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  • Hierarchy / Flyweight / Instancing Problem in Python

    - by Dan
    Here is the problem I am trying to solve, (I have simplified the actual problem, but this should give you all the relevant information). I have a hierarchy like so: 1.A 1.B 1.C 2.A 3.D 4.B 5.F (This is hard to illustrate - each number is the parent, each letter is the child). Creating an instance of the 'letter' objects is expensive (IO, database costs, etc), so should only be done once. The hierarchy needs to be easy to navigate. Children in the hierarchy need to have just one parent. Modifying the contents of the letter objects should be possible directly from the objects in the hierarchy. There needs to be a central store containing all of the 'letter' objects (and only those in the hierarchy). 'letter' and 'number' objects need to be possible to create from a constructor (such as Letter(**kwargs) ). It is perfectably acceptable to expect that when a letter changes from the hierarchy, all other letters will respect the same change. Hope this isn't too abstract to illustrate the problem. What would be the best way of solving this? (Then I'll post my solution) Here's an example script: one = Number('one') a = Letter('a') one.addChild(a) two = Number('two') a = Letter('a') two.addChild(a) for child in one: child.method1() for child in two: print '%s' % child.method2()

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  • Game AI: Pattern for implementing Sense-Think-Act components?

    - by Rosarch
    I'm developing a game. Each entity in the game is a GameObject. Each GameObject is composed of a GameObjectController, GameObjectModel, and GameObjectView. (Or inheritants thereof.) For NPCs, the GameObjectController is split into: IThinkNPC: reads current state and makes a decision about what to do IActNPC: updates state based on what needs to be done ISenseNPC: reads current state to answer world queries (eg "am I being in the shadows?") My question: Is this ok for the ISenseNPC interface? public interface ISenseNPC { // ... /// <summary> /// True if `dest` is a safe point to which to retreat. /// </summary> /// <param name="dest"></param> /// <param name="angleToThreat"></param> /// <param name="range"></param> /// <returns></returns> bool IsSafeToRetreat(Vector2 dest, float angleToThreat, float range); /// <summary> /// Finds a new location to which to retreat. /// </summary> /// <param name="angleToThreat"></param> /// <returns></returns> Vector2 newRetreatDest(float angleToThreat); /// <summary> /// Returns the closest LightSource that illuminates the NPC. /// Null if the NPC is not illuminated. /// </summary> /// <returns></returns> ILightSource ClosestIlluminatingLight(); /// <summary> /// True if the NPC is sufficiently far away from target. /// Assumes that target is the only entity it could ever run from. /// </summary> /// <returns></returns> bool IsSafeFromTarget(); } None of the methods take any parameters. Instead, the implementation is expected to maintain a reference to the relevant GameObjectController and read that. However, I'm now trying to write unit tests for this. Obviously, it's necessary to use mocking, since I can't pass arguments directly. The way I'm doing it feels really brittle - what if another implementation comes along that uses the world query utilities in a different way? Really, I'm not testing the interface, I'm testing the implementation. Poor. The reason I used this pattern in the first place was to keep IThinkNPC implementation code clean: public BehaviorState RetreatTransition(BehaviorState currentBehavior) { if (sense.IsCollidingWithTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "is colliding with target"); return BehaviorState.ATTACK; } if (sense.IsSafeFromTarget() && sense.ClosestIlluminatingLight() == null) { return BehaviorState.WANDER; } if (sense.ClosestIlluminatingLight() != null && sense.SeesTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "collides with target"); return BehaviorState.CHASE; } return currentBehavior; } Perhaps the cleanliness isn't worth it, however. So, if ISenseNPC takes all the params it needs every time, I could make it static. Is there any problem with that?

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  • Should image size be defined in the img tag height/width attributes or in CSS?

    - by Benjamin Manns
    Is it better coding practice to define an images size in the img tag's width and height attributes? <img src="images/academia_vs_business.png" width="740" height="382" alt="" /> Or in the CSS style with width/height? <img src="images/academia_vs_business.png" style="width:740px; height:382px;" alt="" /> Or both? <img src="images/academia_vs_business.png" width="740" height="382" style="width:740px; height:382px" alt="" />

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  • How to organize code using an optional assembly reference?

    - by apoorv020
    I am working on a project and want to optionally use an assembly if available. This assembly is only available on WS 2008 R2, and my ideal product whould be a common binary for both computers with and without the assembly. However, I'm primarily developing on a Windows 7 machine, where I cannot install the assembly. How can I organize my code so that I can (with minimum changes) build my code on a machine without the assembly and secondly, how do I ensure that I call the assembly functions only when it is present. (NOTE : The only use of the optional assembly is to instantiate a class in the library and repeatedly call a (single) function of the class, which returns a boolean. The assembly is fsrmlib, which exposes advanced file system management operations on WS08R2.) I'm currently thinking of writing a wrapper class, which will always return true if the assembly is not present. Is this the right way to go about doing this?

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  • Is programming in PHP easy?

    - by nik
    PHP is considered as an easy language of all, Why? Being an php developer, I haven't use any other language that much. And I know with php we gotta learn so much other things also like javascript ajax xml database jquery + all the cms like joomla, drupal, phpbb etc etc. And in web worls u always had to learn injecting maps, calendars, payment gatewaysetc Do learning other languages have these much dependencies? And if php easy than isn't it good thing to have easy language. I can't imagine to built a website in assembly language(Is it possible?)

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  • Scaffold default files are the best practice?

    - by antpaw
    Hey, i have some experience with MVC. but I'm new to rails. I'm using the scaffold command to generate some default files. The model looks clean and nice, but the controller and the views aren't really dry. The contents of new.html.erb and edit.html.erb are almost the same and the methods new/edit and create/update are doing almost the same thing. In other frameworks i've used only one view for updating and creating new entries and also the same method in my controller by setting the id as an optional parameter. Do they use this structure to keep things RESTful (i have not much of a clue about rest :()? Is it the best practice to use this default stuff for crud?

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  • How do you go from an abstract project description to actual code?

    - by Jason
    Maybe its because I've been coding around two semesters now, but the major stumbling block that I'm having at this point is converting the professor's project description and requirements to actual code. Since I'm currently in Algorithms 101, I basically do a bottom-up process, starting with a blank whiteboard and draw out the object and method interactions, then translate that into classes and code. But now the prof has tossed interfaces and abstract classes into the mix. Intellectually, I can recognize how they work, but am stubbing my toes figuring out how to use these new tools with the current project (simulating a web server). In my professors own words, mapping the abstract description to Java code is the real trick. So what steps are best used to go from English (or whatever your language is) to computer code? How do you decide where and when to create an interface, or use an abstract class?

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  • Common programming mistakes in .Net when handling exceptions?

    - by Jared Coleson
    What are some of the most common mistakes you've seen made when handling exceptions? It seems like exception handling can be one of the hardest things to learn how to do "right" in .Net. Especially considering the currently #1 ranked answer to Common programming mistakes for .NET developers to avoid? is related to exception handling. Hopefully by listing some of the most common mistakes we can all learn to handle exceptions better.

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  • What is the best practice for adding persistence to an MVC model?

    - by etheros
    I'm in the process of implementing an ultra-light MVC framework in PHP. It seems to be a common opinion that the loading of data from a database, file etc. should be independent of the Model, and I agree. What I'm unsure of is the best way to link this "data layer" into MVC. Datastore interacts with Model //controller public function update() { $model = $this->loadModel('foo'); $data = $this->loadDataStore('foo', $model); $data->loadBar(9); //loads data and populates Model $model->setBar('bar'); $data->save(); //reads data from Model and saves } Controller mediates between Model and Datastore Seems a bit verbose and requires the model to know that a datastore exists. //controller public function update() { $model = $this->loadModel('foo'); $data = $this->loadDataStore('foo'); $model->setDataStore($data); $model->getDataStore->loadBar(9); //loads data and populates Model $model->setBar('bar'); $model->getDataStore->save(); //reads data from Model and saves } Datastore extends Model What happens if we want to save a Model extending a database datastore to a flatfile datastore? //controller public function update() { $model = $this->loadHybrid('foo'); //get_class == Datastore_Database $model->loadBar(9); //loads data and populates $model->setBar('bar'); $model->save(); //saves } Model extends datastore This allows for Model portability, but it seems wrong to extend like this. Further, the datastore cannot make use of any of the Model's methods. //controller extends model public function update() { $model = $this->loadHybrid('foo'); //get_class == Model $model->loadBar(9); //loads data and populates $model->setBar('bar'); $model->save(); //saves } EDIT: Model communicates with DAO //model public function __construct($dao) { $this->dao = $dao; } //model public function setBar($bar) { //a bunch of business logic goes here $this->dao->setBar($bar); } //controller public function update() { $model = $this->loadModel('foo'); $model->setBar('baz'); $model->save(); } Any input on the "best" option - or alternative - is most appreciated.

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  • Silverlight Async Design Pattern Issue

    - by Mike Mengell
    I'm in the middle of a Silverlight application and I have a function which needs to call a webservice and using the result complete the rest of the function. My issue is that I would have normally done a synchronous web service call got the result and using that carried on with the function. As Silverlight doesn't support synchronous web service calls without additional custom classes to mimic it, I figure it would be best to go with the flow of async rather than fight it. So my question relates around whats the best design pattern for working with async calls in program flow. In the following example I want to use the myFunction TypeId parameter depending on the return value of the web service call. But I don't want to call the web service until this function is called. How can I alter my code design to allow for the async call? string _myPath; bool myFunction(Guid TypeId) { WS_WebService1.WS_WebService1SoapClient proxy = new WS_WebService1.WS_WebService1SoapClient(); proxy.GetPathByTypeIdCompleted += new System.EventHandler<WS_WebService1.GetPathByTypeIdCompleted>(proxy_GetPathByTypeIdCompleted); proxy.GetPathByTypeIdAsync(TypeId); // Get return value if (myPath == "\\Server1") { //Use the TypeId parameter in here } } void proxy_GetPathByTypeIdCompleted(object sender, WS_WebService1.GetPathByTypeIdCompletedEventArgs e) { string server = e.Result.Server; myPath = '\\' + server; } Thanks in advance, Mike

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  • Another answer to the CAPTCHA problem?

    - by Xeoncross
    Most sites at least employ server access log checking and banning along with some kind of bot prevention measure like a CAPTCHA (those messed-up text images). The problem with CAPTCHAs is that they poss a threat to the user experience. Luckily they now come with user friendly features like refresh and audio versions. Anyway, like linux vs windows, it isn't worth the time of a spammer to customize and/or build a script to handle a custom CAPTCHA example that only pertains to one site. Therefore, I was wondering if there might be better ways to handle the whole CAPTCHA thing. In A Better CAPTCHA Peter Bromberg mentions that one way would be to convert the image to HTML and display it embedded in the page. On http://shiflett.org/ Chris simply asks users to type his name into an input. Examples like this are ways to simplifying the CAPTCHA experience while decreasing the value for spammers. Does anyone know of more good examples I could use or see any problem with the embedded image idea?

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  • c++ dynamic_cast error handling

    - by Nazgob
    Is there any good practice related to dynamic_cast error handling (except not using it when you don't have to)? I'm wondering how should I go about NULL and bad_cast it can throw. Should I check for both? And if I catch bad_cast or detect NULL I probably can't recover anyway... For now, I'm using assert to check if dynamic_cast returned not NULL value. Would you accept this solution on a code review?

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  • how can i use switch statement on type-safe enum pattern

    - by Fer
    I found a goodlooking example about implementation enums in a different way. That is called type-safe enum pattern i think. I started using it but i realized that i can not use it in a switch statement. My implementation looks like the following: public sealed class MyState { private readonly string m_Name; private readonly int m_Value; public static readonly MyState PASSED= new MyState(1, "OK"); public static readonly MyState FAILED= new MyState(2, "ERROR"); private MyState(int value, string name) { m_Name = name; m_Value = value; } public override string ToString() { return m_Name; } public int GetIntValue() { return m_Value; } } What can i add to my class in order to be able to use this pattern in switch statements in C#? Thanks.

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  • Specification: Use cases for CRUD

    - by Mario Ortegón
    I am writing a Product requirements specification. In this document I must describe the ways that the user can interact with the system in a very high level. Several of these operations are "Create-Read-Update-Delete" on some objects. The question is, when writing use cases for these operations, what is the right way to do so? Can I write only one Use Case called "Manage Object x" and then have these operations as included Use Cases? Or do I have to create one use case per operation, per object? The problem I see with the last approach is that I would be writing quite a few pages that I feel do not really contribute to the understanding of the problem. What is the best practice?

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  • SOAP - Why do I need to query for the values for an update?

    - by Phill Pafford
    I'm taking over a project and wanted to understand if this is common practice using SOAP. The process that is currently in place I have to query all the values before I do an update cause I need to pass back all the values that are not being updated. Does this sound right? Example Values: fname=phill lname=pafford address=123 main phone:222-555-1212 So if I just wanted to update the phone number I need to query for the record, get all the values and submit these values for an update. Example Update Values: fname=phill lname=pafford address=123 main phone:111-555-1212 I just want to know if this is common practice or should I change the functionality of this?

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  • When should I be cautious using data binding in .NET?

    - by Ben McCormack
    I just started working on a small team of .NET programmers about a month ago and recently got in a discussion with our team lead regarding why we don't use databinding at all in our code. Every time we work with a data grid, we iterate through a data table and populate the grid row by row; the code usually looks something like this: Dim dt as DataTable = FuncLib.GetData("spGetTheData ...") Dim i As Integer For i = 0 To dt.Rows.Length - 1 '(not sure why we do not use a for each here)' gridRow = grid.Rows.Add() gridRow(constantProductID).Value = dt("ProductID").Value gridRow(constantProductDesc).Value = dt("ProductDescription").Value Next '(I am probably missing something in the code, but that is basically it)' Our team lead was saying that he got burned using data binding when working with Sheridan Grid controls, VB6, and ADO recordsets back in the nineties. He's not sure what the exact problem was, but he remembers that binding didn't work as expected and caused him some major problems. Since then, they haven't trusted data binding and load the data for all their controls by hand. The reason the conversation even came up was because I found data binding to be very simple and really liked separating the data presentation (in this case, the data grid) from the in-memory data source (in this case, the data table). "Loading" the data row by row into the grid seemed to break this distinction. I also observed that with the advent of XAML in WPF and Silverlight, data-binding seems like a must-have in order to be able to cleanly wire up a designer's XAML code with your data. When should I be cautious of using data-binding in .NET?

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  • Should ActionResult perform other tasks too

    - by Ori
    In Asp.net MVC one is encouraged to derive custom ActionResults, however should these classes handle other tasks unrelated to views, perhaps a EmailActionResult would render a view then send an email. What is best practice for the class ActionResult, is it only view specific? I want to keep things DRY too. Should the sending of the email be factored into a service class? perhaps using a filter would work. what are your thoughts?

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  • Design Pattern for Server Emulator

    - by adisembiring
    I wanna build server socket emulator, but I want implement some design pattern there. I will described my case study that I have simplified like these: My Server Socket will always listen client socket. While some request message come from the client socket, the server emulator will response the client through the socket. the response is response code. '00' will describe request message processed successfully, and another response code expect '00' will describe there are some error while processing the message request. IN the server there are some UI, this UI contain check response parameter such as. response code timeout interval While the server want to response the client message, the response code taken from input parameter response form UI check the timeout interval, it will create sleep thread and the interval taken from timeout interval input from UI. I have implement the function, but I create it in one class. I feel it so sucks. Can you suggest me what class / interface that I must create to refactor my code.

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