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  • AS3 mouseX and mouseY values wrong in Firefox

    - by Gerard
    Hi there, I'm getting some strange behaviour in my Flash movie, only in Firefox for MAC (3.6.2). Basically, the mouseX and mouseY properties of all display objects become massive numbers: < 100000000. This issue only occurs on Firefox, it is not present when the movie is run standalone, nor when it is run on any other browser. The swf requires Flash Player 10, and is written in AS3. It is also embedded via SWFObject, but I tested using the export code supplied with Flash and verified the issue is still present. Has anybody heard of this? Is it a Flash or Firefox bug? Is it a bug at all? Thanks

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  • Odd nested dictionary behavior in python

    - by adept
    Im new two python and am trying to grow a dictionary of dictionaries. I have done this in php and perl but python is behaving very differently. Im sure it makes sense to those more familiar with python. Here is my code: colnames = ['name','dob','id']; tablehashcopy = {}; tablehashcopy = dict.fromkeys(colnames,{}); tablehashcopy['name']['hi'] = 0; print(tablehashcopy); Output: {'dob': {'hi': 0}, 'name': {'hi': 0}, 'id': {'hi': 0}} The problem arises from the 2nd to last statement(i put the print in for convenience). I expected to find that one element has been added to the 'name' dictionary with the key 'hi' and the value 0. But this key,value pair has been added to EVERY sub-dictionary. Why? I have tested this on my ubuntu machine in both python 2.6 and python 3.1 the behaviour is the same.

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • Flex: Why does setting scaleX/Y in mxml effect the components size but setting it in actionscript do

    - by ChrisInCambo
    Hi, I'm playing around with the scaleX/Y in the canvas tag and have noticed some strange behaviour. When I set scale in in mxml the width and height of the canvas are adjusted accordingly. For example if I have a canvas like this: <mx:Canvas width="1000" height="1000" scaleX="0.1" scaleY="0.1" /> The canvas now appears on screen to have a width and height of 100 and if inside my creationComplete callback I check the width and height property they are indeed 100. But if I do exactly the same thing except I set the scaleX/Y property from actionscript the canvas on screen appears to have a width and height of 100 as expected, but when I check the width and height property of the canvas they are still at the previous values of 1000. Could anyone help me understand what is going on and also tell me if there is any method that will refresh the width and height values so that they are correct? Thanks, Chris

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  • How does 64 bit code work on OS-X 10.5?

    - by philcolbourn
    I initially thought that 64 bit instructions would not work on OS-X 10.5. I wrote a little test program and compiled it with GCC -m64. I used long long for my 64 bit integers. The assembly instructions used look like they are 64 bit. eg. imultq and movq 8(%rbp),%rax. I seems to work. I am only using printf to display the 64 bit values using %lld. Is this the expected behaviour? Are there any gotcha's that would cause this to fail? Am I allowed to ask multiple questions in a question? Does this work on other OS's?

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  • Where's all the XPCOM user documentation?

    - by Graham Paulson
    Google can't find much user documentation for XPCOM. Sure, it can find endless references to making new XPCOM components in C++, but that's utterly useless to anyone who needs to know how to use the existing components from JavaScript. This is a huge gap, occasionally touched on by trivial examples of creating an instance and calling a method. Has nobody with a more in-depth knowledge of the componentry written anything about its use? Using components with multiple interfaces? Implementing listeners for handling asynchronous behaviour? "Rapid Application Development with Mozilla" is no help (great breadth but little depth). Spotty references that exist to the defunct XULPlanet redirect to Mozilla Development Center, but that's pretty useless. Mozilla Development Center articles point back to XULPlanet, which is a joke. Is this the best an army of open source advocates can muster to promote the extension of The Beast?

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  • Zend Framework: Autoloading module resources in config.ini?

    - by Olagato
    Is it possible, to configure the following behaviour in application.ini? <?php class Bootstrap extends Zend_Application_Bootstrap_Bootstrap { protected function _initAdminModuleAutoloader() { $this->_resourceLoader = new Zend_Application_Module_Autoloader(array( 'namespace' => 'Admin', 'basePath' => APPLICATION_PATH . '/modules/admin', )); $this->_resourceLoader->addResourceTypes(array( 'model' => array( 'namespace' => 'Model', 'path' => 'models' ) )); } } ?> If so, can you please show us an example? Thanks.

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  • Jquery - effect + autohide

    - by lidermin
    Hello, I'm using jquery to animate a bit my web site, but I'm having a little issue with some behaviour: I have a div, which suddenly appears from the top of the page and shakes: $(minipopup).animate({ marginTop: '+=' + (240) + 'px' }, 1000); $(minipopup).effect("shake"); This mini popup has an X for closing it, or else, it will auto close after a few seconds: setTimeout(function() { $('#minipopup').effect("explode"); }, 10000); $('#closePopup').click(function() { $('#minipopup').effect("explode"); }); Everything works, except that, if the user clicks the CLOSE button, he sees the explode effect and the popup effectively dissapears, but after the 10 seconds pass (the one I defined under the setTimeout), the user again sees the popup explosion (just the effect, cause the popup is not there visually). How could I avoid that "ghost" explosion if the user already closed the popup manually? Thanks in advance.

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  • Hot deploy not longer working on JBoss

    - by Bernhard V
    Hi! I've got a pretty annoying problem with my JBoss AS 4.2.3 GA. Until recently everything was running fine, but now the hot deploy feature is now longer working. And -- as always -- I don't know what I did to cause this behaviour. My projects are built with Maven. I've cleaned every target directory, installed the projects and then deployed them to the server. So the sources in Eclipse and the deployed projects on the server should be identical. Inside a method I've added a simple System.out.println("test"); statement and -- BANG! -- I get the following error: Do you know a way out of my trouble?

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  • Why is QProcess converting the '=' in my arguments to spaces

    - by dagorym
    I've run into a weird error with a Qt program running on Windows. The program uses QProcess to spawn a child process wit two arguments. The program and arguments passed to the QProcess::start() method are of the form: "batchfile.bat" "--option1=some_value" "--option2=some_other_value\with_a\path" For some reason by the time those options get to the batchfile for processing the equals signs have been converted to spaces and it now looks like: "batchfile.bat" "--option1 some_value" "--option2 some_other_value\with_a\path" because of this, the processing fails. Any ideas what could be causing the equal signs to be replaced by spaces? I'm using the mingw build of the QT 4.6.3 framework found on the Qt download page.

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  • dynamically created datagridview columns not accessible unless added to a form...why?

    - by deostroll
    We simply created a DataGridView control dynamically and bound it to a DataTable. We were tying to style certain columns. But, when we tried to access the columns we got a null reference. On further investigation we found that if we add the DataGridView control to the main form, and then try to access its columns, it works fine!!! Code which throws error: DataGridView gv = new DataGridView(); gv.DataSource = GetDataTable(); //binding it to datatable Debug.Assert(gv.Columns == null); Code which works fine: DataGridView gv = new DataGridView(); gv.DataSource = GetDataTable(); //binding it to datatable this.Controls.Add(gv); //adding to form Debug.Assert(gv.Columns == null); //the assertion fails! Why is this behaviour so? Is there a workaround for this?

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  • I have a problem sometimes in my vb.net webmail application?

    - by ahmed
    I have a weird problem in my vb.net web application sometimes. webmail webform with html editor, sometimes very rare users type for example more than 200 or 400 characters and send the message to other user. But the reciever only recieves 5 or 7 characters. 2 or 3 words of the message. I don know what is going on. I checked the code, no bugs everything is working fine.All the users are on Microsoft XPsp2 platform. Any help will be appreciated. Is this sufficient , or shall I provide any more input regarding the problem...?? OK I got it... the problem is when I type characters in HtmlEditor it keeps on continuing, i mean it should go to the end and automatically comes to the second line....but it is going on and on.how can I stop this.

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  • Play Sound while UIImageView animating crashes the app?

    - by Rahul Vyas
    Hello all, I am having a strange problem in my app. I am creating a app in which i have 9 buttons on the view i want to play sound and animation same time. I am using UIImageview for this but i am having starnge behaviour sometimes sound play early and then animation runs.So how do i play them at same time? I am also having crash on device on a specific animation in which i have 60 jpg files. So what's the best way to do this?

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  • Delphi debug a wrong unit

    - by Averroes
    This is an odd behaviour by my D2006 as it happens sometimes only. I have a project I want to debug. The file I want to debug is named 'Main.pas'. I have another unrelated project with the same Unit name and sometimes the Debug prompt me the wrong Main file instead of the Main unit from the current project. This have happened to me with other files with the same name. I can't debug then as the debug keys don't work (they just don't do anything). Do you have experienced the same problem? How can I fix it? Thanks.

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  • Can I ask Postgresql to ignore errors within a transaction

    - by fmark
    I use Postgresql with the PostGIS extensions for ad-hoc spatial analysis. I generally construct and issue SQL queries by hand from within psql. I always wrap an analysis session within a transaction, so if I issue a destructive query I can roll it back. However, when I issue a query that contains an error, it cancels the transaction. Any further queries elicit the following warning: ERROR: current transaction is aborted, commands ignored until end of transaction block Is there a way I can turn this behaviour off? It is tiresome to rollback the transaction and rerun previous queries every time I make a typo.

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  • iPhone status bar orientation with opengl

    - by sfider
    I have opengl only view that displays in portrait and landscape mode using projection matrix (view's transformation is identity all the time). I need to show status bar with proper orientation. I do this by setting status bar orientation property in UIApplication and changing frame of opengl view so the view won't go under status bar. When I change from landscape to portrait (landscape is the initial state) view's frame is set to (0, 20, 320, 460) and stays like this. However view appears to be translated by (-10, -10). It seems that I did change the size of view but couldn't move it. Weird things are: initialy view is full screen, I change it to (0, 0, 300, 480) (landscape with status bar) and it works then, it doesn't work when I try to chenge it for the second time (portrait with status bar) frame property of the view shows that view is placed correctly Any thoughts on what can by the problem?

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  • Difference between and dll & EXE in PE format?

    - by Rajakumar
    Hi , I know exe and dlls are almost same in pe format ,i have a problem in insert a new section in a (user32)dll ,while run a application exe ,it produces Unable to locate component error .i.e ^*#%&@$<.dll(junk) was not found ,reinstatallation may fix the problem. whenever do the samething in exe ,it was work fine,but dll does not give desired output ,i cannot understand ,its behaviour.both exe &dll's are same structure ,then whats the problem ,is there may be a entry point problem ? or what is the problem ,pleasse help towards the error ? thanks...

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  • Google Chrome + Ajax

    - by teehoo
    Im writing an ajax web app that uses Comet/Long Polling to keep the webpage up to date, and I noticed in Chrome, it treats the page as if its always loading (icon for the tab keeps spinning). I thought this was normal for Google Chrome + Ajax because even Google Wave had this behaviour. Well today I noticed that Google Wave no longer keeps the loading icon spinning, anyone know how they fixed this? Here's my ajax call code var xmlHttpReq = false; // Mozilla/Safari if (window.XMLHttpRequest) { xmlHttpReq = new XMLHttpRequest(); } // IE else if (window.ActiveXObject) { xmlHttpReq = new ActiveXObject("Microsoft.XMLHTTP"); } xmlHttpReq.open('GET', myURL, true); xmlHttpReq.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); xmlHttpReq.onreadystatechange = function() { if (xmlHttpReq.readyState == 4) { updatePage(xmlHttpReq.responseText); } } xmlHttpReq.send(null);

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  • jPlayer problem in Firefox - also throws error from jQuery?! Not related to OGG support.

    - by wolftron
    I've been working on a small SVG website, http://docroot.ca/ - the SVG part has been working out pretty well. In the current site, jPlayer is called and given an mp3. jPlayer functions properly in Safari, Chrome, and Opera, but not Firefox which throws the following two errors: Error: not well-formed Source File: Line: 1, Column: 191 Source Code: <div xmlns="http://www.w3.org/1999/xhtml"><embed name="jqjp_flash_0" id="jqjp_flash_0" src="js/Jplayer.swf" width="0" height="0" bgcolor="#ffffff" quality="high" FlashVars="id=jPlayerBox&fid=jqjp_flash_0&vol=80" allowScriptAccess="always" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /></ and: Error: uncaught exception: [Exception... "An invalid or illegal string was specified" code: "12" nsresult: "0x8053000c (NS_ERROR_DOM_SYNTAX_ERR)" location: "https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js Line: 122"] I'm not sure why the latter happens at all. The former might have something to do with jPlayer's .swf component. The weird thing is the same code works in http://willshown.com/dw, but not in http://docroot.ca. Any guesses as to what direction to take this problem?

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  • Django: How to create a model dynamically just for testing

    - by muhuk
    I have a Django app that requires a settings attribute in the form of: RELATED_MODELS = ('appname1.modelname1.attribute1', 'appname1.modelname2.attribute2', 'appname2.modelname3.attribute3', ...) Then hooks their post_save signal to update some other fixed model depending on the attributeN defined. I would like to test this behaviour and tests should work even if this app is the only one in the project (except for its own dependencies, no other wrapper app need to be installed). How can I create and attach/register/activate mock models just for the test database? (or is it possible at all?) Solutions that allow me to use test fixtures would be great.

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  • Check if hydrated doctrine result is NULL

    - by iggnition
    Hi, I'm trying to check if a result in my DQL is NULL. I got the following DQL query: $q = self::createQuery("l") ->select('i.*, s.aantal, m.naam, c.cat_naam, a.app_id') ->from('InstalledBase i, i.Spare s, i.Apparaat a, a.Categorie c, a.Merk m') ->execute(); return $q; Now i want to check if the s.aantal is NULL so i do: if(is_null($installedbase->Spare->spare_id)) when the variable is NOT null everything works, but when it is actually NULL i get a E notice message: Notice: Trying to get property of non-object in \installedbase\templates\_index.php on line 29 It does see that it is null though because the if condition is executed. Weird thing is i'm doing the exact same thing on another page where it works no problem. But i must be doing something wrong or stupid since those messages generally don't show for nothing. So can anybody explain this to me? :)

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  • emacs indentation in asm mode

    - by Gauthier
    I am looking for the equivalent of c-indent-level and ruby-indent-level, for asm-mode. That is, I want to force the indentation to 4 spaces, and I want them to be replaced with blanks. What I've seen tells me it does not exist for asm-mode. Could someone please tell me this is wrong? I tried this also: http://stackoverflow.com/questions/69934/set-4-space-indent-in-emacs-in-text-mode , to no av. I have tried: (setq tab-width 4) (setq indent-line-function 'insert-tab) (setq asm-indent-level 4) This works however: (custom-set-variables '(tab-stop-list (quote (4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120)))) But I wonder if there is a way to define that for asm-mode only. What if I wanted to keep the default tab behaviour for other modes?

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  • First Call to a Controller, Constant is defined, Second call, "uninitialized constant Oauth"?

    - by viatropos
    I am trying to get the OAuth gem to work with Rails 3 and I'm running into this weird problem... (independent of the gem, I think I've run into this once before) I have a controller called "OauthTestController", and a model called "ConsumerToken". The model looks like this. require 'oauth/models/consumers/token' class ConsumerToken < ActiveRecord::Base include Oauth::Models::Consumers::Token end When I go to "/oauth_test/twitter", it loads the Oauth::Models::Consumers::Token module and I'm able to connect to twitter no problem. But the second time I try it (just refresh the /oauth_test/twitter url), it gives me this error: NameError (uninitialized constant Oauth): app/models/consumer_token.rb:4 app/models/twitter_token.rb:2 app/controllers/oauth_test_controller.rb:66:in `load_consumer' Why is that? It has something to do with load paths or being in development mode maybe?

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  • IntelliJ and internationalisation: accented characters

    - by skiaddict1
    I have a java application which has a GUI in both English and French, using the standard Java internationalisation services. I wrote it in JBuilder 2005 on an old machine, and recently upgraded, which has meant changing IDEs. I have finally settled on IntelliJ, which I adore. However, it doesn't seem able to handle the accented characters in my ListResourceBundle descendants which contain French. When I first created the IntelliJ project and added my source (which I did manually, to be sure nothing weird was going on behind the scenes), I noticed that all the accented characters had been changed into pairs of characters such as v©. I went through the code and corrected all of these, and assumed that the problem was fixed. But I find on running the (rebuilt) project that the pairs of characters are still showing, instead of the accented characters that I see in my code!! Can someone who has done internationalisation in IntelliJ please tell me what I need to do to fix this? Grateful TIA! PS I'm on the Mac, BTW

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  • Trouble getting Android emulator to run in eclipse

    - by Sharonix
    Hi there, I'm new to Android and Eclipse. I'm Trying to run the SDK Samples on the Emulator in Eclipse 3.5 Most of the time the AVD Manager hangs when I try to create a new AVD. When I manage to create an AVD and try to start the emulator I get this: emulator: ERROR: no search paths found in this AVD's configuration weird, the AVD's config.ini file is malformed. Try re-creating it. I'm running the latest version of the SDK on Win7 32 bit. Any Ideas?

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