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  • Open a file with su/sudo inside Emacs

    - by Chris Conway
    Suppose I want to open a file in an existing Emacs session using su or sudo, without dropping down to a shell and doing sudoedit or sudo emacs. One way to do this is (require 'tramp) C-c C-f /sudo::/path/to/file but this requires an expensive round-trip through SSH. Is there a more direct way? [EDIT] @JBB is right. I want to be able to invoke su/sudo to save as well as open. It would be OK (but not ideal) to re-authorize when saving. What I'm looking for is variations of find-file and save-buffer that can be "piped" through su/sudo.

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  • what is the return value of BeautifulSoup.find ?

    - by prosseek
    I run to get some value as score. score = soup.find('div', attrs={'class' : 'summarycount'}) I run 'print score' to get as follows. <div class=\"summarycount\">524</div> I need to extract the number part. I used re module but failed. m = re.search("[^\d]+(\d+)", score) TypeError: expected string or buffer function search in re.py at line 142 return _compile(pattern, flags).search(string) What's the return type of the find function? How to get the number from the score variable? Is there any easy way to let BeautifulSoup to return the value(in this case 524) itself?

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  • Does malloc() allocate a contiguous block of memory?

    - by user66854
    I have a piece of code written by a very old school programmer :-) . it goes something like this typedef struct ts_request { ts_request_buffer_header_def header; char package[1]; } ts_request_def; ts_request_buffer_def* request_buffer = malloc(sizeof(ts_request_def) + (2 * 1024 * 1024)); the programmer basically is working on a buffer overflow concept. I know the code looks dodgy. so my questions are: Does malloc always allocate contiguous block of memory ?. because in this code if the blocks are not contiguous , the code will fail big time Doing free(request_buffer) , will it free all the bytes allocated by malloc i.e sizeof(ts_request_def) + (2 * 1024 * 1024), or only the bytes of the size of the structure sizeof(ts_request_def) Do you see any evident problems with this approach , i need to discuss this with my boss and would like to point out any loopholes with this approach

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  • Thread Local Memory for Scratch Memory.

    - by Hassan Syed
    I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens. Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread). The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms". So how do I implement a common scratch memory ? I don't know much about the rdbuf of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ?

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  • Double Buffering with awt

    - by DDP
    Is double buffering (in java) possible with awt? Currently, I'm aware that swing should not be used with awt, so I can't use BufferStrategy and whatnot. If double buffering is possible with awt, do I have to write the buffer by hand? Unlike swing, awt doesn't seem to have the same built-in double buffering capability. If I do have to write the code by hand, is there a good tutorial to look at? Or is it just easier/advisable for a novice programmer to use swing instead? Sorry about the multi-step question. Thanks for your time :)

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  • Reverse massive text file in Java

    - by DanJanson
    What would be the best approach to reverse a large text file that is uploaded asynchronously to a servlet that reverses this file in a scalable and efficient way? text file can be massive (gigabytes long) can assume mulitple server/clustered environment to do this in a distributed manner. open source libraries are encouraged to consider I was thinking of using Java NIO to treat file as an array on disk (so that I don't have to treat the file as a string buffer in memory). Also, I am thinking of using MapReduce to break up the file and process it in separate machines. Any input is appreciated. Thanks. Daniel

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  • How to name variables wich are structs

    - by evilpie
    Hello, i often work on private projects using the WinApi, and as you might know, it has thousands of named and typedefed structs like MEMORY_BASIC_INFORMATION. I will stick to this one in my question, what still is preferred, or better when you want to name a variable of this type. Is there some kind of style guide for this case? For example if i need that variable for the VirtualQueryEx function. Some ideas: MEMORY_BASIC_INFORMATION memoryBasicInformation; MEMORY_BASIC_INFORMATION memory_basic_information; Just use the name of the struct non captialized and with or without the underlines. MEMORY_BASIC_INFORMATION basicInformation; MEMORY_BASIC_INFORMATION information; Short form? MEMORY_BASIC_INFORMATION mbi; I often see this style, using the abbreviation of the struct name. MEMORY_BASIC_INFORMATION buffer; VirtualQueryEx defines the third parameter lpBuffer (where you pass the pointer to the struct), so using this name might be an idea, too. Cheers

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  • Interop Structure: Should Unsigned Short be Mapped to byte[]?

    - by Ngu Soon Hui
    I have such a C++ structure: typedef struct _FILE_OP_BLOCK { unsigned short fid; // objective file ID unsigned short offset; // operating offset unsigned char len; // buffer length(update) // read length(read) unsigned char buff[MAX_BUFF_SIZE]; } FILE_OP_BLOCK; And now I want to map it in .Net. The tricky thing is that the I should pass a 2 byte array for fid, and integer for len, even though in C# fid is an unsigned short and len is an unsigned char I wonder whether my structure ( in C#) below is correct? public struct File_OP_Block { [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] fid; public ushort offset; public byte length; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 240)] public char[] buff; }

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  • Are there any web application frameworks usable with .NET 2.0?

    - by adhocgeek
    Apologies if this has been asked many, many times before - I'm afraid I couldn't find any satisfactory answers. I'm stuck in an environment (a bank) where, although we have VS 2008 on the development machines, production machines are locked down to the .Net framework 2.0 and SQL Server 2005. Are there any modern application frameworks that I could employ? I've looked at things like Spring.NET, PureMVC and ASP.NET MVC (S#arp Arch?), but I don't really have the luxury of time to investigate in depth. I don't want to initiate a war over which framework might be best, I just want to know if there are any I can actually use.

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  • Advanced example-driven C book with a lot of code.

    - by Inso Reiges
    Hello, I am looking for a book on advanced C programming that: Teaches how to effectively express one's solution in C when one already knows the language in depth. Shows some common design idioms expressed in C, like encapsulation, modularity and that kind of thing. Is example-driven with a lot of good-quality code. I already know the language itself so books like otherwise wonderful "Expert C Programming" by Peter van der Linden is not really what i am looking for. What i need is a book on how to express my design in C, what are the common idioms, best practices, etc. I would also like to note that i am primarily interested in C, not C++, C#, Objective-C or any other languages inspired by C-like syntax. Thank you.

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  • Determine how much can I write into a filehandle; copying data from one FH to the other.

    - by Vi
    How to determine if I can write the given number of bytes to a filehandle (socket actually)? (Alternatively, how to "unread" the data I had read from other filehandle?) I want something like: n = how_much_can_I_write(w_handle); n = read(r_handle, buf, n); assert(n==write(w_handle, buf, n)); Both filehandles (r_handle and w_handle) have received ready status from epoll_wait. I want all data from r_handle to be copied to w_handle without using a "write debt" buffer. In general, how to copy the data from one filehandle to the other simply and reliably?

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  • How To Discover RSS Feeds for a given site.

    - by ktolis
    The quest is, given a site url (say http://stackoverflow.com/ ) to return the list of all the feeds available on the site. Methods acceptable: a) use a 3rd party service (google?, yahoo?, ...) programmatically b) using a crawler/spider (and some tips on how to configure the spider to return the rss/xml feeds only) c) programmatically using c/c++/php (any language/library) The task here is not to get the feeds contained on the page returned by the url but ALL the feeds that are available on the server at any depth... in any cases please provide a simple usage example.

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  • Emacs: Define a function which loads the file where the function itself is defined

    - by damd
    I'm refactoring a bit in my Emacs set up and have come to the conclusion that I want to use a different init file than the default one. So basically, in my ~/.emacs file, I have this: (load "/some/directory/init.el") Up until now, that's been working just fine. However, now I want to redefine an old command that I've used for ages, which opens my init file: (defun conf () "Open a buffer with the user init file." (interactive) (find-file user-init-file)) As you can see, this will open ~/.emacs no matter what I do. I want it to open /some/directory/init.el, or wherever the conf command itself is defined. How would I do that?

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • trying to copy a bitmap into the WMP Renderer -> upside down!

    - by Roey
    Hi All. I'm writing a video DMO decoder and trying to return a bitmap to the WMP renderer for display ... but WMP displays it upside down! This is the code : HBITMAP* hBmp = new HBITMAP(); int result; m_pScrRenderer->CreateFrame(hBmp, &result); ///This returns the HBITMAP handle. BITMAP bmStruct; memset(&bmStruct, 0, sizeof(BITMAP)); GetObject(*hBmp, sizeof(BITMAP), &bmStruct); int size = bmStruct.bmWidthBytes * bmStruct.bmHeight; memcpy(pbOutData, bmStruct.bmBits, size); //PBoutData is WMP's renderer buffer. This produces an upside down image. What should I change in this code? Thank You! Roey.

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  • ASP Classic Named Parameter in Paramaterized Query: Must declare the scalar variable

    - by My Alter Ego
    I'm trying to write a parameterized query in ASP Classic, and it's starting to feel like i'm beating my head against a wall. I'm getting the following error: Must declare the scalar variable "@something". I would swear that is what the hello line does, but maybe i'm missing something... <% OPTION EXPLICIT %> <!-- #include file="../common/adovbs.inc" --> <% Response.Buffer=false dim conn,connectionString,cmd,sql,rs,parm connectionString = "Provider=SQLOLEDB.1;Integrated Security=SSPI;Data Source=.\sqlexpress;Initial Catalog=stuff" set conn = server.CreateObject("adodb.connection") conn.Open(connectionString) set cmd = server.CreateObject("adodb.command") set cmd.ActiveConnection = conn cmd.CommandType = adCmdText cmd.CommandText = "select @something" cmd.NamedParameters = true cmd.Prepared = true set parm = cmd.CreateParameter("@something",advarchar,adParamInput,255,"Hello") call cmd.Parameters.append(parm) set rs = cmd.Execute if not rs.eof then Response.Write rs(0) end if %>

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  • Calculating intraday candlesticks by time intervals

    - by Sam
    This maybe an over asked question, but my mind draws blank at this moment. I know what a candlestick chart is and how to draw it daily. But how to draw it intraday at asked time periods. I have this server, written in Java, that gives me trade depth (each trade done since the start of the day). Its just a stream of raw data: price, shares, timestamp. How does one go about calculating candlestick data from that? Lets say, they want to have 5 min candlestick or 1min candlestick. Or is there a library that will do that for me if I feed it data? Any help is appreciated!

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  • How to free an Oracle Object-Type passed to an external procedure

    - by chila
    I'm using OTT to pass and load an Object Type from a C++ external procedure. The problem I have is that I don't know how to somehow mark the object for deallocation once extproc has done marshalling it. The object remains in extproc's memory forever making it grow in memory consumtion. Here's part of the code: void decodeFromBuffer(OCIExtProcContext *ctx, GPRS_GPRSCHARGINGRECORD *record, GPRS_GPRSCHARGINGRECORD_ind *recordInd, const unsigned char *buffer, int buffLen, OCIInd *bufferInd) { . . . assert(OCIExtProcGetEnv(ctx, &envh, &svch, &errh) == OCI_SUCCESS); recordInd->_atomic = OCI_IND_NOTNULL; // somehow I should mark the object for deallocation after extproc has done marshalling it // using OCINumberFromInt and OCIStringAssignText to load the object (this memory is never deallocated) . . . } How could I mark the object (and subobjects) for deallocation?

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  • How to store the result of a JSP in a string?

    - by Spines
    I want to store the result of a JSP in a string. For example, I want to be able to call a function like: String result = ProcessJsp("/jspfile.jsp"); Also, this must be rather efficient. Making a url request to the jsp and then storing it would definitely be too slow. How could I do this? Here are my thoughts on how to do this, though I'm not sure if it would work, and I'm hoping there is something simpler: Do RequestDispatcher("/jspfile.jsp").include(hreq, hresp), but instead of putting the real HttpResponse object in there, you put your own where the getWriter() method returns something that writes to your String or a memory buffer, etc.

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  • .NET SerialPort.Read skipps bytes

    - by Lukas Rieger
    Solution Reading the data byte wise via "port.ReadByte" is too slow, the problem is inside the SerialPort class. i changed it to reading bigger chunks via "port.Read" and there are now no buffer overruns. although i found the solution myself, writing it down helped me and maybe someone else has the same problem and finds this via google... (how can i mark it as answered?) EDIT 2 by setting port.ReadBufferSize = 2000000; i can delay the problem for ~30 seconds. so it seems, .Net really is too slow... since my application is not that critical, i just set the buffer to 20MB, but i am still interested in the cause. EDIT i just tested something i had not thought of before (shame on me): port.ErrorReceived += (object self, SerialErrorReceivedEventArgs se_arg) => { Console.Write("| Error: {0} | ", System.Enum.GetName(se_arg.EventType.GetType(), se_arg.EventType)); }; and it seems that i have an overrun. Is the .Net implementation too slow for 500k or is there an error on my side? Original Question i built a very primitive oszilloscope (avr, which sends adc data over uart to an ftdi chip). On the pc side i have a WPF Programm that displays this data. The Protokoll is: two sync bytes (0xaffe) - 14 data bytes - two sync bytes - 14 data bytes - ... i use 16bit values, so inside the 14 data bytes are 7 channels (lsb first). I verified the uC Firmware with hTerm, and it does send and receive everything correct. But, if i try to read the data with C#, sometimes some bytes are lost. The oszilloscop programm is a mess, but i created a small sample application, which has the same symptoms. I added two extension methods to a) read one byte from the COM Port and ignore -1 (EOF) and b) wait for the sync pattern. The sample programm first syncs onto the data stream by waiting for (0xaffe) and then compares the received bytes with the expected values. the loop runs a few times until an assert failed message pops up. I could not find anything about lost bytes via google, any help would be appreciated. Code using System; using System.Collections.Generic; using System.Diagnostics; using System.IO.Ports; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SerialTest { public static class SerialPortExtensions { public static byte ReadByteSerial(this SerialPort port) { int i = 0; do { i = port.ReadByte(); } while (i < 0 || i > 0xff); return (byte)i; } public static void WaitForPattern_Ushort(this SerialPort port, ushort pattern) { byte hi = 0; byte lo = 0; do { lo = hi; hi = port.ReadByteSerial(); } while (!(hi == (pattern >> 8) && lo == (pattern & 0x00ff))); } } class Program { static void Main(string[] args) { //500000 8n1 SerialPort port = new SerialPort("COM3", 500000, Parity.None, 8, StopBits.One); port.Open(); port.DiscardInBuffer(); port.DiscardOutBuffer(); //Sync port.WaitForPattern_Ushort(0xaffe); byte hi = 0; byte lo = 0; int val; int n = 0; // Start Loop, the stream is already synced while (true) { //Read 7 16-bit values (=14 Bytes) for (int i = 0; i < 7; i++) { lo = port.ReadByteSerial(); hi = port.ReadByteSerial(); val = ((hi << 8) | lo); Debug.Assert(val != 0xaffe); } //Read two sync bytes lo = port.ReadByteSerial(); hi = port.ReadByteSerial(); val = ((hi << 8) | lo); Debug.Assert(val == 0xaffe); n++; } } } }

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  • What is the fastest way to copy content of DVD to hard disc using Linux

    - by Ritesh
    I have gone through some of the links Which talks about fastest way of copying files in windows using FILE_FLAG_NO_BUFFERING and FILE_FLAG_OVERLAPPED . It also talks about how request made for read and write opeartions with BUFFER SIZE as 256KB and 128KB are faster than 1Mb .The link for that is :- Explanation for tiny reads (overlapped, buffered) outperforming large contiguous reads? I am also loking for a Similar method in linux Which allows me to copy the content of my DVD to Hard Disc in a fast Way . So I wanted to know Is there some file operation flags in Linux which would provide me the best result or Which way of Copy in Linux is the best ? My codes are all in c++.

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  • How to stop expanding an infinite SWT Tree upon pressing "*"

    - by Lóránt Pintér
    I have an SWT Tree in my application that contains an infinite data structure. Upon expanding an item, I generate its children. On Windows though, users can press "*", triggering an "expand all descendants" action, and my application hangs. There are two acceptable behaviors for me when the user presses "*": Expand all children of the selected element, but only to the next level Do nothing In either case, I will still need to be able to expand items as deep as required (by clicking on the [+] icon, or by pressing "+"), so limiting the tree depth is not a solution. Is there another way that I can achieve either of the above without modifying SWT classes?

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  • Texture repeats even with GL_CLAMP_TO_EDGE set

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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  • Why would MessageBox fail silently?

    - by Tim Gradwell
    Does anyone know how MessageBox(...) could fail silently? MessageBox(g_hMainhWnd, buffer, "Oops!", MB_OK | MB_ICONERROR); ShellExecute(0, "open", "http://intranet/crash_handler.php", NULL, "", SW_SHOWNORMAL); For a little context, this code is called inside our own exception handler, which was registered with SetUnhandledExceptionFilter() Most of the time, I see the message box, and then it launches a web browser. However, I have an exe, which as far as I'm aware uses this exact code, and it successfully launches the web browser, but I do not see the message box first. Thanks Tim

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  • How to integrate an open source C program instead of calling its executable through a system call?

    - by ihamer
    I have an executable (fossil scm) that is being invoked by my program externally through ::CreateProcess windows call. The stdout and stderr are then captured. Since the source code for fossil is available, I would prefer to create a static library out of it and issue calls directly. Currently, communication to fossil is done through the command line parameters, and the communication back is through the process return code, stdout and stderr. Fossil writes to stdout/err through printf and fprintf calls. What is the best way to solve this with minimum alteration of fossil source? Is there a reliable and cross-platform way to intercept stdout/err and send it into a memory buffer?

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