Search Results

Search found 8692 results on 348 pages for 'patterns practices'.

Page 141/348 | < Previous Page | 137 138 139 140 141 142 143 144 145 146 147 148  | Next Page >

  • Lackadaisical One-to-One between Char and Byte Streams

    - by Vaibhav Bajpai
    I expected to have a one-to-one correspondence between the character streams and byte streams in terms of how the classes are organized in their hierarchy. FilterReader and FilterWriter (character streams) correspond back to FilterInputStream and FilterOutputStream (byte stream) classes. However I noticed few changes as - BufferedInputStream extends FilterInputStream, but BufferedReader does NOT extend FilterReader. BufferedOutputStream and PrintStream both extend FilterOutputStream, but BufferedWriter and PrintWriter does NOT extend FilterWriter. FilterInputStream and FilterOutputStream are not abstract classes, but FilterReader and FilterWriter are. I am not sure if I am being too paranoid to point out such differences, but was just curious to know if there was design reasoning behind such decision.

    Read the article

  • Building a minimal plugin architecture in Python.

    - by dF
    I have an application, written in Python, which is used by a fairly technical audience (scientists). I'm looking for a good way to make the application extensible by the users, i.e. a scripting/plugin architecture. I am looking for something extremely lightweight. Most scripts, or plugins, are not going to be developed and distributed by a third-party and installed, but are going to be something whipped up by a user in a few minutes to automate a repeating task, add support for a file format, etc. So plugins should have the absolute minimum boilerplate code, and require no 'installation' other than copying to a folder (so something like setuptools entry points, or the Zope plugin architecture seems like too much.) Are there any systems like this already out there, or any projects that implement a similar scheme that I should look at for ideas / inspiration?

    Read the article

  • Dependency Injection: I don't get where to start!

    - by Andy
    I have several articles about Dependency Injection, and I can see the benefits, especially when it comes to unit testing. The units can me loosely coupled, and mocking of dependencies can be made. The trouble is - I just don't get where to start. Consider this snippet below of (much edited for the purpose of this post) code that I have. I am instantiating a Plc object from the main form, and passing in a communications mode via the Connect method. In it's present form it becomes hard to test, because I can't isolate the Plc from the CommsChannel to unit test it. (Can I?) The class depends on using a CommsChannel object, but I am only passing in a mode that is used to create this channel within the Plc itself. To use dependancy injection, I should really pass in an already created CommsChannel (via an 'ICommsChannel' interface perhaps) to the Connect method, or maybe via the Plc constructor. Is that right? But then that would mean creating the CommsChannel in my main form first, and this doesn't seem right either, because it feels like everything will come back to the base layer of the main form, where everything begins. Somehow it feels like I am missing a crucial piece of the puzzle. Where do you start? You have to create an instance of something somewhere, but I'm struggling to understand where that should be. public class Plc() { public bool Connect(CommsMode commsMode) { bool success = false; // Create new comms channel. this._commsChannel = this.GetCommsChannel(commsMode); // Attempt connection success = this._commsChannel.Connect(); return this._connected; } private CommsChannel GetCommsChannel(CommsMode mode) { CommsChannel channel; switch (mode) { case CommsMode.RS232: channel = new SerialCommsChannel( SerialCommsSettings.Default.ComPort, SerialCommsSettings.Default.BaudRate, SerialCommsSettings.Default.DataBits, SerialCommsSettings.Default.Parity, SerialCommsSettings.Default.StopBits); break; case CommsMode.Tcp: channel = new TcpCommsChannel( TCPCommsSettings.Default.IP_Address, TCPCommsSettings.Default.Port); break; default: // Throw unknown comms channel exception. } return channel; } }

    Read the article

  • Interface and base class mix, the right way to implement this

    - by Lerxst
    I have some user controls which I want to specify properties and methods for. They inherit from a base class, because they all have properties such as "Foo" and "Bar", and the reason I used a base class is so that I dont have to manually implement all of these properties in each derived class. However, I want to have a method that is only in the derived classes, not in the base class, as the base class doesn't know how to "do" the method, so I am thinking of using an interface for this. If i put it in the base class, I have to define some body to return a value (which would be invalid), and always make sure that the overriding method is not calling the base. method Is the right way to go about this to use both the base class and an interface to expose the method? It seems very round-about, but every way i think about doing it seems wrong... Let me know if the question is not clear, it's probably a dumb question but I want to do this right.

    Read the article

  • Manipulating the address of a variable to store a smaller type?

    - by Sidnicious
    This is what I get for pampering myself with high-level programming languages. I have a function which writes a 32-bit value to a buffer, and a uint64_t on the stack. Is the following code a sane way to store it? uint64_t size = 0; // ... getBytes((uint32_t*)&size+0x1); I'm assuming that this would be the canonical, safe style: uint64_t size = 0; // ... uint32_t smallSize; getBytes(&smallSize); size = smallSize;

    Read the article

  • Naming remote proxy classes

    - by Tobbe
    What are some good names for the client and server side classes that communicate over the network when implementing a remote proxy? The classes are often called stub and skelleton but I don't find those names very "intention revealing". Are there any other (better) alternatives?

    Read the article

  • Pattern for UI configuration

    - by TERACytE
    I have a Win32 C++ program that validates user input and updates the UI with status information and options. Currently it is written like this: void ShowError() { SetIcon(kError); SetMessageString("There was an error"); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } void ShowSuccess() { SetIcon(kError); std::String statusText (GetStatusText()); SetMessageString(statusText); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } // plus several more methods to update the UI using similar mechanisms I do not likes this because it duplicates code and causes me to update several methods if something changes in the UI. I am wondering if there is a design pattern or best practice to remove the duplication and make the functionality easier to understand and update. I could consolidate the code inside a config function and pass in flags to enable/disable UI items, but I am not convinced this is the best approach. Any suggestions and ideas?

    Read the article

  • Should java try blocks be scoped as tightly as possible?

    - by isme
    I've been told that there is some overhead in using the Java try-catch mechanism. So, while it is necessary to put methods that throw checked exception within a try block to handle the possible exception, it is good practice performance-wise to limit the size of the try block to contain only those operations that could throw exceptions. I'm not so sure that this is a sensible conclusion. Consider the two implementations below of a function that processes a specified text file. Even if it is true that the first one incurs some unnecessary overhead, I find it much easier to follow. It is less clear where exactly the exceptions come from just from looking at statements, but the comments clearly show which statements are responsible. The second one is much longer and complicated than the first. In particular, the nice line-reading idiom of the first has to be mangled to fit the readLine call into a try block. What is the best practice for handling exceptions in a funcion where multiple exceptions could be thrown in its definition? This one contains all the processing code within the try block: void processFile(File f) { try { // construction of FileReader can throw FileNotFoundException BufferedReader in = new BufferedReader(new FileReader(f)); // call of readLine can throw IOException String line; while ((line = in.readLine()) != null) { process(line); } } catch (FileNotFoundException ex) { handle(ex); } catch (IOException ex) { handle(ex); } } This one contains only the methods that throw exceptions within try blocks: void processFile(File f) { FileReader reader; try { reader = new FileReader(f); } catch (FileNotFoundException ex) { handle(ex); return; } BufferedReader in = new BufferedReader(reader); String line; while (true) { try { line = in.readLine(); } catch (IOException ex) { handle(ex); break; } if (line == null) { break; } process(line); } }

    Read the article

  • Using an image file vs data URI in the CSS

    - by fudgey
    I'm trying to decide the best way to include an image that is required for a script I've written. I discovered this site and it made me think about trying this method to include the image as a data URI since it was so small - it's a 1x1 pixel 50% opacity png file (used for a background) - it ends up at 2,792 bytes as an image versus 3,746 bytes as text in the CSS. So would this be considered good practice, or would it just clutter up the CSS unnecessarily?

    Read the article

  • How can I make a family of singletons?

    - by Jay
    I want to create a set of classes that share a lot of common behavior. Of course in OOP when you think that you automatically think "abstract class with subclasses". But among the things I want these classes to do is to each have a static list of instances of the class. The list should function as sort of a singleton within the class. I mean each of the sub-classes has a singleton, not that they share one. "Singleton" to that subclass, not a true singleton. But if it's a static, how can I inherit it? Of course code like this won't work: public abstract A { static List<A> myList; public static List getList() { if (myList==null) myList=new ArrayList<A>(10); return myList; } public static A getSomethingFromList() { List listInstance=getList(); ... do stuff with list ... } public int getSomethingFromA() { ... regular code acting against current instance ... } } public class A1 extends A { ... } public class A2 extends A { ... } A1 somethingfromA1List=(A1) A1.getSomethingFromList(); A2 somethingfromA2List=(A2) A2.getSomethingFromList(); The contents of the list for each subclass would be different, but all the code to work on the lists would be the same. The problem with the above code is that I'd only have one list for all the subclasses, and I want one for each. Yes, I could replicate the code to declare the static list in each of the subclasses, but then I'd also have to replicate all the code that adds to the lists and searches the list, etc, which rather defeats the purpose of subclassing. Any ideas on how to do this without replicating code?

    Read the article

  • Design for a Debate club assignment application

    - by Amir Rachum
    Hi all, For my university's debate club, I was asked to create an application to assign debate sessions and I'm having some difficulties as to come up with a good design for it. I will do it in Java. Here's what's needed: What you need to know about BP debates: There are four teams of 2 debaters each and a judge. The four groups are assigned a specific position: gov1, gov2, op1, op2. There is no significance to the order within a team. The goal of the application is to get as input the debaters who are present (for example, if there are 20 people, we will hold 2 debates) and assign them to teams and roles with regards to the history of each debater so that: Each debater should debate with (be on the same team) as many people as possible. Each debater should uniformly debate in different positions. The debate should be fair - debaters have different levels of experience and this should be as even as possible - i.e., there shouldn't be a team of two very experienced debaters and a team of junior debaters. There should be an option for the user to restrict the assignment in various ways, such as: Specifying that two people should debate together, in a specific position or not. Specifying that a single debater should be in a specific position, regardless of the partner. etc... If anyone can try to give me some pointers for a design for this application, I'll be so thankful! Also, I've never implemented a GUI before, so I'd appreciate some pointers on that as well, but it's not the major issue right now.

    Read the article

  • Good tools for keeping the content in test/staging/live environments synchronized

    - by David Stratton
    I'm looking for recommendations on automated folder synchronization tools to keep the content in our three environments synchronized automatically. Specifically, we have several applications where a user can upload content (via a File Upload page or a similar mechanism), such as images, pdf files, word documents, etc. In the past, we had the user doing this to our live server, and as a result, our test and staging servers had to be manually synchronized. Going forward, we will have them upload content to the staging server, and we would like some software to automatically copy the files off to the test and live servers EITHER on a scheduled basis OR as the files get uploaded. I was planning on writing my own component, and either set it up as a scheduled task, or use a FileSystemWatcher, but it occurred to me that this has probably already been done, and I might be better off with some sort of synchronization tool that already exists. On our web site, there are a limited number of folders that we want to keep synchronized. In these folders, it is an all or nothing - we want to make sure the folders are EXACT duplicates. This should make it fairly straightforward, and I would think that any software that can synchronize folders would be OK, except that we also would like the software to log changes. (This rules out simple BATCH files.) So I'm curious, if you have a similar environment, how did you solve the challenge of keeping everything synchronized. Are you aware of a tool that is reliable, and will meet our needs? If not, do you have a recommendation for something that will come close, or better yet, an open source solution where we can get the code and modify it as needed? (preferably .NET). Added Also, I DID google this first, but there are so many options, I am interested mostly in knowing what actually works well vs what they SAY works, which is why I'm asking here.

    Read the article

  • strategy for observer pattern?

    - by fayer
    I want to use observer pattern for a logging system. We have got logObservers and logObservables. The class that will have to log something will implement iLogObservable and include these methods: private $logObservers = array(); public function addLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function removeLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function write($type, $message) { foreach($this->logObservers as $logObserver) { $logObserver->log($level, $message); ; } } Then I noticed, that a lot of classes that will use logging will have these methods and I have to copy paste. So isn't it better to have these methods in a class I call LogObservable or just Log and then use strategy (instantiate this class inside all classes that will have to log). When I change the methods in Log, all logObservables will be affected. However, I have not seen anyone use observer pattern with strategy pattern yet, but it seems to be very efficient and remove the duplications. What do you think?

    Read the article

  • Use database field maxlength as html layout input maxlength best practice. asp.net mvc

    - by Andrew Florko
    Hello everybody, There are string length limitations in database structure (email is declared as nvarchar[30] for instance) There are lots of html forms that has input textbox fields that should be limited in length for that reason. What is the best practice to synchronize database fields and html layout input fields length limitations ? Can it be done automatically (html layout input fields declared the same max length as database data they represent)? Thank you in advance.

    Read the article

  • How atomic *should* I make an Ajax form?

    - by b. e. hollenbeck
    I have some web forms that I'm bringing over with AJAX, and as I was dealing with the database on the back end, I thought that it might be easier to just handle each input on the form atomically with AJAX, saving the form in 'real time' as the user edits it. The forms are ~20 fields of administrative settings. Would this create massive overhead with the app, cause it to be error-prone, or is this a feasible idea? Of course, contingent operations (like a checkbox that then requires a text entry) would be held until the textbox gained and lost focus. Comments?

    Read the article

  • Best approach to design a service oriented system

    - by Gustavo Paulillo
    Thinking about service orientation, our team are involved on new application designs. We consist in a group of 4 developers and a manager (that knows something about programming and distributed systems). Each one, having own opinion on service design. It consists in a distributed system: a user interface (web app) accessing the services in a dedicated server (inside the firewall), to obtain the business logic operations. So we got 2 main approachs that I list above : Modular services Having many modules, each one consisting of a service (WCF). Example: namespaces SystemX.DebtService, SystemX.CreditService, SystemX.SimulatorService Unique service All the business logic is centralized in a unique service. Example: SystemX.OperationService. The web app calls the same service for all operations. In your opinion, whats the best? Or having another approach is better for this scenario?

    Read the article

  • Java interface and abstract class issue

    - by George2
    Hello everyone, I am reading the book -- Hadoop: The Definitive Guide, http://www.amazon.com/Hadoop-Definitive-Guide-Tom-White/dp/0596521979/ref=sr_1_1?ie=UTF8&s=books&qid=1273932107&sr=8-1 In chapter 2 (Page 25), it is mentioned "The new API favors abstract class over interfaces, since these are easier to evolve. For example, you can add a method (with a default implementation) to an abstract class without breaking old implementations of the class". What does it mean (especially what means "breaking old implementations of the class")? Appreciate if anyone could show me a sample why from this perspective abstract class is better than interface? thanks in advance, George

    Read the article

  • How to save objects using Multi-Threading in Core Data?

    - by Konstantin
    I'm getting some data from the web service and saving it in the core data. This workflow looks like this: get xml feed go over every item in that feed, create a new ManagedObject for every feed item download some big binary data for every item and save it into ManagedObject call [managedObjectContext save:] Now, the problem is of course the performance - everything runs on the main thread. I'd like to re-factor as much as possible to another thread, but I'm not sure where I should start. Is it OK to put everything (1-4) to the separate thread?

    Read the article

  • What problems do you find with this view on domain-driven design?

    - by Bozho
    I just wrote a long (and messy) blogpost about my view on domain-driven design at present day, with frameworks like spring and hibernate massively in use. I'd ask you to spot any problems with my views on the matter - why this won't work, why it isn't giving the benefits of DDD, why it is not a good idea in general. The blogpost is here (I don't think I need to copy-paste it on SO - if you think I should, tell me). I know the question is subjective, but it is aimed at gathering the most predominant opinions. (I'm tagging Java, since the frameworks discussed are Java frameworks)

    Read the article

  • Checking for nil in view in Ruby on Rails

    - by seaneshbaugh
    I've been working with Rails for a while now and one thing I find myself constantly doing is checking to see if some attribute or object is nil in my view code before I display it. I'm starting to wonder if this is always the best idea. My rationale so far has been that since my application(s) rely on user input unexpected things can occur. If I've learned one thing from programming in general it's that users inputting things the programmer didn't think of is one of the biggest sources of run-time errors. By checking for nil values I'm hoping to sidestep that and have my views gracefully handle the problem. The thing is though I typically for various reasons have similar nil or invalid value checks in either my model or controller code. I wouldn't call it code duplication in the strictest sense, but it just doesn't seem very DRY. If I've already checked for nil objects in my controller is it okay if my view just assumes the object truly isn't nil? For attributes that can be nil that are displayed it makes sense to me to check every time, but for the objects themselves I'm not sure what is the best practice. Here's a simplified, but typical example of what I'm talking about: controller code def show @item = Item.find_by_id(params[:id]) @folders = Folder.find(:all, :order => 'display_order') if @item == nil or @item.folder == nil redirect_to(root_url) and return end end view code <% if @item != nil %> display the item's attributes here <% if @item.folder != nil %> <%= link_to @item.folder.name, folder_path(@item.folder) %> <% end %> <% else %> Oops! Looks like something went horribly wrong! <% end %> Is this a good idea or is it just silly?

    Read the article

  • how to wrap a function that only takes individual elements to make it take a list

    - by stevejb
    Hello, Say I have a function handed to me that I cannot change and must use as is. This function takes several objects in the form of oldFunction( object1, object2, object3, ...) where ... are other arguments. I want to write a wrapper to take a list of objects. My idea was this. sjb.ListWrapper <- function(myList,...) { lLen <- length(myList) myStr <- "" for( i in 1:lLen) { myStr <- paste(myStr, "myList[[", i , "]],",sep="") } myCode <- paste("oldFunction(", myStr, "...)") eval({myCode}) } However, the issue is that I want to use this from Sweave and I need the output of oldFunction to be printed. What is the right way to do this? Thanks.

    Read the article

  • What can be improved in this PHP code?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

    Read the article

  • Any difference in compiler behavior for each of these snippets?

    - by HotHead
    Please consider following code: 1. uint16 a = 0x0001; if(a < 0x0002) { // do something } 2. uint16 a = 0x0001; if(a < uint16(0x0002)) { // do something } 3. uint16 a = 0x0001; if(a < static_cast<uint16>(0x0002)) { // do something } 4. uint16 a = 0x0001; uint16 b = 0x0002; if(a < b) { // do something } What compiler does in backgorund and what is the best (and correct) way to do above testing? p.s. sorry, but I couldn't find the better title :) EDIT: values 0x0001 and 0x0002 are only example. There coudl be any 2 byte value instead. Thank you in advance!

    Read the article

  • What should I name my files with generic class definitions?

    - by Tomas Lycken
    I'm writing a couple of classes that all have generic type arguments, but I need to overload the classes because I need a different number of arguments in different scenarios. Basically, I have public class MyGenericClass<T> { ... } public class MyGenericClass<T, K> { ... } public class MyGenericClass<T, K, L> { ... } // it could go on forever, but it won't... I want them all in the same namespace, but in one source file per class. What should I name the files? Is there a best practice?

    Read the article

  • Why should I use a container div in HTML?

    - by lara.robertson
    I am currently learning html/css, and have noticed a common technique is to place a generic container div in the root of the body tag: <html> <head> ... </head> <body> <div id="container"> ... </div> </body> </html> Is there a valid reason for doing this? Why can't the css just reference the body tag?

    Read the article

< Previous Page | 137 138 139 140 141 142 143 144 145 146 147 148  | Next Page >