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  • Would you go by WPF or WinForms? [on hold]

    - by Lorem Ipsum
    Consider the following project facts/requirements: Desktop app with try icon and notification system Forms over data Quick response needed Internal app in big corporation planned to be hosted on Windows Vista, later maybe Windows 8.x Operating system slowed down by many group policies (frequently changing GPO) No special graphic requirements So, would you go by WPF or WinForms? Edit: Please bear in mind the facts/requirements I mentioned above. The application will run on corporate machines which are very slow and without really good graphical acceleration. The crucial is to have really quick response and start time.

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  • I made a 2D ENGINE for Android, looking for cooperation.

    - by Roger Travis
    My name is Robert, I am an Android programmer and wanted to show off my latest project - a 2d game engine. You can see it in action here - https://play.google.com/store/apps/details?id=engineDemo.com My engine's main advantage is its ease of use. To have your level up and running, you'll need only 3 lines of code. ABoxView aboxView = new ABoxView(this); setContentView(aboxView); aboxView.loadLevel("level/level02"); Level are created in a special level constructor and object physical properties are stored in a corresponding XML file. I am looking to cooperate with those, who might be interesting in using my engine in their games. You can email me at [email protected] or post here. Thanks, Robert

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  • What are the pros and cons of Coffeescript?

    - by Philip
    Of course one big pro is the amount of syntactic sugar leading to shorter code in a lot of cases. On http://jashkenas.github.com/coffee-script/ there are impressive examples. On the other hand I have doubts that these examples represent code of complex real world applications. In my code for instance I never add functions to bare objects but rather to their prototypes. Moreover the prototype feature is hidden from the user, suggesting classical OOP rather than idiomatic Javascript. The array comprehension example would look in my code probably like this: cubes = $.map(list, math.cube); // which is 8 characters less using jQuery...

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  • Mobile: Wrox Cross Platform Mobile Development - iPhone, iPad, Android, and everything with .NET & C#

    - by Wallym
    Wrox has produced a bundle of their 3 best selling mobile development books and it is available as of Today (March 16). A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers Remember, go buy 8-10 copies of the 3 book set for the ones you love. They will make great and romantic gifts!!

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var john = new Person("John Galt", 50); console.log(john.toString()); var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • How to get the mic on the Creative X-Mod soundcard working correctly?

    - by Nyamiou The Galeanthrope
    Well, I have this problem for a while now. When my computer start the mic seem to work but it's like it's muted. I have to go to a terminal and type alsamixer -c 1 and then I set up PCM Capture Source on Line and set up it back to Mic to get the mic actually working. Is there is a way to do this automatically or to solve the problem. I use a special workaround on this card because of the bug #429642. My workaround is having this at the end of my /usr/share/pulseaudio/alsa-mixer/profile-sets/default.conf : [Mapping xmod-stereo-out] device-strings = surround51:%f description = Analog Stereo Creative Xmod channel-map = front-left,front-right paths-output = analog-output analog-output-headphones analog-output-mono analog-output-lfe-on-mono paths-input = analog-input analog-input-mic analog-input-linein analog-input-aux analog-input-video analog-input-tvtuner analog-input-fm analog-input-mic-line priority = 10 Maybe the bug come from here, maybe I have to change something. Thank you for any help.

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  • Can I do filename pattern matching in a bash script?

    - by Bob Bowden
    Can I do filename pattern matching in a bash script? "test" is a directory with the following files ... bob@bob-laptop:~/test$ ls exclude exclude1 exclude2 include1 include2 from the command line, if I want to exclude some of the files, I can do ... bob@bob-laptop:~/test$ echo !(exclude*) include1 include2 but, if I put that command in a script (named exclude) ... bob@bob-laptop:~/test$ cat exclude echo !(exclude*) when I execute it, I get an error ... bob@bob-laptop:~/test$ ./exclude ./exclude: line 1: syntax error near unexpected token (' ./exclude: line 1:echo !(exclude*)' I've tried every (I think) variation of escaping some, all or none of the special characters and I still get an error. What am I missing here? If I can't do this, would someone please be so kind as to explain why?

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  • .NET Rocks VS2010 Road Trip

    - by Blog Author
    .NET Rocks!! is going on the road again in honor of the release of VS2010, and here are the details: Carl and Richard are loading up the DotNetMobile (a 30 foot RV) and driving to your town again to show off the latest and greatest in Visual Studio 2010 and .NET 4.0!  And to make the night even more fun, we’re going to bring a mystery rock star from the Visual Studio world to the event and interview them for a special .NET Rocks Road Trip show series. Along the way we’ll be giving away some great prizes, showing off some awesome technology and having a ton of laughs. And one lucky person at the event will win “Ride Along with Carl and Richard” and get to board the RV and ride with the boys to the next town on the tour (don’t worry, we’ll get you home again!) The details can be found here: http://www.dotnetrocks.com/roadtrip.aspx

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  • Item 2, Scott Myers Effective C++ question

    - by user619818
    In Item2 on page 16, (Prefer consts, enums, and inlines to #defines), Scott says: 'Also, though good compilers won't set aside storage for const objects of integer types'. I don't understand this. If I define a const object, eg const int myval = 5; then surely the compiler must set aside some memory (of int size) to store the value 5? Or is const data stored in some special way? This is more a question of computer storage I suppose. Basically, how does the computer store const objects so that no storage is set aside?

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  • Clear Complete Instructions to Dual-Boot 12.04 on OSX Lion

    - by BCZ
    Honestly, google-surfing this question leads to so many half-answers and multi-part communications that it is both scary and frustrating to try to navigate them. The question here is simple: What are the clear and complete step-by-step instructions that you used to dual-boot 12.04 on your OSX Lion (entrapped) Apple computer. Did you use rEFIt, rEFIind, a special .iso of 12.04? What? Obviously, there is a preference for safer, easier, and more reversible methods. I can probably assure that the best answer will get plenty of views.

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  • Choosing the Right JDeveloper Release for Your EBS Environment

    - by Sara Woodhull
    Oracle E-Business Suite developers use a special build of Oracle JDeveloper. This build contains the correct Oracle Application Framework (OA Framework or OAF) libraries corresponding to a specific version of Oracle E-Business Suite (specifically, to an ATG patch level). For customers and developers who are building OA Framework components and extensions to Oracle E-Business Suite, one of the first questions is "How do I find the right version of JDeveloper?"Oracle makes these OA Framework/JDeveloper builds available in separate patches when a new ATG patch level is released.   A handy My Oracle Support Document shows the ATG patch levels and the corresponding patch containing the correct version of JDeveloper with the right versions of OA Framework libraries:How to find the correct version of JDeveloper to use with eBusiness Suite 11i or Release 12.x (Doc ID 416708.1)

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  • 32 Stunning Movie Tributes in LEGO

    - by Jason Fitzpatrick
    These impressive Sci-Fi LEGO tributes are an impressive combination of time, money, and a whole lot of LEGO bricks. Read on to see everything from Death Star hangers to adorable robots. Over at Dvice, a SyFy channel blog, they’ve rounded up 32 impressive movie tributes crafted entirely in LEGO bricks. The model seen above, for example, is composed of 30,000 bricks and is over six feet on a side. Planning on building your own? You’d better have $2,300 to blow on bricks and six months of spare time to invest. Hit up the link below for more LEGO tributes. 32 Fan-Built LEGO Tributes to Science Fiction [Dvice] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Isometric drawing "Not Tile Stuff" on isometric map?

    - by Icebone1000
    So I got my isometric renderer working, it can draw diamond or jagged maps...Then I want to move on...How do I draw characters/objects on it in a optimal way? What Im doing now, as one can imagine, is traversing my grid(map) and drawing the tiles in a order so alpha blending works correctly. So, anything I draw in this map must be drawed at the same time the map is being drawn, with sucks a lot, screws your very modular map drawer, because now everything on the game (but the HUD) must be included on the drawer.. I was thinking whats the best approach to do this, comparing the position of all objects(not tile stuff) on the grid against the current tile being draw seems stupid, would it be better to add an id ON the grid(map)? this also seems terrible, because objects can move freely, not per tile steps (it can occupies 2 tiles if its between them, etc.) Dont know if matters, but my grid is 3D, so its not a plane with objects poping out, its a bunch of pilled cubes.

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  • keyboard layout switching on restart

    - by zidarsk8
    I have two keyboard layouts that I use, My default keyboard is an USA layout, with a secondary Slovenian layout. I use the Slovenian layout only when I need some special characters when writing emails and such. But my problem is this: Every time I reboot my computer, the layout indicator shows I am on the USA layout, but the actual keyboard layout is Slovenian. Then I normally have to switch from USA to Slovenian and back, to get the layout I want. Is there anything I can do about this? I don't restart my computer often, but when I do I forget about that, and typing the passwords like that doesn't work.

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  • The Breakpoint Ep 3: The Sourcemap Spectacular with Paul Irish and Addy Osmani

    The Breakpoint Ep 3: The Sourcemap Spectacular with Paul Irish and Addy Osmani Ask and vote for questions at goo.gl Take Coffeescript to Javascript to Minified and all the way back with source maps. In addition to a new Coffeescript sourcemap workflow, we'll cover the latest sourcemap updates so you can understand how to dramatically improve your debugging experience. Finally, Paul and Addy will be joined by special guest—Yeoman core contributor Sindre Sorhus—to discuss what big new changes are coming to the project. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Login screen restarts while entering password

    - by Shane L
    I am having a problem that only occurred after installing the fglrx proprietary driver through the additional drivers app. The exact same issue is described in this question, however it's closed. Must login twice before entering Unity; first login screen has graphical anomalies When I boot up my computer, once I get to lightdm login screen I will start typing my password, and upon the entering of two of my password characters "n2" the screen will start displaying some corruption in the very top edge of the screen, then after I hit the number 2, lightdm seems to crash and it will restart and everything is fine, I can login from that point. So the issue is, every time I reboot, I have to login once, allow lightdm to crash and restart, then login as normal. The issue did not occur prior to installing fglrx, and has happened through several reinstalls.

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  • Uploading to a PPA using quickly

    - by Andres
    I am trying to participate in ubuntu showdown. I followed Jono's tutorial to do a browser using quickly. I did some modifications including choosing license (gpl v3), putting my name in copy right ( without special spanish charecters since quicky does not like it) $quickly run to make sure it worked I used bazaar to commit a change with a line of comment. I packaged it using quickly. Managed to install it ignoring some warnings but it would not run. I want to share code to get feedback. I have a launchpad account, signed terms and coditions, created a ppa. I got my commandline to talk to lauchpad using the encription key. But when I run $quickly release or $quickly share and it says the project does not exist. There seems to be another command $dput ... But i don't seem to get the wording right because it requests some sort of signed file that i cannot manage to add the correct way.

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  • How to make and render a simple game just with 3d max?

    - by Sina
    I want to make a simple EXE file, where there is one object in the scene and the user can rotate that object by using arrow keys (or mouse). Is there any way in which I don't have to use a game engine and do it only using 3dsmax script? Cause there is a special renderer I want to use, which is V-Ray a kind of renderer which provides 3D images for 3D glasses. I am not good at making games and engines so I want to know if I can do it only with 3dsmax scripts?

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  • R2 and Idera Idera SQL Safe (Freeware Edition)

    - by DavidWimbush
    Good news: the Freeware edition of Idera SQL Safe works on R2. You might not care but I certainly do. Here's why:  In September last year I started using Idera SQL Safe (the Freeware Edition) to get backup compression on my SQL 2005 servers. It seemed like a good idea at the time - it was free and my backups ran much faster and took up much less disk space. I really thought I'd actually scored a free lunch. Until they discontinued the product. I was thinking about what to do when I heard that R2 Standard would include native backup compression so I've just been keeping my fingers crossed since then. So I installed R2 Developer on my laptop, installed SQL Safe and kicked off a restore with it. No problem. Phew! Now I won't have to do a special, non-compressed backup and restore when we migrate.

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  • Download the Windows 8 Release Preview Themes for Windows 7 [Double Theme]

    - by Asian Angel
    The Windows 8 Release Preview came with two great sets of beautiful wallpapers, one for the desktop and one for the lock screen. With this in mind the good folks over at the 7 Tutorials blog decided to help bring that Windows 8 goodness to everyone’s Windows 7 desktops. You can see some of the wallpapers available for the desktop above and see some for the lock screen below… Special Note: While many of the wallpapers are the same as those for the Consumer Preview, there have been some changes in what has been included for the Release Preview. Download Windows 8 Release Preview Themes for Windows 7 [7 Tutorials] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Create Device Reccieve SMS Parse To Text ( SMS Gateway )

    - by Chris Okyen
    I want to use a server as a device to run a script to parse a SMS text in the following way. I. The person types in a specific and special cell phone number (Similar to Facebook’s 32556 number used to post on your wall) II. The user types a text message. III. The user sends the text message. IV. The message is sent to some kind of Device (the server) or SMS Gateway and receives it. V. The thing described above that the message is sent to then parse the test message. I understand that these three question will mix Programming and Server Stuff and could reside here or at DBA.SE How would I make such a cell phone number (described in step I) that would be sent to the Device? How do I create the device that then would receive it? Finally, how do I Parse the text message?

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  • Save 10% when you by this Java mascot stress toy

    - by hinkmond
    That's right! Attention Java online shoppers! We have a blue-light special for a limited time. Buy a squishy Duke stress reliever toy and get 10% off. See: Java mascot stress toy Here's a quote: Polyfoam stress toy is shaped like Java mascot, Duke. 2-1/4" x 3-1/2" x 1-3/4". Custom mold. Red/White/Black. Stress Reliever Toy? Now, why would you be stressed out if you're a Java technology fan..? Don't answer that. Hinkmond

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  • Is using MultiMaps code smell? If so what alternative data structures fit my needs?

    - by Pureferret
    I'm trying to model nWoD characters for a roleplaying game in a character builder program. The crux is I want to support saving too and loading from yaml documents. One aspect of the character's is their set of skills. Skills are split between exactly three 'types': Mental, Physical, and Social. Each type has a list of skills under if. My Yaml looks like this: PHYSICAL: Athletics: 0 Brawl: 3 MENTAL: Academics: 2 Computers My initial thought was to use a Multimap of some sort, and have the skill type as an Enum, and key to my map. Each Skill is an element in the collection that backs the multimap. However, I've been struggling to get the yaml to work. On explaining this to a colleague outside of work they said this was probably a sign of code smell, and he's never seen it used 'well'. Are multiMaps really code smell? If so what alternate data structures would suit my goals?

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  • What can I do to give some more love and disk space to my database on Ubuntu?

    - by Yaron Naveh
    I'm new to linux. I've deployed a db to ubuntu server on amazon and found out I'm low on disk space. did df (see below) - and found out that I'm 89% capacity on one file system, but less on others. What does this mean? Do I have a few partitions and can now utilize others besides /dev/xvda1? Also /dev/xvdb seems large, is it safe to put the db in it and only use it? If so do I need to mount it or do something special? $> df -lah Filesystem Size Used Avail Use% Mounted on /dev/xvda1 8.0G 6.7G 914M 89% / proc 0 0 0 - /proc sysfs 0 0 0 - /sys none 0 0 0 - /sys/fs/fuse/connections none 0 0 0 - /sys/kernel/debug none 0 0 0 - /sys/kernel/security udev 3.7G 8.0K 3.7G 1% /dev devpts 0 0 0 - /dev/pts tmpfs 1.5G 164K 1.5G 1% /run none 5.0M 0 5.0M 0% /run/lock none 3.7G 0 3.7G 0% /run/shm /dev/xvdb 414G 199M 393G 1% /mnt

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