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  • quick check on use of map api (android)

    - by Peter vdL
    When you use the Google map api, it is not part of the Android SDK, and you have to mention it in your manifest xml file. Do you have to do anything to access the jar file containing the map api code? Or is that automatically present on the device or emulator, the way the SDK code is? Do you need put the map api jar file in your class path, either when compiling or when executing? Or is it kept somewhere where it is already visible, and the requirement of an XML mention is merely to remind you of the licensing issue? Thanks, Peter

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  • Change Makefile variable value

    - by paulgray
    Is there a way to reassign Makefile variable value inside of the target body? What I am trying to do is to add some extra flags for debug compilation: %.erl: %.beam $(ERLC) $(ERLFLAGS) -o ebin $< test: clean debug_compile_flag compile compile_test debug_compile: $(ERLCFLAGS) += -DTEST So if I invoke test target I would like to clean up my environment, add some new flags (like -DTEST to the existing ones), compile the whole code once again (first sources, then test modules). I do not want to copy/paste the code for compiling with some new flags set since there is a lot of logic put here and there. Is there some easy way to redefine the variable value so I can reuse the existing code?

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  • What is wrong with this simple type definition? (Expecting one more argument to...)

    - by fluteflute
    basic.hs: areaCircle :: Floating -> Floating areaCircle r = pi * r * r Command: *Main> :l basic.hs [1 of 1] Compiling Main ( Sheet1.hs, interpreted ) Sheet1.hs:2:15: Expecting one more argument to `Floating' In the type signature for `areaCircle': areaCircle :: Floating -> Floating Failed, modules loaded: none. I see that areaCircle :: Floating a => a -> a loads as expected. Why is the above version not acceptable?

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  • Tab widget example not running

    - by michbeck
    I'm trying to reproduce the tabwidget example (http://developer.android.com/resources/tutorials/views/hello-tabwidget.html). I'm not really sure what's the problem, I got no errors while compiling, but i cannot see the application on the emulators screen. It would be excellent if maybe anyone could have a look at my classes and tell me what's my mistake? I've packed my project here: http://etanto.com/TabTest.zip here's the console dump while the run: [2010-06-10 09:18:34 - TabTest] Launching a new emulator with Virtual Device 'Virtual1' [2010-06-10 09:18:35 - TabTest] New emulator found: emulator-5554 [2010-06-10 09:18:35 - TabTest] Waiting for HOME ('android.process.acore') to be launched... [2010-06-10 09:19:05 - TabTest] WARNING: Application does not specify an API level requirement! [2010-06-10 09:19:05 - TabTest] Device API version is 8 (Android 2.2) [2010-06-10 09:19:05 - TabTest] HOME is up on device 'emulator-5554' [2010-06-10 09:19:05 - TabTest] Uploading TabTest.apk onto device 'emulator-5554' [2010-06-10 09:19:05 - TabTest] Installing TabTest.apk... [2010-06-10 09:19:22 - TabTest] Success! [2010-06-10 09:19:22 - TabTest] \TabTest\bin\TabTest.apk installed on device [2010-06-10 09:19:22 - TabTest] Done!

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  • Cannot run 32bit compiled WPF applications on Windows 7 64bit

    - by adriaanp
    I created a WPF project in VS2008 and compiled it with Any CPU, x64 and x86. Any CPU and x64 works, but compiling to x86 the application is hanging when running through VS2008 and crashing when running without debugging. Debugging it with WinDbg I can see a StackOverflowException and sometimes a MissingMethodException relating to WPF methods. Common sense is telling something here that the CLR is not loading the correct assemblies or something when running 32bit WPF apps. I tried reinstalling .NET Framework 3.5 SP1, but it does not fix the problem. I don't know how to go about checking if the correct assemblies are loaded or used. Any ideas? UPDATE: Not a real solution but the best I could do quickly was to reinstall Windows 7

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  • Why is passing a string literal into a char* arguament only sometimes a compiler error?

    - by Brian Postow
    I'm working in a C, and C++ program. We used to be compiling without the make-strings-writable option. But that was getting a bunch of warnings, so I turned it off. Then I got a whole bunch of errors of the form "Cannot convert const char* to char* in argmuent 3 of function foo". So, I went through and made a whole lot of changes to fix those. However, today, the program CRASHED because the literal "" was getting passed into a function that was expecting a char*, and was setting the 0th character to 0. It wasn't doing anything bad, just trying to edit a constant, and crashing. My question is, why wasn't that a compiler error? In case it matters, this was on a mac compiled with gcc-4.0.

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  • compile error: The import xxxx cannot be resolved

    - by Zachary
    I am developing a Java project using Eclipse. The project uses another project called engine, which I have added in my project build-path. As I need to call a dabo class, called House, in one of my project class, named Window, I have used the following code as usual: import ee.asus.kernel.House; I got however the following error in compiling time: Exception in thread "main" java.lang.Error: Unresolved compilation problems: The import ee cannot be resolved House cannot be resolved to a type House cannot be resolved to a type House cannot be resolved to a type at main.ee.asus.GUI.FrameWindow.Window.<init>(Window.java:10) at main.ee.asus.GUI.StartApplication.main(StartApplication.java:13) It's worth to point out that my prject and the dabo project use the same directory/packages names. Does anyone have a clue where the error may be?

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  • Using switch and enumerations as substitute for named methods

    - by MatthewMartin
    This pattern pops up a lot. It looks like a very verbose way to move what would otherwise be separate named methods into a single method and then distinguished by a parameter. Is there any good reason to have this pattern over just having two methods Method1() and Method2() ? The real kicker is that this pattern tends to be invoked only with constants at runtime-- i.e. the arguments are all known before compiling is done. public enum Commands { Method1, Method2 } public void ClientCode() { //Always invoked with constants! Never user input. RunCommands(Commands.Method1); RunCommands(Commands.Method2); } public void RunCommands(Commands currentCommand) { switch (currentCommand) { case Commands.Method1: // Stuff happens break; case Commands.Method2: // Other stuff happens break; default: throw new ArgumentOutOfRangeException("currentCommand"); } }

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  • How do I set up Scala plugin for NetBeans to copy the Scala runtime library?

    - by Alexey Romanov
    Versions: NetBeans 6.8, Scala Kit 0.16.1 When I compile my project, I get the following output: init: deps-jar: Compiling 2 source files to F:\MyProgramming\NorvigSpellChecker\build\classes compile: Created dir: F:\MyProgramming\NorvigSpellChecker\dist Building jar: F:\MyProgramming\NorvigSpellChecker\dist\NorvigSpellChecker.jar Not copying the libraries. To run this application from the command line without Ant, try: java -jar "F:\MyProgramming\NorvigSpellChecker\dist\NorvigSpellChecker.jar" jar: BUILD SUCCESSFUL (total time: 3 seconds) Of course, the libraries should be copied, so I can't actually run it by using this command line. I don't see any options to copy the library in the project configuration. The plugin uses Ant for building, but I don't have any experience with it; presumably it should be easy enough to tell Ant to copy the libraries. Here is build-impl.xml, what should I do in build.xml?

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  • How to stop GHC from generating intermediate files?

    - by unknown
    When compiling a haskell source file via ghc --make foo.hs GHC always leaves behind a variety of intermediate files other than foo.exe. These are foo.hi and foo.o. I often end up having to delete the .hi and .o files to avoid cluttering up the folders. Is there a command line option for GHC not to leave behind its intermediate files? (When asked on #haskell, the best answer I got was ghc --make foo.hs && rm foo.hi foo.o.

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  • Find the "name" of a library (-L -l switches)

    - by sebastiangeiger
    Being fairly new to C++ I have a question bascially concerning the g++ compiler and especially the inclusion of libraries. Consider the following makefile: CPPFLAGS= -I libraries/boost_1_43_0-bin/include/ -I libraries/jpeg-8b-bin/include/ LDLIBS= libraries/jpeg-8b-bin/lib/libjpeg.a # LDLIBS= -L libraries/jpeg-8b-bin/lib -llibjpeg all: main main: main.o c++ -o main main.o $(LDLIBS) main.o: main.cpp c++ $(CPPFLAGS) -c main.cpp clean: rm -rf *.o main As you can see I declared the LDLIBS variable twice. My code is compiling and working if I use the makefile above. But if I deactivate the first LDLIBS entry and active the second one I get ld: library not found for -llibjpeg. I assume my libjpeg.a is just not called libjpeg but bears some different name. Is there a way to find out the name of a given "libraryfile" libsomething.a or libsomething.dyn?

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  • Is a program compiled with -g gcc flag slower than the same program compiled without -g?

    - by e271p314
    I'm compiling a program with -O3 for performance and -g for debug symbols (in case of crash I can use the core dump). One thing bothers me a lot, does the -g option results in a performance penalty? When I look on the output of the compilation with and without -g, I see that the output without -g is 80% smaller than the output of the compilation with -g. If the extra space goes for the debug symbols, I don't care about it (I guess) since this part is not used during runtime. But if for each instruction in the compilation output without -g I need to do 4 more instructions in the compilation output with -g than I certainly prefer to stop using -g option even at the cost of not being able to process core dumps. How to know the size of the debug symbols section inside the program and in general does compilation with -g creates a program which runs slower than the same code compiled without -g?

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  • What is the .NET attribuet to not compile a method is release mode

    - by Russ
    I know that if I have a block of code I don't want compiled when in release mode I can wrap that code block in: #if DEBUG while(true) { Console.WriteLine("StackOverflow rules"); } #endif This will keep this code block from compiling in any mode other than DEBUG. I know there is an attribute that can be placed on an entire method that will do that same, but for the life of me I can't remember what that attribute is. I believe that it’s down the System.Diagnostics namespace, but I'm not really sure. BTW: I'm using .NET 4, but I know this attribute existed in .NET 2 because I have used in in old projects. Thanks

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  • starting 64 Bit Windows Application Development

    - by user173438
    I intend to start writing a 64 Bit Scientific Computing Application (signal processing) for Windows using Microsoft Visual Studio 2008. What should I have ready as far as a development platform is concerned? How would it be different from 32 Bit development? What could be the porting issues for a 32 Bit version that I already have (ok - this might too early to ask.. even before I start compiling)? As you might have guessed, I am looking for general directions. All pointers would be much appreciated! :) Thanks in advance..

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  • Does `throw` cause stack variables to be freed from memory in C++?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

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  • CGAL replacement for iOS

    - by Aleks N.
    I have a set of nodes that define streets. Each node has latitude and longitude. Also I have user location with latitude and longitude. My intention is to build Voronoi diagram for segments defined by each pair of nodes, and then find which node user location is closest to. Looks like this task can be accomplished with CGAL library. While I'm in the process of compiling it for iOS environment, probably you guys will be able to give links to libs that are already compiled against iOS, or were intended to be used in Objective C environment from the very beginning... Because I'm afraid that even if CGAL compiles for me, I might get into trouble when using it. Thanks!

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  • Test for undefined references in Linux

    - by Charles
    Is there a built in linux utility that I can use to test a newly compiled shared library for external undefined references? Gcc seems to be intelligent enough to check for undefined symbols in my own binary, but if the symbol is a reference to another library gcc does not check at link time. Instead I only get the message when I try to link to my new library from another program. It seems a little silly to get undefined reference messages in a library when I am compiling a different project so I want to know if I can do a check on all references internal and external when I build the library not when I link to it. Example error: make -C UnitTests debug make[1]: Entering directory `~/projects/Foo/UnitTests` g++ [ tons of objects ] -L../libbar/bin -lbar -o UnitTests libbar.so: undefined reference to `DoSomethingFromAnotherLibrary` collect2: ld returned 1 exit status make[1]: *** [~/projects/Foo/UnitTests] Error 1

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  • Error in executing

    - by Saranya.R
    Hi........ I am interested in sending tweets using Java program.I wrote the following prgram.It doen't show any error in compiling.But while executing it shows "Exception in thread "main" java.lang.NoClassDefFoundError: hi Caused by: java.lang.ClassNotFoundException: hi at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) Could not find the main class: hi. Program will exit." This is my code.. package twitter; //import java.lang.object; import net.unto.twitter.*; import net.unto.twitter.TwitterProtos.Status; public class hi { public static void main(String args[]) { Api api = Api.builder().username("usename").password("password").build(); api.updateStatus("This is a test message.").build().post(); } } Can anybody help me ..Pls

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  • How to cast a character to int in Clojure?

    - by Learning Clojure
    How to cast a character to int in Clojure? I am trying to write a rot 13 in clojure, so I need to have something to cast my char to int. I found something called (int), so I put: (int a) Get: CompilerException java.lang.RuntimeException: Unable to resolve symbol: a in this context, compiling:(NO_SOURCE_PATH:13:1) Then I put: (int 'a) Get: ClassCastException clojure.lang.Symbol cannot be cast to java.lang.Character clojure.lang.RT.intCast (RT.java:1087) Then: (rot13 ''a') Get: ClassCastException clojure.lang.PersistentList cannot be cast to java.lang.Character clojure.lang.RT.intCast (RT.java:1087) And: (rot13 "a") Get: ClassCastException java.lang.String cannot be cast to java.lang.Character clojure.lang.RT.intCast (RT.java:1087) So what is the right way to do it? btw, I always get confused with all these clojure syntax. But I can never find any source only help me with my problem. Any suggestions? Thank you!!

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  • Template inheritance: X is not a template

    - by user2923917
    I am trying to build a inheritance-structure which looks like: Base - template Grandpa - template Father class Base {}; template <int x> class Grandpa: public Base {}; template <int x> class Father: public Grandpa<x> {}; However, the compiler complains when compiling Father, that Grandpa is not a template. I guess it is just some synthatic issue, however everything I've tried so far led to even more compiler complaints ;) Any idea whats wrong?

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  • Help System.Web.Compilation.BuildManager find a type in a non-referenced assembly

    - by asbjornu
    I'm trying to write a plug-in system where assemblies can be dropped in a folder that ASP.NET has no knowledge about. This plug-in system works fine for ASP.NET MVC based assemblies, but for old-school WebForm assemblies (where the .aspx files Inherits the System.Web.UI.Page derived classes) System.Web.Compilation.BuildManager is responsible for compiling the .aspx file into a dynamic assembly. My problem is that the BuildManager knows nothing about the assemblies within my plug-in folder and it seems to be absolutely nothing I can do to help it. If I do: BuildManager.GetType("Type.Defined.In.Plugin.Assembly", true, true) it throws. If I first get a reference to the Type and then try: var instance = BuildManager.CreateInstanceFromVirtualPath(path, type); it still throws, even though I've now passed in the specific type it needs to compile the .aspx file. Is there anything I can do to help BuildManager find the types it needs to compile the .aspx file?

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  • Can't run the ActionBarCompat sample

    - by David Miler
    I am having trouble compiling and running the ActionBarCompat sample of Android 16. I have API level 16 as the build target selected, which seems to build fine, but when I try to debug these errors pop up. Of course I could change the min API level in the manifest, but what would be the point of that? I have made no changes to the sample, so how come it is not working properly? Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 129 Android Lint Problem Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 134 Android Lint Problem Class requires API level 14 (current min is 3): android.view.MenuItem.OnActionExpandListener SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 155 Android Lint Problem I am thoroughly confused, any help would be appreciated.

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  • Building a dll with .lib files

    - by Manish Shukla
    I have a C++ project which is build via bjam. With 'install' rule in Jamroot i am able to create statically linked libraries (.lib files) for my project. My question is, how i can build a load-time DLL (or run-time DLL is also fine) with these .lib files? More Info: I am building my project with bjam in windows using msvc. When i tried compiling my project under visual C++ 2008, it complied and linked just fine but when i used bjam with msvc for compilation, it started giving linking errors and showing dependency from other project folders. Why was this behavior via bjam but not shown in vc++ UI.

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  • Compatible types and structures in C

    - by Oli Charlesworth
    I have the following code: int main(void) { struct { int x; } a, b; struct { int x; } c; struct { int x; } *p; b = a; /* OK */ c = a; /* Doesn't work */ p = &a; /* Doesn't work */ return 0; } which fails to compile under GCC (3.4.6), with the following error: test.c:8: error: incompatible types in assignment test.c:9: warning: assignment from incompatible pointer type Now, from what I understand (admittedly from the C99 standard), is that a and c should be compatible types, as they fulfill all the criteria in section 6.2.7, paragraph 1. I've tried compiling with std=c99, to no avail. Presumably my interpretation of the standard is wrong?

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  • Generate "Finder.h" for a SIMBL plugin

    - by user1204395
    I'm trying to create a SIMBL plugin for Finder to add icon overlay over some files. I have this code: @implementation NSObject (FAIconOverlay) - (void)FAIconOverlay_TIconAndTextCell_drawIconWithFrame:(struct CGRect)arg1 { [self FAIconOverlay_TIconAndTextCell_drawIconWithFrame:arg1]; if (![self respondsToSelector:@selector(node)]) { return; } NSLog(@"%@", [[[NSClassFromString(@"FINode") nodeWithFENode:[(TNodeIconAndNameCell *)self node]] fullPath] lastPathComponent]); // Draw the icon overlay } - (void)FAIconOverlay_TDesktopIcon_drawIconInContext:(struct CGContext *)arg1 { [self FAIconOverlay_TDesktopIcon_drawIconInContext:arg1]; } @end I can draw the icon overlay but, when I try to get the path of the file I get a "Use of undeclared identifier TNodeIconAndNameCell". Looking this link < How to Write OS X Finder plugin I see that is neccessary to generate a Finder.h file... My question is: How to generate this file?? I tried running "class-dump -H Finder.app" but I get too more compiling errors Thank you very much!

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