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  • How to read log4j output to a web page?

    - by Ran
    I have a web page, used for admin purposes, which runs a task (image fetching from a remote site). In order to be able to debug the task using the browser only, no ssh etc, I'd like to be able to read all log output from the executing thread and spit it out to the web page. The task boils down to: Changing log level for current thread at the beginning of the call and restore when the call is done. Reading all log output by current thread and storing it in a string. So in pseudocode my execute() method would look like this: (I'm using struts2) public String execute() throws Exception { turnLoggingLevelToDebugOnlyForThisThread() ... do stuff... restoreLoggingLevelForThisThread() String logs = readAllLogsByThisThread(); } Can this be done with log4j? I'm using tomcat, struts2, log4j and slf4j.

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  • Is Graphics.DrawImage asynchronous?

    - by Roy
    Hi all, I was just wondering, is Graphics.DrawImage() asynchronous? I'm struggling with a thread safety issue and can't figure out where the problem is. if i use the following code in the GUI thread: protected override void OnPaint(PaintEventArgs e) { lock (_bitmapSyncRoot) { e.Graphics.DrawImage(_bitmap, _xPos, _yPos); } } And have the following code in a separate thread: private void RedrawBitmapThread() { Bitmap newBitmap = new Bitmap(_width, _height); // Draw bitmap // Bitmap oldBitmap = null; lock (_bitmapSyncRoot) { oldBitmap = _bitmap; _bitmap = newBitmap; } if (oldBitmap != null) { oldBitmap.Dispose(); } Invoke(Invalidate); } Could that explain an accessviolation exception? The code is running on a windows mobile 6.1 device with compact framework 3.5.

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  • Ensuring all waiting threads complete

    - by Daniel
    I'm building a system where the progress of calling threads is dependent on the state of two variables. One variable is updated sporadically by an external source (separate from the client threads) and multiple client threads block on a condition of both variables. The system is something like this TypeB waitForB() { // Can be called by many threads. synchronized (B) { while (A <= B) { B.wait(); } A = B; return B; { } void updateB(TypeB newB) { // Called by one thread. synchronized (B) { B.update(newB); B.notifyAll(); // All blocked threads must receive new B. } } I need all the blocked threads to receive the new value of B once it has been updated. But the problem is once a single thread finishes and updates A, the waiting condition becomes true again so some of the other threads become blocked and don't receive the new value of B. Is there a way of ensuring that only the last thread that was blocked on B updates A, or another way of getting this behaviour?

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  • how to selfhost wcf without iis

    - by dotnetcoder
    Reading up on WCF we have self hosting option available , one limitation here is we have to manage the host process lifecycle ourselves. What I am exploring here is to run the service without IIS and do a self hosting. Few things come to mind - How will request management work here. In case of IIS it manages the request and give control to dotnet on a particular thread. In absence of IIS do we need to write code ourselves to manage incoming requests ( say on a tcp port ) or WCF provides some classes to manage request and spawn threads to process each thread. I am aware that in case of self hosting this needs to be a windows service. In case of self hosting how can me tap on the number of simultaneous requests on the sever , it can be managed by limiting the thread pool ? or we can configure this via wcf ? Thanks dc

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  • Normalise this Table?

    - by Abs
    Hello all, I am creating a social bookmarking app. I am having a re-thought of the DB design in the middle of development. Should I normalise the bookmarks table and remove the tag columns that I have into a separate table. I have 10 tags per bookmark and therefore 10 columns per record (per bookmark). It seems to me that breaking the table into two would just mean I would have to do a join but the way I currently have it, its a straight select - but the table doesn't feel right...? Thanks all

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  • Servlet 3 spec and ThreadLocal

    - by mindas
    As far as I know, Servlet 3 spec introduces asynchronous processing feature. Among other things, this will mean that the same thread can and will be reused for processing another, concurrent, HTTP request(s). This isn't revolutionary, at least for people who worked with NIO before. Anyway, this leads to another important thing: no ThreadLocal variables as a temporary storage for the request data. Because if the same thread suddenly becomes the carrier thread to a different HTTP request, request-local data will be exposed to another request. All of that is my pure speculation based on reading articles, I haven't got time to play with any Servlet 3 implementations (Tomcat 7, GlassFish 3.0.X, etc.). So, the questions: Am I correct to assume that ThreadLocal will cease to be a convenient hack to keep the request data? Has anybody played with any of Servlet 3 implementations and tried using ThreadLocals to prove the above? Apart from storing data inside HTTP Session, are there any other similar easy-to-reach hacks you could possibly advise?

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  • CodeIgniter Active Record Queries W/ Sub Queries

    - by Mike
    Question: I really am trying to stick to using ActiveRecord and not using straight SQL.. can someone help me convert this to activerecord? Trying to get the email address and contact name from another table. map_userfields table is a one to many, multiple rows per p.id. one row per p.id per uf.fieldid. see this screenshot for a reference to the map_userfields table: Current Non active record query SELECT p.id, (SELECT uf.fieldvalue FROM map_userfields uf WHERE uf.pointid = p.id AND uf.fieldid = 20) As ContactName, (SELECT uf.fieldvalue FROM map_userfields uf WHERE uf.pointid = p.id AND uf.fieldid = 31) As ContactEmail FROM map_points p WHERE /** $pointCategory is an array of categories to look for **/ p.type IN($pointCategory) Note: I am using CodeIgniter 2.1.x, MySQL 5.x, php 5.3

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  • Ideal way to set global uncaught exception Handler in Android

    - by Samuh
    I want to set a global uncaught exception handler for all the threads in my Android application. So, in my Application subclass I set an implementation of Thread.UncaughtExceptionHandler as default handler for uncaught exceptions. Thread.setDefaultUncaughtExceptionHandler( new DefaultExceptionHandler(this)); In my implementation, I am trying to display an AlertDialog displaying appropriate exception message. However, this doesn't seem to work. Whenever, an exception is thrown for any thread which goes un-handled, I get the stock, OS-default dialog (Sorry!-Application-has-stopped-unexpectedly dialog). What is the correct and ideal way to set a default handler for uncaught exceptions? Thanks.

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  • problem with HttpWebRequest.GetResponse perfomance in multithread applcation

    - by Nikita
    I have very bad perfomance of HttpWebRequest.GetResponse method when it is called from different thread for different URLs. For example if we have one thread and execute url1 it requires 3sec. If we ececute url1 and url2 in parallet it requires 10sec, first request ended after 8sec and second after 10sec. If we exutet 10 URLs url1, url2, ... url0 it requires 1min 4 sec!!! first request ended after 50 secs! I use GetResponse method. I tried te set DefaultConnectionLimit but it doesn't help. If use BeginGetRequest/EndGetResponse methods it works very fast but only if this methods called from one thread. If from different it is also very slowly. I need to execute Http requests from many threads at one time. ?an anyone ever encountered such a problem? Thank you for any suggestions.

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  • Vim, how to scroll to bottom of a named buffer

    - by Gavin Black
    I have a vim-script which splits output to a new window, using the following command: below split +view foo I've been trying to find a way from an arbitrary buffer to scroll to the bottom of foo, or a setting to keep it defaulted to showing the bottom lines of the buffer. I'm doing most of this inside of a python block of vim script. So I have something like: python << endpython import vim import time import thread import sys def myfunction(string,sleeptime,*args): outpWindow = vim.current.window while 1: outpWindow.buffer.append("BAR") #vim.command("SCROLL TO BOTTOM OF foo") time.sleep(sleeptime) #sleep for a specified amount of time. vim.command('below split +view foo') thread.start_new_thread(myfunction,("Thread No:1",2)) endpython And need to find something to put in for vim.command("SCROLL TO BOTTOM of foo") line

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  • htaccess: how to prevent infinite subdirectories?

    - by Vincent Isles
    My .htaccess at the root directory contains this: Options -MultiViews +FollowSymlinks -Indexes ErrorDocument 404 /404.htm RewriteEngine On RewriteBase / followed by a bunch of RewriteRules. The .htaccess at the /forum subdirectory contains this: RewriteEngine On RewriteBase /forum RewriteRule ^index.html$ index.php [L,NE] RewriteRule ^(.*)-t-([0-9]+).html(.*)$ showthread.php?tid=$2$3 [QSA,L] RewriteRule ^(.*)-t-([0-9]+)-([0-9]+).html$ showthread.php?tid=$2&page=$3 [QSA,L] followed by other rules mapping SEO-friendly URLs to the true URLs. mydomain.com/forum/a-thread-t-1.html returns the page showthread.php?tid=1 but so does mydomain.com/forum/forum/a-thread-t-1.html, mydomain.com/forum/forum/forum/a-thread-t-1.html and so on. I don't want this behavior - I want pages accessed as /forum/forum/* to return a 404. Any hint on where I had been wrong?

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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  • C# Express 2010 Multi-Threading

    - by Chris Evans
    Hi, I have a windows app that I have been running in c# Express 2008 for a year and have been trying to convert it over the last few days to 2010. The problem I am having is it is a multi-threaded application that has to run a series of code every second. What it does is have a main thread, that calls 3 worker threads, waits for them to finish then does some additional processing, sleeps till 1 second and runs again. The problem is part of the code can call a web service that takes 8 seconds to respond, so this bit of code gets called using ThreadPool.QueueUserWorkItem. The problem is when running in 2010 when this part of the code gets called the main thread continues to run but when it awakens the sub threads it hangs until the Threadpool method finishes running. This never happens in 2008. Any suggestions? So far I put that bit of code in it's own thread rather than using Threadpool but same issue.

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  • SUM of column with Left Outer Join

    - by Matt
    I am trying to get the Count of all records that have at least on person who is authorized on the record. Basically, a Record can have more than one person associated with it. I want to return the count of Total Records, a count of total Authorized Records where at least 1 person is authorized, and a count of total NotAuthorized records where no person associated with record is authorized. It doesn't matter if one person is authorized per Record or if 3 people are authorized for that record, that should add 1 to the Authorized counter. The current query is incrementing Auth and Non auth for each person added per record rather, than one per record. If no people are assigned to the record that should also count towards Not Auth. SELECT Count(DISTINCT Record.RecordID) AS TotalRecords, SUM(CASE WHEN People.PersonLevel = 1 THEN 1 ELSE 0 END) AS Authorized, SUM(CASE WHEN People.PersonLevel <> 1 THEN 1 ELSE 0 END) AS NotAuthorized FROM Record LEFT OUTER JOIN RecordPeople ON Record.RecordID = RecordPeople.RecordID LEFT OUTER JOIN People ON RecordPeople.PersonID = People.PersonID

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  • Buffering db inserts in multithreaded program

    - by Winter
    I have a system which breaks a large taks into small tasks using about 30 threads as a time. As each individual thread finishes it persists its calculated results to the database. What I want to achieve is to have each thread pass its results to a new persisance class that will perform a type of double buffering and data persistance while running in its own thread. For example, after 100 threads have moved their data to the buffer the persistance class then the persistance class swaps the buffers and persists all 100 entries to the database. This would allow utilization of prepared statements and thus cut way down on the I/O between the program and the database. Is there a pattern or good example of this type of multithreading double buffering?

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  • How to access Dispatcher in Silverlight tests?

    - by bluebit
    I am using the SL unit test framework for tests (http://code.msdn.microsoft.com/silverlightut). My code is heavily client-server communications dependant, and I access the GUI dispatcher in several places to make sure important data is only accessed on a single thread (ie. the GUI thread). This dispatcher seems unavailable in the unit tests - I have tried using Deployment.Current.Dispatcher and even created an instance of a blank control to try use its own dispatcher, but both don't work. The code inside of Dispatcher.BeginInvoke() just never executes, even if I include a Thread.Sleep afterwards.

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  • How do you calculate the storage size of a SimpleDB domain?

    - by C. Dragon 76
    The official documentation states: Raw byte size (GB) of all item IDs + 45 bytes per item + Raw byte size (GB) of all attribute names + 45 bytes per attribute name + Raw byte size (GB) of all attribute-value pairs + 45 bytes per attribute-value pair What is the raw size of an attribute-value pair? Is it precisely the size of the value? (I would expect so, but then why is it worded "attribute-value pair"?) Or is it the size of the attribute name plus the size of the attribute value? (In that case, there would be motivation to give your attributes really short names.) For example, what is the size of the tiny domain below? +---------------------------------------------------------+ | Item Name/ID | "Price" attribute | "Calories" attribute | |--------------+-------------------+----------------------| | "apple" | "0000.43" | "0046" | | "orange" | "0000.70" | "0053" | +---------------------------------------------------------+

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  • Preventing dictionary attacks on a web application

    - by Kevin Pang
    What's the best way to prevent a dictionary attack? I've thought up several implementations but they all seem to have some flaw in them: Lock out a user after X failed login attempts. Problem: easy to turn into a denial of service attack, locking out many users in a short amount of time. Incrementally increase response time per failed login attempt on a username. Problem: dictionary attacks might use the same password but different usernames. Incrementally increase response time per failed login attempt from an IP address. Problem: easy to get around by spoofing IP address. Incrementally increase response time per failed login attempt within a session. Problem: easy to get around by creating a dictionary attack that fires up a new session on each attempt.

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  • C# Asynchronous Sockets questions.

    - by ccppjava
    Based on my reading and testing, with asynchronous sockets, the socket itself can be passed using state object (IAsyncResult result), also if store the socket as a private field, it would be captured by the callback methods. I am wondering how the IAysnResult is kepted between the BeginXXX and ReceiveXXX? It looks to me that after the BeginXXX call and the method ends, the state object would be disposed by GC if there is no reference to it. In the case of private field, how the private field is shared between threads? (As far as I know, a callback is executed using a thread from the default thread pool, which would be considered as a new thread.) Many thanks, hope the questions themselves are clear.

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  • Help understanding this stack trace

    - by user80632
    Hi I have health monitoring turned on, and i have the following error i'm trying to understand: Exception: Exception information: Exception type: System.InvalidCastException Exception message: Specified cast is not valid. Thread information: Thread ID: 5 Thread account name: NT AUTHORITY\NETWORK SERVICE Is impersonating: False Stack trace: at _Default.Repeater1_ItemDataBound(Object sender, RepeaterItemEventArgs e) at System.Web.UI.WebControls.Repeater.CreateControlHierarchy(Boolean useDataSource) at System.Web.UI.WebControls.Repeater.OnDataBinding(EventArgs e) at _Default.up1_Load() at _Default.Timer1_Tick(Object sender, EventArgs e) at System.Web.UI.Timer.OnTick(EventArgs e) at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) I'm just trying to figure out exactly where the problem is happening and what it is - is it happening in the Repeater1_ItemDataBound sub routine, or in the Timer1_Tick sub routine? Is the last thing that happened before the error occured at the top or bottom of the trace? any help much appreciated thanks

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  • Suspend TimerTask until the next execution

    - by user1052518
    I am using a TimerTask to run some periodic tasks, the task being processing a set of files. I have a requirement where if the number of files to be processed exceeds a pre-determined limit, the thread suspends execution and waits till the next cycle to start processing the files again. Is there a way to suspend the TimerTask until the next execution period or do I have to extend the TimerTask class to achieve this functionality? I saw there is a TimerTask.cancel method, but this will cancel all further executions of this thread. I don't want this to happen. I just want the thread to be suspended until the next execution period. I don't have the luxury of moving to any of the other concurrent classes in Java as our framework uses TimerTask, and I have to stick with it. Any suggestions, pointers or tips are greatly appreciated. thanks, Asha

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  • Mysql Limit column value repetition N times

    - by Paper-bat
    Hi at all, is my first question here, so be patient ^^ I'll go directly to problem, I have two table Customer (idCustomer, ecc.. ecc..) Comment (idCustomer, idComment, ecc.. ecc..) obviosly the two table are joined togheter, for example SELECT * FROM Comment AS co JOIN Customer AS cu ON cu.idCustomer = co.idCustomer With this I select all comment from that table associated with is Customer, but now I wanna limit the number of Comment by 2 max Comment per Customer. The first thing I see is to use 'GROUP BY cu.idCustomer' but it limit only 1 Comment per Customer, but I wanna 2 Comment per Customer.. how now to proceed?

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  • how to implement a callback in runnable to update other swing class

    - by wizztjh
    I have a thread like this public class SMS { class Read implements Runnable { Read(){ Thread th = new Thread(this); th.start(); } @Override public void run() { // TODO Auto-generated method stub while (true){ Variant SMSAPIReturnValue = SMSAPIJava.invoke("ReadSMS"); if (SMSAPIReturnValue.getBoolean()){ String InNumber = SMSAPIJava.getPropertyAsString("MN"); String InMessage = SMSAPIJava.getPropertyAsString("MSG"); } } } } } How do I update the message to another GUI class in the same package(I understand how to put nested class to another package ....). Should I implement a callback function in SMS class? But how? Or should I pass in the Jlabel into the class?

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  • How to stop Interruptible Threads in Java

    - by Dr.Lesh
    I have a Java application that I CAN'T EDIT that starts a Thread wich has this run method: public void run(){ while(true){ System.out.println("Something"); } } And at a certain moment I wanna stop it, but if I use thread.interrupt(); it won't work. If I use thread.stop(); it works, but this method is deprecated and its use is discouraged because soon it will be removed from JVM. Does anyone knows how to do it? Thank you.

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  • How do i get a document index so i can delete with lucene?

    - by acidzombie24
    Basically i am doing this I think i'll set the document id as the thread id on my site (even if some types of thread wont be searched). So i can search by thread id but i am clue less of how to delete. I found pages that say use the document index and i need to optimize or close before changes take effect but i dont know how to get the document index. How do i? Also i seen one that said to use IndexWriter to delete but i couldnt figure out how to do it with that either.

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