Search Results

Search found 18854 results on 755 pages for 'mr null'.

Page 136/755 | < Previous Page | 132 133 134 135 136 137 138 139 140 141 142 143  | Next Page >

  • Not able to get IME Input Context through C++ (ImmGetContext)

    - by Prakash
    Hi I am trying to disable the IME on notepad using the following psuedo code: MakeNotepadActiveWindow();//Notepad is already open and set to Japanese IME HWND hwnd = GetTheHWNDForNotepad(); HIMC context = ImmGetContext(hwnd); if(context == NULL) printf("context is null %d ",GetLastError()); and the above code is always giving me the null context. GetLastError() gives 0; Could somebody tell me how to get the InputContext

    Read the article

  • How to find nth element from the end of a singly linked list?

    - by Codenotguru
    The following function is trying to find the nth to last element of a singly linked list. For example: If the elements are 8->10->5->7->2->1->5->4->10->10 then the result is 7th to last node is 7. Can anybody help me on how this code is working or is there a better and simpler approach? LinkedListNode nthToLast(LinkedListNode head, int n) { if (head == null || n < 1) { return null; } LinkedListNode p1 = head; LinkedListNode p2 = head; for (int j = 0; j < n - 1; ++j) { // skip n-1 steps ahead if (p2 == null) { return null; // not found since list size < n } p2 = p2.next; } while (p2.next != null) { p1 = p1.next; p2 = p2.next; } return p1; }

    Read the article

  • Cascading updates with business key equality: Hibernate best practices?

    - by Traphicone
    I'm new to Hibernate, and while there are literally tons of examples to look at, there seems to be so much flexibility here that it's sometimes very hard to narrow all the options down the best way of doing things. I've been working on a project for a little while now, and despite reading through a lot of books, articles, and forums, I'm still left with a bit of a head scratcher. Any veteran advice would be very appreciated. So, I have a model involving two classes with a one-to-many relationship from parent to child. Each class has a surrogate primary key and a uniquely constrained composite business key. <class name="Container"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="containerBusinessKey" unique="true" update="false"> <property name="name" not-null="true"/> <property name="owner" not-null="true"/> </properties> <set name="items" inverse="true" cascade="all-delete-orphan"> <key column="container" not-null="true"/> <one-to-many class="Item"/> </set> </class> <class name="Item"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="itemBusinessKey" unique="true" update="false"> <property name="type" not-null="true"/> <property name="color" not-null="true"/> </properties> <many-to-one name="container" not-null="true" update="false" class="Container"/> </class> The beans behind these mappings are as boring as you can possibly imagine--nothing fancy going on. With that in mind, consider the following code: Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); Everything works fine the first time, and both the Container and its Items are persisted. If the above code block is executed again, however, Hibernate throws a ConstraintViolationException--duplicate values for the "name" and "owner" columns. Because the new Container instance has a null identifier, Hibernate assumes it is an unsaved transient instance. This is expected but not desired. Since the persistent and transient Container objects have the same business key values, what we really want is to issue an update. It is easy enough to convince Hibernate that our new Container instance is the same as our old one. With a quick query we can get the identifier of the Container we'd like to update, and set our transient object's identifier to match. Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Query query = session.createSQLQuery("SELECT id FROM Container" + "WHERE name = ? AND owner = ?"); query.setString(0, c.getName()); query.setString(1, c.getOwner()); BigInteger id = (BigInteger)query.uniqueResult(); if (id != null) { c.setId(id.longValue()); } Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); This almost satisfies Hibernate, but because the one-to-many relationship from Container to Item cascades, the same ConstraintViolationException is also thrown for the child Item objects. My question is: what is the best practice in this situation? It is highly recommended to use surrogate primary keys, and it is also recommended to use business key equality. When you put these two recommendations in to practice together, however, two of the greatest conveniences of Hibernate--saveOrUpdate and cascading operations--seem to be rendered almost completely useless. As I see it, I have only two options: Manually fetch and set the identifier for each object in the mapping. This clearly works, but for even a moderately sized schema this is a lot of extra work which it seems Hibernate could easily be doing. Write a custom interceptor to fetch and set object identifiers on each operation. This looks cleaner than the first option but is rather heavy-handed, and it seems wrong to me that you should be expected to write a plug-in which overrides Hibernate's default behavior for a mapping which follows the recommended design. Is there a better way? Am I making completely the wrong assumptions? I'm hoping that I'm just missing something. Thanks.

    Read the article

  • Temporary storage for keeping data between program iterations?

    - by mr.b
    I am working on an application that works like this: It fetches data from many sources, resulting in pool of about 500,000-1,500,000 records (depends on time/day) Data is parsed Part of data is processed in a way to compare it to pre-existing data (read from database), calculations are made, and stored in database. Resulting dataset that has to be stored in database is, however, much smaller in size (compared to original data set), and ranges from 5,000-50,000 records. This process almost always updates existing data, perhaps adds few more records. Then, data from step 2 should be kept somehow, somewhere, so that next time data is fetched, there is a data set which can be used to perform calculations, without touching pre-existing data in database. I should point out that this data can be lost, it's not irreplaceable (key information can be read from database if needed), but it would speed up the process next time. Application components can (and will be) run off different computers (in the same network), so storage has to be reachable from multiple hosts. I have considered using memcached, but I'm not quite sure should I do so, because one record is usually no smaller than 200 bytes, and if I have 1,500,000 records, I guess that it would amount to over 300 MB of memcached cache... But that doesn't seem scalable to me - what if data was 5x that amount? If it were to consume 1-2 GB of cache only to keep data in between iterations (which could easily happen)? So, the question is: which temporary storage mechanism would be most suitable for this kind of processing? I haven't considered using mysql temporary tables, as I'm not sure if they can persist between sessions, and be used by other hosts in network... Any other suggestion? Something I should consider?

    Read the article

  • Where is the mistake ?

    - by mr.bio
    Hi ... i am implementing a simple linked list in c++. I have a mistake and i don't see it :( #include <stdexcept> #include <iostream> struct Node { Node(Node *next, int value): next(next), value(value) { } Node *next; int value; }; class List { Node *first; // Erstes Element , 0 falls die Liste leer ist int len; // Laenge der liste Node *nthNode(int index); // Hilfsfunktion : O( index ) public: // Default - Konstruktor ( Laenge 0): O (1) List():first(0),len(0){ } // Copy - Konstruktor : O(other.len) List(const List & other){ }; // Zuweisungs - Operator O(len +other.len) List &operator=(const List &other) { clear(); if(!other.len) return *this; Node *it = first = new Node(0,other.first->value); for (Node *n = other.first->next; n; n = n->next) { it = it->next = new Node(0, n->value); } len = other.len; return *this; } // Destruktor ( gibt den Speicher von allen Nodes frei ): O( len ) ~List(){ }; // Haengt der Liste ein Element hinten an: O( len ) void push_back(int value){ }; // Fuegt am Anfang der Liste ein Element ein : O (1) void push_front(int value){ Node* front = new Node(0,value); if(first){ first = front; front->next = 0; }else{ front->next = first; first = front; } len++; }; // gibt eine Referenz auf das index -te Element zurueck : O( index ) int &at(int index){ int count = 0 ; int ret ; Node *it = first; for (Node *n = first->next; n; n = n->next) { if(count==index) ret = n->value; count++; } return ret ; }; // Entfernt alle Elemente : O(len) void clear(){ }; // Zeigt alle Elemente an: hier : O( len * len ) void show() { std::cout << " List [" << len << " ]:{ "; for (int i = 0; i < len; ++i) { std::cout << at(i) << (i == len - 1 ? '}' : ','); } std::cout << std::endl; } }; /* * */ int main() { List l; // l. push_back(1); // l. push_back(2); l. push_front(7); l. push_front(8); l. push_front(9); l.show(); // List(l). show(); } it works ... but the output is : List [3 ]:{ 0,134520896,9484585}

    Read the article

  • Overriding MIME Type in PHP

    - by Mr Carl
    My site is requesting a remote image which is being transferred with the wrong MIME type. I was wondering how might I override it in PHP to tell it that it's an image? I can't use header('Content-Type') because the image is being used in a HTML document. http://manga.justcarl.co.uk/N/Naruto/494/1 - one of the pages attempting to request an image... the image looks broken because it's trying to output it as html

    Read the article

  • How the JOptionPane works

    - by DevAno1
    How can I control what happens with window after clicking JOPtionPane buttons ? I'm trying to implement simple file chooser. In my frame I have 3 buttons (OK, Cancel, Browse). Browse button opens file search window, and after picking files should return to main frame. Clicking OK will open a frame with the content of the file. Now porblem looks this way. With the code below, I can choose file but directly after that a new frame is created, and my frame with buttons dissapears : import java.io.File; import java.io.BufferedReader; import java.io.FileReader; import java.io.IOException; import java.awt.*; import javax.swing.*; import java.io.*; public class Main { public static void main(String args[]) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { show("Window"); } }); } public static void show(String frame_name){ JFrame frame = new JFrame(frame_name); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel top = new JPanel(); top.setLayout(new BoxLayout(top, BoxLayout.Y_AXIS)); JFileChooser fc = new JFileChooser(new File(".")); JPanel creator = new JPanel(); creator.setLayout(new BoxLayout(creator, BoxLayout.Y_AXIS)); creator.add(top); String[] buttons = {"OK", "Cancel", "Browse"}; int rc = JOptionPane.showOptionDialog( null, creator, frame_name, JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); String approveButt = ""; switch(rc){ case 0: break; case 1: break; case 2: approveButt = buttons[rc]; int retVal = fc.showDialog(null, approveButt); if (retVal == JFileChooser.APPROVE_OPTION) System.out.println(approveButt + " " + fc.getSelectedFile()); break; } frame.pack(); frame.setVisible(true); } } With the second code I can return to my menu, but in no way I am able to pop this new frame, which appeared with first code. How to control this ? What am I missing ? public class Main { public static void main(String args[]) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { show("Window"); } }); } public static void show(String frame_name){ JFrame frame = new JFrame(frame_name); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel top = new JPanel(); top.setLayout(new BoxLayout(top, BoxLayout.Y_AXIS)); JFileChooser fc = new JFileChooser(new File(".")); JPanel creator = new JPanel(); creator.setLayout(new BoxLayout(creator, BoxLayout.Y_AXIS)); creator.add(top); String[] buttons = {"OK", "Cancel", "Browse"}; String approveButt = ""; Plane m = null; int rc = -1; while (rc != 0) { rc = JOptionPane.showOptionDialog( null, creator, frame_name, JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); switch (rc) { case 0: m = new Plane(); case 1: System.exit(0); case 2: approveButt = buttons[rc]; int retVal = fc.showDialog(null, approveButt); if (retVal == JFileChooser.APPROVE_OPTION) System.out.println(approveButt + " " + fc.getSelectedFile()); break; default: break; } } addComponents(frame.getContentPane(), m); frame.pack(); frame.setVisible(true); } private static void addComponents(Container c, Plane e) { c.setLayout(new BoxLayout(c, BoxLayout.Y_AXIS)); c.add(e); } } class Plane extends JPanel { public Plane(){ } @Override public void paint(Graphics g){ g.setColor(Color.BLUE); g.fillRect(0, 0, 400, 250); } }

    Read the article

  • MySQL + MyISAM table size question

    - by alessandro ferrucci
    Hello, I have a test table. The test table is as follows: CREATE TABLE mytest ( num1 int(10) unsigned NOT NULL, KEY key1 (num1) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; I inserted 50 million rows in this table. When I do show table status the avg_row_length is 7. I was expecting to see 4 since mySQL uses 4 bytes for integers. Does the key have an effect on the avg_row_length? When I look at my .MYD file the size is 334 MB which is exactly what it should be given that the avg_row_length is 7, however I was really expecting to see 190 MB given that I only have an int. +----------------+--------+---------+------------+----------+----------------+-------------+------------------+--------------+-----------+----------------+---------------------+---------------------+------------+-------------------+----------+----------------+---------+ | Name | Engine | Version | Row_format | Rows | Avg_row_length | Data_length | Max_data_length | Index_length | Data_free | Auto_increment | Create_time | Update_time | Check_time | Collation | Checksum | Create_options | Comment | +----------------+--------+---------+------------+----------+----------------+-------------+------------------+--------------+-----------+----------------+---------------------+---------------------+------------+-------------------+----------+----------------+---------+ | mytest | MyISAM | 10 | Fixed | 50000000 | 7 | 350000000 | 1970324836974591 | 600518656 | 0 | NULL | 2010-05-22 09:15:06 | 2010-05-22 19:32:53 | NULL | latin1_swedish_ci | NULL | | | I have included the output of show table status for mytest table. Sorry about the formatting :D Thanks in advance! Alessandro Ferrucci

    Read the article

  • How to: WCF XML-RPC client?

    - by mr.b
    I have built my own little custom XML-RPC server, and since I'd like to keep things simple, on both server and client side, what I would like to accomplish is to create a simplest possible client (in C# preferably) using WCF. Let's say that Contract for service exposed via XML-RPC is as follows: [ServiceContract] public interface IContract { [OperationContract(Action="Ping")] string Ping(); // server returns back string "Pong" [OperationContract(Action="Echo")] string Echo(string message); // server echoes back whatever message is } So, there are two example methods, one without any arguments, and another with simple string argument, both returning strings (just for sake of example). Service is exposed via http. Aaand, what's next? :) P.S. I have tried googling around for samples and similar, but all that I could come up with are some blog-related samples that use existing (and very big/numerous) classes, which implement appropriate IContract (or IBlogger) interfaces, so that most of what I am interested is hidden below several layers of abstraction...

    Read the article

  • Good practices for intialising properties ?

    - by Rubans
    HI, I have a class property that is a list of strings, List. Sometimes this property is null or if it has been set but the list is empty then count is 0. However elsewhere in my code I need to check whether this property is set, so currently my code check whether it's null and count is 0 which seems messy. if(objectA.folders is null) { if(objectA.folders.count == 0) { // do something } } Any recommendation on how this should be handled? Maybe I should always initialise the property so that it's never null? Appolgies if this is a silly question.

    Read the article

  • getjson and servers

    - by gheil.apl
    Is getJSON only useful for those who control a server? Is there any other alternative for getting data from a file? i tried $.getJSON("good.json", function(data){ out=out+"good.json: "+data + ","; }); where good.json = {"a":"1","b":"2"} and got a result of 'null' for data. These all are valid JSON files, and all give null when used in the above: good.htm assoc.json assoc.js stub.json stub.js test.js test.txt and all get a null result... The above is in an interactive setting at http://jsbin.com/dbJSON/8/edit the output (of null) is to be had by clicking 'output'.

    Read the article

  • Bulk inserting and updating with Entity Framework (Probably a better alternative?)

    - by Dave
    I have a data set of devices, addresses, and companies that I need to import into our database, with the catch that our database may already include a specific device/address/company that is included in the new data set. If that is the case, I need to update that entry with the new information in the data set, excluding addresses. We check if an exact copy of that address exists, otherwise we make a new entry. My issue is that it is very slow to attempt to grab a device/company in EF and if it exist updated it, otherwise insert it. To fix this I tried to get all the companies, devices, and addresses and insert them into respective hashmaps, and check if the identifier of the new data exists in the hashmap. This hasn't led to any performance increases. I've included my code below. Typically I would do a batch insert, I'm not sure what I would do for a batch update though. Can someone advise a different route? var context = ObjectContextHelper.CurrentObjectContext; var oldDevices = context.Devices; var companies = context.Companies; var addresses = context.Addresses; Dictionary<string, Company> companyMap = new Dictionary<string, Company>(StringComparer.OrdinalIgnoreCase); Dictionary<string, Device> deviceMap = new Dictionary<string, Device>(StringComparer.OrdinalIgnoreCase); Dictionary<string, Address> addressMap = new Dictionary<string, Address>(StringComparer.OrdinalIgnoreCase); foreach (Company c in companies) { if (c.CompanyAccountID != null && !companyMap.ContainsKey(c.CompanyAccountID)) companyMap.Add(c.CompanyAccountID, c); } foreach (Device d in oldDevices) { if (d.SerialNumber != null && !deviceMap.ContainsKey(d.SerialNumber)) deviceMap.Add(d.SerialNumber, d); } foreach (Address a in addresses) { string identifier = GetAddressIdentifier(a); if (!addressMap.ContainsKey(identifier)) addressMap.Add(identifier, a); } foreach (DeviceData.TabsDevice device in devices) { // update a device Company tempCompany; Address tempAddress; Device currentDevice; if (deviceMap.ContainsKey(device.SerialNumber)) //update a device deviceMap.TryGetValue(device.SerialNumber, out currentDevice); else // insert a new device currentDevice = new Device(); currentDevice.SerialNumber = device.SerialNumber; currentDevice.SerialNumberTABS = device.SerialNumberTabs; currentDevice.Model = device.Model; if (device.CustomerAccountID != null && device.CustomerAccountID != "") { companyMap.TryGetValue(device.CustomerAccountID, out tempCompany); currentDevice.CustomerID = tempCompany.CompanyID; currentDevice.CustomerName = tempCompany.CompanyName; } if (companyMap.TryGetValue(device.ServicingDealerAccountID, out tempCompany)) currentDevice.CompanyID = tempCompany.CompanyID; currentDevice.StatusID = 1; currentDevice.Retries = 0; currentDevice.ControllerFamilyID = 1; if (currentDevice.EWBFrontPanelMsgOption == null) // set the Panel option to the default if it isn't set already currentDevice.EWBFrontPanelMsgOption = context.EWBFrontPanelMsgOptions.Where( i => i.OptionDescription.Contains("default")).Single(); // link the device to the existing address as long as it is actually an address if (addressMap.TryGetValue(GetAddressIdentifier(device.address), out tempAddress)) { if (GetAddressIdentifier(device.address) != "") currentDevice.Address = tempAddress; else currentDevice.Address = null; } else // insert a new Address and link the device to it (if not null) { if (GetAddressIdentifier(device.address) == "") currentDevice.Address = null; else { tempAddress = new Address(); tempAddress.Address1 = device.address.Address1; tempAddress.Address2 = device.address.Address2; tempAddress.Address3 = device.address.Address3; tempAddress.Address4 = device.address.Address4; tempAddress.City = device.address.City; tempAddress.Country = device.address.Country; tempAddress.PostalCode = device.address.PostalCode; tempAddress.State = device.address.State; addresses.AddObject(tempAddress); addressMap.Add(GetAddressIdentifier(tempAddress), tempAddress); currentDevice.Address = tempAddress; } } if (!deviceMap.ContainsKey(device.SerialNumber)) // if inserting, add to context { oldDevices.AddObject(currentDevice); deviceMap.Add(device.SerialNumber, currentDevice); } } context.SaveChanges();

    Read the article

  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

    Read the article

  • Android Status Bar Notifications - Opening the correct activity when selecting a notification

    - by Mr Zorn
    I have been having a problem with a notification not opening/going to the correct activity when it has been clicked. My notification code (located in a class which extends Service): Context context = getApplicationContext(); CharSequence contentTitle = "Notification"; CharSequence contentText = "New Notification"; final Notification notifyDetails = new Notification(R.drawable.icon, "Consider yourself notified", System.currentTimeMillis()); Intent notifyIntent = new Intent(context, MainActivity.class); PendingIntent intent = PendingIntent.getActivity(context, 0, notifyIntent, PendingIntent.FLAG_UPDATE_CURRENT | Notification.FLAG_AUTO_CANCEL); notifyDetails.setLatestEventInfo(context, contentTitle, contentText, intent); ((NotificationManager)getSystemService(NOTIFICATION_SERVICE)).notify(NOTIFICATION_ID, notifyDetails); If I click the notification while the application which created the service is open, the notification disappears (due to the FLAG_AUTO_CANCEL) but the activity does not switch. If I click the notification from the home screen, the notification disappears and my app is brought to the front, however it remains on the activity which was open before going to the home screen, instead of going to the main screen. What am I doing wrong? How do I specify the activity that will be pulled up?

    Read the article

  • "Can't mass-assign protected attributes" with nested protected models

    - by JohnnyFive
    I'm having a hell of a time trying to get this nested model working. I've tried all manner of pluralization/singular, removing the attr_accessible altogether, and who knows what else. restaurant.rb: # == RESTAURANT MODEL # # Table name: restaurants # # id :integer not null, primary key # name :string(255) # created_at :datetime not null # updated_at :datetime not null # class Restaurant < ActiveRecord::Base attr_accessible :name, :job_attributes has_many :jobs has_many :users, :through => :jobs has_many :positions accepts_nested_attributes_for :jobs, :allow_destroy => true validates :name, presence: true end job.rb: # == JOB MODEL # # Table name: jobs # # id :integer not null, primary key # restaurant_id :integer # shortname :string(255) # user_id :integer # created_at :datetime not null # updated_at :datetime not null # class Job < ActiveRecord::Base attr_accessible :restaurant_id, :shortname, :user_id belongs_to :user belongs_to :restaurant has_many :shifts validates :name, presence: false end restaurants_controller.rb: class RestaurantsController < ApplicationController before_filter :logged_in, only: [:new_restaurant] def new @restaurant = Restaurant.new @user = current_user end def create @restaurant = Restaurant.new(params[:restaurant]) if @restaurant.save flash[:success] = "Restaurant created." redirect_to welcome_path end end end new.html.erb: <% provide(:title, 'Restaurant') %> <%= form_for @restaurant do |f| %> <%= render 'shared/error_messages' %> <%= f.label "Restaurant Name" %> <%= f.text_field :name %> <%= f.fields_for :job do |child_f| %> <%= child_f.label "Nickname" %> <%= child_f.text_field :shortname %> <% end %> <%= f.submit "Done", class: "btn btn-large btn-primary" %> <% end %> Output Parameters: {"utf8"=>"?", "authenticity_token"=>"DjYvwkJeUhO06ds7bqshHsctS1M/Dth08rLlP2yQ7O0=", "restaurant"=>{"name"=>"The Pink Door", "job"=>{"shortname"=>"PD"}}, "commit"=>"Done"} The error i'm receiving is: ActiveModel::MassAssignmentSecurity::Error in RestaurantsController#create Cant mass-assign protected attributes: job Rails.root: /home/johnnyfive/Dropbox/Projects/sa Application Trace | Framework Trace | Full Trace app/controllers/restaurants_controller.rb:11:in `new' app/controllers/restaurants_controller.rb:11:in `create' Anyone have ANY clue how to get this to work? Thanks!

    Read the article

  • Refresh page isnt working in asp.net using treeview

    - by Greg
    Hi, I am trying to refresh an asp.net page using this command: <meta http-equiv="Refresh" content="10"/> On that page I have 2 treeviews. The refresh works ok when I just open the page, but when I click on one of the treeviews and expand it, the refresh stopps working and the page isnt being refreshed. Any ideas why this can happen? Is there any connection to the treeview being expanded? Here is the full code of the page: public partial class Results : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } // Function that moves reviewed yellow card to reviewed tree protected void ycActiveTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.SelectedNode.Text = "Move To Active"; ycReviewedTree.PopulateNodesFromClient = false; ycReviewedTree.Nodes[ycReviewedTree.Nodes.Count - 1].ChildNodes.Add(ycActiveTree.SelectedNode.Parent); Application["reviewedTree"] = new ArrayList(); int count = ((ArrayList)Application["activeTree"]).Count; // Move all the nodes from activeTree application to reviewedTree application for (int i = 0; Application["activeTree"] != null && i < count; i++) { ((ArrayList)Application["reviewedTree"]).Add(((ArrayList)Application["activeTree"])[i]); ((ArrayList)Application["activeTree"]).RemoveAt(0); } } protected void ycActiveTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["idList"] != null && e.Node.Depth == 0) { string[] words = ((String)Application["idList"]).Split(' '); // Yellow Card details TreeNode child = new TreeNode(""); // Go over all the yellow card details and populate the treeview for (int i = 1; i < words.Length; i++) { child.SelectAction = TreeNodeSelectAction.None; // Same yellow card if (words[i] != "*") { // End of details and start of point ip's if (words[i] == "$") { // Add the yellow card node TreeNode yellowCardNode = new TreeNode(child.Text); yellowCardNode.SelectAction = TreeNodeSelectAction.Expand; e.Node.ChildNodes.Add(yellowCardNode); child.Text = ""; } // yellow card details else { child.Text = child.Text + words[i] + " "; } } // End of yellow card else { child.PopulateOnDemand = false; child.SelectAction = TreeNodeSelectAction.None; // Populate the yellow card node e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(child); TreeNode moveChild = new TreeNode("Move To Reviewed"); moveChild.PopulateOnDemand = false; moveChild.SelectAction = TreeNodeSelectAction.Select; e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(moveChild); child = new TreeNode(""); Application["activeTree"] = new ArrayList(); ((ArrayList)Application["activeTree"]).Add(e.Node.ChildNodes[e.Node.ChildNodes.Count - 1]); } } } // If there arent new yellow cards else if (Application["activeTree"] != null) { // Populate the active tree for (int i = 0; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // If there were new yellow cards and nodes that moved from reviewed tree to active tree if (Application["idList"] != null && Application["activeTree"] != null && e.Node.ChildNodes.Count != ((ArrayList)Application["activeTree"]).Count) { for (int i = e.Node.ChildNodes.Count; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // Nullify the yellow card id's Application["idList"] = null; } protected void ycReviewedTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.PopulateNodesFromClient = false; ycReviewedTree.SelectedNode.Text = "Move To Reviewed"; ycActiveTree.Nodes[ycActiveTree.Nodes.Count - 1].ChildNodes.Add(ycReviewedTree.SelectedNode.Parent); int count = ((ArrayList)Application["reviewedTree"]).Count; // Move all the nodes from reviewedTree application to activeTree application for (int i = 0; Application["reviewedTree"] != null && i < count; i++) { ((ArrayList)Application["activeTree"]).Add(((ArrayList)Application["reviewedTree"])[i]); ((ArrayList)Application["reviewedTree"]).RemoveAt(0); } } protected void ycReviewedTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["reviewedTree"] != null) { // Populate the reviewed tree for (int i = 0; i < ((ArrayList)Application["reviewedTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["reviewedTree"])[i]); } } } } Thanks, Greg

    Read the article

  • GetOleDbSchemaTable Foreign Keys on Sql Server 2005

    - by haxelit
    I'm trying to get the Foreign Keys for a table in my SQL Server 2005 database. I'm using the GetOleDbSchemaTable function right now: DataTable schemaTable = connection.GetOleDbSchemaTable( OleDbSchemaGuid.Foreign_Keys, new object[] { null, null, null, "TABLE" }); This pulls back the right foreign keys, the only problem is that the UpdateRule and DeleteRule are set to "No Action". If I browse to the same table in SSMS I can see that my DeleteRule is "Set NULL". Does the GetOleDbSchemaTable function not return the proper foreign key rules ? Has any one else ran into this problem ?

    Read the article

  • How do I apply a "template" or "skeleton" of code in C# here?

    - by Scott Stafford
    In my business layer, I need many, many methods that follow the pattern: public BusinessClass PropertyName { get { if (this.m_LocallyCachedValue == null) { if (this.Record == null) { this.m_LocallyCachedValue = new BusinessClass( this.Database, this.PropertyId); } else { this.m_LocallyCachedValue = new BusinessClass( this.Database, this.Record.ForeignKeyName); } } return this.m_LocallyCachedValue; } } I am still learning C#, and I'm trying to figure out the best way to write this pattern once and add methods to each business layer class that follow this pattern with the proper types and variable names substituted. BusinessClass is a typename that must be substituted, and PropertyName, PropertyId, ForeignKeyName, and m_LocallyCachedValue are all variables that should be substituted for. Are attributes usable here? Do I need reflection? How do I write the skeleton I provided in one place and then just write a line or two containing the substitution parameters and get the pattern to propagate itself? EDIT: Modified my misleading title -- I am hoping to find a solution that doesn't involve code generation or copy/paste techniques, and rather to be able to write the skeleton of the code once in a base class in some form and have it be "instantiated" into lots of subclasses as the accessor for various properties. EDIT: Here is my solution, as suggested but left unimplemented by the chosen answerer. // I'll write many of these... public BusinessClass PropertyName { get { return GetSingleRelation(ref this.m_LocallyCachedValue, this.PropertyId, "ForeignKeyName"); } } // That all call this. public TBusinessClass GetSingleRelation<TBusinessClass>( ref TBusinessClass cachedField, int fieldId, string contextFieldName) { if (cachedField == null) { if (this.Record == null) { ConstructorInfo ci = typeof(TBusinessClass).GetConstructor( new Type[] { this.Database.GetType(), typeof(int) }); cachedField = (TBusinessClass)ci.Invoke( new object[] { this.Database, fieldId }); } else { var obj = this.Record.GetType().GetProperty(objName).GetValue( this.Record, null); ConstructorInfo ci = typeof(TBusinessClass).GetConstructor( new Type[] { this.Database.GetType(), obj.GetType()}); cachedField = (TBusinessClass)ci.Invoke( new object[] { this.Database, obj }); } } return cachedField; }

    Read the article

  • Inserting contact with android and querying the result uri returns no entries

    - by th0m4d
    Im developing an application which is dealing with the android contacts API. I implemented methods to insert, update and query contacts. So far everything worked (writing and reading contacts). At one point in my project Im experiencing a strange behaviour. I insert a contact using batch mode. I receive the URI to the RawContact. I do this in a background thread. // use batchmode for contact insertion ArrayList ops = new ArrayList(); int rawContactInsertIndex = ops.size(); // create rawContact ops.add(ContentProviderOperation.newInsert(RawContacts.CONTENT_URI) .withValue(RawContacts.ACCOUNT_TYPE, ConstantsContract.ACCOUNT_TYPE) .withValue(RawContacts.ACCOUNT_NAME, accountName).build()); ops.add(createInsertOperation().withValueBackReference(Data.RAW_CONTACT_ID, rawContactInsertIndex) .withValue(Data.MIMETYPE, StructuredName.CONTENT_ITEM_TYPE) .withValue(StructuredName.DISPLAY_NAME, displayName).withValue(StructuredName.GIVEN_NAME, firstName) .withValue(StructuredName.FAMILY_NAME, lastName).build()); //other data values... ContentProviderResult[] results = context.getContentResolver().applyBatch(ContactsContract.AUTHORITY, ops); if (results.length 0) { result = results[0]; } Then i request and store the lookup uri RawContacts.getContactLookupUri(this.getContentResolver(), myContantRawContactUri); I am able to query the contact using the rawContactUri directly after inserting it (in the same thread). The lookup uri returns null. Uri rawContactUri = appUser.getRawContactUri(ctx); if (rawContactUri == null) { return null; } String lastPathSegment = rawContactUri.getLastPathSegment(); long rawContactId = Long.decode(lastPathSegment); if (rawContactUri != null) { contact = readContactWithID(rawContactId, ContactsContract.Data.RAW_CONTACT_ID); In a different place in the project I want to query the contact i inserted by the stored lookup uri or raw contact uri. Both return no rows from the content provider. I tried it in the main thread and in another background thread. ctx.getContentResolver().query(ContactsContract.Data.CONTENT_URI, null, ContactsContract.Data.RAW_CONTACT_ID + " = ? AND " + ContactsContract.Data.MIMETYPE + " = ?", new String[] { contactID + "", ContactsContract.CommonDataKinds.StructuredName.CONTENT_ITEM_TYPE }, null); My first thought was that it could be related to the context.getContentResolver(). But the android documentation states, that the ContentResolver objects scope is the application's package, so you have on ContentResolver for the whole app. Am I right? What am I doing wrong? Why does the same rawContactUri return the contact at one place and does not on another place? And why do I get a lookup uri from a raw contact, which is not working at all?

    Read the article

< Previous Page | 132 133 134 135 136 137 138 139 140 141 142 143  | Next Page >