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  • How to debug memory allocation issues?

    - by amitabh
    Hi I am writing an iPhone app that that is trying to create a second a view when the user clicks on an element in UITableView. The code looks like ReplyToViewController *reply = [[ReplyToViewController alloc] initWithNibName:@"ReplyTo" bundle:nil]; reply.delegate = self; Message *message = [resultData objectAtIndex:indexPath.row]; int dbid = [message.bizid intValue]; NSLog(@"dbid=%d",dbid); reply.currentMessage = message; reply.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:reply animated:YES]; The reply object gets created properly and the view is proper. Last line in above code segment calls some framework code which eventually calls the viewDidLoad method of the ReplyToViewController. Address of the reply object in the above code and the address of the object in viewDidLoad is not same. Any idea where this new object is coming from? How do I debug? I also added init method the following method in ReplyToViewController hoping that it will get called and I can find who is creating this new object. But it does not stop in this method. Any help will be greatly appreciated. - (id) init { /* first initialize the base class */ self = [super init]; return self; } // Following gets called from the 1st code segment. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; NSLog(currentMessage.text]; // THIS returns nil and the program fails later in the code. }

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  • How to process events chain.

    - by theblackcascade
    I need to process this chain using one LoadXML method and one urlLoader object: ResourceLoader.Instance.LoadXML("Config.xml"); ResourceLoader.Instance.LoadXML("GraphicsSet.xml"); Loader starts loading after first frameFunc iteration (why?) I want it to start immediatly.(optional) And it starts loading only "GraphicsSet.xml" Loader class LoadXml method: public function LoadXML(URL:String):XML { urlLoader.addEventListener(Event.COMPLETE,XmlLoadCompleteListener); urlLoader.load(new URLRequest(URL)); return xml; } private function XmlLoadCompleteListener(e:Event):void { var xml:XML = new XML(e.target.data); trace(xml); trace(xml.name()); if(xml.name() == "Config") XMLParser.Instance.GameSetup(xml); else if(xml.name() == "GraphicsSet") XMLParser.Instance.GraphicsPoolSetup(xml); } Here is main: public function Main() { Mouse.hide(); this.addChild(Game.Instance); this.addEventListener(Event.ENTER_FRAME,Game.Instance.Loop); } And on adding a Game.Instance to the rendering queue in game constuctor i start initialize method: public function Game():void { trace("Constructor"); if(_instance) throw new Error("Use Instance Field"); Initialize(); } its code is: private function Initialize():void { trace("initialization"); ResourceLoader.Instance.LoadXML("Config.xml"); ResourceLoader.Instance.LoadXML("GraphicsSet.xml"); } Thanks.

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  • Is it possible to have an enum field in a class persisted with OrmLite?

    - by htf
    Hello. I'm trying to persist the following class with OrmLite: public class Field { @DatabaseField(id = true) public String name; @DatabaseField(canBeNull = false) public FieldType type; public Field() { } } The FieldType is a public enum. The field, corresponding to the type is string in SQLite (is doesn't support enums). When I try to use it, I get the following exception: INFO [main] (SingleConnectionDataSource.java:244) - Established shared JDBC Connection: org.sqlite.Conn@5224ee Exception in thread "main" org.springframework.beans.factory.BeanInitializationException: Initialization of DAO failed; nested exception is java.lang.IllegalArgumentException: Unknown field class class enums.FieldType for field FieldType:name=type,class=class orm.Field at org.springframework.dao.support.DaoSupport.afterPropertiesSet(DaoSupport.java:51) at orm.FieldDAO.getInstance(FieldDAO.java:17) at orm.Field.fromString(Field.java:23) at orm.Field.main(Field.java:38) Caused by: java.lang.IllegalArgumentException: Unknown field class class enums.FieldType for field FieldType:name=type,class=class orm.Field at com.j256.ormlite.field.FieldType.<init>(FieldType.java:54) at com.j256.ormlite.field.FieldType.createFieldType(FieldType.java:381) at com.j256.ormlite.table.DatabaseTableConfig.fromClass(DatabaseTableConfig.java:82) at com.j256.ormlite.dao.BaseJdbcDao.initDao(BaseJdbcDao.java:116) at org.springframework.dao.support.DaoSupport.afterPropertiesSet(DaoSupport.java:48) ... 3 more So how do I tell OrmLite, values on the Java side are from an enum?

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  • How to properly handle signals when using the worker thread pattern?

    - by ipartola
    I have a simple server that looks something like this: void *run_thread(void *arg) { // Communicate via a blocking socket } int main() { // Initialization happens here... // Main event loop while (1) { new_client = accept(socket, ...); pthread_create(&thread, NULL, &run_thread, *thread_data*); pthread_detach(thread); } // Do cleanup stuff: close(socket); // Wait for existing threads to finish exit(0); ) Thus when a SIGINT or SIGTERM is received I need to break out of the main event loop to get to the clean up code. Moreover most likely the master thread is waiting on the accept() call so it's not able to check some other variable to see if it should break;. Most of the advice I found was along the lines of this: http://devcry.blogspot.com/2009/05/pthreads-and-unix-signals.html (creating a special signal handling thread to catch all the signals and do processing on those). However, it's the processing portion that I can't really wrap my head around: how can I possibly tell the main thread to return from the accept() call and check on an external variable to see if it should break;?

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  • When to use @Singleton in a Jersey resource

    - by dexter
    I have a Jersey resource that access the database. Basically it opens a database connection in the initialization of the resource. Performs queries on the resource's methods. I have observed that when I do not use @Singleton, the database is being open at each request. And we know opening a connection is really expensive right? So my question is, should I specify that the resource be singleton or is it really better to keep it at per request especially when the resource is connecting to the database? My resource code looks like this: //Use @Singleton here or not? @Path(/myservice/) public class MyResource { private ResponseGenerator responser; private Log logger = LogFactory.getLog(MyResource.class); public MyResource() { responser = new ResponseGenerator(); } @GET @Path("/clients") public String getClients() { logger.info("GETTING LIST OF CLIENTS"); return responser.returnClients(); } ... // some more methods ... } And I connect to the database using a code similar to this: public class ResponseGenerator { private Connection conn; private PreparedStatement prepStmt; private ResultSet rs; public ResponseGenerator(){ Class.forName("org.h2.Driver"); conn = DriverManager.getConnection("jdbc:h2:testdb"); } public String returnClients(){ String result; try{ prepStmt = conn.prepareStatement("SELECT * FROM hosts"); rs = prepStmt.executeQuery(); ... //do some processing here ... } catch (SQLException se){ logger.warn("Some message"); } finally { rs.close(); prepStmt.close(); // should I also close the connection here (in every method) if I stick to per request // and add getting of connection at the start of every method // conn.close(); } return result } ... // some more methods ... } Some comments on best practices for the code will also be helpful.

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  • Ajax and JSF 1.1 using hidden iframe with "proxy forms", what do you think about this development st

    - by Steel Plume
    Hi, currently I am using yet 1.1 specs, so I am trying to make simple what is too complex for me :p, managing backing beans with conflicting navigation rules, external params breaking rules and so on... for example when I need a backing bean used by other "views" simply I call it using FacesContext inside other backing beans, but often it's too wired up to JSF navigation/initialization rules to be really usable, and of course more simple is more useful become the FacesContext. So with only a bit of cross browser Javascript (simply a form copy and a read-write on a "proxy" form), I create a sort of proxy form inside the main user page (totally disassociated from JSF navigation rules, but using JSF taglibs). Ajax gives me flexibility on the user interaction, but data is always managed by JSF. Pratically I demand all "fictious" user actions to an hidden "iframe" which build up all needed forms according JSF rules, then a javascript simply clone its form output and put it into the user view level (CSS for showing/hiding real command buttons and making pretty), the user plays around and when he click submit, a script copies all "proxied" form values into the real JSF form inside the "iframe" that invokes the real submit of the form, what it returns is obviously dependent by your choice. Now JSF is really a pleasure :-p My real interest is to know what are your alternative strategy for using pure Ajax and JSF 1.1 without adopting middle layer like ajax4jsf and others, all good choices but too much "plugins" than specs.

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  • Greasemonkey failing to GM_setValue()

    - by HonoredMule
    I have a Greasemonkey script that uses a Javascript object to maintain some stored objects. It covers quite a large volume of information, but substantially less than it successfully stored and retrieved prior to encountering my problem. One value refuses to save, and I can not for the life of me determine why. The following problem code: Works for other larger objects being maintained. Is presently handling a smaller total amount of data than previously worked. Is not colliding with any function or other object definitions. Can (optionally) successfully save the problem storage key as "{}" during code startup. this.save = function(table) { var tables = this.tables; if(table) tables = [table]; for(i in tables) { logger.log(this[tables[i]]); logger.log(JSON.stringify(this[tables[i]])); GM_setValue(tables[i] + "_" + this.user, JSON.stringify(this[tables[i]])); logger.log(tables[i] + "_" + this.user + " updated"); logger.log(GM_getValue(tables[i] + "_" + this.user)); } } The problem is consistently reproducible and the logging statments produce the following output in Firebug: Object { 54,10 = Object } // Expansion shows complete contents as expected, but there is one oddity--Firebug highlights the array keys in purple instead of the usual black for anonymous objects. {"54,10":{"x":54,"y":10,"name":"Lucky Pheasant"}} // The correctly parsed string. bookmarks_HonoredMule saved undefined I have tried altering the format of the object keys, to no effect. Further narrowing down the issue is that this particular value is successfully saved as an empty object ("{}") during code initialization, but skipping that also does not help. Reloading the page confirms that saving of the nonempty object truly failed. Any idea what could cause this behavior? I've thoroughly explored the possibility of hitting size constraints, but it doesn't appear that can be the problem--as previously mentioned, I've already reduced storage usage. Other larger objects save still, and the total number of objects, which was not high already, has further been reduced by an amount greater than the quantity of data I'm attempting to store here.

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  • "Detecting" and loading of "plugins" in GAE

    - by Patrick Cornelissen
    Hi! I have a "plugin like" architecture and I want to create one instance of each class that implements a dedicated interface and put these in a cache. (To have a singleton-ish effect). The plugins will be provided as jars and put into the app engine war file before the app is uploaded. I have tried to use the ClassPathScanningCandidateComponentProvider as I'm using spring anyway, but this didn't work. The provider complained that it was not able to find the HttpServletResponse class file while scanning the classpath. I can't get around this, when I add the servlet jar, then I'll get of course problems, because the same jar is also provided by the GAE. If I don't, I'm getting the error above... So I tried to add a static initialization code, but of course this doesn't work, because the class is initialized when it's instantiated for the first time. (Well I knew that but it was worth a try) The last chance I currently see is that I create a properties file with all plugin classes when the package is created, but this requires writing of a maven plugin etc. and I'd like to avoid that. Is there something that I am missing?

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  • Approaches for animating a C# property over time?

    - by Mario Fritsch
    I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to: assign a static value to them (MyObject.Duration = 10f;) or assign a random value to them by specifying a minimum and maximum value and optionally also a weight (MyObject.Duration = new RandomFloat(5f, 20f, 2f);) or "bind" this property to the property of another object (think of a child object binding some of its properties to its parent object, like its color or size or sth.) or assign sort of a keyframe animation to them, specifying a variable number of keyframes with timecode and the property's value at that specific point in time as well as information about how to interpolate between these frames The keyframes should be able to accept random values for each frame, both for the time and the property's value. What would be a practical approach for this kind of system? Currently I'm thinking about polymorphism: implement a base class or interface with a public Value-property and/or GetValue(float time)-method and then creating different sub classes like StaticValue, RandomValue, BindingValue and AnimatedValue implementing this base class or interface. Doesn't seem very elegant, though, and the initialization of even simple objects becomes a bit tedious. Another idea would be to implement these properties just as regular floats or vectors and create special "Modifier"-types binding to these properties. To retrieve the "real" value of the property, I'd first call any Modifier bound to the property, which would in turn update the actual object's property for me to retrieve later on. That would most likely mean using reflection at some point, which could be quite bad for performance as I'll probably have thousands of properties to update dozens of times per second. Any suggestions on this? Being a novice I'm (hopefully) missing some far more elegant and/or practical solution than I'm already playing around with :( Edit: Probably should have mentioned this earlier, but WPF isn't an option - it's not available on all targetted platforms, so I can't rely on it. I'm aware of its powerful databinding and animation capabilities, but I need to roll my own (or find some other lightweight alternative meeting my needs).

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  • Nested functions not allowed in drawrect problem

    - by Martin
    I have a custom view onto which I draw some graphics from the drawrect function, which works fine. However I like to draw based on the contens of an array I pass on the the view just before I do a setNeedsDisplay. In the drawRect function I try to access the array but then I get a nested functions error which I do not understand. Here's my code: // // MyView.h // window // #import <UIKit/UIKit.h> @interface MyView : UIView { NSArray * nary; } @property (nonatomic, copy) NSArray *nary; @end // // MyView.m // window // #import "MyView.h" @implementation MyView @synthesize nary; CGContextRef c; CGFloat black[4] = {0.0f, 0.0f, 0.0f, 1.0f}; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { c = UIGraphicsGetCurrentContext(); CGContextSetStrokeColor(c, black); NSLog(@"mview"); NSArray *ns = [nary objectAtIndex:0]; } - (void)dealloc { [super dealloc]; } @end

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  • Phonegap Android application exiting - but not really - when home button is pressed

    - by Lucas T
    I have created an Phonegap 1.5/Android application. My client reports that, when he leaves the app using the Home button, and then relaunches it using the app icon, the app relaunches from the start instead of resuming. However, when he holds the home button, the app appears in the running apps, and when he accesses the app through this menu, the app resumes in the expected way. I thought this could be linked to the app being automatically closed by the OS due to a lack of memory, but if that was the case the app shouldn't appear in the running apps. I could not reproduce the bug on my Sony Ericsson XPERIA with Android 2.3.4, the client has experienced this behaviour on a Motorola Defy and on another phone (i'll add the reference of the other phone and the OS versions as soon as I get them). The initialization process of the app is declared this way : window.addEventListener('load', function(){ document.addEventListener('deviceready', _onDeviceReady, false); }, false); Could this be fixed by attaching the processes to other events (although I doubt it, the app really seems to be relaunched from the start) ? Is there a declaration to make in the Android Manifest to prevent this behavior ? Is that a known bug in some Android phones/versions ?

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  • Callers block until getFoo() has a value ready?

    - by Sean Owen
    I have a Java Thread which exposes a property which other threads want to access: class MyThread extends Thread { private Foo foo; ... Foo getFoo() { return foo; } ... public void run() { ... foo = makeTheFoo(); ... } } The problem is that it takes some short time from the time this runs until foo is available. Callers may call getFoo() before this and get a null. I'd rather they simply block, wait, and get the value once initialization has occurred. (foo is never changed afterwards.) It will be a matter of milliseconds until it's ready, so I'm comfortable with this approach. Now, I can make this happen with wait() and notifyAll() and there's a 95% chance I'll do it right. But I'm wondering how you all would do it; is there a primitive in java.util.concurrent that would do this, that I've missed? Or, how would you structure it? Yes, make foo volatile. Yes, synchronize on an internal lock Object and put the check in a while loop until it's not null. Am I missing anything?

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  • How to get JTree expanded?

    - by Dzmitry Zhaleznichenka
    I have a wizard with several screens where user has to fill his/her details for further processing. At the second screen I have a radio group with three radio buttons that enable additional elements. To proceed, user has to choose one of them. When user selects third button, single-selection JTree filled in with data enables and user has to select an option from it. Then user has to press "Next" to get to next screen. The option he\she had selected is stored as a TreePath. So far so good. My problem is the following. If the user wants to come back from the following screen to the screen with a JTree, I want to provide him\her with the JTree expanded to the option that had been selected and to highlight the option. However, whatsoever I try to do for that (any combinations of expandPath, scrollPathToVisible, addSelectionPath, makeVisible) always provides me with a collapsed tree. I try to expand both leaves and nodes. My code looks like this: rbProcessJTree.setSelected(isProcessJTree()); if (null != getSelectedTablePath()){ trTables.addSelectionPath(getSelectedTablePath()); trTables.expandPath(getSelectedTablePath()); trTables.scrollPathToVisible(getSelectedTablePath()); } When setSelected() is called, state change listener is invoked that enables JTree. The model is loaded during the form initialization. Each time I switch between screens, I save the input data from previous screen and dispose it. Then, when I need to open previous screen back, I save data from the following screen, dispose it, load data to this screen and show it. So each time the screen is generating from scratch. Could you please explain, what sequence of operations has to be done to get JTree expanded in a newly created form,with data model loaded and selection path provided?

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  • Is this a safe way to release resources in Java?

    - by palto
    Usually when code needs some resource that needs to be released I see it done like this: InputStream in = null; try{ in = new FileInputStream("myfile.txt"); doSomethingWithStream(in); }finally{ if(in != null){ in.close(); } } What I don't like is that you have to initialize the variable to null and after that set it to another value and in the finally block check if the resource was initialized by checking if it is null. If it is not null, it needs to be released. I know I'm nitpicking, but I feel like this could be done cleaner. What I would like to do is this: InputStream in = new FileInputStream("myfile.txt"); try{ doSomethingWithStream(in); }finally{ in.close(); } To my eyes this looks almost as safe as the previous one. If resource initialization fails and it throws an exception, there's nothing to be done(since I didn't get the resource) so it doesn't have to be inside the try block. The only thing I'm worried is if there is some way(I'm not Java certified) that an exception or error can be thrown between operations? Even simpler example: Inputstream in = new FileInputStream("myfile.txt"); in.close(); Is there any way the stream would be left open that a try-finally block would prevent?

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  • tracking the position of dragview

    - by user262325
    Hello everyone I put a dragview on an UIView, I hope when I drag the dragview, its superview (UIView) tracks the position of the dragview and moves itself to the position where to keep dragview at the original position on the UIView. The codes show below: #import <UIKit/UIKit.h> @interface DragView : UIImageView { CGPoint startLocation; } @end #import "DragView.h" @implementation DragView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event { CGPoint pt=[[touches anyObject] locationInView:self]; startLocation=pt; [[self superview] bringSubviewToFront:self]; } -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint pt=[[touches anyObject] locationInView:self]; CGRect frame=[self frame]; frame.origin.x+=pt.x-startLocation.x; frame.origin.y+=pt.y-startLocation.y; CGRect frame1=[[self superview] frame];//superview of the dragview frame1.origin.x+=frame.origin.x; //tracks the postion of dragview frame1.origin.y+=frame.origin.y; [[self superview] setFrame: frame1 ]; //move to new position [self setFrame:frame]; } my problem is that the UIView moved but lagged to the movement of the drageview(RED BLOCK). Welcome any comment Thanks interdev

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  • Tableview not drilling down

    - by JoshD
    I have a Tableview which is loaded with a dummy list of exercises. I need to drill to a different page. My didSelectRow is being called, but not implementing the method. The app is a tab bar navigation app that loads a UITableView. #import <UIKit/UIKit.h> @interface Schedule : UIViewController <UITableViewDelegate, UITableViewDataSource> { NSArray *mySchedule; } @end #import "Schedule.h" #import "AnotherViewController.h" @implementation Schedule - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{ return mySchedule.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ //create a cell UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; //fill it with contents cell.textLabel.text = [mySchedule objectAtIndex:indexPath.row]; //return it return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{ AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherViewController" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; [anotherViewController release]; } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSString *myFile = [[NSBundle mainBundle] pathForResource:@"exercise" ofType:@"plist"]; mySchedule = [[NSArray alloc] initWithContentsOfFile:myFile]; [super viewDidLoad]; }

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  • Restore and preserve UIViewController pushed from UINavigationController, no storyboard

    - by user2908112
    I try to restore a simple UIViewController that I pushed from my initial view controller. The first one is preserved, but the second one just disappear when relaunched. I don't use storyboard. I implement the protocol in every view controller and add the restorationIdentifier and restorationClass to each one of them. The second viewController inherit from a third viewController and is initialized from a xib file. I'm not sure if I need to implement the UIViewControllerRestoration to this third since I don't use it directly. My code looks like typically like this: - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization self.restorationIdentifier = @"EditNotificationViewController"; self.restorationClass = [self class]; } return self; } -(void)encodeRestorableStateWithCoder:(NSCoder *)coder { } -(void)decodeRestorableStateWithCoder:(NSCoder *)coder { } +(UIViewController *)viewControllerWithRestorationIdentifierPath:(NSArray *)identifierComponents coder:(NSCoder *)coder { EditNotificationViewController* envc = [[EditNotificationViewController alloc] initWithNibName:@"SearchFormViewController" bundle:nil]; return envc; } Should perhaps the navigationController be subclassed so it too can inherit from UIViewControllerRestoration?

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  • efficient thread-safe singleton in C++

    - by user168715
    The usual pattern for a singleton class is something like static Foo &getInst() { static Foo *inst = NULL; if(inst == NULL) inst = new Foo(...); return *inst; } However, it's my understanding that this solution is not thread-safe, since 1) Foo's constructor might be called more than once (which may or may not matter) and 2) inst may not be fully constructed before it is returned to a different thread. One solution is to wrap a mutex around the whole method, but then I'm paying for synchronization overhead long after I actually need it. An alternative is something like static Foo &getInst() { static Foo *inst = NULL; if(inst == NULL) { pthread_mutex_lock(&mutex); if(inst == NULL) inst = new Foo(...); pthread_mutex_unlock(&mutex); } return *inst; } Is this the right way to do it, or are there any pitfalls I should be aware of? For instance, are there any static initialization order problems that might occur, i.e. is inst always guaranteed to be NULL the first time getInst is called?

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  • A member variable's hashCode() value is different

    - by Jacques René Mesrine
    There's a piece of code that looks like this. The problem is that during bootup, 2 initialization takes place. (1) Some method does a reflection on ForumRepository & performs a newInstance() purely to invoke #setCacheEngine. (2) Another method following that invokes #start(). I am noticing that the hashCode of the #cache member variable is different sometimes in some weird scenarios. Since only 1 piece of code invokes #setCacheEngine, how can the hashCode change during runtime (I am assuming that a different instance will have a different hashCode). Is there a bug here somewhere ? public class ForumRepository implements Cacheable { private static CacheEngine cache; private static ForumRepository instance; public void setCacheEngine(CacheEngine engine) { cache = engine; } public synchronized static void start() { instance = new ForumRepository(); } public synchronized static void addForum( ... ) { cache.add( .. ); System.out.println( cache.hashCode() ); // snipped } public synchronized static void getForum( ... ) { ... cache.get( .. ); System.out.println( cache.hashCode() ); // snipped } }

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  • How to replace auto-implemented c# get body at runtime or compile time?

    - by qstarin
    I've been trying to figure this out all night, but I guess my knowledge of the .Net Framework just isn't that deep and the problem doesn't exactly Google well, but if I can get a nod in the right direction I'm sure I can implement it, one way or another. I'd like to be able to declare a property decorated with a custom attribute as such: public MyClass { [ReplaceWithExpressionFrom(typeof(SomeOtherClass))] public virtual bool MyProperty { get; } } public SomeOtherClass : IExpressionHolder<MyClass, bool> { ... } public interface IExpressionHolder<TArg, TResult> { Expression<Func<TArg, TResult>> Expression { get; } } And then somehow - this is the part I'm having trouble figuring - replace the automatically generated implementation of that getter with a piece of custom code, something like: Type expressionHolderType = LookupAttributeCtorArgTypeInDeclarationOfPropertyWereReplacing(); return ReplaceWithExpressionFromAttribute.GetCompiledExpressionFrom(expressionHolderType)(this); The main thing I'm not sure how to do is replace the automatic implementation of the get. The first thing that came to mind was PostSharp, but that's a more complicated dependency than I care for. I'd much prefer a way to code it without using post-processing attached to the build (I think that's the jist of how PostSharp sinks its hooks in anyway). The other part of this I'm not so sure about is how to retrieve the type parameter passed to the particular instantiation of the ReplaceWithExpressionFrom attribute (where it decorates the property whose body I want to replace; in other words, how do I get typeof(SomeOtherClass) where I'm coding the get body replacement). I plan to cache compiled expressions from concrete instances of IExpressionHolder, as I don't want to do that every time the property gets retrieved. I figure this has just got to be possible. At the very least I figure I should be able to search an assembly for any method decorated with the attribute and somehow proxy the class or just replace the IL or .. something? And I'd like to make the integration as smooth as possible, so if this can be done without explicitly calling a registration or initialization method somewhere that'd be super great. Thanks!

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  • I cant put a string in a switch nor an array in a class

    - by TimothyTech
    Okay, im making a pretty big file in my opinion, so i wanted to separate it into several files for cleaner code. so i have my main .cpp file and two header files holding my classes. well the header files dont hold strings, it aboslutely wont budge. i call the library in both my .cpp file and even tried it in my header file. another issue i ran into is using strings to make switches function, reason being if i use integers in a switch if the user inputs a alphabetical character the program goes into an endless loop. string choice; switch (choice) { case "1" : //... break; case "2" : //... break; } and my last issue is when i create an object in a case it gives an error. says cross initialization of object. string choice; switch (choice) { case "1" : Class object; break; case "2" : //... break; }

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  • Tiny MCE (jquery plugin version) not showing toolbar in IE (works fine in other browsers)

    - by I am Wonder
    I had an implementation working well but for some reason IE decided it was tired of playing nice. I have an advanced implementation of TinyMCE (the jquery plugin version - see http://tinymce.moxiecode.com/examples/example_23.php for details). It still works great in all browsers but IE. In IE it shows the drop-down options for Format, Font family, and Font size, but only as text.. not as a drop down normally looks. All other buttons on the toolbar are missing. (I've tried IE8 and IE8 Compatibility Mode) I get a javascript error: Syntax error Line 36 Char 1. Unfortunately the javascript is being loaded dynamically so this doesn't help me. Here is my implementation code for the TinyMCE editor: $(function () { $('#InputStuffHere').tinymce({ // General options theme: "advanced", plugins: "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,inlinepopups,preview,media,searchreplace,contextmenu,paste,fullscreen,noneditable,visualchars,nonbreaking,template", // Theme options theme_advanced_buttons1: "bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,formatselect,fontselect,fontsizeselect,|,hr,removeformat", theme_advanced_buttons2: "cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist,|,outdent,indent,blockquote,|,undo,redo,|,link,unlink,image,|,forecolor,backcolor,|,spellchecker", theme_advanced_buttons3 : "", theme_advanced_toolbar_location: "top", theme_advanced_toolbar_align: "left", theme_advanced_statusbar_location: "bottom", theme_advanced_resizing: true, // Drop lists for link/image/media/template dialogs template_external_list_url: "lists/template_list.js", external_link_list_url: "lists/link_list.js", external_image_list_url: "lists/image_list.js", media_external_list_url: "lists/media_list.js", //initialization callback init_instance_callback: "TinyMCEReady", add_form_submit_trigger : false }); }); So... anyone seen anything like this or have any ideas for me? Thank you so much everyone!

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  • How to repair Java in Ubuntu after trying to switch to Java 6 using update-java-alternatives

    - by Kau-Boy
    I tried to switch from Java 5 to Java 6 using the "update-java-alternatives" command like explained on this page: https://help.ubuntu.com/community/Java But afterwards I get the following error when I tried to execute java: root@webserver:~# java Error occurred during initialization of VM Could not reserve enough space for object heap Could not create the Java virtual machine. I also tried to reinstall the java binaries using "apt-get" but I didn't succeed reinstalling it. I would like to post the "apt-get" errors, but unfortunately I don't know how to print out the error messages in English and not in German. My system is a Ubuntu 8.04 ROOT server. Here is the (Google translated) english text tring to install Java 6 again: root@server:~# apt-get install sun-java6-jdk Reading package lists ... Ready Dependency tree Reading state information ... Ready sun-java6-jdk is already the newest version. sun-java6-jdk set to manually installed. 0 upgraded, 0 newly installed, 0 to remove and 86 not upgraded. 1 not fully installed or removed. After this operation, 0B of additional disk space will be used. Set up a sun-java6-bin (6-03-0ubuntu2) ... Could not create the Java virtual machine. dpkg: error processing sun-java6-bin (- configure): Subprocess post-installation script returned error exit status 1 Errors were encountered while processing: sun-java6-bin E: Sub-process / usr / bin / dpkg returned an error code (1) I hope that this might help you helping me.

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  • How to properly assign a value to the member of a struct that has a class data type?

    - by sasayins
    Hi, Please kindly see below for the codes. Its compiling successfully but the expected result is not working. Im very confused because my initialization of the array is valid, //cbar.h class CBar { public: class CFoo { public: CFoo( int v ) : m_val = v {} int GetVal() { return m_val; } private: int m_val; }; public: static const CFoo foo1; static const CFoo foo2; public: CBar( CFoo foo ) m_barval( foo.GetVal() ){} int GetFooVal() { return m_barval; } private: int m_barval; }; //cbar.cpp const CBar::CFoo foo1 = CBar::CFoo(2); const CBar::CFoo foo2 = CBar::CFoo(3); //main.cpp struct St { CBar::CFoo foo; }; St st[] = { CBar::foo1, CBar::foo2 }; for( int i=0; i<sizeof(st)/sizeof(St); i++ ) { CBar cbar( st[i].foo ); std::cout << cbar.GetFooVal() << std::endl; } But then when I change the St::foo to a pointer. And like assign the address of CBar::foo1 or CBar::foo2, its working, like this, //main.cpp struct St { const CBar::CFoo *foo; }; St st[] = { &CBar::foo1, &CBar::foo2 }; for( int i=0; i<sizeof(st)/sizeof(St); i++ ) { CBar cbar( *st[i].foo ); std::cout << cbar.GetFooVal() << std::endl; } The real problem is. The app should output 2 3 Please advice. Many thanks.

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  • How to implement iterator as an attribute of a class in Java

    - by de3
    Hi, let's say I have this simple MyArray class, with two simple methods: add, delete and an iterator. In the main method we can see how it is supposed to be used: public class MyArray { int start; int end; int[] arr; myIterator it; public MyArray(){ this.start=0; this.end=0; this.arr=new int[500]; it=new myIterator(); } public void add(int el){ this.arr[this.end]=el; this.end++; } public void delete(){ this.arr[this.start]=0; this.start++; } public static void main(String[] args){ MyArray m=new MyArray(); m.add(3); m.add(299); m.add(19); m.add(27); while(m.it.hasNext()){ System.out.println(m.it.next()); } } And then MyIterator should be implemented somehow: import java.util.Iterator; public class myIterator implements Iterator{ @Override public boolean hasNext() { // TODO Auto-generated method stub return false; } @Override public Object next() { // TODO Auto-generated method stub return null; } @Override public void remove() { // TODO Auto-generated method stub } } MyIterator should iterate arr from MyArray class, from start to end values; both are also attributes of MyArray. So, as MyIterator should use MyArray attributes, how should MyIterator be implemented? Perhaps I can send the current object in the initialization: it=new myIterator(this); But I guess it's not the best soultion. Or maybe MyArray itself should implement Iterator interface? How is this solved?

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