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  • Standard/Compliance for web programming?

    - by MarkusK
    I am working with developers right now that write code the way they want and when i tell them to do it other way they respond that its just matter of preference how to do it and they have their way and i have mine. I am not talking about the formatting of code, but rather of way site is organized in classes and the way the utilize them. and the way they create functions and process forms etc. Their coding does not match my standards, but again they argue that its matter of preference and as long as goal achieved the can be different way's to do it. I agree but their way is proven to have bugs and we spend a lot of time going back and forth with them to fix all problems security or functionality, yet they still write same code no matter how many times i asked them to stop doing certain things. Now i am ready to dismiss them but friend of mine told me that he has same exact problem with freelance developers he work with. So i don't want to trade one bad apple for another. Question is is there some world wide (or at least europe and usa) accepted standard or compliance on how write secure web based applications. What application architecture should be for maintainable application. Is there are some general standard that can be used for any language ruby php or java govern security and functionality and quality of code? Or at least for PHP and MySQL i use for my website. So i can make them follow this strict standard and stop making excuses.

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  • SSD harddisks & programming

    - by Carra
    SSD harddisks have been on the rise lately. And I've been wondering if it's worth buying one as a programmer. Being able to save five minutes when starting my PC is fun but won't convince my boss. How does it impact a typical visual studio project containing hundreds of files? Compile times, accessing files, waiting for visual studio to do its thing... Are there any benchmarks that checked this? And ideally, how much time would one win each week by upgrading?

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  • C++ Tutorial 1: Introduction to programming in C++

    As the worlds increasing use of computer technology in the digital era continues apace, it becomes ever more vital for engineers and developers to have a better understanding of the technical process... [Author: Theodore Odeluga - Computers and Internet - April 05, 2010]

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  • Web programming, standard way to deal with a response that takes time to complete

    - by wobbily_col
    With normal form submission I use the pattern Post / Redirect / Get, when processing the forms. I have a database application built with Django. I want to allow the users to select a number of items from the database, then launch a computationally intensive task based on those items. I expect the task to take between 10 minutes and 2 hours to complete. Is there a standard approach to dealing with requests like this (i.e. that don't return immediately)? Ideally there would be some way to display the progress.

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  • Programming During a Crisis

    - by Duracell
    Hello, I'm having difficulty turning this into a proper question, but here goes... Some of you may have heard about the flooding happening in Queensland, Australia. Well, I'm in the inner suburbs of Brisbane right now; the river has been slowly creeping toward my house since Tuesday. When I left for work this morning it was twenty meters down the road when it is normally kilometers away. Within hours of the distater striking, the government already had some pretty good web applications available for people to get information about what was happening and where the flood was predicted to rise. They also set up a database for people to search for the whereabouts of relatives or could register their location for others to see. Has anyone been involved in the development of these kinds of projects before? It's interesting that they could churn out this software in what appeared to be less than a day when the average development house could take weeks at best. In what ways did it differ from a 'normal' project? Any other thoughts?

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  • How can I efficiently create/store/implement animations as I add to my game?

    - by nickbadal
    My game's characters are made up of different parts (head/body/legs/etc), and whatever items they have equipped. As I'm creating the animation system for my game, I want to try to anticipate a large number of combinations for different pieces for each character. Originally, I had planned on having a frame-by frame animation for each piece for each animation, and then layer them to combine them into a character, but this seems like it would be a lot of work for my artist, and that the memory/disk size would start to add up as well since we would need a sprite for every frame, of every customization of every piece, in every animation, for every character. What efficient ways are there to create/implement these animations as we add more and more configurations to our game?

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  • How can you put all images from a game to 1 file?

    - by ThePlan
    I've just finished a basic RPG game written in C++ SFML, I've put a lot of effort into the game and I'd want to distribute it, however I've ran into a small issue. Problem is, I have well over 200 images and map files (they're .txt files which hold map codes) all in the same folder as the executable, when I look in the folder, it makes me want to cry a little bit seeing so many resources, I've never seen a game which shows you all the resources directly, instead I believe they pack the resources in a certain file. Well, that's what I'm trying to achieve: I'm hoping to pack all the images in 1 file (Maybe the .txt files as well) then being able to read from that file or easily add to it.

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  • Game-over! Gaining Physical access to a computer

    Security requires defense in depth. The cleverest intrusion detection system, combined with the best antivirus, won’t help you if a malicious person can gain physical access to your PC or server. A routine job, helping a family member remove a malware infection, brings it home to Wesley just how easy it is to get a command prompt with SYSTEM access on any PC, and inspires him to give a warning about the consequences.

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  • How do i add a start menu page to my java game?

    - by user2149407
    I have a rather cool space invaders game that my friend and I have been working on for a while, and we have decided it needs an opening page, with "Start" options, "Quit" options and so forth. I have looked at several methods online, but cant seem to get any of them to work! Does anybody have any ideas? P.S Using JFrame to draw the main frame Im just looking to do this within Java, so just a panel that appears at a state change (GAME, MENU). Id like it to contain a few buttons to start the game, and quit. Later, I will add achievements, but im after something really basic for now. But thanks for the suggestions!

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  • Windows Management Using C# Programming

    Windows management has a prime place in system monitoring and administration irrespective of the technology being used. The suppleness that is achieved using the Windows management native API's are far more than that which could be achieved through other kinds of monitoring and administration application.

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  • What to bring to a programming interview? [closed]

    - by ddrum
    I have just completed my Master's degree in Computer Science and have gotten my first job interview as a developer. I do not have much experience in large scale development projects, but I am hoping my university education counts for something. I am wondering, what materials should I bring that would impress my interviewers? What do most interviewers expect, especially from a new graduate? **Edit: The job interview went OK, except I forgot my pants. Thanks for all the great advice!

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  • Is it legal to develop a game usung some version of D&D, something similar to Baldurs Gate?

    - by Max
    For a while now I've been thinking about trying my hand at creating a game similar in spirit and execution to Baldurs Gate, Icewind Dale and offshoots. I'd rather not face the full bulk of work in implementing my own RPG system - I'd like to use D&D rules. Now, reading about the subject it seems there is something called "The License" which allows a company to brand a game as D&D. This license seems to be exclusive, and let's just say I don't have the money to buy it :p. Is it still legal for me to implement and release such a game? Commercially or open-source? I'm not sure exactly which edition would fit the best, but since Baldurs Gate is based of 2nd edition, could I go ahead an implement that? in short: what are the issues concerning licensing and publishing when it comes to D&D? Also: Didn't see any similar question...

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  • Version Not Final, Does not represent actual game footage?

    - by thinly veiled question mark
    Just curious about this. Frequently, a lot of gameplay videos from big studios have small subtitled text at the lower part of the screen, reading something like: Pre-Alpha Gameplay -- Footage not Final Game Footage not Final Pre-Alpha, Game here is not final Is there some sort of reason they do this? Is there some sort of legal ramification that they need to go through by adding this? I have especially seen some gameplay vids whose titles are "Alpha x.x.x", yet still, in the video itself, it always something like "footage not final, game may change".

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  • Programming Data: .NET, SQL Server and You

    Welcome to the home page for my new book. Come back soon for a sample chapter....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What should I do with my programming project?

    - by rambodash
    I've been working on a top secret project that has potential of becoming very popular. No one has done anything like it. The problem is I have no motivation to finish it, and its about 70% done. I also don't have the ability to sell & market the product. The documentation is a pain to write. I just want to finish the project , receive my reward and move on to other things. I know that if I were to release it as a product I'm going to have to do support, and do bug fixes. No thank you! I've thought of making it open source but I'm failing to see the benefits. My hard work is just going to be up for grabs isn't it? How can I abandon my project whilst getting rewarded for the work I've done so far?

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