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  • g++ - is using the "-g" flag for production builds a good idea?

    - by Grigory
    Just to give some context, I'm talking about compiling C++ code with g++ here. I can see how including the -g flag for production builds would be convenient for maintenance: the program will be much easier to debug if it crashes unexpectedly. My question here is, does including the -g flag affect the output executable in any other way than increasing its size? Can it somehow make the code slower (e.g. by turning off certain optimizations)? From what I understand, it shouldn't (the documentation only mentions the inclusion of debug symbols), but I'm not sure.

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  • How do i connect with dart community to suggest something

    - by Muhammad Umer
    I am new to this stackoverflow and programming. So HI!!!! What i hope to do is tell something that i think is important to Dart community. If somehow it was possible to code android and or iphone apps using dart that would be very awesome and same for Dart.... There is one path, that is making program in dart compiling it to javascript and then making app using Adobe air..... .But looks inefficient. so is there any other way which i am unaware of, via which i can build an android app at least.. using dart i know you can build an app, using javascript..and css+html...so i am looking for html+css+dart. It'd be cool if adobe air supports dart language directly.

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  • Help System.Web.Compilation.BuildManager find a type in a non-referenced assembly

    - by asbjornu
    I'm trying to write a plug-in system where assemblies can be dropped in a folder that ASP.NET has no knowledge about. This plug-in system works fine for ASP.NET MVC based assemblies, but for old-school WebForm assemblies (where the .aspx files Inherits the System.Web.UI.Page derived classes) System.Web.Compilation.BuildManager is responsible for compiling the .aspx file into a dynamic assembly. My problem is that the BuildManager knows nothing about the assemblies within my plug-in folder and it seems to be absolutely nothing I can do to help it. If I do: BuildManager.GetType("Type.Defined.In.Plugin.Assembly", true, true) it throws. If I first get a reference to the Type and then try: var instance = BuildManager.CreateInstanceFromVirtualPath(path, type); it still throws, even though I've now passed in the specific type it needs to compile the .aspx file. Is there anything I can do to help BuildManager find the types it needs to compile the .aspx file?

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  • How to stop GHC from generating intermediate files?

    - by unknown
    When compiling a haskell source file via ghc --make foo.hs GHC always leaves behind a variety of intermediate files other than foo.exe. These are foo.hi and foo.o. I often end up having to delete the .hi and .o files to avoid cluttering up the folders. Is there a command line option for GHC not to leave behind its intermediate files? (When asked on #haskell, the best answer I got was ghc --make foo.hs && rm foo.hi foo.o.

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  • Error in executing

    - by Saranya.R
    Hi........ I am interested in sending tweets using Java program.I wrote the following prgram.It doen't show any error in compiling.But while executing it shows "Exception in thread "main" java.lang.NoClassDefFoundError: hi Caused by: java.lang.ClassNotFoundException: hi at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) Could not find the main class: hi. Program will exit." This is my code.. package twitter; //import java.lang.object; import net.unto.twitter.*; import net.unto.twitter.TwitterProtos.Status; public class hi { public static void main(String args[]) { Api api = Api.builder().username("usename").password("password").build(); api.updateStatus("This is a test message.").build().post(); } } Can anybody help me ..Pls

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  • After pip installing uWSGI there's no /etc/uwsgi/ directory - how can I use apps-enabled?

    - by orokusaki
    I've been using apt-get install uwsgi to install uWSGI. Today, I realized I needed a feature that's not available until uWSGI 1.1, and Ubuntu 12.04.1 doesn't have anything after 1.0.x, at least according to my apt-get install uwsgi=1.1 attempt. So, I used: pip install http://projects.unbit.it/downloads/uwsgi-lts.tar.gz After doing so, I get a message prescribing the use of /usr/local/bin/uwsgi to launch the program. I'm not a guru when it comes to compiling from source, but my understanding is that when you do so, nothing will be changed in the /etc/ directory. Is this correct? If not, why don't I have a /etc/uwsgi/ directory and, more specifically, a /etc/uwsgi/apps-enabled/ directory? Should I simply create the directories when installing uWSGI from source? I was hesitant to do so, considering there is no mention of this in the docs (I don't want something that accidentally works, etc.).

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  • SSIS Custom Control Task Debugging UI in BIDS and VS

    - by zeencat
    I've created a SSIS Custom Task in C# and I'm currently developing the UI. I was wondering if there is a better way of debugging the UI instead of compiling the project, copying the DLL's into the appropriate DTS folder and then opening the test Package within BIDS and then attaching the process to Visual Studio. This part I'm not bothered about but once you've tested the UI and made changes to UI within Visual Studio. I've got to recomplile the DLL's and then repeat the entire process. I've got to close BIDS and VS because they don't release the DLL's before I have to start the entire process over again. Does anyone have any tips to speed up this process. It's just so frustrating having to do this everytime.

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  • Why is passing a string literal into a char* arguament only sometimes a compiler error?

    - by Brian Postow
    I'm working in a C, and C++ program. We used to be compiling without the make-strings-writable option. But that was getting a bunch of warnings, so I turned it off. Then I got a whole bunch of errors of the form "Cannot convert const char* to char* in argmuent 3 of function foo". So, I went through and made a whole lot of changes to fix those. However, today, the program CRASHED because the literal "" was getting passed into a function that was expecting a char*, and was setting the 0th character to 0. It wasn't doing anything bad, just trying to edit a constant, and crashing. My question is, why wasn't that a compiler error? In case it matters, this was on a mac compiled with gcc-4.0.

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  • How do I set up Scala plugin for NetBeans to copy the Scala runtime library?

    - by Alexey Romanov
    Versions: NetBeans 6.8, Scala Kit 0.16.1 When I compile my project, I get the following output: init: deps-jar: Compiling 2 source files to F:\MyProgramming\NorvigSpellChecker\build\classes compile: Created dir: F:\MyProgramming\NorvigSpellChecker\dist Building jar: F:\MyProgramming\NorvigSpellChecker\dist\NorvigSpellChecker.jar Not copying the libraries. To run this application from the command line without Ant, try: java -jar "F:\MyProgramming\NorvigSpellChecker\dist\NorvigSpellChecker.jar" jar: BUILD SUCCESSFUL (total time: 3 seconds) Of course, the libraries should be copied, so I can't actually run it by using this command line. I don't see any options to copy the library in the project configuration. The plugin uses Ant for building, but I don't have any experience with it; presumably it should be easy enough to tell Ant to copy the libraries. Here is build-impl.xml, what should I do in build.xml?

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  • Visual Studio 2008 compiles anything in C++ file?

    - by Brad Pepers
    I noticed today that a source code file in a project was compiling even though it had junk at the top of it. It got me wondering what all would pass without error through the compiler. Here is an example of code that will not generate any error messages: what kind of weird behaviour is this??? #include "stdafx.h" // what is up? int foo(int bar) { bla bla bla????? return bar; } and more junk??? What in the world is the compiler doing to allow this code to compile without giving any error messages? I'm using Visual Studio 2008 and this is unmanaged C++ code. The foo function isn't actually generated in the object file so it can't be used but why no errors???

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  • How to increment a value using a C-Preprocessor in Objective-C?

    - by mystify
    Example: I try to do this: static NSInteger stepNum = 1; #define METHODNAME(i) -(void)step##i #define STEP METHODNAME(stepNum++) @implementation Test STEP { // do stuff... [self nextFrame:@selector(step2) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step3) afterDelay:1]; } STEP { // do stuff... [self nextFrame:@selector(step4) afterDelay:1]; } // ... When building, Xcode complains that it can't increment stepNum. This seems logical to me, because at this time the code is not "alive" and this pre-processing substitution stuff happens before actually compiling the source code. Is there another way I could have an variable be incremented on every usage of STEP macro, the easy way?

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  • How should I compile boost library in a small project?

    - by Vincenzo
    I have a small project where I need just part of boost library, boost::regex in particular. This is what I've done so far: /include /boost /regex /math .. 189 dirs, files, etc. /lib /boost-regex c_regex_traits.cpp cpp_regex_traits.cpp .. ~20 .cpp files myprog.cpp In my Makefile I compile all boost-regex .cpp files one by one, producing .obj files. Next, I'm building my project by means of compiling myprog.cpp together with all that .obj files from /lib/boost/regex. The question is whether I'm doing everything correct? The size of my output file is rather big (~3.5Mb), while my code is extremely small (10 lines).

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  • Simple and efficient distribution of C++/Boost source code (amalgamation)

    - by Arrieta
    Hello: My job mostly consists of engineering analysis, but I find myself distributing code more and more frequently among my colleagues. A big pain is that not every user is proficient in the intricacies of compiling source code, and I cannot distribute executables. I've been working with C++ using Boost, and the problem is that I cannot request every sysadmin of every network to install the libraries. Instead, I want to distribute a single source file (or as few as possible) so that the user can g++ source.c -o program. So, the question is: can you pack the Boost libraries with your code, and end up with a single file? I am talking about the Boost libraries which are "headers only" or "templates only". As an inspiration, please look at the distribution of SQlite or the Lemon Parser Generator; the author amalgamates the stuff into a single source file which is trivial to compile. Thank you.

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  • compile error: The import xxxx cannot be resolved

    - by Zachary
    I am developing a Java project using Eclipse. The project uses another project called engine, which I have added in my project build-path. As I need to call a dabo class, called House, in one of my project class, named Window, I have used the following code as usual: import ee.asus.kernel.House; I got however the following error in compiling time: Exception in thread "main" java.lang.Error: Unresolved compilation problems: The import ee cannot be resolved House cannot be resolved to a type House cannot be resolved to a type House cannot be resolved to a type at main.ee.asus.GUI.FrameWindow.Window.<init>(Window.java:10) at main.ee.asus.GUI.StartApplication.main(StartApplication.java:13) It's worth to point out that my prject and the dabo project use the same directory/packages names. Does anyone have a clue where the error may be?

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  • Test for undefined references in Linux

    - by Charles
    Is there a built in linux utility that I can use to test a newly compiled shared library for external undefined references? Gcc seems to be intelligent enough to check for undefined symbols in my own binary, but if the symbol is a reference to another library gcc does not check at link time. Instead I only get the message when I try to link to my new library from another program. It seems a little silly to get undefined reference messages in a library when I am compiling a different project so I want to know if I can do a check on all references internal and external when I build the library not when I link to it. Example error: make -C UnitTests debug make[1]: Entering directory `~/projects/Foo/UnitTests` g++ [ tons of objects ] -L../libbar/bin -lbar -o UnitTests libbar.so: undefined reference to `DoSomethingFromAnotherLibrary` collect2: ld returned 1 exit status make[1]: *** [~/projects/Foo/UnitTests] Error 1

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  • CGAL replacement for iOS

    - by Aleks N.
    I have a set of nodes that define streets. Each node has latitude and longitude. Also I have user location with latitude and longitude. My intention is to build Voronoi diagram for segments defined by each pair of nodes, and then find which node user location is closest to. Looks like this task can be accomplished with CGAL library. While I'm in the process of compiling it for iOS environment, probably you guys will be able to give links to libs that are already compiled against iOS, or were intended to be used in Objective C environment from the very beginning... Because I'm afraid that even if CGAL compiles for me, I might get into trouble when using it. Thanks!

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  • fortran error I/O

    - by jpcgandre
    I get this error when compiling: forrtl: severe (256): unformatted I/O to unit open for formatted transfers, unit 27, file C:\Abaqus_JOBS\w.txt The error occurs in the beginning of the analysis. At the start, the file w.txt is created but is empty. The error may be related to the fact that I want to read from an empty file. My code is: OPEN(27, FILE = "C:/Abaqus_JOBS/w.txt", status = "UNKNOWN") READ(27, *, iostat=stat) w IF (stat .NE. 0) CALL del_file(27, stat) SUBROUTINE del_file(uFile, stat) IMPLICIT NONE INTEGER uFile, stat C If the unit is not open, stat will be non-zero CLOSE(unit=uFile, status='delete', iostat=stat) END SUBROUTINE Ref: Close multiple files If you agree with my opion about the cause of the error, is there a way to solve it? Thanks

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  • Using switch and enumerations as substitute for named methods

    - by MatthewMartin
    This pattern pops up a lot. It looks like a very verbose way to move what would otherwise be separate named methods into a single method and then distinguished by a parameter. Is there any good reason to have this pattern over just having two methods Method1() and Method2() ? The real kicker is that this pattern tends to be invoked only with constants at runtime-- i.e. the arguments are all known before compiling is done. public enum Commands { Method1, Method2 } public void ClientCode() { //Always invoked with constants! Never user input. RunCommands(Commands.Method1); RunCommands(Commands.Method2); } public void RunCommands(Commands currentCommand) { switch (currentCommand) { case Commands.Method1: // Stuff happens break; case Commands.Method2: // Other stuff happens break; default: throw new ArgumentOutOfRangeException("currentCommand"); } }

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  • I have a problem with the following Java code

    - by Sanjeev
    public class b { public static void main(String[] args) { byte b = 1; long l = 127; // b = b + l; // 1 if I try this then it does not compile b += l; // 2 if I try this then it does compile System.out.println(b); } } I am using this code but I have problem: I don't understand why b=b+l; is not compiling but if I write b+=l; then it compiles and runs. Please explain why this happens.

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  • Building a dll with .lib files

    - by Manish Shukla
    I have a C++ project which is build via bjam. With 'install' rule in Jamroot i am able to create statically linked libraries (.lib files) for my project. My question is, how i can build a load-time DLL (or run-time DLL is also fine) with these .lib files? More Info: I am building my project with bjam in windows using msvc. When i tried compiling my project under visual C++ 2008, it complied and linked just fine but when i used bjam with msvc for compilation, it started giving linking errors and showing dependency from other project folders. Why was this behavior via bjam but not shown in vc++ UI.

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  • UDF function with library dependencies on MySQL 5.1

    - by Fredrik
    I'm having a problem with a MySQL UDF function (mychem.sourceforge.net) that's dependent on a large library (openbabel.org) which is in turn plugin based. The problem is that the format plugins to openbabel doesn't seem to load in MySQL 5.1 and I suspect it might be due to the plugin_dir setting. I have set plugin_dir to /usr/lib/ which is the location for both libmychem.so and libopenbabel.so as well as the directory openbabel that contains the format plugins. Is there a way to turn off the plugin_dir restriction in MySQL (preferably without compiling MySQL from sources) so that I can test this hypothesis or do you have a different idea on what might cause the problem? All this is done on Ubuntu 10.04 (but I had the same kind of problems on 8.04, where I managed to get it working after a lot of steps that I unfortunately have forgotten...) I have turned off apparmor during testing and it doesn't help either.

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  • gcc architecture question

    - by Andy
    Hi, I'm compiling my program with architecture set to -mtune=i386 However, I'm also linking statically against several libs (libpng, zlib, jpeglib, vorbisfile, libogg). I've built these libs on my own using configure and make, so I guess these libs were built with architecture being set to my system's architecture which would be i686. But I don't want that! I want my program to run on i386, too, so I need to make sure that all these libs that I'm statically linking against are built for i386, too. So my question: Is there a convenient way to build libpng/zlib/jpeglib/vorbisfile/libogg etc. for i386 or do I have to modify all of their makefiles manually and make sure that -mtune is set to i386? Thanks for help! Andy

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  • Does .NET have a linker?

    - by Water Cooler v2
    From Jon Skeet's blog: What does the following comment mean? // The line below only works when linked rather than // referenced, as otherwise you need a cast. // The compiler treats it as if it both takes and // returns a dynamic value. string value = com.MakeMeDynamic(10); I understand what referencing an assembly is. You may reference it when compiling the program files either using the /ref: switch at the command line or you may add a statically reference to the assembly in Visual Studio. But how do you link to an assembly in .NET? Does he mean, load the assembly using Reflection (Assembly.LoadFile())? Or, the Win32 API LoadLibrary()? Or, does .NET have a linker that I have never heard of?

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  • Why in the following code the output is different when I compile or run it more than once

    - by Sanjeev
    class Name implements Runnable { public void run() { for (int x = 1; x <= 3; x++) { System.out.println("Run by " + Thread.currentThread().getName() + ", x is " + x); } } } public class Threadtest { public static void main(String [] args) { // Make one Runnable Name nr = new Name(); Thread one = new Thread(nr); Thread two = new Thread(nr); Thread three = new Thread(nr); one.setName("A"); two.setName("B"); three.setName("C"); one.start(); two.start(); three.start(); } } The answer is different while compiling and running more then one time I don't know why? any idea.

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  • How to manage changes to reports in .NET?

    - by Craig Johnston
    If I need to offer the ability to create, view and print reports from a .NET app, I see that there are 2 options: use a reporting component such as Microsoft.Reporting.WinForms.ReportViewer or Crystal Reports which saves a .rpt or similar template file that can be modified as required without having to re-compile the app use System.Drawing.Printing for reporting and store report template data in a database, which keeps things simpler and avoids problems with bulky third party reporting components If I want to be able to modify a report template (which would include layout and data fields) without having to re-compile the app, would the first option above achieve this? If I wanted to be able to modify the template without re-compiling the app, how could this be achieved with the second option? How could you store data representing the templates in a database such that it could be modified without having to re-compile the app?

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