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  • How to make NFS mounts available while offline?

    - by lpanebr
    Problem: I work on a notebook and while at work I have access to many NFS mounted drives. When I get home they are obviously not available. Windows 7 solution: My business partner uses Windows 7 and maps the folders via samba. Windows 7 has a very nice feature that let's he make these folders available offline. So when when he connects to the work network the changes get synchronized! Question: Is there a way to mimic that in ubuntu? What I have now: Server to local sync: I have added rsync entries on my crontab to copy server folders => local folders every five minutes. When at work I used the NFS mapped folders and while outside work I use the local copies. When I get at work I manually run a script that syncs local folders => server folders. Problems with my setup: slow startup when not at work (I guess do to the fstab trying to map the server folders) no conflict checking/managing I have to remember to sync manually and be careful because of the different file locations recent files do not work between work and home

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  • Storing large array of tiles, but allowing easy access to data

    - by Cyral
    I've been thinking about this for a while. I have a 2D tile bases platformer in XNA with a large array of tile data, I've been running into memory problems with large maps. (I will add chunks soon!) Currently, Each tile contains an Item along with other properties like how its rotated, if it has forground / background, etc. An Item is static and has properties like the name, tooltip, type of item, how much light it emits, the collision it does to player, etc. Examples: public class Item { public static List<Item> Items; public Collision blockCollisionType; public string nameOfItem; public bool someOtherVariable,etc,etc public static Item Air public static Item Stone; public static Item Dirt; static Item() { Items = new List<Item>() { (Stone = new Item() { nameOfItem = "Stone", blockCollisionType = Collision.Solid, }), (Air = new Item() { nameOfItem = "Air", blockCollisionType = Collision.Passable, }), }; } } Would be an Item, The array of Tiles would contain a Tile for each point, public class Tile { public Item item; //What type it is public bool onBackground; public int someOtherVariables,etc,etc } Now, Most would probably use an enum, or a form of ID to identify blocks. Well my system is really nice just to find out about an item. I can simply do tiles[x,y].item.Name To get the name for example. I realized my Item property of the tile is over 1000 Bytes! Wow! What I'm looking for is a way to use an ID (Int or byte depending on how many items) instead of an Item but still have a method for retreiving data about the type of item a tile contains.

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  • what to learn & practice to be a programmer (not for Job) [closed]

    - by Hanan N.
    I want to be able to write programs (tools) for my own needs, and I want to tell the computer what to do, not to be strict to what other's told it to do. I have a good knowledge of Linux & Windows, I am also have a bit of Python in my head, but I think that I need some guidance on what languages or practices to invest my time into in order to be able to tell the computer what to do. I know there is a lot of posts similar to what I am asking here, but there is a big difference and so I have opened this thread. My goal isn't to work at a company, so I don't need to learn how to work as a team, I don't need to learn as much how to maintain my code nor how to write it nice for others to understand (I know it is important but not for me). I don't want to learn it as a profession, but as a serious hobby (you can call it hacking as long as you know what cracking means), my end goal is to be able to understand other's people code, and to write my own code with a lot of deep knowledge of the ins and outs of the computer system in order to gain from it as much as I can. So in essence my questions are: How can I understand, in depth, computers, in order to exploit them as much as I can? What should I learn? Are there any books that I should read? Is it possible to do this, or do I have to learn every aspect of programming?

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  • Two Sessions All Humans Should Watch Right Now

    - by Geertjan
    At conferences, I definitely prefer technical sessions over any other kind of session. That's partly because I want to walk away from a conference with new libraries and APIs to play with, such as the AT&T ARO tool that I've been blogging about over the past few days thanks to being introduced to it in a great session by Doug Sillars at Oredev, in Malmo, Sweden. I only say the above to set the scene. And the scene is that I avoid sessions that deal with "agile topics" or whatever that means. I mean those sessions where you're meant to reflect on some way you're developing nothing in particular and then come away with new ways of doing that. I avoid those. Not because I don't necessarily like those or think I have nothing to learn, both of which I don't (or do, depending on how you read double negatives), but because there are so many sessions to attend that I focus on those that actually give me more technical knowledge that I can do something with immediately. Having said all that, here's two absolutely wonderful sessions (and probably many more but I really liked these two) presented at Oredev over the last few days, one by JB Rainsberger and the other by Woody Zuill, both very nice people who I met for the first time during the last few days, and who aren't paying me to promote them, and who're still struggling to figure out how to say my name. Whether you're a developer or manager or whatever you are, take this on trust, and simply watch these screencasts, hey, at most you're going to lose two hours of your life that you would've spent doing something else: Speaking for myself, I'm going to be watching both these presentations again several times in my life, that's for sure.

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  • Best way to solve the game 'bricolage'

    - by maggie
    I am trying to solve the following game http://www.hacker.org/brick/ using some kind of AI. The target of this game is to finally clear the board by clicking on groups of at least 3 bricks of the same color and removing them. If a group is disappearing the remaining bricks above will fall down or be moved left if a column got no bricks left. The higher the level - more colors and larger board. I already guessed that a pure bruteforce approach wont scale nice for higher levels. So i tried to implement a monte carlo like approach which worked ok for the first levels. But i am still not confident i will make the maximum level of 1052 with this. Currently i am stuck @~ level 100 :) The finding of the solution takes too much time... Hoping that there is a better way to do this i read some stuff about neural networks but i am really at the beginning of this. Before becoming obsessed by ANNs i want to be sure it is the right way for my problem. So my question is: Does it make any sense to apply an ANN to this game? Any suggestions?

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  • lshw not showing network

    - by triunenature
    Output: {User}@{Computer}:~$ sudo lshw -class network {User}@{Computer}:~$ Another Test: {User}@{Computer}:~$ lspci 00:00.0 RAM memory: NVIDIA Corporation MCP61 Memory Controller (rev a1) 00:01.0 ISA bridge: NVIDIA Corporation MCP61 LPC Bridge (rev a2) 00:01.1 SMBus: NVIDIA Corporation MCP61 SMBus (rev a2) 00:01.2 RAM memory: NVIDIA Corporation MCP61 Memory Controller (rev a2) 00:02.0 USB controller: NVIDIA Corporation MCP61 USB 1.1 Controller (rev a3) 00:02.1 USB controller: NVIDIA Corporation MCP61 USB 2.0 Controller (rev a3) 00:04.0 PCI bridge: NVIDIA Corporation MCP61 PCI bridge (rev a1) 00:05.0 Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2) 00:06.0 IDE interface: NVIDIA Corporation MCP61 IDE (rev a2) 00:07.0 Bridge: NVIDIA Corporation MCP61 Ethernet (rev a2) <<---- Network Card???? 00:08.0 IDE interface: NVIDIA Corporation MCP61 SATA Controller (rev a2) 00:08.1 IDE interface: NVIDIA Corporation MCP61 SATA Controller (rev a2) 00:09.0 PCI bridge: NVIDIA Corporation MCP61 PCI Express bridge (rev a2) 00:0b.0 PCI bridge: NVIDIA Corporation MCP61 PCI Express bridge (rev a2) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:05.0 FireWire (IEEE 1394): LSI Corporation FW322/323 (rev 70) 02:00.0 VGA compatible controller: NVIDIA Corporation G96 [GeForce 9500 GT] (rev a1) If you look at 00:07.0 I believe that is the network card. However lshw doesnt show it. I mainly need information on network speed 10MBpS/100MBsP/1000MBpS Though knowing why my system isn't working would be nice.

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  • Allowing client to select data to return via REST interface

    - by CMP
    I have a rest service that is essentially a proxy to a variety of other services. So if I call GET /users/{id} It will get their user profile, as well as order history, and contact info, etc... all from various services, and aggregates them into one nice object. My problem is that each call to a different service has the potential to add time to the original request, so we would rather not get ALL the data ALL of the time if a particular client does not care about all of the pieces. A solution I have arrived at is to do something like this: GET /users/{id}?includeOrders=true&includeX=true&includeY=true... That works, and it allow me to do only what I need to, but it is cumbersome. We have added enough different data sources that there are too many parameters for that style to be useful. I could do something similar with a single integer and a bitmask or something, but that only makes it harder to read, and it does not feel very Restful. I could break it down into multiple calls so they would need to call /users/{id}/orders and /users/{id}/profile separately, but that sort of defeats the purpose of an aggregating proxy, who's purpose is to make clients jobs easier. Are there any good patterns that can help me return just enough data for each client, without making it too difficult for them to filter and select what they want?

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  • Deepest sense of programming [closed]

    - by xralf
    I suffer on depression for a few months. Programming was one of my big passions (as a hobby). I had a motivation to achieve my goals (projects), to read books and articles about it to have interest in algorithms and data structures, compilers etc. Then, my mind started to think that it has no sense, that the result is useless. I realized, that I loved programming because of an illusion that it has deep sense, that I love playing with code every day as nothing else with feeling that it leads somewhere. Could I rationalize that it has sense to work on some programming project? That there is a deep sense to do it and enjoy this activity? I have no idea what else should I do in the free time, the mornings without motivation are very depressing. It was nice time when I had an illusion that programming is enjoyable. Could you help me to figure out the deepest sense of programming in this world? Why to love it again? What everything could be achieved and realized? (things like higher salary and ego are not what I'm looking for)

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  • Is there an open source version check library and web app?

    - by user52485
    I'm a developer for a cross platform (Win, MacOS, Linux) open source C++ application. I would like to have the program occasionally check for the latest version from our web site. Between the security, privacy, and cross platform network issues, I'd rather not roll our own solution. It seems like this is a common enough thing that there 'ought' to be a library/app which will do this. Unfortunately, the searches I've tried come up empty. Ideally, the web app would track requests and process the logs into some nice reports (number of users, what version, what platform, frequency of use, maybe even geographical info from IP address, etc.). While appropriately respecting privacy, etc. What pre-existing tools can help solve this problem? Edits: I am looking for a reporting tool, not a dependency checker. Our project has the challenge of keeping up with our users. Most do not join the mailing list. Our project has not been picked up by major distributions -- most of our users are Windows/MacOS anyway. When a new version comes out, we have no way of informing our users of its existence. Development is moving pretty fast, major features added every few months. We would like to provide the user with a way to check for an updated version. While we're at it, we would like to use these requests for some simple & anonymous usage tracking (X users running version Y with Z frequency, etc.). We do not need/want something that auto-updates or tracks dependencies on the system. We are not currently worried about update size -- when the user chooses to update, we expect them to download the complete latest version. We would like to keep this as simple as possible.

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  • MVC 4 Authentication

    - by Aligned
    First: After searching for awhile to figure out what’s new/different with MVC 4 and forms authentication, this is the best article I've found on the subject: http://weblogs.asp.net/jgalloway/archive/2012/08/29/simplemembership-membership-providers-universal-providers-and-the-new-asp-net-4-5-web-forms-and-asp-net-mvc-4-templates.aspx Some quotes from the article: “The ASP.NET Web Pages team designed SimpleMembership to (wait for it) simplify the task of dealing with membership” "WSAT is built to work with ASP.NET Membership, and is not compatible with Simple Membership. There are two main options there: Use the WebSecurity and OAuthWebSecurity API to manage the users and roles Create a web admin using the above APIs Since SimpleMembership runs on top of your database, you can update your users as you would any other data - via EF or even in direct database edits (in development, of course)" “If you want to use an existing ASP.NET Membership Provider in ASP.NET MVC 4, you can't use the new AccountController. You can do a few things:” “Universal Providers do not work with Simple Membership.” ~ this post (look for Bob.at.SBS’s answer) says Universal Providers is not needed for MVC 4 to work in Azure)   I've been trying to figure out the Forms Authentication in MVC4. It's different than the past approach (aspnet_regsql). If you do file new project -> MVC 4 -> internet application, you get a really nice template with the controller and model setup for you. However, the tables are different than using aspnet_regsql and the ASP.Net Configuration tool (WSAT) wasn’t connecting to the data I had (it was creating an App_Data/aspnet.mdf file, which I didn’t see right away). Points of Note The database tables are created in the SimpleMembershipInitializer class, when you first run your app using Entity Framework 5 migration functionality. The tables created are webpages_Membership, webpages_OAuthMembership, webpages_Roles, webpages_UsersInRoles, UserProfile. Web.config settings don’t seem to be needed.   Scott Hanselman on Universal Providers was also useful if not somewhat out dated. Universal Providers and SimpleMembership are not compatible. http://www.asp.net/web-pages/tutorials/security/16-adding-security-and-membership – walk-through

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  • Applying for job: how to showcase work done for (private) past clients?

    - by user33445566
    I want to apply for my first "real" (read: non-freelance) Ruby on Rails job. I've built several apps already. My best work (also the most logically complicated app) was for a freelance client, and I'd like to show it to potential employers. Only problem is: it isn't online anymore. And I've lost touch with the client. How can I include this work in my portfolio? About the app: It's a Facebook game. The client's business idea for this app was not the best. It was never going to make any money. I think it was kind of a vanity side project for him. The logo and graphics are nice-looking, though, and were designed by the client. I've actually spent a lot of time recently recoding most of the app, and adding a full test suite. I want to showcase the BDD / TDD skills I've acquired. I'm not very familiar with the etiquette (/law?) concerning this situation. Can I just put my new version of the app up at a free Heroku URL (perhaps with a "credits" section, where I credit the ideas and graphic designs to my former client)? NOTE: Again, this is just to show potential employers. I am not trying to market the app as my idea, or attract any users. Can I put some or all of the code on GitHub? What if I don't put the code up publicly, but merely send a tarball to potential employers? Do I need to ask permission from my former client (and what if he says no)? The last thing I want to do is get in any legal trouble, or offend people I'm trying get a job from. But I believe that my work and experience on this app are my highest recommendation for getting a job.

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  • How to work with processes?

    - by Viesturs
    I have seen similar questions here, but I didn't get my answer. Maybe it's because I am new to all this and just don't understand. I want my app to work mostly as an indicator. And if user would start it again it would check if it is already running, if it is then give all the input data to that process and quit. So first I need to check if it is running. I saw the answer where you can make a file witch when the program starts and then check if it exists... But what if someone would delete it? Can't I just ask the OS if there is process named "myApp" or something? The next thing I don't really get is how to communicate with the process. How do I give it the input data and what is it going to do with it? Does it work just like starting a new app, through the main() method? I am trying to create this using Quickly. So it would be nice if you can give me some python examples or link to something like that.

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  • What helped YOU learn C++? [on hold]

    - by Tips48
    So here's my attempt to not get this question closed for too subjective :P I'm a young programmer, specifically interested in Game Development. I've written my first couple games in Java, which I would consider my self intermediate-Advanced in. As I start to prepare myself for college and (hopefully) internships, I've noticed that learning C/C++ is essential to the industry. I've decided to start with C++, and so I read a couple of books that I saw were suggested. Anyway, now I have a decent understanding of the basics, but I really want to enhance my language knowledge. Instead of just asking for things to do, I was wondering what were some exercises that you did that really helped you understand the language? Preferably they would be near the beginner level. I understand that they obviously won't be directly related to Game Development, but it be nice if there were some things that I could transfer over eventually. (Specifically, I struggle with memory (pointers, etc) since there is no such concept in Java) Thanks! - Tips P.S.: Here's to hoping this isn't to subjective :P

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  • Generic Pop and Push for List<T>

    - by Bil Simser
    Here's a little snippet I use to extend a generic List class to have similar capabilites to the Stack class. The Stack<T> class is great but it lives in its own world under System.Object. Wouldn't it be nice to have a List<T> that could do the same? Here's the code: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: public static class ExtensionMethods 2: { 3: public static T Pop<T>(this List<T> theList) 4: { 5: var local = theList[theList.Count - 1]; 6: theList.RemoveAt(theList.Count - 1); 7: return local; 8: } 9:   10: public static void Push<T>(this List<T> theList, T item) 11: { 12: theList.Add(item); 13: } 14: } It's a simple extension but I've found it useful, hopefully you will too! Enjoy.

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  • Help with collision detection method [on hold]

    - by derek jones
    I was wondering if any of you could spare me some time to go over some collision detection on my platform engine. i tried XNA a few years back but for reasons i wont go into online could not continue, my health is now at a state where i am ready to try again but due to my current circumstances (and age) schooling is out of the question so i turn to you guys for help. Whilst i can adapt the MS sample ok and have some great features, you will agree modifying code is not really learning. So i have spent the last couple of week going over my old MS code and lots of stuff online and decided on what i want and have ported most of it over to code that i understand 90% of. I have my player class that moves about, jumps with gravity, has animations and a bounding box that follows it around. I have my map & basic level class to load levels from text files. Its just how i handle the collisions that i am struggling with as i will want per pixel collision on some tiles(i have code for this in a pong game i made so that should be ok). I'm pretty clear in my mind on what i need to do its just putting it in code and in the right place, here's what i was thinking. I was going to do it all in layers, have a tile layer, a collision layer & an item layer this way i could make a nice map editor in Win Forms at some point. Anyway i need to read in the collision layer the assign each tile a rectangle and collision property, and this is where i get me. Would any of you be able to spare some time and go over this with me ? I will post some code later Regards Del

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  • Ubuntu 11.10 very slow compared to Windows

    - by Patrick
    I'm new to Ubuntu/linux. Since my PC is very old and not very fast with Windows 7, I decided to give Ubuntu a try, so I downloaded and installed Ubuntu 11.10 today. When I first started it, I had bad 800x600 resolution and it was very slow and annoying. So I installed a driver for my graphic card and now everything looks very nice (1280x1024).But I think it's still far slower than Windows 7. I tried to run in Ubuntu like a few people suggested on the forum but if I log in I get a black screen saying something like "this video mode cannot be displayed". I get that same screen when booting Ubuntu btw, but after about 15 seconds it disappears and just starts Ubuntu. I also installed other drivers for my graphic card but everything stayed the same. I noticed that i.e. when I open Firefox or system settings it takes about 5 seconds till it opens (while Windows 7 takes under 1 second to start i.e. Chrome) and when I do this my CPU usage gets to 100% for a short time. Computer specs: Memory: 2GB RAM Processor: Intel Pentium 4 2.8GHz Graphics Card: Nvidia GeForce 6800 400MHz. I read on various forums that 11.04 works flawless on many PCs, where 11.10 is very slow. Should I install 11.04 or could anybody help me with this problem?

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  • How should a team share/store game content during development?

    - by irwinb
    Other than Dropbox, what out there has been especially useful for storing and sharing game content like images during development (similar feature set to Dropbox like working offline, automatic syncing and support for windows/osx)? We are looking into hosting our own SharePoint server but it seems to be really focused on documents... Maybe Box.net would work? EDIT For code, we are using Git. To be more precise, I was looking for an easy, automatic way for content produced by artists/audio engineers to be available to everyone. Features like approvals of assets don't hurt either. Following the answer linked by Tetrad, Alienbrain looked pretty interesting but..is way out of our budget (may be something to invest in in the future). What ended up doing... We were going to go with Box.net but downloading the sync apps for desktop use required us to wait to be contacted by them for some reason. We did not have much time to wait so we ended up going with Dropbox Teams. Box.net has a nice feature set but we never really felt held back without them. Thanks for the help :).

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  • How should I structure the implementation of turn-based board game rules?

    - by Setzer22
    I'm trying to create a turn-based strategy game on a tilemap. I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. However, this approach leads to a large amount of code (anything not model-related) going into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). Any ideas? What specific design pattern other than MVC should I be using?

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  • Random generation of interesting puzzle levels?

    - by monsterfarm
    I'm making a Sokoban-like game i.e. there's a grid that has some crates on it you can push and you have to get the crates on crosses to win the level (although I'm going to add some extra elements to it). Are there any general algorithms or reading material I can look at for how I could go about generating interesting (as in, not trivial to solve) levels for this style of game? I'm aware that random level generators exist for Sokoban but I'm having trouble finding the algorithm descriptions. I'm interested in making a game where the machine can generate lots of levels for me, sorted by difficulty. I'm even willing to constrain the rules of the game to make the level generation easier (e.g. I'll probably limit the grid size to about 7x7). I suspect there are some general ways to do level generation here as I've seen e.g. Traffic Jam-like games (where you have to move blocks around the free some block) with 1000s of levels where each one has a unique solution. One idea I had was to generate a random map in its final state (i.e. where all crates are on top of their crosses) and then the computer would pull (instead of push) these crates around to create a level. The nice property here is that we know the level is solvable. However, I'd need some heuristics to ensure the level was interesting.

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  • New Workstation &ndash; Lenovo W530 Core i7 32GB 256GB SSD Win8Pro

    - by Brian Lanham
    So I pretty-much have my new machine up and running full-time. I am still going to have to hit my old workstation for some things but am more-or-less working on my new machine.  It’s really fast. And Bret was right, I’m not so far using all the RAM. 16 would have been enough but as @CodeMonkeyJava “go big or go home”. Windows 8 is…interesting.  So far I still seem to do most of my work in the “Desktop”.  However, I like the Store concept and I like the Metro UX.  Live tiles are also nice.  I really like how I can switch between Desktop and Metro easily.  Overall I think Microsoft has done a great job of combining the needed experience for touch and mouse. My overall Windows 8 rating is 5.9 because of the video card. Otherwise I’m hitting 7.8.  The system boots from cold in about 11 seconds and performs complete shutdown in 4.7 seconds.  It wakes from sleep in less than 1 second. VS 2012 starts and restarts almost instantly.  In fact, I find myself staring at the start page without realizing it.  Build time doesn’t seem to be significantly increased but it is faster. I seem to already be reinvigorated for work with this new machine. I’m looking forward to the performance.

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  • Creating my own PHP framework

    - by onlineapplab.com
    Disclaimer: I don't want to start any flame war so there will not be no name of any framework mentioned. I've been using quite many from the existing PHP frameworks and my experience in each case was similar: everything is nice a the beginning but in the moment you require something non standard you get into lot of problems to fix otherwise simple issues. In case of frameworks following the MVC design pattern there are some issues with the implementation of each layer for example there is a lot of codding used for model and data access with using ORM and presentation is not much more than pure phtml. Some frameworks use their own wrappers for existing PHP functionality and in some cases severely limiting original functionality. Depending on framework you can have additional problems like lack of documentation, slow or non existent development cycle and last but not least speed. While ago I made my own framework which while doing it's job and being used for few different applications after couple of years more of experience with PHP doesn't seem to be perfect piece of codding. I could write my own framework and use additional experience I've gathered during these years to make it better on the other hand I'm aware that there is quite many better programmers working on creating/upgrading existing frameworks. So does it make at all nay sense to write my own PHP framework if there is so many possibilities to choose from?

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  • I can write code...but can't design well. Any suggestions?

    - by user396089
    I feel that I am good at writing code in bits and pieces, but my designs really suck. The question is how do I improve my designs (in order to become a better designer). I think schools and colleges do a good job of teaching people as to how to become good at mathematical problem solving, but lets admit the fact that most programs taught at school are generally around 1000 - 2000 lines long, which means that it is mostly an academic exercise and no way reflects the complexity of real world software (a few hundred thousand to millions of lines of code). This is where I believe that even projects like topcoder/project euler also won't be of much help, they might sharpen your mathematical problem solving ability - but you might become a theoretician programmer; someone who is more interested in the nice, clean stuff, and someone who is utterly un-interested in the day to day mundane and hairy stuff that most application programmers deal with. So my question is how do I improve my design skills? That is the ability to design small/medium scale applications that will go into a few thousand of lines of code? How can I learn design skills that would help me build a better html editor kit, or some graphics program like gimp?

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  • Managing TFS Workspaces

    - by Enrique Lima
    You are the administrator (or since you may be the one that knows the most about it) and you need to do some cleanup on what is connected and perhaps even cleanup after people that have left the organization and left some code checked out in their workspace. What permissions do I need? You will need to have Administer Workspaces permission to perform the following tasks. The commands. In order to execute the commands, you will need to open a Visual Studio Command Prompt, once there you will be able to use the tf command.  This has a nice set of options, which I will be providing a listing for later on in another post. To list all workspaces registered: tf workspaces /collection:<url to your TPC> <workspace>;<owner> To delete a specific workspace: tf workspace /delete /server:<url to your TPC> <workspace>;<owner> If for any reason a workspace has embedded spaces, then surround that with “” (double quotes).

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  • SunSpace - a sentimental moment

    - by me
    I just came back from California where I had a little sentimental moment.With the great help from some former Sun colleagues we move the old SunSpace gear into a new data center in Santa Clara.We will re-purpose the hardware as a new development infrastructure to build integrated demos around Oracle WebCenter products, Business Applications and Social Services. now - I could not resist to restart the SunSpace applications and see if it still works. And hey - even though we had to re-IP the entire  stack (sun.com domain is gone) and with some little hacking (thanks to Apache reverse proxy) -  we got it back! Hey Max - now I just need to change your SSO hack to get login working again Hmm - I won't - but it is really nice to see it working again .. and it's time to switch it off and to work  on the next cool things .. Do you know Oracle WebCenter Sites (formely Fatwire)? Its Oracle's Web Experience Management Solution - a pretty cool technology and a very slick User Interface. I specially like the drag&drop functionality which allows non technical users to easily publish content.  Why do I mention it here ?  Because we will use the SunSpace gear to build cool  Oracle WebCenter Sites demos and proof of concepts integration  into Business Applications and Social Services  This is a sneak preview what we are working on. Stay tuned.....

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  • How do I tell my parents that landing a job is what actually counts?

    - by shovonr
    On one side, I just want to get a degree with a 3.0 GPA. On the other side, my parents want more than just a 3. Now here's the thing. I program with a passion. I spend day and night programming. And I ace all my programming courses. However, I do terrible on all my elective courses -- such as writing, history, and all that stuff -- which only leaves me with a 3.1 to 3.2 GPA. And my parents want more. They think that university is like high school, where you need super-stellar grades to get to the next level. But they don't realize that good enough grades will land me a job. And they don't realize that a programmer needs to practice to become good at programming, and that having good skills is what will land a job in a nice software development company. Thankfully, though, they don't threaten to beat me with a baseball bat or anything like that. They just occasionally give me the little "tsk-tsk". But even that little "tsk-tsk" makes me feel guilty for opening up an IDE. And on top of that, I procrastinate because of that feeling of guilt. So now, I want to come clean with them. I want to know what's a good way to do that. [Edit] OK, so now, I realized, I should aim for higher grades, as some have suggested below.

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