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  • Jump handling and gravity

    - by sprawl
    I'm new to game development and am looking for some help on improving my jump handling for a simple side scrolling game I've made. I would like to make the jump last longer if the key is held down for the full length of the jump, otherwise if the key is tapped, make the jump not as long. Currently, how I'm handling the jumping is the following: Player.prototype.jump = function () { // Player pressed jump key if (this.isJumping === true) { // Set sprite to jump state this.settings.slice = 250; if (this.isFalling === true) { // Player let go of jump key, increase rate of fall this.settings.y -= this.velocity; this.velocity -= this.settings.gravity * 2; } else { // Player is holding down jump key this.settings.y -= this.velocity; this.velocity -= this.settings.gravity; } } if (this.settings.y >= 240) { // Player is on the ground this.isJumping = false; this.isFalling = false; this.velocity = this.settings.maxVelocity; this.settings.y = 240; } } I'm setting isJumping on keydown and isFalling on keyup. While it works okay for simple use, I'm looking for a better way handle jumping and gravity. It's a bit buggy if the gravity is increased (which is why I had to put the last y setting in the last if condition in there) on keyup, so I'd like to know a better way to do it. Where are some resources I could look at that would help me better understand how to handle jumping and gravity? What's a better approach to handling this? Like I said, I'm new to game development so I could be doing it completely wrong. Any help would be appreciated.

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  • Project. Properties.Settings versus plain old appSettings?

    - by BryanG
    I have an assembly built that uses appSettings in the app.config...pretty straight forward. however, I'm referencing this assembly in a web service, and that web service contains the nAnt build file for this service plus being the entry point for everything. Ideally I'd like to be able to set the assembly's appConfig values from the build file, but is this possible? Or do I have to switch to using the Settings values of the assembly and do something like this in the build: <xmlpoke file="${PublishLocation}\web.config" xpath="//applicationSettings/Namespace.AssemblyClass.Properties.Settings/setting[@name='ExchangeServer']/value" value="${ServerName}" /> You get the idea. Is this possible with just a config? My ideal situation would be to keep the settings more flexible in the appConfig so that when everything is on the server, if frogs rain down, I can update the assembly's config values without rebuilding the solution. Is this even possible (the xpath is wrong, it's just an example of what I'd like to do): <xmlpoke file="${PublishLocation}\web.config" xpath="//appSettings/Namespace/AssemblyClass/add[@key = 'ExchangeServer']/@value" value="${a}" />

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  • Visual Studio - How to use an existing vsproj's project settings as a template for new project?

    - by Jakobud
    There is some software I want to write a plugin for. The software includes some sample plugins. I want to create a new fresh project but I want to use one of the sample plugin vsproj's project settings as a template. It doesn't seem very clear on how to do this. If I do "New Project From Existing Code" that only imports the cpp, h, etc files into the new project. Right now the only way I can see to copy a sample projects settings is to open two instances of VS2005 next to each other and simply mimic the settings... Surely there is a built in method of doing this?

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  • How to temporarily change all default user settings without destroying the original?

    - by mystify
    My app is based strongly on a lot of NSUserDefault keys and values. I want to implement a temporary defaults profile which the user can activate to get a special task done easily. For this, some of the user defaults must be changed temporarily so the app adjusts it's interface appropriately. I started to just manually change those NSUserDefaults settings, but this also destroys the user's original settings. Is it possible to keep a backup of the user's NSUserDefault settings and restore them after the user quits the temporary mode or the app? Like I see it, NSUserDefaults actually is just an NSMutableDictionary which is generated out of a plist file. So I would just make a deep copy of that and later assign that copy somehow back to NSUserDefaults?

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  • Can Settings bundle use values from application's Info.plist file?

    - by delirus
    Hi, is it possible to use values from application's Info.plist file as DefaultValue value for items in Settings.bundle? For example CFBundleVersion. I've tried entering it as ${CFBundleVersion} but it didn't work. I've also tried changing DefaultValue type but with no success. Any ideas? The reasons behind are simple: CFBundleVersion is known at compile time, so I won't have to take its value from application's mainBundle and then apply that value to NSUserDefaults. Other reason is that just after installing the app, but before running it, Settings bundle values are not in-sync as the code setting NSUserDefaults did not have a chance to execute itself... so it would be boring to always remember that I have to change my Settings bundle values manually.

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  • Fedora 12 How to Force a Display to Load on Boot even when no Monitor is Attached

    - by key
    When booting Fedora 12 with no monitor connected, if I connect a monitor later it gives a no signal error. I think it is set to auto-detect if a monitor is connected or not and load a display based of that. Since it initially detects no monitor no display is loaded. What I would like to do is have it act as if a monitor was always connected and provide the display signal always. I don't know if this is the issue or not but if you know how I might be able to fix this issue so that I can connect a monitor whenever I feel like it without having to restart that would be best. Thanks for the help! :D

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  • Which type of DVI cable will connect the 9400GT with this display?

    - by Senthil
    I am going to buy BenQ G2220HD 22" LCD display I already have an EVGA GeForce 9400GT. Both support DVI. But the confusion came when I wanted to buy a DVI cable. I am confused with DVI and DVI-D and DVI-I and then Single link and Dual link! Can someone tell me whether this cable can be used to connect my 9400GT to my BenQ display? If not, what kind of DVI cable should I buy - DVI, DVI-D, single link, dual link, DVI-I?? Basically, geforce docs say it is a dual link dvi capable one. my benq display docs say it is dvi-d. what are my options now? what kind of dvi cable should I get? Please don't give me brands, because most of them won't be here in India. Just tell me the TYPE of DVI cable.

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  • Can I set a hyperlink's display text from a document property?

    - by themel
    I'm trying to make a word document customizable through a document property that contains the base URL of all the links. I've managed to make the links themselves reference the document property like this: { HYPERLINK { QUOTE "http://{ DOCPROPERTY Host}/some/path" } } Changing the document property and updating the files makes the hyperlinks point to the correct URL. However, visually, nothing changes - the old URL is still shown as the display text of the hyperlink. Is there a way to make this work? Microsoft docs helpfully state You can edit the display text for the field by typing over it. but I can't figure out how that is supposed to work - even if I manually type over the hyperlink, it includes the edits in the field code instead of adjusting the display text. Currently attempting in Word 2002, but 2010 also available.

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  • can I display a JPG or PNG to the framebuffer (/dev/fb*)?

    - by ndmweb
    I know I can capture the framebuffer in linux using something like cp /dev/fb0 ~/myimage and re-display that by coping back to the device like so cp ~/myimage /dev/fb0. What format is the framebuffer image data in? and how would I go about displaying a pre-made image (jpg, png) to the framebuffer? Can I convert to this format using imagemagick? p.s. Im using a raspberry pi running raspbian. Update 11-12-2012 I ended up using pygame to display images in my application. Not sure if this uses the frame-buffer to display the images. But it meets my needs quite well.

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  • How to display downloaded youtube annotations ( not captions) on offline video player?

    - by kowalsk
    i need to display the annotations for some of my downloaded youtube videos. It's also important to make them closeable. Making them clickable would also be nice. What i found out so far: From what i understand there there is a vlc plugin/extension that could also render the annotations but i'm having a hard time finding it. Mplayer might also be an option but i'd have to convert the xml files to .bmp and then use a bmov filter to play them. Any suggestions welcome. Edit: to further clarify i would like to display/overlay annotations from a youtube xml file (i'm willing to go through a conversion step if i have to) pretty much the same way i can display subtitles from a srt or sub file. Edit2: I'm open to using other players too ( if vlc is not a feasible option for what i want)

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  • Improve Playback Using Enhancements in Windows Media Player 12

    - by DigitalGeekery
    Are you looking for ways to improve the playback of your media in Windows Media Player 12? We’ll show you how to do that by using the enhancements in WMP 12. If you are in Library mode, you’ll need to click the icon at the lower right to switch to Now Playing mode. Right-click anywhere in Media Player while in Now Playing mode, select Enhancements, and select any of the available options.   You can switch between the individual enhancements by clicking the right and left buttons at the top left.   Crossfading and Auto Volume Leveling The Auto Volume Leveling setting is just a simple toggle on and off. If your MP3 or WMA files have volume leveling information values.   You can automatically add volume leveling information values to all files you add to your library by switching to Library view, going to Tools > Options, and selecting Add volume leveling information values for new files on the Library tab. Click OK when finished.   Crossfading will gradually decrease the volume of the song that is ending (fade out) and increase volume of the song that is beginning. Click Turn on Crossfading and then click and drag the slider left or right change the amount of overlap between tracks. Graphic Equalizer The graphic equalizer is toggled on and off by clicking Turn on / Turn off at the top left. You can select pre-defined equalizer settings by music genre by clicking the Default list. The radio buttons on the left allow you to move the sliders individually, in a loose group or a tight group. You can always return to the default settings by clicking Reset. Play Speed Settings Choose a pre-defined settings by clicking Slow, Normal, or Fast. Uncheck the Snap slider to common speeds the move the slider right and left to your desired speed. If nothing else, these settings provide a little fun and amusement. Quiet Mode Quiet mode will level out any sharp volume highs and lows within a single track. Simply toggle the setting on or off and select whether you prefer Medium difference or Little difference by selecting one of the radio buttons. SRS WOW effects SRS WOW effects enhance low-frequency and stereo sound performance. Click Turn on to enable the TruBass and WOW Effect sliders. You can also optimize for your speaker type. Click to switch between Regular, Large, and Headphones. Video Settings Video Settings allow you to adjust the Hue, Brightness, Saturation, and Contrast.   You can also adjust the zoom settings by clicking Select video zoom settings.   Dolby Digital Settings Choose between Normal, Night, and Theater settings to adjust the audio for Dolby Digital content. This setting will only effect media with Dolby Digital sound. Looking for more ways to improve your media experience in WMP 12? Check out how to update metadata and cover art and how to share media with other Windows 7 computers on your home network. Similar Articles Productive Geek Tips Fixing When Windows Media Player Library Won’t Let You Add FilesInstall and Use the VLC Media Player on Ubuntu LinuxHow To Rip a Music CD in Windows 7 Media CenterStream Media from Windows 7 to XP with VLC Media PlayerInstalling Windows Media Player Plugin for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Check these Awesome Chrome Add-ons iFixit Offers Gadget Repair Manuals Online Vista style sidebar for Windows 7 Create Nice Charts With These Web Based Tools Track Daily Goals With 42Goals Video Toolbox is a Superb Online Video Editor

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  • Remote Desktop (Vino-Server) connects but display doesn't work?

    - by kmassada
    Ubuntu comes default with vino-server, I can remote into my machine, and connect to it, however, the display inside my remote client, is a mirror of my own desktop. I tried using one monitor, thinking that's what is the issue but still won't work. (vino-server:3608): EggSMClient-CRITICAL **: egg_sm_client_set_mode: assertion `global_client == NULL || global_client_mode == EGG_SM_CLIENT_MODE_DISABLED' failed 25/07/2012 12:23:58 PM Autoprobing TCP port in (all) network interface 25/07/2012 12:23:58 PM Listening IPv6://[::]:5900 25/07/2012 12:23:58 PM Listening IPv4://0.0.0.0:5900 25/07/2012 12:23:58 PM Autoprobing selected port 5900 25/07/2012 12:23:58 PM Advertising security type: 'TLS' (18) 25/07/2012 12:23:58 PM Re-binding socket to listen for VNC connections on TCP port 5900 in (all) interface 25/07/2012 12:23:58 PM Listening IPv6://[::]:5900 25/07/2012 12:23:58 PM Listening IPv4://0.0.0.0:5900 25/07/2012 12:23:58 PM Clearing securityTypes 25/07/2012 12:23:58 PM Advertising security type: 'TLS' (18) 25/07/2012 12:23:58 PM Clearing securityTypes 25/07/2012 12:23:58 PM Advertising security type: 'TLS' (18) 25/07/2012 12:23:58 PM Advertising authentication type: 'No Authentication' (1) 25/07/2012 12:23:58 PM Re-binding socket to listen for VNC connections on TCP port 5900 in (all) interface 25/07/2012 12:23:58 PM Listening IPv6://[::]:5900 25/07/2012 12:23:58 PM Listening IPv4://0.0.0.0:5900 25/07/2012 12:23:58 PM Clearing securityTypes 25/07/2012 12:23:58 PM Clearing authTypes 25/07/2012 12:23:58 PM Advertising security type: 'TLS' (18) 25/07/2012 12:23:58 PM Advertising authentication type: 'VNC Authentication' (2) 25/07/2012 12:23:58 PM Clearing securityTypes 25/07/2012 12:23:58 PM Clearing authTypes 25/07/2012 12:23:58 PM Advertising security type: 'TLS' (18) 25/07/2012 12:23:58 PM Advertising authentication type: 'VNC Authentication' (2) 25/07/2012 12:23:58 PM Advertising security type: 'VNC Authentication' (2) (vino-server:3608): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent. (vino-server:3608): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent. 25/07/2012 12:24:16 PM [IPv4] Got connection from client static-XXXX.bltmmd.fios.verizon.net 25/07/2012 12:24:16 PM other clients: 25/07/2012 12:24:29 PM Client Protocol Version 3.7 25/07/2012 12:24:29 PM Advertising security type 18 25/07/2012 12:24:29 PM Advertising security type 2 25/07/2012 12:24:30 PM Client returned security type 18 25/07/2012 12:24:30 PM Advertising authentication type 2 25/07/2012 12:24:30 PM Client returned authentication type 2 25/07/2012 12:24:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type -258 25/07/2012 12:24:37 PM Enabling NewFBSize protocol extension for client static-XXXX.bltmmd.fios.verizon.net 25/07/2012 12:24:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type 1464686185 25/07/2012 12:24:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type -259 25/07/2012 12:24:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type -257 (vino-server:3608): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent. 25/07/2012 12:24:55 PM Client static-XXXX.bltmmd.fios.verizon.net gone 25/07/2012 12:24:55 PM Statistics: 25/07/2012 12:24:55 PM key events received 0, pointer events 80 25/07/2012 12:24:55 PM framebuffer updates 43, rectangles 152, bytes 292401 25/07/2012 12:24:55 PM tight rectangles 152, bytes 292401 25/07/2012 12:24:55 PM raw bytes equivalent 11621332, compression ratio 39.744502 25/07/2012 12:25:21 PM [IPv4] Got connection from client static-XXXX.bltmmd.fios.verizon.net 25/07/2012 12:25:21 PM other clients: 25/07/2012 12:25:28 PM Client Protocol Version 3.7 25/07/2012 12:25:28 PM Advertising security type 18 25/07/2012 12:25:28 PM Advertising security type 2 25/07/2012 12:25:28 PM Client returned security type 18 25/07/2012 12:25:29 PM Advertising authentication type 2 25/07/2012 12:25:29 PM Client returned authentication type 2 25/07/2012 12:25:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type -258 25/07/2012 12:25:37 PM Enabling NewFBSize protocol extension for client static-XXXX.bltmmd.fios.verizon.net 25/07/2012 12:25:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type 1464686185 25/07/2012 12:25:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type -259 25/07/2012 12:25:37 PM rfbProcessClientNormalMessage: ignoring unknown encoding type -257 (vino-server:3608): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent. 25/07/2012 12:25:47 PM Client static-XXXX.bltmmd.fios.verizon.net gone 25/07/2012 12:25:47 PM Statistics: 25/07/2012 12:25:47 PM key events received 0, pointer events 7283 25/07/2012 12:25:47 PM framebuffer updates 27, rectangles 82, bytes 113354 25/07/2012 12:25:47 PM tight rectangles 82, bytes 113354 25/07/2012 12:25:47 PM raw bytes equivalent 5831432, compression ratio 51.444431 couple of things I notice, the following error occurs over and over again. the menu error seems to be caused by ubuntu, similar problems occur http://trac.wxwidgets.org/ticket/14292, (vino-server:3608): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent. the second one also seem to be a display related issue, can't seem to figure out a solution. I really rather try to fix this issue than have to use the other vnc clients most suggest. (vino-server:3608): EggSMClient-CRITICAL **: egg_sm_client_set_mode: assertion `global_client == NULL || global_client_mode == EGG_SM_CLIENT_MODE_DISABLED' failed

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  • dasBlog

    - by Daniel Moth
    Some people like blogging on a site that is completely managed by someone else (e.g. http://wordpress.com/) and others, like me, prefer hosting their own blog at their own domain. In the latter case you need to decide what blog engine to install on your web space to power your blog. There are many free blog engines to choose from (e.g. the one from http://wordpress.org/). If, like me, you want to use a blog engine that is based on the .NET platform you have many choices including BlogEngine.NET, Subtext and the one I picked: dasBlog. In this post I'll describe the steps I took to get going with the open source dasBlog (home page, source page). A. Installing First I installed dasBlog on my local Windows 7 machine where I have IIS7 installed. To install dasBlog, I started by clicking the "Install" button on its web gallery page. After that I went through configuration, theming and adding content as described below. Once I was happy that everything was working correctly on the local machine, I set this up on a hosting service. I went for a Windows IIS7 shared hosting 3 month Economy plan from GoDaddy. The dasBlog site lists a bunch of other hosts. You can read the installation instructions for dasBlog, and with GoDaddy I just had to click one button since it is available as part of their quick-install apps. With GoDaddy I had a previewdns option that allowed me to play around and preview my site before going live. B. Configuring After it was installed (on local machine and/or hosting provider), I followed the obvious steps to create an admin user and logged in. This displays an admin navigation bar with the following options: 1. Navigator Links: I decided I was not going to use this feature. I manage links on the side of my blog manually elsewhere as part of the theme. So, I deleted every entry on this page and ignored it thereafter. 2. Blogroll: Ditto - same comment as for Navigator Links. 3. Content Filters: I did not delete (or add) these, but I did ensure both checkboxes are not checked. I.e. I am not using this feature now, but I may return to it in the future. 4. Activity: This is a read-only view of various statistics. So nothing to configure here, but useful to come back to for complementary statistics to whatever other statistical package you use (e.g. free stats as part of the hosting and I also use feedburner for syndication stats). 5. Cross-posting: I did not need that, so I turned it off via the Configuration Settings discussed next. 6. Configuration Settings: This is where the bulk of the configuration for the blog takes place and they are stored in a single XML file: Site.Config file. There are truly self-explanatory options to pick for Basic Settings, Services Settings and Services to Ping, Syndication Settings (this is where you link to your feedburner name if you have one) and Mail to Weblog Settings (I keep this turned off). There are also "Xml Storage System Settings" (I keep this turned off), "OpenId Settings" (I allow OpenID commenters), "Spammer Settings" (Enable captcha, never show email addresses) and "Comment settings" (Enable comments, don't allow on older posts, don't allow html). There are also Appearance Settings (I checked the "Use Post Title for Permalink", replaced spaces with hyphen and unchecked the "Use Unique Title"). Finally, there are also Notification Settings, but they are a bit of hit and miss in my case, in that I don’t always get the emails (still investigating this). C. Adding Content You can add content via the "Add Entry" link on the admin navigation bar or by configuring the "Mail to Weblog" settings and sending email or, do what I've started doing, use Live Writer (also the team has a blog). Another way to add content is programmatically if, for example, you are migrating content from another blog (and I'll cover that in separate post sharing the code). What you should know is that all blog content (posts and comments) live in XML files in a folder called "content" under your dasBlog installation. D. Theming There is a very good guide about themes for dasBlog, there is also a similar guide with screenshots (scroll down to "So how do I create a theme") and the dasBlog macro reference. When you install dasBlog, there are many themes available; each theme is in its own folder (representing the folder name) under the themes folder. You may have noticed that you can switch between these via the "Appearance Settings" described above (look for the combobox after the Default Theme label). I created my own theme by copy-pasting an existing theme folder, renaming it and then switching to it as the default. I then opened the folder in Visual Studio and hacked around the HTML in the 3 files (itemTemplate, homeTemplate and dayTemplate). These files have a blogtemplate file extension, which I temporarily renamed to HTML as I was editing them. There is no more advice I can offer here as this is a matter of taste and the aforementioned links is all I used. Personally, I had salvaged the CSS (and structure) from my previous blog and wanted to make this one match it as closely as possible - I think I have succeeded. E. If you run into any issue with dasBlog... ...use your favorite search engine to find answers. Many bloggers have been using this engine for a while and have documented issues and workarounds over time. One such example is ScottHa's dasBlog category; another example is therightstuff where I "borrowed" the idea/macro for the outlook-style on-page navigation. If you don't find what you want through searching, try posting a question to the forums. Comments about this post welcome at the original blog.

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  • Is there a way to display navmesh agent path in Unity?

    - by Antoine Guillien
    I'm currently making a prototype for a game I plan to develop. As far as I did, I managed to set up the navigation mesh and my navmeshagents. I would like to display the path they are following when setDestination() is fired. I did some researches but didn't find anything about it. EDIT 1 : So I instantiate an empty object with a LineRenderer and I have a line bewteen my agent and the destination. Still I've not all the points when the path has to avoid an obstacle. Furthermore, I wonder if the agent.path does reflect the real path that the agent take as I noticed that it actually follow a "smoothier" path. Here is the code so far : GameObject container = new GameObject(); container.transform.parent = agent.gameObject.transform; LineRenderer ligne = container.AddComponent<LineRenderer>(); ligne.SetColors(Color.white,Color.white); ligne.SetWidth(0.1f,0.1f); //Get def material ligne.gameObject.renderer.material.color = Color.white; ligne.gameObject.renderer.material.shader = Shader.Find("Sprites/Default"); ligne.gameObject.AddComponent<LineScript>(); ligne.SetVertexCount(agent.path.corners.Length+1); int i = 0; foreach(Vector3 v in p.corners) { ligne.SetPosition(i,v); //Debug.Log("position agent"+g.transform.position); //Debug.Log("position corner = "+v); i++; } ligne.SetPosition(p.corners.Length,agent.destination); ligne.gameObject.tag = "ligne"; So How can I get the real coordinates my agent is going to walk throught ?

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  • Is big (as much as big) size display (Monitor) always better for Development?

    - by Jitendra Vyas
    Is bigger size display ( Monitor) always better for Development? I'm going to buy a new LCD Monitor. I mostly work in Adobe Photoshop, HTML, CSS, jQuery and Wordpress. Budget is not a problem. Many options are there for LCD Monitor SIZE My questions are Would it better for maximum size, or large size monitor are not good always? Would it better to buy 21.5 inch x 2 than one 30 inch monitor? Which monitor size would you would prefer between the size of 21.5 inch - 30 inch, if bugdet is not a problem?

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  • Technique to Display Multiple Browser Windows Tiled at Same time?

    - by Kendor
    I have a separate monitor that I use for Toodledo (a web-based task managment app), in which I like to display various views (Next Action Status, Waiting Status, Planning Status, and Overdue Due-Date items). I've been playing around with some add-ons on Firefox that allow you to split the browser, but they are cumbersome. I'm now trying Chrome, and opening 4 different browser windows that I've tiled on the screen in quadrants (I use the Compiz grid applet for this). This is not ideal as each browser replicates the URL bar and the tab, and I don't have opening ths windows automated upon restart. Chrome is great in managing screen real estate, but this is not ideal. In Firefox I tried various extension to hide interface elements, but it was very clunky... Am wondering whether anyyone has tried to do similar with TD, and how they achieved what I'm going after? Am wondering whether someone has a good technique for accomplishing what I'm looking for?

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  • Google Authorship: can I display:none for link to profile?

    - by RubenGeert
    I'd like to have my 'mugshot' in Google's SERPs but I couldn't care less about Google+. I don't really want to link my website to Google+ either. Can I use CSS display:none; on the link leading to my profile and still have authorship, which looks like <a href='https://plus.google.com/111823012258578917399?rel=author' rel='nofollow'>Google</a>? Will the nofollow attribute here spoil things? I don't want to lose 'link juice' on Google+ if I don't have to. Now Google should crawl only the HTML but I'm sure they'll figure out the link is not visible (perhaps it's technically even cloaking. Does anybody have experience with this situation? And do I really have to become (reasonably) active on Google+ in order for authorship to show? This answer suggests I do but I didn't read anything on that in Google's guidelines.

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  • How do I specify a string to display in the Ubuntu software-center when creating a package with dpkg-deb?

    - by TomMKV
    When I open *.deb packages downloaded from the internet in the Ubuntu software-center, it displays a "nice" name for the package (including upper- and lowercase, spaces, special characters, ...). When I create a *.deb package from binaries only using dpkg-deb -b, Ubuntu Software Center displays the "technical" package name (the one specified at the Package: field in the control file, limited to lowercase only, no spaces, ...). Is there any way to provide a string different from the "technical" package name (including upper- and lowercase, spaces, special characters, ...) for display in the Ubuntu software Center? Unfortunately, this can not be done via the short description (that is displayed below the "technical" name, but not replacing it).

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  • Is it only possible to display 64k vertices on the monitor with 16bit?

    - by Aufziehvogel
    I did the first 3D tutorial over at riemers.net and stumbled upon that my graphic card only supports Shader 2.0 (Reach profile in XNA) which means I can only use Int16 to store the indices (triangle to vertex). This means that I can only store 2^16 = 65536 vertices. Also I read on the internet that you should prefer 16-bit over 32-bit because not all hardware (like mine) does support 32-bit. Yet, I am wondering: Do really all game scenes get along with only so little vertices? I though already faces of people used a lot of polygons (which are made up of vertices?). It’s not relevant for me yet, but I am interested: Do game scenes use only 65536 vertices? Do you use some trade-off to display more (e.g. 64k in GPU buffer rest on RAM) Is there some method to get more into the GPU buffer? I already read on some other posts that there seems to be a limit of 64k per mesh too, so maybe you can compact stuff to meshes?

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  • How to display a projectile trajectory in c++? [on hold]

    - by sana
    I am trying to make a game of Gorillas in c++ whose specification is somewhat like....... is : "In this game both players should select their position on a level scaled ground. Scale of the ground should be from 0 to 20 divisions, each division corresponding to 10 meters. Each player will enter an angle and initial velocity (limits of both should be defined) and the player will hurl a stone with this velocity at given angle. Stone will make a projectile and if it hits the other player then shooting player wins. A random effect of air should also be incorporated. Air will support one player and resist other. Velocity of air should be generated randomly, within some limits, and subtracted or added in the horizontal velocity of the stone. An arrow of suitable length shall represent air direction and velocity. The player who hits first wins." How do I display the trajectory of the stone????

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  • How to have an emacs function called when display size changes?

    - by Alex K
    I'm trying to define an emacs function that will be called when the display size changes, currently I'm not finding any hooks that I can use for this. I an NOT trying to notice when the emacs window changes size. My use case is that I have emacs open on my laptop, then I close it and bring it to work and plug it into a bigger monitor and turn it on via the keyboard. After logging in my windows are all in the top left corner. I want emacs to notice the screen size change and call my function allow me to reposition the window and change the font size. yes, I know about stay but I also want to change the font size. I'm running emacs 24.3.1 from emacsformacosx.com under OSX Mavericks

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  • To track or not to track user created images for display in a dynamic website?

    - by Question Overflow
    I have a website that allows user to upload and display images. Currently, I am not using a database to track these user images. A folder having the user id as the folder name is created for each user and under each folder, the image files are labelled numerically with filenames ranging from 01.jpg to 20.jpg. Up to 20 such images can be displayed on each user page. I am using javascript to hide these images in case of any of them is absent. I have seen many websites having user images with unique random filenames and possibly tracking these files with a database Since obscurity is not something that I need for these web accessible images, is there any reason why I should track them with a DB? I am not sure if a reduction of 404 errors is a good enough reason to justify the added complexity of maintaining a database or can anyone enlighten me?

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  • What is the easiest and fastest way to display an SDL_Surface in a window with SDL2?

    - by Semmu
    I would like to have an SDL_Surface representing the contents of the window, just like in the old days with SDL1.2. What is the best and fastest way to do it in SDL2? What I found is that I need an SDL_Window, an SDL_Renderer for that window, an SDL_Texture to render, and an SDL_Surface to create a texture from. This seems a bit too much to me, since I just want to display a single image on the screen. Not to mention the impact on the performance. On my machine (Lenovo Y510p laptop) this whole procedure takes 9ms, without any memory allocation, only using pre-allocated variables and totally black SDL_Surface. Is there a way I could speed up things?

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  • C# Serialization lock out

    - by Greycrow
    When I try to Serialize a class to an xml file I get the exception: The process cannot access the file 'C:\settings.xml' because it is being used by another process. Settings currentSettings = new Settings(); public void LoadSettings() { //Load Settings from XML file try { Stream stream = File.Open("settings.xml", FileMode.Open); XmlSerializer s = new XmlSerializer(typeof(Settings)); currentSettings = (Settings)s.Deserialize(stream); stream.Close(); } catch //Can't read XML - use default settings { currentSettings.Name = GameSelect.Items[0].ToString(); currentSettings.City = MapSelect.Items[0].ToString(); currentSettings.Country = RaceSelect.Items[0].ToString(); } } public void SaveSettings() { //Save Settings to XML file try { Stream stream = File.Open("settings.xml", FileMode.Create); XmlSerializer x = new XmlSerializer(typeof(Settings)); x.Serialize(stream, currentSettings); stream.Close(); } catch { MessageBox.Show("Unable to open XML File - File in use by other process"); } It appears that when I Deserialize it locks the file for writing back, even if I closed the stream. Thanks in advance.

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  • What is your preferred Default Environment Settings in Visual Studio 2010?

    - by Mendy
    Now that visual studio 2010 here, and we setup a new instance of visual studio, it's time to ask what is your preferred default environment settings. I'm just using Visual C# Development settings from the earlier visual studio, because I'm C# developer, but I interesting to know if there is a C# developers that choosing other options. Please describe why, and what using do you make the most.

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