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  • Why do most of us use 'i' as a loop counter variable?

    - by kprobst
    Has anyone thought about why so many of us repeat this same pattern using the same variable names? for (int i = 0; i < foo; i++) { // ... } It seems most code I've ever looked at uses i, j, k and so on as iteration variables. I suppose I picked that up from somewhere, but I wonder why this is so prevalent in software development. Is it something we all picked up from C or something like that? Just an itch I've had for a while in the back of my head.

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  • How to enable the user to add background images to anchor links thought Wordpress admin panel? [closed]

    - by janoChen
    I have css selectors like this on in my style.css: .jimgMenu ul li.landscapes a { background: url(../images/landscapes.jpg) repeat scroll 0%; } What's the easiest way to enable the user to add background images to anchor links like the ones below? front-page.php: <div class="jimgMenu"> <ul> <li class="landscapes"><a href="#nogo">Landscapes</a></li> <li class="people"><a href="#nogo">People</a></li> <li class="nature"><a href="#nogo">Nature</a></li> <li class="abstract"><a href="#nogo">Abstract</a></li> <li class="urban"><a href="#nogo">Urban</a></li> <li class="people2"><a href="#nogo">People</a></li> </ul> </div> To illustrate: .jimgMenu ul li.landscapes a { background: url(<add background image>) repeat scroll 0%; } What that code would look like?

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  • Déployer une instance Debian 7 avec un WordPress prêt à l'emploi en quelques secondes avec CloudStack, quatrième tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce quatrième tutoriel sur Cloudstack:Déployer...

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  • Variable-step update() in game loop is falling behind, how can I get around this?

    - by ThatsGobbles
    I'm working on a minimal game engine for my next game. I'm using the delta update method like shown: void update(double delta) { // Update code that uses `delta` goes here } I have a deep hierarchy of updatable objects, with a root updatable that contains several updatables, each of which contains more updatables, etc. Normally I'd just iterate through each of the root's children and update each one, which would then do the same for its children, and so on. However, passing a fixed value of delta to the root means that by the time the leaf updatables are reached, it's been longer since delta seconds that have elapsed. This is causing noticable desyncing in my game, and time synchronization is very important in my case (I'm working on a rhythm game). Any ideas on how I should tackle this? I've considered using StopWatches and a global readable timer, but any advice would be helpful. I'm also open to moving to fixed timesteps as opposed to variable.

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  • Homestead, WordPress, Or Tumblr? Which One is Better For Creating Your Website?

    Five years ago it was okay if you and your business didn't have a website, but today if you don't have a website you don't have a business. If you're not on Google then your business or personal brand doesn't even exist. This is the shift that has happened in business and life, it doesn't matter what you do or what you sell having a presence on internet has never been more important.

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  • Variable-step update() in game loop is falling behind, how can I get around this?

    - by ThatsGobbles
    I'm working on a minimal game engine for my next game. I'm using the delta update method like shown: void update(double delta) { // Update code that uses `delta` goes here } I have a deep hierarchy of updatable objects, with a root updatable that contains several updatables, each of which contains more updatables, etc. Normally I'd just iterate through each of the root's children and update each one, which would then do the same for its children, and so on. However, passing a fixed value of delta to the root means that by the time the leaf updatables are reached, it's been longer since delta seconds that have elapsed. This is causing noticable desyncing in my game, and time synchronization is very important in my case (I'm working on a rhythm game). Any ideas on how I should tackle this? I've considered using StopWatches and a global readable timer, but any advice would be helpful. I'm also open to moving to fixed timesteps as opposed to variable.

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  • Can YAML have inheritance?

    - by Jason
    This question involves a lot of symfony but it should be easy enough for someone to follow who only knows YAML and not symfony. My symfony models come from a three-step process: First, I create the tables in MySQL. Second, I run a symfony command (symfony doctrine:build-schema) to convert my table structure into a YAML file. Third, I run another symfony command (symfony doctrine:build-model) to convert the YAML file into PHP code. Here's the problem: there are some tables in the database that I don't want to end up in my symfony code. For example, let's say I have two tables: one called my_table and another called wordpress. The YAML file I end up with might look like this: MyTable: connection: doctrine tableName: my_table Wordpress: connection: doctrine tableName: wordpress That's great except the wordpress table has nothing to do with my symfony models. The result is that every single time I make a change to my database and generate this YAML file, I have to manually remove wordpress. It's annoying! I'd like to be able to create a file called baseConfig.php or something that looks like this: $config = array( 'MyTable' => array( 'connection' => 'doctrine', 'tableName' => 'my_table', ), 'Wordpress' => array( 'connection' => 'doctrine', 'tableName' => 'wordpress', ), ); And then I could have a separate file called config.php or something where I could make modifications to the base config: unset($config['Wordpress']); So my question is: is there any way to convert YAML into executable PHP code (as opposed to load YAML INTO PHP code like what sfYaml::load() does) to achieve this sort of thing? Or is there maybe some other way to achieve YAML inheritance? Thanks, Jason

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  • How do I redirect a url request to wordpress using htaccess? [on hold]

    - by hitautodestruct
    I've searched far and wide for a solution to this and I am sure it's simple but I simply couldn't find a solution. This is the default Wordpress redirect code that sits in my htaccess file: <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteRule ^index\.php$ - [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> How do I make it so that this will always route the url request to https://? Note: I am terrible at speaking Apache.

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  • Why does VBA Find loop fail when called from Evaluate?

    - by Abiel
    I am having some problems running a find loop inside of a subroutine when the routine is called using the Application.Evaluate or ActiveSheet.Evaluate method. For example, in the code below, I define a subroutine FindSub() which searches the sheet for a string "xxx". The routine CallSub() calls the FindSub() routine using both a standard Call statement and Evaluate. When I run Call FindSub, everything will work as expected: each matching address gets printed out to the immediate window and we get a final message "Finished up" when the code is done. However, when I do Application.Evaluate "FindSub()", only the address of the first match gets printed out, and we never reach the "Finished up" message. In other words, an error is encountered after the Cells.FindNext line as the loop tries to evaluate whether it should continue, and program execution stops without any runtime error being printed. I would expect both Call FindSub and Application.Evaluate "FindSub()" to yield the same results in this case. Can someone explain why they do not, and if possible, a way to fix this? Thanks. Note: In this example I obviously do not need to use Evaluate. This version is simplified to just focus on the particular problem I am having in a more complex situation. Sub CallSub() Call FindSub Application.Evaluate "FindSub()" End Sub Sub FindSub() Dim rngFoundCell As Range Dim rngFirstCell As Range Set rngFoundCell = Cells.Find(What:="xxx", after:=ActiveCell, LookIn:=xlValues, _ LookAt:=xlPart, SearchOrder:=xlByRows, SearchDirection:=xlNext, _ MatchCase:=False, SearchFormat:=False) If Not rngFoundCell Is Nothing Then Set rngFirstCell = rngFoundCell Do Debug.Print rngFoundCell.Address Set rngFoundCell = Cells.FindNext(after:=rngFoundCell) Loop Until (rngFoundCell Is Nothing) Or (rngFoundCell.Address = rngFirstCell.Address) End If Debug.Print "Finished up" End Sub

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  • How to get around the jslint error 'Don't make functions within a loop.'

    - by Ernelli
    I am working on making all of our JS code pass through jslint, sometimes with a lot of tweaking with the options to get legacy code pass for now on with the intention to fix it properly later. There is one thing that jslint complains about that I do not have a workround for. That is when using constructs like this, we get the error 'Don't make functions within a loop.' for (prop in newObject) { // Check if we're overwriting an existing function if (typeof newObject[prop] === "function" && typeof _super[prop] === "function" && fnTest.test(newObject[prop])) { prototype[prop] = (function (name, func) { return function () { var result, old_super; old_super = this._super; this._super = _super[name]; result = func.apply(this, arguments); this._super = old_super; return result; }; })(prop, newObject[prop]); } This loop is part of a JS implementation of classical inheritance where classes that extend existing classes retain the super property of the extended class when invoking a member of the extended class. Just to clarify, the implementation above is inspired by this blog post by John Resig. But we also have other instances of functions created within a loop. The only workaround so far is to exclude these JS files from jslint, but we would like to use jslint for code validation and syntax checking as part of our continuous integration and build workflow. Is there a better way to implement functionality like this or is there a way to tweak code like this through jslint?

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  • Why doesn't Perl file glob() work outside of a loop in scalar context?

    - by Rob
    According to the Perl documentation on file globbing, the <*> operator or glob() function, when used in a scalar context, should iterate through the list of files matching the specified pattern, returning the next file name each time it is called or undef when there are no more files. But, the iterating process only seems to work from within a loop. If it isn't in a loop, then it seems to start over immediately before all values have been read. From the Perl docs: In scalar context, glob iterates through such filename expansions, returning undef when the list is exhausted. http://perldoc.perl.org/functions/glob.html However, in scalar context the operator returns the next value each time it's called, or undef when the list has run out. http://perldoc.perl.org/perlop.html#I/O-Operators Example code: use warnings; use strict; my $filename; # in scalar context, <*> should return the next file name # each time it is called or undef when the list has run out $filename = <*>; print "$filename\n"; $filename = <*>; # doesn't work as documented, starts over and print "$filename\n"; # always returns the same file name $filename = <*>; print "$filename\n"; print "\n"; print "$filename\n" while $filename = <*>; # works in a loop, returns next file # each time it is called In a directory with 3 files...file1.txt, file2.txt, and file3.txt, the above code will output: file1.txt file1.txt file1.txt file1.txt file2.txt file3.txt Note: The actual perl script should be outside the test directory, or you will see the file name of the script in the output as well. Am I doing something wrong here, or is this how it is supposed to work?

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  • Parse Facebook API data using loop for getting fan page ID#s?

    - by Brandon Lee
    I've been learning how to parse json data returned from the facebook-api. I've figured out how to fetch fan pages from a specific profile id and want to parse them using a loop! Heres the code and example I have below: This is the data I get back from the facebook-api Array ( [0] => Array ( [page_id] => XXXXXX60828 ) [1] => Array ( [page_id] => XXXXXX0750 ) [2] => Array ( [page_id] => XXXXXX91225 ) [3] => Array ( [page_id] => XXXXXX1960343 ) [4] => Array ( [page_id] => XXXXXX60863 ) [5] => Array ( [page_id] => XXXXXX8582 ) ) I need to be able to put this data in a loop and extract the page_id#s out... still getting familiar with json and am having issues figuring this out? How can I get this in a loop using for each and strip out the page id#s?

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  • How to increase the performance of a loop which runs for every 'n' minutes.

    - by GustlyWind
    Hi Giving small background to my requirement and what i had accomplished so far: There are 18 Scheduler tasks run at regular intervals (least being 30 mins) takes input of nearly 5000 eligible employees run into a static method for iteration and generates a mail content for that employee and mails. An average task takes about 9 min multiplied by 18 will be roughly 162 mins meanwhile there would be next tasks which will be in queue (I assume). So my plan is something like the below loop try { // Handle Arraylist of alerts eligible employees Iterator employee = empIDs.iterator(); while (employee.hasNext()) { ScheduledImplementation.getInstance().sendAlertInfoToEmpForGivenAlertType((Long)employee.next(), configType,schedType); } } catch (Exception vEx) { _log.error("Exception Caught During sending " + configType + " messages:" + configType, vEx); } Since I know how many employees would come to my method I will divide the while loop into two and perform simultaneous operations on two or three employees at a time. Is this possible. Or is there any other ways I can improve the performance. Some of the things I had implemented so far 1.Wherever possible made methods static and variables too Didn't bother to catch exceptions and send back because these are background tasks. (And I assume this improves performance) Get the DB values in one query instead of multiple hits. If am successful in optimizing the while loop I think i can save couple of mins. Thanks

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  • How do I update a progress bar in Cocoa during a long running loop?

    - by Nic
    Hi, I've got a while loop, that runs for many seconds and that's why I want to update a progress bar (NSProgressIndicator) during that process, but it updates only once after the loop has finished. The same happens if I want to update a label text, by the way. I believe, my loop prevents other things of that application to happen. There must be another technique. Does this have to do with threads or something? Am I on the right track? Can someone please give me a simple example, how to “optimize” my application? My application is a Cocoa Application (Xcode 3.2.1) with these two methods in my Example_AppDelegate.m: // This method runs when a start button is clicked. - (IBAction)startIt:(id)sender { [progressbar setDoubleValue:0.0]; [progressbar startAnimation:sender]; running = YES; // this is a instance variable int i = 0; while (running) { if (i++ = processAmount) { // processAmount is something like 1000000 running = NO; continue; } // Update progress bar double progr = (double)i / (double)processAmount; NSLog(@"progr: %f", progr); // Logs values between 0.0 and 1.0 [progressbar setDoubleValue:progr]; [progressbar needsDisplay]; // Do I need this? // Do some more hard work here... } } // This method runs when a stop button is clicked, but as long // as -startIt is busy, a click on the stop button does nothing. - (IBAction)stopIt:(id)sender { NSLog(@"Stop it!"); running = NO; [progressbar stopAnimation:sender]; } I'm really new to Objective-C, Cocoa and applications with a UI. Thank you very much for any helpful answer.

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  • Does QThread::sleep() require the event loop to be running?

    - by suszterpatt
    I have a simple client-server program written in Qt, where processes communicate using MPI. The basic design I'm trying to implement is the following: The first process (the "server") launches a GUI (derived from QMainWindow), which listens for messages from the clients (using repeat fire QTimers and asynchronous MPI receive calls), updates the GUI depending on what messages it receives, and sends a reply to every message. Every other process (the "clients") runs in an infinite loop, and all they are intended to do is send a message to the server process, receive the reply, go to sleep for a while, then wake up and repeat. Every process instantiates a single object derived from QThread, and calls its start() method. The run() method of these classes all look like this: from foo.cpp: void Foo::run() { while (true) { // Send message to the first process // Wait for a reply // Do uninteresting stuff with the reply sleep(3); // also tried QThread::sleep(3) } } In the client's code, there is no call to exec() anywhere, so no event loop should start. The problem is that the clients never wake up from sleeping (if I surround the sleep() call with two writes to a log file, only the first one is executed, control never reaches the second). Is this because I didn't start the event loop? And if so, what is the simplest way to achieve the desired functionality?

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  • How do I loop through elements inside a div?

    - by crosenblum
    I have to make a custom function for search/replace text, because firefox counts text nodes differently than IE, Google Chrome, etc.. I am trying to use this code, that I saw at Firefox WhiteSpace Issue since in my other function, I am looping numerically through nodes, which serves my functional needs perfectly, in other browsers. But refuses to work, as part of a search/replace function that takes place after some ajax content is loaded. Here is the code, that I have tried to get to work, but I must be missing the correct understanding of the context of how to loop thru elements inside a div. // get all childnodes inside div function div_translate(divid) { // list child nodes of parent if (divid != null) { // var children = parent.childNodes, child; var parentNode = divid; // start loop thru child nodes for(var node=parentNode.firstChild;node!=null;node=node.nextSibling){ // begin check nodeType if(node.nodeType == 1){ // get value of this node var value = content(node); // get class of this node var myclass = node.attr('class'); console.log(myclass); // begin check if value undefined if (typeof(value) != 'undefined' && value != null) { console.log(value); // it is a text node. do magic. for (var x = en_count; x > 0; x--) { // get current english phrase var from = en_lang[x]; // get current other language phrase var to = other_lang[x]; if (value.match(from)) { content(node, value.replace(from, to)); } } } // end check if value undefined } // end check nodeType } // end loop thru child nodes } }

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  • Python2.7: How can I speed up this bit of code (loop/lists/tuple optimization)?

    - by user89
    I repeat the following idiom again and again. I read from a large file (sometimes, up to 1.2 million records!) and store the output into an SQLite databse. Putting stuff into the SQLite DB seems to be fairly fast. def readerFunction(recordSize, recordFormat, connection, outputDirectory, outputFile, numObjects): insertString = "insert into NODE_DISP_INFO(node, analysis, timeStep, H1_translation, H2_translation, V_translation, H1_rotation, H2_rotation, V_rotation) values (?, ?, ?, ?, ?, ?, ?, ?, ?)" analysisNumber = int(outputPath[-3:]) outputFileObject = open(os.path.join(outputDirectory, outputFile), "rb") outputFileObject, numberOfRecordsInFileObject = determineNumberOfRecordsInFileObjectGivenRecordSize(recordSize, outputFileObject) numberOfRecordsPerObject = (numberOfRecordsInFileObject//numberOfObjects) loop1StartTime = time.time() for i in range(numberOfRecordsPerObject ): processedRecords = [] loop2StartTime = time.time() for j in range(numberOfObjects): fout = outputFileObject .read(recordSize) processedRecords.append(tuple([j+1, analysisNumber, i] + [x for x in list(struct.unpack(recordFormat, fout))])) loop2EndTime = time.time() print "Time taken to finish loop2: {}".format(loop2EndTime-loop2StartTime) dbInsertStartTime = time.time() connection.executemany(insertString, processedRecords) dbInsertEndTime = time.time() loop1EndTime = time.time() print "Time taken to finish loop1: {}".format(loop1EndTime-loop1StartTime) outputFileObject.close() print "Finished reading output file for analysis {}...".format(analysisNumber) When I run the code, it seems that "loop 2" and "inserting into the database" is where most execution time is spent. Average "loop 2" time is 0.003s, but it is run up to 50,000 times, in some analyses. The time spent putting stuff into the database is about the same: 0.004s. Currently, I am inserting into the database every time after loop2 finishes so that I don't have to deal with running out RAM. What could I do to speed up "loop 2"?

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  • An observation on .NET loops – foreach, for, while, do-while

    It’s very common that .NET programmers use “foreach” loop for iterating through collections. Following is my observation whilst I was testing simple scenario on loops. “for” loop is 30% faster than “foreach” and “while” loop is 50% faster than “foreach”. “do-while” is bit faster than “while”. Someone may feel that how does it make difference if I’m iterating only 1000 times in a loop. This test case is only for simple iteration. According to the "Data structure" concepts, best and worst cases are completely based on the data we provide to the algorithm. so we can not conclude that a "foreach" algorithm is not good. All I want to tell that we need to be little cautious even choosing the loops. Example:- You might want to chose quick sort when you want to sort more numbers. At the same time bubble sort may be effective than quick sort when you want to sort less numbers. Take a simple scenario, a request of a simple web application fetches the data of 10000 (10K) rows and iterating them for some business logic. Think, this application is being accessed by 1000 (1K) people simultaneously. In this simple scenario you are ending up with 10000000 (10Million or 1 Crore) iterations. below is the test scenario with simple console application to test 100 Million records. using System;using System.Collections.Generic;using System.Diagnostics;namespace ConsoleApplication1{ class Program { static void Main(string[] args) { var sw = new Stopwatch(); var numbers = GetSomeNumbers(); sw.Start(); foreach (var item in numbers) { } sw.Stop(); Console.WriteLine( String.Format("\"foreach\" took {0} milliseconds", sw.ElapsedMilliseconds)); sw.Reset(); sw.Start(); for (int i = 0; i < numbers.Count; i++) { } sw.Stop(); Console.WriteLine( String.Format("\"for\" loop took {0} milliseconds", sw.ElapsedMilliseconds)); sw.Reset(); sw.Start(); var it = 0; while (it++ < numbers.Count) { } sw.Stop(); Console.WriteLine( String.Format("\"while\" loop took {0} milliseconds", sw.ElapsedMilliseconds)); sw.Reset(); sw.Start(); var it2 = 0; do { } while (it2++ < numbers.Count); sw.Stop(); Console.WriteLine( String.Format("\"do-while\" loop took {0} milliseconds", sw.ElapsedMilliseconds)); } #region Get me 10Crore (100 Million) numbers private static List<int> GetSomeNumbers() { var lstNumbers = new List<int>(); var count = 100000000; for (var i = 1; i <= count; i++) { lstNumbers.Add(i); } return lstNumbers; } #endregion Get me some numbers }} In above example, I was just iterating through 100 Million numbers. You can see the time to execute various  loops provided in .NET Output "foreach" took 1108 milliseconds "for" loop took 727 milliseconds "while" loop took 596 milliseconds "do-while" loop took 594 milliseconds   Press any key to continue . . . So I feel we need to be careful while choosing the looping strategy. Please comment your thoughts. span.fullpost {display:none;}

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  • nginx server over https using up all available file handles (upd: infinite loop?)

    - by mmr
    Hi all, So I have an nginx server that's working over https with Sinatra. When I try to download a jnlp file in a configuration that works fine over Mongrel and http (no s), the nginx server fails to serve the file with a 504 error. Subsequent checking of the logs states that this error is due to overflowing the available number of file handles, ie, "24: too many open files". Running sudo lsof -p <nginx worker pid> gets me a huge list of files, all looking like: nginx 1771 nobody 11u IPv4 10867997 0t0 TCP localhost:44704->localhost:https (ESTABLISHED) nginx 1771 nobody 12u IPv4 10868113 0t0 TCP localhost:https->localhost:44704 (ESTABLISHED) nginx 1771 nobody 13u IPv4 10868114 0t0 TCP localhost:44705->localhost:https (ESTABLISHED) nginx 1771 nobody 14u IPv4 10868191 0t0 TCP localhost:https->localhost:44705 (ESTABLISHED) nginx 1771 nobody 15u IPv4 10868192 0t0 TCP localhost:44706->localhost:https (ESTABLISHED) nginx 1771 nobody 16u IPv4 10868255 0t0 TCP localhost:https->localhost:44706 (ESTABLISHED) nginx 1771 nobody 17u IPv4 10868256 0t0 TCP localhost:44707->localhost:https (ESTABLISHED) nginx 1771 nobody 18u IPv4 10868330 0t0 TCP localhost:https->localhost:44707 (ESTABLISHED) nginx 1771 nobody 19u IPv4 10868331 0t0 TCP localhost:44708->localhost:https (ESTABLISHED) nginx 1771 nobody 20u IPv4 10868434 0t0 TCP localhost:https->localhost:44708 (ESTABLISHED) Increasing the number of files that can be opened is no help, because then nginx just blows right past that limit. And no wonder, it looks like it's in some kind of loop to pull all available files. Any idea what's going on, and how to fix it? EDIT: nginx 0.7.63, ubuntu linux, sinatra 1.0 EDIT 2: Here's the offending code. It's sinatra serving jnlp, which I finally figured out: get '/uploader' do #read in the launch.jnlp file theJNLP = "" File.open("/launch.jnlp", "r+") do |file| while theTemp = file.gets theJNLP = theJNLP + theTemp end end content_type :jnlp theJNLP end If I serve this with Sinatra via Mongrel and http, everything works fine. If I serve this with Sinatra and nginx via https, I get the above error. All other parts of the website appear to be equivalent. EDIT: I have since upgraded to passenger 2.2.14, ruby 1.9.1, nginx 0.8.40, openssl 1.0.0a, and no change. EDIT: The culprit appears to be infinite redirects due to using SSL. I don't know how to fix this, other than hosting the jnlp file in the root directory of the server (which I'd rather not do, since it limits me to one jnlp-based app at a time). The relevant lines from nginx.conf: # HTTPS server # server { listen 443; server_name MyServer.org root /My/Root/Dir; passenger_enabled on; expires 1d; proxy_set_header X-FORWARDED_PROTO https; proxy_set_header X_FORWARDED_PROTO https;#the almighty google is not clear on which to use location /upload { proxy_pass https://127.0.0.1:443; } } The funny thing about this is, first, I was putting the jnlp into a directory called 'uploader', not 'upload', but that still appeared to trigger the problem, since that proxy_pass directive appeared in the logs. Second, again, moving the jnlp into root avoided the problem, because there wasn't any of this proxying due to ssl. So, how can I avoid the infinite proxy_pass loop in nginx?

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  • Why the CCLayer can't use a for loop in draw method??

    - by Tattat
    I have a CClayer, that have a draw method, every second, it will call the draw method 60 times. So, I have method like this: -(void)draw{ glEnable(GL_LINE_SMOOTH); glColor4f(0.0f, 1.0f, 0.0f, 1.0f); glLineWidth(5.0f); ccDrawLine(ccp(300,20), CGPointZero); } I work great. but after I added a for looop, for example....: -(void)draw{ glEnable(GL_LINE_SMOOTH); glColor4f(0.0f, 1.0f, 0.0f, 1.0f); glLineWidth(5.0f); ccDrawLine(ccp(300,20), CGPointZero); for(int i=0; i<5; i++){ NSLog(@"Testing the loop, %i", i); } } It can't draw anything, the screen only black. But I can see the Testing the loop is keep calling.... Why? thank you.

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  • graphics don't draw when loop condition is dates. c#, winForms

    - by jello
    so i got this piece of code. (currPosX is defined earlier) while (earliestDate < DateTime.Today) { currPosX = currPosX + 5; e.Graphics.DrawLine(Pens.Black, currPosX, 0, currPosX, 10); earliestDate = earliestDate.AddDays(1); } the graphics don't draw. it's really weird, since this only happens when the condition statement is a date comparison. I debugged, and it does go in the loop, and the values are messed with (currPosX for example). But, no display. one more weirdness, if I add a MessageBox.Show("blabla") in the loop, the message box pops up, and graphics are drawn. what's going on here?

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  • Jquery Ajax Call In For Loop Only Runs Once - Possible Issue with Timing & Exit Condition?

    - by Grumps
    Background I'm building a form that uses autocomplete against the EchoNest API. First the users picks an artist, using the Artist Suggest call. Next they select a song but the Song and/Or Artist song search doesn't provide a "wild card" search. It only returns exact matches. So based on the forums they suggest building an array of the songs and using auto complete on the array. I can only get a maximum of 100 responses at a time. I do know based on the initial response the number of songs. My Plan: Wrap the ajax call in a for loop ('runonceloop'). Amend the loop exit condition after the first response with the total number of songs. Challenge I'm having: The 'runonceloop' only completes a singe loop because or at least that's what I believe: The exit condition is satisfied before the first response [1] is received. I've tried to adjust the 'exit condition' and 'counter' such that they are set and and increased at the end of the success block. This seems to lock up my browser. Can someone provide some guidance on this situation?[2] I'd really appreciate it. I also don't think turning async off is a good idea because it locks the browser. Response[1]: { "response": { "status": { "code": "0", "message": "Success", "version": "4.2" }, "start": 0, "total": 121, //Used for "songs": [ { "id": "SOXZYYG127F3E1B7A2", "title": "Karma police" }, { "id": "SOXZABD127F3E1B7A2", "title" : "Creep" } ] } } } Code[2] var songsList = []; function getSongs() { var numsongs = 2; //at least 2 runs. var startindex = 0; runonceloop: //<~~~~Referenced in question for (var j = 0;j >= numsongs;) { console.log('numsongs' + numsongs); $.ajax({ url: "http://developer.echonest.com/api/v4/artist/songs", dataType: "jsonp", data: { results: 100, api_key: "XXXXXXXXXXX", format: "jsonp", name: $("#artist").val(), start: startindex }, success: function (data) { var songs = data.response.songs; numsongs = data.response.total; //modify exit condition for (var i = 0; i < songs.length; i++) { songsList.push(songs[i].title); } j +=100;// increase by 100 to match number of responses. } }); }};

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  • How to do simple multitasked loop processing over filenames with PowerShell?

    - by Ville Koskinen
    I'm batch transcoding some 50 GB of video files on a USB hard disk which is connected to a wlan router. The drive is mapped as a network drive on my Windows 7 laptop. The speed handicap of the wlan causes some parts of the processing to become unnecessarily slow, so I would like to do the following with PowerShell: List the names of the files on the network drive to be transcoded Copy the first file to a temporary folder on my laptop Simultaneously Transcode the file in the folder Begin copying the next file from the network drive to the temporary folder After transcoding and copy have both ended, Delete the file which has been transcoded from the temporary folder Begin transcoding next file in the temporary folder Loop until all files have been processed How would I be able to do this with PowerShell? The multitasking part is an obstacle for my skill/persistence combination.

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