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  • C++ STL question related to insert iterators and overloaded operators

    - by rshepherd
    #include <list> #include <set> #include <iterator> #include <algorithm> using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In standard C++ fashion the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

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  • Constructor issue

    - by laura
    This is the code that I worked on and I don't understand what it's happening on constructor Package obj2(); On output are displayed only the values 4 (Package obj1(4)) and 2 (Package obj3(2)) #include <iostream> using namespace std; class Package { private: int value; public: Package() { cout<<"constructor #1"<<endl; value = 7; cout << value << endl; } Package(int v) { cout<<"constructor #2"<<endl; value = v; cout << value << endl; } ~Package() { cout<<"destructor"<<endl; cout << value << endl; } }; int main() { Package obj1(4); Package obj2(); Package obj3(2); }

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  • How to make DataGrid Row really fully selectable (clicking on non-cell area)

    - by Samuel
    The question might be a little misleading. Here is a screenshot of a DataGrid that has some dummy values (code provided below) Is there a way to make the white area not covered by a cell clickable? My intention: I want to have full row selection. This can be achieved by SelectionUnit="FullRow" which is fine but how can I make the white area implicitly select the entire row without expanding available cells in width and avoiding code behind Here is the repro code: Xaml: <Window x:Class="DGVRowSelectTest.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525" DataContext="{Binding RelativeSource={RelativeSource Self}}"> <DataGrid ItemsSource="{Binding Names}" SelectionMode="Single" SelectionUnit="FullRow" > </DataGrid> </Window> Dummy Code behind of it (just sets the two entries up) using System.Collections.Generic; using System.Windows; namespace DGVRowSelectTest { public partial class MainWindow : Window { private IList<KeyValuePair<string, string>> _names = new List<KeyValuePair<string, string>>{new KeyValuePair<string, string>("A1", "A2"),new KeyValuePair<string, string>("B1","B2")}; public IList<KeyValuePair<string, string>> Names{get { return _names; }set { _names = value; }} public MainWindow() { InitializeComponent(); } } }

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  • calling constructor of the class in the destructor of the same class

    - by dicaprio
    Experts !! I know this question is one of the lousy one , but still I dared to open my mind , hoping I would learn from all. I was trying some examples as part of my routine and did this horrible thing, I called the constructor of the class from destructor of the same class. I don't really know if this is ever required in real programming , I cant think of any real time scenarios where we really need to call functions/CTOR in our destructor. Usually , destructor is meant for cleaning up. If my understanding is correct, why the compiler doesn't complain ? Is this because it is valid for some good reasons ? If so what are they ? I tried on Sun Forte, g++ and VC++ compiler and none of them complain about it. using namespace std; class test{ public: test(){ cout<<"CTOR"<<endl; } ~test() {cout<<"DTOR"<<endl; test(); }};

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  • how to bind a list to a dropdown list in gridview

    - by user3721173
    I have a GridView that it contain a Drop-down list.I have a list that wanna to bind this list to drop-down in gridview. <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False"OnSelectedIndexChanged="GridView1_SelectedIndexChanged" OnRowDataBound="GridView1_RowDataBound"> <Columns> <ItemTemplate> <asp:Label ID="Label2" runat="server"></asp:Label> <asp:DropDownList ID="DropDownList3" runat="server" AppendDataBoundItems="True" OnSelectedIndexChanged="DropDownList3_SelectedIndexChanged1" > </asp:DropDownList> </ItemTemplate> </asp:TemplateField> </Columns> and protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { DropDownList dropdown = (DropDownList)e.Row.FindControl("DropDownList3"); ClassDal obj = new ClassDal(); List<phone> list = obj.GetAll(); dropdown.DataTextField = "phone"; dropdown.DataValueField = "id"; dropdown.DataSource = list.ToList(); dropdown.DataBind(); } and namespace sample_table { public class ClassDal { public List<phone> GetAll() { using (PracticeDBEntities1 context = new PracticeDBEntities1()) { return context.phone.ToList(); } } } } but i received this exception :Object reference not set to an instance of an object on the row: dropdown.DataTextField = "phone";

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  • c# template member functions

    - by user3730583
    How can I define a template member function in C# For instance I will fill any collection which supports an Add(...) member function, please check out the sample code below public class CInternalCollection { public static void ExternalCollectionTryOne<T<int>>(ref T<int> ext_col, int para_selection = 0) { foreach (int int_value in m_int_col) { if (int_value > para_selection) ext_col.Add(int_value); } } public static void ExternalCollectionTryTwo<T>(ref T ext_col, int para_selection = 0) { foreach (int int_value in m_int_col) { if (int_value > para_selection) ext_col.Add(int_value); } } static int[] m_int_col = { 0, -1, -3, 5, 7, -8 }; } The ExternalCollectionTryOne<...(...) would be the preferred kind, because the int type can be explicit defined, but results in an error: Type parameter declaration must be an identifier not a type The type or namespace name 'T' could not be found (are you missing a using directive or an assembly reference?) The ExternalCollectionTryTwo<...(...) results in an error: 'T' does not contain a definition for 'Add' and no extension method 'Add' accepting a first argument of type 'T' could be found (are you missing a using directive or an assembly reference?)... I hope the problem is clear – any suggestions? ----------------------------- edit -------------------------- The answers with the interface ICollection<.. without a template member works fine and thanks all for this hint, but I still cannot define successfully a member template(generic) function So a more simpler example ... how can I define this public class CAddCollectionValues { public static void AddInt<T>(ref T number, int selection) { T new_T = new T(); //this line is just an easy demonstration to get a compile error with type T foreach (int i_value in m_int_col) { if (i_value > selection) number += i_value; //again the type T cannot be used } } static int[] m_int_col = { 0, -1, -3, 5, 7, -8 }; }

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  • How to focus a control in an MDIParent when all child windows have closed?

    - by Tim Gradwell
    I have a control in my parent mdi form which I wish to be given the focus if all mdi children have closed. I've tried hooking into the child form's FormClosed event and setting the focus from there but when I test it, my control is not left with focus when I close the mdi child. Can anyone tell me what I'm missing? In the sample below, "first focus" gets hit and does its job correctly (if I comment out the first focus line, my tree does not get focus on startup, so it must be doing its job, right?) Unfortunately, even though "second focus" gets hit, my tree does not end up with the focus when I close the child window. Sample using System; using System.Windows.Forms; namespace mdiFocus { class ParentForm : Form { public ParentForm() { IsMdiContainer = true; tree = new TreeView(); tree.Nodes.Add("SomeNode"); tree.Dock = DockStyle.Left; Controls.Add(tree); } protected override void OnShown(EventArgs e) { Form child = new Form(); child.MdiParent = this; child.Show(); child.FormClosed += new FormClosedEventHandler(child_FormClosed); tree.Focus(); // first focus works ok } void child_FormClosed(object sender, FormClosedEventArgs e) { tree.Focus(); // second focus doesn't seem to work, even though it is hit :( } TreeView tree; } static class Program { [STAThread] static void Main() { Application.Run(new ParentForm()); } } }

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  • Unicode version of base64 encoding/ decoding

    - by Yan Cheng CHEOK
    I am using base64 encoding/decoding from http://www.adp-gmbh.ch/cpp/common/base64.html It works pretty well with the following code. const std::string s = "I Am A Big Fat Cat" ; std::string encoded = base64_encode(reinterpret_cast<const unsigned char*>(s.c_str()), s.length()); std::string decoded = base64_decode(encoded); std::cout << _T("encoded: ") << encoded << std::endl; std::cout << _T("decoded: ") << decoded << std::endl; However, when comes to unicode namespace std { #ifdef _UNICODE typedef wstring tstring; #else typedef string tstring; #endif } const std::tstring s = _T("I Am A Big Fat Cat"); How can I still make use of the above function? Merely changing std::string base64_encode(unsigned TCHAR const* , unsigned int len); std::tstring base64_decode(std::string const& s); will not work correctly. (I expect base64_encode to return ASCII. Hence, std::string should be used instead of std::tstring)

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  • uninitialized local variable

    - by blitzeus
    This code compiles and runs though gives a Microsoft compiler error that I cant fix warning C4700: uninitialized local variable 'ptr4D' used. This is in the last line of the code, I think #include <iostream> using namespace std; const int DIM0 = 2, DIM1 = 3, DIM2 = 4, DIM3 = 5; void TestDeclar(); int main(){ TestDeclar(); cout << "Done!\n"; return 0; } void TestDeclar(){ //24 - array of 5 floats float xa[DIM3], xb[DIM3], xc[DIM3], xd[DIM3], xe[DIM3], xf[DIM3]; float xg[DIM3], xh[DIM3], xi[DIM3], xj[DIM3], xk[DIM3], xl[DIM3]; float xm[DIM3], xn[DIM3], xo[DIM3], xp[DIM3], xq[DIM3], xr[DIM3]; float xs[DIM3], xt[DIM3], xu[DIM3], xv[DIM3], xw[DIM3], xx[DIM3]; //6 - array of 4 pointers to floats float *ya[DIM2] = {xa, xb, xc, xd}, *yb[DIM2] = {xe, xf, xg, xh}; float *yc[DIM2] = {xi, xj, xk, xl}, *yd[DIM2] = {xm, xn, xo, xp}; float *ye[DIM2] = {xq, xr, xs, xt}, *yf[DIM2] = {xu, xv, xw, xx}; //2 - array of 3 pointers to pointers of floats float **za[DIM1] = {ya, yb, yc}; float **zb[DIM1] = {yd, ye, yf}; //array of 2 pointers to pointers to pointers of floats float ***ptr4D[DIM0] = {za, zb}; cout << &***ptr4D[DIM0] << '\n'; }

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  • A Null Reference Exception

    - by Alex
    "Object reference not set to an instance of an object." using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace XNAdev { class Sprite { //The size of the Sprite public Rectangle Size; //Used to size the Sprite up or down from the original image public float Scale = 1.0f; //The current position of the Sprite public Vector2 Position = new Vector2(115, 0); //The texture object used when drawing the sprite private Texture2D mSpriteTexture; //Load the texture for the sprite using the Content Pipeline public void LoadContent(ContentManager theContentManager, string theAssetName) { mSpriteTexture = theContentManager.Load<Texture2D>(theAssetName); Size = new Rectangle(0, 0, (int)(mSpriteTexture.Width * Scale), (int)(mSpriteTexture.Height * Scale)); } //Draw the sprite to the screen public void Draw(SpriteBatch theSpriteBatch) { theSpriteBatch.Draw(mSpriteTexture, Position, new Rectangle(0, 0, mSpriteTexture.Width, mSpriteTexture.Height), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0); } } } I am very new at this C# so any help would be great. I have no idea what my error is.

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  • How do I deserialize a namespaced element to an object in .net?

    - by pc1oad1etter
    Given this XML snippet: ... <InSide:setHierarchyUpdates> <automaticUpdateInterval>5</automaticUpdateInterval> <shouldRunAutomaticUpdates>true<shouldRunAutomaticUpdates> </InSide:setHierarchyUpdates> ... I am attempting to serialize this object: Imports System.Xml.Serialization <XmlRoot(ElementName:="setHierarchyUpdates", namespace:="InSide")> _ Public Class HierarchyUpdate <XmlElement(ElementName:="shouldRunAutomaticUpdates")> _ Public shouldRunAutomaticUpdates As Boolean <XmlElement(ElementName:="automaticUpdateInterval")> _ Public automaticUpdateInterval As Integer End Class Like this: Dim hierarchyUpdater As New HierarchyUpdate Dim x As New XmlSerializer(hierarchyUpdater.GetType) Dim objReader As Xml.XmlNodeReader = New Xml.XmlNodeReader(myXMLNode) hierarchyUpdater = x.Deserialize(objReader) However, the object, after deserialization, has values of false and zero. If I switch the objReader to a streamreader and read this in as a file, with none of its parents and no namespaces, it works: <setHierarchyUpdates> <automaticUpdateInterval>5</automaticUpdateInterval> <shouldRunAutomaticUpdates>true<shouldRunAutomaticUpdates> </setHierarchyUpdates> What am I doing wrong? Should I use something other than XMLRoot in the class definition, because, as an XML node, it's not really the root? If so, what? Why are no errors returned when this fails?

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  • Converting a soap message to a document using wssj

    - by ellander
    I have been supplied with a jar file that should enable me to connect to a 3rd party system. When I run the necessary class I get an error which states that the namespace for the prefix "SOAPENV" has not been declared. Using jad I have decompiled the class files to try suss out what is going on and the error seems to occur when a soap message is being converted to a document. Unfortunately I don't know much about wssj. Can anyone suggest what the problem might be? I'm wondering if it's an incompatibility issue as it's not a recently created jar file and the decompiled code looks different to all the examples I can find. For example, in this section the examples have addNamesSpaceDeclaration rather than addAttribute... MessageFactory factory = MessageFactory.newInstance(); SOAPFactory sf = SOAPFactory.newInstance(); SOAPMessage msg = factory.createMessage(); MimeHeaders headers = msg.getMimeHeaders(); headers.addHeader("Content-Type", "text/xml"); SOAPEnvelope env = msg.getSOAPPart().getEnvelope(); env.addAttribute(sf.createName("xmlns:xsi"), "http://www.w3.org/2001/XMLSchema-instance");

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  • My partial is not where rails expects it to be (nested partials)

    - by new2ruby
    I have a model Submissions which has many Performers. I have a partial for showing an individual submissions (app/views/submissions/_submission.html.erb): <div> Show stuff relating to @submission ... <%= render @performers %> </div> and a partial for showing performers (app/views/performers/_performer.html.erb): <%= div_for performer do %> <%= performer.name %> <% end %> This works fine from (app/views/submissions/show.html.erb): <%= render @submission %> But I want to use this from a different namespace too (app/views/curator/submissions/show.html.erb). But I get this error: Missing partial curator/submissions/submission with {:locale=>[:en], :formats=>[:html], :handlers=>[:erb, :builder, :coffee]}. Searched in: * "/Users/ircmullaney/RubyCode/cif/app/views" * "/Users/ircmullaney/.rvm/gems/ruby-1.9.3-p194@rails3tutorial2ndEd/gems/devise-2.1.2/app/views" I can fix this by changing the render to this: <%= render 'submissions/submission' %> But, then the nested partial fails: Missing partial curator/performers/performer with {:locale=>[:en], :formats=>[:html], :handlers=>[:erb, :builder, :coffee]}. Searched in: * "/Users/ircmullaney/RubyCode/cif/app/views" * "/Users/ircmullaney/.rvm/gems/ruby-1.9.3-p194@rails3tutorial2ndEd/gems/devise-2.1.2/app/views" This doesn't work: <%= render 'performers/performer' %> because of the div_for: undefined method `model_name' for NilClass:Class Any ideas how I should do this?

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  • Client-side user custom CSS single file for overriding multiple domains

    - by Cawas
    This is for using in Safari, though it could probably be used on Firefox as well. In Chrome you have to add a plugin anyway (which generally allow for custom CSS per domain), and Opera already allows this to be done without needing any CSS. But while it's for customizing on the client-side, it's also a pure CSS question. So I'm using no plugins here. So, again, I got a custom CSS code (easily) working for all domains. Now I want to get specify CSS code for each domain. All with just 1 CSS file that's being loaded by Safari. Over the web and googling, I've found two ways to supposedly do this, but none actually worked. They're both documented on userstyles.com: @-moz-document domain("your-domain.com") { }. This would be perfect, since I can have several tags like that and just choose which style will be loaded for which domain. It just doesn't work. @namespace is quite confusing and I've tried every variation I could think of. None worked.

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  • Porting Python algorithm to C++ - different solution

    - by cb0
    Hello, I have written a little brute string generation script in python to generate all possible combinations of an alphabet within a given length. It works quite nice, but for the reason I wan't it to be faster I try to port it to C++. The problem is that my C++ Code is creating far too much combination for one word. Heres my example in python: ./test.py gives me aaa aab aac aad aa aba .... while ./test (the c++ programm gives me) aaa aaa aaa aaa aa Here I also get all possible combinations, but I get them twice ore more often. Here is the Code for both programms: #!/usr/bin/env python import sys #Brute String Generator #Start it with ./brutestringer.py 4 6 "abcdefghijklmnopqrstuvwxyz1234567890" "" #will produce all strings with length 4 to 6 and chars from a to z and numbers 0 to 9 def rec(w, p, baseString): for c in "abcd": if (p<w - 1): rec(w, p + 1, baseString + "%c" % c) print baseString for b in range(3,4): rec(b, 0, "") And here the C++ Code #include <iostream> using namespace std; string chars="abcd"; void rec(int w,int b,string p){ unsigned int i; for(i=0;i<chars.size();i++){ if(b < (w-1)){ rec(w, (b+1), p+chars[i]); } cout << p << "\n"; } } int main () { int a=3, b=0; rec (a+1,b, ""); return 0; } Does anybody see my fault ? I don't have much experience with C++. Thanks indeed

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  • [C++] Trouble declaring and recognizing global functions

    - by Sarah
    I've created some mathematical functions that will be used in main() and by member functions in multiple host classes. I was thinking it would be easiest to make these math functions global in scope, but I'm not sure how to do this. I've currently put all the functions in a file called Rdraws.cpp, with the prototypes in Rdraws.h. Even with all the #includes and externs, I'm getting a "symbol not found" error at the first function call in main(). Here's what I have: // Rdraws.cpp #include <cstdlib> using namespace std; #include <cmath> #include "Rdraws.h" #include "rng.h" extern RNG rgen // this is the PRNG used in the simulation; global scope void rmultinom( double p_trans[], int numTrials, int numTrans, int numEachTrans[] ) { // function 1 def } void rmultinom( const double p_trans[], const int numTrials, int numTrans, int numEachTrans[]) { // function 2 def } int rbinom( int nTrials, double pLeaving ) { // function 3 def } // Rdraws.h #ifndef RDRAWS #define RDRAWS void rmultinom( double[], int, int, int[] ); void rmultinom( const double[], const int, int, int[] ); int rbinom( int, double ); #endif // main.cpp ... #include "Rdraws.h" ... extern void rmultinom(double p_trans[], int numTrials, int numTrans, int numEachTrans[]); extern void rmultinom(const double p_trans[], const int numTrials, int numTrans, int numEachTrans[]); extern int rbinom( int n, double p ); ... int main() { ... } I'm pretty new to programming. If there's a dramatically smarter way to do this, I'd love to know.

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  • Using delegate Types vs methods

    - by Grant Sutcliffe
    I see increasing use of the delegate types offered in the System namespace (Action; Predicate etc). As these are delegates, my understanding is that they should be used where we have traditionally used delegates in the past (asynchronous calls; starting threads, event handling etc). Is it just preference or is it considered practice to use these delegate types in scenarios such as the below; rather than using calls to methods we have declared (or anonymous methods): public void MyMethod { Action<string> action = delegate(string userName { try { XmlDocument profile = DataHelper.GetProfile(userName); UpdateMember(profile); } catch (Exception exception) { if (_log.IsErrorEnabled) _log.ErrorFormat(exception.Message); throw (exception); } }; GetUsers().ForEach(action); } At first, I found the code less intuitive to follow than using declared or anonymous methods. I am starting to code this way, and wonder what the view are in this regard. The example above is all within a method. Is this delegate overuse.

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  • static initialization confusion

    - by Happy Mittal
    I am getting very confused in some concepts in c++. For ex: I have following two files //file1.cpp class test { static int s; public: test(){s++;} }; static test t; int test::s=5; //file2.cpp #include<iostream> using namespace std; class test { static int s; public: test(){s++;} static int get() { return s; } }; static test t; int main() { cout<<test::get()<<endl; } Now My question is : 1. How two files link successfully even if they have different class definitions? 2. Are the static member s of two classes related because I get output as 7. Please explain this concept of statics.

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  • XAML PixelGrid to Prevent Blurry Text

    - by Bodekaer
    Hi, Just wanted to share a small Grid I created, which can help prevent blurry text etc. as it adjusts the margin of the Grid to ensure a pixel perfect position and size of the grid. Works great e.g. for inside StackPanels with auto height Labels/TextBlocks. Here is the code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace Controls { class PixelGrid : Grid { protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo) { // POSITION Vector position = VisualTreeHelper.GetOffset(this); double targetX = Math.Round(position.X, MidpointRounding.ToEven); double targetY = Math.Round(position.Y, MidpointRounding.ToEven); double marginLeft = targetX - position.X; double marginTop = targetY - position.Y; // SIZE double targetHeight = Math.Round(sizeInfo.NewSize.Height, MidpointRounding.ToEven); double targetWidth = Math.Round(sizeInfo.NewSize.Width, MidpointRounding.ToEven); double marginBottom = targetHeight - sizeInfo.NewSize.Height; double marginRight = targetWidth - sizeInfo.NewSize.Width; // Adjust margin to ensure pixel width this.Margin = new Thickness(marginLeft, marginTop, marginRight, marginBottom); base.OnRenderSizeChanged(sizeInfo); } } }

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  • How to wrtie a XML License Line in C#?

    - by Nano HE
    My want to write a XML file as this: <?xml version="1.0" encoding="UTF-8"?> <Equipment xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <License licenseId="" licensePath="" /> Some piece of my code attached here // Create a new file in D:\\ and set the encoding to UTF-8 XmlTextWriter textWriter = new XmlTextWriter("D:\\books.xml", System.Text.Encoding.UTF8); // Format automatically textWriter.Formatting = Formatting.Indented; // Opens the document textWriter.WriteStartDocument(); // Write the namespace declaration. textWriter.WriteStartElement("books", null); // Write the genre attribute. textWriter.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); textWriter.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); And now I need to write the License Line below in C# <License licenseId="" licensePath="" /> But I don't know how to move on for I found the Line ended with the special / .Thank you.

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  • c++ STL vector is not acccepting the copy constructor

    - by prabhakaran
    I wrote a code ( c++,visual studio 2010) which is having a vector, even I though copy const is declared, but is still showing that copy const is not declared Here the code #include<iostream> #include<vector> using namespace std; class A { public: A(){cout << "Default A is acting" << endl ;} A(A &a){cout << "Copy Constructor of A is acting" << endl ;} }; int main() { A a; A b=a; vector<A> nothing; nothing.push_back(a); int n; cin >> n; } The error I got is Error 1 error C2558: class 'A' : no copy constructor available or copy constructor is declared 'explicit' c:\program files\microsoft visual studio 10.0\vc\include\xmemory 48 1 delete Anybody please help me

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  • C++ templates error: instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass]

    - by pureconsciousness
    Hello there, I've some problem in my code I cannot deal with: #ifndef TESTCLASS_H_ #define TESTCLASS_H_' #include <map> using namespace std; template <typename T> class TestClass { public: TestClass(){}; virtual ~TestClass(){}; void testMethod(T b,std::map<T,int> m); }; template <typename T> void TestClass`<T`>::testMethod(T b,std::map<T,int> m){ m[b]=0; } #endif /*TESTCLASS_H_*/ int main(int argc, char* argv[]) { SomeClass s; TestClass<SomeClass> t; map<SomeClass,int> m; t.testMethod(s,m); } Compiler gives me following error in line m[b]=0; : instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass] Could you help find the problem?? Thanks in advance

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  • Problem Binding to a Brush Property in WPF

    - by Krisc
    Working in WPF, writing a custom user control. I am trying to change the background property of the Border element when I change the value of a property of the class. Right now I am working on simply binding it to a DP, though if there is a better way I am open to suggestions. Here is the XAML for the UserControl <UserControl x:Class="MyProject.MyControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:js="clr-namespace:MyProject" mc:Ignorable="d" x:Name="MyControlRootLayout" Background="Transparent" d:DesignHeight="300" d:DesignWidth="300" Cursor="Hand"> <Border x:Name="RootBorder" Background="{Binding Path=CoreBackground, ElementName=MyControlRootLayout}" > </Border> </UserControl> And the code... public partial class MyControl : UserControl { public static DependencyProperty IsSelectedProperty = DependencyProperty.Register("IsSelected", typeof(bool), typeof(MyControl)); public static DependencyProperty CoreBackgroundProperty = DependencyProperty.Register("CoreBackground", typeof(Brush), typeof(MyControl)); public MyControl() { CoreBackground = new SolidColorBrush(Color.FromArgb(0, 255, 245, 104)); InitializeComponent(); Margin = new Thickness(5); } public Brush CoreBackground { get { return (Brush)GetValue(CoreBackgroundProperty); } set { SetValue(CoreBackgroundProperty, value); } } public bool IsSelected { get { return (bool)GetValue(IsSelectedProperty); } private set { SetValue(IsSelectedProperty, value); } } } Instead, the background comes out as transparent.

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  • C++ reference variable again!!!

    - by kumar_m_kiran
    Hi All, I think most would be surprised about the topic again, However I am referring to a book "C++ Common Knowledge: Essential Intermediate Programming" written by "Stephen C. Dewhurst". In the book, he quotes a particular sentence (in section under Item 5. References Are Aliases, Not Pointers), which is as below A reference is an alias for an object that already exists prior to the initialization of the reference. Once a reference is initialized to refer to a particular object, it cannot later be made to refer to a different object; a reference is bound to its initializer for its whole lifetime Can anyone please explain the context of "cannot later be made to refer to a different object" Below code works for me, #include <iostream> using namespace std; int main(int argc, char *argv[]) { int i = 100; int& ref = i; cout<<ref<<endl; int k = 2000; ref = k; cout<<ref<<endl; return 0; } Here I am referring the variable ref to both i and j variable. And the code works perfectly fine. Am I missing something? I have used SUSE10 64bit linux for testing my sample program. Thanks for your input in advance.

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  • C++ STL question related to insert iterators and sets

    - by rshepherd
    #include #include #include #include using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In typical STL style the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

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