that inherits from Test A, where an ivar is declared. But I get the compilation error that the variable is undeclared. This only happens when I add the property and synthesize declarations - works fine without them. TestA Header: #import <Cocoa/Cocoa.h> @interface TestA : NSObject { NSString *testString; } @end TestA Implementation is empty: #import "TestA.h" @implementation TestA @end TestB Header: #import <Cocoa/Cocoa.h> #import "TestA.h" @interface TestB : TestA { } @property (nonatomic, retain) NSString *testProp; @end TestB Implementation (Error - 'testString' is undeclared) #import "TestB.h" @implementation TestB @synthesize testProp; - (void)testing{ NSLog(@"test ivar is %@", testString); } @end

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  • boost::shared_ptr in Objective-C++

    - by John Smith
    This is a better understanding of a question I had earlier. I have the following Objective-C++ object @interface OCPP { MyCppobj * cppobj; } @end @implementation OCPP -(OCPP *) init { cppobj = new MyCppobj; } @end Then I create a completely differently obj which needs to use cppobj in a boost::shared_ptr (I have no choice in this matter, it's part of a huge library which I cannot change) @interface NOBJ -(void) use_cppobj_as_shared_ptr { //get an OCPP obj called occ from somewhere.. //troubling line here } @end I have tried the following and that failed: I tried synthesising cppobj. Then I created a shared_ptr in "troubling line" in the following way: MyCppobj * cpp = [occ cppobj]; bsp = boost::shared_ptr<MyCppobj>(cpp); It works fine first time around. Then I destroy the NOBJ and recreate it. When I for cppobj it's gone. Presumably shared_ptr decided it's no longer needed and did away with it. So I need help. How can I keep cppobj alive? Is there a way to destroy bsp (or it's reference to cppobj) without destroying cppobj?

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  • Decoupling the view, presentation and ASP.NET Web Forms

    - by John Leidegren
    I have an ASP.NET Web Forms page which the presenter needs to populate with controls. This interaction is somewhat sensitive to the page-life cycle and I was wondering if there's a trick to it, that I don't know about. I wanna be practical about the whole thing but not compromise testability. Currently I have this: public interface ISomeContract { void InstantiateIn(System.Web.UI.Control container); } This contract has a dependency on System.Web.UI.Control and I need that to be able to do things with the ASP.NET Web Forms programming model. But neither the view nor the presenter may have knowledge about ASP.NET server controls. How do I get around this? How can I work with the ASP.NET Web Forms programming model in my concrete views without taking a System.Web.UI.Control dependency in my contract assemblies? To clarify things a bit, this type of interface is all about UI composition (using MEF). It's known through-out the framework but it's really only called from within the concrete view. The concrete view is still the only thing that knows about ASP.NET Web Forms. However those public methods that say InstantiateIn(System.Web.UI.Control) exists in my contract assemblies and that implies a dependency on ASP.NET Web Forms. I've been thinking about some double dispatch mechanism or even visitor pattern to try and work around this.

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  • ASP.NET MVC Patterns

    - by Sam Striano
    Hello, I am fairly new to MVC, but after playing with it (MVC 3/Razor), I am hooked. I have a few questions: 1) What is the best, or most widely used pattern to develop MVC apps in? Repository, DDD, UOW? 2) I am using the Entity Framework 4, so could some please explain to me or point me to a good source that will explain the Repository Pattern w/EF4? Doesn't EF4 take place as the business layer and the data access layer? Does the Repository Pattern even provide a benefit? 3) Also, one last question, could someone explain the whole relationship between the Controller, the Model and the View? I get the basics, but maybe a little more in depth of the correct way to use it. View Models - Say I have a view that displays customer info, and one that edits it, should I have a view model and an edit model, or can the be passed around? 4) Examples?? Thanks for the help up front, $("Sam") ** EDIT ** Am I on the right track here: Public Class HomeController Inherits System.Web.Mvc.Controller Function Index(ByVal id As Integer) As ActionResult Return View(New HomeModel) End Function <HttpPost()> _ Function Index(ByVal Model As HomeModel) As ActionResult Return View(Model) End Function End Class Public Class HomeModel Private _Repository As IRepository(Of Customer) Public Property Customer As Customer Public Sub New() End Sub Public Sub New(ByVal ID As Integer) _Repository = New CustomerRepository Customer = _Repository.GetByID(ID) End Sub End Class Public Interface IRepository(Of T) Function GetByID(ByVal ID As Integer) As T Sub Add(ByVal Entity As T) Sub Delete(ByVal Entity As T) End Interface Public Class CustomerRepository Implements IRepository(Of Customer) Public Sub Add(ByVal Entity As Customer) Implements IRepository(Of Customer).Add End Sub Public Sub Delete(ByVal Entity As Customer) Implements IRepository(Of Customer).Delete End Sub Public Function GetByID(ByVal ID As Integer) As Customer Implements IRepository(Of Customer).GetByID Return New Customer With {.ID = ID, .FirstName = "Sam", .LastName = "Striano"} End Function End Class Public Class Customer Public Property ID As Integer Public Property FirstName As String Public Property LastName As String End Class

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  • UIImagePickerController random behavior

    - by pion
    I have the following code snippets: @interface PinRecordNewTableViewController : UITableViewController { } ... @implementation PinRecordNewTableViewController ... - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { ... PinRecordNewPicture *pinRecordNewPicture = [[PinRecordNewPicture alloc] initWithNibName:@"PinRecordNewPicture" bundle:nil]; pinRecordNewPicture.delegate = self; [self.navigationController pushViewController:pinRecordNewPicture animated:YES]; [pinRecordNewPicture release]; ... } @interface PinRecordNewPicture : UIViewController ... @implementation PinRecordNewPicture ... - (void)picturePicker:(UIImagePickerControllerSourceType)theSource { UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = theSource; picker.allowsEditing = YES; [self presentModalViewController:picker animated:YES]; [picker release]; } - (IBAction) takePicture:(id)sender { UIImagePickerControllerSourceType source = UIImagePickerControllerSourceTypeCamera; if ([UIImagePickerController isSourceTypeAvailable:source]) { [self picturePicker:source]; } It works 80% of the time -- I could get the picture correctly. The problem is that it occasionally failed to take a picture. When tracing the code, I found out that it occasionally goes to -PinRecordNewTableViewController:viewDidUnload. This is where it fails because it set nil to all ivars. What did I do wrong? Did I miss something so it behaves "randomly"? Thanks in advance for your help.

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  • Call method immediately after object construction in LINQ query

    - by Steffen
    I've got some objects which implement this interface: public interface IRow { void Fill(DataRow dr); } Usually when I select something out of db, I go: public IEnumerable<IRow> SelectSomeRows { DataTable table = GetTableFromDatabase(); foreach (DataRow dr in table.Rows) { IRow row = new MySQLRow(); // Disregard the MySQLRow type, it's not important row.Fill(dr); yield return row; } } Now with .Net 4, I'd like to use AsParallel, and thus LINQ. I've done some testing on it, and it speeds up things alot (IRow.Fill uses Reflection, so it's hard on the CPU) Anyway my problem is, how do I go about creating a LINQ query, which calls Fills as part of the query, so it's properly parallelized? For testing performance I created a constructor which took the DataRow as argument, however I'd really love to avoid this if somehow possible. With the constructor in place, it's obviously simple enough: public IEnumerable<IRow> SelectSomeRowsParallel { DataTable table = GetTableFromDatabase(); return from DataRow dr in table.Rows.AsParallel() select new MySQLRow(dr); } However like I said, I'd really love to be able to just stuff my Fill method into the LINQ query, and thus not need the constructor overload.

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  • Loading Views dynamically

    - by Dann
    Case 1: I have created View-based sample application and tried execute below code. When I press on "Job List" button it should load another view having "Back Btn" on it. In test function, if I use [self.navigationController pushViewController:jbc animated:YES]; nothing gets loaded, but if I use [self presentModalViewController:jbc animated:YES]; it loads another view haveing "Back Btn" on it. Case 2: I did create another Navigation Based Applicaton and used [self.navigationController pushViewController:jbc animated:YES]; it worked as I wanted. Can someone please explain why it was not working in Case 1. Does it has something to do with type of project that is selected? @interface MWViewController : UIViewController { } -(void) test; @end @interface JobViewCtrl : UIViewController { } @end @implementation MWViewController (void)viewDidLoad { UIButton* btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(80, 170, 150, 35); [btn setTitle:@"Job List!" forState:UIControlStateNormal]; [btn addTarget:self action:@selector(test) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btn]; [super viewDidLoad]; } -(void) test { JobViewCtrl* jbc = [[JobViewCtrl alloc] init]; [self.navigationController pushViewController:jbc animated:YES]; //[self presentModalViewController:jbc animated:YES]; [jbc release]; } (void)dealloc { [super dealloc]; } @end @implementation JobViewCtrl -(void) loadView { self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor grayColor]; UIButton* btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(80, 170, 150, 35); [btn setTitle:@"Back Btn!" forState:UIControlStateNormal]; [self.view addSubview:btn]; } @end

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