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  • What are the worst examples of moral failure in the history of software engineering?

    - by Amanda S
    Many computer science curricula include a class or at least a lecture on disasters caused by software bugs, such as the Therac-25 incidents or Ariane 5 Flight 501. Indeed, Wikipedia has a list of software bugs with serious consequences, and a question on StackOverflow addresses some of them too. We study the failures of the past so that we don't repeat them, and I believe that rather than ignoring them or excusing them, it's important to look at these failures squarely and remind ourselves exactly how the mistakes made by people in our profession cost real money and real lives. By studying failures caused by uncaught bugs and bad process, we learn certain lessons about rigorous testing and accountability, and we make sure that our innocent mistakes are caught before they cause major problems. There are kinds of less innocent failure in software engineering, however, and I think it's just as important to study the serious consequences caused by programmers motivated by malice, greed, or just plain amorality. Thus we can learn about the ethical questions that arise in our profession, and how to respond when we are faced with them ourselves. Unfortunately, it's much harder to find lists of these failures--the only one I can come up with is that apocryphal "DOS ain't done 'til Lotus won't run" story. What are the worst examples of moral failure in the history of software engineering?

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  • Design patterns to avoid

    - by Brian Rasmussen
    A lot of people seem to agree, that the Singleton pattern has a number of drawbacks and some even suggest to avoid the pattern all together. There's an excellent discussion here. Please direct any comments about the Singleton pattern to that question. Are there other design patterns, that should be avoided or used with great care?

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  • Using table-of-contents in code?

    - by AareP
    Do you use table-of-contents for listing all the functions (and maybe variables) of a class in the beginning of big source code file? I know that alternative to that kind of listing would be to split up big files into smaller classes/files, so that their class declaration would be self-explanatory enough.. but some complex tasks require a lot of code. I'm not sure is it really worth it spending your time subdividing implementation into multiple of files? Or is it ok to create an index-listing additionally to the class/interface declaration?

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  • Is my method for avoiding dynamic_cast<> faster than dynamic_cast<> itself ?

    - by ereOn
    Hi, I was answering a question a few minutes ago and it raised to me another one: In one of my projects, I do some network message parsing. The messages are in the form of: [1 byte message type][2 bytes payload length][x bytes payload] The format and content of the payload are determined by the message type. I have a class hierarchy, based on a common class Message. To instanciate my messages, i have a static parsing method which gives back a Message* depending on the message type byte. Something like: Message* parse(const char* frame) { // This is sample code, in real life I obviously check that the buffer // is not NULL, and the size, and so on. switch(frame[0]) { case 0x01: return new FooMessage(); case 0x02: return new BarMessage(); } // Throw an exception here because the mesage type is unknown. } I sometimes need to access the methods of the subclasses. Since my network message handling must be fast, I decived to avoid dynamic_cast<> and I added a method to the base Message class that gives back the message type. Depending on this return value, I use a static_cast<> to the right child type instead. I did this mainly because I was told once that dynamic_cast<> was slow. However, I don't know exactly what it really does and how slow it is, thus, my method might be as just as slow (or slower) but far more complicated. What do you guys think of this design ? Is it common ? Is it really faster than using dynamic_cast<> ? Any detailed explanation of what happen under the hood when one use dynamic_cast<> is welcome !

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  • Generic data input form in asp.net mvc application

    - by Diego
    Hello, I have an application that have EF 16 classes that share this information: They all are classes only with a key field and a description. I think it should be a waste if I make a controller with just 1 method just to present a form to fill these classes info, then I was thinking in to make a generic form(with key, description) and dynamically fill the right class through a sort of selection the selected info in any way, any good suggestion or pattern to do that? Where the generic methods should be located.

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  • Checking for empty arrays: count vs empty

    - by Dan McG
    This question on 'How to tell if a PHP array is empty' had me thinking of this question Is there a reason that count should be used instead of empty when determining if an array is empty or not? My personal thought would be if the 2 are equivalent for the case of empty arrays you should use empty because it gives a boolean answer to a boolean question. From the question linked above, it seems that count($var) == 0 is the popular method. To me, while technically correct, makes no sense. E.g. Q: $var, are you empty? A: 7. Hmmm... Is there a reason I should use count == 0 instead or just a matter of personal taste? As pointed out by others in comments for a now deleted answer, count will have performance impacts for large arrays because it will have to count all elements, whereas empty can stop as soon as it knows it isn't empty. So, if they give the same results in this case, but count is potentially inefficient, why would we ever use count($var) == 0?

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  • How to document object-oriented MATLAB code?

    - by jjkparker
    I'm writing a sizable application using object-oriented MATLAB, and this has gotten me thinking about how to document the code. If this was C, I would use Doxygen. For Java, I'd use JavaDoc. Both have mostly agreed-upon standards for how class and method documentation should look and what it should contain. But what about MATLAB code? The most I've seen in TMW's own classes is a short sentence or two at the top of the class, and I can't find any topics devoted to documenting sizable MATLAB applications. So how do you document your MATLAB classes? Any particular style issues or additional tools?

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  • Using static variable in function vs passing variable from caller

    - by Patrick
    I have a function which spawns various types of threads, one of the thread types needs to be spawned every x seconds. I currently have it like this: bool isTime( Time t ) { return t >= now(); } void spawner() { while( 1 ) { Time t = now(); if( isTime( t ) )//is time is called in more than one place in the real function { launchthread() t = now() + offset; } } } but I'm thinking of changing it to: bool isTime() { static Time t = now(); if( t >= now() ) { t = now() + offset; return true; } return false; } void spawner() { if( isTime() ) launchthread(); } I think the second way is neater but I generally avoid statics in much the same way I avoid global data; anyone have any thoughts on the different styles?

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  • Repository vs Data Access

    - by vdh_ant
    Hi guys In the context of the n-tier application, is there a difference between what you would consider your data access classes to be and your repositories? I tend to think yes but I just wanted to see what other thought. My thinking is that the job of the repository is just to contain and execute the raw query itself, where as the data access class would create the context, execute the repository (passing in the context), handle mapping the data model to the domain model and return the result back up... What do you guys think? Also do you see any of this changing in a Linq to XML scenario (assuming that you change the context for the relevant XDocument)? Cheers Anthony

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  • Should I define a single "DataContext" and pass references to it around or define muliple "DataConte

    - by Nate Bross
    I have a Silverlight application that consists of a MainWindow and several classes which update and draw images on the MainWindow. I'm now expanding this to keep track of everything in a database. Without going into specifics, lets say I have a structure like this: MainWindow Drawing-Surface Class1 -- Supports Drawing DataContext + DataServiceCollection<T> w/events Class2 -- Manages "transactions" (add/delete objects from drawing) Class3 Each "Class" is passed a reference to the Drawing Surface so they can interact with it independently. I'm starting to use WCF Data Services in Class1 and its working well; however, the other classes are also going to need access to the WCF Data Services. (Should I define my "DataContext" in MainWindow and pass a reference to each child class?) Class1 will need READ access to the "transactions" data, and Class2 will need READ access to some of the drawing data. So my question is, where does it make the most sense to define my DataContext? Does it make sense to: Define a "global" WCF Data Service "Context" object and pass references to that in all of my subsequent classes? Define an instance of the "Context" for each Class1, Class2, etc Have each method that requires access to data define its own instance of the "Context" and use closures handle the async load/complete events? Would a structure like this make more sense? Is there any danger in keeping an active "DataContext" open for an extended period of time? Typical usecase of this application could range from 1 minute to 40+ minutes. MainWindow Drawing-Surface DataContext Class1 -- Supports Drawing DataServiceCollection<DrawingType> w/events Class2 -- Manages "transactions" (add/delete objects from drawing) DataServiceCollection<TransactionType> w/events Class3 DataServiceCollection<T> w/events

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  • SOAP - Why do I need to query for the values for an update?

    - by Phill Pafford
    I'm taking over a project and wanted to understand if this is common practice using SOAP. The process that is currently in place I have to query all the values before I do an update cause I need to pass back all the values that are not being updated. Does this sound right? Example Values: fname=phill lname=pafford address=123 main phone:222-555-1212 So if I just wanted to update the phone number I need to query for the record, get all the values and submit these values for an update. Example Update Values: fname=phill lname=pafford address=123 main phone:111-555-1212 I just want to know if this is common practice or should I change the functionality of this?

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  • Programming Concepts: What should be done when an exception is thrown?

    - by Dooms101
    This does not really apply to any language specifically, but if it matters I am using VB.NET in Visual Studio 2008. I can't seem to find anything really that useful using Google about this topic, but I was wondering what is common practice when an exception is thrown and caught but since it has been thrown the application cannot continue operating. For example I have exceptions that are thrown by my FileLoader class when a file cannot be found or when a file is deemed corrupt. The exception is only thrown within the class and is not handled really. If the error is detected, then the exception is thrown and whatever function is was thrown is basically quits. So in the code trying to create that object or call one of its members I use a Try...Catch statement. However, I was wondering, what should even do when this exception is caught? My application needs these files to be intact, and if they are not, the application is almost useless. So far I just pop up a message box telling the user their is an error and to reinstall. What else can I do, or better, what's common practice in these situations?

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  • index 'enabled' fields good idea?

    - by sibidiba
    Content of a website is stored in a MySQL database. 99% of the content will be enabled, but some (users, posts etc.) will be disabled. Most of the queries end as WHERE (...) AND enabled Is it a good idea to create an index on the field 'enabled'?

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  • Managing aesthetic code changes in git

    - by Ollie Saunders
    I find that I make a lot of small changes to my source code, often things that have almost no functional effect. For example: Refining or correcting comments. Moving function definitions within a class for a more natural reading order. Spacing and lining up some declarations for readability. Collapsing something using multiple lines on to one. Removing an old piece of commented-out code. Correcting some inconsistent whitespace. I guess I have a formidable attention to detail in my code. But the problem is I don't know what to do about these changes and they make it difficult to switch between branches etc. in git. I find myself not knowing whether to commit the minor changes, stash them, or put them in a separate branch of little tweaks and merge that in later. None those options seems ideal. The main problem is that these sort of changes are unpredictable. If I was to commit these there would be so many commits with the message "Minor code aesthetic change.", because, the second I make such a commit I notice another similar issue. What should I do when I make a minor change, a significant change, and then another minor change? I'd like to merge the three minor changes into one commit. It's also annoying seeing files as modified in git status when the change barely warrants my attention. I know about git commit --amend but I also know that's bad practice as it makes my repo inconsistent with remotes.

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  • Password reset by email without a database table

    - by jpatokal
    The normal flow for resetting a user's password by mail is this: Generate a random string and store it in a database table Email string to user User clicks on link containing string String is validated against database; if it matches, user's pw is reset However, maintaining a table and expiring old strings etc seems like a bit of an unnecessary hassle. Are there any obvious flaws in this alternative approach? Generate a MD5 hash of the user's existing password Email hash string to user User clicks on link containing string String is validated by hashing existing pw again; if it matches, user's pw is reset Note that the user's password is already stored in a hashed and salted form, and I'm just hashing it once more to get a unique but repeatable string. And yes, there is one obvious "flaw": the reset link thus generated will not expire until the user changes their password (clicks the link). I don't really see why this would be a problem though -- if the mailbox is compromised, the user is screwed anyway.

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  • How to avoid repetition when working with primitive types?

    - by I82Much
    I have the need to perform algorithms on various primitive types; the algorithm is essentially the same with the exception of which type the variables are. So for instance, /** * Determine if <code>value</code> is the bitwise OR of elements of <code>validValues</code> array. * For instance, our valid choices are 0001, 0010, and 1000. * We are given a value of 1001. This is valid because it can be made from * ORing together 0001 and 1000. * On the other hand, if we are given a value of 1111, this is invalid because * you cannot turn on the second bit from left by ORing together those 3 * valid values. */ public static boolean isValid(long value, long[] validValues) { for (long validOption : validValues) { value &= ~validOption; } return value != 0; } public static boolean isValid(int value, int[] validValues) { for (int validOption : validValues) { value &= ~validOption; } return value != 0; } How can I avoid this repetition? I know there's no way to genericize primitive arrays, so my hands seem tied. I have instances of primitive arrays and not boxed arrays of say Number objects, so I do not want to go that route either. I know there are a lot of questions about primitives with respect to arrays, autoboxing, etc., but I haven't seen it formulated in quite this way, and I haven't seen a decisive answer on how to interact with these arrays. I suppose I could do something like: public static<E extends Number> boolean isValid(E value, List<E> numbers) { long theValue = value.longValue(); for (Number validOption : numbers) { theValue &= ~validOption.longValue(); } return theValue != 0; } and then public static boolean isValid(long value, long[] validValues) { return isValid(value, Arrays.asList(ArrayUtils.toObject(validValues))); } public static boolean isValid(int value, int[] validValues) { return isValid(value, Arrays.asList(ArrayUtils.toObject(validValues))); } Is that really much better though? Any thoughts in this matter would be appreciated.

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  • How to properly document programming languages?

    - by roydukkey
    Where can I find information on how to properly document a programming language? What I mean is that there seems to be a standard way to document code. php.net and api.jquery.com seem to document there code the a similar way. For example, the trim() description on php.net. string trim ( string $str [, string $charlist ] ) And likewise on jquery.com .animate( properties, [ duration ], [ easing ], [ callback ] ) Does anyone even know what this syntax is called?

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  • Consistency vs Design Guidelines

    - by Adrian Faciu
    Lets say that you get involved in the development of a large project that is already in development for a long period ( more than one year ). The projects follows some of the current design guidelines, but also has a few different, that are currently discouraged ( mostly at naming guidelines ). Supposing that you can't/aren't allowed to change the whole project: What should be more important, consistency, follow the existing ones and defy current guidelines or the usage of the guidelines, creating differences between modules of the same project ? Thanks.

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