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  • Introducing Typemock Test Lint

    We just released a new, free product -  Typemock Test Lint, click here for all the gory details. Its a just-in-time unit testing coach that looks at your code as you type and looks for common unit testing errors. Or, you can just watch this movie: ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • ssh port forwarding freezes after 10 simultaneous connections

    - by Marko Kevac
    Hello. I am using port forwarding to utilize proxy server which is on remote machine. Remote machine hostname is remotemachine. Proxy is listening on 8118 port. I am translating this port to local port 5223. ssh -vvv -N remotemachine -L 5223:localhost:8118 Everything is fine if I don't use more than 10 simultaneous connections, when ssh just freezes. It no longer send data trough port forwarding. I.e. ab -c 10 -t 5 -X 'localhost:5223' 'http://www.google.ru/' works, but ab -c 20 -t 5 -X 'localhost:5223' 'http://www.google.ru/' causes ssh to freeze MaxSessions 30 parameter in /etc/ssh/sshd_config didn't helped at all. What can I do to remove this 10 connection limit? Nothing interesting in -vvv output =(

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  • Why are there tons of PHP processes open on my server?

    - by fiftyeight
    Today I saw that a website of mine isn't working so I ssh'd to the server and executed ps -eF. I see about 200 PHP processes that are running all for 4 hours. Apache is built with mpm event and mod fcgid. I killed all the PHP processes and now it's running fine, why does this happen? is this expected behavior? I don't really understand how processes how Apache keeps track of the number of PHP processes and their process IDs, so it would be nice if someone can also give some reference when I can read about this. Also, I used the "ab" command (Apache Benchmark) to see if this happens all the time, so I ran it about 4-5 times with 30 concurrent requests and again there are like 150 PHP processes running, when I keep running "ab" now it doesn't spawn more processes and the website is still working. Please shed some light on this! Thank you :)

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  • Command-line connect to wired network for Ubuntu

    - by Tim
    I like to know how to use command-line to connect to a wired network in general for Ubuntu 8.10? In my case, I connect a cable to my laptop but it doesn't work with my WICD. So I like to try command-line method. Here is the ifconfig of my network adapters: $ ifconfig eth0 Link encap:Ethernet HWaddr 00:c0:9f:8d:23:74 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:19 Base address:0x1800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4457 errors:0 dropped:0 overruns:0 frame:0 TX packets:4457 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:493002 (493.0 KB) TX bytes:493002 (493.0 KB) wlan0 Link encap:Ethernet HWaddr 00:0e:9b:ab:56:19 UP BROADCAST NOTRAILERS PROMISC ALLMULTI MTU:576 Metric:1 RX packets:1508929 errors:0 dropped:0 overruns:0 frame:0 TX packets:768144 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:806027375 (806.0 MB) TX bytes:78834873 (78.8 MB) wlan0:avahi Link encap:Ethernet HWaddr 00:0e:9b:ab:56:19 inet addr:169.254.5.92 Bcast:169.254.255.255 Mask:255.255.0.0 UP BROADCAST NOTRAILERS PROMISC ALLMULTI MTU:576 Metric:1 wmaster0 Link encap:UNSPEC HWaddr 00-0E-9B-AB-56-19-00-00-00-00-00-00-00-00-00-00 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Thanks and regards! UPDATE: Tried what oyvindio suggested. Here is the failing message: $ sudo dhclient3 eth0 There is already a pid file /var/run/dhclient.pid with pid 18279 killed old client process, removed PID file Internet Systems Consortium DHCP Client V3.1.1 Copyright 2004-2008 Internet Systems Consortium. All rights reserved. For info, please visit http://www.isc.org/sw/dhcp/ mon0: unknown hardware address type 803 wmaster0: unknown hardware address type 801 mon0: unknown hardware address type 803 wmaster0: unknown hardware address type 801 Listening on LPF/eth0/00:c0:9f:8d:23:74 Sending on LPF/eth0/00:c0:9f:8d:23:74 Sending on Socket/fallback DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 5 DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 10 DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 12 DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 15 DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 11 DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 8 No DHCPOFFERS received. No working leases in persistent database - sleeping.

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  • How to use Pixel Bender (pbj) in ActionScript3 on large Vectors to make fast calculations?

    - by Arthur Wulf White
    Remember my old question: 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing? I figured I could use a Pixel Bender Shader to do the computation for any large group of elements in a game to save on processing time. At least it's a theory worth checking. I also read this question: Pass large array to pixel shader Which I'm guessing is about accomplishing the same thing in a different language. I read this tutorial: http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ I am attempting to do some tests. Here is some of the code: private const SIZE : int = Math.pow(10, 5); private var testVectorNum : Vector.<Number>; private function testShader():void { shader.data.ab.value = [1.0, 8.0]; shader.data.src.input = testVectorNum; shader.data.src.width = SIZE/400; shader.data.src.height = 100; shaderJob = new ShaderJob(shader, testVectorNum, SIZE / 4, 1); var time : int = getTimer(), i : int = 0; shaderJob.start(true); trace("TEST1 : ", getTimer() - time); } The problem is that I keep getting a error saying: [Fault] exception, information=Error: Error #1000: The system is out of memory. Update: I managed to partially workaround the problem by converting the vector into bitmapData: (Using this technique I still get a speed boost of 3x using Pixel Bender) private function testShader():void { shader.data.ab.value = [1.0, 8.0]; var time : int = getTimer(), i : int = 0; testBitmapData.setVector(testBitmapData.rect, testVectorInt); shader.data.src.input = testBitmapData; shaderJob = new ShaderJob(shader, testBitmapData); shaderJob.start(true); testVectorInt = testBitmapData.getVector(testBitmapData.rect); trace("TEST1 : ", getTimer() - time); }

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  • Books / blogs that discuss service excellence? [closed]

    - by Bogdan Gavril
    I'm looking for information about service excellence topics such as: 0 downtime deployment how to deal with versioning (backward and forward compatibility) environment strategies (how many staging envs ? etc.) performance testing testing in production monitoring I am looking at the Microsoft stack, but the concepts should be the same everywhere. Do you have any recommendations of books or blogs on the subject? PS: I have found some good articles from I.M.Wright's "Hard Code" blog. Anything else?

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  • How to generate a 8 bit per sample wav audio file in VLC

    - by Ahmed safan
    I'm using the following vlc command line to extract first 5 minutes of audio from video file "-I dummy -vvv --no-sout-video --sout-audio --no-sout-rtp-sap --no-sout-standard-sap --ttl=1 --sout-transcode-threads=5 --sout-transcode-high-priority --sout-keep --sout #transcode{acodec=s16l,channels=1,samplerate=8000,ab=64}:std{mux=wav,access=file,dst="c:\dest.wav"} "c:\originalvideo.mpg" --start-time=0 --stop-time=300 vlc://quit"; if ab=64 =64 k bits per second and samples per second=8 k samples then bits per sample=64/8=8 bits per sample but the problem is that the output file always has samples of 16 bits per sample. I know that sample can contain bits from 8 , 16, 24 to 32 bits per sample. i want to get 8 bits per sample file how can this be done ?

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  • What is the difference between development and R&D?

    - by MainMa
    I was asked by a colleague to explain clearly the difference between ordinary development and research and development (R&D) and was unable to do it. After reading Wikipedia, I still don't have the precise answer. According to Wikipedia (slightly modified): There are two primary models: In one model, the primary function is to develop new products; in the other model, the primary function is to discover and create new knowledge about scientific and technological topics for the purpose of uncovering and enabling development of valuable new products, processes, and services. The first model is confusing. Does it mean that development (not R&D) consists exclusively in adding new features to a product, solving bugs and doing maintenance? What if something which was previously developed as a new feature becomes a separate product? The second model is less confusing, but still, how to qualify whether something is new knowledge or existent knowledge which is just rediscovered? Later, Wikipedia adds that ordinary development is different from R&D because of its: nearly immediate profit or immediate improvement. It's still not clear enough. How to qualify "nearly immediate profit"? What if a task has an immediate profit but requires heavy research? Or if it is basic but has uncertain profit, like the enforcement of a common style over the codebase? For example, does it belong to development or R&D to: Develop an engine which abstracts the access to the database, simplifying and shortening enormously the code of other applications (existent or ones which will be written in future) which should access to the database? Establish a new service-oriented architecture for the entire organization of company resources, in order to move from a bunch of separate and autonomous applications to a set of well-organized, interconnected web services, like what is used by Amazon? Design a new communication protocol to allow faster replication of data between two data centers of the company? Conceive a new type of software testing while working on a specific product, knowing that this type of testing will improve/simplify the testing process? Prove that Functional programming is more appropriate than OOP for a specific application, based on evidence, logic and previous experience? Enhance the existent application by adding gestures on tactile screens, after doing studies and testing that shows that those gestures improve the productivity of the users by a ratio of at least 1.4 for a precise set of tasks? Find a way to strongly enhance the Power usage effectiveness (PUE) of a data center? Create a Domain-Specific Language (DSL)? In short, how could I determine whether I'm doing R&D while working on something?

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  • Configuring Full-Text Search for pdf and docx files

    - by Lukasz Kurylo
    I think in may I was creating a little filters module based on Full Text-Search. I have configured my dev machine, the same for two testing servers – in our company for internal testing before we deployed it to client, and then on the testing client server. Until last week this build  was still on the testing server and finally we got feedback that we can deploy it on the production one. I only say that, I lost half a day because I had not correctly remembered what I was doing to configure the FTS on the previous servers and I had no notes for that. I foolishly believed in my memory. Lesson learned.   For future reference a bunch of steps to configure the FTS for searching in *.pdf and *.docx files (and by the way in other Office files like *.xlsx).   1. From the page (link) download and install the *.pdf IFilter for FTS. 2. To the PATH global system variable add path to the catalog, where you installed the plugin. Default for this version is: C:\Program Files\Adobe\Adobe PDF iFilter 9 for 64-bit platforms\bin 3. From the page (link) download a FilterPackx64.exe and install it. 4. Now from SSMS execute the following procedures: -sp_fulltext_service 'load_os_resources',1 -sp_fulltext_service 'verify_signature', 0 5. Restart the server 6. Now we must check if the plugins are visible: -select document_type, path from sys.fulltext_document_types where document_type = '.pdf' -select document_type, path from sys.fulltext_document_types where document_type = '.docx' 7. If we see a result, then we can assume that everything is ok*. 8. Right now we can create a catalog for FTS and indexes on appropriate columns.     *I lost a lot of hours to find out, why the plugin for the *.pdf files wasn’t indexed any file in the database, but in the sys.fulltext_document_types table there was available a line for this plugin. After the deeper investigation I found that the *.pdf files actually were indexed. At least the EOF sign was added to the indexes and nothing more for each file. In the end the problem was that, I forgot to add the /bin in the path to the plugin in PATH variable..

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  • Is anyone doing "real" TDD with Visual-C++, and if yes, how do they do it?

    - by Martin
    Test Driven Development implies writing the test before the code and following a certain cycle: Write Test Check Test (run) Write Production Code Check Test (run) Clean up Production Code Check test (run) As far as I'm concerned, this is only possible if your development solution allows you to very quickly switch between the production and test code, and to execute the test for a certain production code part extremely quickly. Now, while there exist lots of Unit Testing Frameworks for C++ (I'm using Bost.Test atm.) it does seem that there doesn't really exist any decent (for native C++) Visual Studio (Plugin) solution that makes the TDD cycle bearable regardless of framework used. "Bearable" means that it's a one-click action to run a test for a certain cpp file without having to manually set up a separate testing project etc. "Bearable" also means that a simple test starts (linking!) and runs very quickly. So, what tools (plugins) and techniques are out there that make the TDD cycle possible for native C++ development with Visual Studio? Note: I'm fine with free or "commercial" tools. Please: No framework recommendations. (Unless the framework has a dedicated Visual Studio plugin and you want to recommend the plugin.) Edit Note: The answers so far have provided links on how to integrate a Unit Testing framework into Visual Studio. The resources more or less describe how to get the UT framework to compile and get your first Tests running. This is not what this question is about. I'm of the opinion that to really work productively, having the Unit Tests in a manually maintained(!), separate vcproj from your production classes will add so much overhead that TDD "isn't possible". As far as I am aware, you do not add extra "projects" to a Java or C# thing to enable Unit Tests and TDD, and for a good reason. This should be possible with C++ given the right tools, but it seems (this question is about) that there are very little tools for TDD/C++/VS. Googling around, I've found one tool, VisualAssert, that seems to aim in the right direction. However, afaiks, it doesn't seem to be in widespread use (compared to CppUnit, Boost.Test etc.). Edit: I would like to add a comment to the context for this question. I think it does a good summary of outlining (part of) the problem: (comment by Billy ONeal) Visual Studio does not use "build scripts" that are reasonably editable by the user. One project produces one binary. Moreover, Java has the property that Java never builds a complete binary -- the binary you build is just a ZIP of the class files. Therefore it's possible to compile separately then JAR together manually (using e.g. 7z). C++ and C# both actually link their binaries, so generally speaking you can't write a script like that. The closest you can get is to compile everything separately and then do two linkings (one for production, one for testing).

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  • How to unit test with lots of IO

    - by Eric
    I write Linux embedded software which closely integrates with hardware. My modules are such as : -CMOS video input with kernel driver (v4l2) -Hardware h264/mpeg4 encoders (texas instuments) -Audio Capture/Playback (alsa) -Network IO I'd like to have automated testing for those functionalities, such as integration testing. I am not sure how I can automate this process since most of the top level functionalities I face are IO bound. Sure, it is easy to test functions individually, but whole process checking means depending on tons of external dependencies only available at runtime.

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  • Microsoft Seeks Beta Testers

    Microsoft recently announced that it was soliciting the help of Beta testers for the upcoming version of its Security Essentials program. Although the slots are limited for the testing, Microsoft did say that it plans to release Microsoft Security Essentials Beta to the general public by the end of this year. Becoming a part of the testing process not only allows you to see what Microsoft has up its sleeve in terms of enhanced security and performance, but you can also voice your opinions on the product to give the company suggestions on improvements to include prior to the final version's r...

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  • Recording Available: Oracle ETPM Performance Forum: "Scalability", Wednesday March 21st, at 1pm EST - 4:30pm EST

    - by Rick Finley
    Attached is the recording URL last months Oracle ETPM Performance forum meeting, from Wednesday, March 21st, at 1pm EST to 2:30pm EST.  The topic was “Scalability".  The topic focuses on an overview of important Scalability concetps, scalability testing and troubleshooting, and ETPM scalability characteristics we have seen in our benchmark testing.   Meeting Recording Playback URL:  https://oracletalk.webex.com/oracletalk/ldr.php?AT=pb&SP=MC&rID=67420077&rKey=73798b44e06240dd 

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  • Trying to compile from source newest apache with newest openssl

    - by AlexMA
    I need to install apache 2.4.10 using openssl 1.0.1i. I compiled openssl from source with: $ ./config \ --prefix=/opt/openssl-1.0.1i \ --openssldir=/opt/openssl-1.0.1i $ make $ sudo make install and Apache with: ./configure --prefix=/etc/apache2 \ --enable-access_compat=shared \ --enable-actions=shared \ --enable-alias=shared \ --enable-allowmethods=shared \ --enable-auth_basic=shared \ --enable-authn_core=shared \ --enable-authn_file=shared \ --enable-authz_core=shared \ --enable-authz_groupfile=shared \ --enable-authz_host=shared \ --enable-authz_user=shared \ --enable-autoindex=shared \ --enable-dir=shared \ --enable-env=shared \ --enable-headers=shared \ --enable-include=shared \ --enable-log_config=shared \ --enable-mime=shared \ --enable-negotiation=shared \ --enable-proxy=shared \ --enable-proxy_http=shared \ --enable-rewrite=shared \ --enable-setenvif=shared \ --enable-ssl=shared \ --enable-unixd=shared \ --enable-ssl \ --with-ssl=/opt/openssl-1.0.1i \ --enable-ssl-staticlib-deps \ --enable-mods-static=ssl make (would run sudo make install next but I get an error) I'm essentially following the guide here except with newer slightly newer versions. My problem is I get a linker error when I run make for apache: Making all in support make[1]: Entering directory `/home/developer/downloads/httpd-2.4.10/support' make[2]: Entering directory `/home/developer/downloads/httpd-2.4.10/support' /usr/share/apr-1.0/build/libtool --silent --mode=link x86_64-linux-gnu-gcc -std=gnu99 -pthread -L/opt/openssl-1.0.1i/lib -lssl -lcrypto \ -o ab ab.lo /usr/lib/x86_64-linux-gnu/libaprutil-1.la /usr/lib/x86_64-linux-gnu/libapr-1.la -lm /usr/bin/ld: /opt/openssl-1.0.1i/lib/libcrypto.a(dso_dlfcn.o): undefined reference to symbol 'dlclose@@GLIBC_2.2.5' I tried the answer here, but no luck. I would prefer to just use aptitude, but unfortunately the versions I need aren't available yet. If anyone knows how to fix the linker problem (or what I think is a linker problem), or knows of a better way to tell apache to use a newer openssl, it would be greatly appreciated; I've got apache 1.0.1i working otherwise.

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  • Plans for Certifying Oracle Database 12c with E-Business Suite

    - by Steven Chan (Oracle Development)
    The Oracle Database 12c is now officially released.  We're as excited about this new database release as you are.  In fact, we've been testing a wide variety of E-Business Suite releases and configurations with internal DB 12c betas for some time.  This testing is going well, but as usual, Oracle's Revenue Recognition rules prohibit us from discussing certification and release dates You're welcome to monitor or subscribe to this blog. I'll post updates here as soon as soon as they're available.   

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  • How to make an object move again after being stopped by collision in Unity?

    - by Matthew Underwood
    I have a player object which position is always centered on the main camera's viewport. This object has a Rigidbody 2D, a box and circle collider. The player moves around a level, the level has a polygon collider attached. I move the camera until the object hits against the collider, which stops the movement of the camera by setting its speed to 0. The problem happens when I want to move the camera / player object away from the collider. As the speed is already at 0, it cannot move away from the collider. The script attached to the player object, checks for collisions and applies the speed to 0 on the main camera's test script. using UnityEngine; using System.Collections; public class move : MonoBehaviour { public float speed; public test testing; // Use this for initialization void Start () { speed = 10F; testing = Camera.main.GetComponent<test>(); } // Update is called once per frame void FixedUpdate () { Vector3 p = Camera.main.ViewportToWorldPoint(new Vector3(0.5F, 0.5F, Camera.main.nearClipPlane)); transform.position = new Vector3(p.x, p.y, -1); } void OnCollisionEnter2D(Collision2D col) { testing.speed = 0; } void OnCollisionExit2D(Collision2D col) { testing.speed = 10F; } } This is the script attached to the main camera; just a simple script that changes the camera's position. using UnityEngine; using System.Collections; public class test : MonoBehaviour { public float speed; public float translationY; public float translationX; // Use this for initialization void Start () { speed = 10F; } void FixedUpdate () { translationY = Input.GetAxis("Vertical") * speed * Time.deltaTime; translationX = Input.GetAxis("Horizontal") * speed * Time.deltaTime; transform.Translate(translationX, translationY, 0); } } The player object isn't kinematic and is a fixed angle, the colliders aren't triggers and the polygon collider isn't a trigger either. The player is the red square, the collider is the pink area. -- EDIT -- From the latest change the collider set up for the player So if the X speed was disabled. It wouldnt move into the side of the polygon colider which is good, but yet you couldnt move away from it. And moving down would move inside the colider.

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  • Apache CPU usage stays at 100% even when there are no requests

    - by Leirith
    Hi, I've been running the Apache HTTP server benchmarking tool (ab) on my new Apache server to test performance. I noticed that with a command like the following: ab -n 100000 -c 1000 http://www.mysite.com/ The CPU is used 100% by the apache2 processes during the testing. When the test concludes, usually with the following error just before the last requests are made: apr_poll: The timeout specified has expired (70007) Total of 99960 requests completed the CPU usage remains at 100%, and it's all being consumed by apache. I am using the worker MPM with and running PHP with mod_fcgid. Any advice as to why this is or what can be done to stop it would be appreciated.

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  • Find keyword values from PDF [closed]

    - by JukkaA
    I have a lot of PDF reports I'd need to index. They're mostly "text-based PDFs", not images. I know they all have account number in certain format, 123456AAAAA and some other keyword info like addresses, customer names etc. needed in indexing these files. Basically if the file is ab.pdf, I need to create ab.txt that contains: ACC=123456AAAA Customer=John Doe Date=20120808 What would be the best software/solution to generate indexing information for these? I know there's pdftotext, but piping it to different grep/awk commands is a hack... It would be nice to specify an area in PDF to search for the account number, and specify the format it is in.

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  • Echo 404 directly from nginx to improve performance

    - by user64204
    I am in charge of production servers serving static content for a website. Those servers are constantly being crawled by bots looking for potential exploits (which isn't that much of a problem security-wise because no application can be reached behind the web server) but generates thousands of 404 per day, sometimes per hour. I am looking into ways of blocking those requests but it's tricky (you want to make sure you don't block legitimate traffic and these bots are becoming more and more clever at looking like they're legit) and is going to take me a while to find an acceptable solution. In the meantime I would like to reduce the performance impact of serving those 404 pages. Indeed we're using nginx which by default is configured to serve it's 404 page from the disk (This can be changed using the error_page directive but in the end the 404 will either have to be served from disk or from another external source (e.g. upstream application which would be worst)) which isn't ideal. I ran a test with ab on my local machine with a basic configuration: in one case I echo a message directly from nginx so the disk isn't touched at all, in the other case I hit a missing page and nginx serves its 404 from disk. server { # [...] the default nginx stuff location / { } location /this_page_exists { echo "this page was found"; } } Here are the test results (my laptop has Intel(R) Core(TM) i7-2670QM + SSD in case you're wondering why they are so high): $ ab -n 500000 -c 1000 http://localhost/this_page_exists Requests per second: 25609.16 [#/sec] (mean) $ ab -n 500000 -c 1000 http://localhost/this_page_doesnt_exists Requests per second: 22905.72 [#/sec] (mean) As you can see, returning a value with echo is 11% ((25609-22905)÷22905×100) faster than serving the 404 page from disk. Accordingly I would like to echo a simple 404 Page not Found string from nginx. I tried many things so far but they all failed, essentially the idea was this: location / { try_files $uri @not_found; } location @not_found { echo "404 - Page not found"; } The problem is that as soon as the echo directive is used, the http response code is set to 200. I tried changing that by doing error_page 200 = 400 but that breaks the configuration. How can I serve a 404 page directly from nginx? (without hacking the source which may be might next step)

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  • Input prediction and server re-simultaion

    - by Lope
    I have read plenty of articles about multiplayer principles and I have basic client-server system set up. There is however one thing I am not clear on. When player enters input, it is sent to the server and steps back in time to check if what should have happened at the time of that input and it resimulates the world again. So far everything's clear. All articles took shooting as an example, because it is easy to explain and it is pretty straightforward, but I believe movement is more complicated. Imagine following situation: 2 players move towards each other. A------<------B Player A stops halfway towards the collision point, but there is lag spike so the command does not arrive on the server for a second or so. Current state of the world on the server (and on the other clients as well) at the time when input arrives is this: [1]: -------AB------- The command arrives and we go back in time and re-simulate the world, the result is this: [2]: ---AB----------- Player A sees situation [2] which is correct, but the player is suddenly teleported from the position in [1] (center) to the position in [2]. Is this how this is supposed to work? Point of the client prediction is to give lagged player feeling that everything is smooth, not to ruin experience for other players. Alternative is to discard timestamp on the player's input and handle it when it arrives on the server without going back in time. This, however, creates even more severe problems for lagged player (even if he is lagging just a bit)

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  • Which version of Debian are Ubuntu LTS releases based on?

    - by barnac1e
    This answer says: The base of the operating system, Debian, comes in three versions: Stable, Testing and Unstable. Normally, Ubuntu is based on Testing; the LTS releases are based on Stable. That cannot be true then for 12.04 because Debian Stable (Squeeze) is almost going to be old-stable, and it's obvious that the kernel versions in 12.04, packages, etc. cannot have come from Debian Squeeze. So then what other Debian Stable is there for Precise to be based on?

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  • VLAN issues between linux kernels 2.6 / 3.3 in an ESX / Cisco environment

    - by David Griffith
    I shall attempt to explain an issue I have encountered - I have a VM running on esx 4.1 with an interface connected to VLAN800 via an access port on a cisco 3750. It runs linux - kernel 2.6.24, and has about 5 to 10 Mbit of chatter on 10.10.0.0/16 and various multicast addresses to look after. I needed to isolate certain devices from certain other devices on the network, with all of them having to talk to that one VM. No, the address space can't be separated, nor can the networks be easily vlan'd apart. The software on the VM listens to one interface only. Private vlans appear to be the way to go. So as a test, I built a bridge on the VM that globs together the vlans as needed. All good, everything works as expected. But occasionally (sigh) there's some latency that trips up a couple of profinet devices on the network because, you know, you're not really supposed to trunk real-time protocols around the place willy-nilly. I shift it to our test/backup server - works nicely, but I don't want it to be running on the test server as we muck around with that a lot. So I says to myself, "I'll put it on a new VM for testing and tweaking." I download a small linux distro with kernel 3.3, and install as a new VM with a the vlans as separate interfaces for testing. I power up the testing VM - ok. I bring up all the separate interfaces - ok. I can ping the production VM, see all sorts of traffic going past with tshark, etc. I build a bridge and put the primary vlan on it - the production VM running 2.6 immediately loses its multicast traffic - Unicast is fine. (?) I shut down the bridge - still no multicast traffic (!?) I power-cycle the production VM(!?!?) - multicast traffic returns. I trunk everything into the testing VM and create vlan interfaces under linux instead - same result, as soon as I start the bridge.... no multicast on the production VM. Ok, so I take a break and leave things alone. I decide to play with a couple of ubiquiti bullet radios - I'm testing various firmware as a side project. I flash a radio with Open-wrt-12.09. I enable a trunk on a port on a cisco on our network so I can muck around with multiple vlans and SSIDs I power up the radio and connect - ok. I create a vlan interface from the trunk.... the same vlan as the production VM wayyyyy over there, three cisco routers away. Ok. I bridge the vlan interface to the wifi interface and immediately get a phone call. The production VM has (suprise!) lost its multicast traffic. Again, nothing comes back until I power-cycle the VM. What the hell is going on?

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  • Why is my concurrency capacity so low for my web app on a LAMP EC2 instance?

    - by AMF
    I come from a web developer background and have been humming along building my PHP app, using the CakePHP framework. The problem arose when I began the ab (Apache Bench) testing on the Amazon EC2 instance in which the app resides. I'm getting pretty horrendous average page load times, even though I'm running a c1.medium instance (2 cores, 2GB RAM), and I think I'm doing everything right. I would run: ab -n 200 -c 20 http://localhost/heavy-but-view-cached-page.php Here are the results: Concurrency Level: 20 Time taken for tests: 48.197 seconds Complete requests: 200 Failed requests: 0 Write errors: 0 Total transferred: 392111200 bytes HTML transferred: 392047600 bytes Requests per second: 4.15 [#/sec] (mean) Time per request: 4819.723 [ms] (mean) Time per request: 240.986 [ms] (mean, across all concurrent requests) Transfer rate: 7944.88 [Kbytes/sec] received While the ab test is running, I run VMStat, which shows that Swap stays at 0, CPU is constantly at 80-100% (although I'm not sure I can trust this on a VM), RAM utilization ramps up to about 1.6G (leaving 400M free). Load goes up to about 8 and site slows to a crawl. Here's what I think I'm doing right on the code side: In Chrome browser uncached pages typically load in 800-1000ms, and cached pages load in 300-500ms. Not stunning, but not terrible either. Thanks to view caching, there might be at most one DB query per page-load to write session data. So we can rule out a DB bottleneck. I have APC on. I am using Memcached to serve the view cache and other site caches. xhprof code profiler shows that cached pages take up 10MB-40MB in memory and 100ms - 1000ms in wall time. Pages that would be the worst offenders would look something like this in xhprof: Total Incl. Wall Time (microsec): 330,143 microsecs Total Incl. CPU (microsecs): 320,019 microsecs Total Incl. MemUse (bytes): 36,786,192 bytes Total Incl. PeakMemUse (bytes): 46,667,008 bytes Number of Function Calls: 5,195 My Apache config: KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 3 <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 120 MaxRequestsPerChild 1000 </IfModule> Is there something wrong with the server? Some gotcha with the EC2? Or is it my code? Some obvious setting I should look into? Too many DNS lookups? What am I missing? I really want to get to 1,000 concurrency capacity, but at this rate, it ain't gonna happen.

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  • Is Running programs by address common?

    - by dgood1
    I have read some of the things posted here and I keep reading about people running stuff like /foldername/executable -cmd NAME (was reading about a programmer using Eclipse, so he was testing something he made) I don't see things like that when I run things here (Ubuntu 12.04) because of the launcher and the Ubuntu button at the very top. That and Eclipse indigo has a button for running and testing things it makes. Just asking how and why it's common? (assuming it's the Terminal[Ctrl+alt+T] but I'm not sure)

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  • Load Test Manifesto

    - by jchang
    Load testing used to be a standard part of the software development, but not anymore. Now people express a preference for assessing performance on the production system. There is a lack of confidence that a load test reflects what will actually happen in production. In essence, it has become accepted that the value of load testing is not worth the cost and time, and perhaps whether there is any value at all. The main problem is the load test plan criteria – excessive focus on perceived importance...(read more)

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