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  • starting 64 Bit Windows Application Development

    - by user173438
    I intend to start writing a 64 Bit Scientific Computing Application (signal processing) for Windows using Microsoft Visual Studio 2008. What should I have ready as far as a development platform is concerned? How would it be different from 32 Bit development? What could be the porting issues for a 32 Bit version that I already have (ok - this might too early to ask.. even before I start compiling)? As you might have guessed, I am looking for general directions. All pointers would be much appreciated! :) Thanks in advance..

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  • How should I compile boost library in a small project?

    - by Vincenzo
    I have a small project where I need just part of boost library, boost::regex in particular. This is what I've done so far: /include /boost /regex /math .. 189 dirs, files, etc. /lib /boost-regex c_regex_traits.cpp cpp_regex_traits.cpp .. ~20 .cpp files myprog.cpp In my Makefile I compile all boost-regex .cpp files one by one, producing .obj files. Next, I'm building my project by means of compiling myprog.cpp together with all that .obj files from /lib/boost/regex. The question is whether I'm doing everything correct? The size of my output file is rather big (~3.5Mb), while my code is extremely small (10 lines).

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  • How to add reference an assembly that is not in the GAC from a t4mvc template (.tt)

    - by stephen
    I have found the place near the very top in a T4MVC template file (.tt) where assembly references can be added, which looks like: <#@ assembly name="System.Core" #> <#@ import namespace="System.Collections.Generic" #> However, it seems that I can only reference assemblies that are in the GAC. i.e. if I have an assembly MyProject.Stuff.dll (not in the GAC) added as a reference to the VS project containing the template then I expected to be able to add something like the following: <#@ assembly name="MyProject.Stuff" #> <#@ import namespace="MyProject.Stuff" #> If I do this then I get the following error: Error 1 Compiling transformation: Metadata file 'MyProject.Stuff' could not be found C:\Work\Development\DotNetSolution\MyProject\Utils\T4MVC\T4MVC.tt 1 1 How can I add a reference to an assembly that isn't in the GAC?

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  • fortran error I/O

    - by jpcgandre
    I get this error when compiling: forrtl: severe (256): unformatted I/O to unit open for formatted transfers, unit 27, file C:\Abaqus_JOBS\w.txt The error occurs in the beginning of the analysis. At the start, the file w.txt is created but is empty. The error may be related to the fact that I want to read from an empty file. My code is: OPEN(27, FILE = "C:/Abaqus_JOBS/w.txt", status = "UNKNOWN") READ(27, *, iostat=stat) w IF (stat .NE. 0) CALL del_file(27, stat) SUBROUTINE del_file(uFile, stat) IMPLICIT NONE INTEGER uFile, stat C If the unit is not open, stat will be non-zero CLOSE(unit=uFile, status='delete', iostat=stat) END SUBROUTINE Ref: Close multiple files If you agree with my opion about the cause of the error, is there a way to solve it? Thanks

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  • quick check on use of map api (android)

    - by Peter vdL
    When you use the Google map api, it is not part of the Android SDK, and you have to mention it in your manifest xml file. Do you have to do anything to access the jar file containing the map api code? Or is that automatically present on the device or emulator, the way the SDK code is? Do you need put the map api jar file in your class path, either when compiling or when executing? Or is it kept somewhere where it is already visible, and the requirement of an XML mention is merely to remind you of the licensing issue? Thanks, Peter

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  • How to build third party libraries with Android NDK

    - by heiko.witte
    How can I compile third party libraries with the android NDK? I am compiling a wrapper which implements the JNI functions as a shared lib, which depends on another 3rd party lib (HTK). I don't know how to setup the makefile. The following does not work: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include HTKLib/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := gaitfuncs LOCAL_SRC_FILES := gaitfuncs.c %LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog include $(BUILD_SHARED_LIBRARY) The second makefile should then build a static lib which my shared lib links to. How can I include this subdir makefile properly? Is this the correct way of doing it? And as a bonus: Are there wildcards for the LOCAL_SRC_FILES variable to take all files ending in .c for example. Thanks!

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  • Why is passing a string literal into a char* arguament only sometimes a compiler error?

    - by Brian Postow
    I'm working in a C, and C++ program. We used to be compiling without the make-strings-writable option. But that was getting a bunch of warnings, so I turned it off. Then I got a whole bunch of errors of the form "Cannot convert const char* to char* in argmuent 3 of function foo". So, I went through and made a whole lot of changes to fix those. However, today, the program CRASHED because the literal "" was getting passed into a function that was expecting a char*, and was setting the 0th character to 0. It wasn't doing anything bad, just trying to edit a constant, and crashing. My question is, why wasn't that a compiler error? In case it matters, this was on a mac compiled with gcc-4.0.

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  • CGAL replacement for iOS

    - by Aleks N.
    I have a set of nodes that define streets. Each node has latitude and longitude. Also I have user location with latitude and longitude. My intention is to build Voronoi diagram for segments defined by each pair of nodes, and then find which node user location is closest to. Looks like this task can be accomplished with CGAL library. While I'm in the process of compiling it for iOS environment, probably you guys will be able to give links to libs that are already compiled against iOS, or were intended to be used in Objective C environment from the very beginning... Because I'm afraid that even if CGAL compiles for me, I might get into trouble when using it. Thanks!

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  • How to stop GHC from generating intermediate files?

    - by unknown
    When compiling a haskell source file via ghc --make foo.hs GHC always leaves behind a variety of intermediate files other than foo.exe. These are foo.hi and foo.o. I often end up having to delete the .hi and .o files to avoid cluttering up the folders. Is there a command line option for GHC not to leave behind its intermediate files? (When asked on #haskell, the best answer I got was ghc --make foo.hs && rm foo.hi foo.o.

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  • Find the "name" of a library (-L -l switches)

    - by sebastiangeiger
    Being fairly new to C++ I have a question bascially concerning the g++ compiler and especially the inclusion of libraries. Consider the following makefile: CPPFLAGS= -I libraries/boost_1_43_0-bin/include/ -I libraries/jpeg-8b-bin/include/ LDLIBS= libraries/jpeg-8b-bin/lib/libjpeg.a # LDLIBS= -L libraries/jpeg-8b-bin/lib -llibjpeg all: main main: main.o c++ -o main main.o $(LDLIBS) main.o: main.cpp c++ $(CPPFLAGS) -c main.cpp clean: rm -rf *.o main As you can see I declared the LDLIBS variable twice. My code is compiling and working if I use the makefile above. But if I deactivate the first LDLIBS entry and active the second one I get ld: library not found for -llibjpeg. I assume my libjpeg.a is just not called libjpeg but bears some different name. Is there a way to find out the name of a given "libraryfile" libsomething.a or libsomething.dyn?

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  • compile error: The import xxxx cannot be resolved

    - by Zachary
    I am developing a Java project using Eclipse. The project uses another project called engine, which I have added in my project build-path. As I need to call a dabo class, called House, in one of my project class, named Window, I have used the following code as usual: import ee.asus.kernel.House; I got however the following error in compiling time: Exception in thread "main" java.lang.Error: Unresolved compilation problems: The import ee cannot be resolved House cannot be resolved to a type House cannot be resolved to a type House cannot be resolved to a type at main.ee.asus.GUI.FrameWindow.Window.<init>(Window.java:10) at main.ee.asus.GUI.StartApplication.main(StartApplication.java:13) It's worth to point out that my prject and the dabo project use the same directory/packages names. Does anyone have a clue where the error may be?

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  • Test for undefined references in Linux

    - by Charles
    Is there a built in linux utility that I can use to test a newly compiled shared library for external undefined references? Gcc seems to be intelligent enough to check for undefined symbols in my own binary, but if the symbol is a reference to another library gcc does not check at link time. Instead I only get the message when I try to link to my new library from another program. It seems a little silly to get undefined reference messages in a library when I am compiling a different project so I want to know if I can do a check on all references internal and external when I build the library not when I link to it. Example error: make -C UnitTests debug make[1]: Entering directory `~/projects/Foo/UnitTests` g++ [ tons of objects ] -L../libbar/bin -lbar -o UnitTests libbar.so: undefined reference to `DoSomethingFromAnotherLibrary` collect2: ld returned 1 exit status make[1]: *** [~/projects/Foo/UnitTests] Error 1

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  • Does `throw` cause stack variables to be freed from memory in C++?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

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  • What is wrong with this simple type definition? (Expecting one more argument to...)

    - by fluteflute
    basic.hs: areaCircle :: Floating -> Floating areaCircle r = pi * r * r Command: *Main> :l basic.hs [1 of 1] Compiling Main ( Sheet1.hs, interpreted ) Sheet1.hs:2:15: Expecting one more argument to `Floating' In the type signature for `areaCircle': areaCircle :: Floating -> Floating Failed, modules loaded: none. I see that areaCircle :: Floating a => a -> a loads as expected. Why is the above version not acceptable?

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  • Error in executing

    - by Saranya.R
    Hi........ I am interested in sending tweets using Java program.I wrote the following prgram.It doen't show any error in compiling.But while executing it shows "Exception in thread "main" java.lang.NoClassDefFoundError: hi Caused by: java.lang.ClassNotFoundException: hi at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) Could not find the main class: hi. Program will exit." This is my code.. package twitter; //import java.lang.object; import net.unto.twitter.*; import net.unto.twitter.TwitterProtos.Status; public class hi { public static void main(String args[]) { Api api = Api.builder().username("usename").password("password").build(); api.updateStatus("This is a test message.").build().post(); } } Can anybody help me ..Pls

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  • Using switch and enumerations as substitute for named methods

    - by MatthewMartin
    This pattern pops up a lot. It looks like a very verbose way to move what would otherwise be separate named methods into a single method and then distinguished by a parameter. Is there any good reason to have this pattern over just having two methods Method1() and Method2() ? The real kicker is that this pattern tends to be invoked only with constants at runtime-- i.e. the arguments are all known before compiling is done. public enum Commands { Method1, Method2 } public void ClientCode() { //Always invoked with constants! Never user input. RunCommands(Commands.Method1); RunCommands(Commands.Method2); } public void RunCommands(Commands currentCommand) { switch (currentCommand) { case Commands.Method1: // Stuff happens break; case Commands.Method2: // Other stuff happens break; default: throw new ArgumentOutOfRangeException("currentCommand"); } }

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  • Help System.Web.Compilation.BuildManager find a type in a non-referenced assembly

    - by asbjornu
    I'm trying to write a plug-in system where assemblies can be dropped in a folder that ASP.NET has no knowledge about. This plug-in system works fine for ASP.NET MVC based assemblies, but for old-school WebForm assemblies (where the .aspx files Inherits the System.Web.UI.Page derived classes) System.Web.Compilation.BuildManager is responsible for compiling the .aspx file into a dynamic assembly. My problem is that the BuildManager knows nothing about the assemblies within my plug-in folder and it seems to be absolutely nothing I can do to help it. If I do: BuildManager.GetType("Type.Defined.In.Plugin.Assembly", true, true) it throws. If I first get a reference to the Type and then try: var instance = BuildManager.CreateInstanceFromVirtualPath(path, type); it still throws, even though I've now passed in the specific type it needs to compile the .aspx file. Is there anything I can do to help BuildManager find the types it needs to compile the .aspx file?

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  • Building a dll with .lib files

    - by Manish Shukla
    I have a C++ project which is build via bjam. With 'install' rule in Jamroot i am able to create statically linked libraries (.lib files) for my project. My question is, how i can build a load-time DLL (or run-time DLL is also fine) with these .lib files? More Info: I am building my project with bjam in windows using msvc. When i tried compiling my project under visual C++ 2008, it complied and linked just fine but when i used bjam with msvc for compilation, it started giving linking errors and showing dependency from other project folders. Why was this behavior via bjam but not shown in vc++ UI.

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  • What is the .NET attribuet to not compile a method is release mode

    - by Russ
    I know that if I have a block of code I don't want compiled when in release mode I can wrap that code block in: #if DEBUG while(true) { Console.WriteLine("StackOverflow rules"); } #endif This will keep this code block from compiling in any mode other than DEBUG. I know there is an attribute that can be placed on an entire method that will do that same, but for the life of me I can't remember what that attribute is. I believe that it’s down the System.Diagnostics namespace, but I'm not really sure. BTW: I'm using .NET 4, but I know this attribute existed in .NET 2 because I have used in in old projects. Thanks

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  • I have a problem with the following Java code

    - by Sanjeev
    public class b { public static void main(String[] args) { byte b = 1; long l = 127; // b = b + l; // 1 if I try this then it does not compile b += l; // 2 if I try this then it does compile System.out.println(b); } } I am using this code but I have problem: I don't understand why b=b+l; is not compiling but if I write b+=l; then it compiles and runs. Please explain why this happens.

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  • Is a program compiled with -g gcc flag slower than the same program compiled without -g?

    - by e271p314
    I'm compiling a program with -O3 for performance and -g for debug symbols (in case of crash I can use the core dump). One thing bothers me a lot, does the -g option results in a performance penalty? When I look on the output of the compilation with and without -g, I see that the output without -g is 80% smaller than the output of the compilation with -g. If the extra space goes for the debug symbols, I don't care about it (I guess) since this part is not used during runtime. But if for each instruction in the compilation output without -g I need to do 4 more instructions in the compilation output with -g than I certainly prefer to stop using -g option even at the cost of not being able to process core dumps. How to know the size of the debug symbols section inside the program and in general does compilation with -g creates a program which runs slower than the same code compiled without -g?

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  • Compatible types and structures in C

    - by Oli Charlesworth
    I have the following code: int main(void) { struct { int x; } a, b; struct { int x; } c; struct { int x; } *p; b = a; /* OK */ c = a; /* Doesn't work */ p = &a; /* Doesn't work */ return 0; } which fails to compile under GCC (3.4.6), with the following error: test.c:8: error: incompatible types in assignment test.c:9: warning: assignment from incompatible pointer type Now, from what I understand (admittedly from the C99 standard), is that a and c should be compatible types, as they fulfill all the criteria in section 6.2.7, paragraph 1. I've tried compiling with std=c99, to no avail. Presumably my interpretation of the standard is wrong?

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  • Warning vs. error

    - by Samuel
    I had an annoying issue, getting a "Possible loss of precision" error when compiling my Java program on BlueJ (But from what i read this isn't connected to a specific IDE). I was surprised by the fact that the compiler told me there is a possible loss of precision and wouldnt let me compile/run the program. Why is this an error and not a warning saying you might loose precision here, if you don't want that change your code? The program runs just fine when i drop the float values, it wouldn't matter since there is no point (e.g [143.08, 475.015]) on my screen. On the other hand when i loop through an ArrayList and in this loop i have an if clause removing elements from the ArrayList it runs fine, just throws an error and doesn't display the ArrayList [used for drawing circles] for a fraction of a second. This appears to me as a severe error but doesn't cause (hardly) any troubles, while i wouldn't want to have such a thing in my code at all. What's the boundary?

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  • gcc architecture question

    - by Andy
    Hi, I'm compiling my program with architecture set to -mtune=i386 However, I'm also linking statically against several libs (libpng, zlib, jpeglib, vorbisfile, libogg). I've built these libs on my own using configure and make, so I guess these libs were built with architecture being set to my system's architecture which would be i686. But I don't want that! I want my program to run on i386, too, so I need to make sure that all these libs that I'm statically linking against are built for i386, too. So my question: Is there a convenient way to build libpng/zlib/jpeglib/vorbisfile/libogg etc. for i386 or do I have to modify all of their makefiles manually and make sure that -mtune is set to i386? Thanks for help! Andy

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  • Does .NET have a linker?

    - by Water Cooler v2
    From Jon Skeet's blog: What does the following comment mean? // The line below only works when linked rather than // referenced, as otherwise you need a cast. // The compiler treats it as if it both takes and // returns a dynamic value. string value = com.MakeMeDynamic(10); I understand what referencing an assembly is. You may reference it when compiling the program files either using the /ref: switch at the command line or you may add a statically reference to the assembly in Visual Studio. But how do you link to an assembly in .NET? Does he mean, load the assembly using Reflection (Assembly.LoadFile())? Or, the Win32 API LoadLibrary()? Or, does .NET have a linker that I have never heard of?

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