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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • Running a JavaScript code when a browser bookmark is clicked

    - by Arjun Vasudevan
    I've written a code that has successfully created a bookmark for any of the following browsers - IE, Firefox and Opera. function bookmark() { var title = 'Google'; var url = 'http://google.com'; if (document.all)// Check if the browser is Internet Explorer window.external.AddFavorite(url, title); else if (window.sidebar) //If the given browser is Mozilla Firefox window.sidebar.addPanel(title, url, ""); else if (window.opera && window.print) //If the given browser is Opera { var bookmark_element = document.createElement('a'); bookmark_element.setAttribute('href', url); bookmark_element.setAttribute('title', title); bookmark_element.setAttribute('rel', 'sidebar'); bookmark_element.click(); } } Now I want my bookmark to run a piece of JavaScript code instead of surfing to Google, when the user clicks on it.

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  • Javascript: replacing newlines with <br/> working in FF and SAFARI and not working in IE

    - by Daniel
    I was thinking that replacing \n with with javascript was quite a simple task, but it seems not to be so. Posts in Ask Ben or StackOverflow suggest that something as simple as: dst= dst.replace (/\n/g, "<br/>"); $("div.descr").html(dst); will get the job done. Indeed, this work in FF and Safari but not in IE. Text has been created in a textarea and then stored in a database, then retrieved without further processing. It works using FF on windows and Safari on Mac. IE on windows, nada. Is it a major bug in my head? Is it a JQuery issue? Have some idea about how to solve this? And possible reason for? Many thanks

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  • Javascript Regular expression to enforce 2 digits after decimal points

    - by Manas Saha
    I need to validate a text box where users are supposed to enter numeric values with 2 decimal places. I am validating the text in client side javascript. The validation will pass only if the number has precisely 2 decimal places, and there is at least 1 digit before the decimal point. (could be zero) the number before the decimal point can be 0, but can not be multiple zeroes. like 00 or 000 The number before the decimal point can not begin with more than 1 zero. Example of Passed validation: 0.01 0.12 111.23 1234.56 012345.67 123.00 0.00 Example of failed validation .12 1.1 0.0 00.00 1234. 1234.567 1234 00123.45 abcd.12 12a4.56 1234.5A I have tried with [0-9][.][0-9][0-9]$ But it is allowing alphabets before decimal point. like 12a4.56 Can anyone please fix the expression? thanks a lot in advance.

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  • Only the last run in a for loop in Javascript works

    - by Mengfei Murphy
    Here is a for loop written by Javascript. It is trying to apply queries for websql. for (var i = 0; i < 10; i++){ db.transaction(function (tx){ tx.executeSql('INSERT INTO ProjSetsT (ProjID) VALUES (?);', [i]); }); } The attempt is obvious, I tried to add values "0, 1, 2, ... 9" into column ProjID in table ProjSetsT. It does not work. I only got the last element, i.e. "9" inserted, but not the first eight numbers. Is there any syntax mistakes?

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  • Implement keyboard control in JavaScript Grid

    - by Vanco
    I finished building a JavaScript grid control, end everything works fine. Paging, button navigation, column sorting, etc. The cells in the grid are DIVs which are generated using Mootools 1.2.4 (which is heavily used throughout the control). I want to implement keyboard control for the grid, both for paging (page up/page down) and for moving with arrow keys inside the rows/cells of the grid. I think that I have to attach an event handler on each cell of the grid and detect what key is being pressed in order to take an appropriate action. But, I can't set the focus on the cells. What am I missing? How do I do this? Any help is appreciated.

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  • Parse text/html part of email source using Javascript

    - by Ben McCormack
    Using javascript, I need to parse the Content-Type text/html portion of an email message and extract just the HTML part. Here's an example of the part of the mail source in question: ------=_Part_1504541_510475628.1327512846983 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit <html ... a bunch of html ... /html> I want to extract everything between (and including) the <html> tags after text/html. How do I do this? NOTE: I'm OK with a hacky regex. I don't expect this to be bulletproof.

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  • Currency Math in JavaScript

    - by Jared
    Can someone please help me out with a JavaScript/jQuery solution for this arithmetic problem: I need to subtract one number from the other. The problem is that the numbers have a dollar sign (because its money), therefore jQuery is treating them as strings instead of numbers. I have created two variables - toalAssets and totalLiabilites. I would like to subtract the latter from the former and place the result into another variable called netWorth. Perhaps i need to use parseFloat()? But I'm not sure how - This is all a little over my head!

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  • Continuous Progress Bar in Javascript

    - by Goro
    Hello, I am trying to find the best option to create a simple progress bar that I need to be triggered periodically from within another JavaScript script. Every few minutes, a timer would cause the progress bar to start going from 0 to 100%. Once it reaches 100%, the bar would reset to 0. I am trying to implement a smooth animated version of the bar, like this one: http://www.webappers.com/progressBar/. (I tried adapting this particular one but I could not get it to work the way I described) I am looking into the jQuery UI ProgressBar: Is it possible to use it in the manner I have described? Thank you.

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  • Javascript top banner control [closed]

    - by Mike Pateras
    Possible Duplicates: How to show popup message like in stackoverflow Header message just like at Stack Overflow How to display a message on screen without refreshing like SO does? I'm looking for something like StackOverflow's banner that pops up (or rather drops down) from the top of the screen when you have a new alert. Preferably some javascript widget, though I'd be open to anything that will work with an ASP.Net MVC2 web page. All I'm looking for is a simple top-banner alert/message that looks good, preferably with a cancel button. Is there something like that, freely available?

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  • Get all email addresses in a string with JavaScript

    - by Mickel
    So, I have this JavaScript function: ME.Utils = { RxEmail: new RegExp(/^(("[\w-\s]+")|([\w-]+(?:\.[\w-]+)*)|("[\w-\s]+")([\w-]+(?:\.[\w-]+)*))(@((?:[\w-]+\.)*\w[\w-]{0,66})\.([a-z]{2,6}(?:\.[a-z]{2})?)$)|(@\[?((25[0-5]\.|2[0-4][0-9]\.|1[0-9]{2}\.|[0-9]{1,2}\.))((25[0-5]|2[0-4][0-9]|1[0-9]{2}|[0-9]{1,2})\.){2}(25[0-5]|2[0-4][0-9]|1[0-9]{2}|[0-9]{1,2})\]?$)/i), ValidateEmail: function(email) { return ME.Utils.RxEmail.test(email); }, GetEmailAddresses: function(text) { return text.match(ME.Utils.RxEmail); }, HasEmail: function(text) { return ME.Utils.GetEmailAddresses != null; } }; ValidateEmail works very well. However, HasEmail and GetEmailAddresses is not working properly. GetEmailAdresses always returns null, except for when the string only contains an email address. In this case, GetEmailAdresses returns an array not only containing the email address, but the email address ([email protected]), just the id (test) plus some unidentified etc. etc... Can you help me figure out what's wrong in my expression?

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  • Dealing with multiple Javascript IF statements.

    - by Joey
    Is it possible to put multiple IF statements in Javascript? If so, I'm having a fair amount of trouble with the statement below. I was wondering if you can put another IF statement in between if (data == 'valid') AND else? I want to add another if data =='concept') between the two. if (data == 'valid') { $("#file").slideUp(function () { $("#file").before('<div class="approvedMessage">WIN WIN WIN!</div>'); setTimeout(ApprovedProof, 5000); }); function ApprovedProof() { $("#file").slideDown(); $('.approvedMessage').fadeOut(); } } else { $("#file").slideUp(function () { $("#file").before('<div class="deniedMessage">NO NO NO!</div>'); setTimeout(DeniedProof, 5000); }); function DeniedProof() { $("#file").slideDown(); $('.deniedMessage').fadeOut(); } }

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  • Very basic Javascript constructors problem

    - by misha-moroshko
    Hi, In the following JavaScript code main() is called. My question is why the second constructor is called rather than the first one ? What am I missing here ? Thanks !! function AllInputs() { alert("cons 1"); this.radioInputs = []; alert(this); } function AllInputs(radioElement) { alert("cons 2"); this.radioInputs = [radioElement]; alert(this); } AllInputs.prototype.toString = function() { return "[object AllInputs: radioInputs: " + this.radioInputs.length + "]"; } function main() { var result = new AllInputs(); }

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  • Making DiveIntoPython3 work in IE8 (fixing a Javascript performance issue)

    - by srid
    I am trying to fix the performance problem with Dive Into Python 3 on IE8. Visit this page in IE8 and, after a few moments, you will see the following popup: I traced down the culprit down to this line in j/dip3.js ... find("tr:nth-child(" + (i+1) + ") td:nth-child(2)"); If I disable it (and return from the function immediately), the "Stop executing this script?" dialog does not appear as the page now loads fairly fast. I am no Javascript/jquery expert, so I ask you fellow developers as to why this query is making IE slow. Is there a fix for it? Edit: you can download the entire webpage (980K) for local viewing/editing.

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  • Tabbed javascript widget for a Rails app

    - by neilc
    A user registers on our Rails app and they're given javascript to embed a widget in their website. The widget has a tabbed interface, like the JQuery tabs http://stilbuero.de/jquery/tabs_3/. iFrames have been tested, but the widget form factor and cross-domain policy negates the use of iframes. The widget is very dynamic and will often update the DOM with new content - and because of cross-domain policy, it looks as though JSONP is necessary. I understand that 'widget.js.erb' needs to create the widget layout, reference a stylesheet, render the tabs, etc - but once a tab is clicked, how does the widget request the content from the Rails app and render it in the DOM?

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  • Javascript image change causes embeded UserControls to flicker

    - by Sam Barham
    I have a n html page being displayed in IE. It has some buttons made up of images with mouseover/mouseout events on them in JavaScript, and a bunch of embedded .Net UserControls. When the mouseover/mouseout events fire, I change the images src to something else (simple rollover effect). The problem is that the UserControls often (but not always) flicker when this happens. To be clear, the images don't flicker, and the rest of the page doesn't flicker, just the embedded controls. This page is local, not coming from a server or anything. So, any ideas? More information : I've noticed that highlighting text does it too...

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  • Unicode and URI encoding, decoding and escaping in JavaScript

    - by apphacker
    If you look at this table here, it has a list of escape sequences for Unicode characters that don't actually work for me. For example for "%96", which should be a –, I get an error when trying decode: decodeURIComponent("%96"); URIError: URI malformed If I attempt to encode "–" I actually get: encodeURIComponent("–"); "%E2%80%93" I searched through the internet and I saw this page, which mentions using escape and unescape with decodeURIComponent and encodeURIComponent respectively. This doesn't seem to help because %96 doesn't show up as "–" no matter what I try and this of course wouldn't work: decodeURIComponent(escape("%96)); "%96" Not very helpful. How can I get "%96" to be a "–" with JavaScript (without hardcoding a map for every single possible unicode character I may run into)?

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  • Client side javascript, creation of several elements and show each asap

    - by Sirius Lampochkin
    Client side javascript code create some elements (about 50-100) in cycle: for (var i = 0; i < list.Length; i++) { var obj = document.createElement("DIV"); obj.innerHTML = "<span class=\"itemId\">" + list[i].Id + "</span><!-- some more simple code --> "; mainObj.appendChild(obj); } There is some problem with browser rendering, for example IE just freeze until he finished the cycle and then shows all elements in one time. Is there a way to show each created element separately and immediately after "appendChild()"?

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  • Reading contents of a text file using JavaScript throwing error

    - by vix
    I'm using the following code to read the content of a text file using javascript. But when I'm getting an alert message which says "An ActiveX control on this page might be unsafe to interact with other parts of the page. Do you want to allow this interaction?" When I click on yes nothing is happening. I'm using IE 6.0 function ieReadFile(filename) { try { var fso = new ActiveXObject("Scripting.FileSystemObject"); var fh = fso.OpenTextFile(filename,1); var contents = fh.ReadAll(); fh.Close(); alert(contents); //return contents; } catch (Exception) { return "Cannot open file :("; } } Can anyone please help me resolve this issue?

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  • Difference between these two namespaces in javascript

    - by Lol coder
    First off, all I'm trying to do is to structure my javascript code properly. I've been told I must not have anything global. So I took the 2 types of namespaces declaration from this answer and now asking you guys for the pros and cons of each. var namespace1 = new function () { var internalFunction = function () { }; this.publicFunction = function () { }; }; var namespace2 = { publicFunction: function () { } }; Also, how do i have a private function in the last one namespace2?

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  • Ways to access a JavaScript Object's Property in IE6

    - by aaronrussell
    I have a JavaScript object with some properties. Lets say: var haystack = { foo: {value: "fooooo"}, bar: {value: "baaaaa"} }; Now, I want to access one of those properties, but I don't know which one. Luckily, this variable does: var needle = "foo"; In modern browsers I seem to be able to do the following and it works: haystack[needle].value; # returns "fooooo" But in IE6 it throws a wobbly, haystack[...] is null or not an object. Is there a way to achieve what I'm trying to achieve in IE6? If so, how so?

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  • Object comparison in JavaScript

    - by spankmaster79
    What is the best way to compare Objects in JavaScript? Example: var user1 = {name : "nerd", org: "dev"}; var user2 = {name : "nerd", org: "dev"}; var eq = user1 == user2; alert(eq); // gives false I know that "Two objects are equal if they refer to the exact same Object", but is there a way to check it another way?? Using this way works for me.....but is it the only possibility? var eq = Object.toJSON(user1) == Object.toJSON(user2); alert(eq); // gives true

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  • Passing a variable to jsp when reloading an iframe using javascript

    - by Vee
    In my javascript code I load a jsp page in an iframe and pass some variables like this: htmlData[i++]="<iframe id=\"mapframe\" frameborder=\"0\" style=\"width:330px;height:300px\" src=\"" + "mapURL.jsp" +"&lat=" + AjxStringUtil.urlComponentEncode("33.65") +"&lng=" + AjxStringUtil.urlComponentEncode("-84.42") +"&accord=" + AjxStringUtil.urlComponentEncode(accord) +"\"></iframe>"; Then I have to reload that jsp page after an action, and I do this: accord = ui.newHeader.text(); document.getElementById('mapframe').contentWindow.location.reload(); The reload works except that the "accord" variable is not getting updated. When I call it from the jsp, it still has its original value. How do I pass the new value when reloading the iframe/jsp? It shouldn't make any difference, but I am working with jquery and this is for a Yahoo zimlet. Thanks.

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  • Help porting a bit of Prototype JavaScript to jQuery

    - by ewall
    I have already implemented some AJAX pagination in my Rails app by using the example code for the will_paginate plugin--which is apparently using Prototype. But if I wanted to switch to using jQuery for future additions, I really don't want to have the Prototype stuff sitting around too (yes, I know it's possible). I haven't written a lick of JavaScript in years, let alone looked into Prototype and jQuery... so I could use some help converting this bit into jQuery-compatible syntax: document.observe("dom:loaded", function() { // the element in which we will observe all clicks and capture // ones originating from pagination links var container = $(document.body) if (container) { var img = new Image img.src = '/images/spinner.gif' function createSpinner() { return new Element('img', { src: img.src, 'class': 'spinner' }) } container.observe('click', function(e) { var el = e.element() if (el.match('.pagination a')) { el.up('.pagination').insert(createSpinner()) new Ajax.Request(el.href, { method: 'get' }) e.stop() } }) } }) Thanks in advance!

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  • How to get page content using Javascript or JQuery

    - by Luke101
    Hello, I will have a widget on a remote page. In the widget I want javascript or jquery to get all the article content from the webpage and send it back to my website. I only need just the article content and not all the other information on the webpage. I would like the script to send the remote webpage url, page content, title text, and h1 text. I would not like to receive any html tags. Is this possible to do?

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